yashsingh1/xdaforums huggingface dataset:
[Android Software Development] nattysinister:
yes thats what is bothering me.

It doesn't matter if Files are shown in 1000 diferent places but it shouldn't be using internal space.

What actually is happening is that files are being copied to external storage rather than being moved and hence files are still present in internal storage and we can' free that storage.
[Android Software Development] idrisamin:
Android Folder

Can mount entire Android folder to External?

Source : /sdcard/Android

Dest : /extCard/Android

FolderMount not allow do to "Source Folder is entire Android folder| Please choose subdirectories of Android instate"
[Android Software Development] nattysinister:
that is overkill. Don't try something that heavy.

/sdcard/Android consists of hundreds of subfolders including several gbs of different data folders.

So instead select the folder related to the app you want to mount and then mount that . Best way to do this click on top left side icon in FM and select APP ANALYZER and a list of apps will appear that you can mount.

Select any app and just follow the steps ---> click yes whenever asked(2 times) and when this all is done click on the pin.
[Android Software Development] wolvie77:
the pin is in green. I'm using Xperia Z by the way.
[Android Software Development] bounti:
Been reading up one this app and it looks like its just what I need. One problem tho. I've already been using the memory swap mod by mattiadj for months and all my data is already on the external sdcard. 59gb worth if data actually. How can I get this to work? Can I trick the app by manually type in the source location as the internal although its already on the external? Also do I have to mount each folder individually or can I just mount eg android folder in one go?
[Android Software Development] RealityFails:
When I move gameloft mainly obb folders it frees up space but when I go to play it asks me to reinstall the game. Can someone help me.
[Android Software Development] skivnit:
You are not mounting the correct folder it seems or you are missing something. That's what you get when the data folder path is not correct
[Android Software Development] madmack:
Yes.

never check storage space under "settings". it's hardly reliable. get v2 from op or use another app like partition table or diskusage.
[Android Software Development] BradleyR2010:
Bug

I think i found a small bug.

the bottom bar for pin all and unpin all buttons disappear and never comes back if you navigate to another option and come back to the list of pins

awesome work btw :)
[Android Software Development] madmack:
verified. will get resolved with the next version.

thanks for this :good::)
[Android Software Development] siraltus:
Great app, finally! Thank you so much!

Weird thing though - Using 2.0.2 Premium, set up 4 folder pairs, they mount just fine manually, but they will not mount on boot - no errors, setting to mount on boot is checked (even toggled it off and back on to be sure) and it just does not remount the folder pairs after a reboot. I have to open FM after my phone finishes booting and tap the "mount all" pin in the lower left corner and then all the pairs mount fine.

SGH-T889 running the latest (June 10th as of this post) CyanogenMod 10.1 nightly.
[Android Software Development] nattysinister:
God damn it. Finally.

Thank you madmack for such a wonderful app. I just got my OBB problemo solved.

yes egingell,

I too was actually fooled by the fooling power of this app which moves the files to sd card and fools the phone and game.

It actually was working for all this time but didn't seem to show the increased space after moving.

So i just connected my phone as a media device and disconnected and voila i could now see my freed space even in settings in android.

Brilliant app this.
[Android Software Development] madmack:
after a few seconds from reboot.. you should see a notification in the status bar letting you know that "FM is mounting folders", followed by a toast message indicating which folder pairs succeeded and which didn't. Are you at least seeing this?
[Android Software Development] siraltus:
Let me try something...

EDIT: Okay, so I decided to sit there and watch the phone reboot.

After it rebooted and my homescreen showed up, I sat and waited for something to happen and decided to time it. After about 100 seconds it DID automount everything. Did two more reboots and it automounted properly on both, and the 100-second delay was consistent across all three tries.

Is the 100-second delay intentional? Since all my apps (Wallet, Play updates, etc.) usually initialize immediately after the reboot finishes and homescreen shows up, the delay made me think the app is malfunctioning. Maybe reduce that delay to something less crazy like 10 seconds, or add a setting to adjust it? If I want to launch an app that relies on a bound pair, I either have to open FM and do "Mount All" or wait 100 seconds, which are both kind of annoying...
[Android Software Development] madmack:
interesting. give me the output of the "mount" command. (see OP under bug reporting).
[Android Software Development] siraltus:
Here ya go.
[Android Software Development] YMatrix:
I am having almost the same issues.

