[LG Optimus 3D] defcomg:
lol before the o3d i made fun of linux users lol i know the basics so yeah we are in the same boat

---------- Post added at 01:18 AM ---------- Previous post was at 01:17 AM ----------

Surface Flinger Dump

Visible layers (count = 6)
+ LayerDim 0x41fb2958 (DimSurface)
Region transparentRegion (this=0x41fb2b34, count=0)
Region transparentRegionScreen (this=0x41fb298c, count=0)
Region visibleRegionScreen (this=0x41fb2968, count=0)
z= 21009, pos=(0,0), size=( 480, 800), crop=( 0, 0, -1, -1), isOpaque=0, needsDithering=0, invalidate=0, alpha=0xff, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00]
client=0x419b8f48, identity=160
+ Layer 0x41150008 (com.android.systemui.ImageWallpaper)
Region transparentRegion (this=0x411501e4, count=0)
Region transparentRegionScreen (this=0x4115003c, count=0)
Region visibleRegionScreen (this=0x41150018, count=0)
z= 21010, pos=(-274,0), size=( 960, 800), crop=( 274, 0, 754, 800), isOpaque=1, needsDithering=0, invalidate=0, alpha=0xff, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00]
client=0x41e33bc0, identity=3
format= 2, activeBuffer=[ 960x 800: 960, 2], transform-hint=0x00, queued-frames=0, mRefreshPending=0
mTexName=-1563003837, mAbandoned=0
next : {crop=[0,0,0,0], transform=0x00, current=0}
-BufferQueue mBufferCount=3, mSynchronousMode=1, default-size=[960x800], mPixelFormat=2, FIFO(0)={}
>[00] state=ACQUIRED, crop=[0,0,0,0], xform=0x00, time=0x64cb480df, scale=FREEZE, 0x419b8750 [ 960x 800: 960, 2]
[01] state=FREE , crop=[0,0,-1,-1], xform=0x00, time=0, scale=FREEZE
[02] state=FREE , crop=[0,0,-1,-1], xform=0x00, time=0, scale=FREEZE
+ Layer 0x4115e008 (jackpal.androidterm/jackpal.androidterm.Term)
Region transparentRegion (this=0x4115e1e4, count=0)
Region transparentRegionScreen (this=0x4115e03c, count=0)
Region visibleRegionScreen (this=0x4115e018, count=1)
[ 0, 0, 480, 800]
z= 21020, pos=(0,0), size=( 480, 800), crop=( 0, 0, 480, 800), isOpaque=1, needsDithering=0, invalidate=0, alpha=0xff, flags=0x00000000, tr=[1.00, 0.00][0.00, 1.00]
client=0x41b845d8, identity=918
format= 1, activeBuffer=[ 480x 800: 480, 5], transform-hint=0x00, queued-frames=0, mRefreshPending=0
mTexName=-1337552870, mAbandoned=0
next : {crop=[0,0,0,0], transform=0x00, current=0}
-BufferQueue mBufferCount=3, mSynchronousMode=1, default-size=[480x800], mPixelFormat=5, FIFO(0)={}
>[00] state=ACQUIRED, crop=[0,0,0,0], xform=0x00, time=0x2b2350aae253, scale=FREEZE, 0x41872ca8 [ 480x 800: 480, 5]
[01] state=DEQUEUED, crop=[0,0,0,0], xform=0x00, time=0x2b22ef484f62, scale=FREEZE, 0x4186f6b8 [ 480x 800: 480, 5]
[02] state=FREE , crop=[0,0,0,0], xform=0x00, time=0x2b232310c170, scale=FREEZE, 0x41871298 [ 480x 800: 480, 5]
+ Layer 0x41160008 (InputMethod)
Region transparentRegion (this=0x411601e4, count=0)
Region transparentRegionScreen (this=0x4116003c, count=0)
Region visibleRegionScreen (this=0x41160018, count=1)
[ 0, 63, 480, 800]
z= 21025, pos=(0,63), size=( 480, 737), crop=( 0, 0, 480, 737), isOpaque=0, needsDithering=0, invalidate=0, alpha=0xff, flags=0x00000000, tr=[1.00, 0.00][0.00, 1.00]
client=0x418692e0, identity=919
format= 1, activeBuffer=[ 480x 737: 480, 1], transform-hint=0x00, queued-frames=0, mRefreshPending=0
mTexName=380824017, mAbandoned=0
next : {crop=[0,0,0,0], transform=0x00, current=0}
-BufferQueue mBufferCount=3, mSynchronousMode=1, default-size=[480x737], mPixelFormat=1, FIFO(0)={}
>[00] state=ACQUIRED, crop=[0,0,0,0], xform=0x00, time=0x2b234c569c38, scale=FREEZE, 0x4186fdc0 [ 480x 737: 480, 1]
[01] state=DEQUEUED, crop=[0,0,0,0], xform=0x00, time=0x2b23239d62a4, scale=FREEZE, 0x4186f4c8 [ 480x 737: 480, 1]
[02] state=FREE , crop=[0,0,0,0], xform=0x00, time=0x2b232716cc63, scale=FREEZE, 0x41870ec8 [ 480x 737: 480, 1]
+ Layer 0x419d7008 (StatusBar)
Region transparentRegion (this=0x419d71e4, count=0)
Region transparentRegionScreen (this=0x419d703c, count=0)
Region visibleRegionScreen (this=0x419d7018, count=1)
[ 0, 0, 480, 38]
z= 151000, pos=(0,0), size=( 480, 38), crop=( 0, 0, 480, 38), isOpaque=0, needsDithering=0, invalidate=0, alpha=0xff, flags=0x00000000, tr=[1.00, 0.00][0.00, 1.00]
client=0x41e33bc0, identity=2
format= 1, activeBuffer=[ 480x 38: 480, 1], transform-hint=0x00, queued-frames=0, mRefreshPending=0
mTexName=1505553220, mAbandoned=0
next : {crop=[0,0,0,0], transform=0x00, current=2}
-BufferQueue mBufferCount=3, mSynchronousMode=1, default-size=[480x38], mPixelFormat=1, FIFO(0)={}
[00] state=FREE , crop=[0,0,0,0], xform=0x00, time=0x2b233847c361, scale=FREEZE, 0x42945bc0 [ 480x 38: 480, 1]
[01] state=FREE , crop=[0,0,0,0], xform=0x00, time=0x2b2344c05646, scale=FREEZE, 0x41964b60 [ 480x 38: 480, 1]
>[02] state=ACQUIRED, crop=[0,0,0,0], xform=0x00, time=0x2b2351a745c2, scale=FREEZE, 0x41872f38 [ 480x 38: 480, 1]
+ LayerDim 0x41d4aad0 (DimAnimator)
Region transparentRegion (this=0x41d4acac, count=0)
Region transparentRegionScreen (this=0x41d4ab04, count=0)
Region visibleRegionScreen (this=0x41d4aae0, count=0)
z= 160999, pos=(-120,-200), size=( 720,1200), crop=( 0, 0, -1, -1), isOpaque=0, needsDithering=0, invalidate=0, alpha=0x00, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00]
client=0x419b8f48, identity=6
Purgatory state (0 entries)
SurfaceFlinger global state:
GLES: Imagination Technologies, PowerVR SGX 540, OpenGL ES-CM 1.1
EGL : 1.4 build 1.8@869593
EXTS: GL_EXT_debug_marker GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_OES_EGL_image_external GL_EXT_multi_draw_arrays GL_OES_required_internalformat GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_EXT_texture_format_BGRA8888 GL_OES_egl_sync GL_IMG_vertex_array_object
Region WormholeRegion (this=0x4116ace0, count=0)
orientation=0, canDraw=1
last eglSwapBuffers() time: 4455.566000 us
last transaction time : 30.518000 us
transaction-flags : 00000000
refresh-rate : 68.000000 fps
x-dpi : 213.894730
y-dpi : 216.170212
density : 1.500000
eglSwapBuffers time: 0.000000 us
transaction time: 0.000000 us
VSYNC state: disabled
soft-vsync: disabled
numListeners=10,
events-delivered: 570530
0x40e17368: count=-2
0x4115d1c0: count=-2
0x41aafec0: count=-2
0x41e33aa0: count=-2
0x428c12d0: count=-2
0x42945290: count=-2
0x429473b8: count=-2
0x42c14b08: count=-2
0x45839780: count=-1
0x4599bcb8: count=-2
h/w composer state:
h/w composer present and enabled
Hardware Composer state:
mDebugForceFakeVSync=0
numHwLayers=3, flags=00000000
type | handle | hints | flags | tr | blend | format | source crop | frame name
----------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------
FB | 41872ca8 | 00000000 | 00000000 | 00 | 00100 | 00000005 | [ 0, 0, 480, 800] | [ 0, 0, 480, 800] jackpal.androidterm/jackpal.androidterm.Term
FB | 4186fdc0 | 00000000 | 00000000 | 00 | 00105 | 00000001 | [ 0, 0, 480, 737] | [ 0, 63, 480, 800] InputMethod
FB | 41872f38 | 00000000 | 00000000 | 00 | 00105 | 00000001 | [ 0, 0, 480, 38] | [ 0, 0, 480, 38] StatusBar
omap4_hwc 2:
idle timeout: 250ms
layer 0:
enabled:true buff:0x0 480x800 stride:1920
src:(0,0) 480x800 dst:(0,0) 480x800 ix:0 zorder:0
layer 1:
enabled:true buff:0x428c2d40 480x800 stride:1920
src:(0,0) 480x800 dst:(636,0) 648x1080 ix:3 zorder:1

Allocated buffers:
0x4186f4c8: 1381.88 KiB | 480 ( 480) x 737 | 1 | 0x00000933
0x4186f6b8: 1500.00 KiB | 480 ( 480) x 800 | 5 | 0x00000b00
0x4186fdc0: 1381.88 KiB | 480 ( 480) x 737 | 1 | 0x00000933
0x41870ec8: 1381.88 KiB | 480 ( 480) x 737 | 1 | 0x00000933
0x41871298: 1500.00 KiB | 480 ( 480) x 800 | 5 | 0x00000b00
0x41872ca8: 1500.00 KiB | 480 ( 480) x 800 | 5 | 0x00000b00
0x41872f38: 71.25 KiB | 480 ( 480) x 38 | 1 | 0x00000933
0x41964b60: 71.25 KiB | 480 ( 480) x 38 | 1 | 0x00000933
0x419b8750: 3000.00 KiB | 960 ( 960) x 800 | 2 | 0x00000933
0x42945bc0: 71.25 KiB | 480 ( 480) x 38 | 1 | 0x00000933
Total allocated (estimate): 11859.38 KB
IMG Graphics HAL state:
Dumping all active sync objects..
ID=2376, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x10/0x10, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d800f24, ROC DevVA=0x0d800f2c, ROC2 DevVA=0x0d800f34
ID=2375, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x9/0x9, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d8044e4, ROC DevVA=0x0d8044ec, ROC2 DevVA=0x0d8044f4
ID=2374, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x47/0x47, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d804fe4, ROC DevVA=0x0d804fec, ROC2 DevVA=0x0d804ff4
ID=2373, 0xP...FHWR=0x00000b00, WOP/WOC=0x16/0x16, ROP/ROC=0x20/0x20, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d805a44, ROC DevVA=0x0d805a4c, ROC2 DevVA=0x0d805a54
ID=2372, 0xP...FHWR=0x00000b00, WOP/WOC=0x16/0x16, ROP/ROC=0x25/0x25, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d805984, ROC DevVA=0x0d80598c, ROC2 DevVA=0x0d805994
ID=2371, 0xP...FHWR=0x00000b00, WOP/WOC=0x17/0x17, ROP/ROC=0x27/0x27, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d8058e4, ROC DevVA=0x0d8058ec, ROC2 DevVA=0x0d8058f4
ID=2365, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x21/0x21, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d806fa4, ROC DevVA=0x0d806fac, ROC2 DevVA=0x0d806fb4
ID=2363, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x2b/0x2b, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d805b64, ROC DevVA=0x0d805b6c, ROC2 DevVA=0x0d805b74
ID=2360, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x2b/0x2b, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d804504, ROC DevVA=0x0d80450c, ROC2 DevVA=0x0d804514
ID=7, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x1f9b/0x1f9b, ROP2/ROC2=0x0/0x0, WOC DevVA=0x0d800544, ROC DevVA=0x0d80054c, ROC2 DevVA=0x0d800554
ID=2, 0xP...FHWR=0x00001000, WOP/WOC=0x1abb1/0x1abb1, ROP/ROC=0x0/0x0, ROP2/ROC2=0x1abb1/0x1abb1, WOC DevVA=0x0d800044, ROC DevVA=0x0d80004c, ROC2 DevVA=0x0d800054
ID=1, 0xP...FHWR=0x00001000, WOP/WOC=0x1abb1/0x1abb1, ROP/ROC=0x0/0x0, ROP2/ROC2=0x1abb1/0x1abb0, WOC DevVA=0x0d800024, ROC DevVA=0x0d80002c, ROC2 DevVA=0x0d800034

we need one from ics