yashsingh1/xdaforums huggingface dataset:
[XPERIA X8 Android Development] wng:
"Play Store" is INTEGRATED in this SlimBlur V8.1 ROM,

you NO NEED to flash "Gappz"!

When you just flashed the rom,

"Play Store" will not appear if no network connected,

once you connected with WiFi, "Play Store" will appear...
[XPERIA X8 Android Development] yokozuna:
The ROM is great, fast and stable. Unfortunately, I cannot install some apps like QR Droid or Taxity. I tried the v.6 of the ROM and I have tried the newest one.

Anyway, the ROM works really well, only the bug above is irritating...
[XPERIA X8 Android Development] GaBOr1:
I haven't had that problem in any of the ROMs I've tested. May it be related to a problem with your speaker? That is, could your little speaker be damaged?

If it also sounds low when turning on hands-free, it may be something related to your provider (yes, I know that some people would think that this is stupid).
[XPERIA X8 Android Development] wng:
PERFORMED ALL 3 WIPES:

"wipe data/factory reset"

"wipe cache partition"

"wipe dalvik Cache"

Use a NEW MEMORY CARD, if not either FORMAT or DELETE ALL Files & Folders

(especially the invisible files & Folders) before flash every ROM.

Flash the rom again with a CLEANED memory card, try again. :)
[XPERIA X8 Android Development] semih016:
ok?
[XPERIA X8 Android Development] 19LeoN94:
Project discontinued... thx all for tests etc. ;) V8.1 is last version SlimBlur :)

Best Regards from Team Blur ! :)
[XPERIA X8 Android Development] syahazu:
Ouh, why... well, nice and superb R0M though... im gonna use this awesome rom on my bro's W8... thanks devs :D
[XPERIA X8 Android Development] 19LeoN94:
i sell my x8 and buy neo v :)
[XPERIA X8 Android Development] syahazu:
Thought that u should keep the x8, let it be a collection perhaps.. i dont wanna sell mine hehe ,.. :rolleyes:
[XPERIA X8 Android Development] duckid:
I have do as you say. but theme chooser not apear
[XPERIA X8 Android Development] tiestobunio:
Yes you are right beacose leon delete theme chooser apk . To work this themes waht he mind , he just must instal again theme chooser :)
[XPERIA X8 Android Development] duckid:
I want theme chooser. So what should I do ?
[XPERIA X8 Android Development] tiestobunio:
just copy from mini cm7 apks like : theme chooser and theme manager and paste to this rom and done ;)
[XPERIA X8 Android Development] duckid:
Oh. I copied only theme chooser, not theme manager and it didn't work. I will re do :)

edit: I 've tried as you said, but not effect :(
[XPERIA X8 Android Development] tiestobunio:
So we must wait for Leon.

and leon are not in my team. i dont know why are dont see him on xda and here on this topic.
[XPERIA X8 Android Development] duckid:
OK bro
[XPERIA X8 Android Development] 19LeoN94:
use theme manager.apk theme manager.odex theme chooser.apk and theme chooser.odex from mini cm7 2.2.1 rom-> must work ;)
[XPERIA X8 Android Development] duckid:
Thanks for rep

I'll try ;)
[XPERIA X8 Android Development] JukiCro:
thx man :good: nice for daily use
[XPERIA X8 Android Development] goudaniket:
This rom is simply fLAWLESS! :D

Great job!

Perfect..

very smooth,stable.. and very light weight ..

A pedrfect rom for daily use..(y)
[XPERIA X8 Android Development] alpha.shining:
Great ROM than ever, really beautiful and butter smooth.

I use it as my daily driver as it battery life is very excellent.

Thanks to the developer's hard work. :D
[Galaxy S 4 Q&A, Help & Troubleshooting] galinha:
Hello to all.

Back again with a S4 9005 rooted !

Any idea ao to remove the sms from the call log ?

Thanks a lot
[Galaxy S 4 Q&A, Help & Troubleshooting] jus71n:
Yeah I've just noticed its logging all SMS activity? whats that about? can it be disabled?
[Verizon Droid Incredible 2] zachary76:
I am running MIUI-112300 on my inc2.I love it,but it force closes every time i am recieving a phone call.I have looked everywhere I can think of for a solution with no success.does anyone know how to fix this??
[Nexus 4 Q&A, Help & Troubleshooting] tlf55:
Which one should i use ? I heard that some people have issue flashing with TWRP .. Is this a lie ?
[Nexus 4 Q&A, Help & Troubleshooting] gee2012:
Both TWRP ans CWM are good. You could also try Phil`z Touch recovery from here http://xdaforums.com/showthread.php?t=2210081&highlight=phil+z. It`s just that TWRP has some more options and it is themable. For me personaly CWM is fine. Just try them out and keep the one you like most.
[Nexus 4 Q&A, Help & Troubleshooting] The H:
I never used CWM as I have always used TWRP.

I would recommend TWRP because its easy to understand and theme-able.
[Nexus 4 Q&A, Help & Troubleshooting] molesarecoming:
i used cwm for a long time. then tried twrp and well, its better. its faster, i seem to have less problems overall and its finally starting to be aware of what im doing, that means flashing is easier because it tries to guess what you will need next, like wipe/cache buttons after flashing instead of making you click through a myriad of hacky options, things like staying in the folder where you picked your last file or install-queues made me switch.
[Nexus 4 Q&A, Help & Troubleshooting] estallings15:
This guy knows what's up.

+1 to that.
[Nexus 4 Q&A, Help & Troubleshooting] Spec-Chum:
TWRP every time for me.

I just find CWM fiddly and over engineered, especially the touch version.

TWRP has nice big buttons for my sausage fingers too. You're a lot less likely to do something wrong by accident in TWRP due to it's "Swipe to activate" function

:)
[Nexus 4 Q&A, Help & Troubleshooting] Dsmforlife92:
Is 2.5 the latest twrp version
[Nexus 4 Q&A, Help & Troubleshooting] airjyp:
im still on cwm :)

[FONT="Arial ="5"]

• Sony Live with Walkman
[Nexus 4 Q&A, Help & Troubleshooting] scream4cheese:
I use CMW on my S3 and TWRP on my N4.

I have been using CMW for years and I'm very use to it. I don't really like how TWRP looks. Although it looks simple to use because of the large tiles but I still prefer CMW any other day.
[Nexus 4 Q&A, Help & Troubleshooting] ziddey:
CWM is nice and straight forward. It can be a little confusing at first in TWRP how to wipe /data while maintaining /data/media. However, TWRP supports open recovery scripts while CWM uses a proprietary format only supported by its own ROM Manager.
[Nexus 4 Q&A, Help & Troubleshooting] espionage724:
Haven't used either on the N4, but my vote goes to TWRP.
[Nexus 4 Q&A, Help & Troubleshooting] Red Wolf:
CWM for long time and I like it a lot so never bother myself to change it
[Nexus 4 Q&A, Help & Troubleshooting] theexgov:
I've never had any problems with CWM or TWRP, but I prefer TWRP's interface. Try them both and stick with the one you like? :)
[Nexus 4 Q&A, Help & Troubleshooting] zephiK:
Twrp is miles ahead of clockwork.

Queue flashing is brilliant
[Nexus 4 Q&A, Help & Troubleshooting] JaylanPHNX:
Another vote for TWRP. Queuing up your zips is great. There are also themes for it.

Sent from an N4 blessed with AOKP and sanctified by Faux123!
[Nexus 4 Q&A, Help & Troubleshooting] ajsmsg78:
Although I like TWRP better I've had quite a few failed ROM flashes with it. I don't have those same problems with the same files with CWM. This is on three different phones that I currently have.
[Nexus 4 Q&A, Help & Troubleshooting] airjyp:
I prefer to like Cwm than twrp but, I just wanna feel twrp ... How to install twrp? Can it be flashable zip?
[Nexus 4 Q&A, Help & Troubleshooting] taodan:
You can have the TWRP recovery in 3 ways, 1) flash it via fastboot, 2) install via flashable zip file in your current recovery, 3) use ROM Manager and flash it.
[Nexus 4 Q&A, Help & Troubleshooting] J-Izzle:
Easiest way to install TWRP is probably through goomanager.

I've installed TWRP on all my devices so far. I like the interface of it more than cwm. Just flash both and check them out, everybody has its own preferences. (like on kernels and roms ... ;) )
[Nexus 4 Q&A, Help & Troubleshooting] playya:
go to the TWRP thread and click on the paperclip in the thread name and you will see a bunch of different version of TWRP but may I suggest the latest for N$ 2.6.3.3... When you flash its generally multiple files and TWRP allows for less usage as far as your volume button is concerned.
[Galaxy Note II, Galaxy S III Developer Discussion ] kanecharles92:
Hi,

I'm new to ROM building and have followed the "Build for i9305" thread on the CM wiki.

I'm attempting to compile a build from the latest source, the terminal prints out several errors and warnings as it goes, then states that I should recompile with -xlint

Can somebody please help me out?

Here is a link to a paste of my terminal output while building CM 10.1 latest nightly source --> http://pastebin.com/q1Zkbpxe

Thanks,

Kane.
[Galaxy Note II, Galaxy S III Developer Discussion ] DerTeufel1980:
Are you building in a vm? Or does your system have low ram?

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[Galaxy Note II, Galaxy S III Developer Discussion ] kanecharles92:
Building in a Linux Mint 14 VM that I gave 2gb ram.
[Galaxy Note II, Galaxy S III Developer Discussion ] DerTeufel1980:
It is what I was guessing then. Your vm is running out of ram. I was getting this sometimes, too. You should try with at least 4 gb

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[Galaxy Note II, Galaxy S III Developer Discussion ] kanecharles92:
I think the issue might have been not enough hard drive space, I ended up creating a new VM with 100GB hard drive space and it worked first time with 2gb RAM. The RAM might have been an issue but I don't believe it was.
[Galaxy Note II, Galaxy S III Developer Discussion ] DerTeufel1980:
It is the ram. Sometimes it works... Just try it.

Harddisk message would be different

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[Galaxy Note II, Galaxy S III Developer Discussion ] marcellocord:
I think it's not the RAM, in the 4.1.2 era, I did compile on a Core2Duo 2.93GHz+2GB DDR2 RAM. Yep, several times. Don't know about now, but I advise to compile in a ubuntu machine. ubuntu may not be the best linux distrubution, but in my opinion, it's the safest one to compile CM, even though it may also be slower when compiling. Oh, also try x64, much better than x86.
[Galaxy Note II, Galaxy S III Developer Discussion ] DerTeufel1980:
Me too, but 4.2.2 is not 4.1.2

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[Galaxy Note II, Galaxy S III Developer Discussion ] marcellocord:
Well, in that case, it could really be the RAM, but the best thing to do, is to ask for help at the CM10.1's dev thread. I no longer compile CM builds, got my S3 in September, but I wasn't satisfied at all with CM10. I love CM, but not in the S3.
[Streak 5 Android Development] mamoid:
Hi everyone,

I have airdroid application and it occured to me what if i could access applications stored on our anroid phones through our laptop and i searched the forum for the similar post unfortunately none came to my notice.

Please advice me in whether there is any application through which we can access apps installed on the phone and use it..?

eg: if a msg comes on whats app we should be able to reply it by using that application from the laptop itself while our android device is connected using wifi,bluetooth or even the data cable..to the laptop.

Hope i have put the question in an appropriate manner of understanding.Any help would be much appeciated.

Regards,

Moid.:confused:
[Streak 5 Android Development] ammujee:
There are apps which mirror your phone via wi-fi or data cable but, TBH none works upto satisfactory level. The reason being low frame rate, smaller resolution and lack of touch control in applications where mouse doesn't work effectively.
[Streak 5 Android Development] mamoid:
application name

can you suggest me one of any such application please....appreciate your help

thank you,

Regards,

moid.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] breakingspell:
Hello, everyone! I'm in the lengthy process of migrating all of my data/apps over from my Galaxy Note running CM10.1 to my now-rooted S4, and i've noticed a peculiar issue.

On my Note, i have the latest apk of Adobe's Flash Player installed (http://xdaforums.com/showthread.php?t=1848508) and this app installed to handle swf files. I have a giant collection of swf files from around the internet, mostly small loops, and keep them in my Dropbox, and on my Note, i can pull any of them up and play them using this app.

