yashsingh1/xdaforums huggingface dataset:
[Xperia Play Android Development] 216Monster:
I do a decent amount of gaming, Emulators / Android built games specifically Asphalt 7 and Modern Combat 4. I don't have any problems , at all, .. I don't see why people are having trouble...

Sent from my R800at
[Xperia Play Android Development] Spizzy01:
I've noticed that ZRAM is a very bad combination with this mod.

If you're using AdrenoBooster, try disabling ZRAM...
[Xperia Play Android Development] zaku2s:
I am not sure if this is related. I don't experience any lags when playing Dungeon Hunter 3 using NXT ROM but after installing Adrenoboost it gets laggy during the first time I play a certain dungeon. However on the second time I don't experience any lag. Maybe it saves the map on the cache first on the first time then just loads it again.

Also how do I know if ZRAM is enabled in my phone?
[Xperia Play Android Development] 216Monster:
I would stay away from it all together IMO, but I'm not a big fan of Zram so I guess Im kinda biased, I don't think its every actually benefitted me. I remember on the Droid one it was called "compcache" and it only hurt perfomance after time.
[Xperia Play Android Development] zerorated24:
If you dont have any other swaps, go to terminal emulator and type free. You can see the amount of swap is not zero, or equal to the amount of zram you set
[Xperia Play Android Development] sheraro:
in terminal emulator type "free"

if swap is not 0 0 0 then you have it , also see if you have a zram script in init.d (0zram or so)
[Xperia Play Android Development] Spizzy01:
Right... I think I've done it!

I've been using DH4 as my testing game and other than a tiny bit of initial jumping after first loading the game for about 10 seconds, there's genuinely no lag after...

And this is all thanks to the next version of AdrenoBooster (v0.6).

Ill be releasing it shortly, please note that from now on ill only be updating this version. And only if the improvements give performance without the lack of stability.

Please test this new version on any games you've had problems with in the past... Hopefully you'll see some improvements...
[Xperia Play Android Development] Spizzy01:
Right...

AdrenoBooster v0.6 ready for release...

This is now the recommended version for all circumstances, whether it be battery savings, performance, stability... Whatever... It will be updated from this version if possible, and any versions after this will be improvements on this version.

Download

AdrenoBooster v0.6 - NovaProject
[Xperia Play Android Development] olokos:
What's the difference in config? Is it "performance" version or?...
[Xperia Play Android Development] Spizzy01:
Its everything... its all the versions in 1 with maximum stability and performance...
[Xperia Play Android Development] biozkop:
Want to share my antutu ss:

Usung auroraplay 0.9 lupus v6

First picture is clock to 1.6 , the second is 1.2 , the score look very nice.

Sent from my R800i
[Xperia Play Android Development] Spizzy01:
That top score should be higher. I would run it again. At 1.6fhz it should be over 1000 for CPU score.
[Xperia Play Android Development] biozkop:
For me just the 2d and 3d graphic is the main score, not the whole score, because its a kernel/sdcard/etc related.

Sent from my R800i
[Xperia Play Android Development] 216Monster:
It looks like you have put a lot of effort into this Spizzy, score went up by 100 with the same rom/kernel/personal tweaks, Thanks again for your work

Rom : Aurora Play v.0.9

Kernel : Lupus v7 set @ 1401mhz , Governor - Intellidemand2 , Scheduler - Sio

Adreno Booster : V6
[Xperia Play Android Development] abdel12345:
Does stock rom have init.d support? because i wanted to flash on stock.
[Xperia Play Android Development] suzukube:
Just to say that N64oid on NXT is lagging (ie second level of smash bros) with adreno booster (all versions), but not without... so i'm living without :)
[Xperia Play Android Development] Spizzy01:
Awesome, glad to hear it. :)

Out of curiosity, what personal tweaks have you got enabled that may be effecting your graphics score? Whilst I can get similar scores in terms of GPU, Its not always possible...

To add to the Booster I could probs look into other GPU improvements, such as init.d scripts and build.prop tweaks... Hmm...

I'll take a look around.

No, but you can give it init.d support... I think PimpMyRom has this option...
[Xperia Play Android Development] 216Monster:
Sent you a Pm :D
[Xperia Play Android Development] allandacruz:
Spizzy and Cosmic Dan, thanks for this discovery, and the work on this mod.

But, after exhaustive tests that I did.. I still can't see any improvements on games using it. Sometimes it seems to get worse... :thumbdown:

For example, when I was playing Virtua Tennis 4 with version 06, the games lags as hell.. I delete this and game back to normal, fluid as butter..

I checked the RAM and others things at moment and can confirm, the problem was it...

And as I know, VT 4 is optimized for adreno GPU s..:)

My score in benchmark is awesome but the game performance is awful...

Unfortunately, it won't work here :(

Enviado de meu R800i usando o Tapatalk 2
[Xperia Play Android Development] sewer56lol:
Our Custom Kernels enable init.d as well.
[Xperia Play Android Development] vokal1992:
I'v been testing a lot of mods and tweaks, and what I get is that some do boost the score and make some games play better but they break some other games or apps, no wonder sony didn't include any of the tweaks we use in their firmware, for the best compatibility with everything is better to stay stock, only use mods or tweaks if really needed for some specific app
[Xperia Play Android Development] allandacruz:
I agree with you! The best mod for our Xperia is called OVERCLOCK haha...:beer:

Enviado de meu R800i usando o Tapatalk 2
[Xperia Play Android Development] vokal1992:
yeah, see the stock firmware, even without any tweaks it is smooth :P

Not even Cyanogenmod Have most of the tweaks, if they were that good, I think, the FXP team would'v add them.
[Xperia Play Android Development] allandacruz:
You right!

With ondemand governor it's not so smooth.. But with smartassv2 at stock clock and a debloat work it's smooth ...

Enviado de meu R800i usando o Tapatalk 2
[Xperia Play Android Development] Spizzy01:
Whilst this mod benefits some apps and games, it performs badly with others. This is simply because some games/applications do not factor in load times for compressed textures...

Whilst using compressed textures gives us the ability to load more into RAM, whenever more textures are required, for say the next area of the scene in a game, it takes more time to load due to the requirement of compressing the textures. This greatly reduces render time, but increases texture load time.

AdrenoBooster v0.6 has texture compression enabled as usual, however to counter the increase in load times it also disables Texture Tiling. Tiled Textures are faster to render, but slower to load. So to balance the loading times caused by Texture Compression i have disabled Texture Tiling to 'even the odds', increasing render time marginally but decreasing load times.

Other options have also been enabled/disabled in order to ensure a fair balance and to ensure the GPU is not overworked. From what I've found out though, is the Adreno 205 is far beyond the power of the CPU. I find the CPU to be the bottleneck of the device, besides the RAM of course.

Anyway, if you have problems with your most used apps, simply remove the mod.

I want to create some form of Enable/Disable mod/app at some point, as it is true that it doesn't seem like you have to reboot in order to disable AdrenoBooster. (Unless your ROM is GPU Accelerated)

At the moment though, this is unfortunately beyond me. And what with all the other projects I have on, and life and what not.. I simply don't have the time at the moment.
[Xperia Play Android Development] biozkop:
Spizzy, i think you typo the adrenobooster with auroraplay.

Sent from my R800i
[Xperia Play Android Development] masoudr:
I have a problem with 0.6

when I playing a video if I lock the the phone,after screen off my phone reboots.

so which version I have to use ?
[Xperia Play Android Development] 216Monster:
Which kernel are you using ? I am using the Lupus 720p v7 and I could not re create your problem :( and if it helps you, I know that the Lupus 480p kernel will not play high res (high/720p) videos and attempting to can cause reboots.
[Xperia Play Android Development] masoudr:
Sry my mistake problem solved that was because of framework.
[Xperia Play Android Development] drinkypoo:
Spizzy when you finish I will update adrenotoggler to support more versions.
[Xperia Play Android Development] Kingdomds:
This is working on my desire s! I can see more performance in games like Modern Combat 3! Before i installed the adrenobooster i had here and there a bit of lag. But after that the lag just got away. It just optimized my gpu for this game! Brilliant work guys! Working On Adreno 205 HTC Desire S (Saga) :good:
[Xperia Play Android Development] biozkop:
When i delete the adrenobooster, i can play chaos ring omega without lag/force close anymore, before it's very ram consuming, that strange, even my antutu score now 4950 with 3d graphic 2049

I think that game not suittable with adrenobooster.

Just info. :confused:

Sent from my R800i
[Xperia Play Android Development] Spizzy01:
In progress... :)

www.novaproject.co.uk/tmp/adrenobooster.mp4

(Yeah sorry, I really couldn't be arsed to upload it to youtube or something) ><
[Xperia Play Android Development] yekasangredevago:
unfortunately have reason some users,

With v0.6 AdrenoBooster only thing worse performance in games,

AdrenoBooser v0.6 had a punctuation of 6800 without overclock or anything, and between 190-210 free ram, and caused me lag in these games:

-Lemegeton

-Grand Thef Auto Vice City

-Street Fighter IV

-AVP-Evolution

-Wild Blood

-Virtual Tennis

-Real Racing 3

-In several games Pocket Converts PS With Psxperia.

and others but do not remember well,

and now that you uninstall the AdrenoBooster all those games, and more ..

I run smooth as butter, and I have between 210 and 245 mb of ram free all the time, I have screenshots if I come to believe. :)
[Xperia Play Android Development] vokal1992:
Sweet! what about the possibility of choosing what adrenobooster version to use?
[Xperia Play Android Development] smokerman:
nice spizzy..and same answer as vokal..i still prefer v0.3 minimal or v0.1.:good:
[Xperia Play Android Development] Spizzy01:
I'll look into this after I get the app properly ready.

There is a 'Settings' function which is where I will put the version selection.

Out of curiosity, how many people use this mod? Or, a better question, how many people don't? Obviously there are compatibility downsides on some occasions but for the most part, this does increase GPU performance a fair bit.

I guess I'm a little confused as to why, if it's used in so many ROMs (on multiple devices!) and gets thousands of downloads, it's not quite as 'popular' as one would expect? :confused: Oh well!

I know there's loads of re-posts and copies without a link back to here on the internet.. Which really sucks... But meh...

...I guess an ICS/JB version would make it a little more popular, considering a lot of people have moved away from Gingerbread now. :rolleyes:
[Xperia Play Android Development] nakuk21:
nakuk21

In some games the "Adreno Booster" helps alot but in some games not great news that you make on-off togle for adreno booster then i can dissable in some games and enable on other games all the best !!
[Xperia Play Android Development] NVardan:
This MOD seems very interesting. Will wait, till it is available for ICS+. Anyway, thank you for your efforts!
[Xperia Play Android Development] trulalueclav:
I have an atrix hd with adreno 225. Can i use this script to have adreno config and disable msaa there as i cant find adreno config anywhere (been looking for 1 week now)

Btw i used this on my old lww and it really helped alot
[Xperia Play Android Development] UndisputedGuy:
Thanks for this tweak. Applied it on my Xperia Play. However, after doing so, my bootanimation has become noticeably slow. Is this normal behaviour? Is it possible to change this?

Thanks

It's nice to important, but it's more important to be nice.

"When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it. Many decades would pass before I understood the meaning of all three. And now, in the twilight of my life, this understanding has passed into contentment. Love, liberty, and time: once so disposable, are the fuels that drive me forward"
[Xperia Play Android Development] Spizzy01:
Should work yeah. If youve not flashed the mod before the filw wont be there.

And if you dont have init.d support or have cache/temp clearing mods it will break the mod.

Should be in data/local/temp

Its because it takes effect straight away so its trying to compress the boot animation. Its also heavily dependant on the ROM and whether or not it has other specific GPU modifications like 3D GUI acceleration.
[Xperia Play Android Development] UndisputedGuy:
Ah right, thanks for your answer. I'm on Xperia NXT

It's nice to important, but it's more important to be nice.

"When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it. Many decades would pass before I understood the meaning of all three. And now, in the twilight of my life, this understanding has passed into contentment. Love, liberty, and time: once so disposable, are the fuels that drive me forward"
[Xperia Play Android Development] UndisputedGuy:
This is a very nice idea.

It's nice to important, but it's more important to be nice.

"When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it. Many decades would pass before I understood the meaning of all three. And now, in the twilight of my life, this understanding has passed into contentment. Love, liberty, and time: once so disposable, are the fuels that drive me forward"
[Xperia Play Android Development] X-zone:
Will it only compress the boot animation once or on every boot? And puts it the compressed data in RAM or what? ;)
[Xperia Play Android Development] Spizzy01:
Everything is loaded into RAM...

It is essentially doing exactly what it normally does when rendering graphics. But instead, it is adding an extra step where it compresses the textures/graphics before loading them into RAM. This greatly increases the amount of textures you can load into RAM as the memory footprint of the textures is heavily reduced.

The fact that AdrenoBooster is the thing effecting the BootAnimation is only an assumption. Explained above is what it does, but it shouldn't decrease the performance of the BootAnimation to that extent. Or at all for that matter.

The Boot Animation runs perfectly fine on my phone.
[Xperia Play Android Development] sheraro:
If the bootanimation has infinite loops It only slows the first one , then it continues normaly . It's like in games when we have a first slow 3d scene then it goes normaly
[Xperia Play Android Development] tcris45:
i wanna just say that yout tweak work on adreno 200 gpu :) you just need to move this script manually ,set right permissions reboot two times and after that all is better :) Tested on Samsung Galaxy Gio
[Xperia Play Android Development] EvilKing009:
Thanks.

it improves the responsiveness of the device.

Running on P.A.C 3.10 on galaxy gio. :)
[Xperia Play Android Development] Greyjawripper:
Pac is a Jelly bean rom right??? :/
[Xperia Play Android Development] tcris45:
yep
[Xperia Play Android Development] Greyjawripper:
I can't believe it works on jelly bean rom :)

Testing now... Making a back up first

---------- Post added at 09:37 PM ---------- Previous post was at 09:18 PM ----------

Didn't make difference in jelly bean... Got 3710 graphic score in antutu....
[Xperia Play Android Development] vokal1992:
where did you see it works on JB?
[Xperia Play Android Development] Greyjawripper:
Someone above said it works on PAC 10.3 rom.... Which is jellybean right???
[Xperia Play Android Development] vokal1992:
He saied it improved responsiveness of his device, I think it's more a placebo effect.
[Xperia Play Android Development] Greyjawripper:
Lol exactly.......
[Xperia Play Android Development] Spizzy01:
Although I am still going to be working on this project (Currently for ICS/JB and the app) I will not be releasing any further public updates until further notice.

All I asked was a small 'thanks' or simple credits to developers/ROM cooks who used the mod - But it was unfortunately asking for too much.

Thanks to all those who gave credit. (About 3 - 4 people out of 10 or so GB ROMs I just quickly checked across XDA) I
[Xperia Play Android Development] tcris45:
didn't i gave you credits in my post in gio forum? if not i'm sorry now i'm editing it :(
[Xperia Play Android Development] Spizzy01:
It wouldn't have mattered anyway, you gave a link back to the original thread which is more than enough.

Don't worry, you gave credit. Thank you. :)
[Xperia Play Android Development] vokal1992:
I always give credits in the changelog, but I should make another tab in my thread with credits :x
[Xperia Play Android Development] Greyjawripper:
No more public updates :(
[Xperia Play Android Development] Spizzy01:
Yeah, you do. And besides, you've helped me in the past too so I wouldn't be bothered if you didn't credit lol.

It's others who haven't... There's even one person (I'll mention no names) who is building/contributing to two ROMs that have AdrenoBooster in but haven't credit, nor have they even 'Thanked' the thread/opening post for the mod.

For now...

I've not stopped the project or anything, I'm just not making my findings public for a while until I feel like I'm not doing the work for other people to take the credit.

This isn't a rant, or a moan or anything like that. I'll still actually be giving updates out so select people or including them in AuroraPlay.. So technically you can still get them. I'll just not be making them as part of the main 'AdrenoBooster' mod chain for a bit.
[Xperia Play Android Development] Greyjawripper:
Aight cool.... Can't wait for jellybean version.... So I can play Ravensword smoothly :P
[Xperia Play Android Development] olokos:
I feel sorry spizzy. I know how it feels. Just write a post like "adrenobooster is not your work so at least write a credit for it" or whatever. People will remember. At least some of them. ;)
[Xperia Play Android Development] sean.paul:
great work

thank u i use it in my rom

but i found a problem in updater_script

look at this

i think bolded line is for adreno_config

is it right???
[Xperia Play Android Development] Spizzy01:
Its correct, yes.
[Xperia Play Android Development] olokos:
It is setting permissions for init.d scripts if they are not already set. It is 100% right :)
[Xperia Play Android Development] buhanita:
I have a galaxy gio running 2.3.6 andrenaline rom and i cant flash this in CWM ...

Installing: /sdcard/andreno_boost

Finding update package ...

Opening update package...

Installing update...

E:Error in /sdcard/andreno_booster(status 0)

Installation aborted.

Why ?
[Xperia Play Android Development] Greyjawripper:
It's a bug with the new cwm recovery I think.....try changing to a kernel with an older version of cwm
[Xperia Play Android Development] Spizzy01:
Reboot into ClockWorkMod.

Sometimes it fails to load correctly, a reboot should fix the issue.
[Xperia Play Android Development] vietchinh:
I might be only one that can confirm this is working on HTC desire HD on 4.0.4 (viperDHD sense 4.1). It does boot and it give some signs of performance boost. Might be placebo ^^.
[Xperia Play Android Development] vokal1992:
it's placebo, it doesn't work on ICS/JB

Btw here is some information:

GB - /data/local/tmp/adreno_config.txt

ICS - /system/etc/adreno_config.txt

JB - /firmware/adreno_config.txt

this is the files location for each android version, so in ICS/JB the reading of this file is disabled, there must be a way of enabling it.
[Xperia Play Android Development] DiamondBond:
Flashable Remover 4 GPU Rendering!

[MENTION=4347494]Spizzy01[/MENTION] Could u create a flashable zip that removes GPU Rendering on The rom ur on so then u can flash V 5.0 (Quality) As i want quality because I flashed it and dident know i had GPU Rendering and then my screen Kept Flashing Red and Yellow and screen left was cut of & Lets just say A Hell Of Alot happend, but i just flashed V3 but i really want Quality!
[Xperia Play Android Development] Spizzy01:
Edit: Wrong thread. Lol.

I can't create a ZIP at the moment as I don't have access to a PC. Sorry.

On that note, you need to edit your build.prop to disable it.

It's not possible to create a ZIP for it either, as each ROM is different and may have a different way of enabling GPU Rendering. It can be done through the build.prop or through the graphics lib config.
[Xperia Play Android Development] informixslz:
actually increases performance or is illusion? :confused::confused:
[Xperia Play Android Development] abdel12345:
It increases performance by compressing textures before hand. It works well for most games but will increase loading times a little and many mess up with emulators because lots of people had that problem. You can try and if you don't like it just remove it or make a backup before hand

Sent from my Xperia Play (r800x)
[Xperia Play Android Development] iFlasher:
Honestly, I do not notice any improvement in games, none. All it does is create lag in games where there was none. I think that is something the "adreno-config" has a default setting to ensure stability and performance.
[Xperia Play Android Development] DiamondBond:
Okay i see, yea my rom im using has it in Egl.lib or somin like that
[Xperia Play Android Development] leolawliet:
I only ever use your mod in my one GB rom, but for some odd reason it's not working for me. I have mentioned it, and am definitely not taking credit, all I've taken credit for was my own tweaks. Next time I implement it and get it working I'll link back to your thread.

On a side note, what might be causing it to not work? All I can mention about my rom is that I have GPU tweaks on my build.prop and init.d folder, I also disabled CPU rendering entirely by deleting this line in my egl.cfg file:

0 0 android
[Xperia Play Android Development] 216Monster:
If you were to run Antutu with and without the mod you would see around a 2000pts difference on the 3d score. Some games have been reported to have lag and others have run much better, its hit or miss depending upon the game. I only have encountered some lag with the N64 emulators and ShadowGun had a few walls missing here and there. But Asphalt 7 ran better for me with the mod. So again its hit or miss, depending on the game, but noticeable improvement on others, and of course every game cannot be tested and a version cannot be perfected for everything I'm sure.

Spizzy01 has done a great job on this nonetheless
[Xperia Play Android Development] iFlasher:
Yeah, but I'm not good to have more points in Antutu if most of the games I own stay the same or get lag. For that reason I decided to leave "Adrenobooster"
[Xperia Play Android Development] 216Monster:
Well of course. Antutu is just a simple method for testing differences, its not something to live by I agree.

I wonder what other gpu / build tweaks people are using because I have kept the mod with little to no problems in most cases.
[Xperia Play Android Development] drinkypoo:
Several archivers exist for android, e.g. zarchiver
[Xperia Play Android Development] Greyjawripper:
But u can't sign them I think :P