yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] HOG1csmith:
TheKryptonite, I was looking at that exact thread earlier today. It looked like a lot of stuff I could screw up. :D
[Samsung Galaxy Player 4.0, 5.0] TheKryptonite:
If you're referring to the Xposed Installer - well, I used it with no problems. And even then, you can always backup in case something goes wrong.

Oh, and I fixed the link.
[Samsung Galaxy Player 4.0, 5.0] joemhewitt:
Hi supermaster, what do you think about a 4.3 version of the remics rom? That would be very cool.

Sent from my zx spectrum
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
I'll add it as soon as I get back home from my holiday

Hopefully it won't be too difficult, but I'm fairly busy until the middle of August so I don't know when I'll get around to doing this
[Samsung Galaxy Player 4.0, 5.0] nhara421:
...

The Thread seems Abandoned.....
[Samsung Galaxy Player 4.0, 5.0] An1mus:
I thought the same thing, I really want to see this on 4.3
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
Sorry to say, this thread seems more than done. All of the og's here are gone receipt for zaclimon who's been here the longest. I'm assuming JackpotClavins out too?
[Samsung Galaxy Player 4.0, 5.0] An1mus:
What a depressing day, safe bet that the Galaxy Player is dead
[Samsung Galaxy Player 4.0, 5.0] joemhewitt:
It has been for years now...

Sent from my zx spectrum
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Interesting thing is why hasn't samsung pushed further into this. Like a REAL 2nd gen galaxy player 4.0 and 5.0, it would've been nice. From seeing the sales from the 5.0, I'm surprised as of why they haven't done a thing. :eek:
[Samsung Galaxy Player 4.0, 5.0] nhara421:
Support

If the GPlayer is Dead, we can still support it right?
[Samsung Galaxy Player 4.0, 5.0] An1mus:
Should probably find out

If you're planning on making roms sure
[Samsung Galaxy Player 4.0, 5.0] joemhewitt:
Did the gplayers sell well? I know they are very popular in France...

Sent from my zx spectrum
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I don't know about USA, but it looked like it was popular (from the 5.0 standpoint) 4.0 was less popular even though I would like to know why it's not as popular Lool (maybe too much similarities with an iPhone perhaps)

Envoyé depuis mon Nexus 7 avec Tapatalk 4
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
I'm still here, it's just that the Galaxy Player I test with belongs to my dad and one of his apps doesn't work on Android 4.3, so I haven't done any work on trying to get the camera functional on 4.3 :/

EDIT: Wow, the forums feel really empty now :eek:
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
I hope the rom developer ports Camera picture taking soon.I reall wanna take pics on my device :(.
[Samsung Galaxy Player 4.0, 5.0] joemhewitt:
Download fast burst camera. You can.

Sent from my zx spectrum
[Samsung Galaxy Player 4.0, 5.0] toke07:
Well, your ROM is quite good and stable, thanks a lot!

How can I disable screen off effect, please? :)

---------- Post added at 12:14 AM ---------- Previous post was at 12:14 AM ----------

Well, your ROM is quite good and stable, thanks a lot!

How can I disable screen off effect, please? :)
[Samsung Galaxy Player 4.0, 5.0] Kamakzie:
Did this upgrade to my GP5 and this is by far my favorite. Will there be a JB 4.3 in the future?
[Samsung Galaxy Player 4.0, 5.0] joemhewitt:
We have had it for months. Look at the cm10.2 thread.

Sent from my zx spectrum
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I think he meant a remics JB 4.3 version. So far, I haven't listened about the others making another version but that's to be seen in the coming days or weeks.

Envoyé depuis mon Nexus 7 avec Tapatalk 4
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
I am planning to work on a 4.3 version in the coming weeks, but I'm not sure how long it will take me. I'm at University now so I don't have too much time to do this and I'll need a few beta testers as I don't have access to a 5.0. Seeing as 4.4 is just around the corner, I might wait a while and jump straight to 4.4 but it all depends on whether I can find enough time to work on this.
[Samsung Galaxy Player 4.0, 5.0] ratyfu:
The best experience I had so far, was on this ROM. So I wish you good luck in succeeding ;)
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
Custom boot animations

