yashsingh1/xdaforums huggingface dataset:
[Nexus 10 Accessories] EniGmA1987:
I came across this hub:

http://www.monoprice.com/products/p...d=1030702&p_id=9955&seq=1&format=1#largeimage

Looks pretty nice, all USB 3.0 ports, capable of supplying a 900ma of power to each port. Good for all sorts of things, not just a tablet being connected to the computer.

What I was wondering about this is would it be possible to open it up and short the data pins so that it is only capable of being a charging device? If so, it probably wouldnt even need a connection to a PC, just need to be plugged into the power adapter. I am wondering on this because if possible, that would mean when only using 1 port it (theoretically) would be capable of sending 3.8A out to the one device if the device tried to pull that much. Since the tablet would see the shorted connection it should at least try to pull 2A. Anyway, I just thought it would be a fun project to try and modify in this way. I will probably get it soon and attempt this myself, and might even look into beefing up the internal power circuit area to make sure it can safely send 3+ amps out one port if asked to. It would be nice to use this in conjunction with a pogo connector and finally be able to charge faster than the tablet drains while gaming.
[Nexus 10 Accessories] 3DSammy:
Nexus 10 USB specs "microUSB v2.0"

http://www.gsmarena.com/samsung_google_nexus_10_p8110-5084.php

Would you get value from USB 3.0 ports with a USB v2.0 interface?
[Nexus 10 Accessories] skally:
To get the full USB 3.0 power of 900mA, the device has to be configured as a USB3.0 device. The hardware developer USB 3.0 command verifier tool is separate from the USB 2.0 one

I thought we had also verified the USB connector and the POGO connector are mutually exclusive in power terms, even if the charging circuit inside the Nexus 10 could be modified to accept more than 2.5A.
[Nexus 10 Accessories] EniGmA1987:
Sorry, I dont scour the threads in accessories every day so thats news to me. Besides, I dont even know what "mutually exclusive" is supposed to mean in relation to this. If the pogo connector has a USB end and draws 2A from the power adapter, why wouldnt it be able to draw 2A from any source capable of putting out that much power? Your trying to tell me that the pogo connector somehow signals it is a USB2.0 device? If thats the case it wouldnt be able to draw more than the 500mA. The regular power adapter has a USB output connector after all and it can send 2A just fine. This hub has its own power adapter and doesnt try to draw the full 3.8A through a computer connection. What is the difference between the power adapter that comes with the tablet and a hub that has its own PSU to output that much and more power?

and yes I know it wouldnt transfer at 3.0 data speeds since the tablet has a 2.0 port, but I wouldn't be using the USB port on the tablet. But why would the USB somehow signal that it will only send 500mA through the pogo connector?
[Nexus 10 Accessories] skally:
Mutually exclusive: charge from POGO or USB, but not both at the same time

The POGO connector, although it connects to a USB port, is not bound by the USB specification for how much it can draw. USB chargers are available that can deliver up to 3A, but it's up to the device to request this much power.

The specifications for USB 2.0 of 500mA (and 900mA for USB 3.0) are for a power and data connection, but their is an added specification for power only of 1.8A (and 5A for USB 3.0). a hub will generally adhere to the power and data specification, while the USB PSU has no data functionality (this is determined by their being a short circuit on the D+/D- USB pair).

The reason a USB 2.0 device will not draw 900mA from a USB 3.0 port, is because it's the device that negotiates the connection, and as a USB 2.0 device, it will only request the 500mA maximum from the USB 2.0 specification.

Try to think of it this way: an incandescent light bulb will not be any brighter if you increase the power source current.
[Nexus 10 Accessories] EniGmA1987:
Ok, but you just said everything I was talking about. So when I modify the hub to get rid of the data connection, and not even connect it to a computer and just have its power supply connected, how would that be different than simply a normal charger? The tablet would be charging through its pogo connector, and it simply plugs into the hub with a 3.8A power supply. So it wouldnt have anything to do with any USB limits then right? Cause the hub is USB3.0 ports capable so it is not like a USB 2.0 hub that wouldnt have the proper internal circuitry to push the 3.8A I will be trying to draw.
[Nexus 10 Accessories] skally:
If you short the D+/D- pins, you can then use the hub as a standard charger PSU, capable of delivering 3.8A.

The issue is that current gets pulled, not pushed. It doesn't matter how many Amps you provide, the Nexus 10 charging circuit is only capable of pulling a maximum of 2.5A. (datasheet for the charge circuit can be found here).

