yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Original Android Development] andrewilley:
Yeah, spotted that before you replied, but was still editing my message. Dooooohhhh....

Andre

---------- Post added at 11:28 AM ---------- Previous post was at 11:02 AM ----------

Actually, I spoke too soon on that one as it doesn't seem to work. Whatever I set 'privacy' mode to, if I turn the phone's volume up or down using the rocker switch, with headphones plugged in the 'beep' tones still come out of the phone's speaker as well as the headphones.

On the general audio front, I'm otherwise perfectly happy with the current (1.5.2) version - if the above privacy mode worked anyway ;). I found with scoobydoo that the headset volume level would not stick for long, and after a day or two it reverted to full gain and needed a reboot to allow it to be changed again.

Andre
[Galaxy S III Original Android Development] DaReDeViL:
News bulletin :

- Mic level volume successfully ported to ScoobyDoo Engine

- WIP : Privacy mode

- WIP : Dual channel headphone Volume
[Galaxy S III Original Android Development] FadeFx:
Hasn't been that complicated, right? I guess you would have had way less of a hastle if you did it that way in the first place... ;)

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[Galaxy S III Original Android Development] DaReDeViL:
Right ;) Let's see how the final result will be ...
[Galaxy S III Original Android Development] andrewilley:
By the way, is there any way to input the slider values numerically within STweaks? Even on a largish S3 screen, it's the devil's own job to get enough accuracy using a finger slider to quickly set the same value (e.g. 40) for two sliders. Or any sliders, come to that (admittedly there are other programs that are even worse; fingers on a touchscreen are not a very good way to set an exact percentage!).

Andre
[Galaxy S III Original Android Development] STAticKY:
Dip a spoon in water, flick it off, use it as a pen on the screen. Or use a propper stylus lol

TP.
[Galaxy S III Original Android Development] Chlorophyll:
so new kernel?

so soon new version kernel coming out?hope final outcome wil be a SMASH HIT.
[Galaxy S III Original Android Development] FadeFx:
Wait until i get my fingers on it, i plan to implement a balance slider to scoobycontrol ...

So you have one volume slider and a seperate balance slider.

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[Galaxy S III Original Android Development] andrewilley:
Neither of which can be set accurately by finger? :p

(I really miss physical keyboards and D-pads :( )

Andre
[Galaxy S III Original Android Development] picdu:
stweaks settings

is there something like stweaks settings for this kernel? so i could flash a normal, a better battery or a performance profile?
[Galaxy S III Original Android Development] DaReDeViL:
I can try but I really find voodoo implementation really awesome and gives great sound quality.
[Galaxy S III Original Android Development] Tuga2010:
Yes , I´m using for some time.
[Galaxy S III Original Android Development] Yank555:
It has been working fine at least since 20130323, as that is when I moved to CM10.1 and it did work back then just as it does now.

JP.
[Galaxy S III Original Android Development] qtwrk:
I will hold my opinion about GPU rendering, because it surely depends on Apps, one of my apps even suggest me disable GPU rendering in order to make it smoother...
[Galaxy S III Original Android Development] romskii:
Googy, device is waking up longer than usual and compared to the other versions.

It takes 2-3 seconds device comes from sleep after pushing home or power button.

It appears sometimes, not often.

Edit: giving more free ram with app killer like clean master solves it, running out of memory with ZRam

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[Galaxy S III Original Android Development] xclub_101:
1.2.0 looks good!

I am now with G-Mx 1.2.0 instead of Siy 1.9.1 and things look very good so far (and I am happy with the new zram compression)! :good:

I was a little surprised with the 900 mAh on USB - I wonder if that will not create problems on certain computers? I went back to 475mAh on mine just to avoid any surprises.

One other idea - I remember that volume-down or home will switch to secondary rom during the 3-second initial boot countdown - can you also add something like for instance volume-up to go to the special internal recovery?
[Galaxy S III Original Android Development] :
NOOB

question: does this work with other AOSP roms (not CM)
[Galaxy S III Original Android Development] DaReDeViL:
When did I say BEST KERNEL ULULULUlulu ??? :D
[Galaxy S III Original Android Development] Kord:
Yup, I can confirm that :)

Actually I'm on the CM 10.1 NIGHTLY version from 13 May 2013 and Hot Spot working flawlessly :)

This bug depends on kernel, m8 :)
[Galaxy S III Original Android Development] neferym:
[MENTION=1897326]googy_anas[/MENTION]: hello mate! is there a way to integrate microphone volume boost like boeffla kernel or temasek kernel ?

ty a lot !
[Galaxy S III Original Android Development] :
Probably never :D And I have now found out that this doesn't (like it says very clearly) work on AOSP roms :( Going to have to change my rom because I like this kernel really really much, nice work! +1 :)
[Galaxy S III Original Android Development] romskii:
Does not work? I used Googy Max with Super Nexus ROM, gues what it is :P

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[Galaxy S III Original Android Development] lmulli:
Works fine with Carbon and thats AOSP.
[Galaxy S III Original Android Development] romskii:
actual i'm also using carbon but in some minutes i'm changing to temasek :D
[Galaxy S III Original Android Development] Scarface1991:
Yes voodoo has great sound but when I tried Perseus sound it sounded better than the Siyah voodoo implementation but it`s only for TouchWiz based ROMs, so it would be awesome if someone could port it.

---------- Post added at 06:45 PM ---------- Previous post was at 06:41 PM ----------

The Perseus Sound engine is based on the Boeffla Sound Engine but is tweaked a lot by AndreiLux so that in current state it has only little similarities to Boeffla. Here`s the latest changelog to Andrei`s Perseus Sound engine:
[Galaxy S III Original Android Development] romskii:
i don't know if googy can port it for aosp/cm10.1 ROMs, let's wait what the master is saying :P
[Galaxy S III Original Android Development] DaReDeViL:
What a mess. My ubuntu virtual machine is badly screwed up !!! @#$#@ !!!! Now trying to mount the filesystem to retrieve my unsaved repos :mad:

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[Galaxy S III Original Android Development] Yank555:
That is how Andrei put it, in fact, the sysfs interface is changed but with no benefit other than to be different, in-call detection is redone to support calling apps (that's about all the difference), but the core is unchanged, and is the same for

ALL

these sound engine implementations, that's the hardware you hold in your hand, the Wolfson Electronics soundchip.

All these engines do, is change the settings in that chip, the sound is only improved by the chip.

The mere difference is the sysfs interface to set these (Boeffla, and Andrei's Boeffla variant), and a few less things can be set in Scoobydoo (since Voodoo is the forbidden word).

JP.
[Galaxy S III Original Android Development] Scarface1991:
The Equalizer bands are changing sound differently with each implementation (Siyah, Boeffla, Perseus) and I find Perseus to be the best. I can set them to the same value and the Sound would be different with each implementation.

I'm mostly interested in the Equalizer that Perseus provides in S Tweaks to be honest. I couldn't get the Sound so clear with any other Sound implementation. I`m using the Stock Samsung S3 Headset which has crappy Sound without an Equalizer but with the right settings in Stweaks (EQ bands) when using the Perseus Kernel this Headset sounds like 100$ Headphones do.
[Galaxy S III Original Android Development] Yank555:
Yep, what I said, the interface is different, a 3-2-3-4-6 on one implementation might sound like a 5-4-5-6-8 on another.

Also the settings can change the frequencies where these gains are applied (talking sysfs interface here), but again, hit the same freq. and same gains, in the chip I mean, and the sound will be the same.

None of the sound engines ever touches the sound ;)

JP.

PS: In terms of sound tech, best is to use a good headphone and slightly change the eq than to use a bad headphone with heavily changed eq. that will just never sound the same, but sorry for this comment, that's the audiophile in me that's speaking :D
[Galaxy S III Original Android Development] ThePureHeart:
Use STweaks.

Sent from ThePureHeart's I9300 Boss Edition
[Galaxy S III Original Android Development] FadeFx:
We can talk about it, i could add plus/minus buttons at each end...

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[Galaxy S III Original Android Development] andrewilley:
That's a thought.

Andre
[Galaxy S III Original Android Development] FadeFx:
In general scoobydoo/voodoo is more stable and boeffla/wolfsson is more feature rich, but googy is working hard to bring the missing features to scoobydoo as well...

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[Galaxy S III Original Android Development] hisee:
Is sound issue fixd(cracking)?
[Galaxy S III Original Android Development] tracemonkey:
Wow, blink and you miss it on this thread! 1.5.3 already!
[Galaxy S III Original Android Development] coolnessQ:
Can someone provide me a link on how to dualboot?

Posted by the Q master, woopiedoooooo
[Galaxy S III Original Android Development] tracemonkey:
Just Google "dual boot android" there are loads of walkthroughs out there, including videos.
[Galaxy S III Original Android Development] mitchpunk:
First day trying out this kernel! (:

Sent from my GT-I9300
[Galaxy S III Original Android Development] Scarface1991:
What`s wrong with STweaks? Just use that one. Don't touch anything you don`t understand and you should be fine.
[Galaxy S III Original Android Development] MuertoKo:
Petition here, could someone post the default values for pegasusq and GPU in Goggy kernel please? Will be able to flash and note down myself in a few hours but I have my computer and wanna do some numbers, and no device on my hands now...

So if someone could be so helpful would be most appreciated ^^

Btw, last version is really more smooth O.o
[Galaxy S III Original Android Development] gimmick56:
look here

http://xdaforums.com/showthread.php?t=1709686

read the OP compleadly

regards

Sent with my GT-I9505/sorry for my bad english
[Galaxy S III Original Android Development] qtwrk:
200 - 900000 , 300 - 925000 , 400 - 950000, 500 - 950000, 600 - 962500, 700 - 975000 , 800 - 1000000 , 900 - 1050000 , 1000 - 1100000 , 1100 - 1150000 , 1200 - 1200000 , 1300 - 1237500 , 1400 - 1300000 , 1500 - 1362500 , 1600 - 1400000

i don't know if i added an extra Zero, too much zeros messes up my eye:cyclops: , the unit is µm , the first number is frequency and second is voltage , divided by -

GPU 900, 1000, 1050 , 1100 , unit is mV
[Galaxy S III Original Android Development] DaReDeViL:
News bulletin :

- Privacy mode added to scoobydoo sound

- WIP : Headphone Volume balance ...
[Galaxy S III Original Android Development] fc_sobral:
Can someone post to me the settibgs that are using in stweaks, to save battery..

Im having 5%/hr

I want to teat differents settings..

Thanks alot
[Galaxy S III Original Android Development] qtwrk:
Shut down your phone, you will have like what, 1% per month :p

I am losing around 30% per hour!

try downclock to 1100 or 1200 if you do not have any heavy task , PegasusQ , and may wanna UV like -25 or -50 if your device can handle, kill BT, GPS, use GSM data connection if possible instead of 3G data connection (slower , but lot battery friendlier)
[Galaxy S III Original Android Development] userguy:
I'm kind of confused. Since recent my battery drains a lot faster in idle. I'm getting 1.3%/hour instead of the usual 0.5%/hour.

It also seems to drain faster while in use, but thats not completely comparable.

I tried everything, different rom, full wipe etc. Currently I'm on temaseks cm10.1.

My phone still sleeps like a beauty at 96% deepsleep over night. Gps, bluetooth ofc off, only data enabled (3g). My signal is also always good so that can not be the problem.

I even read that restoring apps can cause trouble so i freshly installed all apps.

I just can not find the reason for this behaviour. It just like randomly drains more all of a sudden.

Could somebody give me a clue as to what i could be looking at to figure out the issue? Or what else i could test to narrow down reason?

Thanks in advance!

(Using v1.5.3)
[Galaxy S III Original Android Development] FadeFx:
Googy, there still is an issue with zram, i have to enable it manually after each boot or it wont be used. I have set zram to 600mb 80% and free command always shows 0 after boot. I disabled and applied and then reenabled and applied zram to test if something went wrong when i set it, but after reboot it is always zero.

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[Galaxy S III Original Android Development] Blackyyy:
Which cpu governor do you use? and why are with 1.5.3 FLL Tuning, Enable Dac oversampling and direct are by loading defaults disabled?
[Galaxy S III Original Android Development] xclub_101:
Really???

Really? You can't find yourself how to install STweaks? Or the Syiah original description on how to install 2 ROMs?
[Galaxy S III Original Android Development] iBuzman:
I've just rebooted and checked (free command) - my 600mb still enabled (80% swappiness). I'm on a sammy based rom btw (crDroid 17.4 4.1.2)

Sent from another Galaxy...
[Galaxy S III Original Android Development] FadeFx:
That might be the difference, i am on hellybean (cm based) i am not sure about how zram gets started at bootup, but probably its not done right on cm...

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---------- Post added at 09:17 AM ---------- Previous post was at 09:14 AM ----------

Googy, you are a beast... adding all the features to scoobydoo one could ever want, so we get both features AND stability...

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[Galaxy S III Original Android Development] DaReDeViL:
On cm, you should enable zram in settings, performance, memory, zram

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[Galaxy S III Original Android Development] FadeFx:
Ok, but i can not set it to 600mb then... also swappiness is not configurable.

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[Galaxy S III Original Android Development] DaReDeViL:
Then the only way for you is to enable by init.d script ;)
[Galaxy S III Original Android Development] FadeFx:
But where is the difference bitween Sammy rom and aosp rom starting? How do u start it in Sammy?

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[Galaxy S III Original Android Development] DaReDeViL:
As sammy rom isn't supposed to manage zram, I set zram setting in kernel init script but on cm, which has builtin zram management, the kernel init script is overridden by cm settings
[Galaxy S III Original Android Development] ThePureHeart:
Of course we'll help you without any logs or anything of value.

When you post a problem like that, all that people can do it give you suggestions and endless guesses without any proper solutions. Report your problems the right way.

Sent from ThePureHeart's I9300 Boss Edition
[Galaxy S III Original Android Development] FadeFx:
Ok, i c...

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[Galaxy S III Original Android Development] sspoko:
Guys I have qeustion, is there a guide or link that will answer for questions about Kernel settings in sTweaks? And about all those governments (not sure wrote it right), I will be really glad for link cause I could learn some about all those things, settings and other stuff.
[Galaxy S III Original Android Development] zodiaxe66:
Check out the OP in siyah kernel thread, all u need to know is there.

Especially "droidphile's" post explains a lot..
[Galaxy S III Original Android Development] userguy:
Thats exactly what I was asking for. I mean that I have reached the end of my abilities to track down the issue. I've so far never worked with any logs. Would be so kind as to tell me which ones would be of value? Resp. what other information would help?

Thanks again.
[Galaxy S III Original Android Development] GabrielSousa:
can some one tell me what is the touch-to-wake ?
[Galaxy S III Original Android Development] Scarface1991:
Get yourself Apps like BetterBatteryStats and then let it monitor your device one day. Then look what Apps are causing your device to wake up. Afterwards make screenshots and post them here. Only then people will be able to tell what is causing the drain.
[Galaxy S III Original Android Development] qtwrk:
Next time I suggest you search it first, but I am here so I will give you a little brief.

Touch wake is a mod originally created for Nexus S, the main feature is bring screen back on like the power of home button once it is off, but in order to avoid unwanted wake up so there is time-out

Basically, when you screen is off due to time out, you can light up the screen with simply touch on it instead of press power button or home button.
[Galaxy S III Original Android Development] movrshakr:
I looked in the Play store for Better Battery Stats and there is nothing by that name there.

EDIT. Cancel. It was about 30 names down the list even though I searched exactly for it. Go figure Google out if you can! It is $2.89 US. Is there a free one since this is really just a one time use?
[Galaxy S III Original Android Development] Scarface1991:
Download Wakelockdetector

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[Galaxy S III Original Android Development] GabrielSousa:
i did a search, and didnt found any explanation... a lot of touch to wake threads, but didnt found any explanation...
[Galaxy S III Original Android Development] jugg1es:
http://xdaforums.com/showthread.php?t=1179809

[APP][2.1+][19 Feb. - V1.12RC11] BetterBatteryStats

“Power is not revealed by striking hard or often, but by striking true.”

― Honoré de Balzac
[Galaxy S III Original Android Development] DaReDeViL:
News Bulletin :

Scoobydoo Sound has now fully working Microphone levels (Incall / Camera / General) and Balance control for headphone output

EDIT : I forgot to mention the fully working privacy mode

Beta testing ongoing ...
[Galaxy S III Original Android Development] qtwrk:
Apparently you didn't Google it hard enough!

http://xdaforums.com/showthread.php?t=1239240
[Galaxy S III Original Android Development] arhant:
hey man can u please add negative digital gain in latest kernel..:fingers-crossed:

for me wolfson sound engine is not providing the best results..!

i mean there is lot of distortion..!

