yashsingh1/xdaforums huggingface dataset:
[Xperia Play Android Development] r4_broadcast:
I Don't know... Check the neo l forum, as there's where I took them...
[Xperia Play Android Development] olokos:
Odp: [Thinktank][Dev][WIP]Ubuntu Touch to Play

Neo L has the exact same hw.

There are only 2 differences.

1. Neo L has no touch/Game pad (obviously, lol)

2. Camera in neo l is upside down.
[Xperia Play Android Development] r4_broadcast:
Extactly... So I say give it a shot...
[Xperia Play Android Development] Gladwin_Prince:
All neo L was fixed with the camera upside down?????

That's weird.

Just for fun:D:D
[Xperia Play Android Development] ravid1323:
if we will use the kernel from supervenom's cm10.1, the camera will be fine, and gamepad+touchpads will work
[Xperia Play Android Development] extremetempz:
im syncing the source for cm10.1 as im building for nexus 7 and the xoom ill see what i can do here
[Xperia Play Android Development] JunDavis:
Ive already synced and am building atm. Go ahead if you want though.
[Xperia Play Android Development] hansi66627:
AW: [Thinktank][Dev][WIP]Ubuntu Touch to Play

+1

Gesendet von meinem R800i mit Tapatalk 2
[Xperia Play Android Development] JunDavis:
Right now same as Cjs build. Doesnt boot. Ill be log catting and report back soon.
[Xperia Play Android Development] cj360:
Where as there are multiple reasons why it doesn't boot, it can't connect to the main display or audio modules and just loops hence the black screen with he back light on.

http://pastebin.com/jR5vH1C9
[Xperia Play Android Development] JunDavis:
Any work on this will be postponed for me. My pc is in the shop :( Cj can continue if you have time

Edit: pc will be back on tuesday :)
[Xperia Play Android Development] wedgess:
As far as I remember kernel needs changes to the config. So turbo kermel wont work or will any other. And ramdisk is different then 4.1. Ill join in once/if I get aworking 4.2.
[Xperia Play Android Development] Gladwin_Prince:
Great!!! it seems all the developers of xperia play are joining to pull out one of the hard tasks for the development of xperia play... That's Awesome..
[Xperia Play Android Development] JunDavis:
Thanks! Hopefully I can help more once my PC is back.
[Xperia Play Android Development] wedgess:
What device trees are you and CJ using. I already created msm7x30-common , zeus-common and zeus cm-10.1 branch and updated them today. I say u could use zeus seen as data wont work anyway on Ubuntu. But ill create a cm 10.1 branch for zeusc if u want??

Ive got a running PAC 4.2 atm but wifi,bluetooth, and seems usb mounting in the ROM are broken. So unfortunately un releasable ATM, Plus to fix sdcard u need to run camera app then remove and replace sdcard. Ill sync cm10.1 source tonight and have a go at ubuntu maybe tomorrow.
[Xperia Play Android Development] Leraeniesh:
Awesome development. If possible, could you release a standalone 10.1 ROM once it becomes usable?

Sent from my Nexus 7
[Xperia Play Android Development] cj360:
I've been trying with the cm42semc and 2011xperia sources so far, now I can't seem to build since something inside framework/av/media is missing or being worked on. One of the codecs that relates to libFraunhoferAAC either aacdec or aacenc.

Edit-- If I can I'll try again later and actually post the log for I should switch to windows and write some papers for school.
[Xperia Play Android Development] JunDavis:
Same here. Using that tree. Same results

Btw guys I got my PC back!
[Xperia Play Android Development] wedgess:
Try using 2011xperia's android_hardware_qcom_media in the cm42semc source if not andromadus has some repos you could use also like his android_hardware_libhardware. And use my device trees, ive just created a cm-10.1 branch for CDMA not sure if its 100% ok, but should be. I didnt have time to test fully.

Try what I said above also. Im having problems at the moment with the kernels. when the build is finished. I have a working kernel if either of u need it let me know..

And im going to sync source now so ill give it a go tomorrow.
[Xperia Play Android Development] wedgess:
An update as for CM10.1, got cm10.1 compiled fine. No need to use any other repo's cm42semc works fine just use my device trees. However exact same problems as PAC 4.2, no wifi, bluetooth and sdcard wont be read untill u go to camera app and remove and re-insert sdcard.

The more that work on it with me the better, get cm10.1 built first then play around with the device trees. Its must be ramdisk (in init.semc.rc), I think Nick may no more about the changes needed for wifi (I saw he mentioned it on supervenoms thread for cm10.1).