From earlier posts (in one of the POGO threads, I think), there were found to be kernel limits restricting the SMB347 charging to 2A.
[Sprint Samsung Galaxy S III] Fumblez:
Is this even possible? I don't have my Nexus 7 with me all the time. And I was wondering if it would be possible for this to be on a non-rooted Galaxy SIII.

I sure so hope you guys don't get mad at me for posting here..
[7" Kindle Fire HD Q&A, Help & Troubleshooting] jigga123:
I'm about to purchase a Kindle, has anyone been able to install XBMC on a Kindle Fire HD 7"? I looked for threads but there was no definitive answer.

I know it installs as a launcher but how does that work on the Kindle? Does it show a home button and if you press it it gives you the choice of launchers (that's how it works for me on stock ICS). Can you switch between the Kindle homepage and XBMC?

Any other issues people have had?

thanks.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] Krsmqn:
It works perfectly. It installs like an app. When you press home, it takes you back to your original launcher.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] mrkhigh:
I had issues but did get it to run...

You need root access
[7" Kindle Fire HD Q&A, Help & Troubleshooting] jigga123:
Thanks for the replies. I found these instructions for android, would it be the same process for the Kindle? It sounds like I need to root the Kindle also?

http://www.xbmchub.com/blog/2013/01...-user-release-of-xbmc-for-android-in-seconds/
[7" Kindle Fire HD Q&A, Help & Troubleshooting] gregpxc:
I would also be interested in some more details about how to get this up and running.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] vikdmon:
Getting it up and running on KFHD 7" is a bit complicated. It doesn't work when the app is placed under /data/app.

You have to copy it to /system/app and change permissions to 755. The problem is that /system doesn't have sufficient space to copy a 60mb app. So you need to copy it to /data/app and symbolically link it to /system/app. Then from ES file explorer, install the app. Once to restart, it works like a launcher.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] Krsmqn:
A bit more information on how to do this part would make a world of difference. Thanks.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] Krsmqn:
Bad DB link?

The link to DL is dead.

*** EDIT *** It worked after I tried it the 3rd time. Must be on my end. However, when I moved it to /system/app/ and changed permissions, reboot.... nothing. I mean it doesn't even show up in my apps. Gonna start all over and try again.

****EDIT #2 **** So it turns out that this is a large .apk and you must allow time for the whole file to be moved from place to place. (lol).
[7" Kindle Fire HD Q&A, Help & Troubleshooting] freaksworth:
AW: [Q] XBMC on Kindle Fire HD 7"

... But it does not usw Hardware ACC.

Gesendet von meinem Nexus 4 mit Tapatalk 2
[7" Kindle Fire HD Q&A, Help & Troubleshooting] Krsmqn:
Turns out that this is a memory hog. It looks great but too many problems for me to keep it.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] jigga123:
I posted in that other thread as you asked. It looks like it installed but when it starts up I get a "XBMC has stopped" pop up and then nothing. The stock Kindle home page works fine though.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] Braves1995:
So this hogs up all the resources, eh? Not going to fool with it then, I guess. I'm desperately searching for a way to watch streaming sports natively. I normally use wiziwig.tv for the links, but they use Streamtorrent. As far as I can tell, Streamtorrent isn't available for Android. I know I can use Splashtop and hook it up to my tv, which is great, but some days I might need to watch from the Kindle (others in the house hate it when I tie up the computer with Splashtop). Any ideas for this?
[7" Kindle Fire HD Q&A, Help & Troubleshooting] kstephens98:
Fwiw xbmc 12.0 has been released. Just install and go.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] Krsmqn:
Is it still a memory hog? Will it install as a launcher? Oh... that's the same version as this thread.
[7" Kindle Fire HD Q&A, Help & Troubleshooting] Raymond199483:
It works on my Kindle fire hd

sent from my unrooted kindle fire hd
[7" Kindle Fire HD Q&A, Help & Troubleshooting] pinktheater:
Hey guys, i did the process for installing XBMC on a kindle fire hd 7, running 7.2.3. Apparently it worked, but when I select XBMC i get the pop message "XBMC has stopped".

Is this because something's wrong with the apk, or did i miss something?
[7" Kindle Fire HD Q&A, Help & Troubleshooting] skidbhoy:
I installed XBMC on kindleFire HD yesterday and went fine..