I paired the whatsapp media folder to my external card, did a reboot, watched the app do the mount - everything seems fine.

I opened whatsapp and can view historic media (pictures, videos etc.), but when receiving new media, the download finishes and then I get the "Error, try again later" message.

I am running this on the Galaxy S Advance running JB.

Any advice for this issue?

Thanks!
[Android Software Development] ocaldini:
about updates

Hello, will there be an update by playstore?

Because I bought premium version 1.7.6 (I bought it inside fouldermount itself), and I see we have a new version in this thread, but there isn't any new one at playstore.

Thanks.
[Android Software Development] ezio93:
Premium but still cannot mount the Android folder

I went premium because frankly I love this app and this is extremely useful, especially since my GS4 only came with a mere 10 GB internal memory. But I still cannot mount the entire Android folder - neither the Android/data nor the Android/obb. I don't know what this problem might be.

Here is a screenshot showing that I am premium (no Get Premium link under menu) and the Float saying I can't mount the said folder:

http://i.imgur.com/HhT6d4o.png

Any help is appreciated.
[Android Software Development] egingell:
The app available in this thread is the same package name as the one from the Play Store and, therefore, retains your premium status.

---------- Post added at 07:15 PM ---------- Previous post was at 07:10 PM ----------

You're going to need to provide way more information than that if you expect help.

1) Error message.

2) Steps to reproduce.

3) Others, see OP.

That said, do you have "Destination folder checks" checked or unchecked? It must be disabled in order to mount ./Android/data or ./Android/obb.
[Android Software Development] ezio93:
That's all I could think of that was relevant. I thought it was a known bug to be fixed in a future release or something.

Yes, that fixed it. Thanks for the quick reply!
[Android Software Development] egingell:
Error messages are *always* relevant.
[Android Software Development] sunish:
Excellent App.

Just purchased the pro version also.

When I explore to add a folder (not using app analyze, just want to manually move some folders), the folders already moved are also displayed in the list along with the size in explorer.

Is it possible to have a different color or icon for the folders which are already moved? Seeing docs folder at 1.5 GB always gives me restlessness.
[Android Software Development] egingell:
Mine says "Size: Mounted!"
[Android Software Development] YMatrix:
Update:

I tried both v1.7.6 and v2, but the issue is on both versions.
[Android Software Development] madmack:
Yep. I know where the problem is. Thanks. Is sdcard1 formatted as exFAT? in an AOSP rom? Didn't know they supported that already :confused: I'll fix this with the next release.

v2 in OP is not stable and has some bugs still. I try to release only the stable and thoroughly tested APKs in the Play Store so you can either wait until v2 graduates (might happen in a week) or you can download the apk in the OP and beta test this for us :) You'll retain premium status.
[Android Software Development] orangerot.:
I'm not sure if it's actually a bug or not but I'll report it here :D (happens on the official playstore version and the test version here in the thread)

After a reboot it seems that fm is mounting my folders twice..

I see that notification followed by the toast message that all mounts were successful.. After it disappears the notification reappears and it's mounting the folders again..

As everything's working fine afterwards(everything mounted correctly) it's not a big deal, I just wanted to let you know..

I'm using a galaxy s3 with leaked 4.2 firmware.. Folder Mount is premium..

The output of the mount command can be found here: http://db.tt/XklqhxEn

Another minor thing I found.. That new app analyzer also list files from folders which are already mounted. Maybe you could exclude them for a better overview?

And now a really annoying but :P I set the language to English but after closing and reopening the app everything's German again.. Also the toast message on boot is on german.. That radio box is all the time on english.. I have to tap it again to see the app in English.. But as said after reopening the app it's German again.. (also present on playstore version and test version from the thread)
[Android Software Development] siraltus:
Yup, 64GB SD Card formatted into exFAT and CyanogenMod 10.1 latest nightly with the FUSE userspace driver installed. It was the only thing keeping me on the ****ty stock ROM. As soon as I found it, it was "Goodbye Touchwiz forever!" The driver also supports ext4 and NTFS, by the way. :)

Glad we figured out the automount delay! :D
[Android Software Development] wolvie77:
diskusage also shows i have around 2gb+ internally. does this app move the data to SD or it just duplicate the data to SD? I am confused.
[Android Software Development] madmack:
Just wanted to let you guys know that I won't be replying as frequently or release any updates for another week or two. A thing called "life" will be taking my time :) I'll try to log in here and reply to the ones I can when I get sometime but I won't be able to look into logs or fix bugs or release any new version during that time period.
[Android Software Development] siraltus:
Take your time, man! Glad we caught you to report all the bugs before you disappear!
[Android Software Development] bsoplinger:
Bug Report

Severity: Not Minor but not Major

The latest 2.02 version failed to show the 1.8G of obb storage the N.O.V.A. 3 app from Gameloft uses. Was able to manually create the link just fine and it works correctly.

Sent from my Nexus 7 using Xparent Purple Tapatalk 2
[Android Software Development] sasikumardr:
Hey Madmack, You could have use new play store feature for beta testing right? I thought that would have been a better approach instead of bug fixed apks
[Android Software Development] Gam3r 4 Life:
How did you get the dark knight rises to work? I got Asphalt 7 to work, but the dark knight rises still needs to download the 1.8gb of data again. Thanks
[Android Software Development] DarkManX4lf:
Same method as Asphalt 7.
[Android Software Development] Gam3r 4 Life:
I got it to work. I was using the version from the play store and that didn't work with the dark Knight rises. So I updated to version 2.02 from this thread and that worked perfect. Finally got some of that precious 9.62gb of phone storage back. Thanks
[Android Software Development] jackburnt:
Upgraded to the latest and have a few more insights (SIV, CM10.1)

1) Google Music does NOT work, however, I don't think it's Foldermount's problem. Foldermount is properly pinning it)-- the files are showing up in the /data/data/"gmusic"/files folder properly. GMusic just doesn't recognize them after a reboot for some reason. A bummer, but not Foldermount's problem. Though, if anyone has a workaround, I'd love to hear.

2) The only issue I have is the "green pin is always green pin" issue. I just can't unmount Gmusic.
[Android Software Development] Gam3r 4 Life:
After reading this I tested Ironman 3 and I was able to unpin, and pin it. But Im on stock rooted, so maybe thats the difference.
[Android Software Development] jackburnt:
I just had the idea that Iron Man 3 is always running as it LOVES to pop notifications. I force closed it and Foldermount unpinned fine.

Still can't get GMusic to unpin. No widgets, force close, etc., still no luck. Not a big deal as it doesn't work after reboot anyway.
[Android Software Development] madmack:
but this is already covered by apps like links2sd right? Do they not work as well with 4.2?
[Android Software Development] madmack:
I'll try to find an i9100 and load cm10.1 on it to see what the exact deal is. the results i'm seeing from mount are not what one would expect from 4.2 roms. (read: no fuse mounts here but /data/media/0 is still linked to your sdcard). Your rom is also mounting both sdcards instead of just the external one (instead of relying on fuse for the internal card)
[Android Software Development] butler0607:
Thanks for the quick reply, I was going to post this with my OP but my problem is due to using a USB not an external SD, my source paths are completely different and I can't figure out how to get a mount.txt.:confused:

My source is /storage/emulated/0/Android/obb

My destination is /data/media/0/usbStorage/sda1/Games

Running 4.2.1 and SlimROM

Thanks in advance for any further help!
[Android Software Development] VTR1000SP:
take your time ! is still too early for my devices to get 4.2. hope by the time new firmware update your apps will be ready too, if possible make it mount whole gameloft, obb & android/data folder, i think this 3 folder is the main source of file data location.

keep up the good works ! will buy it fr play store if yours apps works better then DirectoryBind.
[Android Software Development] john_smith:
it´s run very well, i had problems with directory bind and 4.2.1 and this it´s a good solution , but i´ll wait for dir automount on boot, if not, it´s difficult to use.

and make backup of links it´s a good idea.

thanks
[Android Software Development] suyisaster:
can i ask one question?

this app same like link2sd?

but this app internal to external. (no need to partition sdcard)

than link2sd internal to partition ext2 on sdcard.
[Android Software Development] madmack:
try mounting subdirectories in the obb folder instead of the obb folder itself.
[Android Software Development] madmack:
i don't know what link2sd does. no partition required for this app.
[Android Software Development] butler0607:
Ok, so I tried this way instead and got a different result.

FolderMount no longer freezes/becomes unresponsive but the NFL app still won't work.

If I mount the USB with FM and then open the app, it simply doesn't open - the app icon highlights as if it is being tapped on but nothing happens. Once this has happened all other apps follow the same behaviour (not opening) until I reboot.

Any other ideas that I could try or logs I could send you to help out?
[Android Software Development] madmack:
follow the instructions to give me all the info in one post:

http://xdaforums.com/showpost.php?p=39411739&postcount=100

click on the links in the instructions to find out how to get me the output of "mount". (you probably want to open that post in a browser to see them)
[Android Software Development] butler0607:
Ok here we are - sorry I didn't do this before, I'm a bit of a beginner at things like connectbot and couldn't figure out how to get it to work for the USB!

So then, naturally premount.txt is the first boot

My source/destination are pictured

The green icon does pin the pair together, but doesn't unpin when tapped.

Android 4.2.1, SlimROM, Nexus 7 Wifi version

Thanks again for the help here
[Android Software Development] madmack:
set your destination to /data/media/0/usbStorage/sda1/... (to your folder) and try again after rebooting
[Android Software Development] madmack:
Need your help!

People using this on devices with NO external sdcards (e.g. Nexus 4, Nexus 7, 10..). Please test this APK here.

Please report back if the dest folder automatically locks to your OTG mounted storage instead of the root folder "/". I can't test this locally so appreciate your help here. Basically create a new pair, then press on the Dest textbox, what folder is the file explorer in?
[Android Software Development] panSpermia:
/data/media/0/usbStorage/sda1... is the folder I`m getting by default with this test apk. I`m on a Nexus 7 wi-fi 16gb, if it helps. :)
[Android Software Development] madmack:
perfect. thanks :)
[Android Software Development] Joecascio2000:
Wow this is cool. I've been using this script for a while "mount -o bind /storage/external_SD/Gamedata /storage/sdcard0/Android/obb/"

but I'm really glad that a separate app is being developed for it.

I tested it out and it works exactly the same but has a nice UI. Unfortunately I really need the set on boot option. Looks like I'll have to rely on Smanager for a little longer. Very excited for this app. When the paid version hits the market you got yourself a deal.0

I can report, so far, no bugs on my LG Optimus G running 4.1.2. A little suggestion for the future, change the pin icon. It confused me at first. Maybe a button that says "mount".
[Android Software Development] fogbav:
Very nice tool ... ! Exactly what i was waiting for since all other tools didn't work anymore since 4.2.1 ...

Request One : can we mount a CIF-Share as Destination and transfer all this obb stuff to a nice 2 Terabyte HDD mounted in a WLAN infrastructure. This would be sooo nice ... the big Games would be playable on all devices e.g. Nexus 7 Nexus 10 etc. and there would be no space needed on the devices (and only one time on the cifs share) ... so home gaming would be possible unlimited in home WLAN infrastructure ... 8)

Keep on developing ... when hitting market - i will spend you a big beer ...8)
[Android Software Development] sasikumardr:
Using Galaxy s3 cyanogenmod 10.1 nightly 20130319

No luck here binding obb folder

Attached premount, postmount output and screenshot of folder Mount config

Edit 1: Give me some time.. I'm facing some difficulties for uploading files from mobile.

Edit 2: files were uploaded

Premount : http://db.tt/h2GMFPOr

Postmount : http://db.tt/nnWW5pOH
[Android Software Development] Dovidhalevi:
Link2sd moves and symlinks apps to the sdext partition or uses the usual apps2sd to move apps to sdcard. It will symlink their dex files and libraries. I am using this without problems.

What I describe is app data and cache folders on /data/data/. I did propose that link2sd treat this as well but it has more important problems to solve!

My question is whether this is indeed what is treated by FolderMount and does it bind from /data/data/-->sdcard, also on phones only external sdcards. This would only be applicable for a few data-hawging apps that are only run after sdcard is mounted.
[Android Software Development] butler0607:
Thanks for this, I gave it a go and the game opens, and tells me it needs a further 1MB file to run (file moved with FM is 500MB). This 1MB file fails to download everytime so the app still won't run!

*EDIT* I rebooted and opened the app, downloaded the 1MB No problem and tried to play the game, only to have it crash instantly, and recrash each time I try to open it again.

However, it's starting to sound like a problem with the app for me, so can anybody suggest a different game which stores data on the obb file? Must be smaller than 1GB!
[Android Software Development] sunish:
There is a folder called DocumentSync for dropbox.

The issue that I'm having is after moving it to external card, it just keeps on adding and deleting files while syncing.

The whole day I keep on getting notifications that these files are deleted and these files are added to drop box. The bigger problem is it keeps on creating multiple versions of the files.

Right now I'm removing dropbox from the folder mount.

Need some solution for this issue. Will surely wait for you to come back to xda .
[Android Software Development] bsoplinger:
Since Google Music is a system app, I'd bet its looking for it's data before FolderMount has a chance to run and create the links. Probably also why you can't unmount it, some system app that's tied in with Music but isn't the Google app itself is still running. There is a way to see all apps that have open files on mounts but I don't do down and dirty Linux regularly so can't offer the correct commands to use in terminal to find out.

Assuming you could figure out what besides Google Music access the media files, stopping and restarting all the apps after FolderMount runs and creates the link should make things work.

Sent from my Nexus 7 using Xparent Purple Tapatalk 2
[Android Software Development] egingell:
My guess is that you need to Force Stop DocumentSync or whatever app it is before making the link in Folder Mount... or move the files out of that folder temporarily and let then get deleted from Dropbox, make the link, then move them back and let them get reuploaded. If they are large files, I recommend the former.
[Android Software Development] sunish:
DocumentSync is the folder for Dropbox by cloud sync .

(Settings -->Acconts-->Backup Options --Cloud -->Content Sync)

Currently I've disabled dropbox on the phone and also on my PC.

Doing a cleanup now as lot of timestamps of the files have also changed and too many files duplicated.

Luckily I've taken some backups when this funny thing started. Though some damage was already done in the last backup.

After that I'll delete everything from the dropbox and do the setup again.

edit:

I believe this sync feature kicks in before folders are mounted and it starts downloading and duplicating the files.
[Android Software Development] egingell:
I suspect as much as well, which is why I suggested Force Stopping the app.

To be clear, I mean Cloud Sync not Dropbox. Either Cloud Sync uses its own Dropbox API or it uses Dropbox itself. Dropbox doesn't do any syncing on its own save for Camera Upload and that only kicks in when you take a picture.
[Android Software Development] jackburnt:
I bet you're right. It's not the app, but some other service or whatever running before Foldermount can load properly. My guess: 1) Service takes inventory of the Music folder, nothing there! 2) Foldermount runs and "fills" the folder 3) GMusic loads and still thinks nothing is there.

Nature of the beast. Though, I thought others got it working?
[Android Software Development] jcespi2005:
Translated to Spanish...

go and vote, please:

http://crowdin.net/project/foldermount

;)
[Android Software Development] yomiguy:
I've just asked to join the Spanish project, I'm afraid I won't be able to vote until I'm accepted by the manager.

But don't worry, asap I will vote for this necessary translation ;)

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[Android Software Development] jcespi2005:
:) happy to help... and thanks for your vote...
[Android Software Development] sunish:
Can be its own API since Dropbox does not autosync all the documents.

Though disabling CloudSync also removes Dropbox credentials as a standalone app.

For the time being I'll not use CloudSync.
[Android Software Development] yomiguy:
Hey mate I've just voted all the translation! :) just suggested two changes, but the rest is perfect! I hope madmack could make Spanish true in future updates! ;)

Good job!

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