yashsingh1/xdaforums huggingface dataset:
[MDA II, XDA II, 2060 General] Shadamehr:
Hi folks - this is my first post, so forgive any ignorance of any rule I have missed.

Can I just ask, I'm used to my trusty E200...

Can you set individual ringtones, for specific contacts, on the XDA2, like you can on the E200 Smartphone?

Thanks.

And is it easy to get rid of the O2 Active homescreen/today screen customisation, and use it like a proper PocketPC ?
[MDA II, XDA II, 2060 General] ivorneo:
Ring tones us wav

I had convert the MP3 songs (4 MB) to wav files, is about 30 MB, so I use sound recorder (come with Windows) to trim off the file to about first 40 seconds to reduce the files sizes (5MB), since when phone rings, it will automatic stop at about 30+ seconds when nobody answer the call.
[MDA II, XDA II, 2060 General] Shadamehr:
Why leave them as wav's though mate? That's where you are going wrong.

Once you have the section you want and have saved this as a wav, then convert it to a tiny little wma file to use as a ringtone - usually around just 500K for a 40 second tone in 96Kps quality - you can even use 64Kps to make them even smaller in filesize.

See below for some examples of the ones I have done. Dance songs make good choices because of the long instrumentals that allow full 40 second tones etc.
[MDA II, XDA II, 2060 General] ARZLEB:
Shadamehr

you have a point but i have some WAV files with excellent quality sound on a 22KH and 16BIT have the same size as the WMA files.

I mean you have a good solution there but it doesnt differ allot from my point of view. And i dont see why you need to play an MP3 file as a Ringtone while you only need 30sec of music if you creat an Mp3 for that time it wont differ from the WMA or WAV file size.

So i think a WAV file created with a good software (NERO) will give you a good quality small sound and WMA also...

:)
[MDA II, XDA II, 2060 General] Shadamehr:
I don't think ANYONE can or will agree with you about the use of wav's mate as being as small.

Simply put, as wma, or mp3, or mp4 are 'advanced' audio formats, then in short simple terms, WHATEVER you can get, sounding good, at whatever quality you opt for, as a wav file, can be saved as a wma file of the same or even better quality, always at a smaller actual file size.

That's why it's used mate.

Except for one caveat... If you prefer TOTAL PERFECT quality music, then saving as a high bitrate wav file will produce a better quality song, but of course at a MUCH higher file size.

It would be irrelevant however, when used as a ringtone, as the handset speaker, good as it is, cannot do it justice. So no point doing it. In other words, for a ringtone, then the quality of wma is more than good enough (as its actually a good quality format), but at a smaller file size by far than wav.

You CAN use wav if you like, but on the speaker of the XDA2 there is no quality benefit, but it WILL be bigger file size. Thus, the only real terms difference between wav and wma when used as a ringtone, is a larger file size if using wav.

To give an example... The ringtones I attached above as wma... They are around just 500K. The equivalent file as a wav would be around 5MB perhaps, depending on settings used.

I think that should explain the difference.

And I am not sure what you mean about an mp3 for a 30 second clip being no smaller than a 30 second wav file.

Forgive me mate, but I have to ask, what on earth settings are you using for wav, to get a 30 second clip the same file size as a 30 second mp3 or wma file?

PLEASE post an example here in mp3 30 seconds long, and wav 30 seconds long, in a decent enough sound quality format. I challenge you mate, as I suspect it will be at least 5 times larger in actual file size for the wav file...
[MDA II, XDA II, 2060 General] Shadamehr:
Just briefly, to clarify the difference between mp3 and wav file formats...

A CD of music, in wav format, would amount to around 10 to 14 songs, and it would take up a full 650MB to 700MB of file space on the CD.

A CD of mp3's, sampled at what is generally accepted to be near 'CD Audio' quality of 128Kb, would allow for around 100 to 150 songs to fill the same 650MB CD - a hell of a difference.

Finally, a CD full of songs, but recorded in 96Kb wma format, which is that level deemed to be of equal quality to CD wav audio, would amount to around 200 full songs on a 650MB cd.

So that being the case (and its simple fact, known to nearly all), how can you say wav and wma/mp3 have a similar file size, when used at the same QUALITY?

No chance.

You CAN fiddle with wav settings to get a NEAR similar file size, but it will STILL be a still slightly larger file. The QUALITY however will be a LOT lower.

So why have a lot lower quality, at still larger file size with .wav, when you can have .wma, at better quality, and lower file size?

That last sentence, is the explanation in final terms, for WHY people use mp3, or wma, as opposed to wav.

Wav for VOICE only is a different matter entirely as you can use REALLY low bitrates for acceptable results, but for true music, no chance mate.
[MDA II, XDA II, 2060 General] Rob_B:
Which app do you guys use to convert WAV or MP3 to WMA ?

Thanks,

Rob.
[MDA II, XDA II, 2060 General] Shadamehr:
Windows Media Encoder mate - it doubles up, as it allows me to convert video files too, ready for use on my XDA2.

There is LOADS more out there mate, but its free, and relatively easy enough, so I use that mate...

If it's not already on your system, the link is:

http://www.microsoft.com/windows/windowsmedia/9series/encoder/default.aspx

Be careful to watch for line splitting if that link is too long for one line.

HTH
[MDA II, XDA II, 2060 General] Rob_B:
Ahh.. Allows you to convert vid files too.. ! I'll give it a whirl.

Thanks for the link mate.

Ta,

Rob.
[MDA II, XDA II, 2060 General] Rob_B:
I've just copied across some WMA files to assign them as ringtones and stuck them in both My Doc and windows\rings and when I use Add New Ringtones, it doesn't find them or any WMAs. Am I doing something wrong ?

Ta,

Rob.
[MDA II, XDA II, 2060 General] xda-rocks:
If you've copied the files to your ring directory, they should appear in your phone settings screen ringtone menu.
[MDA II, XDA II, 2060 General] Rob_B:
Yeah, they are there mate. I can do a search and it picks out all the normal WAV files and a few MIDs, but no WMA. :(

Rob.
[MDA II, XDA II, 2060 General] xda-rocks:
If they are WMA files, you don't need to use the "Add Ring Tone" - I've got several files that I converted to WMA and just copied them to my rings directory in the windows directory.
[MDA II, XDA II, 2060 General] gavinloh:
Guys, I am wondering what is the best sampling rate for wma/wav for ringing tones?
[MDA II, XDA II, 2060 General] Rob_B:
D'oh.! Thanks mate, it was me being a chump. I didn't even need to do the Add Ring Tones bit. Just copy them to the rings directory and they appear in the ring tone list straight away :)

Thanks,

Rob.
[MDA II, XDA II, 2060 General] Shadamehr:
Given the speaker limitations, I find 96K wma MORE than enough, as in fact this is near CD standard. So 64K should do you too. The simple answer is to experiment with settings to settle on one you are happy with.

My whole ringtone process is as follows:

1) Take an mp3 song, and then convert it to wav (as an intermediate editing format), using Accoustica MP3 to wav converter (its not free however, but a trial is available).

2) Load the wav file up into a sound editor - I use Audacity, but any will do.

3) Clip off any audio you don't want - for me this usually means the beginning and end, to leave the dance instrumental bit in the middle. For spoken songs however, just clip where best, then highlight a bit of the ending, and choose a 'fade out' option usually found in a sound editor.

4) Resample this to highest sound level - again there is usually an option to do this, to gain a little bit extra volume, but without affecting quality. DON'T use the option that DOES affect quality though.

5) Save this new, shorter wav file with a new name.

6) Load the new wav file into the simple, old fashioned Windows Wav Recorder/Editor, and then do a 25% volume increase. If you think your audio sounds quiet, do this a second time too, but no more than that.

7) Save this wav file.

8) Then use Accoustica converter again (as it does many file conversions) to convert the wav file to 96K wma.

And voila, not the shortest way, but my ringtones sound excellent on the phone!
[MDA II, XDA II, 2060 General] ezzkht:
Also don't forget to convert it to MONO, since there's only one speaker :wink:
[MDA II, XDA II, 2060 General] penicilllin:
this is a long tiresome way to create ringtones...

i use windows movie maker.. it comes with xp.. and you can update it for free(i recommend to upgrade)

you can use this tool to open any mp3 or wav or wma and a lots more extensions..

then you can click on the clip.. move the slider to the begining of your 'cut'.. choose split(a button below the slider)

now you have two clips.. choose the second and again move the slider to the end of your 'cut'.. again click the split button

now you have 3 clips.. the second one is the ringtone you want..

drag and drop it to the bar in the bottom..

now right click on it(in the bottom) you can choose fade in/fade out..

after that choose save clip(maybe save as) and choose more options... select 64kbp

now you have your ringtone...

you can do the same to generate a small movies with wmv extension which can be played on your ppc... choose 320 x 240 and youll get a really tiny great movie..
[MDA II, XDA II, 2060 General] Shadamehr:
mephistodan - that's an easier way than mine, and therefore possibly better for most.

But I rely on the more advanced audio filters and effects, such as echo, bass increase etc, that Audacity allows me, to get it to sound ace quality even through a little speaker.

Thanks for the Heads UP though - well worth knowing mate.

As for your comment ezzkht about mono, you can do but it makes little difference file size, and for those rare occasions I have the stereo handsfree in, they sound much better left in stereo.

Cheers all.
[Galaxy Note 10.1 Themes and Apps] hoss_n2:
They succeeded to patch the new F.B home to work on any device just download the 3 .apks from the following links and install them as usual, It should work with no problems

http://loadbalancing.modaco.com/download.php?file=com.facebook.katana.modaco.apk

http://loadbalancing.modaco.com/download.php?file=com.facebook.orca.modaco.apk

http://loadbalancing.modaco.com/download.php?file=com.facebook.home.modaco.apk

Source : http://www.modaco.com/topic/361924-facebook-home-download-including-patched-apk-version/

Another way that requires root is changing your build prob with a root file explorer to this supported device Galaxy Note 2

ro.product.model=GT-N7100

ro.product.brand=samsung

ro.product.name=t03gxxro.product.device=t03g

ro.product.manufacturer=samsung

ro.com.google.clientidbase=android-samsung

Once you changed the build.prob you can download and update f.b home from market

If you cant find it in the market download it from here http://db.tt/C2JEssSY
[Galaxy Note 10.1 Themes and Apps] ic3tea:
I try this and this works . :)
[Galaxy Note 10.1 Themes and Apps] erica_renee:
It works great.. Thanks for posting..

My opinion on the app. USELESS... but great work. I am not a facebook but But i had to try It does work
[Galaxy Note 10.1 Themes and Apps] sofene:
This doesnt work on my mediapad 10
[Galaxy Note 10.1 Themes and Apps] elvin119:
Does it work in landscape mode?
[Nexus 4 General] ZyreHD:
Helloooo XDA!

I got my Nexus 4 on Wednesday and here is my thought...

IT SUCKS.

(got ya)

Nah let me be honest. I'm in love! This phone is just amazing.

From the performance to screen and design just a simple WOW!. My friends on school loved it. Saying it was unique because well nobody has this phone as it isn't been sold in the Netherlands. Of course I feel special :laugh:

I haven't rooted it yet. Sadly don't know how to do that. I did download some apps, games and put some music on it. while the 16GB might not be a lot, for me it is enough!.

Camera quality is amazing for me. Seeing I come from a Samsung star I might not see the difference that people do see with a S3 vs Nexus 4.

Simply amazing!
[Nexus 4 General] filthykid:
After reading ur post, I get a feeling that it is written by me lol. I am exactly in the same boat. The place where I work, there are around 3000 employees and not even a SINGLE one has a nexus 4. Definitely feels very special to have the latest and greatest of Andriod. People envy me.. they have said that themselves. I simply LOVE this phone. Teh camera for me is awesome. I love it.
[Nexus 4 General] jedifozzie:
I agree with both of you really is a good phone possible the best so far and I've had most couple of Iphones 3g/4s and HTC desire hd which was OK and a moto defy brilliant but most of my friends and work mates have iphones which I got them on to they won't look at any thing else shame on them they think i weird lol. the nexus 4 on jelly bean vanilla is best is I've used up to now and quality of the phone is spot on can not fault. :)
[Nexus 4 General] eagleeyetom:
Please use other threads. Closed.
[About XDA developers] mathorv:
There is captcha and 10 post rule to prevent SPAM and stupidity.

Question is if this 10 post rule is harmful or useful?

Personally I find it harmful I and many, I think most people made first 10 stupid posts or just lurking because of this rule.

There is less feedback and more spam posts to get to 10 and more problem related personal messages spamming developers.

Posts "downloading it now" "testing" are meaningless and not punished.

Is it right way? Is there an alternative or chance to lower limit?
[About XDA developers] frankenjo:
I'm on the same opinion.

I registered me here for giving a feedback to a rom developer and then i mentioned that i must make 10 posts to be able to answer in a developer area.
[About XDA developers] immortalneo:
U've got it all wrong mates! Its a very good rule actually.

Read and see for yourself:

http://xdaforums.com/showthread.php?t=1069298

There is also a guide in it on how to best use this rule. :)

"To err is human, to forgive is divine"

Sent from my SGS II
[About XDA developers] the_scotsman:
Trust me, it's VERY useful. it might be a little bit of a chore for new users, but in the long term it helps mods and users.

before it was in place, the moderators spent so much of their time cleaning up spam bots or new members posting questions in the wrong (dev) forums. This meant less time was spent dealing with the real important issues.

