yashsingh1/xdaforums huggingface dataset:
[Xperia Z Android Development] Supersaiyan.IV:
To be honest, take 44.1 kHz 16bits, simply because it's the most common format.

But I wonder how much of this will be compatible with the changes that v15 will imply.
[Xperia Z Android Development] ZeroInfinity:
that ALSA thing you posted a while ago, seems to be too hard. I don't think we can get ALSA to detect the audio source's sampling rate or bit format.

Tell you what, I will upload 3 versions of v12, 44.1/16, 48/16 and 96/24 versions and then you guys can test which one you think sounds better :) That way, we can be sure of what you guys want ;)

then in v13, I will put the chosen sampling rate in the update.

We also have another problem, changing sampling rates means it will break xLOUD and clearPhase.... I'll try and full wipe today and see what's causing this
[Xperia Z Android Development] forest1971:
Good strategy!:good:
[Xperia Z Android Development] Supersaiyan.IV:
Actually I've found a reason why dynamically changing sink sample rate would be bad. Mostly for our ears at that, not even mentioning code complexity. Quoting link:

"..Whenever changing the sample rate "mid stream" you'll obviously get some kind of click/pop as the device is closed, reconfigured and reopened, so this has to be avoided..."

Therefore sound device reinitialization should be either a conscious menu setting, or as you say - separate versions.
[Xperia Z Android Development] meghanath reddy:
headset call talking

i found a bug in this

when we answer a call using head set the voice at the other end is heared in headset in alternate manner that is nothing but if one side gives sound out side keeps silent

this is obeserved only in few cases
[Xperia Z Android Development] ZeroInfinity:
lol no idea about this, you're the first one to answer.

see if v12 fixes you issue, I can't really fix the bug if only 1 person has it

P.S use punctuation so it's easier for me to read it :p (jk)
[Xperia Z Android Development] beni8978:
Is it coming today?

GMT +1

Sent from my Sony Xperia Z
[Xperia Z Android Development] ZeroInfinity:
If you read the last two pages, I already said it will be delayed till tomorrow due to issues with xLOUD and ClearPhase because of the change of sampling rate (anything below 192khz now breaks xLOUD and ClearPhase but I will get this sorted in time ;))
[Xperia Z Android Development] beni8978:
Okey zero :thumbup:

Sent from my Sony Xperia Z
[Xperia Z Android Development] Dsteppa:
I'd say take all the time you need. People just need to learn how to be patient.

The version that is out right now is good enough for us to use.
[Xperia Z Android Development] decadan1977:
People certainly need to be more patient. The are like" give me give me give me" then complain about bugs that would have most likely been ironed out if the dev had more time. Relax people. Best things come to those who wait.
[Xperia Z Android Development] eddietah:
I think ZeroInfinity will upload the new version once he sorted out everything so just be patience and just enjoy v11 lol ;)
[Xperia Z Android Development] sacredsoul:
So says the guy who was hounding Zero for V12 :rolleyes:
[Xperia Z Android Development] anirudhks:
haha very true...
[Xperia Z Android Development] ZeroInfinity:
There is now also a problem with microphone not working.... I'm trying to fix these bugs now :) If I get though fixing xLOUD, ClearPhase and microphone, I will release tonight but if i still can't find the problem, wait until tomorrow so I have more time to solve it.

Waiting for a bug free version will be totally worth it, the reason why I don't want to release v12 yet is because I will get many, many bug reports about the same thing lol
[Xperia Z Android Development] decadan1977:
Whenever you think it's ready zero will good enough for us. Let nobody rush you into a release just to please the few. The masses want a bug free mod. And that can only be given when time has been taken on it development. Keep up the great work.
[Xperia Z Android Development] tanoxxx:
Take your time Genius ;)
[Xperia Z Android Development] ZeroInfinity:
Microphone bug is eliminated for sure now guys ;)

I'm not so sure about xLOUD or ClearPhase, they both don't seem to do anything but when playing music through speakers, it's pretty loud...

sooooo I will be releasing v12 TODAY in a few hours or so BUT! you need to be aware, xLOUD and ClearPhase is a bit buggy (No idea how to fix this now, I assume it's something to do with the sampling rate change from 192kHz because if I use 192kHz again, xLOUD and ClearPhase works...)

