yashsingh1/xdaforums huggingface dataset:
[Xperia Z Android Development] ZeroInfinity:
Beats have the worst quality, the reason why PureXPsychoRealism sounds crap for you is because of Beats Headphones. As I said, My UrBeats sucked ass with PureXPsychoRealism. Beats Headphones are too bass sensitive and give out a VERY muddy sound and that is why I made PureXHiClarity.

In the Future if you are buying headphones, STAY AWAY FROM BEATS :p

I am going to make a new preset called "PureXBeats" in v12 because I think Beats headphones need some fine-tuning to make the sound better and not muddy :)
[Xperia Z Android Development] eddietah:
Never mind cos I think the volume is quite low already if I flash the volume bug fix I think it will be even lower and I also lazy to reboot my xperia z again. You know what I mean ;)

Nooooooooooooooooooooooooo don't decrease the volume anymore in the future update okay ;)

---------- Post added at 08:27 PM ---------- Previous post was at 07:46 PM ----------

All right man v12 :good:
[Xperia Z Android Development] lyndonguti:
Pls dont low the volume i never had any bug with high volume ..i love the way it is...

And btw purebeats options sound really good to me:thumbup:;)

Tnx

sent from my Xperia Z
[Xperia Z Android Development] ZeroInfinity:
Yeah I won't decrease the volume anymore, only like 1% of the users have it now.

Yup, PureXBeats will deal with the muddy bass audio made from Beats headphones or any bass heavy headphones :)
[Xperia Z Android Development] forest1971:
I wonder if there are others who share this thought: SRS sound is very nice but if you listen to music with this effect all the time you will miss the stereo sound without SRS (but still with great quality of 192khz music, of course;)). So I thought it would be wonderful to have a button to turn this effect on/off. Please disregards if you think this is odd :o. Thanks
[Xperia Z Android Development] ZeroInfinity:
That will be impossible since I have no knowledge of making or editing apps etc lol

also, by doing so you will have to reboot every time you turn it on/off because it is in the main audio file so that can get very annoying and time-wasting :)
[Xperia Z Android Development] Teknohtc:
This mod is the ****! My loud speakers are sooo much louder, and the sound output is better! Thanks for the MOD! :D
[Xperia Z Android Development] darkjedi:
At first I couldn't really tell the difference between this mod and stock. However, the headphones I have (Beyerdynamic DT770 Pro 250Ohm version) are too powerful for the DAC on the ZL. So I have a headphone amp and instantly heard the difference. Even MP3s sounds great with this mod. Time to load up some FLACs. Thank you! :D
[Xperia Z Android Development] Dsteppa:
Is there any way to reset the equalizer? If not, could someone post the graphs so that I can reset them manually.

(I should stop sucking at typing English...)
[Xperia Z Android Development] dreamz0r:
Try flat..

---------- Post added at 03:04 AM ---------- Previous post was at 03:00 AM ----------

I'm using Spotify and tried your presets which worked fine but the next time I connected my earphones it reset and when I try your presets or any stock presets I can't hear any difference at all? The sound i s still perfect but I can't hear any difference in the EQ anymore :( have i messed something up or what's going on?
[Xperia Z Android Development] dmc_universe:
Hello Zero, could you please add a mod on volume step like this?

http://xdaforums.com/showthread.php?t=1411317

Only 15 step on stock really not enough, I always feel too low or too loud when adjust volume...
[Xperia Z Android Development] danw_oz:
Didn't pay for the beats headphones :p came with my previous HTC phones.

Sweet mate thanks so much, I really appreciate it. I had always run manual eq's to get the best from the beats headphones. That would save me changing the manual settings each morning :p
[Xperia Z Android Development] nielneal:
@zeroinfinity

banner is osm man...jus superb,....loved it
[Xperia Z Android Development] beni8978:
@zeroinfinity

Everything is superb,sound, earspeaker :good:

Only one problem.

When I listen music and suddenly get a viber call my music after stoping the call begins playing from the earpiece.

Sent from my Sony Xperia Z
[Xperia Z Android Development] ZeroInfinity:
go to settings > apps > all apps > scroll down until you find PureXAudio Engine > clear data

I have added that explanation in the OP, read NOTE 9

you do know I will start to ruin every single custom rom people are on if I do this RIGHT?!

So no, I won't do that mod because some custom roms have their own dependent framework, I will not have the time making loads of different copies of frameworks to be compatible with different roms.

lol WTF? xD

I never use viber so I wouldn't know but somehow that application is conflicting with this modification...

