yashsingh1/xdaforums huggingface dataset:
[Android Q&A, Help & Troubleshooting] digre:
Please discard this thread, I noticed I was wrong with some assumption; sorry. Everything is OK. No problem with Contacts Editor Pro or DW Contacts.

To moderator: remove thread if you can. Sorry for the people who lost time in reading.

- - - - - - - - -

Hi there,

I'm getting mad with the following issue:

I have installed DW Contacts to view and edit contacts on My Motorola Razr Maxx under official Jelly Bean. For specific needs I use both DW Contacts and the stock Contacts app and did not assign a default, so I can choose everytime the app to use. I was prompted which app to use for both displaying contacts and for editing contacts. Recently I installed Contact Editor Pro and I noticed that when I wanted to edit a contact, I only had the choice between the stock Contact app and Contact Editor Pro to be used for this purpose; I didn't have the choice anymore to edit a contact using DW Contacts.

After I uninstalled Contact Editor Pro, if I select a contact and choose edit, it goes straight to the stock Contacts app for editing, the option to choose DW Contacts did not come back.

I tried everything which came to my mind such as:

- checking defaults in contacts app (no default was set)

- installing again Contact Editor Pro, setting the default for contact modification on the stock Contacts app and then clearing it, setting the default for contact modification to Contact Editor Pro, then clearing the default and uninstalling Contact Editor Pro (deleting appòication data before uninstalling)

- resetting preferences of all apps

- ...and hundreds of reboots in the meantime

Nothing changed, no way to get the option back to choose DW Contacts if I want to edit a contact.

Does anybody have an idea of what might have happened and how to get the option back? I really want to avoid to reset to factory default and re-install everything...

Thanks for your help,

Stefano
[LG Optimus 2x] Spineshankumb:
Hi everyone as title i want to change the sound effect when tap an icon on the phone.I've tried to put the galaxy S3 sound "bubble"(reneame TW_Touch.ogg in Effect_Tick.ogg and place in /system/media/audio/ui/) but when i reboot the device and tap on icon a don't hear any sound.

Can anyone say me why this method won't work?
[LG Optimus 2x] Spineshankumb:
Up please!
[LG Optimus 2x] MinoochX:
its not there. you gotta find it by yourself. but im definitely sure you are close.
[LG Optimus 2x] owais40:
File name depends on your ROM (which u have not mentioned) .... If you are using CM 10/10.1 ROM then its definitely as you said Effect_Tick.ogg in system/media/audio/ui .... But did you give the correct permissions to the file as rw-r--r--
[LG Optimus 2x] Spineshankumb:
Owais40 thank so much my ROM is CM10.1 T-Build and my problem was the premissions :victory::victory:
[LG Optimus 2x] magylars:
how about making switch to newer roms and leave gb for good? ;)
[LG Optimus 2x] owais40:
I think u posted in wrong thread .... Nobody here is using GB :p
[Nexus 4 Q&A, Help & Troubleshooting] gelisp:
Built AOSP and installed gapps 20130301 version. Google Now complains that the location service was off (but actually is on). Anyone got a solution?
[Nexus 4 Q&A, Help & Troubleshooting] joshnichols189:
Do you have both location access on? You need WiFi and mobile network location and the other location access.
[Nexus 4 Q&A, Help & Troubleshooting] gelisp:
Yes, both are on.
[Nexus 4 Q&A, Help & Troubleshooting] gelisp:
The card is showing location service issue,but seems google now works. Quite weird.
[Nexus 4 Q&A, Help & Troubleshooting] forgettolive:
me too. got this error on cm 10 rom with gap 20130301

i think had some problem in gap 20130301
[HTC One X] loop4444:
Just wanted to share my impressions, for anyone who decides to buy this phone, and what to expect from newer buils.

1. Phone screen really is awesome as advertised, you are gonna enjoy it for sure.

2. Extra long charging time over 3.0 usb, on normal wall charger much quicker. Donno why, usb takes almost 2x then the wall.

3. Allthough this unibody feels solid and fancy in hands, you can still make phone creak a bit if you touch it at right places (i know,that sounds sexist :D) however, nothing too worrying.

4. Cant change sense keyboard from qwerty to qwertz whatever i do

5. Although with all sense things, no major lags or launcher restarts

6. I wld dare to say included headphones are much more well made then what u get with other phones.

7. Seems this polyplastic or whatever is pretty decent. Im a field worker, and i dont carry puches or cases. No stains or scratches yet.

8. No signal or gps drops, not even once.

Hopefully someone will find this usefull, cheers.
[HTC One X] hamdir:
Enjoy mate

The One X is amazing in its current form, its shame it was launched with too many issues which caused many of us to struggle or have some sore memory

The good news in the latest 3.x firmware it rocks 90% issues were dealt with, the screen and smooth UI gives you joy whenever you turn it on

As for the unibody, don't worry it's extremely rugged, the screen is very scratch and smudge resistant but be careful a hit at the right angle can still break the screen
[HTC One X] loop4444:
Sure thing. Glass is glass-it will always be breakable.

The only thing that actually got me worried for a sec was that creaking i was able to produce. Mostly on the bottom of the phone. However being a happy camper with perfect screen, no dust or light bleeds and no dead pixels, its not a biggie.

Really a nice phone.
[HTC One X] hamdir:
The side creak is normal its the metal frames snapping to the unibody it has some give, don't worry and leave it all alone ;)
[HTC One X] loop4444:
You are right! thank you :)
[HTC One X] davitox87:
USB charges at 0.5a vs the wall charging at 1.0a. Unless you have support in your ROM/kernel for USB fast charge.
[HTC One X] loop4444:
Stupid me, never thought of lower power output of USB. chargin over wall now, much quicker. :)

cheers
[HTC One X] cuzzo94:
It takes 2x to charge because usb provides half of the current (0.5A)
[General Questions and Answers] louisrhys:
Google Now has "Stock" cards that can track your favourite stocks. It can also display those in your homescreen via widget

However, in addition to Stock prices, I am also interested in monitoring exchange rate prices, e.g. USDEUR. I don't think this can be added via Google Now or Google Finance. Any idea if there's any app (preferably with widget) that can monitor stock price and exchange rate. I don't need super real time update. Just so that I will realize that the USD (I have some personal savings) is these days worth more than usual and maybe I should consider selling it
[Windows RT Development and Hacking] mamaich:
This post would contain a list of applications that can be run under Win86emu with the instructions on getting them running.

As I can't test all of the applications in the world - feel free to post your findings here.

SilverHedgehog made a list of compatible programs in a form of a spreadsheet, that can be edited by anyone: https://docs.google.com/a/silverblo...1vlWDspVdERIZlFHcnVhLV9EaDZIOEpqN2tQT1E#gid=0

Please do not post your problems here and do not ask questions. This thread should contain only the list of working apps and instructions on getting them running.

Ask questions and post your problems in this thread: http://xdaforums.com/showthread.php?p=36622756

When instructions tell to edit registry - use native (i.e. Windows RT) registry editor unless explicitly stated to use the x86 one.

Version 0.05:

Might and Magic VI. There is a fixed MM6.EXE file here: http://xdaforums.com/showthread.php?p=40959944#post40959944, use it to avoid crashes.

Fallout 2. Notes are here: http://xdaforums.com/showthread.php?p=41292319#post41292319

Version 0.04:

WinAmp 2.95. Installs fine, music is playing correctly. Bugs: winamp browser is not working, visualization plugins crash, "stop bugging me" is not saved.

WinRAR 4.20, 7Zip 9.22. Both install and work, but are too slow.

Pinball from Windows 95. Works fine, but the picture is small (you may lower the desktop resolution to make it look larger).

Heroes of Might and Magic III. Instructions are here: http://xdaforums.com/showthread.php?p=40924235#post40924235

Age of Empires 1. Instructions are here: http://xdaforums.com/showthread.php?p=40924456#post40924456

IrfanView. Checked by GoodDayToDie here: http://xdaforums.com/showthread.php?p=40954195#post40954195, some hints here

Might and Magic VI. Instructions are here: http://xdaforums.com/showthread.php?p=40959944#post40959944
[Windows RT Development and Hacking] mamaich:
Reserved.
[Windows RT Development and Hacking] mamaich:
Heroes of Might and Magic III

Both the original and complete/gold editions are working.

You can install a game from the ISO image or copy the installed directory from a PC.

To play in a high resolution - use the heroes 3 hd mod: https://sites.google.com/site/heroes3hd/eng/download, it also contains a no-cd patch. I recommend to set "color mode"=standard, as this should provide the best speed.

If you prefer to play in the native 800x600 resolution and observe large black space on the right and bottom sides of the screen - this is due to a problem in recent Nvidia tegra3 video driver. It no longer provides the 800x600 mode, so the emulator sets the nearest available mode (probably 1024x768).

To enable the 800x600 mode you'll need to edit the registry. Warning: editing the registry incorrectly may make your device unbootable!