Hopefully I will soon know what is going on but that will come in another update.

after I release v12, please don't report xLOUD or ClearPhase not working still... it will really be annoying...
[Xperia Z Android Development] adamsweeting:
Zero - Doesn't ALSA give you any clues as to what's up with xLOUD and ClearPhase in logcat?
[Xperia Z Android Development] ZeroInfinity:
I shall try doing a logcat soon and see what's going on :)

the logcat looks all right actually, no signs of any errors or mistakes, I still have no clue on why xLOUD and ClearPhase doesn't work when switching sampling rates down from 192kHz...

EDIT 2: My bad, xLOUD and ClearPhase is working but my stupid touch sound isn't increasing volume or making any difference but media and ringtone has a noticeable louder tone when switching on xloud so it's working :D, ignore all of the above, xLOUD and ClearPhase both works :D
[Xperia Z Android Development] Achille91:
with xperia z hearphones the volume still remain low...
[Xperia Z Android Development] ZeroInfinity:
Re: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

Well then stop complaining lol

This was the only way I could try to increase headphone volume, stop bugging me now :P

My next thing to focus on is increasing the sampling rate to a even higher value if our chipset supports this :)

Sent From my blazing fast Sony Xperia Z C6603 powered by PureXAudio

EDIT: That "Added SRS trumedia files" was wrong, I decided to take it out for v4.0 since nothing will load it still...
[Xperia Z Android Development] Achille91:
IMHO there is a problem with flashing this zip. Infact in Root Browser, when i search the file flashed on, they are present but the date is 1 august 2008!
[Xperia Z Android Development] ZeroInfinity:
dude, the must be when the file last got modified, this info doesn't help you find out when it goes into the device lol...

mines flashes just fine, if you find asound.state in etc that means you flashed it normally...

If you don't hear a difference, that's not my problem :)

EDIT: 48-BIT AUDIO INTEGER PROCESSING IN v5.0!!! :D :D (The more the bits, the more high quality it is; less audio clipping; more dynamic range and more dB :))
[Xperia Z Android Development] avetny:
deleted
[Xperia Z Android Development] ZeroInfinity:
this is what you get for telling me to increase volume. Are you using poweramp? sometimes 3rd party programs can cause audio glitches...

what did you mean by "V4 providing much low frequency"

Too much bass?

also, what did you mean by "tweeters killing my ears"?

more info would be better thanks
[Xperia Z Android Development] avetny:
Hi again !

Here is explanation whats happening:

-Stock rom, made by me (with 0 bloadware and with "0" etc/init.d tweaks. So it's only yours there)

-Stock walkman player only.

Music type: Trance progressive. (320kbps)

Due to listening at this "lever" the "high frequencies" (treble) hurt ears.

Making vol lower than that lever, normalized the sound but not loud (so I can't enjoy my bass)

If I pickup the vol upper than "that" lever (like I suppose to do before) , it makes impossible to listen music.

The headphones is:

-Sennheiser IE80

Specs:

Transducer principle: Dynamic

Ear couplinG: Intraaural

Frequency response: 10 - 20000 Hz

Impedance: 16 Ω

Sound pressure level (SPL): 125 dB

-Custom cable by PlusSound (7N STRANDED - APOLLONIAN SERIES)

Specs:

About this cable:

Length is approximately 4 feet long.

Consists of four 99.99999% pure 7N UP-OCC stranded core copper custom wires.

Wires are braided to provide better quality sound while reducing low range and interference noises.

Wires covered with flexible, durable, and transparent natural insulation. Lower section is sleeved for improved ergonomics.

Constructed with Mundorf Silver/Gold Solder.

Best regards.
[Xperia Z Android Development] ZeroInfinity:
I see what your problem is, can't you simply use walkman equalizer to make bass more stronger?

and you could try toning down the treble with the equalizer too, experiment with different settings.

I don't recommend you using mp3 audio, they are the worst audio formats ever. If you can find FLAC or AAC versions of your music (With high bitrate of course) it will sound much more better :)

Can't do anything to decrease treble whilst maintaining volume, that is impossible. The only way to decrease treble is that you have a go at using the walkman equalizer...

The walkman equalizer is the best IMO, I always use this to make the sound good to me :)
[Xperia Z Android Development] ethan3686:
Dude i know u have worked hard and i really wanna thank you. But its also my responsibility to tell u that i just flashed it and found no difference..There is still no bass punch and volume levels remain low..Not whining just informing..Again thank you for ur effort! :)
[Xperia Z Android Development] Knight77:
R: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

Today I could listen to some music while having a long walk and let me assure you that from stock... There is a HUGE difference in quality and in volume. I guess is also related to which source you have (quality of your files) and which earphone you use. I have a good level of Audio Technica earphone and use mp3 320 or even better FLAC files and well the only thing to say to the OP is thank you!