I don't think I can fix this one, sounds like it's because of the app to me...
[Xperia Z Android Development] ZeroInfinity:
I would suggest you get FLAC audio rather then streaming on 256kbps audio, it really makes a huge different to the quality.

Oh and that clearbass is gone but not clearaudio, I believe it is combined with the bundlewrapper/audioflinger now so we don't need it.

oh and if you want a recommendation on 3rd party EQs, I highly recommend Noozxoide EIZO-Rewire PRO. It was really great on my HTC One X and I'm sure it'll sound great on the XZ :)
[Xperia Z Android Development] sashabloem:
awesome! I was using that eq on my late lg p970 and just wanted hear from you if it is compatible with your mod.

For the rest, most my audio is flac or alac. But nowadays with the new high speed wifi and optimized codecs it is possible to get ultra high quality audio on the go, lol, you're right nothing that beats flac. Maybe at 47 years old and more than 20 years working with audio... :D 1000thanks for your feedback
[Xperia Z Android Development] Dsteppa:
Thanks, at least 1 person that understood my question:p;)
[Xperia Z Android Development] Dsteppa:
Hmm looks like the equaliser setting from clarity and realism were reset to flat values instead of the original values.

Had to reflash to get back to the original values
[Xperia Z Android Development] ZeroInfinity:
lol I don't get it, you said last time "Is there any way to reset the equalizer? If not, could someone post the graphs so that I can reset them manually."

Of course PureX values will be flat again, they are basically using User Defined slots lol

EDIT: v12 is ALMOST done! PureXBeats is now precisely fine-tuned by me using UrBeats so it should make most (if not, all) Beats by Dr Dre headphones sound good with less muddy bass and more clarity :)
[Xperia Z Android Development] Dsteppa:
I meant reset to the value it is after you just flashed it. If I wanted to have a flat eq I could just disable the eq or manually put the values on flat.

When you clear the cache, the pre defined equalisers (treble boost, bass boost) don't reset to flat, so I guess it should be possible.
[Xperia Z Android Development] xperiatomaja:
Working in cm10.1?

Enviado desde mi C6603 usando Tapatalk 2
[Xperia Z Android Development] ZeroInfinity:
1) If you have read the OP you wouldn't be asking this Question : "Quote from OP: NOTE 2: It SHOULD work with all roms, please do not constantly ask if it will work for a specific rom."

2) Despite the NOTE 2 where it said "It SHOULD work with all roms", I won't know about AOSP roms due to the fact that I'm locked bootloaded braded device so I'll never, ever get the chance to test.

3) Try before you ask. Try instead of just waiting for a answer; make a backup, if it works it works, if it doesn't it doesn't. I can't do anything about it because I am unable to go on AOSP roms and fix any problems (If there is any)
[Xperia Z Android Development] danw_oz:
Thanks Mate!!!!!!!!! can't wait
[Xperia Z Android Development] lyndonguti:
Its viber problem mate i had it also when i dont have this mod..i tried to report it to viber community..try to report it too ..so they will aware to the problem:)

sent from my Xperia Z
[Xperia Z Android Development] sacredsoul:
Wonder how the changelog is going to be for V12... Hmmmm.
[Xperia Z Android Development] El.Guaje:
I have livesound Mh1a. Will v12 work great with it?

Btw, does this mod effect to a phone call using wireless headset mw1? Means when i get a phone call, it got some interupt and i can not hear what the caller other say.
[Xperia Z Android Development] eddietah:
I'm listening to this with PureXAudio v11 on my sony xperia z with my sony headset in FLAC format and it really do make a difference compare to MP3 :good:​
[Xperia Z Android Development] ZeroInfinity:
dude, it is impossible to make soundsmods not work with a specific audio device....

No idea about that problem dude, I never ever use Bluetooth audio

EDIT: A changelog for v12 (NOT FINAL!)

I started to look into SGS4's system dump (1.5GB!!) and found a lot of interesting things like sound Alive (Which really makes audio quality better from your audio source) and Adapt sound.

I'm currently unable to get Adapt Sound working since when I adb install it, it says "Missing Lib" and doesn't install. I've decompiled the apk and saw that we need some kind of hearingLib from samsung and I was wondering if libsamsungearcare.so was the answer, testing now ;)
[Xperia Z Android Development] ethan3686:
The only thing that i think is missing now is a wider soundstage and slightly more volume..I know its tough due to the chip limitations..but i hope some day there will be a solution!
[Xperia Z Android Development] papala:
keep up your awesome work. !!!!!

