yashsingh1/xdaforums huggingface dataset:
[Galaxy Note GT-N7000 Themes and Apps] and2:
yep, and over there is the downloadlink...
[Galaxy Note GT-N7000 Themes and Apps] zelitrex36:
Do the rom and kernel matter ? (considering you're in 4.1+ as required)

how exactly it interacts with the rom settings ? I have a rom based on aokp and cm so will I lose the benefits of those setting ?

thx
[Galaxy Note GT-N7000 Themes and Apps] mjrifath:
I assume this should work in CM10 since it's based on 4.1.

But CM10.1 will not support as per developer.
[Galaxy Note GT-N7000 Themes and Apps] ebhsimon:
Sorry this is a noob question, but how to I push it into system/apps?

Do I just put it in the 'Application' folder on the internal memory?

EDIT: I'm using the root X-Plore app and now I can see the folder.

EDIT2: Which file explorer are you guys using? I can't seem to move the files into system/app

EDIT3: Ok I can copy about 90% of the file after giving it root access, but at the end it comes up with an error.
[Galaxy Note GT-N7000 Themes and Apps] ShahinTehShiz:
Tried to move it via 2 different root explorers, but on both only Weather1 would move and not the others :/

Any chance someone could create a flashable .zip?

Thanks in advance :)
[Galaxy Note GT-N7000 Themes and Apps] bartass127:
Copy and set permission ?

edit#1

cant copy too "

the file is read-only"
[Galaxy Note GT-N7000 Themes and Apps] desh_iit:
My TW Home

Sorry wrong post
[Galaxy Note GT-N7000 Themes and Apps] DonVito2020:
Thank you. Working smooth in my note.

The screen lock wallpaper option is not working though.

But loving it. Much better than the TW one.

:)
[Galaxy Note GT-N7000 Themes and Apps] shiplum:
Nice Launcher
[Galaxy Note GT-N7000 Themes and Apps] goti(0):
not working on cm 10.1
[Galaxy Note GT-N7000 Themes and Apps] mjrifath:
This is for TW roms..;)
[Galaxy Note GT-N7000 Themes and Apps] fazdnoah:
How do u replaced the icons?
[RAZR HD Q&A, Help & Troubleshooting] Tinchoska:
Is there a chance to move files, example: games, apps, to sd card instead to keeping it on mass memory?

Enviado desde mi XT925 usando Tapatalk 2
[RAZR HD Q&A, Help & Troubleshooting] GoClifGo05:
Not built in. You could try an app called apps2sd but I've never used it on the HD. Used it back on my older phones.
[RAZR HD Q&A, Help & Troubleshooting] Tinchoska:
I will try... With gl to sdcard doesnt work... I'll try and leyñt you know

Enviado desde mi XT925 usando Tapatalk 2
[RAZR HD Q&A, Help & Troubleshooting] Tinchoska:
Ok, i try and shows this... On english it says that 'the dive's primary external.memory is not real or it is emulates. This divice does not admite app to sd card function'

Holly cr@$

Enviado desde mi XT925 usando Tapatalk 2
[HTC Rezound] d8n0g:
My rezound is on gn firmware, and unlocked, and s-on, and running a custom rom

I want to flash to ICS so I can use an aosop rom.

My biggest problem I have right now is finding a working mirror to download, and second a tutorial to do so. I just want to make sure I do it right the first time. I. E relocking boot loader first, but etc

If someone could help I'd appreciate it!
[HTC Rezound] feralicious:
You should be able to download the latest RUU that's global from Android Police:

http://www.androidpolice.com/2012/0...ull-ruu-build-4-03-605-2-for-the-htc-rezound/

Make sure it's the one you need for what you want to do though.

To run it do the following:

Relock phone: fastboot oem lock

Put the RUU, which is a PH98IMG file, on your external SD card. Boot into hboot and run the RUU. Let it do its thing for a while, it should go through the process a few times, so that it gets all the system files.

Then you'll be stock ICS

Unlock phone again

Flash recovery either in fastboot or using a PH98IMG file.

Root in recovery. If you have trouble rooting with SuperUser then use Super SU. You should be able to find a link to it searching this Q&A section.