Inviato dal mio Nexus 7 con Tapatalk 2
[Xperia Z Android Development] ZeroInfinity:
Re: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

Finally, someone who can hear properly!

I do agree to use better headphones and play flac lossless audio in order to actually hear this mod. ;)

Sent From my blazing fast Sony Xperia Z C6603 powered by PureXAudio
[Xperia Z Android Development] ethan3686:
does this mean we have to keep restoring stock rom all the time? or is there some wipe to remove flashed zips?
[Xperia Z Android Development] jagdesh:
My request to the Dev of this mod is not clearly state on the OP that this mod will only increase headphone volume and nothing else..

Plus buddy looking at your latest replies I would suggest to mention to all who use this mod is to use it at their own risk since there will be no support for Q&A from the Dev ... if you cannot help solve problems which are happening from your own mod then please state it in the OP itself so other cannot count on you for support and troubleshooting

I have been beta testers for many devs here (not to mention for the best dev of 2012) and I have answered stupid and valid questions for multiple users .. that what dev and beta testers do ... we dont say "that not my problem lol"

anyways i dont have any hard feeling ,,, all i am saying is that please state your rules and the mod description of what it actually does in OP itself ...
[Xperia Z Android Development] avetny:
I'm left from here.
[Xperia Z Android Development] sacredsoul:
Waiting for 5.0 :D
[Xperia Z Android Development] doki81:
i am using flac file pair with my westone um3x...i can only hear better sound when i turn on direct volume control in poweramp..else the sq is a bit muffer no matter how i adjust the EQ..

i am now restoring thru cwm to back to before install v4... :rolleyes:
[Xperia Z Android Development] zanndoth:
OMG thank you!!! for saving my ears.

I was really disappointed by the audio quality when I first used the phone, everything seems so soft compared to S. Even at max volume, it just wasn't impressive. But you have saved us all! And now it's even better! You've made my ears are happy... :D

For those who don't notice any difference, use higher bit rate mp3s. And get a decent IEMs or headphones.
[Xperia Z Android Development] r1c4rd0:
i´m waiting for v5.0 i felt the difference in the sound, i use klipsch S4, and i love the sound with this mode i can feel the difference in cllarity and its a bit louder than stock, not to much.

Thanks a lot ZeroInfinity keep going, i´m loving you work.
[Xperia Z Android Development] ricthaman:
I couldnt install it via CWM, but I tried to install all the files manually. I installed the META-INF in root and all the system files in their respective folders.

Can anybody confirm that thit is a correct way to install it manually. I rebooted my phone afterwards, and I think it sound better now. I obviously can't compare directly.

Thanks!
[Xperia Z Android Development] nazrin313:
Re: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

Dunno bout u guys but im loving the sound from my xz after this mod.. N dats with stock ear phones... Meelec 161p on the way then it will be legendary
[Xperia Z Android Development] adamsweeting:
Sweet! - Glad to hear it Zero
[Xperia Z Android Development] ZeroInfinity:
v12 is ready now, I'll be uploading in a few moments...

Note that I haven't tested on bluetooth yet so if any bugs occur, they will be gone in the next version :)

I have 3 versions for you guys to test, 96kHz 24Bit, 48kHz 16Bit and 44.1kHz 16Bit. You guys decide which sounds best and if the majority of you choose one, I'll make it stick in the next update :)

Changelog:

EDIT: v12 is here, enjoy :)

oh and remember, try out all of the versions and tell me what you think the best sampling rate is (Or what versions make audio quality better) :)
[Xperia Z Android Development] beni8978:
Tried 96/24 and 44.1/16

96/24 has more distortions than the other and is louder.

I'm keeping with 44.1/16 because of the small distortions.

Good job Zero :thumbup:

Sent from my Sony Xperia Z
[Xperia Z Android Development] darkjedi:
What distortions are you hearing? What headphones are you using?
[Xperia Z Android Development] Minotavrs:
Great WORK m8 !!!

Tried

v12 48kHz 16Bit

v12 44.1kHz 16Bit

Ι prefer v12 48kHz 16Bit because of best quality

Finally i tested and v12 96kHz 24Bit

Sounds GREAT !! No distortions at all with iPhone 4s earphones (for better sound quality) !!

My choise is final v12 96kHz 24Bit Wins !!!
[Xperia Z Android Development] lyndonguti:
Hi maybe this is already reported..i cant find it in search box....

Maybe this is not a bug/problem but just want to mention..