However, on my S4, the swf files behave very oddly. They'll only play the first frame of the animation and then the app will hang and crash, and not just that one app, but the top three swf players on the Play store all have this same issue (all three work fine on my Note). But, in spite of that, the files play fine if i open them in Firefox or Boat,

I'm assuming this has to do with the fact that the S4 is running a stock rom, and the Note is running Cyanogenmod, but what do you guys think? The versions are all the same, of Flash Player and the SWF players, across both devices, and both devices are running 4.2.2
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] squabbi:
Yea thats a good question. I think it needs answers. So !bump .

Could it be the graphics chip?
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] breakingspell:
More than likely not, because the flash files render fine in Firefox. I have a feeling that it's the fact that the rom is odexed, or another side effect of touchwiz
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
swf on S4, major PITA

I've resisted the urge to register this forum in the past but this particular thread is of great importance for me. Please tell me you found a solution to this problem (the exact one I'm having). At least did you manage to exclude some reasons if not find the culprit?

Thank you!
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] jd1639:
Looks like you already know android no longer supports flash. I have a different device and I have a similar issue. Flash works fine on cm but not the stock os. I nandroid between the two if I need to use flash player.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
Thank you! ...Then CyanogenMod is written on my S4.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
Tested swf player

I've tested both SWF Player & Smart Flash Player on CM with *swf files. It works in the sense that you can see swf movies/cartoons with very little interaction. However, games that have much interaction are not playable because the pointer behaves strangely (auto double clicks, doesn't click at all if you do it too rapid etc.)

I'll try some tweaks and come back later to tell you if it's OK. If you have some tips please don't hesitate to tell me.

Has someone tried the above software for Android 4.3 for S4 Google Edition?
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
My conclusions (?)

OK, so here's what I did:

I've put the Android 4.3 Deodexed version, installed the *swf player and tried to play games once again.

The behavior was identical with that on CM: jittery, too sensitive in some cases and not enough sensitive in others. I've tested about a dozen games ranging from adult to survival, RPG, room escape on SWF player and Smart Flash Player.

For example as soon as you touch the screen inside a game the screen can go wild, scrolling too much in one direction. Also, if there are line of dialogue in a game that you skip by tap you may press only once to see that you skipped 2 or 3 lines of dialog. When you select an object to see its options you see just a flash of the options and you are sent back. When you have to tap rapidly it doesn't work: you have to do it slow so it can be interpreted. Also, some flash cartoons lag much more than they did on my S1.

To manage this I have installed 3 touch-screen tweaking programs. As the option were numerous I had not time to try them all but the results were more or less the same with what I've managed at that time.

Of course, the solution for testing was very easy and should have been tried in the first place. I have attached a mouse to see that the results are almost the same. However, I recommend playing with mouse because it's much more precise.

Conclusion 1: swf on stock rom does not work most probably because of the TouchWhizz. That doesn't mean a flash update from Adobe can not resolve this.

Conclusion 2: swf does not work because of the flash player apk itself rather than the rom or swf player you're having;

I for one will keep my S1 close until Adobe releases a mobile flash version that works like on my old phone. Yeah, I know that could mean an eternity :).

Oh, and another, offtopic, conclusion: Android Beta 4.3 - Google Edition - Deodexed stinks big time. There's not one application that didn't force close on me repeatedly. I'll try the Odexed but I doubt it will change things. If it doesn't I'll stick with CM until a more stable version of 4.3 comes out.

Can someone tell me if there is a software that can adjust the sensitivity of an S4? I mean to the phone itself, not the touch-screen. I don't care about the supported rom. ...Or I could take a more dangerous path, of changing the DPI if there is an application for that,

Thank you!
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
Strange behaviour wtith swf in stock rom

Back again with, what I consider, important observations.

I did a restore for my stock rom yesterday. Out of curiosity I wanted to see what swf files I can play from stock because when my phone came and I first tried it there were two swf version 10 files, out of ~30 that worked with Swf Player. I thought I could decompile some games to FLA, downgrade them to v10, publish and play them.

Now, instead of SWF Player I used Smart Flash Player. I was scratching my head as about a third of the games were loading and seemed functional. However, I didn't test the jerky behavior I told you abut in the previous post.

I wanted to copy those particular files in a new folder to know that those are playable and to my surprise games no longer worked. Did a reboot, cleared cash from Flash Player and tried again. Out of the ~10 that worked minutes before I had only about 3 or 4 games working. Now that's weird.

Today, out of many tries, I didn't manage to make even one game play with Smart Swf Player but one worked with Swf Player.

I have no idea what's happening but it seems stock rom IS capable of running local swf files with dedicated players. We just have to find what are the circumstances in which they do.

LE: I can easily play local swf movies or games with little interaction on stock rom, almost full screen, using web browser. Please let me know if you need a tutorial for that. My posts refer only to games with much more interaction.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
OK, here's what you can do to play local .swf files on SGS 4's stock rom:

First, please be aware that you may experience some lag when playing swf movies/games and you lack the virtual gamepad for playing keyboard games.

1) Download SWF Player - Flash File Viewer & UC Browser for Android from Google Market (I haven't yet tested UC Browser HD but it should also work)

2) You must have the latest version of Flash Player installed. Search for Adobe Flash Archives, go to the result page and download the latest Android 4.0 version (at this moment it's 11.1.115.69)

3) Run SWF Player and browse to the local swf file you want to play. Tap once on the swf file and an option dialog will appear (if not, please activate it from app's settings; it should be activated by default). Right at the beginning you will see Open Mode.

The default setting is "use HTTP Protocol (Video Streaming)". Instead of that option choose the second one "use local HTML file". Afterwards you may be prompted to choose the app that opens your file in case you have more than one program that can handle swf files and you didn't set a default. Pick SWF Player to open. Of course the swf will not open correctly (that's the reason for my tutorial in the first place).

4) A very small HTML file has just been created, with approximately the same name, in the same folder as the swf file. Do not tamper with that html file.

5) Use any file browser (you can use even SWF Player) to reach that html file and open it with UC Browser. If needed, chose the full screen mode from browser's options.

That's all. Enjoy your swf movie/game!

Note 1: Tested many Internet Browser. UC Browser is, by far, the best. It is one of the few, if not the only one, that can play almost anything thrown at him, can play local files, has a real full screen mode for flash (unlike Firefox for example) and has the best sensitivity. UC Browser looks like SWF Player without the virtual pointer and game-pad.

Note 2: It is obvious that Flash Player for Android 4.0+ is no longer a priority for Adobe and it is pretty unstable, no matter what rom, software or tweak you use.

Note 3: For the above tutorial you may try other previous Flash versions as it is possible you may find a more stable one. Please let me know if you find something.

Note 4: A very promising Browser seems to be the Puffin Browser. For the moment it can not play local files but it has virtual game-pad, virtual mouse pointer and it seems to have the right sensitivity (no lag between taps). I will write developer and will keep a close watch on that app.

LE: no need for the extra hassle with SWF player app to create html . Just use your regular file browser and select open as text. UC Browser should then be one of the options to open that file.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] Hneine:
How am I supposed to play games without contros in UC browser?

Bro could you find a way to games using gamepad inside the browser or something? ?
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] vikraminside:
it works Assrider

You are a genious.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
You're welcome!

Things changed a bit since my previous posts. You can now use FlashFox (not affiliated with Mozilla or Adobe), with full-screen add-on, to enjoy your local swf files.

UC Browser does not support local swf play since version 9.2. It's a good thing I made a backup of the app. I still use it to play local swf.

I use HTML ANALYZER for Download(ad) (https://play.google.com/store/apps/details?id=jp.kensmix.pictrosefree&hl=en) to download .swf files and play them when offline.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] AssRider:
Try "SWIFT Player, A Flash player" (https://play.google.com/store/apps/details?id=air.gamerush.flash.filemanager&hl=en). It supports both Jelly Bean & KitKat and has a virtual game pad.

Let me know if it worked.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] vikraminside:
Swift app etc doesn't support action script 2.2 as per adobe AIR error message. I see looping flash in both.

Closest I found is DOLPHIN browser but no keyboard visible at flash swf. It can use embedded controls though.

We can use hacker keyboard to view arrow keys strangely keyboard toggle not available in browser.

Requested dolphin developers to create gamepad or We need keypad always visible option.

Flashfox app has keyboard toggle but does not play swf.

I think assrider answered about uc browser.

Am still searching...