If you need any help post in the thread don't PM me as its better for everyone to know whats going on...

Ill mess around with Ubuntu touch anyway for now.
[Xperia Play Android Development] cj360:
Cool, which repo are you using for the cm10.1 kernel? So we can all use the same thing for bug-testing. And how would I push a commit to your repo? Zeusc can't use the semcRILCDMA class from pax without re-working it and I'm not that fluent in java. Have you tried adding semcRIL into the new directory under frameworks_opt_telephony? Or should we just have our two RIL's in our device's directory?
[Xperia Play Android Development] wedgess:
You can use my jellybean kernel source. If you want to use different source eg FXP then u need to change the config in the device repo. You can use pull request and ill merge it or create a new organization for zeus-CM that way wecan add the touchpad fix to the source but obviously not needed until we get the wifi and bluetooth fixed

. No havent tried for CDMA as of yet. Im going to push a few more commits so that you are where I am in terms of bugs. Ur probably also getting an error for term.apk either remove it from device repo or I can post the proprietary needed by /vendor/cm. Or I could just post a script to set it all up once im done comiting the changes.

Edit - Maybe I should create a Dev thread for CM10.1 with my WIP build on it. Plus the script and everything needed for others to help out if they can?? Will also then keep this thread clean of CM10.1 discussion and be for Ubuntu Touch only.
[Xperia Play Android Development] smashingeeks:
There's a release of CM10 for PLAY recently. And the kernel included is working fine, alongwith Wifi, Bluetooth, Camera (inverted though) and tethering etc etc.

Here's the link : http://uploaded.net/file/r9df4f7x/from/rnta1u

I don't think there is complete change in the libs, so maybe its useful.
[Xperia Play Android Development] cj360:
Good point, I thought it was on topic as Ubuntu touch won't get far without cm10.1. When ever Jun sees this he can give another opinion. As for zeusc I'll be testing that soon hopefully.

edit @smashingeeks that's 4.1.2 same thing slimbean and pacman releases are built on. It's a LOT more stable but is being phased out like ics.
[Xperia Play Android Development] JunDavis:
Those other braches are syncing right now. I'll let you know if they do any better or not. And yes we will need a kernel :highfive:
[Xperia Play Android Development] wedgess:
I have a thread set-up for CM10.1 for developer discussion and preview a PAC preview to come aswel. Also included a syncing script which will sync all the repos needed including the proprietary for terminal.app, ive pushed a few changes in the last hour or so to github also.

I think its better to have seperate threads for cm10.1 development to keep this thread clean for when we start compiling UBUNTU. Just waiting on CJ so he can take post 2 for CDMA builds :p

Edit - here it is http://xdaforums.com/showthread.php?p=39378339#post39378339
[Xperia Play Android Development] JunDavis:
Thanks. Its going well. :]
[Xperia Play Android Development] JunDavis:
Once wedgess gets his 4.2 rom working with wifi and maybe SD Card working I'll go ahead and start a build :):good:
[Xperia Play Android Development] pedyvirus:
are you starting a build now?
[Xperia Play Android Development] ravid1323:
no. only when wifi and bluetooth get working on 4.2.2

i think it won't be more than month
[Xperia Play Android Development] x1rocket:
now that we have legacy xperia devs working on a 4.4.4 kitkat release on cm 11.0 for our xperia play.... will we get ubuntu touch on our xperia plays?

this question is after the fixes such as wifi, bluetooth etc...
[Xperia Play Android Development] traxxasaddict:
Please and thank you keep the CDMA (R800X) crowd in mind..... MASSIVE thanks for embarking on this steep climb. YOU CAN DO IT! Even if I can't...
[Xperia Play Android Development] phly95:
So are you still working on it or is it a lost cause?
[Xperia Play Q&A, Help & Troubleshooting] Dany XP:
I was wondering if someone has ever succesfully make a mod to have Jelly Bean transitions on our Xperia Play?

