yashsingh1/xdaforums huggingface dataset:
[Android Software Development] matrix.bharath:
Thanks but not working on i9500 Rooted Wanam Lite Rom, It say fixing ext sd card permission and ownership every time i try to mount and then reboots..
[Android Software Development] bigmo5328:
So I'm back again..using FM I have been able to successfully mount most of my big files to the sd card. The only issue I have is still being able to find certain game data.. found most of the game data in Android/data or Android/opp.... Also tried using root explorer to find files but nothing I search for is being found.....so using both FM and Storage Analyser I tried to find big files going into data/data shows some game location but does not seem to really be anything useful. For example Iron Man 3 had data in Android/opp (which I' assuming is the game itself) and data in Android/data (which I'm assuming is the additional data that was downloaded by the game). Mounted both of these locations which still allowed the game to run. Now going back to the data/data folder there was with the Iron Man 3 string name (com.gameloft.and...NMP.GloftlMHM). Deleting this does not affect the game. Trying to go into other folders does not locate any significant data but I also tried going into data/app-asec I can find some items in there but moving any of the files from there does not stop any games from running......(this is under the assumption that app icons have set in instructions for where to find app data to run the app) .....Sorry if this isn't the correct thread to post and if anyone knows another thread where I can get some help please point me in the direction. Examples of free games I can't find data for are (Arcane Legends, Temple Run 2, Arel Wars 2, or any of the Zenonia games).
[Android Software Development] franck_29:
Hello,

Great app, perfectly does the job for any source located under /storage/sdcard.

But, it doesn't want to do the same from any folder located under /data/data. Moving files attempts by the app leads to a force close.

Is it normal? I don't think so, according to what I understood about the app description.

I have bought the pro version (whit the same problem)

And I run a galaxy note 2 with stock firmware 4.1.2 (DMB6)

Box one faced the same issue?
[Android Software Development] egingell:
You *must* move files outside of the SD cards manually.

Sent from my E4GT.

---------- Post added at 10:31 AM ---------- Previous post was at 10:20 AM ----------

/SD/Android/data, /SD/Android/obb, /data/data, /SD/data, /SD/[app name], /SD/[arbitrary folder name], it may even already be on the external SD, every game is different. Also, generally /data/app is where the game itself is. Anywhere else could be extra DL data or data that came with the original DL. Again, every game is different.

Edit: using FM to move and link /data/app is unwise. Just throwing that out there.

Sent from my E4GT.
[Android Software Development] franck_29:
Thanks :) I'll move them manually ;)

Thanks again.
[Android Software Development] bluntman420:
Thanks. Right now the only way to mount shares reliably is through adb shell. Which is kinda counter productive. If i mount them using adb shell all other apps can see the contents, but if i use any app to do the mounting ONLY that app can see the contents. As it is the same problem for mounting folders i thought maybe it could be fixed in the same way?
[Android Software Development] damador:
little bug it dont work with automapa maps. program keeps asking to update maps on start. Getting to 100 % and after restart it ask again ro download. Rooted gs4
[Android Software Development] egingell:
You could try the on-phone ADB. I'm not sure how to work that.

Sent from my E4GT.
[Android Software Development] :
Just what i needed
[Android Software Development] anonimo66:
Is there a way to dont have duplicate images folders from whatsapp in Gallery or Quickpic? If i delete some pic in internal memory it automatically delete the pic from extsd. im a little confused :confused:
[Android Software Development] egingell:
There's a checkbox for that when you make the folder pair. If it works, it works. If not, you'll have to live with this minor annoyance.
[Android Software Development] Guitarfreak26:
Foldermount seems to have stopped working on my s4 after I changed kernel

im trying to get it to pop up with the module repair but it wont come up:(
[Android Software Development] jonam_mafia:
external sd card permission and ownership Error

It gives me error when mounting it says Folder mount could not fix the external sd card permission and ownership. Please help
[Android Software Development] Jay-Jay75:
Hi,

First I want to thank you because you saved my sgs4 and its poor 16gb!

I have just one question, the foldermount app works perfect and I get back lot of space but how FM works when we have update to do on play store?

Thx
[Android Software Development] blueeagle69:
Unlike DirectoryBind, with FolderMount updated data should write to the external card.

