yashsingh1/xdaforums huggingface dataset:
[Xperia Z Android Development] talhamid:
Not to my knowledge. It's this one: [ROM][JB 4.2.2][CM10.1][AOKP-MR1][PananoidAndroid 3.15] PAC v22.1.0 - Update: 0425 (http://xdaforums.com/showthread.php?t=2208249). No mention of a soundmod in OP.
[Xperia Z Android Development] El.Guaje:
That's strange, Zero said, his mod should work in all roms. You may contact him for some helps or you can try the mod in other rom.
[Xperia Z Android Development] diego9016:
Go to page 91... He says that it may work, but he's not sure because he has locked bl and can't try it.
[Xperia Z Android Development] Minotavrs:
any info about v.13 expected day ?
[Xperia Z Android Development] ZeroInfinity:
I got my Sony MDR1-RNC TODAY! :D

I might release v13 this sunday if I'm not too busy :)
[Xperia Z Android Development] tanoxxx:
Congratulations Zero :)

Great and thanks for your work :good:
[Xperia Z Android Development] Minotavrs:
U are the ONE u r the only ONE !!! :)
[Xperia Z Android Development] forest1971:
1+

Sent from my LT30p
[Xperia Z Android Development] boyob32:
Nice work. Coming from the old arc which had great support, mods like this are helping to shape up this phone nicely!
[Xperia Z Android Development] NetSkill:
hello there i want to install the this mod .. i am a little noob about audio so whats the difference between

v12 96kHz 24Bit

v12 48kHz 16Bit

v12 44.1kHz 16Bit

and wich one is recomended for noob satisfied with sound quality ?
[Xperia Z Android Development] ZeroInfinity:
The best advice for all the noobs out here: Test before asking.

seriously though, I can't recommened everything for everyone, people have different tastes so it is not my choice to decide for you :)

test out all the versions, hear what you like :) (Note that v12 is only for Xperia Z, just making sure since your signature says Xperia U)
[Xperia Z Android Development] NetSkill:
thank you verry much for quick repply i will try all versions

btw i have XZ..i forgot to change the signature
[Xperia Z Android Development] fer2503:
zeroinfinity in v13 all the volume remain the same of v11 that have perfect volume level? :D
[Xperia Z Android Development] ZeroInfinity:
Not sure, I will check back v11 and see what I did to the volume, it's probably the alsa in v11...

I need volume as well now LOL, my MDR1-RNC has a impedance of 52 Ohms when noise cancelling and all the other software stuff is turned on so my audio is a lot quieter than my Skullcandy Aviators :p

I think I'm pretty much done with audio quality, I think will now focus on volume for a bit and maybe get back on improving the audio quality a bit more :)

I'll try and find a solution to have louder volume without any bugs today and hopefully ready to release v13 tomorrow ;)
[Xperia Z Android Development] tanoxxx:
Good Zero :good:

but please make more loud all thing, speaker, in call volume internal speaker, in call volume external speaker :)

thanks
[Xperia Z Android Development] ZeroInfinity:
The In Call volume speaker I can very slightly increase, last time I increased it the first step sounded like the last step LOL very loud!

The Speaker volume, I CAN increase but just to warn you, more unwanted noise will be VERY noticeable at low volumes (Like wind playing though the speakers lol) and distortions will start to appear more often near the last few volume steps

when you say "in call volume external speaker" do you mean the normal loud speaker when in calls? I can do that but the speaker is already distorted in-calls (I have tried before) so I'm afraid I won't be able to without making the speaker even more distorted...
[Xperia Z Android Development] Thraxzzz:
Hope to see the new version soon! Can't wait to test the S-Force surround sound :D
[Xperia Z Android Development] tanoxxx:
make the correct volume, you are the genius.. maybe just a little little bit volume up? :good:

Thanks :) i work in a really noisy place sometimes when im in call i have problem to hear the other party..

i means in call not with the normal and internal speaker, but using the external speaker.. (the speaker we use for listen music o for ringtones).

Thanks Zero :good:
[Xperia Z Android Development] ZeroInfinity:
I understand now, yeah the external in call speaker is already distorted when it's on MODERATE volume so I don't really want to increase distortions...

I can increase the speaker volume very, very slightly (Maybe 1 or 2 values higher) but that will be it since I don't want my speaker to be playing wind sounds all the time at low volume xD
[Xperia Z Android Development] tanoxxx:
ok Zero..

I trust you, and I'm already happy with what you have done... a wonderful job:)

you're the genius, you do what you find most right :good:
[Xperia Z Android Development] _inselaffe_:
Just flashed this mod and am VERY impressed - sound more like I hoped it would have been out of the box... Thank you so much for all your hard work developing it...
[Xperia Z Android Development] E90 Commie:
I reflashed v12 yesterday and the sound is fine. No problems with crackling at that time. But I had to return to v11 of another reason: the volume buttons didn't work properly in Walkman. When changing the volume, I had to leave the app and then return to it in order to hear the new level. In Power AMP, the volume buttons work properly.

With v11, the volume buttons work properly in Walkman. So I will use v11 for a while now.
[Xperia Z Android Development] ZeroInfinity:
That is VERY strange, walkman player is very stable for me and have no issues with it's volume control whatsoever :)
[Xperia Z Android Development] sacredsoul:
Here we go again...
[Xperia Z Android Development] ZeroInfinity:
lol!

I'll release today but as always, it's going to be at night since that's the time I'm least busy ;)
[Xperia Z Android Development] jambotech:
Just be careful guys. I was using this mod and after a while my speaker was distorted and very low. Wiped an reverted to stock, still same issue.

Currently in getting repaired which could take 3 weeks.
[Xperia Z Android Development] ZeroInfinity:
Lol wtf' its never happened to me or anyone here before

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] jambotech:
I know I'm sure its just unlucky that it happened to my device.

But I was using this mod and the sound was incredible, (so I'm not saying this will damage your device)

just noticed it sounded funny after a while. So unrooted and reverted stock with the same out come.

Its in Sony's hands now so hopefully get sorted soon.

Using an s3 until I get my z back. Just reafirms my intention of sticking with Sony.
[Xperia Z Android Development] ZeroInfinity:
Something could be wrong with your speakers if the problem persisted when you reverted to stock...

Probably just unlucky to have a faulty device ;)

Hopefully your fixed Xperia z won't be a problem :)

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] doki81:
did you dip your set into water? i have been on PureXaudio since v6 and my speaker have no issue...mostly your set is a lemon set...
[Xperia Z Android Development] jambotech:
I haven't dipped it in water or anything.

just unlucky I guess. Suppose out of all they manufacturerd I'm sure there is bound to be some with issues. Mine being the one.

Can't stand this s3 in comparison. Lol.
[Xperia Z Android Development] Clark Joseph Kent:
Thread Cleaned and Members this is the Warning, on posting in a attacking like manner, please stop. Thank You.
[Xperia Z Android Development] ZeroInfinity:
I will release v13 in a few mins, in the meantime have a look at the changelog :D

I did not increase in call volume (Internal/External) because 1st volume step is loud enough, increasing it to higher values will cause distortions and perhaps lower the life of the earpiece.

If you encounter distortions at high volumes in speaker, this is normal due to the fact that the speaker can't take much of the audio gain so it distorts itself. You guys wanted me to increase the speaker, well there you go. Don't go complaining about distortions in speakers.

I have also slightly (by 1 or 2 values) increased the headphones. This may also re-introduce the 1 channel volume bug again (at max volume, right channel will shutter) If that is the case I will revert back to previous values on v12 because you can't fix this issue. The DAC/Audio jack can't take the volume boost that much.

EDIT: v13 is out :)
[Xperia Z Android Development] Windows X:
About asound.conf here

pcm.dmix_44 {

type dmix

ipc_key 123456

ipc_key_add_uid true

slave {

pcm "hw:apq8064tablasnd,0"

format S24_LE

channels 2

rate 44100

period_time 0

period_size 1024

buffer_size 5120

}

}

It's supposed to be like this if you'll apply what I suggest

pcm.dmix_44 {

type dmix

ipc_key 123456

ipc_key_add_uid true

slave {

pcm "hw:apq8064tablasnd,0"

format S24_LE

channels 2

rate 44100

period_time 0

period_size 128

buffer_size 1024

}

}
[Xperia Z Android Development] ZeroInfinity:
Ah yes i forgot about that xD

but I don't think it's such a big deal as the audio is fine as it is :)
[Xperia Z Android Development] kompisPL:
I have installed PureXAudio v13 and now after restarting phone i getting information system android is updating all the time it is normal?
[Xperia Z Android Development] Windows X:
You're probably using odexed ROM. The solution I found is removing .odex files of what exists in this package.
[Xperia Z Android Development] kompisPL:
Yes i have stock rom, which exact files and where they are?
[Xperia Z Android Development] fer2503:
The same problem like up reply...any solution?
[Xperia Z Android Development] ethan3686:
do we need to clear cache or something or we can just flash this on top of v11 [i didnt install v12]
[Xperia Z Android Development] fer2503:
Zeroinfinity you have to restored v12 volume for the 1 channel bug. And i have another problem. When i restarting Phone i get sistema Android is updating...any solution?
[Xperia Z Android Development] eddietah:
I revert back to v11 cos v13 right side ear bud just keep jumping & jumping really cannot listen at all.
[Xperia Z Android Development] shadow532:
I have a problem where everytime I restart my phone it always optimize apps other than that its working well
[Xperia Z Android Development] Andrewtst:
Remove 99pure (May need to remove 99sforce as well) at /system/etc/init.d and then reintall the PureXAudio.

This will solved the issue.
[Xperia Z Android Development] shadow532:
It didn't work
[Xperia Z Android Development] Andrewtst:
Remove both files also not working?

Remove both files, restart the phone. Then go in recovery and flash again PureXAudio v13.

This method work for me previously as I face it last time also. Now I already at Deodexed ROM where I think not going happen this issue anymore. It seems only affecting Odexed ROM sometimes.
[Xperia Z Android Development] ZeroInfinity:
Wipe dalvik cache after instalking

Ok then' I'll restore v12 and hopefully no more requests increasing the volume anymore

Same reply as above

Funny I never get the problem. Always wipe dalvik cache after installing.

Try to full wipe and install stock firmware again. Install recovery and see if you get this again after you install the mod and cleaned dalvik cache

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] Andrewtst:
Actually I also face that issue last time, (it appear when I flash few times different version of your mod). I had post before, cleaned dalvik cache never help until I remove your init.d and re-install the mod.

I searching around and answer I find seems it only happen in Odexed ROM when touch on init.d part.
[Xperia Z Android Development] Minotavrs:
Great Work m8 ... v13 ROCKS !!!!
[Xperia Z Android Development] fer2503:
I have removed 99pure from init.d, reinstalled the v13 and wiped davilk cache but i have the same problem
[Xperia Z Android Development] eddietah:
Is it possible to make v13 to have 192 khz like v11 thank you and have a nice day.

Cheers,

eddietah
[Xperia Z Android Development] Andrewtst:
Remove both file start with 99, the 99pure and 99sforce, restart the phone after remove. Then just re-install.

Wipe Dalvik Cache won't help as I try plenty time last time. It had no effect with the Android is updating message.

If still not working, then I had no idea already, it work for me last time, that time only have 99pure as no S-Force Front Surround that need another one - 99sforce.
[Xperia Z Android Development] dmc_universe:
Not work even flash back to V11, system is totally messed up, I have no idea now, only way is to reflash the phone.
[Xperia Z Android Development] khaludi:
i get the right channel bug (jumping noises) on v13 too. On v12 i get it sometimes but not that often than on v13. Maybe you can decrease the volume 1 step lower as on v12 so it wouldn't occur at all.

btw: I am using Sennheiser HD 429 headphones

keep up the good work!
[Xperia Z Android Development] ZeroInfinity:
No.

Yes yes, will fix in next version

Swiped from my epic XPERIA Z C6603

[MENTION=2352431]tanoxxx[/MENTION] I told you so :p everyone has 1 right channel bug again! xD I will revert back in next version :)

My ROM is nearly complete, I might release as XperianceTabletZ today if I have time (Hopefully!)
[Xperia Z Android Development] tanoxxx:
You make right, Thanks :good:

i think the maximum volume for all to have all ok is the volume of v12 :)

i hope, i cant wait :)

thanks
[Xperia Z Android Development] sriszone:
need help

After i update to v13 in my XZ.... a message like android is upgrading show every time i restart the phone. please help
[Xperia Z Android Development] lyndonguti:
Semisolution to the android upgrading problem:

Delete the following .odex files or save it in where ever you want

This is just decrease to 0 the android is upgrading instead of 30 or something..it take a sec instead a 10 sec..

System/app =Musicfx.odex

System/framework = com.sonyericsson.audioeffect.odex

System/framework = semc_audioeffectif.odex

Now reboot and see the diffrence

sent from my Xperia Z
[Xperia Z Android Development] Windows X:
Seems many people are facing v13 problems and I think I might as well share my mods and fixes for this as v13X if ZeroInfinity doesn't mind,

-Applied missing low latency tweaks in v13 again

-Changed sampling rate to 176.4KHz as 4 times of 44.1khz base (no aliasing caused by frequency base shift)

-Fixed Android is upgrading problem with Odexed ROM

-Reverted volume back to default (It's about 90% peak already) and set headphone volume as high as lineout

-Updated more Xperia Tablet Z audio libraries

http://www.mediafire.com/?483looicj1toxy0

Personally, I'm not fan of upsampling mod but since Sony kernel 3.4 doesn't allow optimizing kernel scheduling latency so upsampling may not be a bad choice for this device.
[Xperia Z Android Development] ZeroInfinity:
Nice one man, do you mind if I add onto v14's update? :D
[Xperia Z Android Development] sriszone:
As per instructions from Windows X , its fine . but it reduce volume. So i decide to flash it back to v12. Please guys try to fix all bus on v14 release
[Xperia Z Android Development] ZeroInfinity:
lowered volume is not a bug. Right channel shuttering IS the bug. This is prevented by reducing the volume, there is no other way to fix that bug.

The odex bug has been fixed by Windows X, other than those 2 bugs, I am not aware of any other bug.

I will revert back to v12's volume in v14's update soon so don't worry :)
[Xperia Z Android Development] Windows X:
Of course not. :)
[Xperia Z Android Development] sriszone:
Thanks Brother....
[Xperia Z Android Development] ZeroInfinity:
Ok, now that I have applied Windows X's tweaks, reverted audio volumes back to v12's values, I can now focus on more precise PureXAudio effects (Those Equalizer presets)

I'm thinking of adding more bass and trying to make guitar riffs stand out more in PureXPsychoRealism; Increasing high Frequecies and decreasing low frequencies to make Clarity even better in PureXHiClarity!

PureXBeats is just perfect on my UrBeats so I don't think I'll be touching that again :p
[Xperia Z Android Development] Windows X:
When you raise digital volume too high, you'll get audio clipping at high digital volume. Default value should be about 90% of maximum lineout volume without audio clipping for most devices. If you value your phone for quality audio, you should avoid getting clipping and distortion.
[Xperia Z Android Development] ZeroInfinity:
Thanks for the explanation, I think it's best we stick with stock audio. However, I don't think you'll notice audio clipping that much on speakers so I can increase the speaker + call volume again and leave headphones at stock levels :)
[Xperia Z Android Development] sea2605:
Is there a way to crank the speaker's volume up alot more? Maybe as a seperate equilizer option, so no one gets hurt? Of course this will lower quality, but thats not an issue for me when listening through the speaker. But its quiteness makes this phone almost useless when driving and using maps for example. The instructions are barely hearable... if at all :( for me the only disadvantage of this phone yet...
[Xperia Z Android Development] Windows X:
You can but you'll get sound with problems like clipping and distortion as in v12 shown with xLoud enabled. If you want louder speakers, you better buy other models as waterproof ones will have speakers sealed inside so it won't sound as loud as normal phones.

I'm optimizing volume gain again. Just finished headphone part for 1:92 as being optimal without getting distortion (95 will get slight distortion at maximum volume and 100 will get more as I put in v13X). I'm calibrating digital volume gain with xLoud right now hoping to find louder values without problems.

FYI: Too much digital gain will get audio clipping while analog gain will get harmonic distortion.
[Xperia Z Android Development] diego9016:
Could you and Zero release a build working together?

Each of you know a lot about this, and each can add little things that would make a real difference.
[Xperia Z Android Development] Supersaiyan.IV:
Aloha,

I'm coming from Nexus S where we have Voodoo Sound and hardware EQ.

From that time I have developed a bass sound testing procedure, because it was so difficult to test the difference in sound.

At least until I found this particular song - Feed Me - Cloudburn (ft. Tasha Baxter).

The thing is that between 0:27-0:53 there's grave-deep bass that only a few sound systems out there can output with good clarity.

And needless to say I can't even hear a shadow of bass in 0:27-0:53 using any stock SONY setting.

Which leads me to the question:

With this mod, is it even possible to hear the bass between 0:27-0:53? Here's the FLAC version, you will need it.

Use any settings you want, but tell me if you can hear it! Because if you do then I'm installing this right away!
[Xperia Z Android Development] ZeroInfinity:
well, you don't have to unlock bootloader in order to try this mod.

You can go to the original development section in the Xperia Z, download root exploit, and then twrp recovery for locked bootloaders. If you don't fancy loosing Bravia engine or drm keys :)

Can't really test right now so maybe one of the guys here could try :)

oh and this will be totally different to Nexus S due to it's DAC being far more superior than whats on Nexus S, we can't have VooDoo sounds but with my libraries, audio configs etc, we won't be needing voodoo ;)
[Xperia Z Android Development] Supersaiyan.IV:
Yeah, just noticed that bootloader doesn't have to be unlocked, didn't even have time to edit my post before you replied :P

If you say that the chip Xperia Z has is better than the Nexus S Wolfson chip then I am looking forward to some really good things!

If anyone's reading this, look two posts up and try the bass test!

EDIT: ZeroInfinity are you on IRC somewhere? If so tell me the channel!
[Xperia Z Android Development] ZeroInfinity:
No IRC but I have gtalk, I'll PM you my email
[Xperia Z Android Development] azazin:
Wow! Just tested this song with my HBS-700 with this mod installed, not only is this a great song but the clarity is amazing! The bass sounds awesome, I could hear it!

Props to the developer of this mod, I am re-listening to my entire library with this mod now :D.
[Xperia Z Android Development] Supersaiyan.IV:
That sounded so good that I instantly installed CWM, backuped, and installed this mod.

To be honest I don't get nearly as good results as with Voodoo Sound on Nexus S. However this device doesn't have a built-in hardware EQ and amplifier like in the Wolfson chip.

Voodoo Sound has a 128x oversampling on DAC feature, so that's technically already beyond 192KHz. But with some good-will and research I hope we'll get there.

Will compare with AC!D now, and will add edit after comparison.
[Xperia Z Android Development] ZeroInfinity:
yeah... I guess Voodoo has much more customization features for wolfson than other chips...

but it seems like most devices with wolfson chips are from samsung so not a lot of devices would be supporting this, and that's a bad thing...

but hell! we got Walkman and it's native sound enhancements (Walkman's CLEAR AUDIO+, Clear Equalizer, Clear Bass and SurroundSound VPT) I personally think the surround sound VPT is much more realistic than other effects which emulated "surround sound", you can actually hear the echo and realistic reverberation the surround sound makes! :D

give walkman sound enhancements a go, and see if you can customize you audio to make it sound much better for you ;)

EDIT: if you are using AC!D to compare now, make sure to return to stock or else it wont be a fair test (My mod has some files that AC!D doesn't so it can conflict)
[Xperia Z Android Development] sacredsoul:
Re: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

The sound enhancements option in Walkman is not highlighted for some reason. I can't select it. Using PowerAMP anyway but just fount it strange.
[Xperia Z Android Development] ZeroInfinity:
Re: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

Works fine for me :)

Sent From my blazing fast Sony Xperia Z C6603 powered by PureXAudio
[Xperia Z Android Development] fards:
have you enabled MusicFX in poweramp settings?
[Xperia Z Android Development] sacredsoul:
My bad. Just realised Sound Enhancements is not highlighted when ClearAudio+ is selected.

EDIT : I know mixing audio mods is not at the very least recommended but I just tried this https://play.google.com/store/apps/details?id=com.noozxoidelabs.eizo.rewirepro&feature=search_result and the sound is truly amazing with the PureXAudio mod. No hissing, or any audio playback problems so far. Of course, it can just be a placebo effect though. Just my 2cents. And it's an app so you can uninstall it anytime. Best of all, it's free :D
[Xperia Z Android Development] nazrin313:
Re: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

Tried this but for the life of me cant hear any improvements when i played around with the settings ; (
[Xperia Z Android Development] sacredsoul:
I just followed the instructions here.

http://xdaforums.com/showthread.php?t=2039716
[Xperia Z Android Development] nazrin313:
Owh damn...thanks!!! the problem was I didnt select it. LoL..Now the sound if fuller!! Brilliant!!
[Xperia Z Android Development] TechGuru_x10:
Re: [SOUNDMOD] PureXAudio v4.0 [18/03/2013]

Please share the apk here. It is not available in India.
[Xperia Z Android Development] Ape187:
Awesome song! I tried it with my own settings in Noozxoide and I'm using the stock sony headset. I definitely heard that bass. Props to Zero!

BTW Zero, welcome to the Xperia Z! (Better late than never ;)) Glad to have you here. I used your awesome mod on my previous One X, which it obviously made it much better. Looking forward to have even better improvements than we have right now.

P.S. If someone's interested in my settings, here are they:

Equalizer settings (from left to right): +3,6 -2,8 -0,2 -6,8 +2,7

VSUR on and on setting "focus".

Of course, you can tweak the settings to your liking, but for me, they are perfect for the stock headset.
[Xperia Z Android Development] FSN:
the apk is attached in the mentioned thread.