Run regedit and navigate to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Video\{D7F0B22A-58DF-4A4D-AAA5-B7766CED7EFE}\0000 key. Edit the value "NV_Modes", it looks like: "{*}S 1024x768x32,64 1280x720x32,64 1280x768x32,64=1;". Add the 800x600 32 and 64 bit mode, so that the line would look like "{*}S 800x600x32,64 1024x768x32,64 1280x720x32,64 1280x768x32,64=1;". Then reboot the device.

This hack would work only on Tegra 3 devices!

I don't know how to enable 800x600 mode on Qualcom-based tablets.

Known problems:

- network games are not working

- no MP3 music

- the game may hang. This is due to a bug in mss32.dll, the same bug is present on a desktop PC too. To increase the stability - disable the music and sound effects or add this compatibility setting to registry:

[HKEY_CURRENT_USER\Software\x86node\Compatibility\Heroes3.exe]
"SetProcessAffinityMask"=dword:00000001

This would force the EXE file to run on only one CPU core and mss32.dll would be happy. But this would decrease the overall game speed.
[Windows RT Development and Hacking] mamaich:
Age of Empires 1

Tested on the AOE Gold with the expansion pack.

Installer is not working. You'll need to copy the game files from your PC.

Known problems:

Only the 1024x768 display mode is supported.

No network game.

Palette issues - you may get the unreadable text on buttons.

If the game don't find CD-ROM - edit the registry key:

[HKEY_CURRENT_USER\Software\x86node\HKLM\Software\Microsoft\Games\Age of Empires\1.00]
"CDPath"="E:\\"

Here E: - the drive letter of the mounted ISO file.
[Windows RT Development and Hacking] C-Lang:
I'll try my version of AOE II when I get a chance and let you know how it goes... My patch could be different, but who knows. :confused:

EDIT: Doesn't really work. Still tries to launch a single-player game, then crashes. Campaign says there's no disc inserted... and of course multiplayer doesn't even show up. But the auto-run is AMAZING! Great work as always!
[Windows RT Development and Hacking] SilverHedgehog:
The Powder Toy (legacy exe) runs, but even on an empty level you get ~2.50 fps.
[Windows RT Development and Hacking] mamaich:
Regarding the AOE2 no-cd crack, there is a note in the comments on russian site: http://habrahabr.ru/post/168269/

There is a bug in the no-CD, it checks for the installation drive letter in registry and if it is not present - no-cd code returns error. I have not checked that myself yet, but you should try to edit the registry.
[Windows RT Development and Hacking] SixSixSevenSeven:
empty level only gives 20fps on my 2ghz Intel Celeron laptop so that was hardly unexpected. Dunno if it would be a candidate for porting though.
[Windows RT Development and Hacking] GoodDayToDie:
IrfanView (a popular image file viewer/resizer/basic editor) works for the most part. Install it (from http://irfanview.com) on a Windows PC, then copy the installed files over to the RT device. It actually may be possible to use the installer with the lasted emu version; the one I last tried with didn't work. It's definitely slower than on native x86, but for reasonably-sized images the difference isn't important (I've been using this app since 400MHz single-core Pentium 2 CPUs from circa 2000; it's not performance-intensive but manages to run very, very fast). I haven't tested all the features or plugins yet. Configuring it to automatically open the relevant file types doesn't currently work (probably due both to registry redirection and to the fact that the OS can't directly invoke the iview.exe program).
[Windows RT Development and Hacking] mamaich:
Might and Magic VI

Tested on the Might and 6 Limited Edition.

Game installer is 16-bit, so it cannot be run with my emulator or on desktop x64 Windows.

Install the game on 32-bit desktop Windows, then apply the GrayFace MM6 Patch from here: https://sites.google.com/site/sergroj/mm and copy files to your device. You don't need to export registry.

Game asks for CD2. To mount it on RT you'll need to extract the data track as an ISO file and mount that ISO on your device. I've used Nero. Or you may try to use USB CD-ROM (never tried that myself), or use the no-CD built into GrayFace's patch.

There is an incompatibility that causes the game to crash when you enter buildings. Use the EXE file from the attached archive to fix that. This EXE requires the GrayFace's patch to be installed.

Introduction is choppy, but overall game speed is fine.

Game uses the 640x480 mode that cannot be set on Asus VivoTab due to a limitation in Tegra 3 drivers. To enable the 640x480 you'll need to edit the registry as described in the HOMM3 post: http://xdaforums.com/showthread.php?p=40924235#post40924235 but the modified string should look like this: "{*}S 640x480x32,64 800x600x32,64 1024x768x32,64 1280x720x32,64 1280x768x32,64=1;". Be careful while editing registry!
[Windows RT Development and Hacking] mamaich:
This is due to registry redirection. I "protect" the OS native registry from being trashed by emulated programs. You can override this by adding this compatibility setting:

[HKEY_CURRENT_USER\Software\x86node\Compatibility\iview.exe]
"UseDirectRegistry"=dword:00000001

This setting is not tested and may cause side effects, so be careful.

It is safer to manually associate iview.exe with needed file extensions.
[Windows RT Development and Hacking] GoodDayToDie:
Oh, I'm quite familiar with using assoc and ftype, or indeed manually tweaking the registry, to set file associations. However, unless you've already implemented the "automatically use the emulator for x86 programs" feature, that won't work. I suppose I could point it at a script that launches the emulator pointing at iview.exe and passes along the argument (file name) that the script itself received, though.

Thanks for this great piece of work!
[Windows RT Development and Hacking] Jimm98y:
That feature is apparently implemented and it is working like a charm, all you need to do is to run the c:\x86node\windows\autostart_x86.cmd after the jailbreak. I was unable to do it automatically because I haven't found a way to schedule a task after another task completes. If you manage to schedule it to run automatically after the jailbreak, please share your solution.
[Windows RT Development and Hacking] SilverHedgehog:
How about we use something like a spreadsheet for this? A thread is pretty hard to navigate.

Here, I made a spreadsheet on Google Drive everyone can edit:

https://docs.google.com/a/silverblo...1vlWDspVdERIZlFHcnVhLV9EaDZIOEpqN2tQT1E#gid=0
[Windows RT Development and Hacking] GoodDayToDie:
Herp derp, I can't read changelogs. Thanks for pointing that out. As restitution, I shall attempt to get the automatic launching of the automatic launching working. :) I'm betting I can do it by tinking with the jailbreak task itself.
[Windows RT Development and Hacking] netham45:
The jailbreak will run commands that are either put in its startup folder or added to the registry keys:

HKLM\Software\Jailbreak\RunOnBoot\

HKCU\Software\Jailbreak\RunOnBoot\

Add them as REG_SZ values, you can set the name to whatever and set the value to the command you want to execute.

Like that.

Edit: Now that I look at it the 'RunOnBoot' name isn't the most accurate, but whatever, it works.
[Windows RT Development and Hacking] mamaich:
Fallout 2

Tested on a Russian localized version by 1C.

Game installs fine, but you can't change the installation folder.

Game requires 640x480 mode, so on Asus VivoTab RT with the recent video driver update you'll need to edit registry as noted here: http://xdaforums.com/showpost.php?p=40959944&postcount=12

High resolution Fallout2 patch is useless. It works, but the game speed becomes too slow to be playable. To try hires mod - copy d3dx9_31.dll from a recent DirectX distribuition to the same directory as a patched fallout2.exe (D3D mode is not working, this DLL is needed by the patch to load), or you may use the attached DLL.

Keyboard hotkeys should be working in Win86emu 0.06+. The attached DLL is not needed since 0.06 for HiRes mod. Only the "normal" hires mode is available due to bug, it would be fixed later.

Double note: hires mode is too slow to be playable.
[Windows RT Development and Hacking] Jimm98y:
Thank you very much, it works! How exactly were you able to run the game with the High Resolution patch? I tried it, but the emulator gives me a message that it could not run the exe and then starts the game without the patch. Does it need the DirectX 9 redistributable? The timestamp of the file changes each time I configure it in the high resolution patch configurator - I have the version 1.02US.
[MDA II, XDA II, 2060 General] SMW1:
I leave my XDAII cradled for most of the day whilst I'm at work at my desk. Obviously I only want to sync occasionally so I have Activesync set to "manual" on both the PC and the device.

Trouble is, even tho I turn the device off whilst cradled, it continuously turns itself on and tries to sync with the PC. Is somewhat annoying! My trusty old XDA didn't suffer the same problem.

I'm using Activesync 3.7.1 which I think is still the latest.

Any ideas...? Am I missing some obvious setting?

Thanks

SMW1
[MDA II, XDA II, 2060 General] ph4824:
I don't have an answer for you but I have same problem and yes it is annoying when I turn my XDAii off and it starts up a few minutes later wanting to sync. I would love to know the answer but I suspect there isn't one. I've noticed that the software settings in the XDAii are quite limited throughout.
[MDA II, XDA II, 2060 General] Salomon:
:(

same problem here
[MDA II, XDA II, 2060 General] chriswo:
Try this:

From your PPC:

Start > ActiveSync > Tools> Options > Mobile Schedule

Make sure all 3 options are set to "Manually".

From your Desktop PC ActiveSync:

Tools > Options > Schedule

Make sure every active options are set to "Manually" as well.

If this doesn't work, follow the othe thread here:

http://xdaforums.com/viewtopic.php?p=44907#44907
[Samsung Epic 4G Touch] felix787:
Hello i succsessfull y flashed my epic 4g to metropcs (ithink) i transfered phone number and my MIN i can also dail *228 611 ETC... so i dailed *228 to activate it they transfered me to an agent and they told me that they couldnt accept the serial number because it doesnt exist?!?! im confused bout this situation?? are they even supposed to know i flashed it?? or do i give them my old phones serial number?? i dont know how this works out but if someone can help me out it would be appriciated ....

*UPDATE* they told me to write my donor phone MEID number to my epic 4g... i did so and when i recheck to verify the change the MEID changes back!! to the original major help please!
[Samsung Epic 4G Touch] graydiggy:
Take your phone number down. Are you crazy?
[Samsung Epic 4G Touch] felix787:
ok i did i just need majorhelp on this can u help?
[Galaxy S III I9305 (4G LTE + 2GB RAM) Q&A, Help & ] tico96:
Hi guys, i got an GT-I9305N and i'm wondering i can flash cwm as GT-I9305 by using the Rom Manager app? if not, do you know any tutorial/guide out there? i tried to search on xda, google and when i search like: GT-I9305N clockworkmod recovery for example... every results shows for I9305 only. Or maybe my phone is still not supported by clockworkmod yet :confused: ?
[Galaxy S III I9305 (4G LTE + 2GB RAM) Q&A, Help & ] Rekoil:
Yes.
[Galaxy S III I9305 (4G LTE + 2GB RAM) Q&A, Help & ] tico96:
Thanks, and do you know if I can nandroid backup current stock rom on the phone or is it only supported for custom roms, and I'll end up on bootloop? :)
[Galaxy S III I9305 (4G LTE + 2GB RAM) Q&A, Help & ] Glebun:
actually, no. you can back up your stock rom just fine
[AT&T Samsung Galaxy S 4 General] tsmadm:
I have had the S4 for about 4 days now and I use my Big Jambox to stream Pandora music to. I noticed that when I get an alert for anything whether email, text etc...it pauses Pandora (as it should) but will not continue playing and I have to disconnect and reconnect to my Jambox to get it to play through the speaker again. I have used this same speaker with about 10 other phones and this is the first time I have seen this.

Any thoughts?
[Android Q&A, Help & Troubleshooting] sofakng:
I'm trying to find an honest answer and I have a few speculations but I'm not sure.

For example, I just purchased an HTC One which is running the very latest Snapdragon S600 chip and Adreno 320 and I'm comparing it to the iPhone 5 (A6 and PowerVR SGX543MP3).

Here are a few applications (mostly games) that I've tried on both devices:

* Fruit Ninja - Touch input is delayed by about half a second on the HTC One but instant on iOS.

* Simpons Tapped Out - The voice sometimes stutters and moving buildings just isn't as fluid as iOS.

* Browser (Chrome and Android default) - Scrolling isn't as smooth.

Like I said, I'm honestly not biased one way or the other but this is just what I have noticed. The iPhone 5 has a much lower resolution but I've also had similar results on the iPad Mini (1024x768 resolution).

Does every application written for Android need to optimized for every individual CPU and perhaps these applications weren't optimized yet?
[Android Q&A, Help & Troubleshooting] ryanp1983:
Oh Christ, what have you done!!!!!!

Prepare to get slated.

You've got a point though, I just moved back to Android from an iPhone 4s and for all its faults, the apps on the iPhone were more polished. Not all by the way, the apps I noticed a difference in were Sky Sports News and Facebook and BBC Sport. Haven't played games to be honest.
[Android Q&A, Help & Troubleshooting] BenPope:
A bunch of random speculative reasons:

Less hardware variation; compiled apps vs java; multitasking is not as good on iOS; and I did read a big discussion once about how Android graphics subsystem has more layers of abstraction that are costly, but I don't recall the details.

I'm not sure the difference is that large anymore.

This thread is probably going to become a troll-fest. It doesn't really belong in a device specific forum.