yashsingh1/xdaforums huggingface dataset:
[Sprint Samsung Galaxy Note II] KEYofR:
How does that aid development exactly? It does the opposite. Things only improve in response to going towards greater wishes or going away from problems, not in response to "everything is fine".
[Sprint Samsung Galaxy Note II] MiguelHogue:
And how does just listing repetitive bugs (which some could have been known with some reading) help anything.. Last few pages of this thread have been terrible.. Not a single person has yet to provide a log cat or anything helpful.. That aids development

-TeaM VeNuM Like A Boss

-Galaxy Note II Edition
[Sprint Samsung Galaxy Note II] KEYofR:
Agreed logcat would be useful.

It's also useful to new users to know that this rom is still very buggy and get a sense of what the user experience will be from someone who actually tried to live with it.

Not everyone wants to be crash test dummies. Being on xda isn't quite enough to absolve that all by itself.

If you don't want bad reviews, don't put out a buggy rom.

Or alternatively, if you know the rom will be buggy because there is no way to avoid it at first, then you can't have a problem with reviews that say so.

It's not users fault if this rom is still half baked. Just finish baking it that's all.

Personally I want a rom like this. I completely support the goal here.

It's still just a goal though, not an attainment. Why is it so horrible to acknowledge that fact? So the job isn't done? So what? So keep plugging at it as time and interest permits until reports like this don't happen any more. What's so intolerable about that?
[Sprint Samsung Galaxy Note II] KennyG123:
Not to keep this going but it would aid the direction the developer would take if he knew what was liked. As Miguel stated just dropping in a bomb of bugs that most were already mentioned does not aid anything. Never was it stated if this was a clean install after a factory data reset or if coming from another ROM. Any bugs listed should state install method, was any other mod flashed, and if FC then a logcat should be provided. Also before submitting new bugs, it should be verified by redownloading, verifying md5 sum and flashing clean. No mods added. This would greatly aid development.

Friendly Neighborhood Moderator
[Sprint Samsung Galaxy Note II] the_plattypus:
With very minimal changes...yes. neet your boot.img from your carrier as well as your build.prop and change the updater to flash the corrext data block...after those it should get you going with almost all features working. Best to wait for a tmo dev or a multicarrier dev to release a rom for ya tho.
[Sprint Samsung Galaxy Note II] Chef_Tony:
closed upon request
[Sprint Samsung Galaxy S III] Nexus11:
I have made a port of Rootbox for the Sprint GS3 and i want to know is it okay if i post it?

-The plain is to brake it down and make a new ROM like P.A.C but be R.A.P or something (Rootbox , AKOP, and PA)
[Sprint Samsung Galaxy S III] Nexus11:
http://xdaforums.com/showthread.php?p=37784057#post37784057
[Sprint Samsung Galaxy S III] Whiplashh:
Did you ask the original developer if it's ok?

Sent From My Rooted, S-OFF'd Blackberry Curve using the iOS XDA Application for Android.
[Sprint Samsung Galaxy S III] Nexus11:
I sent a PM to the dev but have not gotten a reply . my friend told me its okay ask long as j state its unofficial and give the credit to them
[Sprint Samsung Galaxy S III] Whiplashh:
You could have asked a moderator if that was okay. I'm sure your friend is probably right, just doesn't hurt to double check.

Sent From My Rooted, S-OFF'd Blackberry Curve using the iOS XDA Application for Android.
[Sprint Samsung Galaxy S III] Nexus11:
Yeah I been stressing about it all day , I just took his word for it since he's been using XDA longer then me and wanted to share.

I also made a PA ROM , I asked Papasmurf (the guy who's already working on one) if it was alright if I posted mines .and an waiting on a answer now.
[Sprint Samsung Galaxy S III] teh roxxorz:
You'd have been better waiting; giving credit and having permission aren't the same.
[Sprint Samsung Galaxy S III] -EViL-KoNCEPTz-:
Well the rootbox devs give permission for anyone to use their sources in the git. Probably would have been better off just using cm10.1 vendor trees and rootbox source and compiling it instead of porting.

I like to break stuff! :D
[Sprint Samsung Galaxy S III] Nexus11:
I used CM10.1 nightly and switched a few points of the VZW file with CMs D2Spr the only thing that's been needed was the build props so I can change the Verizon tags which my friend updated today.
[Sprint Samsung Galaxy S III] -EViL-KoNCEPTz-:
Im talking actually building the rom from source (compiling) not porting. Someone else did all of the work for you by compiling so the source permissions from the rootbox devs dont apply anymore, you now need the vzw devs permission.

I like to break stuff! :D
[Sprint Samsung Galaxy S III] Nexus11:
I already know that , I asked what will now be 2 days ago ...I was only do what was recommended to me
[Sony Xperia T, TL, TX, V] AliAlsuhail:
I tried to update my Xperia T to the JB firmware with PCC, But it was buggy and the download was really slow, So I flashed a central-europe rom, assuming that 4.1 has built-in arabic support (for the UI). But it didn't :(

Arabic was removed from the system's Interface Languages. Tried to repair in PCC but it didn't do anything (but wipe my data). Tried googleing for an arabic FTF but didn't find any. Is there an arabic ROM (doesn't matter which country) available for download (flashtool-flashable FTF) for the XT (LT30P)?

I don't have root, and I updated to JB, But if there is a way to add arabic i'll unlock my bootlader for it (PRECIOUS BRAVIA ENGINE :()
[Sony Xperia T, TL, TX, V] crazymister:
Have you read the all in one thread? It's filled with firmwares.

Go and have a read.

Please report here if you can our can't find anything

Did I help? Please press the thanks button
[General Questions and Answers] -Falco:
I was wondering what the most viewed and the most commented thread is on this forum.

-------------------------------------

ROM: All-star ROM v7

Kernel: Lighting

Radio: LB7 blaze

-------------------------------------

I'm trying to make an app, message if you are willing to help!

-------------------------------------
[General Questions and Answers] gorandroid:
i think this one http://xdaforums.com/showthread.php?t=1436854
[Nexus 7 Themes and Apps] CJHolderUK:
RetroArch on Google Play

RetroArch Plays the following kind of games:

- PlayStation 1 (emulator: PCSX ReARMed)

- Super Nintendo (emulator: SNES9x Next)

- Nintendo Entertainment System (emulator: FCEUmm / NEStopia)

- GameBoy / GameBoy Color (emulator: Gambatte)

- GameBoy Advance (emulator: VBA Next) (*)

- Arcade (emulator: Final Burn Alpha)

- Neo Geo Pocket Color (emulator: Mednafen NGP)

- Virtual Boy (emulator: Mednafen VB)

- Sega Genesis/Mega Drive (emulator: Genesis Plus GX)

- Sega Master System/Sega Game Gear (emulator: Genesis Plus GX)

- Sega CD / Mega CD (emulator: Genesis Plus GX)

- PC Engine / PC Engine CD (emulator: Mednafen PCE Fast)

- WonderSwan Color / Crystal (emulator: Mednafen Wonderswan)

- Cave Story (game engine: NX Engine)

- Doom 1 / Doom 2 / Ultimate Doom / Final Doom (game engine: prBoom)

All with controller support and it's free. I highly recommend you check it out! :D
[Nexus 7 Themes and Apps] player911:
Awesome. Does it work well?

[Update]

Yup works well. Recognized my SNES saves no problem but can't get my PSx saves. Final fantasy 7 ran flawless.

Hope this runs great on my MK808. It would save me from swapping emulators... and woulda saved me a good chunk of change.
[Nexus 7 Themes and Apps] veeman:
Very nice. Thanks for the recommendation.
[Nexus 7 Themes and Apps] kazemitsui:
http://xdaforums.com/showthread.php?t=2116468&highlight=retroarch

original post for disccusion of retro arch. its a beast on n7
[Nexus 7 Themes and Apps] androidkid311:
Where is the best place for ROMs?? I've never tried an emulator before lol.
[Nexus 7 Themes and Apps] kazemitsui:
cant ask for that here
[Nexus 7 Themes and Apps] androidkid311:
Opps my bad. Sorry. I'll have a look around tonight.
[Nexus 7 Themes and Apps] chupafaros:
Can't load any PlayStation games, is there a specific process to it? I download it, open retro' pick the PlayStation emu, then pick the I so and Nada

Sent from my Nexus 7
[Nexus 7 Themes and Apps] kazemitsui:
I think you need a bios
[Nexus 7 Themes and Apps] CJHolderUK:
No bios needed, RetroArch will emulate the bios, this has come along quite far and performs just as well. I've just been playing Cave Story.
[Nexus 7 Themes and Apps] Räph96:
AW: RetroArch - One Free App for 15 Different Emulators (Inc. PSX, SNES, SEGA etc)

I have the same problem with psx games :(
[Nexus 7 Themes and Apps] Larry94:
The developer of Retroarch (SquarePusher) has said many times that if a game isn't working, then you should supply your own BIOS file in the ROM directory. The file in question is called 'SCHPH1001.bin'

You can find it with a bit of Googlin' ;)

Pretty sure it has to either be all caps or all lower case. Try the other if it still doesn't work. :)
[Nexus 7 Themes and Apps] Räph96:
AW: RetroArch - One Free App for 15 Different Emulators (Inc. PSX, SNES, SEGA etc)

I already tried it with 2 different BIOS files.
[Nexus 7 Themes and Apps] Larry94:
Either Retroarch doesn't like your N7 setup or the few games you are trying are one of the few games that don't work on Retroarch.
[Nexus 7 Themes and Apps] Robin2:
Great performance here! Playing Bloody Roar 2 and Tomb Raider, no problems so far.

Verstuurd van mijn Nexus 7 met Tapatalk
[Nexus 7 Themes and Apps] Pikkierello:
R: RetroArch - One Free App for 15 Different Emulators (Inc. PSX, SNES, SEGA etc)

I ve downloaded this the first day and i bought an otg cable to play with 2 ps3 pads..hop e they'll add game gear compatibility

With pad games got problema with silent Hill and sentinel returns

I have the BIOS file...sad for silent hill...

sent from rootilapia
[Nexus 7 Themes and Apps] chupafaros:
So I downloaded the schph1001.bin, now what do I do?

Sent from my Nexus 7
[Nexus 7 Themes and Apps] Larry94:
Put in the same folder as your PSX ROMs.
[Nexus 7 Themes and Apps] floateruk:
I have this same problem. Bios is on the same folder. Is there a specific file type needed for the rom? I notice I don't have a cue file. Is that the issue?
[Nexus 7 Themes and Apps] chupafaros:
I got it to work finally, I extracted the .MDF from the zip file, and loaded it thru retro and it worked. The games kept downloading as .zips like other system Roms but I guess the psx emulator doesn't read zips according to the manual? Anyway, worked for me, not sure if that's whats supposed to be done.

Sent from my Nexus 7
[Nexus 7 Themes and Apps] Toad King:
One of the devs here:

We only support ZIP files for non-disc based games, since we have to extract the entire ZIP file before loading. Also, for most disc-based games you'll get the best support from .cue/.bin files.

Also make sure your PSX images aren't compressed wtih ECM. If they are, you'll have to unapply the ECM compression: http://www.theisozone.com/downloads/playstation/tools/unecm/
[Nexus 7 Themes and Apps] chupafaros:
OK k so I downloaded mugs, and when I extracted the zip file, it had a .cue and a .bin, are they both necessary?

Sent from my Nexus 7
[Nexus 7 Themes and Apps] Larry94:
Nope, I just have .bin files in my directory.
[Nexus 7 Themes and Apps] player911:
Excellent!

I sent an email about possibly having multiple controller mapping profiles. With so many supported systems and games, some games need a special button mapping.

Everything could default to a default mapping but you could assign other profiles to a specific game to load automatically.

It would really speed up a point and click load. I particularly find this need for N64 games since it has such a weird controller. Some consoles invert the face buttons and need tweaked.

Another thing is similar to SuperGNES and its QuickSaves... the way it saves a screenshot and name, perhaps list them by timestamp; last saved at top. Like a Load Screen.

Perhaps also have a game list and have the App determine how to run it... organized by title and/or system.

Maybe an Import Save option. It would help with digging through a file manager to move saves around. SNES picked up the save automatically when it was in the same folder but I couldn't figure out the PSx. Perhaps creating a unified Save folder along with a Rom folder.

You have a super sweet thing going on here. Just needs some simplification on the GUI front and a sweet interface. I could draw up some mock images if that would help? Perhaps something more controller friendly... like an Xbox theme or a Ps3 theme or a Windows 8 theme.

Just some ideas. I honestly spent more time playing then screwing with the app, and that's a good thing. Really good stuff.
[Nexus 7 Themes and Apps] chupafaros:
Why don't the L2 and R2 triggers show up on the psx?

Sent from my Nexus 7
[Nexus 7 Themes and Apps] chupafaros:
Anyone?
[Nexus 7 Themes and Apps] player911:
Anyone figure out how to load a memory card or save state from FPse?

I'm pretty far I my FF7 game and want to move it over. I've tried replacing files of the save states and looking for the memory cards.

I have my saves and states folder to /sdcard/collection/saves

The FPse saves were Slot1.mcd

There is an rtc and smc file with the filename of my game that are 128kb just like my Slot1.mcd but if I rename this mcd to one of the other file types, nothing happens.

I'd like to move my save over and get rid of FPse.
[HTC EVO 3D] Balask:
Hello so I found http://xdaforums.com/showthread.php?t=1620377 which is supposed to have a link to a guide on how to move a sprint phone to virgin mobile but the link is dead. Is there anyway to get a phone from sprint to virgin mobile? I flashed the new rom but over the air activation or phone activiation won't work because they won't register my serial because they don't officially sell the phone.
[HTC EVO 3D] Astrikz:
There you go..

Not allowed to be discussed here..
[Samsung Galaxy Player 4.0, 5.0] WHib96:
The way my GP 4.0 works is odd...It's as if after every reboot, the player has a certain amount of fuel (and no I'm not referring to the battery). After usage, that fuel gets burned down and the player starts running sluggishly and eventually either freezes up and forces me to do a forced shut down or it reboots itself. I usually can't keep the thing on without a reboot for longer than 3 days. It's not a major issue, but it makes playing games rough because sometimes in the middle of a game, the player just freezes up and reboots. The battery typically never goes beyond 100 degrees F, unless I'm in a hot car or something.

Anyone else got this problem? Any suggestions? I've heard of something called Lagfix that does something like trimming or something of the sort...Yeah, noob here. Would that fix me up? Running gingerbread 2.3.5 stock rom and kernel.
[Samsung Galaxy Player 4.0, 5.0] iurnait:
How many apps do you have installed and how many are running in the background?
[Samsung Galaxy Player 4.0, 5.0] WHib96:
I have a lot installed. Not many are running in the background...I mean I froze the maps app so that it can't run. I have lookout, a CPU status widget, yahoo mail, textplus, adwlauncher, rootdim, and my battery indicator. That is, according to the running services in the settings. Any ideas?
[Samsung Galaxy Player 4.0, 5.0] iurnait:
What's using the most ram?
[Samsung Galaxy Player 4.0, 5.0] WHib96:
Well according to the running services tab in the settings, it's lookout and adwlauncher. I had the problem before adelauncher though....Is my device just faulty? :/
[Samsung Galaxy Player 4.0, 5.0] iurnait:
try a factory reset and dont install anything after.

if it doesnt seem to hang, reinstall your apps slowly, one by one to see which one is causing the problem
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
Your player is using to much ram so it's going to restart. Use the task manager to kill any app you aren't using.
[Samsung Galaxy Player 4.0, 5.0] WHib96:
2 problems with that. 1. in the task manager, no tasks are seen running. I almost always have around 70 mb of ram free no matter what. 2. if I use a task killer (such as advanced task killer), I can kill apps that are running (such as the ebay app...Not sure why that even runs in background), but they come back on within seconds....do I just need to uninstall apps?
[Samsung Galaxy Player 4.0, 5.0] Jisrest:
I will suggest you try using advance task manager to monitor your applications, rather then the system's task manager.
[Samsung Galaxy Player 4.0, 5.0] WHib96:
But when I kill a task in advanced task killer to kill unwanted running apps, they come back on after like 5 seconds. However, these are apps that I'd like to have installed, such as ebay, weather, and youtube. Do you suggest just uninstalling as many as possible?
[Samsung Galaxy Player 4.0, 5.0] iurnait:
I would do a complete reset and then slowly install your apps. This way u can see what is causing the problem.

And don't install unecassary apps
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
Are you using a custom rom? You shouldn't have 70mb all the time. You should have at least 162mb when it just starts booting up, and then 100mb- 120mb when using it. ADW Launcher is kinda heavy on memory. Try Holo Launcher or one that doesn't use a ton of ram. I remember on mine it was Go Launcher using too much ram, and it was causing it to stutter. Also I suggest uninstall (or just doing a complete restore) some of the apps. Our players suck with managing ram imo lol.
[Samsung Galaxy Player 4.0, 5.0] WHib96:
Stock rom and stock kernel. Would custom ones be better?

I do get the around 160 mb of ram when booting up. Actually, I do have around 90 mb of ram available after the boot up. Well, the thing is, is that adwlauncher has almost made it all better. It just runs so much smoother than touchwiz and i like it a lot. However, I can try another I suppose. Well that sucks. Should I start using a task killer and having it auto kill or something? I mean I don't really wanna uninstall youtube, or ebay, but I guess I could uninstall some other stuff.
[Samsung Galaxy Player 4.0, 5.0] WHib96:
Okay, so last night I uninstalled some apps that according to advanced task killer were running in the background. I've also uninstalled Lookout just to free up some more ram. now I get about 90-100 mb of ram when idle, and things are working all right for now. I'll report how it performs after a day or two...It's just a shame that the galaxy player has so little ram that I'm forced to uninstall some apps that won't even give me the option to stop them from running the background.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
Custom Kernels, and roms help the player a lot imo. I would at least flash a custom kernel, because it boots the total ram from 342 to 352mb. Yeah I think that since you have a lot of apps installed it is bogging down the player. Uninstall the apps you don't need, or rarely use. I know I wished samsung would have properly upgraded our players. Instead we got the 3.6, and 4.2 which do some things better, but other things worse. They made the 5.8 but to me it's not worth the money.
[Samsung Galaxy Player 4.0, 5.0] WHib96:
Okay so unfortunately, I just got another crash/reboot. I was playing Draw something with my sister when suddenly it began to hang for about 4 seconds and then just reboot. This is the normal crash I used to get, and always get after about 3 days of having the thing on and using it. I had plenty of open ram when this happened. before I opened draw something, I had about 100 mb of ram.

Uninstalling apps has cut down on the amount of lag and hangs I get, but I still get this stupid reboot deal after a while...Is there any way to make this stop? I mean I could just do a factory reset, but I almost don't even think it's worth having to redo everything just to fix rebooting once every 2 or 3 days.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
If your galaxy player is rooted I would try installing a custom kernel and see what happens. Because 1) It gives you the ability to overclock to 1.2 ghz (If you buy tegrak or set cpu you can overclock to 1.3 or even 1.5ghz). This helps with lag and memory issues from my experience, and 2) You can make a backup of your files on your device using ClockWorkMod, so you don't have to redo everything if factory resetting doesn't work.

But most likely I think you are going to have to just do a factory reset. Usually that fixes the memory problem since it resets everything on the player. But be warned flashing kernels and roms does void your warranty and can mess up your player if not done right. However, there's tons of tutorials on how to do it. If you like it stock, , iJimaniac has made a custom rom called R.E.D.D it uses the stock kernel with a modified version of the stock rom.

Also do you mind taking a screenshot or picture of your taskmanger and apps?
[Samsung Galaxy Player 4.0, 5.0] WHib96:
It is indeed rooted. However, can't I already overclock to 1.2 ghz? I mean I have tegrak and it lets me overclock to that already. I don't even mind the CPU speed now, it's just the random reboots I get that bother me. And if it needs to be said, I really cannot remember if my player has always done this...

So unless flashing a kernel or rom is actually gonna make my player run smoother (I've heard that stock stuff runs smoothest because it's made for that specific device), I don't really see a need to do it. I'm perfectly fine with the way it is stock...Just not fine with the occasional bits of lag I get (temple run is basically not playable on my player, because even the slightest hang will screw you up) and the stupid reboots.

Sure. You want a screenshot of advanced task killer open (showing all the apps that are currently running)? As for apps, how do you want me to get a picture of all those? It'd take several pictures because I'd have to scroll through the apps list and take multiple pictures.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
Yes about the pictures, but like I said the kernel does give you more ram so it should help. But According to iJimaniac that his rom has less bugs than stock lol.

Go and read his rom thread to get an idea http://xdaforums.com/showthread.php?t=2123715

i
[Samsung Galaxy Player 4.0, 5.0] WHib96:
Some pictures...Sorry about the superuser permission box. But hey, it's a free app so whatever. If you need to know what's underneath it in any of the pictures, let me know and I'll find out and tell you.
[Samsung Galaxy Player 4.0, 5.0] WHib96:
And more. This is everything. You have the full list of my installed apps, the list of running services (according to the settings app), and then the list of running services/apps according to advanced task killer. Other than the fact that I have tons of crap installed that I hardly ever use (haha, I hoard my android), I don't see why i should be having problems. Almost none of that stuff is running, and it seems like none of this is related to why I'm getting automatic reboots after like 2-4 days of use. And I mean I don't know if this can be fixed, but stopping the bits of lag I get when I play games (that way games like temple run would actually be playable) would be nice too. Is a factory reset my only choice here?

Well, unless I'm missing something on there, it only seems that rom is mostly just kinda gonna change the theme...I mean if you really think it'll help me, I guess i can flash it. It's just that I am fine with how things look and feel now. I just hate the lag spikes I get and the random reboots. If those get fixed, I'm happy.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
I could make them out lol. Man you have a lot of used space and games haha. What's Lag fix?