Voodoo-sound engine was pretty clean and good..!

p.s i cant experience what you call true bass in v1.5.3

can anyone tell me good audio(equalizer) settings for the present kernel..!

:cyclops:

but want to use 1.5.3 , it is by far the best kernel..! no lags, smooth as hell , absolute perfect battery life...!:laugh:
[Galaxy S III Original Android Development] FadeFx:
Next version will have scoobydoo sound with some added features so it is on par with wolfsson feature wise and has stability and nd-gain.

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[Galaxy S III Original Android Development] arhant:
great man..!:good:

by the way

is Dual channel headphone Volume and Mic level volume ported to scoobydoo engine , are they working properly..?:p
[Galaxy S III Original Android Development] FadeFx:
Googy stated that he ported mic gain and privacy mode already, headphone balance is a wip...

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[Galaxy S III Original Android Development] DirkStorck:
I don't know if it is the same reason but I have a much higher battery drain from time to time too.

I have posted my BBS log in BBS thread.

Over night I always have my phone in flight plane mode and lose 2% in 7 hrs. Sometimes.I lose 8% - 14% in the same time. If I reboot my phone everything is back to normal for a unspecified time.

Send from my Omega ROM powered SGS3 :)
[Galaxy S III Original Android Development] brujo55:
[MENTION=1897326]googy_anas[/MENTION]

man,is possible add cpu freq. 1700 in next update?
[Galaxy S III Original Android Development] ThePureHeart:
False.

When you use BetterBatteryStats you don't post up screenshots of the app after a day. That really does not help to find out what is eating away at the battery.

The right way to do it is as follows:

- enable root options in BetterBatteryStats

- bbs settings - Dumpfile - tick all the boxes

- charge phone to 100%

- Unplug and leave the phone alone for at least 4hrs (best to do it overnight)

- after at least 4hrs open bbs, press share button, save as text dump file and post it here

Please make sure to follow those steps.

An idle log is important to finding what's keeping your phone awake

Sent from ThePureHeart's I9300 Boss Edition
[Galaxy S III Original Android Development] movrshakr:
Is there a thread where we can discuss measuring battery usage rather than here?

It is not really about this kernel so we shouldn't use up a side topic on his thread.

---------- Post added at 03:04 PM ---------- Previous post was at 03:01 PM ----------

Confused. I thought this kernel had a non-scoobydoo sound "perfector?"
[Galaxy S III Original Android Development] ThePureHeart:
Yes, the BetterBatteryStats thread :)

Sent from ThePureHeart's I9300 Boss Edition
[Galaxy S III Original Android Development] movrshakr:
I'll go hunt for it--although my questions are not about BBS itself, but about battery usage reasons and saving techniques in general...thus equally bad to use up that thread on stuff not specifically about BBS.

My question was "Is there a thread where we can discuss measuring battery usage..." not about BBS.

Maybe I am overly concerned about being off topic.
[Galaxy S III Original Android Development] Gassity:
And what about this sound mod, guys?

Found it pretty impressive
[Galaxy S III Original Android Development] FadeFx:
That should be technically possible to use in parallel with scoobydoo or other soundengine, but be aware that the result could be different from what is desired by the author of this software renderer.

However, technically this is a software solution and thus something that utilizes CPU cycles while playing and thus generates overhead and causes higher battery drain and thus lower playback time when away from a charger.

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---------- Post added at 09:45 PM ---------- Previous post was at 09:40 PM ----------

Oops i nearly missed that one...

It has in current version, next one will be scoobydoo with ported features from boeffla/wolfsson engine

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[Galaxy S III Original Android Development] kmilof:
Are there any standard settings to try in stweak to improve battery life?like which cpu governor, or something!

thanks!
[Galaxy S III Original Android Development] DaReDeViL:
Amen ;)

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[Galaxy S III Original Android Development] coolnessQ:
Any tweaks for faster charging?

And what app to tweak?

Posted by the Q master, woopiedoooooo
[Galaxy S III Original Android Development] qtwrk:
it is all in Stweak , misc tab if i remember it correctly , change the current of USB port , up to 900 mA , unplug and re-plug in , here you go