I tried this one: http://xdaforums.com/showthread.php?p=35235074 It works, but of course since it's for Neo, it mess up my lockscreen and completly disable Auto Brightness in Display menu.
[Xperia Play Q&A, Help & Troubleshooting] Bakisha:
I'm testing Neo L's rom (from http://xdaforums.com/showthread.php?t=2189311) on my Play, so i checked that mod. It work, lockscreen is ok, but it also disable auto brightness.
[Xperia Play Q&A, Help & Troubleshooting] Dany XP:
So , no way? Only for Xperia Neo? No even Arc or Ray (way more famous xperias) has this kind of mod?....
[Xperia Play Q&A, Help & Troubleshooting] Leraeniesh:
Mount /system/ in Clockwork Mod before flashing

http://xdaforums.com/showthread.php?t=1738350

Enjoy

Sent from my Nexus 7
[Xperia Play Q&A, Help & Troubleshooting] Dany XP:
I laready try that mod, doesn't work :(

EDIT: It works! Dunno why at first didnt! :good::good:

EDIT 2: It only works about the transition between 2 apps, not ALL the transitions like the mod for Neo...
[Xperia Play Q&A, Help & Troubleshooting] Leraeniesh:
Which transitions does it exclude?
[Xperia Play Q&A, Help & Troubleshooting] Dany XP:
Look this video http://www.youtube.com/watch?feature=player_embedded&v=wa9TIqK0JBg

In minute 0:04, when he press the About Phone, look how swtich in the next menu. That.

End even the pop-up menu are missing (for example, "No-Frills CPU Has benn granted..." when startin system. It should be like in video in minute 0:04.

Instead, all of this are working with the mod for Neo.

EDIT: ...wait. Maybe besides the animation between apps, the "other animation" like in minute 0:04, are not real JB animation? I havent use jb devices for long...
[Xperia Play Q&A, Help & Troubleshooting] XDM inc:
you read my mind :laugh:
[Xperia Play Q&A, Help & Troubleshooting] Dany XP:
Just a little update:

This tweak worked on .587 firmware, but now i'm on a rom .631 based and it doesn't work anymore. :(
[Android Q&A, Help & Troubleshooting] meteorrock:
How do you pull the headers from an android device using Cyanogenmod 10? I am looking to compile an older overclocking kernel for the nook color from CM 7.x series and Can you use the headers from linux directly for Jellybean through the apt-get? Or are the headers specific to each device? Or do you have to develop with an Android debug bridge?

I ran a <uname -r> in the terminal emulator and got that the headers are named "3.0.8-gb0e1840" on this device.

This is my first time trying to compile and troubleshoot a module on an android device so any help or suggestions are welcomed. I have compiled modules under linux before which seem a lot easier. Thanks. :)
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] cwepruk:
So I flashed a new rom with all the wipes and I ended up with a couple issues and the typical 4.2 file structure under the "0".

I tried another ROM again today (with the wipes) and now I have two "0" folders, one embedded under another and a lot of my backups are in different locations.

So it's SDCard/0/0.

Is there a good way to fix this?
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] elementaldragon:
I know the CAUSE is from using an out-of-date recovery. TWRP hasn't had that issue for a while, but i think CWM only fixed it just recently. It didn't start until i believe 4.2.1 ROMS were flashed. I'm still not sure if it's a good thing or not to delete those "0" folders or not. I'm sure someone will chime in on that.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] cehf:
the 0 folders have your sd card files in them (pictures, music, etc). if you move all your stuff back to the root of your internal sd card you can delete the 0 folders.

sent from my i747 with xda-premium
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] cwepruk:
I tried moving the folders on my windows PC (old pos) and it didn't work. Android file transfer doesn't work with my GS3 and my Mac.

Frustrating.

Anyways to reflash something in CWM or is moving the files the only way?

Edit: Astro works alright...so where should Ibe putting most of these files? Under SDCard or under SDCard/0?
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] cwepruk:
Now i moved some folders up, the gallery shows everything as a picture (icons) and titanium can't find any apps.

Nw sure what to do.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] MdX MaxX:
After I went back to stock, re-rooted, and reflashed 4.2, I tried moving everything from /sdcard/0 to /sdcard. It seemed to work, but then all of a sudden, on the next boot, it was all gone. My internal storage was wiped.

Luckily most of the important stuff is on my external SD card, but that was still really frustrating.

Just a word of warning if you try to move these files. Make a backup.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] AtoZ0to9:
No file moving should be done, it will most likely cause data loss when the issue is finally gone... If CWM has fixed it switch to the newest one or use TWRP and Fully Wipe the phone including format /system...
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] johnnyutah22:
Here is a link to a script you can flash to move files from 0 folders back to sdcard, you can thank the OP of the script there:

http://xdaforums.com/showpost.php?p=35653109&postcount=8124
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] nwforester:
Manual solution via Windows

I had the same problem. Solved via the following steps: Using Windows, navigate to deepest level "0" folder. Select all, copy. Navigate to the next higher level "0" folder (or the root "Phone" folder if you're only one step down). Paste. Windows will perform a merge, versus replace.