Flash ROM of your choice according to its instructions.
[HTC Rezound] mike7728:
you'll want to use supersu its for ics and up, superuser is for g.b
[HTC Rezound] shrike1978:
Superuser works fine all the way through JB...CM ROMs use it by default. It's just personal preference on which one you like.
[HTC Rezound] mike7728:
i must of heard wrong, sorry bout that o.p
[HTC Rezound] d8n0g:
OK cool so after I flash PH98IMG I can just use the all in one toolkit to flash recovery and regain root?

By the way I really appreciate all the replies and help

****update****

I Think I'm on the right track but I only found one working mirror for the ruu-dl'ed it-named it ph98img.zip-bootloader checked it and gave me the error: update failed mainversion older...

I did relock before hand.

I am now unlocked again running the same rom as before-any ideas?

could someone point me to the right ruu? and what exactly does that error mean
[HTC Rezound] mike7728:
when i downloaded the. 2ruu,i selected the #1 mirror, got the same error downloaded it again from from the same mirror but got a host out of Illinois and all was good. sounds like you r all set, i think it was just a bad dl.

edit:are u using a windows based computer?
[HTC Rezound] d8n0g:
now my mobile network is not working-I switched from global to cdma

rreflashed and all is well....can anyone recommend a jellybean rom
[HTC Rezound] mike7728:
me personally, im still waiting it out for JB, im running viperrez and have not had one issue.
[Samsung Epic 4G Touch] rruleford:
Is the feature available? If so how do I get it to work?
[Atrix 4G Android Development] BigJeff:
Lapdock+Wii == Gametrix

So I have a spare Nintendo Wii and a lapdock (hopefully pick some more up if there are still any at Radioshack) and I am going to disassemble the Wii, reconfigure it to fit on the back "panel" of the Lapdock, and get the needed cords to create a Gametrix[/]

My initial goal is to connect a Nintendo Wii to my Atrix Lapdock by... (with modifications)

1) a. Having the Lapdock’s Male Mini-HDMI plugged into a Female Mini-HDMI TO M / F Fullsized-HDMI converter. Thus allowing a direct HDMI connection from there.

This takes care of ½ of connections for both the Lapdock and the Wii.

2) a. Ideally I am looking to hook the Wii’s power supply directly to the Lapdock’s Male Micro-USB port, via a Female Micro-USB TO M / F Fullsized-USB. From there I’d need a USB to Female Wall Outlet (3 prong?) this would entail finding(unlikely...) / building one.

This takes care of power needs, (if it works) leaving only the unlikely usability of the Lapdocks built in keyboard and mouse / USB ports.

2) b. if number 2 section a (above) doesn’t work because of lack of volts traveling through the USB to the Wii, then I’d be left with connecting an external battery to the Wii and just taking advantage of the screen.

Hopefully if I have to result to section b then I’d at least be able to use the keyboard and mouse?

I will update with a Diagram of my plan “a” and “b” tomorrow after school.
[Atrix 4G Android Development] BigJeff:
Here are average power draw for the Wii. @17 Watts http://www.blogcdn.com/www.joystiq.com/media/2007/02/next-gen_console_power_lg.jpg

And here for Gamecube. @23 Watts http://www.tpcdb.com/product.php?id=1615

Lapdock voltage output. ??? I think I'd have to replace the battery because it's only supposed to charge a phone/run an OS...

Lapdock insternal battery mAh ???

Please guys I know it's a lot but any input is great input :)
[Atrix 4G Android Development] KillerNepal:
sounds fun. good luck dude.
[Atrix 4G Android Development] Izy:
Use a wii its better and supports a HDMI converter.

The gamecube already has a battery pack accessory and a screen accessory so its easy been done

Sent from Moto Atrix 4g on Neutrino 2.91
[Atrix 4G Android Development] BigJeff:
I have decided to go with the Wii, I am trying to find info on how many amps the Wii draws and if the Lapdock is capable of powering it...
[Atrix 4G Android Development] lehjr:
I think I would try seeing how they both look on the screen before diving in much further, but it does sound like it could be a fun project.

Other thoughts:

how useful the project will be specifically to you? For many of us, due to the limited availability of the lapdocks, there's a limited number of people that will be able to try this themselves.

do you plan on strictly playing games, or are you going a bit further by using Linux on the device? I imagine there is a way you could use the keyboard as some type of input device, although you may have to create some translator device from a programmable Microcontroller.

is the screen big enough for enjoying using the device or is it more of a challenge than it's worth. The screen may be plenty big enough for a handheld device, but for something like using a Wii controller where you are at a distance from the screen, is it big enough?

Budget This is something we all overlook far to often. Something starts off small and simple, but before you know it, you end up spending way more than you had anticipated.
[Atrix 4G Android Development] BigJeff:
I have 2 Wii's and a Lapdock, so budget is covered.

I'm not going to use the motion bar, just gamecube games.

My main concern is if the Lapdock can power it.
[Atrix 4G Android Development] lehjr:
Power will probably be an issue through USB as USB does have a specification for max current of	500–900 mA (general); 5 A (charging devices). After that the port should shutdown to prevent burning out the controller.

Edit: I was looking at your figures above, did some digging, and I think you have a couple hurdles.

To start with, for power consumption, you want to look more at peak then you do at min and give yourself a bit of cushion, mainly because running at max power all the time will tax components. Second, and this is a big one, the Wii power pack apparently is 12V 3.7A (44.4W). USB is only 5 volts, and at 900mA you're peaking at 4.5W. However, if you could somehow manage to trick it into charge mode, you might be able to squeeze 25W. That's if it works like a standard USB port. If you can do that, you can step up the voltage with a charge pump, but I'm not quite sure how close to max that will put you due to efficiency losses. You may be able to go the other way and use the Wii to power the lapdock, or you may have to power them independently.

All that said, I think it's still important to just try to see what it looks like on the screen before digging in too far.
[Atrix 4G Android Development] BigJeff:
I plan on charging it through the Micro USB which you said supplies up to 23W+ Which is apparently plenty for the Wii. I'm going to order the necessary cords to attempt this, this weekend. So next week I'll know how much, if any, I have to modify to power it.....

I'll continue to research, and thanks for your help!

EDIT: screen size isn't an issue, as I'm have it right in from of me like a laptop, Playing Super Smash Bros Melee and the like.
[Atrix 4G Android Development] BigJeff:
BIG Message to everyone who's reading this. THIS IS MY FIRST HARDWARE MOD (as if that wasn't obvious?)

Anyways I'm gonna pick up a soldering iron as well, because I'm not finding a way to charge the Wii (assuming the Lapdock is capable...) There are no real ways to convert the micro usb to the 3 prong standard outlet that the Wii uses... So I may need to make my own? Will this work? http://www.sybausa.com/productInfo.php?iid=1274 Although I can't find where to buy it.
[Atrix 4G Android Development] lehjr:
You mean you want to convert 5V DC to 120V AC and then downconvert to 12V? Better to just go from 5V to 12V, but the reality is that it's much easier to go down than up. What does the lapdock itself have for a power supply?

Edit: Looks like the Wii has some type of USB keyboard support. Not sure if you want to try getting that to work, but it might come in handy.
[Atrix 4G Android Development] BigJeff:
I know but isn't the Wii's power cord a standard 120v 3 prong wall charger? I'd have to convert the 3 prong format to a Micro USB.

The lapdocks power supply is the battery if that's what you were asking...

Thanks for helping on my first project btw.
[Atrix 4G Android Development] lehjr:
Check out about halfway down the page on this link if you want to see what the Wii looks like on the lapdock screen:

http://www.robpol86.com/index.php/Atrix_Lapdock_Other_Uses
[Atrix 4G Android Development] lehjr:
I'm glad to share my limited knowledge. Anyway, Really, I'm unsure if you can pull 25W out of the USB or not, but even if you could, you'd lose a good chunk of that in going from 5V to 125V AC, because at this point, a charge pump is no longer an option but instead you would need a power inverter, and since most of the commercially available ones are designed to go from 12V DC to 120V AC, you would likely end up building one yourself. The charge pump (buck–boost converter) is much easier to build, but I'm not sure about how much power you can get out of it.

Here's one I built from modifying a schematic I found online somewhere:
[Atrix 4G Android Development] ravilov:
I hate to be the party pooper here, but I think no USB port will ever be able to deliver that much power. We're talking about several ampers here. Neither the USB port nor a great majority of USB cords are built to withstand that. Most USB hardware is designed to carry at most 1A. And then, even if you manage to get sufficient power flowing and power the contraption up, I wouldn't expect too much autonomy out of it since it is after all battery-powered. I would expect a lot of heat from the batteries too.
[Atrix 4G Android Development] lehjr:
Battery Charging Specification 1.2:[14] Released in December 2010.

Several changes and increasing limits including allowing 1.5A on charging ports for unconfigured devices, allowing High Speed communication while having a current up to 1.5A and allowing a maximum current of 5A.

But as I said, I don't know if you can get that much power out of this particular device. 20W @12V is 1.6A, but in order to power that from 5V, you would need at least 4 Amps, which puts it close to max, but not over it. The actual port connector is rated much higher than that.

Edit: I do have to agree on one point though, running on battery power will be pretty limiting, especially when you consider what the batteries were intended for in the first place.
[Atrix 4G Android Development] BigJeff:
So you're saying that there's basically no way to power the Wii with the Lapdock's setup? Ughhh I assumed this would be a major issue but decided I'd leave the verdict to those more knowledgeable than myself... So you're sure there's no way? Well anyways I hope at the very least to connect an external Battery (recommendations?) and hopefully get the Wii to recognize the trackpad and keyboard esp. for linux use... I'll keep researching and keep you guys posted.

edit:

Didn't read your reply Lehjr before posting mine, sorry about that. Anyways I'm still confused about whether or not the Lapdock is capable of powering the Wii? Anyways here is where I'm getting my very limited information on basic electronics. http://science.howstuffworks.com/environmental/energy/question501.htm I will keep studying though don't worry:laugh:

I'm going to post this on BenHeck Forums too for additional input. Again thank you guys.
[Atrix 4G Android Development] ravilov:
Hm, interesting. I don't know, I'd say even if the USB hardware might be able to withhold such high currents, it's only for a short while, not for continuous use. I'm talking about all the USB hardware now, not just the plugs and cords.

Anyway, while 5A might indeed be the theoretical maximum, I have yet to see an USB device that actually delivers anywhere close to that. Even most commercial "high-speed" chargers deliver only up to about 2A.
[Atrix 4G Android Development] lehjr:
Right, running that close to maximum is likely going to be short lived, and that's if it can be coaxed to go there in the first place. I'm not sure what the portability thing is about anyway. The Wii may be small, but it's heavy.

---------- Post added at 09:29 PM ---------- Previous post was at 09:19 PM ----------

Possibly capable, very slim chance, but doing so would be running very close to max the entire time the Wii is powered. You would also have to build a device to convert 5V to 12V, again, not impossible, but you do lose some power do to conversion inefficiencies. Is there any particular reason you want the device to be portable? IMHO, in order to run the Wii for any length of time, you would need a decent set of batteries. A few amps plugged in is one thing, on battery power that's something else. I could easily see you using something like a couple Power Wheels 6V batteries and a 12V charger or some similar setup, maybe some lithium cells if you're a big spender. Anything more than that and you're wheeling this thing around on a cart with a deep cycle marine/RV battery.
[Atrix 4G Android Development] BigJeff:
Haha a definitive answer would be welcomed as to whether it's theoretically capable or not, but if you can't provide that, I completely understand! Anyways It just needs to be temporarily portable, like 1 hour battery life is plenty. Thanks... Btw I can't actually thank you guys anymore as I'm out of thanks.
[Atrix 4G Android Development] lehjr:
Personally, I wouldn't chance it. I know they're cheap now, but I'm more concerned about having the battery drawing far more current than it was designed for. It's just not worth the risk of fire.

If you need some level of portability, I would go with SLA (sealed lead acid) batteries as big as you can reasonably move around with the device. Then use a standard, commercially available inverter to power the Wii. Or if you're feeling adventurous, you could power the Wii directly from 12V (with a fuse and some other current limiting measures).

Of course all this is where you start running into that budget I was talking about earlier.

Edit: apparently, the power supply for the lapdock is 19V 1.58A . The battery itself may be just under 12V, but I wouldn't recommend trying to tie into that. I'm just putting that there for completeness of information.
[Atrix 4G Android Development] BigJeff:
I can spend around $100 on this. I already have the Lapdock and Wii. I need cables; $25 and my first soldering iron; $30 (hey I'm 16!) so I could spend around $50 on a battery and an inverter... If I do buy a battery, my lapdock needs to be able to charge the external battery so it doesn't die as quick, because the Lapdock requires the Micro-USB to send out volts in order to activate the screen (I think?) Also I really want to put the keyboard/internal battery to use. Thanks.

EDIT: Here is my information that I'm gathering about electricity. https://docs.google.com/document/d/144NKLw3Ig1y-9ycPlNqdFBIhZ-oHYGwZN4MBalXqIOs/edit

Here is my documentation so far. All are a work in progress. https://docs.google.com/document/d/1fWKxYAAB8UNTMoaPngYXZmdmuZyRbINvddeYKlGyeEk/edit
[Atrix 4G Android Development] lehjr:
I'd leave the lapdock battery to power the lapdock screen and use a separate battery to power the Wii through an inverter.

An inverter is about $25 give or take a few $

A battery or pair of batteries: depends on what you get, something like this would be useful (note: Deep Cycle intended for multiple charges and discharges)

A charger: depends on what you get, but estimate at least $20

Keep in mind that the batteries I'm talking about for running the Wii are going to be fairly heavy. You can use lithium batteries which are way more expensive (otherwise we'd see more electric cars on the road), but they require a BMS (battery management system), also expensive. SLA is the cheapest, but you still have to get it home.

Edit:

To check keyboard functionality, try it with a PC first to see if it is recognized as one. If it is, chances are good.
[Atrix 4G Android Development] BigJeff:
I will check the keyboard when the cords arrive. I updated OP according to my plan that is listed in the updated OP.

Edit:

Did a little more research on electricity so that I can better understand this, and when I went back and checked my numbers, I think I fouomething... The Lapdock maxes out at 12v of total power correct? Because the Wii takes 12v to initiately boot,and then runs well with 10v of power to it. So what's exactly stopping this from working then? Other than the screen's power draw which I'm unsure of right now...
[Atrix 4G Android Development] lehjr:
There are a couple issues, really. One is that 12V at the battery does not mean 12V is available in the device beyond the charging circuit. Battery voltages themselves are not constant (fully charged vs voltage under load vs voltage when drained) so when you design a circuit for a battery powered device, you have to account for that just as you have to account for the voltage being applied while charging, as this has to be slightly higher than the charged voltage of the battery. In fact, this voltage variance is one of the reasons I suggested the power inverter and a deep cycle SLA, as the voltage will be more stable.

Next up is the battery itself, which is designed to meet certain power requirements, and adding a substantial load means that they will drain faster than originally intended and may exceed safe limits in terms of heat. In fact, it may even exceed anything that was ever tested under lab conditions for the device.

I'm wondering if instead of using a separate power inverter, charger, and battery, if maybe a UPS (uninterruptible power supply) might be a better way to go, since it's essentially the same thing in a single package. Battery life might be an issue though.
[Atrix 4G Android Development] BigJeff:
I've spoken with an engineer about this and he said basically the same thing that you've stated. So I've decided to use the lapdocks battery, to supply power to and External Battery, and the external battery will run the wii. Much the same as the lapdock charges the Atrix's battery, and that battery charges the Atrix. Good idea or no?
[Atrix 4G Android Development] lehjr:
Not quite sure what you have planned there (my typonese seems a bit rusty).

You can use an external battery to power the Wii and the lapdock battery to power the screen, just remember at the every least if you're going to power the Wii directly from a battery, you'll want to add an inline fuse, probably 10A. However, you can't (safely) connect the lapdock's internal battery to an external battery. Lithium-based batteries use a BMS (battery management system) to monitor cells, or parallel groups of cells in larger applications, individually. Connecting another source to it circumvents that BMS and could result in fire.
[Atrix 4G Android Development] BigJeff:
So why can the lapdock battery supply power to the external and keep it from dying so quickly? Sorry for my lack of knowledge btw :)
[Atrix 4G Android Development] loktite:
Unless you need the inverter elsewhere, I would recommend getting a car adapter for the wii instead. Cuts away power loss during inversion/conversion. Also elminates the possibility of a modified (square) wave inverter causing issues with the wii ( though it probably wouldn't since it has its own converter brick.) Using the car adapter would also decrease your total pacakage weight.

Edit: this is all assuming you're going with external 12v supply.
[Atrix 4G Android Development] lehjr:
Excellent idea.
[Atrix 4G Android Development] BigJeff:
1. I don't care about weight, I care about size.

2. For that reason the car adapter is perfect to cut down on size.

3. How will the car adapter charge the external battery? Are you saying I should modify the cable to work with the ext-battery? Thanks and as always, I'm really exited!