yashsingh1/xdaforums huggingface dataset:
[Verizon Samsung Galaxy S III] HypostaticOnion:
Yes they can. Once you're out of contract they can do whatever. There's nothing binding them from changing stuff. They won't for a while but they definitely have the ability to if they want to.

Sent from my SCH-i535 with Tapatalk 2

If I've helped, please hit the thanks button
[Verizon Samsung Galaxy S III] countryfolk07:
What he said. No contract, they can do what they want. And i definitely wouldn't put it past Verizon.
[Verizon Samsung Galaxy S III] Droid316:
Well damn i have heard so many people keeping their unlimited data but they all have different answers/loopholes.My main concern is keeping unlimited with a new contract or month to month doesnt matter to me.
[Verizon Samsung Galaxy S III] krazyxtacy:
I agree that I wouldn't put it past them, they changed our commission structure at least 4 times since I've worked there. But, I've had customers with plans so old that our phones no longer support. Look up "digital choice" plans if u are interested. Anyways, Verizon forced them to changed to the newer plans when they upgraded to any phone, which is almost the same situation here.
[Verizon Samsung Galaxy S III] elude79:
Hi All

Just my 2cent.

Loopholes on VZW to keep your Unlimited Data plan.

i just activate 2 S4 onto 2 of my lines with Unlimited Data by doing upgrade on 2 diff line under the same acct. By the way, before the switch over o the S4, both line are under iphone4 which Unlimited Data on 3G and after the switch is it under Unlimited Data for 4G. ;)

Just order a new phone under limited data line and activated for 24 hours. After 24hrs call up VZW customer service and have them switch the phone to the Unlimited Data line. Yes, its doable and VZW can't do much to it.

I just have them switch over couples day ago.

Just my 2cent,... ;) :laugh:
[Verizon Samsung Galaxy S III] ULEWZ:
Almost there. You need to temporarily convert the dumb phone line to data, do the upgrade/switch upgrade, then transfer the new phone to your line, then degrade the dumb phone line back to a basic line. Do this within 15 minutes (or some number like that) and you will be fine. Ask me how I know?:angel:
[Verizon Samsung Galaxy S III] Happy!:
So just to confirm: if I transfer an upgrade from an unlimited data line to a line that has a tiered data line, will I lose my unlimited? I have 3 lines. 2 unlimited and 1 @2gb. One of my unlimited lines is eligible.
[Java for Android App Development] Nx Biotic:
I know this feature or activity is pretty much useless in android 4.0+ but I still like the idea of managing Launchers in your rom.

How would one go about displaying the Launchers installed in their system and when clicked, launches the launcher selected? Even maybe delete/ manage them?

Almost like how LG had Home Managers in their older devices
[Java for Android App Development] nikwen:
There is an Intent for the laucher. Google for it.

Then get the PackageManager using

getPackageManager()

and get all Activities for that Intent by invoking

queryIntentActivities(Intent intent, int flags)

on the PackageManager (for flags use 0).

If you want to launch them, get the ResolveInfo from the list you get by calling the query method and then its activityInfo. You can get the packageName from the field packageName of the ActivityInfo.

Then launch that package by using

startActivity(getLaunchIntentForPackage(String package))

Ok, found this on Google. Would be even better: http://stackoverflow.com/questions/12504954/how-to-start-an-intent-from-a-resolveinfo
[Java for Android App Development] Nx Biotic:
Thanks for the advice! Il see if I can work with this. Id like to incorperate something like this in my future AOSP based rom and allowing users to manage their launchers (whether it be system or user installed) should be helpful.
[Java for Android App Development] Nx Biotic:
So this is what I came up with off hand but all I would get when I debugged it on my device in eclipse was a blank activity. "This code was wrote from memory, excuse any small errors. just to give you an idea what I did"

package com.Biotic.JBHomeManager;

public class HomeMain extends PreferenceFragment {

protected PackageManager getPackageManager() {
return getActivity().getPackageManager();
}