Well in the latest update with 44.1/16

I notice that when im playing the music and some notification arrive or some other sounds..it doesnt overlap the sound it just stop and then play again..

I mean it cant play at the same time as it should be..

Thanks

Btw i love the new purebeats :)

sent from my Xperia Z

---------- Post added at 11:15 PM ---------- Previous post was at 11:10 PM ----------

I think he mean ..when you played it without headphone..just uaing external speaker:)

sent from my Xperia Z
[Xperia Z Android Development] beni8978:
Speaker distortions.

It's far better than v11.It's real hard to recognise them now

Sent from my Sony Xperia Z
[Xperia Z Android Development] ZeroInfinity:
Oh really? I thought Xperia phones normally do this lol. I get this too but I'm not bothered by it since when it starts playing, it slowly increases volume for you ears to equalize ;)

Most phone speakers suck at producing the best audio quality anyways lol except the HTC phones with their dedicated amplifiers :)

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] lyndonguti:
i had a samsung phone and overlop the sound making the mp3 sound lower(not stop) then slowly increseasing when the notification sound finish to arrive(during headseat using anyway)...this is my first xperia phone..well maybe its normal ?hehe
[Xperia Z Android Development] ZeroInfinity:
Same here man The Z is also my first Xperia and on my previous HTC phones the music faded out slightly whilst a notification played so I know what you mean ;)

I'm pretty sure it's normal for Xperia phones to do this :)

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] lyndonguti:
hehe yes now were in the same way :D

well its quite frustrating since i used to heared music without interomping it hehe....but if it is the case well i just need to live about it:)

the suck thing is i didnt test this methodbefore i installed your mod so dont know if it is really normal hahha...no matter what ill stay to your mod :good:
[Xperia Z Android Development] fer2503:
Hi Zeroinfinity :D, what did i miss? Why you come back to 44.1 and 96khz sound? Any problem with 192khz? I have Read the Previous Pages but i don't understand a lot
[Xperia Z Android Development] sacredsoul:
Thanks Zero for v12 and congrats on thread reaching 100 pages :)
[Xperia Z Android Development] El.Guaje:
This number will increase more :D

Try your mod now.
[Xperia Z Android Development] Futura2000:
@lyndonguti and Zeroinfinity

its normal for it to pause when you have a notification come thru and then resume again after the notification sound has finished its a standard feature in xperia's.
[Xperia Z Android Development] El.Guaje:
My choice is:

1 - v12 - 44.1kHz [16Bit] - In general, It's good. Haven't found an bugs with SONY MW1 SmartHeadset (If yes, I'll report it).

+ The speaker is weaker than V11. I tested with (Xperia - xperia ringtone and tri-tone for message notification). It's just my opinion

+ The sound when you unlock or turn off the screen is far weaker than v11 (In v11, the sound of lock/ unlock screen is bigger than iPhone's sound :] )

Each person will has their own taste of music. I'll prefer 44.1kHz [16bit] in your next update :)

It's almost the end of a month, when I receive my salary, I'll make a donation for your hard word :)

Is there anyway to boost the speaker more louder ?

2 - v12 - 48kHz [16Bit]

3 - v12 - 96kHz [24Bit]
[Xperia Z Android Development] Andrewtst:
Just trying v12 96kHz 24Bit version, so far so good. :) Didn't heard any distortion.

Will try out 44Khz version soon.

Edit: After test with 96Khz and 44.1Khz, it was obvious 44.1Khz better, I didn't try 48Khz, not intend testing on that.

I stick with 44.1Khz. :)
[Xperia Z Android Development] sacredsoul:
I concur. 44.1Khz is the way to go.
[Xperia Z Android Development] charmidz:
Can someone give me the screenshot of PureXBeat

Thanks :D
[Xperia Z Android Development] tanoxxx:
Hi Zero,

Thanks for your great work and the update, this afternoon I will flash the mod..

I wanna know which of the 3 frequency Do you prefer?

Thanks
[Xperia Z Android Development] xarive:
How can I switched from AC!Dmod to this pureaudio mod? This looks promising.
[Xperia Z Android Development] Benjoy Ericsson:
just flash back to stock 434 fw to get a clean rom, then flash PureXAudio Engine.
[Xperia Z Android Development] ZeroInfinity:
Media and ringtone volume are the same volume as in v11 with xloud and clearphase enabled. So no I will not increase the volume on speaker more. Unless you want a speaker which distorts like hell

Why don't you install the mod and go into soundenhancements in walkman to see it??????

Tbh I haven't tried flashing all 3 so I can't say but I will try tonight

Correct! ;)

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] charmidz:
I used xperia v but want to try your work and results purexbeat not work, I've read your OP but still want to try

Gửi từ LT25i của tôi bằng cách sử dụng Tapatalk 2
[Xperia Z Android Development] ZeroInfinity:
Well you cant, it doesn't work like that.

Oops, accidentally pressed thanks instead if reply xD

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] charmidz:
Can you give me screen shot purexbeat, thanks :D

You can add purexbeat the lite is not, I'm looking forward to it: (

Gửi từ LT25i của tôi bằng cách sử dụng Tapatalk 2
[Xperia Z Android Development] leminhnguyen0703:
ZeroInfinity, I think adding a poll so people can vote on their opinion of the three sampling rates is a good idea ;)
[Xperia Z Android Development] nielneal:
@zeroinfintity

i tried v12 96 had lots of distortion at high volume...so i flashed back v11 on it...working grt agn......love yours v11 192khz quite less distortion at higher volumes.....i love to hear volumes at higher levels because am used to it....as being a dj i love high volumes with heavy bassliness;)
[Xperia Z Android Development] ghost_razr:
Two different pre-processing libs!!

Hey Zero, i am just a user who appriciate your work, i just saw two libraries in your audio_effects.conf with same conflicting name pre_processing. You may wanna look into that again.
[Xperia Z Android Development] khaludi:
44.1kHz is it for me. 48kHz wouldn't work for me at all due no sound!
[Xperia Z Android Development] tanoxxx:
I wait your opinion.. For me is very important :)

Thanks
[Xperia Z Android Development] beni8978:
No pureXbeats in soundenhancements for me

Sent from my Sony Xperia Z
[Xperia Z Android Development] El.Guaje:
It's in Walkman - Setting - Equalizer.

It's an EQ profile.
[Xperia Z Android Development] forest1971:
Raking:

1. 44.1/16 sounds the best for me.

2. 48/16 is also ok.

3. 96/24 introduce more distortion of the sound.

Thanks a lot for your good work!
[Xperia Z Android Development] ZeroInfinity:
Lol did you even try the other versions?

The other preprocessing is with Samsung libraries, the main ones are using the actual preprocessing library but this is not a problem at all

I am aware of that already and I did it on purpose ;)

Strange, only you are havingthis problem

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] darkjedi:
Is anyone using high end headphones while using this mod? Or just regular earbuds? I'm curious if anyone is, and if they're using a headphone amp as well.
[Xperia Z Android Development] ZeroInfinity:
Lol I'm pretty sure most audiophiles will use high end headphones or else other low end or regular headphones won't sound very nice...

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] fer2503:
why you come back to 44.1 and 96 khz from 192khz of your mod?...any problem?
[Xperia Z Android Development] eddietah:
One question.

After I flash v12 96kHz my speaker become very soft but when listen thru headset is soild.

is it normal?

Btw scaredsoul don't quote my post okay cos I already block u already ahahahahahahahahaha
[Xperia Z Android Development] ZeroInfinity:
read back a few pages and you will understand

Normal.

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] eddietah:
Just re-flash again dude
[Xperia Z Android Development] darkjedi:
No, I get that. I'm mainly asking how many people here are. Because using my headphones (Beyedynamic DT770) and a headphone amp, I don't hear any distortion at all. The ones that did complain about that, mention they're using earbuds. Which, well...

*edit*

I'm also interested to hear what audiophiles (if there are any here) think about 96/24 vs 44.1/16 of this mod. And what settings they're using in Walkman.
[Xperia Z Android Development] eddietah:
You reduce the speaker volume in v12 :eek:

---------- Post added at 11:15 PM ---------- Previous post was at 11:06 PM ----------

Althought the speaker is quite soft but when listening thru headset still is solid gold :good:
[Xperia Z Android Development] fer2503:
Sorry Guy. I have Read the previous Pages but i don't understand a lot :/
[Xperia Z Android Development] darkjedi:
What don't you get?
[Xperia Z Android Development] sacredsoul:
Such a pity. You're gonna miss my little nuggets of wisdom.
[Xperia Z Android Development] doki81:
is westone um3x consider as high end or medium end? i have klipsh x10...UE TF10 and latest is westone um3x with effect audio apollo cable..

i am on v12 44.1 ...and the sound is perfect as always :cyclops:
[Xperia Z Android Development] fer2503:
I don't understand why Zeroinfinity come back to 44.1 and 96 khz from 192khz
[Xperia Z Android Development] eddietah:
Cos many users complain got distortion lol dude :rolleyes: