yashsingh1/xdaforums huggingface dataset:
[Nexus 10 General] Lodovik:
2560*1600 = number of pixels on the screen

4 = bytes / pixels for 32-bits depth

60 = frames / second

/1024/1024 = divide twice to get the result in MB

Actually, I made a typo the result is 937,5 MB/s or 0.92 GB/s. This is just a rough estimate to get an idea of what is needed at this resolution just to push the all pixels on the screen in flat 2D at 60 fps, assuming that emulators don't use accelerated functions.

My point was that with 12.8 GB/s of memory bandwith, we should have more than enough even if this estimate isn't very accurate.
[Nexus 10 General] EniGmA1987:
Thanks for the explanation
[Nexus 10 General] EniGmA1987:
If there really were a memory bandwidth limitation the newer Trinity kernels and newest KTManta should help. In addition to the higher GPU speed they both allow (KTManta up to 720MHz) both ROM's have increased memory speeds which increase memory bandwidth to 13.8GB/s, up from 12.8 on stock.
[Nexus 10 General] Lodovik:
Thanks for the info. There's so many configuration options available for the Nexus 10. I really enjoy having all those possibilities.
[Nexus 10 General] brees75:
You are taking what I said out of context. I was responding to someone else, thus the "quote" above my post.

Since you posted I loaded up some Super Nintendo, N64, and PlayStation games on my n10 without any issues. It may just be your setup. There are a lot of tweaks out there that could easily increase performance. One great and very simple one is enabling 2D GPU rendering which is in developer options. Just do some searching. GPU Overclocking won't help much, as you said above your games are only 2D. I am sure you can get them running just fine.
[Samsung Galaxy Tab Plus] Member90:
Hi..This is Open Austria firmware that i uploaded to Mediafire..

here the description :

Galaxy Tab 7.0 Plus GT-P6200 ATO

P6200XXMC3

Android 4.1.2

25.03.2013

Hope this help u guys..

if here not correct section for me, then im kindly asking admin to change this threat to other section..thanks ;)

Download link : http://www.mediafire.com/download.php?z6e6eg7oy2579eo
[Samsung Galaxy Tab Plus] deyaaa:
Thank you Iwan to add link to my thread :thumbup:

---------- Post added at 11:16 PM ---------- Previous post was at 11:15 PM ----------

If you don't have any proplem witblh it
[Samsung Galaxy Tab Plus] Member90:
I dont have any problem as long as its help people :)
[Samsung Galaxy Tab Plus] deyaaa:
Thank you:)
[Samsung Galaxy Tab Plus] ccris:
Seems to be working nice, thanks!

One question, did anyone received 50GB on Dropbox after installing this firmware? Because I did see while doing the settings at first steps an announcement and received no GB yet.

Thanks!
[Samsung Galaxy Tab Plus] loolser:
yes every one who flashed stock jb rom will receive 50gb free space for 2 years.
[Samsung Galaxy Tab Plus] shahkbrmn:
Make a xxmc6 deodexed plz

GT-P6200 JB ROMS
[Samsung Galaxy Tab Plus] Yasseramiral:
Hi

Does it work for gt p6200 xxkl7 ?
[Samsung Galaxy Tab Plus] Yasseramiral:
Yes
[Samsung Galaxy Tab Plus] TONIMASS:
Is this a stock firmware ?
[Samsung Galaxy Tab Plus] omike123:
Yes
[Samsung Galaxy Tab Plus] assassino100:
Hi,I'm new in xda and I'm not an expert.(sorry for my bad english). I have a Samsung Galaxy Tab 7 Plus GT-P6200 no rooted and i want to upgrade it at the 4.1.2 jb firmware.

I'm Italian and i live in Italy :/

It is compatible with the p6200XXKL7? It lags? Thanks :D

N.B: The version is 3.2. I have tried to upgrade it with Samsung Kies but unsuccesfully
[Sony Xperia T, TL, TX, V] TugaSoulHunter:
Hello there....As mencioned in the title, what are the better tweaks to put in build.prop and how to put them?

Thanks in advance.

P.S. - And could someone please send me the original .492 build.prop? As was playing around with it and now the camera sees 12mpx instead of 13 xD. Shame on myself xD
[Sony Xperia T, TL, TX, V] TomSanDan:
Just add these at last in build.prop

# Touch Tweak

view.touch_slop=60

view.minimum_fling_velocity=60

view.scroll_friction=0.008
[Sony Xperia T, TL, TX, V] Erica Law:
Whar phone?

Thank me! I need to get my thanks up from my previous account!
[Sony Xperia T, TL, TX, V] mpiekp:
The 12mpx is nothing to do with build.prop turn auto mode off and see it return.
[Sony Xperia T, TL, TX, V] TugaSoulHunter:
The Phone is the Xperia T lt30p

P.s. Yeah you are right. The 12mpx it's from superior auto setings. If i change the camera to normal. It read's it as 13mpx.
[MDA II, XDA II, 2060 ROM Development] NightmarE:
hi 8)

it seems to be there r many roms but we need to which one is pretty....

i have dangaard 1.60.21 rom, its cool, fast and slove port prblrm(port4,port5).

SO we can make a good discussion about it :wink:
[MDA II, XDA II, 2060 ROM Development] psimoons:
Interesting, but I am still trying to find out what the essential difference is between the two Roms, I now have the T-mobile one on my Qtek and before installing the Dangaard one I need to understand if it makes sense or not.

Who can say anything useful about the real difference?
[MDA II, XDA II, 2060 ROM Development] goztreh:
I have tried both and I prefer Qtek one.
[MDA II, XDA II, 2060 ROM Development] Wiz:
Almost no difference. The operating system and the radio stack are identical. The only difference is in de provider specific additions.
[MDA II, XDA II, 2060 ROM Development] roatto:
dangaard 1.60.21

Hi to alls,

I come also from t-mobile 1.60 to dangaard 1.60.21 and that is much better, no charge problem, no mms problem and with the dangaard I have the signal where was not possible with t-mobile and at last with dangaard 1.60.21 is not necessary the soft reset after the hard for stop the personalization, for all that I take the occasion for give special thanks to spanky for the upgrade develop from t-mobile to dangaard.

THANKS SPANKY
[Sprint HTC One (M7)] Closed Source Project:
Hey guys. Just noticed that it's starting to get split up between carriers. Is there going to actually be a difference between carrier and internation? Will they have to use separate ROMs and rooting methods?

Also, Where is T-Mobile's forum? Or is it similar to the sprint model?
[Sprint HTC One (M7)] metalfan78:
Rooting methods might be the same, ROMS will not be compatible across models. There may be multi-carrier roms but you absolutely need to make sure you flash things specifically for your model or you will end up with an expensive paperweight.
[Sprint HTC One (M7)] hyelton:
If anything the T-Mobile one would be more similar to AT&T sprint is CDMA not gsm
[Sprint HTC One (M7)] jkt97401:
This is why there are different forums for the device on each carrier. It's mean to keep people from getting too flash happy haha. If you flash anything from the "Sprint HTC One" forums, you should be fine.
[Sprint HTC One (M7)] eyeisdasteve:
I like it when it's split up.

Looks cleaner on the xda app too.
[Sprint HTC One (M7)] atm153:
Only problem I have with splitting them is we may run into the problem the Nexus S forum suffers from, where a lot of ROMs end up only getting posted in the main GSM dev forum, even though they have an NS4G version. Important info, guides, whatever were pretty invisible to the layman. I'm sort of concerned here because it isn't just a split of the dev forum, it's completely different headings for each carrier. It'll be interesting to see how different the models really end up being.
[Sprint HTC One (M7)] jskup:
True, but while this is inconvenient for us on Sprint it is far worse when someone inevitably tries to flash a rom without CDMA support and they end up bricking their device. I'd rather avoid that scenario and just force us to link to other threads to get additional information. We have to face facts and that is it normally isn't a smooth process for developers to take a GSM rom and port it to CDMA (I saw this plenty as I currently have a E4GT and that was almost a completely different beast than the other Galaxy S2's).
[Sprint HTC One (M7)] highc:
International LTE seems possible if Freq is right

International LTE seems possible if the Bands are right.

According to engadget. http://www.engadget.com/2013/04/08/htc-one-for-att-sprint-review/

For those of you just getting around to cross-shopping the HTC One against other devices, we'll give you a lightning tour of the handset. On board, you've got a standard micro-USB / MHL port along the bottom edge, as well as a metal volume rocker on the right side, and a micro-SIM tray on the left. Of note, the Sprint One is among the first of the carrier's LTE devices to offer a replaceable SIM.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] amnher:
I am on stock ICS .587 I forgot to charge my phone last night so when I try to power on the led blinks. so I plugged it but to my surprise it didn't go to offline charging. here are the mods installed

1. network patch

2. ultimate led fix

3. stock kernel modules (sio and smartassv2)

4. ram manager

5. adreno libs v3

6. cwm via SE extreme tweaker

What could be the culprit??
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] IcanIhsanuddin:
It maybe due to kernel modifying problem. Try to flash any suitable ics kernel from fastboot.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] amnher:
thank you for the reply. My bootloader is locked and I'm using stock kernel
[Galaxy Ace S5830i Android Development] sebasrock156:
This will my first and last ROM for the Galaxy Ace... my motivation is low u.u

A few weeks ago i got a Galaxy Ace and i thought: Why don't make a ROM for this device?

So, here's my own answer for the question:

Java Xperia ROM

This rom it's the only one for our device without many bugs, you're gonna see it in the changelog.

Changelog:

- Xperia S UI

- Acid Blue SystemUI v1 *for Galaxies*

- Acid Audio Engine v7 + ClearAudio+

- Java Emulator Jbed

- Widgets and Xperia Home

- Walkman Media Player (Install for separate)

- No have Browser pre-installed (Because to much don't like)

And more Specifications in the Video on YouTube

Bugs:

- Lags in Launcher, Statusbar and Lockscreen on Settings

- Don't work Google Search Box

- Doesn't work Java Box/Jbed

Screenies & Video

[YOUTUBE]LNzYzrJaz7M[/YOUTUBE]

How Install:

With CWM Recovery make All Wipes:

Wipe Data

Wipe Cache

Advanced/Wipe Dalvik Cache

And Mount the system

Mounts and Storage/Mount System

Reboot and Enjoy...

And i leave the "How Install" in spanish for the them that doesn't know english :)

Con CWM Recovery hacer todos los Wipes

Wipe Data

Wipe Cache

Advanced/Wipe Dalvik Cache

y Montar el system

Mounts and Storage/Mount System

Reinicia y disfruta xD

Note: After flash the rom several times, couldn't get the root work

Downloads

Java Xperia ROM

PlayerPro Music Player "Walkman" thematized

Q & A:

Q: how to install this rom and why the rom size is 300mb?

A: because it was compressed from Root Explorer

Alleged answer: I could be wrong but after u install its size increases right and mostly all goes in system and internal so our ace doesn't have that much space even to install it

True answer: Yes, but the ROM initially occupie only 43MB of RAM, you can will expand the RAM with Swap, and go very good...I thought the same when i compressed the ROM, but no way i imagined...

PS: Informe me if the ROM Link is crashed of the ROM generate brick...

I am not responsible for the risk if not follow the installation instructions.