I will flash your latest soon...
[Xperia Z Android Development] eddietah:
Any ETA for v12 :fingers-crossed:
[Xperia Z Android Development] ZeroInfinity:
I don't know what you are hearing but the soundstage is already widedned with SRS and it is wide enough. If you don't think it's not very good still use virtualizers or walkman sound enhancements VPT surround sound profiles.

More volume. are you aware of the volume shuttering bug you will get if I go higher again? there was a reason why i kept on decreasing volume in previous versions: To remove the volume shuttering bug (Which only 1% of users now have)

Not some day we will have a solution but we will never have a solution due to hardware limits. If it's hardware limited, there will be no software that can fix the problem lol.... because it's well, HARDWARE lol

No yet, if you read carefully in my last post, I'm still getting things done...
[Xperia Z Android Development] eddietah:
You are the AUDIO GOD :D
[Xperia Z Android Development] beni8978:
He is saying that he can't do it,because of the HARDWARE. ;)

Sent from my Sony Xperia Z
[Xperia Z Android Development] eddietah:
Who remember this :D

I'm listening right now on my sony xperia with PureXAudio activated on my sony headset.

Man I tell you this is the best classic rock of all time :good:​
[Xperia Z Android Development] El.Guaje:
I think we must patient and stop asking for ETA. He will release as soon as he finished his job.
[Xperia Z Android Development] ZeroInfinity:
It seems like I cannot get Adapt sound.apk working/installing properly, it still says "Missing shared Library" when I adb isntall it...

But at least I got SoundAlive working (system-wide) :D the audio quality has improved once again and the guitars are more noticeable when playing rock/metal :D

If you have any ideas/suggestions about Adapt sound and how you could get it working I'd like to hear it ;)

EDIT: Actually, samsung Music apk (Not a Music player) just made audio a whole lot better!!! :D We've got some samsung audio engine in the mod now ;) and Sound Alive is sooo nice!

sad that Adapt sound is not working (due to some missing lib) audio has very much improved in the version :)

EDIT 2: I think Samsung Music already has Adapt sound intergrated (Adapt sound apk wasn't in the official system dump) so maybe that's why audio quality has massively improved ;)

FINAL changelog for v12:

ETA 17/04/2013 ;) (No exact time)
[Xperia Z Android Development] meghanath reddy:
update

if i update my sony xperia z with latest firmware will my mod be as before or will it lost
[Xperia Z Android Development] El.Guaje:
I'm wrong...
[Xperia Z Android Development] Dsteppa:
Update doesn't remove anything.

You will only lose it when you reflash your phone.
[Xperia Z Android Development] ZeroInfinity:
If you update with flashtool, the whole mod will be gone unless you exclude system and wiping data.

If you update from phone, it could replace some libraries from this audio mod, if that is the case then reflash the soundmod with custom recovery and it should be good again :)
[Xperia Z Android Development] sgesang:
Default Setting for PureXPsychoRealism and PureXHiClarity

Could anyone post the default setting for PureXPsychoRealism and PureXHiClarity please? I messed up with the preset value. The only value that I remember is the setting for Clear Bass is +10. Thanks a lot.
[Xperia Z Android Development] eddietah:
Don't worry bro is very simple just re-flash again and the default settings for PureXPsychoRealism and PureXHiClarity will be back lol :rolleyes:
[Xperia Z Android Development] timchew:
Go to app and look for the pure X Audio and clear data
[Xperia Z Android Development] sgesang:
That would work. Thanks!
[Xperia Z Android Development] ZeroInfinity:
17/04/2013 seems a bit too long, Since I'm already done I'll release tomorrow (At night since I won't be on in the day)

PureXAudio v12 is basically done, maybe a bit more fine tuning on PureXBeats but other than that, I think I'm done ;)
[Xperia Z Android Development] sacredsoul:
Can't wait to try out the Sammy goodies.
[Xperia Z Android Development] ZeroInfinity:
hahaha they do improve sound all right :p it's also system wide so it works along with the mod without doing anything to turn it on ;)
[Xperia Z Android Development] ZeroInfinity:
You misunderstood my last post, I still got one more thing done and I'm releasing it tomorrow even though I'm already nearly finished.
[Xperia Z Android Development] RoberM:
Hi, i consider myself an audiphile, and have some quality equipment at home, i tested this mod today in my brand new Xperia Z, and i am sorry to say that it destroys completely all audio fidelity of the original tracks, i appreciate the increase in volume from the external speaker, but regarding music listening quality, it compromises seriously the original recording.