Does this ROM support custom boot animations?
[Samsung Galaxy Player 4.0, 5.0] error01671:
Can you port this rom to Player 4.0? That would be awesome.
[Samsung Galaxy Player 4.0, 5.0] FweaKiid305:
Any Chance Of An Update To 4.4?
[Samsung Galaxy Player 4.0, 5.0] dpwguenther:
Any news on an update yet?
[Samsung Galaxy Player 4.0, 5.0] mac1996:
I think we should close this thread....
[Samsung Galaxy Player 4.0, 5.0] Karim.younus:
I'm still getting assert failed error. I'm on CM 11.0 and have CWM v6.0.4.5
[Samsung Galaxy Player 4.0, 5.0] halomademeapc:
Works perfectly for me. How were you going about changing it?
[Samsung Galaxy Player 4.0, 5.0] damnyouwaffles:
Wow. Really glad to see you guys get this. My friend is using it and its as smooth as my S3!

-----------------------------------------------------------

Verizon Galaxy SIII - Bonestock 1.5
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
What did you set it to? I've managed to set the DPI as low as 120 and it boots fine. Anything below 120 caused a bootloop on ICS, so I assume the minimum DPI the device supports is 120

The camera recording fix will be built into the next version so the camera remains themed.
[Samsung Galaxy Player 4.0, 5.0] Mixikins:
I set it to 200 once, then 128. Had to reflash both times. I did discover that the issue was that I was using an app to switch it. I did it manually, and I'm fine now.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
FAQ

Before posting about any issues you have, please read this FAQ as it might save you some time. I'll be adding to this as I go once more common issues are discovered

FAQ

1. I have an INTL device and the home, menu and back buttons do not work anymore

A: Flash an INTL kernel.

2. I can't find developer options

A: Settings > about device > tap Build Number 7 times. Press back. Scroll to bottom. Voila; developer options

3. ADB doesn't work

A: Turn on USB debugging from developer options. Update ADB using SDK manager (or however you prefer do it). Connect to computer. Accept whitelist request. Bingo

4. Trying to get a logcat but "Unable to open log device '/dev/log/main': No such file or directory"

A: Logging is probably disabled in the kernel. Flash a different kernel

5. I want to try out the phablet and tablet UI's. How do I do that? How can I go back to the phone UI?

A: When the dpi > 128, phone UI is used. When 106 < dpi < 129, phablet UI is used. When dpi = 106, Tablet UI is used. Phablet UI and Tablet UI are not fully themed yet and the S4 launcher doesn't respond well do changes in dpi so you're forced to use Trebuchet. As you'd imagine, setting the dpi so low makes everything really small so its not the most comfortable UI to use, but some apps make better use of the large screen in lower dpi settings

6. Where can I find wipe /system, /dbdata in CWM?

A: Go to mounts and storage

7. I get an assert failed error. HALP!

A: If you're still on GB, flash in ICS rom. Also try updating your CWM recovery to v6.x by installing a new kernel like Sultan

8. USB debugging and mounting USB storage doesn't work

A: Disable fastcharge

9. How can I swap my external and internal sd cards around?

A: Using a file manager (with root access) go to /system/build.prop and modify

persist.sys.vold.switchexternal=0

to

persist.sys.vold.switchexternal=1

Save the file and reboot

10. How can I stop OTA updater and Play store force closing after updating the rom?

A:Settings > Apps > OTA Updater/Play Store > Clear Data

11. I like this rom but I have a 4.0. What can I do?

A: http://xdaforums.com/showthread.php?t=2320198. The 4.0 rom is currently on 4.1.2, but it should be updated to 4.2.2 soon