[MENTION=3989929]Rafael.Baugis[/MENTION] (for the Kernel)

[MENTION=276361]Berk Semsioglu (for XperiaTized ROM)

[MENTION=1023939]blasto[/MENTION]n SA (for PlayerPro Trial Version)

[MENTION=7361527]HPM8294[/MENTION] (for Walkman Media Player Theme)

[MENTION=4666531]Rizal Lovins[/MENTION] and Acid! Team (for Clearaudio+ Settings and Acid! Mod Audio)

[MENTION=4981152]sebasrock156[/MENTION] (for make this possible)
[Galaxy Ace S5830i Android Development] sebasrock156:
Reserved.
[Galaxy Ace S5830i Android Development] 10xian04:
how to install this rom and why the rom is 300mb?
[Galaxy Ace S5830i Android Development] 10xian04:
too many force close..:mad:
[Galaxy Ace S5830i Android Development] js2892:
perhaps work on lags and bugs and release the next version!

if u have taken another rom as base, then give proper credits to developer of that rom!:good:
[Galaxy Ace S5830i Android Development] Maxx247:
rom is beautiful but

327 mb size of rom !!!!

first time in history of ace i

hit th@nk$ if i helped !
[Galaxy Ace S5830i Android Development] rahulnandwani:
I could be wrong but after u install its size increases right and mostly all goes in system and internal so our ace doesnt have that much space even to installl it
[Galaxy Ace S5830i Android Development] sebasrock156:
Yes, because i compressed from Root Explorer... but many people in Latin America say me that the ROM don't run after for the installation... is true? because to me run normalment
[Galaxy Ace S5830i Android Development] dabeez98:
Does d rom contain Galaxy browser pro?
[Galaxy Ace S5830i Android Development] GermainZ:
You contradict yourself when you say the ROM has no bugs then list them. And even if it's bug free, it's most certainly not the only one.

Judging by the size you just uploaded the nandroid backup...
[Galaxy Ace S5830i Android Development] brijeshep:
Up!:good:

Nice Wallpapers Collection

Like the Sound Recorder!

Down!:crying:

Huge Size of the ROM (327MB!)

Several Force Close and Laggy!

Force Close - Settings.apk

Force Close - Java.apk

No ROOT / Superuser

No Music Player pre-installed

No Internet Browser

No 15 toggles!

Fully Transparent Statusbar! (Nothing readable!)

Still XperiaTized-Berk Semsioglu?

Android version 2.3.7? Edit it back to 2.3.6...

Anyway,

Try to Solve Bugs and make it better!
[Galaxy Ace S5830i Android Development] sebasrock156:
post in blank
[Galaxy Ace S5830i Android Development] sebasrock156:
No, no have Browser for now... Download one from Play Store

Hey... I don't say without bugs... i say without MANY bugs...

Hey man, for it is v1 okay? in v2 it better (but bring more bugs :( )
[Galaxy Ace S5830i Android Development] GermainZ:
Might want to read what you wrote again.

And did you upload a nandroid backup? If not, the flashable zip contains files that aren't being used.
[Galaxy Ace S5830i Android Development] sebasrock156:
No, simply Root Explorer use the total size from the files... it compression is simple not super compressible
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
Im new to this forum thing so sorry if i do/type something wrong. Anyway, i got my gs3 few months ago, and the battery life lasts a day, when i had iphone 3g it lasted like 3 days without charging, so i wanna know if this is normal with everyone or i have to fix it. Yes its rooted with a costume rom.
[Galaxy S III Q&A, Help & Troubleshooting] vantt1:
How often do you use it? Which CPU governor are you using? Make sure it can deep sleep, because if it doesn't it will drain very quickly.
[Galaxy S III Q&A, Help & Troubleshooting] jamaiquino:
Deep sleep? First I'm hearing about that. Could I set that myself in the paranoid kangdroid ROM
[Galaxy S III Q&A, Help & Troubleshooting] vantt1:
Deep sleep is a built-in feature that reduces power consumption when you're not using the phone. There are some applications that will keep your phone awake (known as a a wakelock) even when the phone's screen is off. To find out more, get CPU Spy and Wakelock Detector. The former will show you how long your CPU is in each frequency and deep sleep, if at all. The latter will scan for apps that are keeping your phone awake when it should be sleeping.
[Galaxy S III Q&A, Help & Troubleshooting] Pennycake:
How much screen on time and other use does it get?

