yashsingh1/xdaforums huggingface dataset:
[Android Q&A, Help & Troubleshooting] vsanto88:
Hi guys, I am trying to learn as much as i can on porting/cooking roms. Just wondering if there is any relation / dependency of kernel and android versions, I could not find info anywhere. I want to use a jb 4.1 rom with jb 4.2. Thanks and regards. :D
[MDA II, XDA II, 2060 ROM Development] steverae:
Trawling through the threads in this forum is getting more and more complex as more and more info is added and duplicatied.....

I thought i would post this new thread to ask one simple question and give somewhere to host the final rom....

"Is they a complete English translated ROM version of the WM2003SE Chinese ROM available yet. This seems to be the only one that is complete but if like me you like in or speak ENGLISH it is of no use....."

If anyone is able to supply a complete translation or know when one will be available, please post info here.
[MDA II, XDA II, 2060 ROM Development] Ruffian:
i thought mamiach had translated the 2.20 version into english? not seen it tho...
[MDA II, XDA II, 2060 ROM Development] mikeycollins13:
Answer is

Why don't you leaf through the 15 pages of posts,,,,lazy
[Samsung Galaxy W I8150] Al7areth:
Hey guys... I have cm 10.1... My problem is with Google voice action....

For example... When I say "navigate to -the place-" it dose make a Google search instead of navigate... And some other actions have the same problem...... Soooo dose anyone knows how to fix this
[Galaxy Note II General] aukhan:
Mod edit: Links removed.

"Ahoy-hoy."

If telephone titan Alexander Graham Bell had his way, we'd all be answering phones like Mr. Burns. Thankfully, frienemy Thomas Edison had enough sense to realize we weren't always on the briny. He preferred "hello" as our standard telephone greeting, which he is credited with coining in 1877.

Fellow American pioneer Davy Crockett actually used it as a greeting first in 1833 (as compared to an exclamation)—but in print, not over the phone.

"Hello" is also the recommended greeting published in the first ever telephone book from 1878 (actually, it was "hulloa," but close enough).

Since then, the landline telephone had been our primary method of long distance communication—until now. With the widespread adoption of cell phones in the states, "hello" is the only thing sticking around for the long haul.

I can definitely say that this thing is not

No, it's not an Ethernet port that somehow shrank. This not-so-newfangled contraption is called a telephone jack, and if you're like me, you haven't used one in at least a decade or so.

You may not even notice them anymore, but if you look around your house or apartment, you've probably got at least one or two of them on your wall. Or, something that looks like this:

Now, here comes the interesting part of the story—they are not useless.

Using Old Phone Jacks for Smartphones

While a cell phone is incredibly convenient, without a charged battery it's just useless weight. If a storm causes a power outage in the area, I'm not looking for candles and flashlights—I'm figuring out how to charge my iPhone!

There are a few well-known options for charging your smartphone without help from the electric company, including charging cases, car chargers, power inverters, laptops, and more.

However, something we all have readily available already is that old landline jack. Corded phones don't need to be plugged into a power outlet; they actually get enough power to operate from the phone line itself. When the power goes out, land lines will still operate on their secondary source of power feeding from the telco. Meanwhile our cell phones will slowly drain and die.

With this simple hack, you can put that old relic to good use and convert it into an emergency power supply for your smartphone.

You'll need a regular USB cable, your cell phone's USB charging cable, an available phone line, a phone cord, a voltage regulator, and a multimeter.

The multimeter is used to check the voltage of the jack in question and the voltage regulator keeps the output at 5V. The regulator makes a simple circuit with the phone cord and USB cable to convert the phone signal into power that your phone can use.

Check out this video guide by Make to see how it's done.