Next, delete the "0" folder from the directory you're currently in, the one you just copied all the files from. I should note, I actually moved the folder to my desktop just in case I needed to bring it back later. So far I haven't, but better safe than sorry.

Once that's done, select all in the same folder, copy. Navigate to the next higher "0" level folder or the root (or the root "Phone" folder if you're only one step down). Paste. Repeat same process, move up a level, repeat, move up a level. You'll need to do this for every "0" folder you have (I had two, I've seen reports of more & less).

Eventually, you'll have all the same files and directory structure merged up to the root Phone folder. My device, a Samsung S3 running 4.3, recognized and responded to the changes with no problems.
[T-Mobile, Samsung Galaxy SIII] Jaz-Crahh:
Hey, I seriously need an extended battery for my galaxy s 3 I was wondering if anyone could tell me if any stores sold the battery. I would like to purchase the battery in store not online.

also the store must be located in Canada.

or if anyone could direct me to a website that allows me to ship the battery to a store and then I could pay for the battery in store that would also be appreciated.

I also need the battery to have NFC capability.

Thank you!
[T-Mobile, Samsung Galaxy SIII] hardmuzika:
Never found a store that does in Toronto. Nothing wrong with buying online tho.
[T-Mobile, Samsung Galaxy SIII] Pennycake:
Why can't you buy on-line ?

I understand having issues with postal services finding your location, but could you have it shipped to a friend/relative or open a P.O. Box ?
[T-Mobile, Samsung Galaxy SIII] Jaz-Crahh:
Honestly guys, its because i hate when i pay for something and then have to wait however long for it.

But i guess ill have to but it online

Thanks:good:
[T-Mobile, Samsung Galaxy SIII] zhanhangsky:
ca[DOT]crackberry[DOT}com

sry i cant post link :S

they got original battery and also cheap

have some good promotion sometimes :P
[HTC Wildfire S] Amar.B:
I tried to install XBMC n My Wildfire s *(Neon version/ Non-neon) Neon is not working at all but non-neon works but it stops when i try to touch anything n screen... anyone tried XBMC b4 n WFS!!

Using Wildfire s {ROM}[JELLY KING v1.3] -{DE-ODEXED}
[HTC Wildfire S] csoulr666:
its meant for ARMv7 devices only.......so it doesnt have a chance to run on the WFS
[HTC Wildfire S] Amar.B:
Thanks for your reply.. i thought some developers made a solution for xbmc (unofficial build ) but seems to be Wfs is limited phone for such a HD live streaming or movies...
[Samsung Galaxy Nexus] jadraxx:
I've seen this posted about a few other devices, but nothing under here. I just updated my phone to Liquid Smooth 2.1 RC2 JB 4.2.2 TORO and as soon as I take a picture my gallery stops working and closes out. I would of posted it to the Liquid Smooth thread, but it's been closed so this is hopefully my best shot...
[Samsung Galaxy Nexus] jadraxx:
New JB release fixed the problem.
[MDA, XDA, 1010 General] THE PROPHETOR!:
hey

i just go my new xda, but i wanna use wap and mobile web.....i have a few questions:

with my o2 contract it said i have to dial a certain number (901092 or something) to get free wap.....how can i check that i am dialing the right number?

also how can i tell the difference between wap and mobile web?

thanks so much for your help :D

jay
[Nexus 10 Q&A, Help & Troubleshooting] dancole42:
When playing movies using MX Player Pro, everything looks great. Even my Blu-Ray rip of Lord of the Rings looks frikking magical.

However, when I play the exact same file using XBMC, the exact same files are choppy and stuttery and unwatchable.

Any ideas?

Thanks!
[Nexus 10 Q&A, Help & Troubleshooting] brGabriel:
Yeah, continue using MX Player... :good:

But seriously, they are two very different apps in the way they process the video. MX Player has had a great reputation for its performance for quite some time. XBMC is still relatively new on this platform.

As far as any options regarding tweaking XBMC, I couldn't tell you since I don't use it myself. Perhaps another user would have some advice. And always remember... "Google is your friend" ;)
[Nexus 10 Q&A, Help & Troubleshooting] 3DSammy:
The difference betwen the two is that MX Player is using HW accelerated playback and XBMC does not. XBMC trys to avoid using special HW acceleration methods that differ with each GPU. With that being said there is a fork of XBMC that adds ARM7 HW accelerated video api which is used by the Nexus 10. This fork is not official.

Official experimental build - "universal support for hardware video decoding in XBMC"

http://liliputing.com/2013/01/exper...dware-accelerated-video-for-most-devices.html

http://forum.xbmc.org/showthread.php?tid=152005

This web site indicates XBMC external player support, including MX Player:

http://www.xbmcandroid.com/forums/installing-xbmc-android/374.htm

I hope this helps, I am still waiting for my N10 to arrive so have not tried any of these myself.

Good luck
[Nexus 4 Q&A, Help & Troubleshooting] taxzkee:
Hi, I am looking for a kernel for my device. I have got Cyanogenmod 10.1 Nightly on android 4.2.2. Who is the best kernel for you? Maybe default?
[Nexus 4 Q&A, Help & Troubleshooting] persheshhater:
Try them and pick the one you like better. All are great kernels.
[Nexus 4 Q&A, Help & Troubleshooting] scream4cheese:
+1

Try them all and see for yourself. The "best" depends on you.
[Nexus 10 Original Android Development] dalingrin:
General Info:

CyanogenMod is a free and open source Android distribution that currently supports the Nexus 10.

Detailed information can be found at our wiki

This thread is intended for development and issue discussion. Please use this existing thread courtesy of shimp208 in the general section for general discussions.
​

Nexus 10 Specific Info:

Nexus 10 specific install instructions, links to source, and other information can be found on the Nexus 10 CyanogenMod wiki page here.​

Who to follow:

To keep up with the latest in development checkout:

CyanogenMod Google+ Community

CyanogenMod Google+

You can follow me on twitter @Dalingrin
​

What to Install:

CyanogenMod has several release types: Stable, M series, and Nightlies.

End users are encouraged to installed either the Stable releases or the M series.

Stable releases are not regularly released and are on a "when it is done" basis. The M series are released roughly monthly and are generally stable enough for a daily driver, particularly for Nexus devices.

Nightly builds are part of our automated build system intended to help developers test their code. At any given time there *will* be bugs in the nightly builds. New code is first submitted for peer review at the CyanogenMod gerrit. Because CyanogenMod supports a wide variety of devices, only so many issues can be efficiently caught in the review stage. Once the code is accepted it is then tested on a wider scale in the nightly builds. Since the nightly builds contain such new code, they are not intended for end users.

The official builds for all release types can be found at http://get.cm with the Nexus 10 specific builds found here. Note the type disignations on get.cm are "Snapshot" for M series and "Nightly" for...well, nightlies.​

Reporting Bugs:

Bugs for M series releases should be reported using the CyanogenMod Jira Tracker

Bugs only found in the nightly builds should not be reported in Jira and can be discussed here. In particular, it would be best to keep mostly bug discussion specific to the Nexus 10 in this thread.​
[Nexus 10 Original Android Development] Hereisphilly:
Yesss! Thanks for opening up this dev thread

I logged this in jira a few days ago now, but not heard anything, just wondering if i seem to be the only one with the issue?

https://jira.cyanogenmod.org/browse/CYAN-502
[Nexus 10 Original Android Development] Neonfire:
How does this run compared to other ROMs? Is anyone running this as a daily driver?
[Nexus 10 Original Android Development] Hereisphilly:
ROM runs superb, no major issues whatsoever even on the nightlies! Has been like that from basically the start

However this thread is primarily for dev talk and bugfixes, discussion can take place in the discussion thread on general
[Nexus 10 Original Android Development] mmhama2:
It's supposed to be like that.
[Nexus 10 Original Android Development] Hereisphilly:
I don't think that's correct, when the very first nightly came out, and for a while after, just before M1 came out, the spacing was exactly as per stock (evenly spaced out).

Since then it had been compressed and I remember it being mentioned as a bug briefly in the discussion thread
[Nexus 10 Original Android Development] iamikon:
On the last few nightlies Bluetooth doesn't turn on
[Nexus 10 Original Android Development] dalingrin:
You're right, the padding is not correct in the dock/hotseat for the Nexus 10. Thanks for the bug report. Its exactly what's needed.

I can't take a look at this for at least another week because I'm going to be out of the country. Hopefully with your bug report the issue will get more visibility and nebkat, the primary Trebuchet developer, will take a look at it.
[Nexus 10 Original Android Development] sidthegreatest:
I had posted about the dock issue in the CM10.1 thread around the time M2 came out, but got no replies. So, I assumed it meant to be that way.. Glad it was brought here and hopefully it leads to a fix.