With this 10 post limit in place, it has really reduced the amount of useless posts, giving mods more time to do what they're here to do :)
[About XDA developers] mrjraider:
Well I'd like to present you this screenshot:

(link to the post and thread: http://xdaforums.com/showpost.php?p=40101315&postcount=137)

This user has just 2 posts and is able to post in the development section. I have seen this several times and I'd like to know how is it possible? I had to make 10 usefull posts to enter the development section and be able to give feedback to the developers..

Perhaps an idea for the admins here to check it out? I've seen this on several places.. ;)
[About XDA developers] SimonTS:
I don't know for this particular case, but I have seen this several times before. I have noticed it happen when a user has decided to start doing 10-post spam just to get access to the Development forums. They have then posted in the Dev forum, after which time a Mod has deleted the spam posts they had previously made. This causes them to appear as posting in the Dev forums with less than 10 posts.
[About XDA developers] mrjraider:
Well it is strange. Since I also notice users who made an account on a date (lets say 14 april) get 1 post and be able to post in the development section. If they make 10 spam/useless post to get access to development. Perhaps an idea to delete the post(s) they made at the development?
[About XDA developers] mathorv:
About these posters, maybe their posts were deleted, but counter still works?

About me 10 posts rule kept me pissed off for 2 years.
[About XDA developers] vanessaem:
Why would anyone feel that basically spamming in order to meet the 10-post limit is a good idea? What's wrong with posting as your first 10 posts meaningful and purposeful ones?

Here at XDA, we tend to think of ourselves as one big helpful community and making nonsense posts just to get what you want makes others feel like you're not serious about this site or what we're trying to do here. :rolleyes:
[About XDA developers] amnesia82:
Maybe 10 posts is too much...
[About XDA developers] Kokakiki:
10 posts is too much.
[About XDA developers] eagleeyetom:
10 posts is not too much. Believe me that it can be done within an hour or so, just go to Q&A section and answer few questions. The problem is that some users posts just to say thanks or ask a question in the development thread, which shouldn't be a main goal.

This rule prevents spammers from posting in the development sections and makes our forum much cleaner :)
[About XDA developers] Pennycake:
I joined this site knowing absolutely nothing about Android. Yet I was able to make ten legitimate posts the first day I joined. If you are so bewildered by Android that you cannot do that it's probably for the best you stay out of posting in the dev forums until you learn more - and it's in your own interest to learn more so you don't brick your device.
[About XDA developers] D™:
IMO, 10 is still less.. People in several threads are making unnecessary posts. I have seen many people who are just making threads / posts for just posting in Dev threads, which are really mean for Devs & there Co-originators.
[About XDA developers] omnomnomkimiiee:
This has been discussed at least a million times.

Thread reported.
[About XDA developers] freakboy13:
No ones forcing anyone to be here.

Tbh this forum is A LOT more lenient than others I frequent.

If you really need to post that freakin bad go make a fb account! :p

Read , ask a question , read some more, ask another question, post a helpfull comment here and there... next thing ya know BAM!

Ten posts! :thumbup:

So many reasons but heres the real one:

"Dems da rules!!!!"

:beer:
[About XDA developers] Fallen Spartan:
well for one, a few of your posts where 3 words and purely to boost your post count and secondly, one of your posts was made to advertise an app in a thread totally unrelated, hence it was deemed as spam and deleted

Also, as stated, if you do not like this rule you are free to leave, no one is forcing you to stay. We find the 10 post rule is a good measure to prevent spammers and also benefits the site with less clutter of useless posts and people asking repeated questions. All you have to do is help other by answering a few questions in Q&A forums/threads
[About XDA developers] LoopDoGG79:
Guy, making ten helpful posts is not hard, all it takes is a little research and effort. :rolleyes:

Sent from the phalanges of my hand to the facet of your cranium.
[About XDA developers] Blu3h4ck3r:
yes this is stupid. you can have lots of experiances about android but you must write 10 stupid answers/questions

sorry for my bad english
[Galaxy S I9000 Q&A, Help & Troubleshooting] krasimird81:
Hello,

I have same problems with my I9000 2.3.6 - gingerbread.XWJW1.

This ROM is stock, and I don't want change it. I just want root it.

I searched the forum and other places, but i couldn't find from where to download these root files.

I will appreciate if someone can give me a download link !!!

Thanks
[Galaxy S I9000 Q&A, Help & Troubleshooting] Ahmad_Ashraf:
Flash semaphore 2.7.4 final for GB search Google for it
[Galaxy S I9000 Q&A, Help & Troubleshooting] krasimird81:
Will my current rom stay unaffected?

Or i should re-flash the rom again ?

edit:

I have changed my ROM to XXJVU, and then rooted it.

Thank you.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] Mikekelso421:
What we have here is,a slimmed down version of the latest and greatest 4.1 JB update..This ROM is meant to be Lightweight,Optimized and great for someone who either wants and clean,stock daily driver.Or for anyone wanting a slimmed down stock ROM to use as a base for something bigger and better.All my mods are below in this post.PLEASE READ THE ENTIRE OP BEFORE ASKING QUESTIONS! IF YOU ASK A QUESTION AND THE ANSWER IS IN THIS POST,I WILL NOT RESPOND.Enjoy! And make sure to hit the THANKS button if you like my work!!

WHAT I HAVE DONE TO THE ROM ITSELF

-Removed all bloat

-Optimized PNG's for the following

SecLauncher2

TouchWiz

Framework-res

SystemUI

Mms

Settings

-Removed some crap files

-Removed all languages other than English

-Zipaligned

-Added SU+Busybox

-Modified updater script for SU+busybox

-Removed a few Ringtones & Notifications

-Trimmed about 200mb off original ROM (from 460mb to 279mb)

-Advanced Reboot Menu and Ripple Effect baked in

-Removed Preload & shifted all apps to /system/app

-Removed TW launcher for performance reasons (replaed with Nova)

-FOR BEST RESULTS DO THE FOLLOWING-

-Install Google Chrome (or browser of choice.dolphin,opera,chrome etc) I Removed Sammy's CRAP browser

-Go to Developer Options and turn OFF animations for speed boost

-Use Titanium Backup or another app to convert your favorite launcher to /system/app (in case...factory reset=bootloop)

ive included nova launcher in data/app since i found it to be fastest

-Dont install Facebook.apk (use website,its better and doesnt drain battery)

~Goode Bag~

-Remove Wifi Notification in Status Bar

-Remove Carrier Label in Status Bar

-Removed AM/PM in Status Bar Clock

-Modded Stock Quick Toggles [Added Option for on/off Mobile Data]

also cleaned up the quick toggles,removed all toggles except for (in order from right to left) Wifi,Mobile Data,GPS,Bluetooth,Sync & Rotate

-5x5 App Drawer for Touchwiz Home Launcher

-Native Tethering Hack

-jpeg quality 100%

-force launcher into memory for no redraw

-increased internet speed and streaming tweak

-couple little battery savers

-increased touch sensitivity

-better sleep

-decreased ring delay to 0

-wifi scan at 180 for better battery

-disabled logging for a little better performance

-purge assets to free ram

-enabled Network Mode Toggle in settings/more settings/mobile networks

-enabled /data/app directory for dropping your own apps you want on first boot

My Theme

-Included in Goodie Bag

Theme ScreenShots

Download Links

ROM-Fresh N Slim1.3 Wizless.zip - 279.85 MB 5/22/13 FULL WIPE BEFORE FLASHING

Native Tether Hack-Native Tethering Enabled-STOCK/NO THEME

Theme & Mods-Goodie Bag 5/22/13

~Want to Thank~

MOHAN For releasing his Deodexed Base! You are the man!

Samsung For the latest update

TommyTomato For his Legendary AndroidUtility

CyanogenMod OG,TRIPPLE OG!!!

NBNION For his Extended Reboot+Ripple Effect Mod (you rock)
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] Blazekrypt:
Will give it a shot but some screenshots of the features and about the rom would be appreciated
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] mtdew:
It stock with crap taken out and he added seeder which has been proven by people much higher up on the food chain to do absolutely nothing on 4.0+ devices as android changed how it rendered things at that point the app was originally developed for GB and the guy who built the app said he has no idea why it would affect higher versions aka its in peoples heads. What else do you want to know lol.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] Mikekelso421:
its just stock,but with a bunch of crap removed and a couple things added...all the features are in the OP under Things ive done.

will probably add some screenies but i actually have mine running with the 23 toggle mod which is themed...so if i upload screenshots of my setup,it wont be accurate to what you will see when you flash it yourself....but once i have to reflash,ill take a few and upload them so everyone can see.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] hechoen:
Uhmm?? People who have done some research generally agree not to use it. But if you think it's working for you keep on believing.