I get 3-4 hours of screen on time before I charge and that's a typical day for me. The newer and more powerful hardware is going to use more battery in general, too - compared to an older phone with much weaker hardware.
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
thank you, ive noticed my battery lasting longer. and also, do launchers like atom launcher reduce battery as well? i really like it but if i have to delete it
[Galaxy S III Q&A, Help & Troubleshooting] plexnor:
I experiencing the same with my new S3.

The same usage with my S2 lasted 2 days and now it's only one. I think it's maybe because the Omega rom I'm using.
[Galaxy S III Q&A, Help & Troubleshooting] vodailam:
May be Custom Rom isn't good. I think S3's battery must be better than I Phone
[Galaxy S III Q&A, Help & Troubleshooting] vantt1:
I don't think the launcher will make much difference. How long/much do you use the launcher?
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
im
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
so you think launcher or holo lock wont make a difference? if thats so it must be the costum rom installed on the phone i dont see anything else.. ill just take it to someone to change it hopefully it will work. not only that thw battery drains fast, it takes 7 hours ro charge..
[Galaxy S III Q&A, Help & Troubleshooting] Product F(RED):
If your phone lasts a full day, that's a miracle by today's standards. My S3 i9300 lasts about a full day also, with ~2 hours of screen time at most. Unless you have a Motorola Razr Maxx (3300 mAh battery) or a Note 2, you're probably not going to get over a day of battery life on any phone with anything over minimal usage. Also, don't let your battery die completely; don't go lower than around 20-25%. If you repeatedly do, your battery will overall hold less of a charge.

I suggest also that you turn on Power Saver if you're not gaming. Go into Settings -> Power Saver and disable the screen power savings (it limits the frame rate). This basically keeps the phone from going above 1 GHz (barely noticeable in terms of speed, but big battery savings).
[Galaxy S III Q&A, Help & Troubleshooting] vantt1:
Since you use a custom ROM, try messing with the min/max frequencies of your phone. My Samsung Galaxy SII has pretty good battery life; in this screenshot it's about 2 hours of screen time - 30 minutes of internet data, 30 minutes of music and the rest is miscellaneous gaming, videos, arranging apps etc. Oh yes, and a few phone calls, of course.
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
this is my battery. I tried full day with power saving on
[Galaxy S III Q&A, Help & Troubleshooting] Product F(RED):
Click "Screen" to show for how long the screen was actually on. Overall that's good battery life though. Do you actually notice an improvement?

Sent from my Galaxy Note 2
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
screen is on 2 hours and 27 mins. if i didnt use power saving the battery would probably be 15%.
[Galaxy S III Q&A, Help & Troubleshooting] Product F(RED):
That's amazing. Seriously. 2.5 hrs and 54% left. That's nuts!

Sent from my Galaxy Note 2
[Galaxy S III Q&A, Help & Troubleshooting] vantt1:
Battery life heavily depends on the brightness. Mine is at about 60% fixed brightness, and in the screenshot it was at 1 hour 52 minutes of screen time.
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
lol i thought that battery life was bad.. thx
[Galaxy S III Q&A, Help & Troubleshooting] vantt1:
Don't expect too much from today's fancy smartphones. They are mostly form over function, and would rather have a slim body and unnecessarily fast internals rather than good battery life.
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
Yeah but is it normal that even when charging your battery is draining?
[Galaxy S III Q&A, Help & Troubleshooting] Product F(RED):
If you're playing a game that drains your battery heavily (like GTA: Vice City), yes. However if it's happening without use of the phone during charging, I'd try changing the battery and/or the cable/charger. My girlfriend had that issue and changing the cable helped.
[Galaxy S III Q&A, Help & Troubleshooting] Andromon01:
Im not even playing games just reading tweets and stuff. I will change the cable cause the battery isnt the problem
[Galaxy S III Q&A, Help & Troubleshooting] Rudroid Yam:
Thanks for the detailed info dear mate, neverthless, is there a mod or app which can turn on the deep sleep manually? or .. is this feature automatic depending on kernel/rom ?:)
[Galaxy S III Q&A, Help & Troubleshooting] danarama:
Deep sleep occurs when the phone is inactive. If its not sleeping, the answer is to address what is keeping it active rather then looking at ways to force it to deep sleep
[Galaxy S III Q&A, Help & Troubleshooting] Rudroid Yam:
yeah, 3 and half / 4 Hrs. of screen on time is the default on SGS3 Device, i've been tried diferent Roms Kernels (Stock samsung / AOKP / AOSP) sharing my experience, i think Stock Roms save more battery than AOSP/AOKP so my tests are 4.5 hrs. with stock Roms and 4 hrs with AOSP/AOKP. I recommend to try stock, the best battery usage that i have had is like 5 and half hours using Android Rev with Boeffla Kernel (actually using).

A powerful device needs a lot of energy like Tony Stark of IRON MAN has.

Iphone 3G

Battery of 1150 Mah supporting:

412 MHz processor

128 RAM

Resolution 320 x 480 pixels

Screen Size	3.5 inches

Galaxy S3 international version

Battery of 2100 mah supporting:

1.4 Mhz quad core processor

1GB RAM

Resolution HD super AMOLED 1280 x 720 pixels

Screen size 4.8 inches

"Mobile Technology rise faster in our world but there are things that are difficult to improve... battery life"

Cheers mate!:good:
[Galaxy S III Q&A, Help & Troubleshooting] zago84:
Seems legit! :D
[Galaxy S III Q&A, Help & Troubleshooting] Rohitgomes:
At 12am it was 96% and in morning at around 7am it was 88%. is it ok??
[Galaxy S III Q&A, Help & Troubleshooting] tangoman99:
Depends...

That's what I used to get until I put a Battery Manager app on the phone - I use Battery Booster and it probably only drops about 3-4% overnight now.
[Galaxy S III Q&A, Help & Troubleshooting] CreeVal:
....

Just installed it. Anyone else have any experience with apps like this?
[Galaxy S III Q&A, Help & Troubleshooting] vantt1:
Yes, deep sleep should be automatically used when the phone is inactive, i.e. sleeping.
[Galaxy S III Q&A, Help & Troubleshooting] Sumea:
I am feeling my battery life has become bad since I started flashing stuff in and out. I was using a older rooted stock 4.1.2 rom, not the newest current officially released update of it though. I became pissed at the RAM management as it stayed at 550mb used and never went lower. So I flashed cm10.1, googy kernel, and my battery life was ABYSSMAL. Night standby took 15-20% of battery, and ANY usage drains the battery at rate of 1% per 4minutes. I am not at least used to this. I flashed back to 4.1.2 full stock, no root and updated. Positi ely the RAM problem was gone in stock too, but the battery life was still quite... unnaturally bad. I am not expecting miracles but the battery life seems quite unnatural to me, and My phone HEATING after 15mins of browser or - ANYTHING you actually do with phone aside keeping in pocket to pick up calls. The heat is not overly hot, but very noticeable in bottom part of the phone, not battery but probably CPU. I would expect the phone to heat like this from something heavy, like 3D games, but this heating happens from just browsing the android settings screen. Some random app reports my battery status is healthy. I am quite unsure what to do. I feel like it is problem with newest samsung firmware/kernel, or my phone going bad...

Would need some advice because Instead of just trying to use my phone I probably keep trying weird stuff - flashing stuff over and over again. Or even might take it to warranty without knowing is it warranted - and being without a phone for a good while.
[Galaxy S III Q&A, Help & Troubleshooting] JJEgan:
I would wipe phone completely and flash stock rom .

jje
[Galaxy S III Q&A, Help & Troubleshooting] Sumea:
But that is exactly what I did. Stock kernel stock rom and all. Fully stock with flashcounter in 0. This is problem I am experiencing in fully stock XEMD3 build.

But I am going to try to flash 4.0.4 and see what happens if I just update from there. Though, my S3 is one of the sudden death prone models it seems...
[Galaxy S III Q&A, Help & Troubleshooting] JJEgan:
You fully wiped phone as i said ???

Restore to stock for warranty and return to the vendor .

jje