yashsingh1/xdaforums huggingface dataset:
[Xperia Z Android Development] sillypilot:
I'm using v4, I plan to buy a bluetooth headset for my XZ, do I need to flash the bluetooth patch or it's already embedded in the main package?

If I flash the bt patch, will I lose the 192khz output if I use in-line headphone?
[Xperia Z Android Development] FSN:
you need to flash the BT patch and yes, you'll lose the 192khz output sadly (or at least that's what I saw when flashing it.)
[Xperia Z Android Development] FSN:
+1

settings were a bit troublesome to apply (because I lowered the dpi to 380 probably), but it was totally worth it. with stock eq from noozxoide, bass was mostly a bit overpowered and voice underpowered, but everything is very clear with your settings on the stock headset. gonna try it later on with my marshall headphones and I'll also test the bluetooth Logitech UE Mobile Boombox (which is awesome for its size btw!) with stock settings for the bluetooth setting in noozxoide :)
[Xperia Z Android Development] ZeroInfinity:
I wouldn't mind having someone helping me with this :)
[Xperia Z Android Development] lyndonguti:
Yeah it would be great:)

Anyway imho id love and i preffer to have a more higher volume like in v12 even if it has slight problem..but if you two guys feel that it ia best to set the default one..im also ok with it

sent from my Xperia Z
[Xperia Z Android Development] Windows X:
Well, ZeroInfinity already made this project long enough and I respect his hard work. As I don't want to make suggestion like doing this is better or doing that is not good which might cause some problems as we saw more than enough last week, I'd rather helping his projects in ways like fixing problems and some little correction and improvements that won't make a bad name to some of his works.

What I want to say is updates in PureXAudio should still be his decision. I learnt enough from audiophiles that it's very rare to finding someone who can share and improve things without clashing between ideals and tastes. If he doesn't mind making derived work, I will consider making my own version separated from my ROM release. ;)

Btw, increasing digital volume gain, to close 16-bit limit (98db from kernel volume level) is impossible after all. I'll try to find the compromise.
[Xperia Z Android Development] beni8978:
Why 176.4Khz ?

Sent from my Sony Xperia Z
[Xperia Z Android Development] Windows X:
192000 comes from base frequency 48000 meaning 4 times of base frequency

most audio files are 44100 so it'll be 176400 for 4 times like 192000

If you want natural harmonics with less coloration and full sound with good impact, stick with 44100. But if you want something more than original Z can offer, upsampling can make things more at some cost. Now I'm using 32/352800 and gotta say it's quite euphoria sound for Xperia Z. Too bad I couldn't find proper place to configure SoX upsampling to my liking like what I used to use with foobar :D
[Xperia Z Android Development] ZeroInfinity:
it's pretty amazing how you got 352.8kHz 32Bit working on the XZ, I knew WCD9310 was powerful, but i never thought it would be this powerful!
[Xperia Z Android Development] Windows X:
That depends on OS configuration and how you assign format with upsampling software. Luckily that you chose SoX which is very lightweight when upsampling on same base frequency. It's very fast and efficient enough to perform 4-8x real-time conversion with foobar using atom netbook. I guess it'd be impossible for secret rabbit code.

Last time in v11, you chose 64-bit floating point and 192khz so it requires a lot of power to convert between integer and floating point back and forth and upsampling to different base frequency. So 32/352800 is actually easier than 64float/192000.

About digital volume gain, I digged some notes about APQ8064 and WCD9310 and it seems best possible value in theory is 72% (89db from 124db scale). However, it tends to cause occasional audio clipping during real-time applications. In this case, it's headphone jack of Xperia Z that right channel clips before left ones. So they decided to stick with 67.7% as best possible configuration (84db) and Sony set it with 68 already.

If you really mean it, you can set it to 70% for about 3db gain increase. I tested this value and no clipping occured for headphones and speakers with and without xLoud.

I hope they'll become useful for your upcoming v14 release.
[Xperia Z Android Development] ZeroInfinity:
I'll probably increase to 70 then

Great information but I have 1 question, is there any benefits with 32bit audio compared to 24bit?

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] Windows X:
Don't forget to set hp volume to 92db instead too. That's highest possible volume that won't cause distortion and ideally 10db off from lineout (114db).

More free bit-depth slots helps dithering and quantization. If 16-bit padded in 24-bit helps, larger can't get any worse than that. Many computer audiophiles would love to stick with 32-bit integer mode though their music files are mostly 16/44.1 and 24/96-192. :D
[Xperia Z Android Development] sea2605:
I have no sound at all right now :eek:

I restarted, even flashed back to v12...no sound in any app at all :( help
[Xperia Z Android Development] Dsteppa:
Try clearing your cache if that doesn't help, I'd say factory reset.
[Xperia Z Android Development] Andrewtst:
After reading all issue at v13 - shuttering issue. So I try out the Windows X mod version, no distortion but .. too soft, it just went back to stock value where I never impress at all, especially the loudspeaker volume.

Now back to v12, wait for next v14 release. :)
[Xperia Z Android Development] exekias:
V11 v12 and v13 I still get cut outs of audio no matter what the audio. Any 1 else experiencing this?
[Xperia Z Android Development] sea2605:
False alarm. The problem was related to a bluetoothAudio app I use for connecting my Z with the car. It blocked sound of the speaker somehow
[Xperia Z Android Development] eddietah:
I was messing around last night trying to get the best sound out of my sony xperia z and god bless I finally found the best combination :good:

What I do was I flash THIS first reboot then flash THIS reboot then flash THIS and final reboot :good:

Man I can tell you everything is just so solid. Bass are deeper, crispier and more powerful, treble, voice, whistle, whisper, piano, guitar everything is just so clear and sharp. Is like I'm there listening to it live :good:

I'm very happy with my 3 combination and I ain't going to flash anything again :good:

Cheers,

eddietah :good:
[Xperia Z Android Development] ZeroInfinity:
Good luck dealing with those useless filters and misplaced libraries in acid mod

If you get any problems I won't be able to fix them because I said at the first page to never mix soundmods

Can you be more specific? What do you mean by cuts?

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] eddietah:
I know but it's working flawless for me and I really love it :good:
[Xperia Z Android Development] Windows X:
Bad news. After leaving headphones running XLO test files for one night. I woke up finding right channel completely muted. So you can't really increase digital volume after all.
[Xperia Z Android Development] exekias:
Um like when i install this mid my music will kind of stutter just about 2-3 times a song their will be silence for a second no matter what the volume, i am aware that at full volume the audio cuts out, but at any volume i get 2-3 gaps in the audio. had this with the last three versions
[Xperia Z Android Development] sea2605:
Is there a possibility for a third equilizer that optimizes the sound of bluetooth headsets (mono)?

That would also solve the issue of quite music or navigation-instructions in many cars as many only have bluetooth for headset use (so no A2DP, often costs several hundret more or is only bundled with navigation systems for 1k-2k).

I tested booth equilizers with my car's bluetooth (intended only for headset use): both make the sound better but one is better with bass and the other with voices. So a mix would be great :)

I use the soundabout pro app for streaming the sound of the phone to the cars bluetooth.
[Xperia Z Android Development] shadow532:
Can anyone upload v12 98khz here?
[Xperia Z Android Development] El.Guaje:
https://www.box.com/s/div336c1cgb81z3w3n3z

---------- Post added at 12:14 PM ---------- Previous post was at 11:40 AM ----------

https://www.box.com/s/div336c1cgb81z3w3n3z
[Xperia Z Android Development] danw_oz:
Version 13, for me nice and clean and crisp, not washy sound like 11 and 12. I believe due to not pushing the bit rates beyond the DAC. This version has deep powerful bass but best of all with no compromise to the mids and highs
[Xperia Z Android Development] ZeroInfinity:
Actually, the better bass was because of the libbeatz.so (NOT BEATS AUDIO) from my friend aznrice2k4's audio mod :D

That's whats really making the bass loud and nice :)
[Xperia Z Android Development] javieritos:
Same here... I detected this problem when im listening music from spotify... Very anoying... :(

Enviado desde mi C6603 usando Tapatalk 2
[Xperia Z Android Development] exekias:
I hope i can find a way around it, would their a way to run a log whilst playing music to help the dev becasue v13 & ClearAudio + is one of the best audio qualities ive ever got off a phone, and i use my phone as my primary music device

UPDATE: I changed to TURDZ Rom and the stutter is GONE, but i cant stand his ROM so i might go back to STOCK and see if it was just a fresh install that was needed
[Xperia Z Android Development] Zrile:
[MENTION=4388232]ZeroInfinity[/MENTION]

Thanks for mod to you and everyone that contributed in some way, I got question.

Is it possible that you add gain slider so we can chose how much juice we want to add to sound, and deal with consequences (like distortion and clipping)? This has propably been asked before. Maybe even different sliders for headphones and int speaker as it seems that speaker is more tolerant to distortion.

Latest fix by windows x made mod to work on odex rom but audio is now back on stock.

So how much of gain do you think its possible without ruining sound?
[Xperia Z Android Development] ZeroInfinity:
If you read the WHOLE thread, it's already been discussed.

WindowsX said sony's stock is the best with no audio clipping nor distortion, going higher will cause this. and no, there is no way to get higher volume without those audio clipping or distortions.

Also, no I can't make applications, I'm a soundmod dev LOL so I can't implement any sliders or whatever in apps.
[Xperia Z Android Development] Windows X:
For speakers, default analog gain is set to 100% already and digital volume can be increased via xLoud which is optimal high already. I think you can increase digital gain for xLoud a bit more like 72 if you don't have clipping or distorted sound part but I believe honestly default values are good already for speakers unless you want even more loudness without enjoyable dynamics.

For headphones, digital gain is highest possible already even 2 values higher can cause audio clipping. You can raise analog gain from 80% to 92% without getting distortion.
[Xperia Z Android Development] tanoxxx:
For me the all volume in v12 are perfect, please Zero don't decrease any volume.. Especially speaker and in call volume in internal and external speaker..are perfect..

Thanks
[Xperia Z Android Development] ZeroInfinity:
If you guys don't care about audio quality from the speakers + in call volume, I will keep those values.

HOWEVER, the headphone volume will decrease to the best possible values which prevents audio clipping and distortions as recommended by Windows X :)
[Xperia Z Android Development] tanoxxx:
Thanks :):good:

The headphone volume is only one I don't care for me Is good in every mode :p
[Xperia Z Android Development] Windows X:
For speakers, it's OK to increase digital volume to 72 but leave lineout alone. It'll get huge mess of distortion with xloud enabled.
[Xperia Z Android Development] ZeroInfinity:
That's what I'm doing now lol ;)

I think I'll increase it to 75 for a good volume boost :D

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] Windows X:
That's good to hear. I think 75 is possible since old blue code used that last year from here

https://bitbucket.org/cyanogenmod/a...mits/1850ab723eb2498050c7410d70a5f4186ff9d80b
[Xperia Z Android Development] Minotavrs:
AFTER installation of v13 I keep getting "android is upgrading optimizing 4-84 apps" after every reboot ... any help to solve it?

i try to wipe cashe, dalvik, fix permissions via TWRP... but i keep getting this message...
[Xperia Z Android Development] ZeroInfinity:
It's something to do with the odex files, go back a few pages and you will see a fix by Windows X.

Or if you want, you can wait for v14 as we have already fixed it ;)
[Xperia Z Android Development] Minotavrs:
ok bro thank u.... very much
[Xperia Z Android Development] romskii:
Great Mod ;) very great

Gesendet von meinem GT-I9300 mit Tapatalk 2
[Xperia Z Android Development] Juzman:
Not asking the dev, but has anyone tried this on PAC or CM / AOSP based rom?

Lot of pages to go through. I do miss the mod when I had stock rom.
[Xperia Z Android Development] Mobe1969:
I notice the "Larger buffer size to prevent audio skipping " in the notes.

Are others experiencing audio dropouts during music playback? I actually have asked here on trouble shooting, and other forums, and no other xperia owners suffered from the problem.

Is there an issue no-one is talking about with the XZ skipping audio?
[Xperia Z Android Development] ZeroInfinity:
Some had it before and I think some still have the problem.

I'm currently using windows x's buffer and period size which is smaller than mine but I don't have skipping from the beginning anyways lol

V14 will have lower buffer and period size so we will see if that fixes skipping for the users ;)

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] ultratoto14:
BT sound

I use the V12 version, i'm happy with it.

Just asking about BT audio quality enhancement:

My car has a bluetooth receiver for phone communication only. I use another receiver to stream audio to car amp.

I use Navigon as Car assistant and the voice notifications are sent to the car by a phone call simulation.

The sound is distorded, low and with too much bass.

[MENTION=4388232]ZeroInfinity[/MENTION] & [MENTION=341129]Windows X[/MENTION]: I do not ask you to do it, just asking if there is a way to enhance that ? Is there a way to use an equalizer to adapt the sound ?

If anyone has some advices, i'll be happy to try them ;)

Regards,

U.
[Xperia Z Android Development] tanoxxx:
http://xdaforums.com/showpost.php?p=40845324&postcount=439

Don't work correctly, unfortunately :(
[Xperia Z Android Development] sea2605:
+1 to the bluetooth issue! Would be great if we could optimize bluetooth headset sound
[Xperia Z Android Development] El.Guaje:
+1 me too

SmartHeadset MW1
[Xperia Z Android Development] ZeroInfinity:
Ask windows x, I don't really support Bluetooth headsets since I don't have/use one

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] TheMorpheus:
Someone has V12 to share, I liked the speaker volume.

Sent from C6603 with Tapatalk 2
[Xperia Z Android Development] ZeroInfinity:
Which version would you like of v12? :)

44.1/16

48/16

96/24
[Xperia Z Android Development] TheMorpheus:
44.1 it's good!

Inviato dal mio GT-N8000 con Tapatalk 2
[Xperia Z Android Development] ZeroInfinity:
Here you go http://d-h.st/81R :)
[Xperia Z Android Development] DickyOhYK:
Hi, I install the purexaudio v13 on my only xperia z C6603 .434 locked bootloader and the sound is good but my left earphone can't work.? Pls help and thanks for the good jobs. I love it!!!!
[Xperia Z Android Development] exekias:
have u tried other headphones, that sounds more like a hardware issue
[Xperia Z Android Development] unloadefy:
exactly what I needed, thanks so much!!
[Xperia Z Android Development] DickyOhYK:
Okay thanks
[Xperia Z Android Development] mmamedov:
Yup, I had that problem too. Stock audio volume patch helped me :)

---------- Post added at 10:12 PM ---------- Previous post was at 10:02 PM ----------

Hi, ZeroInfinity! Great job, really increased quality! My library is all in MP3. Will it make difference if i convert it to FLAC. I mean it's already in MP3.

P.S. Waiting for v14 with right ear fix! Now I need to change audio volume to stock..
[Xperia Z Android Development] tanoxxx:
[MENTION=4388232]ZeroInfinity[/MENTION]

Hi genius,

I think the user with CM and PA rom need your help..

The overall volume on CM and PA rom is so low about ringtone, notification, system ui and in call :(

Please can you try, when you have time, to do the magic from this rom? Please...

I know you can't use AOSP rom.. But I can make for you by tester and maybe some other guys can do that..

We need with this rom more volume.. Please can you do something?

Thanks
[Xperia Z Android Development] unloadefy:
I am having problems receiving calls, the sound stops when my screen turns off during a call, usually happens within the first 20 seconds. Any ideas? Thanks!
[Xperia Z Android Development] ZeroInfinity:
Obviously flac will sound 1000000 times better than crappy compressed mp3

You cannot convert to flac it doesn't work that way you need to either rip them from you CD or some artists may supply with flac format digital downloads. Search on Google for more info

Maybe, I don't have the time but when ibid I will pm you for testing

Everything is fine for me, in calls are fine too

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] tanoxxx:
Great, I love you :p

i wait you ;)

thanks Zero :good:
[Xperia Z Android Development] romeokk:
In which system directory do you put the custom equalizer setting? I want to modify one. Thanks
[Xperia Z Android Development] -Zork-:
how is going with v12? or better v13?

i want to try in RomAur v2.6 LB :cool:
[Xperia Z Android Development] exekias:
Hey OP

That audio stuttering issue I recorded earlier happens even without your mod, so disregard what I said.
[Xperia Z Android Development] ZeroInfinity:
lol you do know that you can just modify them by using the equalizer sliders in PureXBeats, PsychoRealism or HiClarity...
[Xperia Z Android Development] TechGuru_x10:
Hey, which player you are using to play flac files. Walkman cannot play mine.

Sent From XPERIA Z ::: Stock, Locked & Rooted ( SLR )
[Xperia Z Android Development] ZeroInfinity:
Funny, Walkman can play all of my FLAC files...

my FLAC files on average are about 30MB each track and they all play out fine
[Xperia Z Android Development] E90 Commie:
I went back to v11, there was a volume control issue with v13 (but that seems to be related to the ROM according to other reports) but it works perfect with v11.
[Xperia Z Android Development] ZeroInfinity:
Changelog for v14:

I personally would like to thank Windows X for helping me with this version! :)

v14 is now unbelievably good, amazing how WCD9310 DAC is!

ETA: Tomorrow if all goes well, if not then Tuesday ;)

I would also like you guys to try out 8x and 128x Oversampling, you should definitely hear a difference from those two! (If you don't know about Oversampling, there's some info about it here http://en.wikipedia.org/wiki/Oversampling) :D
[Xperia Z Android Development] Windows X:
You're welcome. I'd have released this mod sooner if I'm not busy compiling Xperia Z ROM to test with low latency audio driver. I hope to include Xperia Z in this tag sometimes in this month :)

http://xdaforums.com/tags.php?tag=fidelityxaudio

btw, you should use unsigned integer. It's faster and way better for audio.
[Xperia Z Android Development] ZeroInfinity:
Too excited about releasing v14!

Updated OP :D

ETA: Tommorow!!! :)

P.S - I'm ditching the 8x Oversampling and sticking with 128x Oversampling ;) your brain/ears will explode :p
[Xperia Z Android Development] brockyneo:
hit bootloop when installing on KA07 rom is it because i wiped dalvik before install?

thanks
[Xperia Z Android Development] julianalexander:
[MENTION=219080]zero[/MENTION]

if its ok to ask you, could i install this MOD using the stock recovery of ZL?.. it says in the video tutorial on the first page should only CWM RECOVERY to install ur mod.. is it possible for stock recovery??..:confused:
[Xperia Z Android Development] ZeroInfinity:
Bootloop? WTF? I think you messed up with the installation.... because no one has ever gotten a bootloop just by flashing this mod before...

No, the

only

way to flash ANY mod is to use a custom recovery. TWRP OR CWM.
[Xperia Z Android Development] julianalexander:
ouch... been searching for CWM`s.. only doomkernel v6 hav the CWM built in.. one from krabb is only for locked bootloaders.. im from philippines so unlock ZL..

thanks ZERO
[Xperia Z Android Development] sdhanush1:
http://xdaforums.com/showthread.php?t=2182112

TWRP is as good as CWM...

EDIT: http://xdaforums.com/showthread.php?t=2167381

CWM here

Maybe you haven't searched enough..

Sent from my awesome Xperia Z
[Xperia Z Android Development] ZeroInfinity:
More like this one http://xdaforums.com/showthread.php?t=2225231

Since he has a ZL and NOT the Z :)
[Xperia Z Android Development] julianalexander:
it says for z. im using ZL,well is it ok?.. and could you give me a link to fastboot tutorials?..thanks in advance man.

[MENTION=219080]zero[/MENTION] ill brick my phone first before i could install ur mod. haha..
[Xperia Z Android Development] sdhanush1:
Oops... Missed that..

[MENTION=219080]zero[/MENTION]

In the first post can u give different colour for download link paragraph.. It's difficult to fund it when scrolling fast in mobile

Sent from my awesome Xperia Z
[Xperia Z Android Development] ZeroInfinity:
sure :)
[Xperia Z Android Development] sdhanush1:
If u use Flashtool it would be much easier... And was ur bootloader already unlocked by Sony? Or does it just say bootloader unlockable:yes

Sent from my awesome Xperia Z
[Xperia Z Android Development] julianalexander:
i bought it not into carriers here.. im in prepaid sim... so its unlocked... i already downloaded and installed flashtool.. just bought ZL a week now. i saw Zero`s sounds mod so im into installing this asap. and im new to android anyway..
[Xperia Z Android Development] sdhanush1:
I think ur phone is just unbranded but locked bootloader... Can u confirm? U have bravia engine working?

Sent from my awesome Xperia Z
[Xperia Z Android Development] brockyneo:
Ya mate just tried totally fresh install and hit bootloop once installed again :silly:

Maybe it's something in the Rom
[Xperia Z Android Development] ethan3686:
Man i cant wait! Will this be better and louder than V11..what about bass?

And one OT question...Have you heard the GALAXY S4? how is it compared to XZ? And do mods make it even better?
[Xperia Z Android Development] ZeroInfinity:
Bass is nice as always

Volume is not louder in headphones because we want to keep audio quality and minimize audio clipping/distortions in the cost if volume

xLoud and speaker is still loud and so is earpiece

In regard to you OT Question, I can't answer that lol mainly because I just hate Samsung :P

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] ethan3686:
but at least the volume levels on headphones will remain same as v11?
[Xperia Z Android Development] fer2503:
what do you think about stock xperia z hearphones?

What in ear you reccomend for about 50 €?...the stock are best of 50 € hearphones? :D
[Xperia Z Android Development] ZeroInfinity:
No, it's reduced to stock. When I increased the volume in v11 it introduced audio clipping so I have decided to reduce volume to stock. And no, I won't cost audio quality over volume.

I dislike stock earphones, even my urbeats get more bass than that lol

Its very clear but lacks volume and bass

Swiped from my epic XPERIA Z C6603
[Xperia Z Android Development] fer2503:
ahahah and what earphones do you reccomend for about 50 €? :D
[Xperia Z Android Development] Thraxzzz:
Go for Sennheiser? ;)

Sent from my C6603 using Voldemort's nose
[Xperia Z Android Development] fer2503:
i have the sennheiser cx 300 II but i don't like it.

anyone have tested the Brainwavz M2?