yashsingh1/xdaforums huggingface dataset:
[Droid RAZR M Q&A, Help & Troubleshooting] jarzy00:
I have it in ROM slot but its never gave me trouble before hmm.. maybe I'll give that a try
[Droid RAZR M Q&A, Help & Troubleshooting] vLegend:
Having only 1.2gb of free space might be the problem or at least be part of the problem. I remember having slow down issues on my nexus 7 when my storage was near full. So I would try freeing up some space on your internal storage to see if that helps.
[Droid RAZR M Q&A, Help & Troubleshooting] jco23:
Have you tried clearing cache?
[Droid RAZR M Q&A, Help & Troubleshooting] jarzy00:
Yes I have jco I said I use cache mate and thanks legend I just ended up freezing and deleting a bunch more stuff and threw on some more tweaks with pimp my ROM and its been good so far knock on wood
[Android Apps and Games] itayg:
great app , thanks
[Android Apps and Games] dEris:
Does this use the mic to record calls or the line.

[NEXUS⁴] [CARBON1.6] [MATR1X8] [TWRP]
[Android Apps and Games] itayg:
if your phone support line the app use the line and if not the app use the mic when u use the mic u can set gain level for better quality
[Android Apps and Games] grotesque02:
This work on galaxy nexus?
[Android Apps and Games] itayg:
the app use the line or the mic depend on your device

in my galaxy 3 its use the line and on galaxy 2 its use the mic
[Android Apps and Games] cities516:
Can't download via play... not available in my country...

Can you share the direct apk download?
[Android Apps and Games] vasili_defy:
Nice app, :thumbup:

But I certainly got one question about recorded calls naming! Does this app names the recorded calls according to the contacts?
[Android Apps and Games] zakiancel:
where are u from?

where are u from:confused:
[Android Apps and Games] zakiancel:
Yes you can also add a comment to the sound recording

Yes you can also add a comment to the sound recording:good:
[Android Apps and Games] itayg:
yes, u get the number , name and date and u can also search by name or by number , if u have recording with out a contact u can add it with the app with the contact button
[Android Apps and Games] roeed:
best app in the market so far.....i tried several recording apps before and this one tops all!!!

thumbs-up!!!

thanks man
[Android Apps and Games] zakiancel:
Thanks

Roeed hi

Thank you for that man :good:
[Android Apps and Games] zakiancel:
Yes it works on all types of devices Enjoy

Yes it works on all types of devices Enjoy:good:
[Android Apps and Games] Christiancs1969:
Nice job;)

s2rootbox......
[Android Apps and Games] zakiancel:
thank you

thank you manw.

We will be happy if you'll rate us in the market ;):good:
[Android Apps and Games] roeed:
I upgraded to the pro version and it worth every cent!! great thinking!! easy to use!!

thanks again
[Android Apps and Games] zakiancel:
We will be happy

thank you man.

We will be happy if you'll rate us in the market ;):good:
[Android Apps and Games] itayg:
notice every one for better quality adjust the gain level on the settings screen
[Android Apps and Games] OptimalKiller:
This is the best call recording app by far. It so good. I upgraded to the pro version. Well worth the money.
[7 Mozart General] cam80:
Hey guys.

I have a telstra htc 7 Mozart running software 7.5.

NOT rooted.

Os version. 7.10.8107.79

Firmware. 2250.21.40600.841

Bootloader. 4.6.2250.0(129129)

My problem is I can't get tethering to work. It doesn't show up in the phone. It says there is no more updates. But as you can see it hasn't updated the firmware or Bootloader.

Any suggestions would be greatly appreciated.

Thx

.....................

Seems fixed now. I just rooted it and installed a custom rom.
[HTC EVO 3D] gk1984:
Very thorough and well explained. I always thought something was fishy but never tried xloud. I thought they were changing voltage or something that would push more power to the output to increase volume and was afraid of hardware damage. Plus, I'm well aware of audio clipping when you push the levels too high.
[HTC EVO 3D] VIRGIN KLM:
I want developers to offer a way to really get rid of it. Being forced to use it is just too much, it's so much to a point whatever a ROM/kernel will offer to the actual phone or even do super miracles with a super-weak and outdated phone, xLoud is enough to ruin completely the ROM making it trash. I mean ok, you are the developer and you do whatever you want with your ROM/Kernel but you don't even do the job telling people what this thing does or even give the option to disable it completely and then you expect people to respect you or somethin'? I mean seriously? There's a terrible analogy here. My point is, I could make a tiny application that converts your ringtone to a soundfile that will sound the same way it sounds when you integrate to your system xLoud. Why am I forced to use something only a deaf would use? That's a bit rude and offensive to the side of people that are going to use ROMs out of this site. Oh and please, don't start a personal-opinion and personal-taste game here, I provided enough info why it's not a matter of any of those.
[HTC EVO 3D] TKBoMo:
Interesting, are you mostly pointing out that xLoud degrades quality?

Personally, I love xLoud, but maybe because I have different wants /needs from the sound on my phone than you. I do not have great hearing but I am not deaf either, but I find the sound coming from the Evo 3D's speaker inadequate. I often can't hear it. Ring tone and alarm /reminder volume is too low and I found myself not watching the YouTube video because I had the speaker to my ear. With xLoud, I actually turn the volume down for some uses. That said, I almost never use an external sound source be it headphones or a plug in boosted speaker. I am also not big on music. I do enjoy music, but for me it is primarily background noise and not a priority. In my car I sometimes listen to music, but mostly I listen to sports talk radio.

I guess what I am getting at/asking is, is your disdain for xLoud primarily related to audio quality? For me, quality isn't important, hearing my phone ring from across the room, for example, is. XLoud for me wouldn't be necessary with a phone with a decent speaker, but is all I know that makes this phones speaker doable. Do you know of any alternatives for my needs? I get what you are saying to an extent, but don't fully understand. You say xLoud doesn't make the sound output any louder, but it sure sounds louder to me. If it's a trick to make the ear think it is louder, Idk, it sure works for me.

Again, I am not trying to argue, nor debate the accuracy of what you wrote. I am certain that you are correct, I mostly wonder your thoughts of xLoud use for my wants and or alternatives.
[HTC EVO 3D] ramjet73:
There's an extended discussion about audio quality on a smartphone in this thread and xloud isn't even mentioned. It's more about the digital to audio converter used and how to tweak that for the cleanest sound, which is not necessarily the most realistic. Audio is recorded with microphones but heard with our ears so until someone figures out a way to record and playback using an individual's nervous system it will never be totally realistic and there will always be some distortion versus a live performance.

Since one's preference for equalization depends heavily on age, due to hearing loss, and musical preference, such as classical versus rock, there is no right or wrong for shaping the audio coming from our phones. All recorded music is distorted in some way and it comes down to a personal preference on how much and what kind of tailoring each person prefers. Although most people don't care for the distortion caused by clipping it seems that based on the sound levels coming from some vehicles on the road today a few prefer volume over anything else. ;)

I understand that you are asking for developers to not modify the audio equalization in their base ROM but HTC already does that with beats for Sense based ROM's in their current models. Even an AOSP based ROM without custom tweaks is going to depend on the audio profiles that the developers chose. You could use the digital audio output and an external DAC to avoid that customization but most users can't be bothered with that. There are AOSP based ROM's that don't include any equalization beyond what the developers included and your best bet may be to try those if you really want minimal equalization.

ramjet73
[HTC EVO 3D] VIRGIN KLM:
Most of the answers were pretty expected. People, dynamic range compression = leap gap degradation in quality. All record music is mastered by professionals and is done with expensive hardware/software and it is done with reference speakers, one of them is speakers being used in mobile phones, so you don't need to rape again the quality of the audio. The result of nearly zeroing dynamic range of audio is not higher volume, it's a noisier/busier audio track, that's all. Ther are other workarounds that could be done but xLoud is the worst thing that can happen to a mobile phone. Personaly, I never had a problem with the speaker of my phone at all. My point is xLoud alone does not do what you think it does because of the way our perception of hearing works, the result of you being able to hear your phone on a loud area is because of something else, not xLoud. Our ear is less possible to "understand" a change in the background when something has no dynamics (the case of xLoud) hence the effect of masking (check wikipedia) so if you make a constant noise, your brain will "cancel" the audio out. Also none of the HTC phones use Beats Audio for anything non-headphone related and even then you can turn it off. I felt a leap gap degradation in audio quality when I upgraded from GB stock to custom ICS ROMs because I recognize the thing that is being done when I hear the audio from the speakers and I can't help but remember my teachers saying " you hear that, NEVER do it". Also since we are talking about HTC EVO 3D I am forced to use a Sense 3/3.6 ROM if I want to keep 3D functionality so my choices are limmited. Developers should offer the option to completely disable xLoud (like Sony does anyway), I am OK with HTC's stock audio and I'm sure it's not just me. Forcing people to use it is equal to removing bloatware from a branded ROM to put back your own bloatware. There are alot of people who don't like Beats and they don't use it. Why shouldn't we have the same option for xLoud?
[HTC EVO 3D] troyboytn:
No one is forcing you to use it. Some people like xloud, i dont......so I disable it......All you have to do to turn off xloud is either freeze or uninstall the AudioEffectsService.apk through titanium backup. Doing so completely disables xloud including any background services related. End of story.
[HTC EVO 3D] VIRGIN KLM:
No, seriously I wouldn't complain if what you said did the work. Infact I know that method and I did it and then I found out that it doesn't even do half the job. It looks like recently the function or something is built deep inside the kernel and since there is no menu to disable it or something, it will just stay forever active and the phone will just be unaware. It's not like how you would disable it on a Sony phone that comes prebuild with the function and killing the apk and the lines on the build.prop would do the job there's more stuff involved here that I can't control without having access to the kernel source. Seems like the same issue happens once you put bravia engine (or something that the mod depends on it on your kernel) too but that doesn't really bother me but there might be people that will complain in the future.

And the story continues from right where it was left.
[HTC EVO 3D] ramjet73:
Huh?

There's no way that xloud is built into the kernel of an HTC phone. Maybe beats, but not xloud. As I said previously, there will always be some sort of distortion in the audio from a smartphone as it's not really intended to be an audiophile's device. You need to get a dedicated audio player if that's what you want.

ramjet73
[HTC EVO 3D] TKBoMo:
You seem to think you already know how people are going reply and that we don't appreciate the message you are trying to convey. So why did you take the time to write this thread, then read and respond to our replies? If you already know, don't waste forum space.
[HTC EVO 3D] VIRGIN KLM:
It's not the case. You can clearly see in the changelogs of the kernels here that their is something like an xLoud dependecy or something added. In stock Gingerbread there's nothing wrong, nothing raising the bias of the audio, same goes with stock ICS. There's no clipping/tight dynamics on these versions because there is nothing HTC does to the audio DSP-effect-wise that will raise the dynamics above the headroom the hardware can output. HTC leaves the audio to pass-through untouched. It's just all the ICS based roms that use xLoud that have the issue of "forced" dynamics and eventualy clipping that shouldn't happen in normal conditions.

Sorry if I sounded like this, I apologize if I offended anybody, but my actual intention was to convince that, before I would do a whole post explaining what the tool does and attempt to say that some people are trusting blindly everything "big" they hear, be sure that I won't be wasting time of people who will make the effort reading. Also the fact that I have a degree in Audio Engineering means that I know what I'm talking about when I say it's not a personal preference thing and that it's not what you think it is. Plus I made sure before people would suggest me to do things things on a user like me and my current post count, I'd go a step further and gather knowledge that would help me trying to deal with the issue myself. I've done the tedious work of reading one by one every page of the most active ROMs here and I've gone through reading all posts that give directions on how to disable xLoud and none helped until I realised that in order to implement in on a device that does not come prebuilt with it you need to do some modifications deeper than just the user-space. I mean, my point is, is it really so hard to have a switch that enables/disables the function?

With that being said, I want to make sure everybody know that I'm very greatful to developers that do the tedious work to work for the device and to people that do their best to help others in the forum, I honestly am, but it's one of those momments I am like, "what the hell was/were he/they thinking?". :p
[HTC EVO 3D] ramjet73:
Your arguments are getting irrational now if you are saying that kernels designed for the Evo 3D have specific modifications for xloud. If you are talking about any shaping of audio being done in the kernel, that's a much broader subject than what you started with in your OP and I think you will have a hard time getting much support in these forums for the argument that there should be no audio changes from the stock ROM in the kernel or anywhere else.

Good luck with your campaign because I think that idea will fall on deaf ears. ;)

ramjet73
[HTC EVO 3D] Flashalot:
if you install Sony walkman you can disable it these mods are just files take them out and switch them out for stock
[HTC EVO 3D] raptoro07:
I see what you did there. ;)
[HTC EVO 3D] Mazda:
Everything on this site is FREE and at your own risk!

With that said, you have a choice to flash or install. Nobody is forcing you or I to flash anything!

VIRGIN KLM, I'm not defending xloud here BUT you said what you had to say and everyone who read it NOW knows!

Is that not enough?

I know you said something about getting XDA to remove it from the site BUT here's a little wisdom for you.....

Unless the app, mod, rom or the product in general is bricking devices or just malicious in general......I highly doubt that XDA will remove it JUST because it doesn't work.

There are plenty of things on XDA that don't work as they should BUT that's just the beauty of it all! If you find something that doesn't work, instead of acting like a whistleblower then why not fix it?

It sounds like you know what you're talking about and could be a very good asset to the xLoud guys....so WHY NOT help them out and fix the mod?

If you continue on with this rant you started, it will only throw mud on your argument and make you look like you're just jealous and you're working for a rival of xLoud.

Just my 2 cents.....
[HTC EVO 3D] coal686:
I'm finding this thread to be very informative. Thanks to Virgin KLM for starting it and laying down some knowledge.

I don't have any Audio Engineering degrees, but I do have 13 years experience running sound for live events and have 33 years experience with my ears ;). The 3D sounds pretty bad all around in my opinion. I've heard some pretty good sound systems and this ain't it. At least the mods bring the sound up to a decent level. But I still only run ROMs where the eq apps like DSP Manager actually work. I have to tweak the sound myself.

The thing about using cell phone reference speakers when mixing tracks is that I bet no one said, "Let's see how this sounds on the Evo 3D." Maybe an iPhone.
[HTC EVO 3D] VIRGIN KLM:
There is no campaign here, it's just my two cents to people that believe that they are improving audio when in reality they don't and they do the common mistakes you can see over and over on the internet and I'm just trying to help to iron out myths and missunderstandings of what those "improvements" do and what not, possibly not as good as I thought I would but apparently I do. It looks like the kernels pretty like double the effect or contribute to the whole DSP processing in some way or another but it's way too biased, which now seems like audio actually passes through 2 stages of dynamics compression, one from the kernel and one more from the phone's audio manager as a software side effectively killing any possibility to get rid of it simply rendering impossible to get rid of that supertight-compression effect.

Anyone that questions what I said above is free to go back to Gingebread stock with stock kernel and hear a ringtone on the ringtone settings at full volume and compare that to their xLoud featured ROM.

It won't affect the system related audio which is basicaly what annoys me the most, but I was talking in general why forced xLoud is a bad idea.

That's not my point at all. I simply said that it would be nice and kind if there was an EFFECTIVE way to leave unmodified the audio as HTC calibrates it with professional equipment and I do trust them in that aspect and they really don't need anything messed with that side of the phone. Just a simple Turn ON-OFF function, I mean is it such a big deal? Oh and I don't demand anything, it's a suggestion and I tried to elaborate why I give such suggestion.

Done a breakdown myself. At the mastering studio I've been working they have 3-4 random phones when they master an Album as reference speakers. Also, I bet it's not something you hear the first time in your life, HTC and Sony phones have pretty like the best quality AD-DA converters in the mobile phone industry, and iPhones use the same ones as iPods which is famous for being one of the cheapest and worst quality out there, but that's an audiophile thing and it's not really worth mentioning. The fact that when you over compress dynamics in an audio output is a bad idea does not take an audiophile to understand that, I provided a whole tutorial how to archieve the result and hear yourself what you're missing.
[HTC EVO 3D] TKBoMo:
I have done that. Additionally, the ROM I currently use does not have xLoud until I add it with AC!D. All that I can say is, I could care less about superior audio quality. I do however, care about being able to hear my ring tone from across the room and over the tv. Without xLoud the volume of the sound is much lower than after I add it. After xLoud being added, I turn the volume down on some apps. With xLoud I can hear YouTube and watch the video at the same time. I don't mind a quality loss (to a degree) for increased sound. The speaker in the 3D is horrendous, I need xLoud to enjoy my phone.
[HTC EVO 3D] VIRGIN KLM:
What's the ROM you're using?
[HTC EVO 3D] TKBoMo:
P.A.C.Man 4.2.2 currently. But it has been true on every ROM I have used until being introduced to xLoud on Viper3D.
[HTC EVO 3D] NineInchNails:
Anyone wanna take a guess WHY XLoud that you are talking about here doesnt work...............?

Because the Xloud that was thrown all over here......... wasn't TRUE XLoud....... imagine that...

TRUE XLoud as found in my DigitalBath Rom for the LTE does work as it is intended. It only works on notifications. NOT MUSIC.

Edit... Not true. Sony intended it to be for music enhancement. Ramjet and his GoogleFu just had to point it out....

It was never intended to work as an overall effect towards louder audio. The devs who floated that version of Xloud around did that. And a lot of devs here jumped on that bandwagon not knowing the full details of what that Sony package does.

IF I happen to get back to development on my shooter in the coming days I will throw it on our WFTN Rom. Then you guys can see for yourself that TRUE XLoud only affects notifications.
[HTC EVO 3D] VIRGIN KLM:
It wasn't "real" xLoud either way, it's just an audio dnamics compressor that is set on low thresshold and has a big ratio like 20:1. The real xLoud does something near to that but this is too exaggerated because it passes through many stages of amplification and gain over and over to archieve that result, one of them is the kernel that pushes the gain levels off the hardware's limmits. I wish somebody would come with a way to switch back to normal those settings even deep inside the kernel. I mean it doesn't make sense to get rid of HTC's bloatware to add yours and force people use it or leave your ROM. It's a rather bleak way of thinking to call yourself a serious developer.
[HTC EVO 3D] coal686:
This may sound argumentative but I don't mean for it to be. You could take the stock ROM and make your own custom with awesome sound. I'd try it personally. Here's a tutorial thread I subscribed to just in case I ever wanted to make a ROM: http://xdaforums.com/showthread.php?t=1801690
[HTC EVO 3D] NineInchNails:
welcome to my battle.... more and more i feel like im swimming upstream because users dont know and fall prey to fake devs.

there is a kervel dev who does such things. ;)
[HTC EVO 3D] ramjet73:
That's interesting because this press release for the Xperia Z lists the xLoud experience as a music enhancement, and that's from the sonymobile.com site.

What makes you think that it wasn't intended to increase the loudness for music?

ramjet73
[HTC EVO 3D] NineInchNails:
Enhancement. Exactly. Nothing but that.

I stand corrected then on then its only for music statement. But truly Xloud isn't what its cracked up to be. I took the best aspect of it. Louder Notifications and applied it because it made the most sense and actually works and sounds cleaner when its used right.

I could apply all if the mods for Xloud from xperia Z also. But you'd get what he describes. An overflow of gain in your music and its not clean. I've done enough testing if audio in the past few weeks on my LTE ROM and no I haven't applied the full Xloud treatment and never will. Its setup to utilize the special kernel and get the quality audio from Beats and alsa. The kernel mods apply gain and give cleaner louder audio through auxiliary and speaker.

Edited previous post too..

You want true audio modifications? Do it properly in the kernel.
[HTC EVO 3D] coal686:
That's what happened when Beats was shoehorned into ROMs. The background hissing noise from too high gain settings was awful. The devs finally backed it off so at least the hiss is gone.

Oh, and what kernel has these modifications? ;)
[HTC EVO 3D] NineInchNails:
like I need to tell you