We all have 44.100 hz 16 bits tracks, compressed or uncompressed, but ¿What benefit do you expect to have when playing them back at 192Khz 24 bit?. you WON'T have any benefit, and in fact you are decreasing audible quality, introducing distortion and ultrasonics, things that weren't in the track in the first place to "fill" those 192Khz.

READ: 24/192 Why it makes no sense

I appreciate your effort, but i love original audio quality, and enjoy listening the tracks the way they where supposed to be hear, music without make up using high fidelity equipment, it is true that this mod adds more "punch and stuff" to audio, and i understand why the most people like it as i understand why people like blueish tinted samsung phone's screens; they catch the attention, but are not true to life.

Uninstalling it right now, but good work in the volume enhancements you did on the integrated speakers though, and my respect for your hard work in this project
[Xperia Z Android Development] ZeroInfinity:
ok, thanks for explaining :rolleyes:, I will decrease sampling rate back to 44.1kHz...

oh FYI, I NEVER said anything about 24 bits.... just 192kHz....

so, in v12 I will revert back to 44.1kHz.

there is also another thing, new HTC phones has stock audio playback at 48.kHz, do you want me to set it to 44.1kHz or 48kHz?

EDIT: Thanks to RoberM :rolleyes: v12 will set the sampling rate back to 44.1kHz stock sampling rate as recommended by RoberM :rolleyes:

It's gonna stick like that from now on.
[Xperia Z Android Development] Dsteppa:
Naw that doesn't work. It brought all the values to flat. Had to reflash.
[Xperia Z Android Development] ouatitw:
Further to RoberM comments then im really looking forward to V12 ! in theory going back to 44.1khz should reproduce a cleaner/purer output whilst also incorporating the Alsa mods along with the new found Galaxy S4 mods. What are your early reports based on this, have you tested it yet?
[Xperia Z Android Development] ZeroInfinity:
well, I can say the audio has changed massively (I think more bass and less distortions)

but xLOUD and Clearphase are broken, SamsungMusic.apk FCs.

v12 is going to be delayed to 17/04/2013 because I need to full wipe again just to make sure it's not the mod's problem...
[Xperia Z Android Development] ouatitw:
Zero It would have been nice to have maybe a version of V11 ( V11.5) with just the oversampling switched back to 44.1khz so we can compare like for like the difference ? whilst you take your time to iron out the bugs caused by the samsung add ons - what do you think ?
[Xperia Z Android Development] ZeroInfinity:
It's only two days dude, it's not that long... Just wait.
[Xperia Z Android Development] ouatitw:
Ok no rush thats fine ......just curious how it would have sounded with 44.khz, prior to the Samsung mods being added ?
[Xperia Z Android Development] diego9016:
Wait and in two days you'll see
[Xperia Z Android Development] ZeroInfinity:
It seems like going lower than 192kHz now breaks xLOUD and ClearPhase (Mystery of SamsungMusic.apk FC at bootup still remains) and I do not have the time to flash stock firmware (Full wipe), reinstall root and custom recovery, and flash the mod.

I will keep 192khz in the meantime (Hell, you guys didn't seem to notice anything until RoberM said something, why complain now?) until I solve this problem
[Xperia Z Android Development] ouatitw:
im sure you'll solve it !......... in V8 when you flashed the BT fix didn't that revert everything to 44.1khz inc wired phones ?
[Xperia Z Android Development] ZeroInfinity:
Yup, gotta find that again but not today, it's 10:52pm here so I'll fix it tomorrow ;)

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] RoberM:
lol, i was expecting something like "go home" kind of answer to my previous post :angel:

if you manage to rollback to 44.1khz i will be very pleased to try again, but if you consider 192khz sounds better to you, it is your mod and you have the right to tweak it as it better suits your taste.

Also, you did say HTC's are outputting 48khz, it is not the best scenario to output a 44.1hz source at 48Khz, but the difference is very, very small, almost no space for extra distortion or ultrasonics, but maybe there is some benefit on 48khz, as 48khz is the standard on DVD movies (and dvdrips) so if you play movies in the XZ you will be hearing the audio as close as possible to the original.

if i would have to choose just one of them, i think 44.1khz is better as i think people listen to music in their phone more frequently than play movies, and even if you put a movie on it it will be a DVDRip with audio recompressed in lossy AC3 or mp3 format, so who cares about audio fidelity

I wonder why audio playing in our phones is so restrictive, it should do as many cheap players do, output 22khz sources at 22khz, 44.1 at 44.1 and 48 at 48, everything automatically.

That was just my opinion, keep up the good work.
[Xperia Z Android Development] El.Guaje:
We need someone like this man. It's brilliant.

I think it would be brilliant if you two work together :D
[Xperia Z Android Development] anirudhks:
One thing i would like to highlight Zero is really a true developer , honestly any other with RobertM comments would have flamed and bashed ,,, but being a true developer he took feedback very positive and made adjustments ... A big bow to you my man... great job..
[Xperia Z Android Development] Dsteppa:
And this post adds what to this topic?
[Xperia Z Android Development] Supersaiyan.IV:
We want the device to be initialized with the same parameters as the source audio was encoded in.

I have an idea.

It should be possible to define multiple device slaves or plugs:

44.1kHz 16bit

48kHz 16/24bit

maybe 96kHz 24bit

..in tandem and let ALSA detect source sampling rate (eg. 44.1 16bit). Then upon playback ALSA should choose best match amongst our pre-defined slaves or plugs.

Now, in order to be able to play several sounds at the same time we have to use a common sampling rate, so there's no getting around sample rate conversion. However, each slave/plug should have its own resampler - therefore matching the source audio.

This will be tiring to implement, and would ditch 64bit audio in the process, but it would greatly improve quality.

If it's too much the simple solution is to resample to 44.1kHz:

defaults.pcm.rate_converter "samplerate_best"
[Xperia Z Android Development] eddietah:
Any update for v12 ;)

---------- Post added at 10:39 PM ---------- Previous post was at 10:38 PM ----------

I'm very tired in the office can't I just post this :rolleyes:
[Xperia Z Android Development] diego9016:
OMG please just wait for it...
[Xperia Z Android Development] ZeroInfinity:
Yes this is very, very complex and alsa is a very hard thing to edit .

I'll maybe implement in v15 because it will to take up so much of my time

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] diego9016:
You shouldn't have said that... Now everybody is gonna ask "When v15????" :silly:
[Xperia Z Android Development] eddietah:
Sorry my bad edited
[Xperia Z Android Development] ZeroInfinity:
Please can you stop posting about the release of v12, it isn't helping us at all

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] eddietah:
Sory I didn't know by asking a request or question would cause so much trouble to all of you. If you guys don't like what I had posted then just forget it okay and I wouldn't post anymore ;)
[Xperia Z Android Development] Scruffyo_0:
Well, Just noticed this thread having just upgraded to Z from a Korean device ...just spent the best part of 7 hours reading the entire thread, what a bloody roller coaster!

@Zero -Kudos man! All that way for some guy to say we all have to use 44.1/16. Quite frankly, I'm gob smacked! Sure a lot of 12 year olds playing their MP3's through the phones 'Buzzer' on the school bus won't be able to Top Trump the fanboys with 192/64, nor do many have the space to park all the extra headroom, but really appreciate your journey - If there's anything I can say to let you consider a compromise, so that some of us who actually have 96/24 recordings don't have to hack off the last 8 bits (or let Nyquist spin in his grave).

Like I said, it's taken me more time to trawl through the screaming hordes than I would have preferred, but come tomorrow night (UTC +10, Brissie) I'll have flashed some of your builds, and will try and present a completely biased and self opinionated rant on the current state of play.

I'm also willing to beta anything on my unlocked rooted stock C6603 (434) (I see there's a bit of source code lying around)- as I seem to have spent the best part of 28 years making a living testing Audio software...
[Xperia Z Android Development] ZeroInfinity:
96/24 audio seems to be good but I'd like to hear of all of you guys' opinions :)

44.1/16

48/16

or 96/24?

I can make 96/24 but i need to know what do you guys prefer?
[Xperia Z Android Development] tanoxxx:
Hi great Zero :)

this value are about volume or quality/frequence? :confused:
[Xperia Z Android Development] ZeroInfinity:
Quality/Frequency but only some people will know what I am saying ;)

I have 96/24 enabled right now and I can definitely say Symbols are much more noticeable/clearer in this than 192kHz lol
[Xperia Z Android Development] tanoxxx:
ok, I understand :good:

I trust you and your expertise ;)
[Xperia Z Android Development] beni8978:
Do it like that this time.If we don't like it we will say to change that on the other update.

Sent from my Sony Xperia Z
[Xperia Z Android Development] ZeroInfinity:
Good idea dude, I'll make 96kHz 24 Bit audio in v12 then :)

Hopefully, I get my MDR-1RNC headphones in time (Just ordered yesterday) before v12 releases :D