yashsingh1/xdaforums huggingface dataset:
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Today is my 2nd day running aokp 1.1.

Few issues :

1. I can't find volume rocker wakeup option.

2. Clearaudio+ on walkman player still don't do anything. Are you suppose to install clearaudio+ apps to activate this?

3.i flashed cerux latest kernel but the sweep2wake function is not working right. Sometimes worked but most of the times not. Might not be your rom issue. I haven't tested on different rom.

4. Feel like very little lag compare to cm10.0 although no freeze or fc issue. Perhaps just false positive.

Everything else is good so far. I tested gps, sip voip via csipsimple, camera, video recording & playback, audio.
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

It's under the lock screen menu. (Screenshot)

I'm reworking the audio. I just found an update which should hopefully fix the problem. :)

Edit: Sorry the screenshot failed to upload. Retrying...

Failed! Here is a link to my box account... https://www.box.com/s/suacqiztec4zk70eaq6t
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Got it. Never thought it will be there :)

Waiting for your next update.
[T-Mobile Samsung Galaxy S II SGH-T989] edshawn911:
what is breathing sms? saw it in the op.
[T-Mobile Samsung Galaxy S II SGH-T989] jaytee84:
It give your SMS notification to have a breath affect...blinking slowly would best describe how it look.
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Hey everyone!

I have a couple of announcements to make. Some of you have already noticed that I've started a new folder on goo.im called WICKEDAWESOME!!!! Basically I thought that the "TestBuilds" folder was lame and so I decided to spice it up a bit. Now I'm going to be building some really crazy stuff that I normally would only do for myself but I thought's I'd share the with you! You'll notice I made an AWESOME AUDIO PACman! This is basically the popular PACman ROM but with your favorite speed and audio tweaks. For those of you unfamiliar with the "PAC" part of Pacman it stand for Paranoid, AOKP, and CM. It includes all three! You'll have to clean install from AOKP or else it won't work.

I also have an AOKP build that includes not only Walkman but all of the other Sony Xperia stuff like the Launcher, the picture Gallery ("Albums"), and the Movie player. The launcher runs smoothly and allows you to reorganize icons how you like. I can't get the visualizations to work with Walkman but you never had those to begin with.

Anyhow, be sure to check that folder once in a while because you'll never know what might appear!

Cheers!

Cl3Kener

PS If you really like something in there, and I mean REALLY REALLY like it. Let me know via PM and I'll make sure and update it for you once in a while ;)
[T-Mobile Samsung Galaxy S II SGH-T989] hatememarkz:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

So I have to flash over AOKP :confused:

AOKP B5 3/10nightly NOS V0.0.7
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
The Xperia one you can flash over AOKP. The PACman you'll have to clean install. :)
[T-Mobile Samsung Galaxy S II SGH-T989] edshawn911:
o ok thanks. i upgraded from version 1.0 to 1.1 and i didn't see anything thats why i asked.

i use handcent but i was just curios about it..

---------- Post added at 08:51 AM ---------- Previous post was at 08:43 AM ----------

ok mr. cl3kener, i see you have been busy..lol

i am on aokp 1.1 rite now. out of the pac build and the other aokp build

with the sony stuff. which one is the best in your opinion.

it's the weekend so i can test something different. i want smooth but i would like decent battery.....

by the way, i know i said it before but i will say it again!!!

thanks for all you do!!!:laugh::laugh::laugh::laugh::laugh:
[T-Mobile Samsung Galaxy S II SGH-T989] android88:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

People have different opinions about ROMs and use them in different ways. Only you can decide if the ROM is good for you :).
[T-Mobile Samsung Galaxy S II SGH-T989] growgeek:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Skype sound fails for the first 30 Seconds then it is normal... Help
[T-Mobile Samsung Galaxy S II SGH-T989] edshawn911:
Sorry if I didn't make myself clear before.

The question was to cl3kener about which of the roms was the best.

Just wanted to get his personal opinion...
[T-Mobile Samsung Galaxy S II SGH-T989] android88:
Still, the best ROM for him might not be the best for you.
[T-Mobile Samsung Galaxy S II SGH-T989] edshawn911:
OK android88, there you go always being all wise and everything.