If I am mistaken then please correct me on this :)
[Android Software Development] egingell:
If by "unlike," you mean "exactly like." There's no difference, a bind is a bind.

Sent from my E4GT.
[Android Software Development] roni2915:
Kernel Issue?

PLEASE HELP!!!

Firstly, I bought the app and supported the developer!!

Now the issue is: Why does my mounting process stop? It tells me "Error: extSdCard permission - FolderMount couldn't fix the external sdcard permission and ownership. This could lead to read/write issues for apps that try to access your mounter internal sd card folders. Please try to remount all pairs after a while manually."

I have a Class 10 Sandisk 64GB microSD Card and I've had no issues with it with my previous SGS3 and SG Note II.

Could it be a kernel issue?

I'm on WanamLite ROM v1.0

And I think I flashed the updated kernel that supports exfat external sd cards!!

My sd card works fine.. I did put music/photos/movies on it!!!

But this app doesnt work!!

I really need a way to get this to work because the internal storage is way too less on the Samsung Galaxy S4 i9500!!!!

Please help!
[Android Software Development] blueeagle69:
Yes it is, but if you had a bind with DirectoryBind then all subsequent data went to the internal SD regardless of the bind.

But with FolderMount this doesn't seem to be the case.

I used DirectoryBind on a few devices over a long period of time, and if you wanted to update a game you had to move data back to the internal SD, update then re-bind.
[Android Software Development] Ston:
Mount on boot doesn't seem to work.

Hi, I've bought the pro version and if I manually mount everything (green tick in the app) it works fine. However, if I set the "Run on boot" it does not mount my folder after a boot, I have to manually run the app and do it.

The only reason I can think why, is that the SDCard gets scanned for errors after a reboot and as this is a 64GB class 10 with a lot of data on it, it takes a while and I expect FolderMount is timing out. If I run it manually during this phase, the FolderMount app showed me a pop-up questioning if I had a "New Firmware"

Any ideas?

Thanks.
[Android Software Development] Saintfyre:
Hi there,

I've been reading thru this, but can't find a definite answer and Google is giving me the weirdest sh!t results.

So I have the T-Mobile Galaxy S4, i9505, and I just purchased the pro version of this app.

My frustration is coming from I'm trying to copy NFS Most Wanted's files over to my SD card, so I set it up in FM as following:

Name:

NFS Most Wanted

Source:

/storage/emulated/0/Android/data/com/ea.games.nfs13_na

Destination:

/storage/extSdCard/Android/data/com/ea/games/nfs13_na

So I save this, it takes about 10 minutes to move the files. Now when it's complete; files are now on my SD Card, FM says that the /storage/emulated/0/Android/data/com/ea.games.nfs13_na folder is 'Mounted!' however it's still taking up 1.9gb of my internal memory and 1.9gb of my SD Memory.

Not sure what I'm doing wrong here. So if someone could tell me what I'm doing wrong great, or direct me to where there's a guide on how to properly use this app, I'll love you like a love song baby

EDIT:

Sorry about the post I think I figured it out, my issue was I didn't fully understand what it was this app was doing.

Thank you!
[Android Software Development] Ston:
The easiest way I've found to test, is to

1) Unmount the folder from the App.

2) Open up your file manager of choice and navigate to the "Internal" location, you should see nothing there.

3) Mount the folder from the App.

4) repeat step "2" and you should now see the file.

On a side note, are your folders automatically mount after a restart?

Regards.
[Android Software Development] abheshekk:
Hi,

I have Galaxy S4 I9500 rooted using cofface auto root kernel, I have installed foldermount and setup name,source,destination when i click on right sign it it copies data to external sd card but when i click on pin sign it doesn't get green. moreover i tried to run NFS using same method and it asks me to download data so can anyone tell me steps to reslove it.

my firmware is UAMDK
[Android Software Development] roni2915:
Did your NFS work before you tried to mount it using FolderMount??

Or did it ask you to download additional data before as well!?

If it didn't ask you before, then you probably moved it somewhere else...

And regarding the mounting process... Did you successfully mount any other apps/folders? Or you cannot do any and the pin doesnt get green.