12. I flashed this rom and now zombies are after me

A: Don't panic. Flash this. It turns your device into a sonar which will allow you to see any moving objects near you so you can make a quick escape
[Samsung Galaxy Player 4.0, 5.0] hbxd2010:
Recording meaning take a picture or video?
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Video
[Samsung Galaxy Player 4.0, 5.0] Karim.younus:
This ROM is silky smooth. Really really like it, looks great too.
[Samsung Galaxy Player 4.0, 5.0] Hollow_Ninja:
I'm not sure if this has been mentioned but my 3 part earphones don't work, only 4 part ones work
[Samsung Galaxy Player 4.0, 5.0] halomademeapc:
It was 4.1 where the 3-parts didn't work. Mine are functioning perfectly with this.
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
I got a theory on the camera but I don't know much about ROMs so I don't think I can fix it. I believe the reason why the rear camera won't take any pictures is because all the rear camera resolutions available are for the Galaxy S' camera, which makes sense because CM10.1 was ported from the Galaxy S. The resolutions for the rear camera now go up to 5MP and the Galaxy Player 5 has a 3.2MP camera, so it makes sense that the rear camera can't take any photos. If the proper camera resolutions were defined in the ROM then I think the rear camera will work. I would try doing this myself but I have no idea where to find the file to modify :p (maybe media profiles?)
[Samsung Galaxy Player 4.0, 5.0] Hollow_Ninja:
Yes I know it was with 4.1 but mine don't seem to work but I went back to CM 10.1 so now they work
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
If this is the case, modifying media profiles might not be enough. The i9000 and variants use a different camera sensor so some libraries would probably need to be modified to match our hardware. The sensor used in the 5.0 is not very widely used so this may be fairly difficult to do. I started a thread a while back to collect all the work on a camera fix in one place, but it seems to have gotten buried under everything else. A lot of the stuff there is ICS related and there's a bunch of unnecessary bluetooth stuff, but if we can collect all the development work into one thread, it might speed things up as its easier to find any required info

http://xdaforums.com/showthread.php?t=1847045

Just tested it now and it works fine for me. Doing a clean install might fix it. You might not even have to wipe data. Wiping cache and dalvik cache might fix it.
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Well this explains why the available resolutions are up to 5MP: https://github.com/JackpotClavin/an...mmit/68543fc28b889f9a379cf9c49c1fd470f50e29f9

I'm sure it isn't hard to make the changes to the Crespo's camera HAL to get the supported resolutions of the 5.0's camera. The rear camera is already initializing fine so maybe just those resolution changes will fix it. In that commit, look at the changes to libcamera/SecCameraHWInterface.cpp

But then again I'd be amazed if the solution is this simple :p (it never is and I know almost nothing about ROM development :( )

Ugh, no space on my SSD to build the ROM. Gonna have to use an external HDD for this stunt :p
[Samsung Galaxy Player 4.0, 5.0] halomademeapc:
I created a thread here to talk about the camera so it's not all over the place: http://xdaforums.com/showthread.php?p=42095519#post42095519
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
I don't think changing the resolution will fix it. I just tried taking a photo with the resolution set to 1.3 MP, but it didn't work. I think the issue is when the image is being saved as the width and height both come up as 0 and even when the flash is forced on, the image details say no flash. If we look at how the front facing camera saves the image, we could compare it with how the rear facing camera is set to save the image and modify it to match. I'm not entirely sure that this would work, but it might be worth a try
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Yeah I just looked at the resolutions and some of them are the same as before. I also noticed that some ISOs that aren't supported by our sensor were added in, so I put my hand in front of the camera to lower the ISO and lo and behold it actually took a picture and made the capture sound instead of hang on taking the picture like it usually does. But after that it just hung and didn't save the picture, so you're right that the camera isn't saving the image correctly.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
At least we're making some progress. I think we have the same camera hardware as the Galaxy Tab and I believe it has CM10.1 so it might be worth having a look at their source or just trying to use their drivers as I think they also have the Exynos 3 single SoC
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Good idea. We were using the Galaxy Tab camera HAL before so looking at their source could help. Hopefully we won't have to mess with the kernel to fix this; camera drivers have always been a pain for me :p
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Turns out the GTab has the same rear facing camera, but different front facing so we might have to mix and match some code between the Nexus S, SGS and the GTab. I'll have a quick look through Jackpotclavins repo to try and locate the save image method for both cameras, but it makes no sense to have 2 different methods of doing so, unless the FFC does something odd before saving the image
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Think I found a solution: https://github.com/humberos/android...mmit/5bab5c8c8797f96855b777e6c2328d341187014e
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Looks interesting. Our code says

int SecCamera::interleaveDataSize = 5242880;

so maybe its to do with the value, but what does the value mean?
[Samsung Galaxy Player 4.0, 5.0] iurnait:
hmmm, i just started a build of pac just now. ill try changing that value and see if it does anything.
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
It was discussed in a CM10 Galaxy Tab thread but nobody ever explained what it does. It's right with some JPEG code so it could be the solution we're looking for. I think we should try building with some cleaned up ISOs and

int SecCamera::interleaveDataSize = 0x33F000
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Could you post a link to the thread?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Depends which gtab you're talking about. The Gtab P1 (original) uses the sony isx005 which we have. I think the galaxy tab 10.1 do have your sensor, it would need to be checked further.