If you didn't have soooo much knowledge I would say something

Smart. But I will just say thank you!!! After all I know I will

Post something that you will probably have the answer to. Lol :laugh::):silly::laugh:
[T-Mobile Samsung Galaxy S II SGH-T989] android88:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Do you mean wise in a bad way?

Just trust me, people don't always share opinions about ROMs. Why else do you think plenty of different ROM threads are so popular?
[T-Mobile Samsung Galaxy S II SGH-T989] skinsfanbdh:
well in my opinion i like the sony launcher so i would say the aokp not the pac but as android88 said everyone has their own likes and dislikes. so dirty flash the aokp and if you dont like it clean install pac man
[T-Mobile Samsung Galaxy S II SGH-T989] edshawn911:
i did not mean wise in a bad way. i respect you alot.

you have always been respectful and helped people.

i guess at the time i wrote what i wrote i was really just trying to

get cl3kener to make my choice for me..lol you said the rite

thing thats why i can't hate on you...:laugh::laugh::laugh:
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

I dirty flash your X peria build. Wow.. What a surprise!!!

With xperia launcher Feel like i owned Sony phone now :) the change not only cosmetic, but the performance also top notch...

Really good job man.. Hands down. To you.

Btw i have 1 issue. The music files appear to be duplicates when playing music from walkman. Like i had 3 copies of each song but only one is valid. The other 2 I was not able to play.
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Try clearing the data from the Media storage cache first. If that doesn't fix the issue clear the cache from Walkman as well. :)
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

That works! Thanks. Few more things but not important.

-Visualizer close out after few secs when selected.

-Edit music info fc.

-customize themes on sony launcher fc.
[T-Mobile Samsung Galaxy S II SGH-T989] Alawishis:
Flashed this ROM everything I've tested is working great except for one thing I'm getting horrible call quality. I tried flashing the Cerux kernel as that works well under slim star 3.2 but on this ROM no difference.

I didn't see anyone else with the same issue but I must confess I haven't looked at every post under this thread.

Any suggestions?
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Are you using voip/sip or regular call? I don't have issues on both of them. With voip there are some workaround to make it work with 4.2.2
[T-Mobile Samsung Galaxy S II SGH-T989] Alawishis:
Regular calling. The outgoing volume is attenuated, in other words people cannot hear me well I can hear them fine. Also there seems to be a volume threshold where if I don't speak really loud then it cuts me out, similar to how a speakerphone mutes quiter sounds. THis is probably some kind of background noise reduction feature but the problem is I have to almost shout to keep it from cutting my voice out.

I'm on Telus too, not sure if that makes a difference. But I've consistently had call quality issues on 4.2.2 builds only Slim Star 3.2 on Cerux Kernel worked. and it worked really well.
[T-Mobile Samsung Galaxy S II SGH-T989] growgeek:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Is voice to text working? I do not see the mic...
[T-Mobile Samsung Galaxy S II SGH-T989] sirdowski:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Thanks, fabulous ROM. Really appreciate your work.

I'm sure this is nothing new, but I'm new to cm 10.1. When locking the phone after the screen shuts off it flashes a yellowish color, is there a fix for this?
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Sorry I haven't been on the forum this weekend. I have been busy working on my first kernel. So far so good! My goal is to customize every part of my ROMs in the future including the kernel. :)

I will be uploading an AOKP preview in the wickedawesome folder. Try things out with the CPU governors and let me know what bugs you encounter if you are feeling daring.

Cheers!

Cl3Kener
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Totally remarkable job. I'm downloading your kernel now. Will be testing with cm10.1 4.6 preview / aokp 1.0 xperia.
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Sorry if I was unclear. The kernel is included in the build. I don't feel confident allowing you to flash the kernel to other ROMs yet because I haven't had a chance to test it with them. I know it at least works with the AOKP build. That's why I only included it in a my build instead of as it's own separate thing. Later I'll package a flashable kernel .zip when I'm more confident with my kernel building. :)
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

I see. I thought the kernel is not implemented on your test build just yet.

Anyway, im running cm 4.6 preview. Your kernel is build into this one, correct? I saw cm kernel with your profile name on it.

Are you going to implement badass gov, etc?
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
All of the kernels say that I build them (because my computer fingerprints everything it compiles). I usually just have used stock with only modifications to the crosscompiler keychains and such for speed and stability (you might have noticed that my stock kernels have been faster than the nightlies).

The AOKP build that ends in kernelv1.0 is the only one so far where I added a few more CPU govs (including badass, intellidemand, and I cant remember the other two or three that actually added correctly). I have about 12 more CPU govs that failed to add during compilation.... :/ I will debug those and add them to kernelv1.1 which should becoming soon. I hope to have as many if not more CPU govs than Ayysir did before he left the Hercules forums!!! :)

PS the reason I haven't been on the forums much was because I was writing a bash script to build myself a kernel! Shout out to Ayysir for his amazing tutorial on how to build bash scripts to compile kernels!!!
[T-Mobile Samsung Galaxy S II SGH-T989] fe1ixs:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

I am on aokp xperia build 1.0.

Dont see the badass gov along with others.

See screenshot.
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
It's not Xperia Build 1.0. It's the AOKP build 1.2 preview kernelv1.zip It's under WICKEDAWESOME because it still needs to be tested before I roll it out as update.
[T-Mobile Samsung Galaxy S II SGH-T989] joytofender:
Working great

I've been using this ROM for a couple of days now and it's working great. Everything smooth and battery life is amazing! Thanks for your time and effort in keeping our phones relevant and make us forget about the S4 :laugh:
[T-Mobile Samsung Galaxy S II SGH-T989] mataflakitas:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Hi my friend you kernel work for android 4.1.2 ...:confused:
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
I have no idea. I haven't tried it with 4.1.2. I'm assuming the link I posted above won't work since I tailored to AOKP. You could try my AOSP version that I'm still testing before I release it. Personally I'd try the 4.1.2 ASDK kernel since Ayysir does fantastic work! He will definitely be missed by all Hercules phone owners. I'm trying to fill his shoes a little bit by producing a kernel with a few of the awesome goodies he used to provide us with. :)

Ayysir We Miss You Bro!!!
[T-Mobile Samsung Galaxy S II SGH-T989] mataflakitas:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Ok thanks muy friend...:thumbup:
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

The new kernel (1.1) is lightning! Get excited people! Build 1.2 will have it included with all the other Awesomeness! If you can't wait til the update, check out my new Kernels folder! goo.im/devs/Cl3Kener/Kernels

Also, if you are afraid you won't like the new kernel, I've now made it possible to revert back to the old kernel via the flashable stock 3.0.66 kernel posted in there as well. :)

Anyhow

Goodnight everyone!

Cl3Kener
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Here is the screenshot of the highest score I've ever received! Kernel is 1.1 is cooking!
[T-Mobile Samsung Galaxy S II SGH-T989] richardlibeau:
Tried this on my 4.1.2 rom and it didn't boot. Guess it's only for 4.2.2
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Thanks for trying it. Now we know that this only works for 4.2.2.

How about that ASDK kernel? Have you tried that?
[T-Mobile Samsung Galaxy S II SGH-T989] CHBAD:
Thanks dev,

Just wondering what settings to use in Kernel Tuner to get the result you do with your new Kernel? I am using the CM 10.1 version 4.6....is there an advantage to the AOKP version?

Thanks for all your great work boss!

CHBAD
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

CM actually benchmarks a little better than AOKP. (Not by too much)

This AnTuTu score I got using SIO with Interactive. I overclocked of course. Other people have reported similar scores with badass or smartassv2
[T-Mobile Samsung Galaxy S II SGH-T989] CHBAD:
Thank you for the speedy response. If I don't overclock too much will the battery life be better or is it pretty good with the settings you listed already?

Thanks
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Battery should still do well if you use Kernel Tuner. That turns off one a core when screen is off. It also down regulates the other. I just set parameters on my badass regulator for Kernel 1.2. Look for that sometime later today or tomorrow. That will definitely give you a good balance between performance and battery life.

Note: Be careful when changing CPU governors in Kernel tuner. Sometime the regulators connect the cores by default. Only change CPU0 first and see what happens before you change CPU1 or you might get a Random Reboot. If you wait for a few seconds after change CPU0 you'll see the two cores transition from being separate to connected after changing CPU0.
[T-Mobile Samsung Galaxy S II SGH-T989] CHBAD:
Thanks for the info.
[T-Mobile Samsung Galaxy S II SGH-T989] premkkumaar:
Wifi Calling

Will Wifi calling work with this ROM. Could someone please let me know.
[T-Mobile Samsung Galaxy S II SGH-T989] carrman17:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

I'm actually having problems with the audio(which is the main reason I flashed this ROM :P). None of the audio enhancements work and switching things around in the equalizer settings does nothing. On the cm 10.1 build all of that was working perfectly, buy this AOKP ROM just won't work for me.
[T-Mobile Samsung Galaxy S II SGH-T989] android88:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

No, WiFi Calling won't work on this ROM. WiFi Calling only works on T-Mobile TouchWiz based ROMs.
[T-Mobile Samsung Galaxy S II SGH-T989] richardlibeau:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Kernel works fine but I stick with kko's kernel for months now.
[T-Mobile Samsung Galaxy S II SGH-T989] treleung:
Also having some weird audio issues- equalizer seemingly disables itself randomly. Sound quality goes up and down on occasion.

Found one bug that I've been able to reproduce after reflash and reboots though:

1. Set AwesomeBeats as wanted, I do Compression: Slight Bass: Medium EQ: Rock

2. Open music player, hit play on any song

3. Re-open AwesomeBeats while song is playing and all EQ settings/AwesomeBeats will auto disable.

To re-enable your EQ settings and AwesomeBeats, close AwesomeBeats and start another song.

Work around here is setting your AwesomeBeats and never opening the app again, although that's a little annoying.
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Shoot! I already made build 1.2. I will go rework the audio in build 1.3. I also plan on making a new version of Xperia with the REAL Clear audio+ I'm sure that will have better audio!

Fyi My CM version of this ROM has flawless audio if this weird glitch bugs you enough. :)
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Hey Everyone!

Build 1.2 is here! I added a "badass" governor to the stock kernel. This more of the performance version of badass. If you want the more conservative version of this CPU governor go download Kernel 1.2 under my goo.im/devs/cl3kener/kernels folder. :) This build has the latest nightly setup and the kernel should be slightly more stable than the last! I also made it so you can dirty flash this build overtop of 1.2 without any issue due to my permissions fixing script! :D

Enjoy!

Cl3Kener

PS I have hopes to make a new Xperia build with working visualizations and better audio so look for that this weekend hopefully!
[T-Mobile Samsung Galaxy S II SGH-T989] CadioXIII:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Sweet I will test out first thing in the morning. XD

Thanks for these builds BTW love them!!
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Hey if you guys would like you can always switch the default from Awesome Beats to Noozxoide. It still sounds pretty good but you can adjust stuff while listening without anything weird happening. :]
[T-Mobile Samsung Galaxy S II SGH-T989] carrman17:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Your CM build DOES have flawless audio and I love it! I prefer AOKP though. I can't wait to have the great audio on this ROM. Honestly, I would have never switched from your cm build because it was nearly perfect.... But when I saw you had an AOKP up and going I couldn't resist :P nice work, man.
[T-Mobile Samsung Galaxy S II SGH-T989] vlad2277:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Guys

I'm using official aokp tomorrow

It's really stable and smooth

But sounds volume is very low for rings, alerts, music

Anyone knows why or how to fix?
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Look through your build.prop using the build prop editor (free on play store) Look for lines like

"ro.audio.default.ring.volume="

"ro.audio.default.notif.volume="

"ro.config.vc_call_vol_steps="

Should be numbers between 1 and 100.
[T-Mobile Samsung Galaxy S II SGH-T989] beachbum40:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Love it! Working great! I have to ask for some help. I'm seem to be having some echo problem. I'm using the radio uvgl3 I believe that's the blaze radio and I have tried others and I still have people telling me they're hearing themselves talk back. Sound is good on my end. Any suggestions.:)
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
I run UVLI1. I don't have call issues. See if this one works for you! :)
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Hey everyone!

I just made another PACman build! Feel free to check it out and see what you think. It includes parts of AOKP, CM, and Paranoid! The audio works fine and i really am enjoying it!

I made it so it should be pretty quick and snappy. (It might take a few minutes after the initial setup before it finally gets working right. There are so many options and things that have to mesh before it runs properly)

Hope everyone is enjoying Build 1.2 so far. I'm working on an Xperia test build that should be pretty awesome right now!

Stay tuned!

Cl3Kener
[T-Mobile Samsung Galaxy S II SGH-T989] edshawn911:
hey cl3kener, i was about to download version 1.2 I

like pacman build version 1.0 but aokp has my hart.

so i was looking foward to the new aokp build. should i

wait for 1.3 or can i just go ahead and run 1.2 version?

i briefly read something about audio issues. what is the estimate time for the 1.3 build?

BY THE WAY, ON ANOTHER NOTE.. I AM STARTING OF TOMORROW AS DONATE TO YOUR

FAVORITE DEVELOPER WEEKEND!! I WILL BE STARTING IT OFF TOMORROW WITH MY DONATION.

LETS GIVE A LITTLE BACK FOR THESE GUYS THAT WORK SO HARD FOR US. IT DOESN'T MATTER WHO

JUST DONATE TO SOMEONE. MAYBE IF THESE GUYS GET ENOUGH DONATIONS FROM ALL OF US THEY

CAN TAKE THERE GIRLFRIENDS OR WIFE'S, OUT TO A NICE DINNER THIS WEEKEND. BY DOING THIS THEY

MAY LET THESE GUYS WORK ON ROMS MORE....LOL:laugh::laugh::laugh::laugh:
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Thanks for the donation! I really appreciate it! :D

The ONLY issue with the audio in Build 1.2 occurs when you try messing with AWESOME BEATS while listening. For some odd reason the EQ gets disabled. As long as you set the AWESOME BEATS the way you like it and don't try to mess with it while listening to music everything sounds fine. You can also change your default audio to Noozxoide and it does a pretty good job. :)

I'm working on a much better Xperia build. This time I'll have a completely new launcher with many more legit Xperia stuff that I've been told works. We'll see how it goes! :) If everything works right I just might make it become the official build 1.3 :)

PACman doesn't have the weird audio issue that my AOKP builds does but it still has most of the AOKP features. I personally enjoy all of the customizations that PACman has to offer. :)

Build 1.3 should hopefully come out in the next few days once I figure something out that can fix that weird audio bug.
[T-Mobile Samsung Galaxy S II SGH-T989] hatememarkz:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

OK two questions could u build a pacman like the mysterious ROM an can I flash your pacman over the AOKP I'm running :D:confused:

Phone:GSII AKA IPHONE KILLA

ROM:AOKP B5 3/18nightly

MODS:NOS V0.0.7,Kingbeats
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
I don't believe you can flash PACman over AOKP. I haven't ever tried it. Make a backup and see. :) I know you can flash PACman over CM as long as you uninstall FB and clear the contacts.

What's this "Mysterious ROM" of what you speak? I don't think I've ever seen or heard of it before....
[T-Mobile Samsung Galaxy S II SGH-T989] vlad2277:
Re: [ROM] [AOKP] [AWESOME AUDIO AOKP] T-MOB Galaxy SII Hercules

Thanks,

But I've checked through all build.prop file

And NONE of these 3 lines are there
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Add them! :) That will allow you to control the volume and hopefully give your phone a boost! :)
[T-Mobile Samsung Galaxy S II SGH-T989] Cl3Kener:
Hey Everyone!

While you were sleeping, I found an audio fix for Build 1.2 so I uploaded the new build 1.2 right over top of the old build 1.2 so that I wouldn't add unnecessary links. If you have already download 1.2 you'll probably want to go and re-download it so that you'll get the bug fix. If you never even noticed a bug... don't worry about it! :)

Cheers!

Cl3Kener