If its for all, you need to make sure you have SuperUser and BusyBox installed!!! :)
[Android Software Development] abheshekk:
NFS is working fine on my internal storage.I have SuperUser and BusyBox installed too.but still pin doesnt get green
[Android Software Development] Saintfyre:
Yup that was exactly it, I didn't associate the fact that when it was mounted it would be visible in the settings as actually on the internal storage but it makes sense.

My folders are automatically mounted after a restart which does give me cause for concern, what occurs if the file sizes on my SD Card exceeds the maximum internal storage I have available and I reboot the phone? Then they all mount?
[Android Software Development] madmack:
lots of recent activity while I was away.. Hard to keep up :p

To move things back:

1. unpin

2. delete the folder pair

3. use a file explorer to move data from destination to source manually.

4. profit

FM currently doesn't have a "return stuff the way they are" button. I'm actually not sure why I'd want to have something like that in there :confused:

Not possible at the moment and I don't have any plans to extend FM into network share support. I simply write apps that I personally use and at the moment, I only need to move files from my internal sdcard to my 64GB card which is exactly what this app does :)

I'm looking into this. More than one guy reported similar issues. Most likely a busybox installation problem.

^^ busybox issue. Try installing a different busybox version until I figure that one out (very soon).

once the directories are bound, then even app updates should dump files into the external sdcard. It makes sense to me. Not sure what DirectoryBind was doing on previous roms. Maybe that app update you tried previously was deleting and recreating that folder? That could be the reason.

Boot delay shouldn't be the issue unless your sdcard is getting mounted after more than 3 minutes (i doubt it). You should always get a "FM is binding your folders" notification in the status bar within 3 minutes of the boot process. If it isn't happening, then something is most definitely wrong with the ROM? Is this happening on stock ROMs? I'm not sure what "new Firmware" popup is? Can you tell me which message is that exactly?

Yea, don't worry about "free space". The bound/mounted folders will not care what your internal sdcard free space is as they are located on your external and binding them will not suddenly "crash your internal sdcard" due to overflow for example :p It'll just work. Apps that correctly report the free space on your internal sd will show the free memory that excludes the bound folders which is the correct way to report the block memory.
[Android Software Development] Ston:
I've attached a screen shot that shows the message. Notice the SDCard scanning (this does take a while for me). If I don't open FolderMount and wait for the scanning to stop, it doesn't auto mount for me.

I'm running stock Galaxy S3 LTE ROM (JB 4.1.2)

Regards
[Android Software Development] madmack:
interesting.

I take it that this message won't appear if you wait a little while? (3 minutes)? (given that you clicked "no" to that prompt every time you saw it).
[Android Software Development] roni2915:
For me, it was the busy box installation issue that gave me writing permission errors!!

NOW I'M ABSOLUTELY LOVING THIS APP!!!!

I have so many big games installed, and without this app.. it would be IMPOSSIBLE!!

Now my 64GB microSD card is almost filled up!! :)

Thanks to the developer...
[Android Software Development] Saintfyre:
I just wanted to thank you for the reply and addressing my question. Makes my $2 feel well worth it :)

Thanks again!!
[Android Software Development] Ston:
Correct, I always click no. If I wait till the SDCard scan goes, then open the app, it works as expected without the message, just that the pins are white "off". I hit the "turn them all on button" and it works as expected. The main issue is it doesn't stick between boots.
[Android Software Development] madmack:
see if v1.6.7 takes care of that for you. it's in the op and should be out in the play store in a few hours.
[Android Software Development] Ja_som:
I finally have enough posts so I could thank you right here, for this great application.

So, thank you. Great job. :)

Odoslané z Xperia Sola cez Tapatalk
[Android Software Development] matrix.bharath:
Not possible at the moment and I don't have any plans to extend FM into network share support. I simply write apps that I personally use and at the moment, I only need to move files from my internal sdcard to my 64GB card which is exactly what this app does :)

I'm looking into this. More than one guy reported similar issues. Most likely a busybox installation problem.

^^ busybox issue. Try installing a different busybox version until I figure that one out (very soon).

once the directories are bound, then even app updates should dump files into the external sdcard. It makes sense to me. Not sure what DirectoryBind was doing on previous roms. Maybe that app update you tried previously was deleting and recreating that folder? That could be the reason.

Boot delay shouldn't be the issue unless your sdcard is getting mounted after more than 3 minutes (i doubt it). You should always get a "FM is binding your folders" notification in the status bar within 3 minutes of the boot process. If it isn't happening, then something is most definitely wrong with the ROM? Is this happening on stock ROMs? I'm not sure what "new Firmware" popup is? Can you tell me which message is that exactly?

Yea, don't worry about "free space". The bound/mounted folders will not care what your internal sdcard free space is as they are located on your external and binding them will not suddenly "crash your internal sdcard" due to overflow for example :p It'll just work. Apps that correctly report the free space on your internal sd will show the free memory that excludes the bound folders which is the correct way to report the block memory.[/QUOTE]

Tried Installing a Different Busybox, doest work same issue, when pinned it shows a loading icon but the pin doest turn green.

On Wannam Lite with Wannam kernel
[Android Software Development] madmack:
try v1.6.7. it should hopefully take care of these issues now
[Android Software Development] madmack:
Thanks! And you're very welcome :)
[Android Software Development] sasikumardr:
Even though I have not yet started using this app in full fledged(but it is in my phone for last few weeks :D), I am pretty impressed with the update frequency, dev support and quick implementation of user suggestions. So I made purchase this morning as showing my gratitude to madmack. And of course I will definitely recommend this app to my friends.

My only prayer is Google does not make some big change in next android which might kill this app as they did for Directorybind in 4.2.2
[Android Software Development] whshum:
Sometimes work, sometimes does not

I just installed FolderMount in my s4 and mounted folders for 2 games only. They are Asphalt 7 and NFS Most Wanted.

NFS seems ok and works every time.

But Asphalt does not, only around 1 of 3 times I could launch the game successfully; mostly, it only shows a black screen, and around 1x seconds later, the game closes by itself and a message is pop up, something like "Asphalt is terminated". (my device is in traditional chinese, not sure the exact message in English)
[Android Software Development] GSeeker:
v1.6.7 stuck in boot up. help:crying:

here is what happens on Galaxy S4(stock rom, FolderMount Prime):

1. the phone boot up

2. FolderMount is Mounting all folders

3. it stuck there for a very long time

4. the phone became very hot!

5. then it said DONE! but all pairs fail!

6. try open FolderMount app again, got a blank screen.

update:

Tried to reinstall FolderMount, doesn't work. Then reinstalled Busybox and FolderMount works again!
[Android Software Development] madmack:
umm.. uninstall and reinstall ?
[Android Software Development] GSeeker:
thanks!

Tried to reinstall FolderMount, doesn't work. Then reinstalled Busybox and FolderMount works again!:victory::victory:
[Android Software Development] madmack:
Glad you solved it !

Note to self: might have to start bundling my own busybox binary given how unreliable that thing is on the different devices out there
[Android Software Development] whshum:
Hi, after some investigaton, I found the Asphalt issue is not related to Folder Mount. It may be related to S4 itself and SD booster. After I stopped SD booster, the chance to launch Asphalt successfully is about 80%, and it is the same if I do not use Folder Mount.

Thanks anyway! ^_^
[Android Software Development] Joecascio2000:
I second this. I have ran into so many busybox issues. It would be nice if it was included similarly to TiBu.
[Android Software Development] egingell:
Speaking of busybox and TiB: alternatively you could check for the file "/data/data/com.keramidas.TitaniumBackup/files/busybox" and use it instead of the system installed busybox or ask TiB's dev if you can bundle its busybox into your app.

Also, you probably only need to use a different busybox when/if you get an error.

E.g.

FUSER="busybox fuser";
TiBB="/data/data/com.keramidas.TitaniumBackup/files/busybox"
if [ "`echo $($FUSER 2>&1 >/dev/null)`" = "fuser: applet not found" ]; then
if [ -e "$TiBB" ]; then
FUSER="$TiBB fuser";
fi
fi
exec $FUSER -m /mnt/sdcard
[Android Software Development] Aim006:
Okay, so I got this app and purchased the pro version. The source folder is where all my .apk's are stored, and I sent them to a folder in my Microsd card. I said "Yes" to move the files and I pressed the green pin. After boot, it always says Mounting folders. When checked in Root Explorer, both the source location and the ext sd card have the .apk's. The only problem is that even after I restart/reboot, the phone storage doesn't go down. It stays the same which defeats the purpose which is to save phone storage. Any idea if I'm doing something wrong or if it's supposed to stay the same?

I watched this Youtube video: http://www.youtube.com/watch?v=YwECfCml_LE And the guy in the video's phone storage goes down after mounting. Mine might go down by 0.01 gb but that's it. When I go into root explorer to find out my true phone storage, it still says I am using a high amount. I unmount it, the .apk's in my phone storage are gone, but the number is still high. I'm trying to save some space on my phone. What's wrong?
[Android Software Development] egingell:
You moved your APK folder? How are your apps still working?

Sarcasm aside, Madmack needs you to provide debug stuffs. See the OP for details.
[Android Software Development] madmack:
APKs !! What source folder do you have? My app is for moving stuff from internal sd to external sd. APKs are typically located somewhere else so i'm not even sure how my app will deal with that. :eek:

Thanks for the video ! First one i see that is documenting my app. :good::highfive:
[Android Software Development] madmack:
i won't need to use their binary. I can compile one :D After all, the source code for this tool is available on AOSP. Just have to build it for ARM and start using it. It'll be somewhere in /data/data/com.devasque.fmount just like TiB. Thanks for the little shell script though :)
[Android Software Development] Aim006:
For my source folder I use the apks from Aptoide. If I didn't move the apks how else would I move the apps. Here is the picture after i reboot attached. Also attached is my source and output folders. And yes the pins turn green and stay green. Remounting and rebooting again wouldn't b give a Different result. Hope you can help.

edit: I am on 4.2.2 on stock rom
[Android Software Development] orangerot.:
Is it possible to add an option to change the text back to English without changing the system language?

I prefer it to have my root apps in English :D

And despite that the German translation is quiet weird and confusing for me..

Would be great if you make this possible :)
[Android Software Development] slonn:
Google Music

I can see in the thread that some people, besides me, have issues with Google Music. I have an SGS4 and have set up a folder for GM in FolderMount. But when saving the music offline the music is saved on the internal card. Trying to move it to the external card gives a "Unknown error...???" message. I have uninstalled/reinstalled FolderMount and BusyBox. What are the correct steps for moving the music files onto the external card?
[Android Software Development] madmack:
looks good to me. and reading your previous posts, things seem to be working just fine too ! You just don't have a correct free space reader. Use DiskUsage or Partition Table to determine how much free space you really have. Forget about the default Android one that shipped with your phone.

Definitely possible my friend ;) Added to TODO list.
[Android Software Development] madmack:
google music stores stuff in /data/data iirc. Files under that subfolder require a special permission which I'm lazy to implement and is low on my priority list given that it's not the main purpose of FM so just move the files using some other app that is more capable like ES File Explorer or Astro. I actually have Google Music folder binded w/o an issue. After moving the files, pin the folders and it should work fine.
[Android Software Development] sasikumardr:
Hi madmack,

Isn't pro version able to mount obb folder? I am getting some message as shown in screenshot attached
[Android Software Development] madmack:
go to settings menu to change that option first.
[Android Software Development] sasikumardr:
ohh I didn't know "Destination folder checks" is towards this purpose :D

thanks for quick reply. Your app rocks.. :highfive:
[Android Software Development] darkhandsome18:
Hey [MENTION=1436971]madmack[/MENTION] if you had a big enough external sd card, say 64gb could it be theoretically possible to mount the entire internal sd card? Not that I intend to do it now but just wondering about a possible use-case scenario for that in the future.
[Android Software Development] madmack:
while it may work initially, i actually don't recommend that approach at all. some apps will load up before FM gets a chance to mount. You just can't help that. I also highly doubt that the Android/* subfolders will work given that they actually reside at different mount points in Android 4.2. Bad idea really.
[Android Software Development] Aim006:
Both root Explorer and disk usage say I use 1.3 gb of phone storage and before I got about 4 apps it was like 1.1. Also it says I am using. 200 mb in my Aptoide folder so idk why Its not working.