[MENTION=439709]override[/MENTION]
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
addPreferencesFromResource(R.xml.home);
populateLaunchers();
}

private void populateLaunchers() {
Intent intent = new Intent(Intent.CATEGORY.HOME);
final PackageManager pm = getPackageManager();
List<ResolveInfo> rList = pm.queryIntentActivities(intent,
PackageManager.MATCH_DEFAULT_ONLY);

final PreferenceScreen parent = getPreferenceScreen();
parent.setOrderingAsAdded(false);
for (ResolveInfo info : rList) {
Preference pref = new Preference(getActivity());
Intent prefIntent = new Intent(intent);
prefIntent.setComponent(new ComponentName(
info.activityInfo.packageName, info.activityInfo.name));
pref.setIntent(prefIntent);
CharSequence label = info.loadLabel(pm);
if (label == null) label = info.activityInfo.packageName;
pref.setTitle(label);
parent.addPreference(pref);
}
}
}

<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
android:title="Android Launchers">
</PreferenceScreen>

Any Ideas?
[One (M7) Q&A, Help & Troubleshooting] VaderXI:
Hi guys. Have gone back quite a few threads in here so apologies if this has already been asked.

I am coming up to the magic upgrade date and am very keen on the One. I have been on xda for nearly 2 years now and know that this community is the dog's and you guys can help me out. I know it all comes down to personal preference, but seeing as you have had the phone for a few months now can anyone give me any comments, likes or dislikes or reviews on the phone? I am asking the same question on the xperia z page as torn between the two. As you can see from my sig I'm using an ICS right now. I don't really play games, look and build quality is important as is the camera and battery life. How does the camera live up to other phones out there right now?

Peace out.

from my HTC Incredible S using xda app-developers app
[One (M7) Q&A, Help & Troubleshooting] EnIXmA:
Build quality is A+, camera in daylight is A, night time is A+, speakers are A+, Screen is A.

Love everything about this phone. No negative for me.
[One (M7) Q&A, Help & Troubleshooting] KidCarter93:
This says it all :)
[One (M7) Q&A, Help & Troubleshooting] VaderXI:
Wow. Amazing review man, really detailed. I've had virtually no complaints with my ICS. It may just come down to price when I eventually upgrade, and I kinda fancy something different to HTC, but this review really confuses me even more, so thanks man!
[General Topics] manuelkuhs:
Hi everyone,

So far I've found most of the Microsoft Windows Mobile apps sufficient, apart from a few small shortcomings. One of them is the unability to set the time for the reminder of a set task. If a reminder is set, it always goes off at 8pm, which is EXTREMELY annoying when it's Saturday and you want to sleep in!!

This seems to me just the thing that gets people away from Microsoft and over to Open Source.

It would be really helpful if you could set the time for the alarm just like when doing so for an appointment - why Microsoft didn't include it initially will probably remain a mystery... and why they set the default task alarm to 8pm even more so...

Anyway, does somebody know a way to fix this? Any help would be really appreciated!

Manuel<><
[One (M7) Q&A, Help & Troubleshooting] dotpage:
Tried to post this on the right dev thread, but I can't yet...

I am running CM 10.1 on my T-Mbolie M7 and I don't see to be able to get connected to any usual LTE spots... Any idea why?

Peace!
[One (M7) Q&A, Help & Troubleshooting] gianton:
Try posting here http://xdaforums.com/showthread.php?t=2282087 you should get a faster response.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
CHANGELOG

7th July 2013 - Release 2.1

*3.0.85

*Updated GPU drivers

*less debugging and ram dedicated to it

*new wifi drivers? not sure if we use same as aries

*some fixes to SLUB

*KSM and VM tuned

*async I/O improved

18th June 2013 - Release 2

*3.0.82

*Build with A8 cortex optimized toolchain

*Some optimization for flags - feels smoother

*Finally found my dream governor - intellidemand, seems to be perfect for my idea of the kernel

*Update zip contains script turning off our keys backlight! From now with the minimum brightness mod you can enjoy using player at night

31th May 2013 - Release 1

*unnecessary governors removed & conservative - default - can cause laggy UI - still have to find proper governor

*even dimmer screen

26th May 2013 - Beta 2

*linux 3.0.8

*removed 100&200mhz frequencies to eliminate SODs

*Battery is charged to its 100%

19th May 2013 - Beta 1

*initial release
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Download is up so please enjoy ;)

LiveOC helps to squeeze 100% from EVERY device
[Samsung Galaxy Player 4.0, 5.0] peztoa:
woah another kernel from you already, woot time to flash :D
[Samsung Galaxy Player 4.0, 5.0] KOala888:
The only one supported. Old are totally aborted. I just had to start from a scratch again.

I hope that youtube and kerys will work for usa, not sure :)
[Samsung Galaxy Player 4.0, 5.0] peztoa:
ok so far i been testing international kernel on latest iurnait's cm10.1 , tried vice city on medium graphics and it works pretty smooth, the touchscreen tweaks makes it really easy to control, cpu freq 100mhz-1400mhz, performance as governor and SIO as scheduler are just working great for heavy usage, best performance on my galaxy player so far, good job :good:
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
[MENTION=3215043]KOala888[/MENTION] you should add instructions on how to configure liveOC :p so far Ezekeel's liveOC is pretty interesting but it doesn't scale up voltage and it doesn't OC the GPU well :(

BTW you should add credit for Ezekeel in the OP because he made the liveOC :)

1 last thing: there's no UKSM in the kernel
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Thank you, you should try liveoc for sure ;) Maybe later when I will add more detailed instructions.

There are some accualy ;)

Also, I did everything in hurry, and as you can see I have written that I have to make better opening post in future, so don;t worry everything will be added, like credits ;) But thank you.

Also it isn't exacly ezekeel's liveoc I think. Why it doesn't OC gpu well? Stratosk has voltages scallable, but it is very individual feature. Most often you overclock 1-2 frequencies, not all of them, so not too much to adjust ;)

I will add suggested configurations and voltages in future. I like liveoc because you can get literally maximum performance from overclocking here.

About UKSM, not sure, git doesn't match my HDD repo to well ;c
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
It is Ezekeel's, he originally made it for the Nexus S and I believe his name is in the copyright for the liveOC file. By bad GPU overclocking I mean that the GPU is barely being overclocked at all (unless it doesn't have GPU overclocking). For example, in my kernel the GPU runs at 229MHz when the CPU is at 1600MHz. In Nenamark2 with my kernel and CPU at 1600MHz I get 33fps. In this kernel I set the liveOC to 115% and set the CPU to 1680MHz and I only scored 30fps.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Well I wouldn't say it is anything related to liveoc overclocking gpu in a bad way. It can be voltage, other kernel changes, toolchain (which I will change too), anything :)

I prefer hardcoded overclocking, but liveoc gives same performance and you can push it to the limits

And I don't need it to be the best in benchs, I want it to be universal. For me it is the best anyway :)

In epic citadel I got 41 fps

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] augiem94:
I hope im not the only one who wants this or i most surely will look like a boob...but is there any chance you could make a kernel like this for gingerbread? :) Entropy512's is just seeming so outdated after seeing the amazing features in the jellybean kernels :). I and i hope some others would greatly appreciate if you just considered creating a gingerbread kernel. Thank you :)

Sent From My USA Galaxy Player 5.0
[Samsung Galaxy Player 4.0, 5.0] An1mus:
Okay so with live oc my over clock will increase when needed and remain low when not...

So it's like on demand?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Nope. If you overclock it to 120% then every affected frequency will stay at 120% unless you change it to 100% :)

Feel free to ask

And about gingerbread, I don't use it. It literally sucks comparing to 4.2.x

So sorry but I can't. Hardware acceleration and many useful features do the thing.

But maybe in future, as an experiment, to see whether it isn't faster while gaming. I already had gb kernel some time ago but discraded.

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
LiveOC is not automatic, you have to configure it and use it manually. Basically, it allows you to increase the frequencies by a percent between 100 and 150 that you put in. Let's say you put in 110%, then the speed of all the frequencies will go up by 10%, so 1400MHz will become 1540MHz, 1300MHz will become 1430MHz, and so on.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
But I included tunable selective liveoc too. So you can choose frequencies to overclock :)

Than you for help android1234567, btw do you use it? how is it?

Goodnight guys

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
I tested the kernel and it works well :)

How do I use the selective overclock?
[Samsung Galaxy Player 4.0, 5.0] WHib96:
Man, these 5.0 kernels are just amazing. The ram, OC, and everything. I'm really hoping that we'll see kernels with these features on the 4.0 sometime soon!

I'm curious, how much of a battery improvement does the LCD UV make? On the 4.0, the display eats tons of battery, tons and tons more than anything else. Wondering if we brought that to the 4.0 that it might fix that issue.
[Samsung Galaxy Player 4.0, 5.0] An1mus:
With this kernel every time I turn my screen on it doesn't come back on
[Samsung Galaxy Player 4.0, 5.0] peztoa:
Is just me or the compass is fixed now? Its working perfect on Google maps
[Samsung Galaxy Player 4.0, 5.0] KOala888:
In NSTools in cpu card you have values like OC target low and OC taget high. If you choose for example 800 and 1200 then every frequency from 800 to 1200 will be overclocked :)

Hm, just take from batterystats the % of battery that your LCD takes and multiply it by 0,8 :) Also, you have other display

See first post, set minimum frequency to 400mhz until I won't fix it :)

I never used it. If I foxed it then by accident

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] txordi:
Really nice. It's so useful to make OC. I'll try later.

My question is if some day will we have the rear camera working 100%. Is it a objective in your future kernels?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
if i knew how to do it, then it would be fixed even today :) But I am begginger at all those stuff.

I have 5 months of holiday now, so maybe I will try to do something with it

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] txordi:
Wow! You're lucky! I'm sure you'll get it ;) If I knew to program better I'll help in this developement questions...
[Samsung Galaxy Player 4.0, 5.0] annoyingduck:
Awesome, I've been looking forward to toggle-able fast charge on this device. Thank you, you are the man. Testing now for the international version.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
No problem :) How is it?

I am leaving today and will be back in friday so sorry but you will have to wait a little bit for an update

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] annoyingduck:
Ok, had to go back to the sultan kernel. When the device sits unused for about 5 min, it becomes unresponsive, screen will not turn back on. Have to long press power to restart the device. Using default kernel settings, no tweaks. Really didn't get a chance to use the kernel at all.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
well see the bugs at the first page. simply set minimum frequency to 400mz

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] OguzhanVarsak:
I using your kernel. Thanx :)
[Samsung Galaxy Player 4.0, 5.0] annoyingduck:
I misread that, I thought that was if you adjusted it that way, didn't realize the default setting caused the sod. When I get a chance later I'll play with it again.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
No problem :) I will do something with it when I will be back

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] OguzhanVarsak:
Do you think make a ROM?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Ok I am back home. Too bad that so little is going on here in our section.

@up:

maybe in future. Please stop behaving like a child.

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] txordi:
I think we're all expecting your r2 to try fully your kernel ;)

---------- Post added at 01:30 PM ---------- Previous post was at 01:20 PM ----------

Is any option to OC CPU and GPU steps indepently?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
No and there will never be. As I said, cpu frequency is gpu multiplied by a number :)

You can use up to 1400mhz with stock gpu in that kernel or use liveoc.

About r2, It can take some time but I will fix bugs and so on for sure.

I guess that there can be something "wrong" woth JackpotClavin's kernel, on mevordel one 3d performance seemed better, in benchmarks at least

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] txordi:
I will flash your kernel today and try it to give some impressions. I know that it's a stupid question, but could I flash the Kernel with only wiping dalvik cache? Or should I make a clean install? It's just to don't lose configs and all the backup stuff, I'm lazy XD.

Enviat des del meu YP-G70 utilitzant xda app-developers app
[Samsung Galaxy Player 4.0, 5.0] KOala888:
afaik you don't have to wipe anything

Well you can wait for an update which will probably be tommorow or at monday

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] WHib96:
I'm curious... I understand you said that most of the features of this kernel could not be ported to a gingerbread kernel. However, particularly, could you undervolt the lcd on a 2.6 kernel? Not sure if or why you would need hardware acceleration for that.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
No, most of kernel features can be ported easily. But rom feature, I don't think so.

And I can't really understand why people prefer gb to much better jb :)

I have no idea whn I will release next version, most probably tommorow. I am working at experimental version too :) Seems great

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] WHib96:
Well ot's because I'm on the 4.0,and we don't have a fully stable jb rom quite just yet. It's getting there, but it's still in progress, and I want it fully working before I switch over. Plus, our 3.0 kernel isn't finished yet either.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Koala I've seen that you haven't put your source yet. As per GPL requirement, you need to put it in your thread (sorry to play GPL cop but it is what it is. And also there's some changes I would need to see like the lcd UV).
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
He has put his source up and updates it regularly but he hasn't put a link to it in the OP. His GitHub profile is KOala888 and I believe the repo is blahblah.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Oh I see, well just putting it in the OP would be easier to check. :p

Thanks for the tip. :good:
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Sorry, I know that my thread is messy :) I love good looking threads but I hate creating them.

Well, Do I have to post source? Cause I am hell curious about gamerzrom changes (aries&crespo) but he said he doesn't have to post source.

Sadly I have to say that some of stuff isn't posted on git yet, like compilation fixes etc. I am also confused, I wanted to release 'experimental' version separately but as for me it works stable.

And yup, repo is blahblah as it was ment to be experiment. Thank you again android1234567 :)

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yep you still have to post it, or you can link to your github and specify the repo name. I don't know how gamerzrom devs operates but to be sure that you're clear, it's better to do it.

Envoyé depuis mon Nexus 7 avec Tapatalk
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Okay, still messy op. Here I post new version for usa and intl.

Quick changelog:

*linux 3.0.8

*removed 100&200mhz frequencies to eliminate SODs

*Battery is charged to its 100%

intl

http://www11.zippyshare.com/v/91681/file.html

usa

http://www11.zippyshare.com/v/82842734/file.html

Wysłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Op updated, R1 available in OP

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] txordi:
Whats OP? The first post? XD
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yep OP stands for original post or original poster. :p

Envoyé depuis mon Nexus 7 avec Tapatalk
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Exacly, I meant opening post. I am waitin for as much feedback as possible :)

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] txordi:
Ok. I've made a clean install with your Kernel. I'm backing up with Titanium and now I'm going to install Titanium. I'll try 1200 with 1.15 OC.

So, 1380 MHz in CPU and 230 MHz in GPU. But my question is with volting. What do you recommend me of overvolting? I have no idea about this...
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
OP is beautiful now but you forgot to write how to control LiveOC :p

Also, that 100% battery fix you added does nothing because the Venturi doesn't use the max17040_battery.c driver.
[Samsung Galaxy Player 4.0, 5.0] txordi:
I've been testing and I concluded two things: With 120% or more of liveOC it results impossible (at lest without touching volting configs) and I got lots of reboots and blocks trying diverse OC.

In the other hand, with 1200 and 1.17 I've played GTA Vice City fluently, with just a few fps falls entering and exiting of cars :silly: For our humble Galaxy Player this is a enormous victory :D

I'll keep experimenting OC settings!

(For your next releases, I wish you implement USB OTG. That would be perfect :) )
[Samsung Galaxy Player 4.0, 5.0] ratyfu:
I am currently trying out your kernel.

It's running on 1.4 without live oc, due to previous crashes when overclocking GPU.

Froze once so far. Performance is great.

Will report after more thorough use.

Also, there's no fast charge option in performance menu. I had to turn it off using an app.