yashsingh1/xdaforums huggingface dataset:
[HTC One X] Mazseex:
but i really need my phone so please help me if u can! :crying:
[HTC One X] Mazseex:
before? no I didn't...but when i installed cm10 (and flashed boot.img) i tried to reboot the phone, and it freezed. after this happened i did a wipe/factory reset but still freezes at "quietly brilliant screen....:crying:
[HTC One X] TToivanen:
Re: [Q] Hi! My phone freezes at "quietly brilliant" screen! Need help FAST PLEASEE!!

That's why it didn't boot. Always wipe before flashing, otherwise weird stuff might occur.

You should do it like this:

1. Wipe/factory reset

2. Install .zip

(no need for boot.img because you have already flashed it.)

Edit: also wipe cache and dalvik cache if it fails to boot.

Sent from my One X
[HTC One X] Mazseex:
still nothing...ahhh...:(((((
[HTC One X] Mazseex:
I dont want cm10 (i want but i dont need, it would be good if i can have it but don't really need it), the most important is repairing my phone...and how can I flash another ROM if i can't boot the phone, so my PC doesn't "see" it?
[HTC One X] TToivanen:
Re: [Q] Hi! My phone freezes at "quietly brilliant" screen! Need help FAST PLEASEE!!

How about we try another ROM? I don't like that banner warning about bricks...

Download this ROM: http://xdaforums.com/showthread.php?t=2052610

It's Android 4.2.1 and lot more tweakable than CM10. Smooth and stable also.

Dowload gapps too, link in OP.

If you agree, I'll tell you what to do step by step.

You can connect your phone to pc in recovery if you have CWM v 5.8.4.0.

Sent from my One X
[HTC One X] Mazseex:
okay I like this, and yes, i have v5.8.4.0, please tell me how to do it step-by-step!:) (and i'll be veryvery happy if i get 4.2.1 on my phone:)) big thank's...
[HTC One X] TToivanen:
Re: [Q] Hi! My phone freezes at "quietly brilliant" screen! Need help FAST PLEASEE!!

1. Download ROM and GApps.

2. Extract boot.img from ROM.zip to your fastboot folder.

3. Put phone in fastboot mode (bootloader screen)

4. Flash the boot by typing this:

"fastboot flash boot boot.img"

And "fastboot erase cache"

CONFIRM that it says "OKAY" after each command.

5. Boot to recovery , usb still connected.

Select "mounts and storage" and "mount usb storage"

6. Copy ROM and GApps to your phone.

7. Wipe/factory reset

8. Install ROM in recovery

9. Install Gapps in recovery

10. Reboot

Sent from my One X
[HTC One X] Mazseex:
Which GApps should i dl? 'coz there're a lots of and i don't know which is the latest..:/
[HTC One X] TToivanen:
Re: [Q] Hi! My phone freezes at "quietly brilliant" screen! Need help FAST PLEASEE!!

The one for android 4.2.

Sent from my One X
[HTC One X] TToivanen:
Re: [Q] Hi! My phone freezes at "quietly brilliant" screen! Need help FAST PLEASEE!!

CASE CLOSED :D

Sent from my One X
[Galaxy S II Q&A, Help & Troubleshooting] sajog:
My Samsung galaxy s II GT-I9100

I tried to root my phone, but i think i threw something wrong into the pdu.. my phone cant even enter at all.. and it cant turn off either..

Its just stuck at the yellow triangel.. if i turn it off it will turn on again and show the triangle, PLEASE HELP ME ANYONE :crying:
[Galaxy S II Q&A, Help & Troubleshooting] Omaxe:
Goto Samfirmware Download 4.0.3 firmware

Download odin3

Remove phone's battery and insert it again

Hold home + power + volume down

After download mode appears select continue

Now connect phone to pc

Once you see yellow box lightning put files you downloaded from samfirware into pda

Click start...

Phone will reboot

Goto gokhanmoral.com

Download siyah compitble with your firmware

Again go into download mode...

Flash siyah via odin ( same like flashing firnware) abd youre done
[Galaxy S II Q&A, Help & Troubleshooting] theunderling:
"Expectations to be bailed out are running high".

Search the forums, this sort of question has been answered 100's of times before.
[Galaxy S II Q&A, Help & Troubleshooting] sajog:
It wont appear

It stucks on downloading.. how long does it take for it to pass?
[Galaxy S II Q&A, Help & Troubleshooting] xiFIL:
Download mode is the mode used to help restore your old firmware. Now while it is still in download mode, plug in your usb to your computer.

