yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] vnguyen972:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

So i flashed a new ROM and reinstalled this beta...but now it refused to Mount...with error code 1...how do i fix this?
[Android Apps and Games] chizzy58:
I would suggest to reload the app then watch the screen. It will pop up with permission request about 3-4 times. make sure you OK all of them and also make sure you allow it root access.
[Android Apps and Games] vnguyen972:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Yes. I did that and saw it got permission to shell... and the popup asks on the first run...i allowed them all but still error code 1... Weird that it was working fine before.
[Android Apps and Games] gabdes:
Couldn't get it to work, lost my root! What?
[Android Apps and Games] kobuu:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

I use this daily on my Sprint Note2 and PowerAmp Pro. Works flawlessly! Looking forward to updates and an easier "clean up" process.

Thanks Devs!
[Android Apps and Games] vnguyen972:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Its the best app if one could get it to work!! Now I regret that I updated my ROM!!! The app was working awesome and perfect! Now all I got was that error 1

Edit: here's my log file..hopefully the developer could debug it and know what i did wrong..

https://www.dropbox.com/s/lnmh2o0fvsh629i/log.txt

Edit 2: oh wow... So I thought maybe I should reboot and voila.... It works!!! Who would have known? Thank you!!!
[Android Apps and Games] JRT Studio:
Gotcha. I didn't realize I'd need to remount after starting Rocket Player. Further, if you'll email me, I have some ideas about how we can make the process of remounting seamless for Rocket Player users.
[Android Apps and Games] Olioaglio:
AW: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Thx bubbleguuum for this great tool. Appreciate your efforts. Btw, works great in Mort player which i use as favourite player. One question though. As I have quite a lot of music in google play i made playlists which a synced and working flawless in the google play app. Is it possible to export those playlists to any popular playlist format to use those lists in other players? Any ideas? Without playlists this great solution renders useless for me, unfortunately.

Cheers, Olioaglio

Sent from my SGS3
[Android Apps and Games] 200mpx:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Cher Monsieur, new beta or play release is needed ;)! My beta is tired, stop working... I can not live without this app! Chapeau!

Отправлено с моего Transformer Prime TF201 через Tapatalk
[Android Apps and Games] HashTagHell:
Did you grab version 0.9.2?

Doesn't expire until 3/31/2013.
[Android Apps and Games] hameedullah:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

That means you are working on implementing buffering.. :)
[Android Apps and Games] 200mpx:
hm, yes it was 0.9.2 - install again - now working fine, strange bug
[Android Apps and Games] bubbleguuum:
What ROM are you running ? CyanogenMod
[Android Apps and Games] bubbleguuum:
This shoudn't be needed as I'm implementing (optional) automatic remounting that will work with all music players.
[Android Apps and Games] hameedullah:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Yes.. On cyanogenmod this also happened with me.. The superuser has started denying all apps.. So set allow all for time being. Any idea how to fix?

I was using Nexus 4 with CM10.1
[Android Apps and Games] bubbleguuum:
I'm tracking a possible issue on CM.

Can you go into Settings > Developers options (if Developer options is not present in the "System" category, enable it by clicking times: Settings > About phone > Buil number), and check the value of "Root access". If it is set to "Disabled" then that's the problem and simply set it to "Apps".

Let me know the value you find for "Root Access"
[Android Apps and Games] hameedullah:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Root Access is set to "Apps and ADB".
[Android Apps and Games] bubbleguuum:
This should be fine. Do you still not have root with this setting ? How do you know you do not have root ?

Do you have root if you set it to just "Apps" ?
[Android Apps and Games] hameedullah:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

I don't think I lost root.. It was just superuser which started denying all apps... I had to goto Settings>Superuser and then configure allow all. Before it was set to prompt. I will now test after removing GMusicFS and let you know in few minutes.
[Android Apps and Games] algorhythm:
I see it's been mentioned a few times in this thread but I haven't seen a resolution yet...

Has anyone figured out why PowerAMP just shows "unknown artist - unknown album" and reports "Too many failures, playback will stop"?

I can manually play songs, but there is no metadata associated with them.

One of my song names is "a38abff4-6471-3cad-8fa6-d09fe3141dcf" with the artist "Unknown Artist" and album "Unknown Album"

Any ideas? I've tried a full rescan and a normal rescan with no fix.

Thanks :)
[Android Apps and Games] e2zippo:
I had this on 0.9.1 and on 0.9.2 before i remounted, rebooted, and did a full rescan i Poweramp, then everything was listed correctly.
[Android Apps and Games] minidou-77:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

You should had the last version number on the thread title that would be much easy to see when a new version is out ;)
[Android Apps and Games] algorhythm:
Thanks.. I am pretty sure I did this, but it's worth another shot :)
[Android Apps and Games] stillthisguy:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Still waiting for the HTC fix, very excited to use this. Thanks for making this app!
[Android Apps and Games] bubbleguuum:
New beta, with many fixes and some new features (see first post of this topic for download):

Changelog 0.9.3 (March 18th 2013)

added ability to auto-remount on music player process start, on Android 4.2+ (Settings > Auto-remount). Enabled by default

added settings to optionally append a custom string to album and/or track titles, to allow to differentiate GMusicFS tracks from other local tracks

added request flood protection to prevent Google Music daily quota to be triggered in case of unexpected problem or bug

fixed super slow scan on some HTC devices (thanks JWhetstone02)

fixed failure to start http server on some ROMs (thanks lairdchris)

fixed failure to kill native filesystem process on some ROMs (thanks lairdchris)

fixed mount issues on some ROMs

more descriptive error messages

check if CPU architecture is ARM

fixed rare crashes
[Android Apps and Games] e2zippo:
Thanks!! But it started rescanning all my files, is that by design?

Cheers!
[Android Apps and Games] bubbleguuum:
Not really but that will not happen again so it is harmless. I guess it happened because you upgraded the previous version (instead of a fresh install where it would not have happened).
[Android Apps and Games] jafnh:
Worked laggy, but well.
[Android Apps and Games] sirdowski:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

Awesome work. Can't wait till there is a paid version so I can support your work!
[Android Apps and Games] algorhythm:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

Yeah I am getting a lot of buffering on the latest build
[Android Apps and Games] bubbleguuum:
What music player are you using ?
[Android Apps and Games] algorhythm:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

PowerAMP. I just recently got my N4 (and therefore GFS) but with using ver 0.9.1 I didn't have an issue. Dunno if it is a recent issue or not, though.
[Android Apps and Games] bubbleguuum:
What connection ? mobile ? WiFi ?
[Android Apps and Games] algorhythm:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

HSPA+ through Tmobile.
[Android Apps and Games] bubbleguuum:
mobile is a bit hit and miss until I implement proper buffering.
[Android Apps and Games] algorhythm:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

OK I figured as much. It may have just been luck that 0.9.1 was better than 0.9.3. Great work, though :)

Can't wait for 1.0
[Android Apps and Games] andoird213:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

Hey bubbleguuum, do you have any plans to implement some sort of way to save music for offline? Not sure how it could be done, but I was wondering if it was something you had planned to look in to
[Android Apps and Games] ScottIsMyName:
Still taking forever to scan my files. Been an hour and only 3% into 7000 files. I assume the slow scan is still not fixed for all phones?
[Android Apps and Games] bubbleguuum:
It is probable your issue is different than the one that was fixed.

Send me a log file (See first post for instructions).

For the purpose of this test set Settings > Track limit to 20 and make sure to to do a cleanup up (in the Control tab),

Then select your account and let it sync and scan and send me the log.
[Android Apps and Games] vnguyen972:
With the latest update, it runs smooth and works well... but while the music play, if I did anything on the phone... the song would lag... I didn't experience that from the previous build...

I'm using musicXmatch player.
[Android Apps and Games] bubbleguuum:
Using mobile or WiFi ? (see post #355)
[Android Apps and Games] DaveBG:
It is working for me great but the file names of the songs are in some strange numbers and not actual file names. Though the folders names are preserved as they are on my PC . Great app!
[Android Apps and Games] Dragooon123:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

Is only SuperSU supported or can we use clockwork mods superuser?
[Android Apps and Games] bubbleguuum:
I didn't test it but it should work, as long as it grants root access to the app and to "ADB shell".

Please report if there is a problem.
[Android Apps and Games] bubbleguuum:
Track filenames are expected to be strange numbers. There are uuid of songs as they are known to Google Music.
[Android Apps and Games] bubbleguuum:
Yes, this is in the todo list for 1.0
[Android Apps and Games] bubbleguuum:
I have implemented playlist syncing and it will be in the next beta.
[Android Apps and Games] vnguyen972:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

I experienced it even on WiFi.
[Android Apps and Games] tommo123:
howdy, tried this app for 1st time today. scans everything just fine and they show up in poweramp to play but none of them do. they try for a second or 2 then stops

error -

failed to track stream URL. too many consecutive requests (flood protection)

this is the same on wifi and 3g
[Android Apps and Games] bubbleguuum:
Send me a log file trigerring this error with log mode "App + Filesystem" (see first post of this topic for instructions).
[Android Apps and Games] tommo123:
hi, i've already set it to log after i got the error but my log file is 0KB tried a few times but still the same. the error doesn't appear in your app itself but in poweramp - but only when trying to access one of my google music mp3s so not sure if that would show up in your apps log?

-

scratch that, it says it in other music players too - and says GMusicFS at the start of the error.
[Android Apps and Games] phuckwithfire:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

Have you tried rescanning your collection? Pretty much any time I have any problems, if I unmount the "drive" and rescan, it seems to work better than a midget in a shoe factory.

---------- Post added at 05:50 PM ---------- Previous post was at 05:50 PM ----------

Which, for the record, is pretty damn swell.
[Android Apps and Games] tommo123:
just did, no difference
[Android Apps and Games] andoird213:
Re: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

Awesome! Looking forward to it!
[Android Apps and Games] Olioaglio:
AW: [APP][4.0+][ROOT][0.9.3 BETA] GMusicFS: play cloud Google Music in music players

Wow, that's great news. Can't wait. You are awesome, m8

Cheers, Olioaglio

Sent from my SGS3
[Android Apps and Games] paour:
Feedback on 0.9.3

@bubbleguuum I recently discovered GMusicFS, and what a great idea and amazing execution!

In particular, the detailed in-app Help section is great. So great in fact that I removed the first version I downloaded without even trying the sync, because it clearly documented the fact that I would have to manually remount after launching PowerAMP, and I thought that would be too annoying.

Anyway, here's what I think after actually using 0.9.3:

the first sync failed with an error about an image being incorrect, but tapping the Sync button fixed it

media scan (Rescan button) is unbearably slow (over 30 min) but as I understand it, this is just the Android Media Scanner being useless, and not under your control

in PowerAMP, I had to manually select the /gmusicfs folder (the help mentions unselecting /gmusicfs.meta, but not selecting /gmusicfs if it's unselected by default)

the new option to append a string to differentiate gfs tracks from local tracks is very useful, thanks!

because the gmusicfs directory is ahead of my local music folder in the filesystem hierarchy, PowerAMP seems to hide my local music when there is a corresponding gfs track. Not sure what you can do there, since this will depend on the music player

speaking of which, music players would greatly benefit from integration with GMusicFS (ability to show remote tracks vs. local tracks more prettily, prioritizing local vs. remote, a UI for pinning); have you been able to start communicating with them?

you've mentioned planning pinned tracks: hopefully the local directory will be user-configurable (I'd like to pin to my external SD card if possible)

Anyway, great job so far, good luck!
[Android Apps and Games] bubbleguuum:
Thank you for the detailed feedback

Do you remember the error message that was displayed ?

This is definitely not normal. I just found out that some custom ROMs use a module called MpDecision which change cpu frequency and voltage. It seems to make the Android Media Scanner run super slow when MpDecision do something, adding a 5s delay between each scanned track (!!!). To know if you are affected, after or during a scan, launch Catlog and look for lines that look like this:

03-20 17:44:06.609 E/MP-Decision(1347): DOWN Ld:6 Ns:1.100000 Ts:190 rq:0.000000 seq:205.000000

I'll add this to the help

I can't do not much here as it is Poweramp specific behaviour. Does this still happen if you setup GMusicFS to append string to track names ?

Theorically this should workaround Poweramp duplicate detection.

That will not happen, thus GMusicFS has to make sure to work the best as it can on its own

Yes it will be configurable to whatever folder you want (including external SD cards).
[Android Apps and Games] Sam1geois:
Working great so far on i9250 CM 10.1

My only request would be to have an activity to call upon to remount from CM's quick launch shortcuts or in tasker, etc. There probably is, and i just don't know how to do it... As of now, the only shortcuts i can get to are any of the three in-app tabs.

The feature to remount from the status bar is nice, but i'm pretty anal about having extra icons up there.

Anyway, thanks for the app.

@bubbleguuum You don't have a donate button?
[Android Apps and Games] trips555:
Hey, really apologize if this has been mentioned, but ALMOST all of my music gets synced. For some reason a CD or two gets left out. Is there a reason for this? DRM protection or file type? I don't see anything different, but I could be wrong...
[Android Apps and Games] shem2409:
Just what I was looking for. Now I can use my Play Music files with built in Sony Walkman app on Xperia Z. Works like a charm
[Android Apps and Games] mamili09:
Mount script execution failed (code: 1)

i added my error screenshot and my log.. Please Help..
[Android Apps and Games] :
Help!

I am on AOKP 4.1.2, and also have issue with second super su prompt not showing. But under "developer options" i dont have "root access" section... what now?
[Android Apps and Games] tp2215:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

This is great! Works perfectly on my galaxy s3 using the awesome default player. I just uninstalled the crappy Google music app! Thanks allot and keep up the great development!

Sent from my Samsung Galaxy S3
[Android Apps and Games] bubbleguuum:
I will investigate this. Looking at CyanogenMod Settings code should tell what it is doing when "Apps + ADB" is enabled in "developer options".
[Android Apps and Games] bubbleguuum:
Thanks for the report. I will fix this in next beta by truncating album name / track name if it is over the max path size for a file on the SD Card.
[Android Apps and Games] bubbleguuum:
Yes, there is almost no buffering yet so streaming will not perform under bad network conditions.

If detecting that a music player was started can be done efficiently, I will add this (optional) ability to auto remount.
[Android Apps and Games] bubbleguuum:
GMusicFS should use no battery at all when not doing anything (eg when not streaming).

When streaming on WiFi, it holds a performance WiFi lock which is absolutely necessary for playback to work when the screen is off.

This is no different than any other app doing streaming.

If you observe high battery usage in the battery stats while having streamed very few tracks, let me know, it is probably a bug (likely, WiFi lock not released).
[Android Apps and Games] NegativeOne:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Check out application .oncreate() . People also do this by reading the system logs, apparently that's how all of the application locker ups do it. I guess the difference is that the first method gets called after application gets destroyed by the garbage collector and created again, and the second message allows you to see me whenever activity is started by the user, so when the user switches to it. It sounds like the first message will work better because you actually care about the application getting restart it automatically, even if it's in the background.

this is all from 5 minutes of cursory research though good luck
[Android Apps and Games] cdkane:
Track numbers

Just thought I would mention that the track numbers all default to "0".so Poweramp (and probably others) will just list tracks alphabetically.and you cant sort it by track number.

However, Little tip (may not apply to everyone):

Most of my music has the track number first in the filename, so if you sort the songs by filename it should sort it back track number again.
[Android Apps and Games] bubbleguuum:
Good find. Track number is indeed missing from the tag. I will add it for next beta as well as disc number, composer, year, album artist, genre and possibly more (if they are present in the metadata that is).
[Android Apps and Games] bubbleguuum:
Can you go into SuperSU settings, disable "Respect CM root settings" (it is enabled by default), and report if it works ?
[Android Apps and Games] bubbleguuum:
Monitoring the logcat will probably work.
[Android Apps and Games] PoetO:
AW: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

I also don't get the second prompt, there's no "adb shell" entry in superSU.

Device is Nexus 4 with Stock 4.2.2, so there's no "root access" setting in the developer options.
[Android Apps and Games] FitChicago:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Bubbleguum

Wow! I am thrilled to follow the development of this.

As an Google Music user since it's beta launch day, I think that you are offering something that myself and a plethora of others have been yearning for.

Once perfected, you should pitch one of the major third party music apps to license your technology so they can include it in that app.
[Android Apps and Games] andoird213:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Would love this. The app is great and very useful; I haven't used any other player than GMusic because I've not been able to stream with others, and while this app fixes that, having the persistent notification is rather...I don't want to say annoying but it is :P I tried hiding the notification, but that results in music not being able to be played anymore after a while
[Android Apps and Games] bubbleguuum:
I have a fix for this that will work with all ROMs. No need to tinker with "Developer settings" anymore.

New beta tomorrow.
[Android Apps and Games] bubbleguuum:
The notification when mounted is not cosmetic or just there to have a "Remount" button. The app has a foreground Service that must be kept running to service some requests from the FUSE native executable. Android makes it mandatory to have a notification when a foreground Service is running.

Even if I implement mounting/unmounting on music app start/stop (which I will try), I do not see how logcat monitoring can be done without a foreground service, which means an entry in the notification area.

In any case you should be able to hide the notification in the Android Settings associated to the app, without it interfering with functionality (it is purely visual). Side effect: it also disables display of all toast messages.
[Android Apps and Games] snakeeyes21:
works on htc one s, on venom 2.1.0 rom using poweramp.

great stuff.. its what the google music service has been missing.
[Android Apps and Games] Doogler:
I LOVE YOU! I have been complaining about this for months now! It works PERFECTLY on my

Verizon Galaxy S3

Official AOKP build 4

KT747 kernel

Noozy music player

I LOVE YOU!

Edit: I keep a **** ton of Podcasts on my Google Music. It fetches all of the tracks but only gets like maybe the first 10 minutes of each podcast.
[Android Apps and Games] jazzboyrules:
Re: [APP][4.0+][ROOT][BETA] GMusicFS: play cloud Google Music in most music players a

Hi,

Thanks for this app!

It's working for me except for one little issue. There's seems to be a limit on the file name length.

Screenshot :http://db.tt/C2FRfoWh

I am running Feb 28 version of PA, motley b40 and PowerAmp on Nexus 4

Update: It worked fine for 10 tracks but after full scan, about 4000+ tracks got bunched into unknown artist and unknown album, may be because of the above long filename issue?
[Android Apps and Games] bubbleguuum:
A new beta APK of GMusicFS is available (see first post of this topic for download link).

It fixes many issues reported in the first beta. Thanks to all who reported issues and provided feedback!

If you had the previous version installed, and due to file naming changes, please make sure to cleanup the previous install before installing the new version:

- launch old version of GMusicFS

- unmount filesystem if it is mounted

- click on the Cleanup button.

Changelog 0.9.1

fixed mounting failing on some ROMs due to ADB shell being denied root permission by the system

added track number, disc number, year, album artist, genre, composer to generated id3v2 tag

fixed track metadata not handling characters > 127 properly (accents, etc)

changed notification to be more minimalistic

fixed Sync failing on folder creation error

fixed Sync failing due to too long filenames

fixed important memory leak in filesystem executable

fixed some obscure app crashes