Your back cam is s5k5ccgx

Your front cam is s5ka3dfx

Hope it helps.

EDIT: the galaxy tab 10.1 do use the same sensor as you, you can check there: https://github.com/CyanogenMod/android_kernel_samsung_p4/blob/cm-10.1/arch/arm/configs/pershoot_samsung_p4-jb_defconfig#L1939

EDIT2: Hmm the galaxy tab 10.1 do use tegra chipset so maybe it's not a good choice, but you can look into the p1 drivers and take a look of their s5k5ccgx drivers here: https://github.com/CyanogenMod/android_kernel_samsung_p1/blob/cm-10.1/drivers/media/video/s5k5ccgx.c
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
http://xdaforums.com/showthread.php?p=31468855#post31468855

ArdorNg mentions it near the bottom of his post.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
This is the code across a few devices:

Nexus S + 5.0 atm - 4.2

int SecCamera::interleaveDataSize = 5242880;

GTab - 4.2

int SecCamera::interleaveDataSize = 0x33F000;

Galaxy S - GB I think

int SecCamera::interleaveDataSize = 4261248;

I have no idea what these numbers mean, but could 0x33F000 be some sort of memory address location?

Also why is there an 8 thanks per day limit?!
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
It'll work! On the Galaxy Tab the number was previously 4261248 then it was changed to 0x33F000! The number is universal across devices as long as they have the same camera :D Nexus S has a different camera so the number is different.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Excellent! Now we just need someone to compile CM10.1 with this modification. I'm in the process of trying out different distros so unfortunately I'm not in a position to compile atm
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
I'll do that now :). I have all the CM10.1 source and device tree on my laptop because I need it to build kernels. I'll also clean up some ISOs and resolutions while I'm at it. If it works then we can merge the video changes that got the camcorder working and have fully functional CM10.1 :D
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Awesomesauce!
[Samsung Galaxy Player 4.0, 5.0] KOala888:
So the camera works without kenel modifications? I regret being offile while you were discoussing. Great job guys, quite a fast thing

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
It should. The drivers in the kernel work fine because the rear camera is initializing properly. I just need to build the ROM with the changes for the rear camera. My SSD doesn't have enough space to build a ROM so I've been waiting forever for all the CM10.1 files to be copied over to my external HDD. The suspense is killing me! :p
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Well, I got used to not working camera but would be great :) I have my whole ubuntu on usbhdd but my pc woul compile cm10.1 for ageees. I keep my fingers crossed

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
My laptop has an i7-3630QM processor and 8GB RAM but copying the files is taking soooo long :crying: I've been waiting for over an hour
[Samsung Galaxy Player 4.0, 5.0] mr_ggcstop:
i compiled with int SecCamera::interleaveDataSize = 0x33F000; and with int SecCamera::interleaveDataSize = 4261248; , but camera is not working... Is it need to change anything else?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Well I have 2gb of ddr2 :) can't wait to add to kernel some camera stuff

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
when you compiled with 0x33F000, did you change the resolution of the image being taken? The default setting is 5MP, but our camera is only 3.2MP so you need to change it to 3MP in the settings of the camera app. You might also need to change some ISO code as the camera doesn't take an image if too much light enters the sensor or something like that
[Samsung Galaxy Player 4.0, 5.0] mr_ggcstop:
Yes, i used camera fv-5 (here you can change iso too) but image is not saving as earlier.
[Samsung Galaxy Player 4.0, 5.0] Sparx639:
Supermaster, does your team have a touchwiz-like ROM for the galaxy nexus? I bet you could make a damn good one, I haven't found one in the stickied thread though.
[Samsung Galaxy Player 4.0, 5.0] iurnait:
i tried it too, and there is a blink on the screen when you take photos, but it doesnt seem to save properly.

although panorama mode does work.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Not at the moment. I think we have someone who owns a galaxy nexus so I could ask whether he could start development for it.

did panorama work before? Also are the image dimensions 0x0 px? If so, the JPEG conversion/saving method has a massive bug, but should be easy to fix by copying the saving method for the front camera
[Samsung Galaxy Player 4.0, 5.0] iurnait:
not sure, never tried it.

let me check the image size

Edit: yea, the image is 0B

Heres a locat if you need:

https://gist.github.com/iurnait/5692069
[Samsung Galaxy Player 4.0, 5.0] mr_ggcstop:
Yes, it worked
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Now I'm not at home but when I'm at home I'll do some work on the camera. I believe I can get it to work :)
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
That means trawling through the source and locating the broken saving method should be the next step. If we can identify the different functions for the two cameras, we can modify the method for the rear camera to match the front camera
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
I'm going to combine the Galaxy Tab HAL with the current HAL we're using, retaining the FFC code we have right now.
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
I'm trying to build with my camera changes but I get this error after a little while:

No rule to make target `/home/sultan/cm10.1/out/target/product/venturi_usa/obj/SHARED_LIBRARIES/libs3cjpeg_intermediates/export_includes'

Anyone know how to fix it?
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
I quoted basically all of the camera discussion into the camera thread and replied there. :highfive:
[Samsung Galaxy Player 4.0, 5.0] Sparx639:
Yeah, itd be cool cause I bet you guys could make a better ROM than the half finished one there already is
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
Will this work for the international version?

I have a international version of the Samsung galaxy player 5,Its the one with the physical home button.Im wondering if this custom ROM is compatible with my device.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Yes it is. Once you've flashed the ROM, flash a kernel designed for INTL devices or your back, home and menu keys won't work
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
Ok i got a custom kernel from a very helpful member.Now i have one more question do you recommend i flash the ROM from my internal SD card or my external SD card? does it matter were i flash? Sorry for the newbie questions its my first time flashing a custom ROM.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
It shouldn't really matter but I always flash from external.
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
Were can i find wipe /system, /dbdata on CWM?
[Samsung Galaxy Player 4.0, 5.0] iurnait:
Mounts and storage
[Samsung Galaxy Player 4.0, 5.0] ratyfu:
Great ROM!

I like this touchwiz version a lot more than trebuchet.
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
Damn

Damn i tried flashing it and it got aborted and gave me an error. It said

--Installing: /sdcard/JellyBean/Player_5_RemICS--JB_.0.0.zip

Finding update package...

Opening update package...

Installing update...

assert failed: getprop("ro.product.device") =="YP-G70" || getprop_("ro.build.product") == "YP-G70" || getprop_("ro.build.device") == "venturi_usa" || getprop("ro.build.product") == "venturi_usa" || getprop_("ro.build.device") == "venturi" || getprop("ro.build.product") == "venturi"

E:Error in /sdcard/JellyBean/Player_5_RemICS--JB_.0.0.zip

(Status 7)

Installation aborted.

(sigh)

Can you guys help me out please :crying:
[Samsung Galaxy Player 4.0, 5.0] iurnait:
install cm9 first
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
Ok i installed it.It looks great.I bet the newer version is better though.Now what do i do now? do i try flashing it again?
[Samsung Galaxy Player 4.0, 5.0] iurnait:
yea
[Samsung Galaxy Player 4.0, 5.0] FweaKiid305:
Hi I dont know if its just me but connectng to my pc isnt working. i have no option to transfer files. USB Debuging does not even show up.
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Disable fastcharge
[Samsung Galaxy Player 4.0, 5.0] Nitrosolid:
Thanks it worked.I really appreciate the help.
[Samsung Galaxy Player 4.0, 5.0] An1mus:
Changing the DPI does nothing, why is this?
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
One you've modified the build.prop, the changes will be visible after a reboot
[Samsung Galaxy Player 4.0, 5.0] An1mus:
I had to set the DPI to 128 reboot then change it again to my own value in other for it to work.
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Are you using an app to change the DPI? Manually editing the build.prop and rebooting has always worked for me
[Samsung Galaxy Player 4.0, 5.0] OguzhanVarsak:
This rom is beautiful, but statusbar is... different :D Can you add to SGS4 Full Statusbar?
[Samsung Galaxy Player 4.0, 5.0] An1mus:
It's coming in future build, see OP
[Samsung Galaxy Player 4.0, 5.0] OguzhanVarsak:
OK. Thanks :)
[Samsung Galaxy Player 4.0, 5.0] An1mus:
Delete