Watch the Video
[Xperia Play Android Development] andogeek10:
#include
/*
* Your warranty is now void.
*
* I am not responsible for bricked devices, dead SD cards,
* thermonuclear war, or you getting fired because the alarm app failed. Please
* do some research if you have any concerns about features included in this ROM
* before flashing it! YOU are choosing to make these modifications, and if
* you point the finger at me for messing up your device, I will laugh at you.
*/

About :

Features :

Screenshots :

Things Removed :

Instructions :
[Xperia Play Android Development] andogeek10:
Changelog :

---------------------01/06/2013-----------------------
Initial Support

Downloads :

Add-ons :

Bugs :

If you would like to support the development of this rom please consider adding these banners to your signature :

Credits :
[Xperia Play Android Development] abdel12345:
Is the touchpad fix included on this?

Sent from my Xperia Play (r800x)
[Xperia Play Android Development] smokerman:
well..always good to see new work. gonna test this later.;)
[Xperia Play Android Development] masteril:
what kernel you recommend?? free ram 200??gamepad+touchpads fixed? newest adreno drivers? thanks very good work!
[Xperia Play Android Development] andogeek10:
This is based on the latest FXP release 222. If CM10 contains it then this rom will also have it.

If the rom doesn't contain please feel free to tell me about it and how to implement the fix.:)
[Xperia Play Android Development] andogeek10:
Any kernel supporting jb 4.1.2 will work. Free ram will depend on your use age. And as they say - " free ram is wasted ram". ;)

As this is based on CM 10 the features will be the same.
[Xperia Play Android Development] DiamondBond:
Multiboot?

Also Touch Pad fix can be done by Farhenhite's TouchPad Fix, :)

We needed something like this, but i dont understand why No one is interested, O.0

Great Work btw!
[Xperia Play Android Development] andogeek10:
No multi boot. And ill look up on this touchpad fix.
[Xperia Play Android Development] cyraxx84:
Can't download, trying since yesterday and all the time there's "authorize download".

Tried different Browsers (Boat, Firefox) but nothing helped.

Dunno but on mediafire this happen really often last time.
[Xperia Play Android Development] andogeek10:
If you are opening the page on mobile, you have to request for desktop version and then insert the captcha code and click authorize download, and then you should be able to download.
[Xperia Play Android Development] DiamondBond:
Yea on ninesky bypasses the error!

Lol
[Xperia Play Android Development] cyraxx84:
Yea i know. I set the user agent to desktop mode but still no luck.

Will try later on my laptop.
[Xperia Play Android Development] DiamondBond:
WOHA WHATS TGE EPIC BROWSER AND WHAT THEME!!!
[Xperia Play Android Development] hansi66627:
I think it's boat with wp8 theme.

Sry for my bad English :(

Rom: Xperia NXT GB 2 r1

Kernel: Lupus GB v9 720p

Thanks to all developers/devs for their hard work. Xperia play is alive.

Sent with R800i using Tapatalk

---------- Post added at 04:25 PM ---------- Previous post was at 04:25 PM ----------

For me the authorization only works with opera beta.

Sry for my bad English :(

Rom: Xperia NXT GB 2 r1

Kernel: Lupus GB v9 720p

Thanks to all developers/devs for their hard work. Xperia play is alive.

Sent with R800i using Tapatalk
[Xperia Play Android Development] DiamondBond:
Thanks, Ill be switching to that from Dolphin mini now, :D
[Xperia Play Android Development] smokerman:
agree..until now no one tested this to see how it runs on play? some antutu screenies please..i ll do a video review tomorrow.:):good:
[Xperia Play Android Development] hansi66627:
Download also work with opera classic.

Sry for my bad English :(

Rom: Xperia NXT GB 2 r1

Kernel: Lupus GB v9 720p

Thanks to all developers/devs for their hard work. Xperia play is alive.

Sent with R800i using Tapatalk
[Xperia Play Android Development] raminta:
U can use dolphin browser and change user agent to desktop it works for me when I want to authorise download
[Xperia Play Android Development] igor_anta:
I installed this rom and so far so good. Seems like it does exactly what it promises, being a light, clutter free version of CM10.

After a few days I'll see if it's good enough for daily use. Keep up the good work, cheers!
[Verizon Samsung Galaxy S 4] invisiblek:
Mine!
[Verizon Samsung Galaxy S 4] fallingup:
is in call bluetooth working? downloading now and will test when i get my headset back, but I know that has been the major problem with the other cdma jf builds. I was going to look at it all today but if you've got it fixed it would save me the trouble haha

Thanks for your time on this man!
[Verizon Samsung Galaxy S 4] invisiblek:
Steve fixed it last night

https://github.com/CyanogenMod/andr...mmit/b38c14a9314d6ab1662765b1ac003f169ee01d17
[Verizon Samsung Galaxy S 4] fallingup:
Nice. Might try to build some carbon goodness since i went through all of the trouble of blowing off the dust of my build box

edit: it was early and i cant read :)
[Verizon Samsung Galaxy S 4] SonicJoe:
Hey. Glad there's a thread up now. I already reported this via PM, but I thought I'd throw it out there for the community, and I have a workaround.

I can't seem to get a GPS lock in Navigation. However, on stock it works fine. I saw another user post in the help section that he has the same issue on stock. He mentioned that turning off mobile and wifi location fixes the issue for him. I took a shot and it worked. Not sure what to make of it.

Anyone else see this behavior?
[Verizon Samsung Galaxy S 4] ITGuy11:
Awesome will flash shortly! Is GPS fixed?
[Verizon Samsung Galaxy S 4] jakeo423:
Bluetooth is just turning itself off and a2dp isn't working.
[Verizon Samsung Galaxy S 4] twiz0r:
It's a known aosp issue. Last rom I tried workaround didn't work for me. Hopefully it works for me now
[Verizon Samsung Galaxy S 4] SonicJoe:
I'm not 100% sure that is accurate, unless it affects phones or devices with mobile data only. I have a GTab 2 wifi running CM 10.1 and it works fine. I tested there before sending my logcat to invisiblek to make sure it was a device issue, not a CM issue.
[Verizon Samsung Galaxy S 4] mbh87:
Im pretty sure he was claiming that it's an AOSP issue specific to are phone....
[Verizon Samsung Galaxy S 4] twiz0r:
That is correct
[Verizon Samsung Galaxy S 4] SonicJoe:
Sorry. Misunderstood you.
[Verizon Samsung Galaxy S 4] twiz0r:
No worries my friend
[Verizon Samsung Galaxy S 4] rancidcrab:
Same here. And the gps only works when mobile networks is unchecked.

I also had trouble getting the trebuchet launcher to work in landscape modes. (Nova works fine)

So happy to see this moving forward!
[Verizon Samsung Galaxy S 4] jellydroid13:
I can confirm that bluetooth and a2dp are both working 100% for me. Maybe try reflashing?
[Verizon Samsung Galaxy S 4] lortay78:
I'm excited to try the photosphere gallery. Apk with this device. I'm hoping it doesn't have the touch to focus bug like d2vzw did. But even if it does, my fingers are crossed we will get a photosphere mod when the "nexus s4" is released.

I love all the cm camera options, but photosphere is awesome.
[Verizon Samsung Galaxy S 4] kingramon0:
Is anyone, besides me, having trouble receiving calls? Whenever I answer a call, the phone locks up after a few seconds.
[Verizon Samsung Galaxy S 4] viceversa:
when someone calls me I'll let you know...[forever_alone.jpg]
[Verizon Samsung Galaxy S 4] Dubbsy:
Running well here. No issues that I see so far.

I don't use Bluetooth often so I'm not sure about that.

GPS locks fine. Mobile data is good. :thumbup:
[Verizon Samsung Galaxy S 4] das7982:
GPS locks instantly when you turn off location WiFi service. Don't listen to all the noobs that didn't flash the ROM correctly and are running badass build.prop battery savings tweaks
[Verizon Samsung Galaxy S 4] kd-:
Having the same issue... I attached two logcats. First one is plugging in a headset, then starting a call. Second one is starting a call, plugging in a headset and unplugging it (twice), then ending the call. Let me know if more are required.

This is my understanding as well. I'd love to start hacking on it myself, but I really don't know where to start when it comes to device drivers...
[Verizon Samsung Galaxy S 4] an21281:
I dont think the problem is how people flash the rom. To make sure you wont have gps lock problems, you need to make sure you get a lock on stock TW rom, and then flash cm/asop/aokp etc. right after. Then with wifi&mobile location access off/ gps satellites on it should lock. The first time I flashed cm10.1 I forgot to do a lock on stock TW even though I knew to do it and of course it didnt work. So all I did was wipe and restore a backup, lock on gps and then wipe/restore back to cm10.1 which takes less then 10mins.

This rom is running great and battery is good, its hard to judge since I update it every day and dont give it time to settle down. I also run it with KT Kernal and custom settings(undervolt, oc). Development for the gs4 has been great so far, thanks to all the great devs here!
[Verizon Samsung Galaxy S 4] kkeller87:
So, just to be clear, no one is getting a lock while network location is checked on?

What uses network location over GPS? The only one I've noticed is googles homepage
[Verizon Samsung Galaxy S 4] thejondude:
there is no 100% method...I never got a lock on a tw rom and all i had to do is join a wifi open maps then disconnect from wifi and then go into settings> location and disable wifi & mobile networks who knows why it works for me and a few other and why some of you have to flash a tw rom and some don't, but i know for sure i never got a lock on tw and my gps is fine. The note 2 did the same thing and it got fixed just as this will... wait it out and mess around with ur settings and you will eventually get gps... going outside to get an initial lock also helps

some 1 should start a thread FAQ for cm :)
[Verizon Samsung Galaxy S 4] TechSavvy2:
Google Now doesn't work with it disabled.
[Verizon Samsung Galaxy S 4] gocool767:
does anyone elses headset jack not work?
[Verizon Samsung Galaxy S 4] blue26:
I remember having the same issues with CM on the T-Bolt and Rezound a while back, having to get a GPS lock before flashing. Though if I remember correctly, when going from one AOSP/CM ROM to another, it doesn't HAVE to be stock you get a lock from. Example: Obtain GPS lock with CleanRom, flash Carbon, obtain GPS lock while on Carbon, flash CM nightly.
[Verizon Samsung Galaxy S 4] das7982:
Buy it. Runs good
[Verizon Samsung Galaxy S 4] :
For only being the third or fourth nightly I'm pretty impressed with the performance and stability.
[Verizon Samsung Galaxy S 4] twiz0r:
Gotta remember phone was out for a month on other carriers. Just saying. My gps hates aosp so ya. Frustrating
[Verizon Samsung Galaxy S 4] edif30:
Agreed
[Verizon Samsung Galaxy S 4] bailey1:
Anyone else still getting delayed notifications on the 6/4 nightly?
[Verizon Samsung Galaxy S 4] thafngame24:
Just curious but is it possible to get the Touchwiz Camera and Gallery to work on CM10.1? Thanks
[Verizon Samsung Galaxy S 4] keithce:
No, it requires Touch wiz framework.
[Verizon Samsung Galaxy S 4] bd1212:
Do you mean delayed text messages using the stock messaging app? If that's what you mean then yes, I do. Been happening to me with all of the nightlies. Third-party messaging apps work fine. I'm using Textra in the mean time.
[Verizon Samsung Galaxy S 4] bailey1:
Yeah its most noticeable for me in hangouts but can tell with messages as well. Hangouts ive seen delay up to 5 minutes but i chalked it to the app itself but then i started noticing the messages too.
[Verizon Samsung Galaxy S 4] billard412:
Just flashed to a friends vzw s4. Hes coming from a continuum so he's never seen cm10 before. Running flawless. He couldn't be happier. Thanks for the great work invisiblek. Looking forward to seeing this on the stellar.