Only problem was that the audio when watching a film had like a little clicking sound through it..Pretty annoying.
[Galaxy S II Q&A, Help & Troubleshooting] mehmoodkhan0345:
hi guys yesterday i posted the thread and asked about the flashing of roms and got the way but the main question was can i do flash with other's region and they said yes....i tried with the ICS 4.0.4 rom with odin...but in the end the box got red and i ended up with the error SOFTWARE UPDATE FAIL...no recovery menu no boot screen nothing....what should i do?

i did this because i can't access to market and also i can't find the version of my phone on XDA...that is why i wanted to change...but now i don't have any backup of my firmware neither on the xda...please suggest me how to overcome this problem...thanks....thanks...
[Galaxy S II Q&A, Help & Troubleshooting] f-r:
Why do you start flashing if you don't even know what your doing?

Would you disassemble your TV if you were told so on an internet forum?

Sent from my digital submersible hovercraft.
[Galaxy S II Q&A, Help & Troubleshooting] mehmoodkhan0345:
oh thank god...somehow i found the official firmware and luckily for asking about the region i PM users and their i wrote the number....and downloaded the firmware and went back to my old firmware...i am not gonna do that again....
[Sony Ericsson Xperia Neo, Pro] dontbelive:
Hey all

First , sorry if this was posted before..

I have a problem with the battery life.

Ive flashed all basebands ,, no change in battery life

Ive flashed all stockbased ics kernels,, no change in battery life

I flashed so many ics roms ,, no change

In gingerbread i had also bad battery life

And when i underclock/volt ,, no change :/

Pls help my Battery lasts only about 7 hours with light usage :(

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] mon22:
It seems battery is always an issue with android. But if you're using a stock ROM and kernel with light usage it's kinda strange maybe the battery is weak. Are you playing games? If so, it drains the battery so fast.
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

I only play temple run 2 for 10 minutes and i always listen music and when i listen to music media server is the second most thing ,who drains my battery with 44% or more first thing is display ,, i hope you can understand what i wrote haha xD

Oh ehm ive forgot to mention that in JB ,i have the same problem and the phone is from secondhand

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] mon22:
It's ok mate :) well listening to music while doing stuff really drains the battery. Try to adjust some settings like brightness, wifi, 3g, to maximize battery life. and monitor the battery first even it's secondhand try not to listen to music for long time and see if the battery drains a lot during standby mode. My battery lasts for 3 hours playing temple run 2 :D
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

I listen to music only when the screen is off ,and battery drains

On my htc one V i dont have this problem

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] motorazrv3:
AW: Help battery life :(

Why trying this and that?

Buy a new battery and things will be better.

send from neo v with cm10 nightly on fusion kernel
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

Here a screenshot ,as you can see battery jumped from 79 to 80 without charging

And the second pic

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] Attitude.SSJ:
I used to have battery problems when I used to flash roms very frequently. Now I dont flash too many and instead use a rom for many days... Get much better battery...
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

I had battery problems since ive bought it secondhand

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] mon22:
That's good. Changing ROM frequently greatly affects battery life, you should choose your favorite ROM now and stick with it :)
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

Hi again now i am on JB fxp 207 for about 3 weeks

And battery is not get better :/

It lasts about 7-8 hours

And at night it is draining 5-7 percent

And when battery reaches 8 -12 percent it goes down to 1% and few seconds later it shuts down ,, i wiped my batterystats but no help

Here is a screenahot

It says -267 (not chargin)

And on my mothers phone it says

-2 (not chargin)

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] devrruti:
You should not let the phone discharge past 30 percent battery. Never completely dry your battery, you have damaged it.

Get more batteries, and a wall battery charger. They are cheap, you can forget about plugging your phone, and you can carry extra batteries. Never completely discharge them, and charge them full each time.
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

I had this problem since i bought it ( secondhand on ebay ) with 2.3.4

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] Ghostfreak NB:
Then there should be no second thought!

Get yourself a new battery[first hand preferably]:p
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

I thought this is normal 7-8 hours but it is not :/

Then i buy a 1700 mAh battery from Powercell

Sorry for my English xD :)
[Sony Ericsson Xperia Neo, Pro] Ghostfreak NB:
I use Internet a lot

Messenger,Xda,Whatsapp being the max battery draining apps that I can't live without

Still I manage to get about 13-14 hours with my kinda usage so

Yea,that's not normal

Good If you get it replaced at the earliest:)
[Sony Ericsson Xperia Neo, Pro] dontbelive:
AW: Help battery life :(

Me too :/

Sorry for my English xD :)
[Verizon Samsung Galaxy Note II] icedventimocha:
*****ATTENTION*****

Please do NOT post this theme anywhere else. Anything you find wrong should be posted in this thread. Please leave feedback or let me know if I missed/messed something up.

SystemUI

Framework-res (themes just about everything )

Dialer

Contacts

Samsung mms

Multiwindow

Calculator

Samsung Keyboard

Instructions:

Flash in recovery

Thanks:

Lantek23 for the original theme and letting me port what I need. Check out his thread and hit thanks :)http://xdaforums.com/showthread.php?p=36640894

Jrummy for the wifi and one percent icons

Imnuts for the rom

Gunthermic for the inverted apps

B-boy for inverted Facebook

:) If you like it hit thanks :)

SCREENSHOTS AND DOWNLOADS

Blu3 Cheez for Imnuts VZW Tweaked Rom

http://bit.ly/15sxmKF

******ADD-ON PACKAGE*****

Includes:

Inverted YouTube

Themed google widget

Themed analog clock

Inverted Facebook

Inverted Facebook messenger

(extra special thanks to b-boy for everything)

Inverted themed Play store

Inverted play music

Inverted Google +

ICS Twitter

Transparent drop box

Transparent ICS IM+

A couple other things I forgot.

http://bit.ly/15sxmKF
[Verizon Samsung Galaxy Note II] ahjee:
Enjoyed this theme on other roms as well. Thanks for this and all your work. A lil sumchin sumchin to make the rom more aesthetic. Just curious do you have an all blackened theme by any chance? Or an orange theme ha ha
[Verizon Samsung Galaxy Note II] anonymously:
Gorgeous and unbelievably quick to post a theme for a fresh new rom...even though I still hate that little android dude on the notification pull down ;), I still love this theme. Love the themed keyboard and the inverted add on stuff is great. Is the lock screen ticker themed like it is in your other versions? great work and thank you

---------- Post added at 02:39 AM ---------- Previous post was at 02:35 AM ----------

Thanks for this and all your work. A lil sumchin sumchin to make the rom more aesthetic. Just curious do you have an all blackened theme by any chance? Or an orange theme ha ha

Or a purple and black theme?......:laugh: go Baltimore
[Verizon Samsung Galaxy Note II] dtroup64:
Great job on this. I know you're gonna look into the Search Contacts force close issue, but for crying out loud this is beautiful on this Rom!
[Verizon Samsung Galaxy Note II] Jimjk1968:
This sure is I think I'll deal with the contact problem as is until a fix comes along. Love it and I would hate to leave it. :D
[Verizon Samsung Galaxy Note II] icedventimocha:
Issue for contacts is fixed, uploading now. Sorry about that.
[Verizon Samsung Galaxy Note II] Jimjk1968:
Thanks you are quick. :D
[Verizon Samsung Galaxy Note II] dtroup64:
Ridiculously quick support. Once again, thanks!
[Verizon Samsung Galaxy Note II] icedventimocha:
Contacts issue has been resolved, new link is up. Sorry about that guys.

Sent from my Galaxy Note II
[Verizon Samsung Galaxy Note II] Jimjk1968:
Download file Page Not found
[Verizon Samsung Galaxy Note II] icedventimocha:
Ugh. Try it now

Sent from my Galaxy Note II
[Verizon Samsung Galaxy Note II] Jimjk1968:
Working now. Thanks
[Verizon Samsung Galaxy Note II] icedventimocha:
Third time's the charm lol

Sent from my Galaxy Note II
[Verizon Samsung Galaxy Note II] Jimjk1968:
:D
[Verizon Samsung Galaxy Note II] Namolas:
Thank you for this!
[Galaxy Note 10.1 Q&A, Help & Troubleshooting] Digs88:
Hey guys,

I am having trouble connecting my Galaxy Note 10.1 and my bluetooth JBL onawake speakers.

They pair and connect but when I play music it doesn’t come through the speakers. It is definately paired as when they are connected the sound doesn’t come through the speakers of my Galaxy unless i disconnect the bluetooth.

I haven’t found any similar problems in other threads or troubleshooting so any help would be appreciated!
[T-Mobile, Samsung Galaxy SIII] NorNichols:
I searched and looked at other threads with people having the same problems, but none helped, and none of those threads had an OP with the Galaxy S3.

So here's the thing, I got rooted yesterday, and it was all good. Then today, I flashed the LiquidSmooth ROM and GApps with ROM Toolbox, and it went fine. Then I decided I wanted to try a different one, so I flashed to my backup, and that went fine. So I downloaded and put both the PACman ROM with GApps 4.1 from like 12/12, and RootBox with the newest 4.2 GApps onto my internal SD. However, I'm using ROM Toolbox, and when I added RootBox and the 4.2 GApps to the queue, in the right order, and told it to install them, and to wipe the devik cache (I think that's what it's called) and to delete all the data and stuff like you are supposed to, it booted into recovery, wiped the data, and then just stopped. So I had to restore to my backup, which the newest one vanished, so I had to use the day old one.

Next I booted into recovery, to manually add the files myself, however, they weren't there. The only thing that showed up was the old 4.1 12/12 GApps, and nothing else. I then tried to install PACman and the 4.1 GApps from ROM Toolbox, but it did the same thing, and I had to restore to my back up.

Can anyone maybe shed some light to why the ROM's aren't coming up?
[T-Mobile, Samsung Galaxy SIII] GhostIsBaked:
When you looked for the ROMs in TWRP, which directory did you look in? Did you download the ROMs via ROM Toolbox?
[T-Mobile, Samsung Galaxy SIII] NorNichols:
I looked in the sdcard directory I'm pretty sure. And I just downloaded RootBox from ROM Toolbox, and tried to install it, but it did the same thing and didn't work.

My phone only had like, 35% battery when I did this, could that be a problem?
[T-Mobile, Samsung Galaxy SIII] GhostIsBaked:
If you're going to manually flash it through recovery, Root box should be in directory /sdcard/romtoolbox/download/ or something similar since ROM toolbox creates its own folder

Also when you say it just stops, what do you see on your screen?
[T-Mobile, Samsung Galaxy SIII] NorNichols:
Well, if I start it through ROM Toolbox, it reboots into recovery, and then says like, wiping data or something similar, and then it goes back to the TWRP home screen, and then if I boot back into the system it's just stock, and then I have to restore to my backup.

And if I flash it manually, wont' it not matter where it is, or isn't it supposed to be in the root of the sdcard? Like, I can see if I was doing it through ROM Toolbox, but when I do it manually, it shouldn't matter, right?

Okay, so I just tried again, and it the last thing it says is (this isn't word for word, closest I can remember) Something cash make4ext.something or something close to that. Then it just goes to the home screen of TWRP.

Okay, so this is what just happened, I went to install LiquidSmooth again, and it said, Unable to locate zip file '/sdcard/romtoolbox/downloads/blahblahblah(doesn't show full directory)

E: Error installing zip file

Checking for MD5 file

E:No MD5 file found

Error flashing zip
[T-Mobile, Samsung Galaxy SIII] GhostIsBaked:
What version of TWRP are you on?

Try flashing it through TWRP without using toolbox

Download liquid smooth

Download

Steps:

1.Boot into recovery

2.create backup if needed

3.wipe dalvik cache

4.wipe cache

5.wipe factory reset

6.wipe system

7.install- Select the ROM .zip and install

8.Install the 4.2 gapps (12-12)

9. Reboot system
[T-Mobile, Samsung Galaxy SIII] NorNichols:
Well actually, I wanted to try the PACman ROM next, so could I just download that and do all the same things, but with that, and instead of the 4.2 GApps, use the 12/12 4.1 GApps?

Also, I'm using 2.3.3.1, and I see that there is a newer one. Can I just flash that one over this one using ROM Toolbox?
[T-Mobile, Samsung Galaxy SIII] GhostIsBaked:
Yea but make sure it's specifically for this device (d2tmo/sgh-t999)

The 12-12-12 gapps are 4.2 which are the correct ones to use for PAC Man as well.

DO THIS FIRST

Easiest way to update it is to download GooManager from the playstore. Once, installed, press menu button and install the open recovery script. Latest is 2.4.1.
[T-Mobile, Samsung Galaxy SIII] NorNichols:
rnedkle and

It's still not there, I dragged and dropped it into my phone on my computer, but I don't see it. GApps is there, but not the ROM.

I'll try GooManager now, just weird that ROM Toolbox was working earlier and so was TWRP, but now TWRP can't find the ROM and ROM Toolbox can't install things. I went from thinking, wow this isn't hard at all, to, why won't this work! I'll download GooManager in just a bit, my phone is restoring to a backup.
[T-Mobile, Samsung Galaxy SIII] GhostIsBaked:
OK. I'm gonna catch some sleep for a bit. I'll check back in the morning. Hope everything goes alright man :thumbup: