yashsingh1/xdaforums huggingface dataset:
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
Hi guys, i am on stock ROM, not rooted, because i use the tablet for college, so basicly for work and not playing around

I gfinally got the JB update about 1.5 months ago and ever since then i got this bug that the palm rejection doesnt work at all

I use quill to write insted on paper, and everytime i lay my hand down it recognises it as a qick double tab which lets it zoom out

Anybody knowing what could have happend, what i shall do now (i want to prevent that i have to send it in, cus it takes quite a while and i need it every day), i am also ready to root it (got root experience of rooting htc desire z, htc mytouch 4g slide and a galaxy s1) but if i do this, has anyone a good stable and kinda stock-close ROM where palm rejection and just everything else works...i even wouldnt mind going back to ICS if i have to

Greets Vauvenal7

Sent from my GT-N8010
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
*push*

Anybody any suggestions?

Really need a working palmrejection anytime soon :S

Greets Vauvenal7

Sent from my myTouch_4G_Slide
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] caaznkid:
Is palm reject working in other apps such as snote? Try papyrus and lecture notes too.
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
Its not working at all

I downloaded a touch recognition app, where you see the dots

And my palm was 2-3 points :/

Btw: as you can see from my signiture, i got the wifi only device

Greets Vauvenal7

Sent from my myTouch_4G_Slide
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] caaznkid:
Obviously the tablet will still detect your palm in an app like that no matter what or else the touch screen wouldn't work right..lol. Rooting/custom rom will not solve your issues. I suggest you go back to ICS if it really is better. For me, I see no difference. Good luck.
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
The palm is detected as 2-3 fingers, so if i lay it down it is as if i would make a fast double tab, which leads on quill to zooming out

I got this bug since the official JB update, on ICS it was just fine

So, basicly i ask if anyone else is experincing this with the official update, or maybe it is just an update failure for me

Also if no one has those problems after rooting, i may consider doing so, but i dont want to go through all the ROMs here cus of time issue :/

Greets Vauvenal7

Sent from my myTouch_4G_Slide
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] caaznkid:
I don't use quill I use papyrus and it doesn't do that for me. Cyanogenmod would be the best bet if you wanted to try a custom rom. The other roms are very similar to what you have already and won't help. Rooting and flashing on this tab is easy if you say you're so experienced already. No bootloader to unlock or anything on Samsung.
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
Will try papyrus, if it wont work i gotta root anyway :/

Thanks for the repys :)

Greets Vauvenal7

Sent from my myTouch_4G_Slide
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] hannarecord:
Very easy root it wi cf auto root

Install cmd spen control root

Now you can create a gesture to disable finger touch and use the spen instead of your hand very easy and works like a charm
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
I'll go with papyrus now, and have zoom disabled :D

But thats a nice option too :)

Also: if i root, (and only root it, no flashing or anything else) do i have to make a factory reset?

Only got htc experience and there you dont really get around doing a factory reset

The SGS1 i had was from a friend, so i had to reset it anyway

Greets Vauvenal7

Sent from my HTC myTouch_4G_slide
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] hannarecord:
You can root it easly without delete anything just download odin and cf-autorootn8000.tar

Now open odin and flash the autoroot file in the pda tab process complete

All the operation take less than 5 min

Gd luck.
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] setasai:
Root doesnt have a whole lot to do with it. I use quill as well and dont have that problem but I'm used to laying the PEN down on the page or at least close to the screen first and then rest my palm on the screen.

The way it works is the screen detects finger/capacitive touch first and then detects the pen. If you touch the pen on the screen or close to the screen first, it will ignore any other touches.

Personally I prefer quill for jotting down quick notes or calculations, and then I use lecturenotes for real notes pages. In quill, I found the doubletap zoom and 2finger zoom unreliable regardless so I turned that off. When I want to zoom or move the page, I just click the button to zoom/move the page.

Hope that helps.
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
That doesnt work either

I guess i got a lag in the update :/

maybe i look over the summerholidays into it

Still think android is just 10% of what it could be when unrooted xD

But i gotta work on that device, so it definitively be a ROM which is stable and quite final developed...but there is still time till holidays ;)

Thanks so far guys

Greets Vauvenal7

Sent from my HTC myTouch_4G_slide
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Edris89:
U have a really big problem, since i use my note10 for taking notes as well at school, i can understand how damn annoying it could be if it register palm.

about the rom, i would suggest u to use this:

[ROM][N8000]::::: X-Note Zero Edition Build 1 [MC5]

http://xdaforums.com/showthread.php?t=2236328

it removes alot of useless stuf (Snote,S calendar, samsung apps etc) f. Rom is alot faster than the stock rom, nd alot smoother aswell.

U can still flash snote if u like (link in the roms thread) but papyrus nd lecturenotes do better job than Snote.

ps. for calendar+memos u can try Franklinplanner, simply awesome app, and as a launcher i recommend apex launcher ^^,

hope i helped :)
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Vauvenal7:
Thanks for the ROM suggestion :D

Will try it in july or august

Before that i just want to get the semester around xD

Greets Vauvenal7

Sent from my HTC myTouch_4G_slide
[Xperia Z Q&A, Help & Troubleshooting] Patroc:
Hello, when i'm working with the phone the multitask button show all the information about the apps That i accessed. It is possible to hide This function? For exemple if i Give my phone to another person That person can see my SMS and other thinsgs By This function, so i have no privacy.

Can You Help me pelase?

Thanks
[Upgrading, Modifying and Unlocking] itsme:
these tool are use to read/write raw disk images.

warning1: so don't use them to write to disks that contain important information!

psdwrite and psdread

now support reading/writing from

- memory devices in a via-activesync connected wince device

( like the sd-card slot in your xda )

- memory devices connected to your windows pc, via usb or pc-card.

warning2: these tools should only be used if you understand what you are doing, they can easily damage your xda or desktop pc if used in the wrong way.
[Upgrading, Modifying and Unlocking] ebswift:
Wow, so people don't need an SD reader as long as they can access the SD via activesync? That's pretty cool because I have to borrow the reader at work.
[Micromax A110] kvrangarao:
why i am not getting 3g network on my micromax A110 in australia? i am using optus sim here.
[Micromax A110] devmgs:
Please check if you get 3g neteork at 2100 rangr. This phoneis not a quad band phone so may b this is the issue. Just a guess.
[Micromax A110] Dj_Ignatius:
try some other modem.img from cynus t2,noir a10 etc clone of mmx a110
[Micromax A110] maddyrokieasta:
upgrade it to official jelly bean stock rom 4.1.1 :) hit thanks if i helped :))
[Sony Xperia P, U, Sola, Go] shanmukh.thakur:
i m going to root my Xperia u with .89...Suggest me any Advance Stock kernel?
[Sony Xperia P, U, Sola, Go] Achilles.:
Why dont u try custom kernels like slidingxu or ewmno's kernel or nemesis kernel?!

All of dem r gud in deir own ways..

Slidingxu has got awsome fluidity,nemesis is compatible wid latest mali drivers and ewmno's kernel has oc..

:)

Sent from my ST25i
[Sony Xperia P, U, Sola, Go] shanmukh.thakur:
i vil definately try......thanx:good:
[One (M7) Q&A, Help & Troubleshooting] legolas63:
Hello

Is that someone applications. APK offcial.

Because I have a problem with the "Gallery".

It does not work properly, "she closes one."

So it might help me to repair it.
[One (M7) Q&A, Help & Troubleshooting] BenPope:
I don't think that will fix it.

Try clearing the app data for gallery.

If that doesn't work, try removing pictures from your phone, maybe one is corrupt or something.
[One (M7) Q&A, Help & Troubleshooting] legolas63:
I deleted pictures and it is always the same.

By cons how do you do to erase the data
[One (M7) Q&A, Help & Troubleshooting] BenPope:
Settings -> Apps -> All -> Gallery -> Clear Data.
[One (M7) Q&A, Help & Troubleshooting] nattoleon:
better restore factory status

i think you'd better restore your phone to factory status. that's the best way to slove this problem
[Galaxy 3 Q&A, Help & Troubleshooting] squasha:
I have rooted and installed a Liquid Smooth ROM. It has the 4.2 camera which is pretty cool but I am dying to get the old one back.

Does anyone have a download link for it?
[Galaxy 3 Q&A, Help & Troubleshooting] karipari95:
Wrong section to post and maybe wrong forum too!:rolleyes:
[Galaxy 3 Q&A, Help & Troubleshooting] squasha:
Haha damn it. I just realized this is the wrong section. First time using the app!
[Galaxy 3 Q&A, Help & Troubleshooting] m1trand1r:
lol...haha:D...please pm mod to close the thread...thanks :)

Sent fom my S-II running Vanilla Rootbox >>Nightly (2013/03/27)<< :D powered with DorimanX kernel v. >>9.14<<
[Android Apps and Games] frikec:
*** UPDATE: AN ENTIRE NEW EPISODE ***

I finally finished it. It's only published on Google Play for now as I need to make slight changes for other stores. Expect it in the next few days.

What's new:

* drive through an infested cave

* 11 challenging levels

3 new vehicles (a beetle, a jeep and a construction vehicle) with a new upgrade;

upgrade your battery to prevent your lights going out in the dark cave

lots of new obstacles (explosives, piles of wood, earthquakes, vulcanoes, ground changes, crystals, mine carts, bones and more undead!

A teaser and a few screenshots below.

[YOUTUBE]BsN87LeNk3M[/YOUTUBE]

Hi!

Here's something I've been working on for the last five months.

It's a "drive through a zombie apocalypse" type of game. You can buy and upgrade your vehicles to be able to drive over several obstacles, smash crates and explosives and hit more and more zombies.

The game play changes a bit in the last few levels, but I won't reveal everything here.

It might seem a bit slow at the beginning and it's probably why I got some bad reviews already.

UPDATE: speed and acceleration of the first vehicle is now improved.

Check the link and the video+screenshots below.

Thanks for trying it out guys.

Google play: https://play.google.com/store/apps/details?id=com.xantgames.runemover

GetJar: http://www.getjar.com/mobile/775265/Run-em-over

SlideME: http://slideme.org/application/run-em-over

Paid (ad-free) version on Amazon: http://www.amazon.com/gp/product/B00CTWG5YC

[YOUTUBE]oYZ2gHCyIuw[/YOUTUBE]
[Android Apps and Games] frikec:
I've made some changes based on the comments and emails I received so far:

* first vehicle is now a bit faster and with more fuel by default

* breaking of crates and explosions are less cpu intensive

* rating button hides itself after posting a review

* fixed vehicle wheels (which looked like they weren't touching the ground)

* vehicle won't stop if you accidentally hit the left side of the display while accelerating
[Android Apps and Games] Empantie:
funny physics

which framework do you use?
[Android Apps and Games] frikec:
AndEngine for game development, Box2D for physics.
[Android Apps and Games] frikec:
Got another request.

Instructions can now be viewed before starting a level.
[Android Apps and Games] frikec:
Bump. Anyone else tried the game? I'd really like to hear your opinion.
[Android Apps and Games] _MirageX_:
Tried it, it's really simple and relaxing, I'm enjoying it a lot :)

Btw i didn't understand the "tap on the right side when trying to climb a hill or driving over an obstacle", when i tap it seems to do nothing special. I'm stuck on the 4th level, but i think it's a skill problem :)
[Android Apps and Games] frikec:
Hi _MirageX_!

I'm glad someone here is playing my game! :) Thanks!

You can tap quickly on the right side to give your vehicle a little push when you're stuck on a rock or just about to climb on the top of a hill.

It won't help you always if your car is not upgraded enough, but might make a difference in some situations.

You can also tap left a little first to push it in the opposite direction.
[Android Apps and Games] _MirageX_:
your advice worked perfectly, would be nice to have some other levels, cause the idea is awesome.

Oh, and different soundtracks any X levels, but those are just advices
[Android Apps and Games] frikec:
_MirageX_,

I'll be adding more levels soon. Keep tight :)

Thanks!
[Android Apps and Games] frikec:
New update!

Added an intro stage for first time players.
[Android Apps and Games] frikec:
After almost three weeks, most of the complaints I got were about the speed of the first vehicle.

The speed is now increased, plus some of the upgrades are already applied.

In addition to that, there's a short level as I mentioned in the previous post.
[Android Apps and Games] frikec:
new update!

v1.0.10

* fixed memory leaks

* fixed increasing lag after playing several stages

* fixed first vehicle upgrades getting reset to second grade

* added more in-game tips

* smaller rock in second stage to make it easier

* fixed a medium sized rock in third stage

* fixed wrong score counting in last stage

* fixed button for replaying intro stage after failing
[Android Apps and Games] frikec:
Now also available on GetJar! http://www.getjar.com/mobile/775265/Run-em-over
[Android Apps and Games] frikec:
and SlideME!

http://slideme.org/application/run-em-over
[Android Apps and Games] eli.r:
Hey, checked your game today,

Love it ! Although the idea not too much of a unique one, but the way physics are implemented gave it a new twist, especially the squeaking : ) suspensions

I love the graphics and the music, two suggestions:

- You might want to have some dynamic movement in the background, parallax or something.

- For the music, maybe add another background music with a different guitar riffs and switch between them, just in case users get bored with the same riff.

Again Very Nice game, run without much Jitter : ) left you a comment on GP

Test device: galaxy gio

hope you find it usefull
[Android Apps and Games] frikec:
Thanks for the review and the rating on google play eli.r.

I really appreciate it.

The background actually already is a parallax, but it's one layer only. I aimed for better performance and tried to use the resources where it matter most.

I might be adding more music as I'm working on a new level pack right now.
[Android Apps and Games] arunasok3:
will this work in my galaxy y duos gingerbread unrooted phone??
[Android Apps and Games] frikec:
arunasok3, actually it doesn't support small screens. Not because it wouldn't work, but because you would cover a substantial part of the screen with your thumbs.

You can PM me though and I'll share you the apk so you can try for yourself.
[Android Apps and Games] KiRAdot47:
installed, first impression

the in game music quality is very bad (before ignition) :( please do something about (i know zombies can't work very well, but talk them in :p)

and please check the speedometer, the car slows down, but the needle in the speedo moves just a tad
[Android Apps and Games] frikec:
Interesting, haven't got a complaint about music till now. The part before the ignition is actually shorter and stripped of some channels, but the quality shouldn't be that bad. Will check.

The needle in the speedometer is eased on purpose, so it doesn't jump if you suddenly stop or crash. It should move eventually though.

Thanks!
[Android Apps and Games] poopymt3g:
Only made a few passes, but I noticed that the brake calipers rotate with the wheels. A small issue but thats not how brakes work. pretty fun though
[Android Apps and Games] frikec:
Yeah, I know :). Didn't find it worth to detach them from the wheels. I tried to optimize things for performance in a few places. Thanks.
[Android Apps and Games] sijav:
Nice, saw it on XDA PORTAL POST and using it, It's great :)

keep up the great work
[Android Apps and Games] tyvar1:
i really like this game! :D

is there a way to get rid of the adds?
[Android Apps and Games] frikec:
Thanks tyvar1!

Unfortunately I'm not able to sell on Google Play. But I'll push an ad-free version to Amazon in a few days.
[Android Apps and Games] AnandMuralidhar:
Game is good!Keep it up.It would be even better if the speed of the car is increased. :)
[Android Apps and Games] frikec:
Don't give up. It gets faster :)
[Android Apps and Games] Cilenco:
Looks great will give it a try :)
[Android Apps and Games] zeyadhan:
best game ever keep it up frikec
[Android Apps and Games] ABO-R3D:
very funny game:good::good:
[Android Apps and Games] frikec:
This one's for you [MENTION=4144456]KiRAdot47[/MENTION] :)

v1.0.11

* improved quality of intro in-game music

* faster speedometer needle
[Android Apps and Games] Photon532:
it is a bit brutal with the flying bodies, but nice physics! also body physics!
[Android Apps and Games] frikec:
Don't worry Photon532, they're not human anymore ;)
[Android Apps and Games] frikec:
A destroyed bridge. Something I'm working on at the moment.
[Android Apps and Games] frikec:
Paid (ad-free) version is now available on Amazon! http://www.amazon.com/gp/product/B00CTWG5YC
[Android Apps and Games] bizum1:
just destroyed the obelisk :) waiting for more levels ;)
[Android Apps and Games] brewy:
Nice game ;) I like the game alot but its the same as earn to die bit without the weapons
[Android Apps and Games] They Drew First Blood:
Re: Run 'em Over 1.0.10

This is running well on my Samsung Captivate, Jellybean 4.2.2. I think I am getting the hang of it now. Funny to run out of fuel halfway through- no fuel and stranded in the middle of zombie apocalypse! Oops... Thanks for this, nice work.
[Android Apps and Games] frikec:
[MENTION=1648103]bizum1[/MENTION]: hope you had fun! Might take a while, but I'm working on it.
[MENTION=4857774]brewy[/MENTION]: the concept is nothing new. There have been similar games before Earn to Die. Hope you find Run 'em over fun enough to keep playing ;)
[MENTION=4235075]They Drew First Blood[/MENTION]: appropriate nickname! :)

And guys, don't forget to rate the game on Google Play.

Btw, I'm open for suggestions on a theme for the new level pack. I was thinking of a ruined city at first, but I really suck at drawing and can't make a decent background for it.
[Android Apps and Games] ciurkut:
Nice game. You should make cars a lil bit faster(i judge after playing upgraded car test lvl) so that the air time is longer. Also mute music button on screen while playing would be nice too.
[Android Apps and Games] brewy:
You could make night time on the levels you have with limited light to see were you going ;)
[Android Apps and Games] frikec:
That doesn't sound bad actually. Driving through a cave comes to mind.
[Android Apps and Games] tiagozone:
Nice game. thx
[Android Apps and Games] brewy:
There's a few you could do like on the moon, on the beach, in a sewer, in the jungle etc :D
[Android Apps and Games] frikec:
I'm leaning towards without the headlights. What do you guys think?
[Android Apps and Games] They Drew First Blood:
Re: 1.0.10

I like how some of the obstacles in the levels may or may not be a hindrance depending on what upgrades the vehicle has. Nice work. I finally just made it past level Risen... at least I have a bunch of money stored up now. Something that has happened after completing every level so far is that when I try to advance, instead of the map it goes to a black screen and I have to kill the app. Restarting the app will let me pull the map up correctly again and select the level. Maybe this is fixed in .11 so I will download latest version- I don't see any other complaints about this issue.

Headlights...hmm...I like the level of detail on the screen without, but with them would be more of a challenge I guess...if you want it to be more challenging then it already is. Might be complaints about realism with them, like the caliper thing, but I like to think of the calipers as red LEDs instead. How many rims do you see with LEDs on them anyway? Zombie apocalypse flair.
[Android Apps and Games] frikec:
Thanks! You have a lot more to go then ;)

Now, that's a new one. You say this happens only after completing a level. And the back button doesn't work in this case?

Might be that there's a problem with the path animation. I made a little animation in this case, drawing a dotted line. Apparently this causes some sort of a deadlock on your device. Will have a look at it.

I agree with you about the headlights. It just doesn't feel good while playing. Now I just show the headlights briefly at the beginning and light up the whole scene afterwards.
[Android Apps and Games] They Drew First Blood:
Re: 1.0.11

I just installed 1.0.11 so I'll see how it goes. Correct, I have to either hit Home and manage apps and force close the app, or long press back button to kill app. I see no animation connecting the new map point. Captivate is an old device but I am on 4.2.2, maybe it's rom or kernel related. I'll try it too with a Nandroid of a different rom/kernel combo. Thanks again.
[Android Apps and Games] frikec:
1.0.11 probably doesn't solve this as I never knew there was an issue. I sent you a PM.
[Android Apps and Games] fingertipmagic:
Hi your game looks really nice!

But on my Nexus 4 (Android 4.2.2) its throwing a NullPointerException right after starting it. I attached the important parts of the log. Hope this helps to identify the problem =)
[Android Apps and Games] frikec:
It seems I'm getting more and more reports lately :).

Is this with the latest version from Google Play (1.0.13?). I mistakenly introduced a bug in 1.0.12 but fixed it immediately afterwards.

It caused a crash in the tutorial stage.

Your report shows a crash in the sdk of an ad provider though.

EDIT: If you already have the latest version, then perhaps I can make an APK for you later so you could check if it works.

EDIT2: Yes, there seems to be (or was) an issue with MoPub: https://groups.google.com/a/mopub.com/forum/#!msg/mopub-users/0OyZG-2X3Qs/2eBQXsxyXOIJ I'll check later if they fixed it.
[Android Apps and Games] They Drew First Blood:
Run 'em over

Thanks frikec your fixes resolved the issue on my device! Back to uninterrupted zombie crunching. :highfive:
[Android Apps and Games] Kamau54:
Let me know when you make one with mother-in-laws. :)
[Android Apps and Games] frikec:
I'm not sure it would look any different :)
[Android Apps and Games] r3fl3xlab:
Very fun and addictive game ! :good: :good:
[Android Apps and Games] frikec:
Back at work!

Hi guys!

I haven't posted any updates for a while now as other things in my life demanded my attention.

But now I'm back! :D

Here's what I'm working on right now. Let me know what you think.

[YOUTUBE]n9OrUbMMyK8[/YOUTUBE]
[Android Apps and Games] Widesteppe:
I'm happy that you continue update this game. It's right strategy for engaging new audience and keeping old players. These cave levels looks awesome.
[Android Apps and Games] RaNDoLpH-GT-I9505:
thanks

nice game sir thank you
[Android Apps and Games] frikec:
I have 7 new levels finished, with additional vehicles, new types of obstacles and a few surprises.

I'm aiming for 10 or 11. I'm pretty close to finishing it as most of the objects are done already.

I'm also planning to optimize some of the textures along the way to conserve memory.
[Android Apps and Games] frikec:
I'm just gonna leave this here.
[Android Apps and Games] frikec:
Almost ready!

[YOUTUBE]BsN87LeNk3M[/YOUTUBE]