Thanks once again man! Keep up the good work.
[Verizon Samsung Galaxy S 4] TheBiles:
Can we safely update with the CyanDelta Updater? I didn't know if it might affect some kind of LOKI thing.
[Verizon Samsung Galaxy S 4] Budwise:
Yes sir, thanks.
[Verizon Samsung Galaxy S 4] Jayracer7474:
I used the cm updater today and I use Oudhs recovery, it pulled up recovery but asked permission to flash then said cannot find file, is Oudhs not compatible?
[Verizon Samsung Galaxy S 4] scarmon25:
Not with the updater
[Verizon Samsung Galaxy S 4] crossen0:
I think something may be wrong with the hardware in my device. If I "drop" my phone from a height of a about one inch or higher above any surface the phone reboots itself. And I'm not hard my device. Its just like setting it down on a table will do it.
[Verizon Samsung Galaxy S 4] musicfreak190:
The script calls for the cmupdater directory on the external storage.. just manually go that same directory on internal storage and install it..

or it may be vice versa but you get it
[Verizon Samsung Galaxy S 4] reinert012:
man, i've been on TW ROMs too long. This battery life is insane as well as performance.
[Verizon Samsung Galaxy S 4] keith.mcintyre26:
Which kernel?
[Verizon Samsung Galaxy S 4] reinert012:
Ktoonz with his recommended settings.
[Verizon Samsung Galaxy S 4] manofcolombia:
Try some of luigibulls setting from ktooz thread... They will amaze your got 34 hours with 5 hours screen on time with his nightmare to remember. No lag. Buttery smooth.
[Verizon Samsung Galaxy S 4] reinert012:
Happen to have a link handy?
[Verizon Samsung Galaxy S 4] Settaz:
I just joined the Android family in May, and I must say that I've tried many ROMs. But, I think I've found my long term drive.
[Verizon Samsung Galaxy S 4] Black6spdZ:
So I get a text from a friend today asking why I've been ignoring them and I was like what are you talking about?! Said they have called me several times and it rings and rings then finally goes to VM.. I never showed any incoming calls or missed calls so I was confused because my data has been working just fine "ST AT&T SIM", and I can make out going calls just fine too, but sure enough no incoming calls at all! I really want to run CM on this phone as all of my past phone purchases and Galaxy's in general run CM fine, even my prior VZW Note 2 ran CM10.2 fine with my ST ATT service. With the default build.prop like I stated previously I get no bars, phone # isn't registered in phone information and it says Network oporator is Verizon... but strangely enough with my proper ST APN settings my cell data still works. With the i9505 build.prop settings everything works but incoming calls. I'm not sure if this can be fixed with build.prop edits or its an issue with the CM ROM/Kernel. Anyone have any ideas? I guess I will have to run the GPe until an answer or suggestion comes along because I'm clueless.. never seen this happen before.
[Verizon Samsung Galaxy S 4] SonicJoe:
Are you downloading the correct version? You are commenting on the S4 Verizon forum. If you have AT&T, why aren't you flashing the AT&T version of the ROM. And if you are flashing the AT&T version, your comments should probably be in the S4 AT&T forum. http://xdaforums.com/showthread.php?t=2275545
[Verizon Samsung Galaxy S 4] Black6spdZ:
Its the Verizon i545, MDK.. I'm absolutely sure of that
[Verizon Samsung Galaxy S 4] crookedview:
And you're running plain CM 10.2 on your S4 with a Verizon SIM?
[Verizon Samsung Galaxy S 4] SonicJoe:
So you're using a Verizon S4 with an AT&T SIM? Although it could work, I'm not sure it's the dev's job to support unsupported configurations (in the same way you wouldn't take your S4 to a Verizon store and ask them to troubleshoot why your AT&T SIM isn't being recognized properly). You might get better results posting in the Q&A thread, or creating your own thread.
[Verizon Samsung Galaxy S 4] manofcolombia:
http://xdaforums.com/showthread.php?t=2393708

Post 8 is the shop with all the settings. Read it, apply it, profit and thank ktooz and the maker of the settings.
[Verizon Samsung Galaxy S 4] mjforte:
You know, lately mine has been doing the same thing. Never remember doing it before though, only recently.
[Verizon Samsung Galaxy S 4] Black6spdZ:
not that I'm asking to support a non-standard configuration but isn't that one of the perks to the Verizon "World Phones" being able to travel abroad where CDMA networks are the exception rather than the rule as far as worldwide cellular coverage is concerned. Was I just spoiled with my VZW note 2?
[Verizon Samsung Galaxy S 4] scarmon25:
I don't believe this one will do that. If so it is most likely carrier and Sim locked.
[Verizon Samsung Galaxy S 4] FernBch:
Two questions.

First, when rebooting I get a "Unfortunately Youtube has stopped" message. Anyone know the fix? I had this on the 9-17 nightly and still have it on the latest.

Second, I have SuoerSU installed and it won't update the binary even after a reboot. Do I even need SuperSU? If yes, should I install the update through CWM instead?

Thanks
[Verizon Samsung Galaxy S 4] Black6spdZ:
It works with the factory rom.. it prompts to switch to "global mode" and the runs on the gsm network just fine. I had a similar issue running the VZW roms on my Note 2 "i605" whereas I would flash the international LTE Note 2 rom that didn't have the Verizon carrier specifics and it worked perfect right after boot.. so I think its just something in the build.prop but I'm no where near an android dev.. its just my speculation.
[Verizon Samsung Galaxy S 4] Lw00d:
question. 1. i haven't had any youtube issues with CM10.2 nightly . its probably a kernel issue or your dirty flashing your roms.

question 2. i just use the CM team provides. you could use the superSU from chainfire, but you would have to flash it.
[Verizon Samsung Galaxy S 4] Black6spdZ:
ok.. so I flashed Liquid Smooth 2.9 "AOSP CM 4.2.2 based" and still had the same issue. Flashed Google Play Edition and incoming calls work again. I'd be willing to help troubleshoot this issue on CM but who or where do I take this?
[Verizon Samsung Galaxy S 4] FernBch:
Thanks for the reply. I flashed the first round clean and proper and dirty flashed afterwards, so you're probably right. As for SU I'll just dump SuperSU and that will be done.

Edit:

Would clean flashing the next nightly work or should I restore my TW nandroid and start fresh?
[Verizon Samsung Galaxy S 4] SonicJoe:
Under Settings select More under Wireless and Networks. What modes do you have enabled under Mobile Networks? Is GSM on? I'd play around in there. I don't think build.prop edits are the solution here.
[Verizon Samsung Galaxy S 4] SupaSwag:
The VZW S4 works fine on gsm networks...stateside and globally.
[Verizon Samsung Galaxy S 4] scarmon25:
Really now. I did not know that. That is a great thing to know. Thanks.
[Verizon Samsung Galaxy S 4] Lw00d:
yes. just do a clean flash of your next nightly.
[Verizon Samsung Galaxy S 4] FernBch:
Thank You
[Verizon Samsung Galaxy S 4] dstreng:
Couldn't get today's nightly to boot. Anyone else?
[Verizon Samsung Galaxy S 4] scarmon25:
No troubles here.
[Verizon Samsung Galaxy S 4] heath2805:
Wow just noticed if you pinch out on home screen with nova launcher recent apps appear never knew that lol
[Verizon Samsung Galaxy S 4] Halfie53:
Newest nightly working fine for me too
[Verizon Samsung Galaxy S 4] FernBch:
Is anyone having issues with notifications not working? If I get a new email in yahoo or gmail I get the notice, but not in tapatalk (ver 4.1.3). I just looked in apps so I could getvthe version # to include it here and it's not on the list of running apps, it's on the cached list. Is that normal? I have push notifications enabled in tapatalk, is there a setting I have missed elsewhere?

I've had this since installing CM only on tapatalk.