Download a program called Odin here

Extract the file using winrar or 7zip.

Download this file

Now open Odin and go to the PDA button. Once you press it find out were you downloaded your "4.1.2 leak" and then after you press okay hit flash.
[Galaxy S II Q&A, Help & Troubleshooting] Omaxe:
People can Search porn on google but not their problem's Solution
[Galaxy S II Q&A, Help & Troubleshooting] MistahBungle:
^^^

This. Nowadays on here, we get the latter 95% of the time.
[Galaxy S II Q&A, Help & Troubleshooting] Omaxe:
I solved my problems myself by googling when i was a newbie

I joined xda some months ago and using android flashing rooting years agi
[Galaxy Note II Accessories] AlphaNoble:
Hey guys,

So there doesn't seem to be a topic on here about an S Pen holder, which is an accessory that Samsung made for the original Note. Check it here on Amazon:

http://www.amazon.com/Samsung-Galax...8&qid=1359314259&sr=8-8&keywords=s+pen+note+2

Does anybody know if they make this or something similar for the Note 2? I actually use my S Pen quite frequently to take notes in class, and sometimes I just feel like the stylus is too small.
[Galaxy Note II Accessories] spycedtx:
I read in another thread someone was using one of the Bamboo holders to achieve the full size effect. Here or international threads, I forget. Search here for "bamboo" and you might strike gold.

-----

I would love to help you, but help yourself first: ask a better question

http://www.catb.org/~esr/faqs/smart-questions.html

---------- Post added at 02:41 PM ---------- Previous post was at 02:35 PM ----------

Here you go!

http://xdaforums.com/showthread.php?t=2054351

-----

I would love to help you, but help yourself first: ask a better question

http://www.catb.org/~esr/faqs/smart-questions.html
[Galaxy Note II Accessories] LaDoyers:
There's a couple of reviews on Amazon that claims that it works. Might want to ask those buyers to be sure.

Mean while, I took apart a Bic Clicker pen and stuck mine into it. Fits snug, and I saved myself $40 lol.
[Galaxy Note II Accessories] AlphaNoble:
Oh my goodness that's awesome. Its this kind of ingenuity I lack.
[Galaxy Note II Accessories] lovekeiiy:
Spen holder is kind of nice. Unfortunately, Samsung, I believed, reshaped the Spen just a bit, so it may not work.

The small size on the Spen never bother me much. It just reminded me of using a pencil when it's gets all small.
[HTC Desire S] Jedioscuro:
Hello guys,

I want to change the Andromadus CM10.1 (build 12) bootanimation with the R2D2 bootanimation in this link (http://androidbootanimation.com/category/800x480-boot-animations/page/2/)

I have renominated the stock bootanimation.zip in bootanimation_old.zip and copied the one from the site in /system/media and renominated bootanimation.zip

Although it seems I have done something wrong because when i reboot the phone I get stock "Android" bootanimation in boot. I have read many threads but it seems that apart from sense rom, the procedure is just the same.

Is there anyone that can help sort it out?

Thank you
[HTC Desire S] TX_Longhorn:
Use a file explorer (such as ES) select the file's "Properties" and change the Permissions to RW-R-R

Swyped on a JellyBam'd, Hotcakez infused, everything's bigger in TX SAMSUNG-SGH-I717 via xda premium
[HTC Desire S] otterbvrn:
Some bootanimations work for me, and some dont, is it the file problem or what? Both are the same animation, one has the loop section, and I zipped 'em with winrar with store mode, why the loop one doesnt work? I have changed the txt

Sent from my HTC Desire S

Tapatalk 2
[HTC Desire S] Jedioscuro:
It worked! Thank you very much!
[HTC Desire S] anonymou$:
Please can anyone guide me how to do it?
[HTC Desire S] zeus.lny:
deleted
[Off-topic] renome:
So, I just read this article, and although even the author himself admits that he's just hoping, how awesome would a mobile version of San Andreas be? :D
[Off-topic] VaderSKN:
Epic!
[Off-topic] GuestK00178:
Gamingthread.lck

Check out UltimaTIME Clock Widgets: 200 clocks, all in one widget!
[Off-topic] NsZebra:
Well there are already awesome gta.. have you played?
[Off-topic] Jon23:
Grand Theft Auto San Andreas on iPad Air My Gameplay :laugh:

http://www.youtube.com/watch?v=M29elcYF7Ak
[Off-topic] GuestK00178:
I thought I locked this thread -_-

Sent from my Galaxy Nexus
[Off-topic] ironman38102:
Summoning Jutsu! [MENTION=1071274]Archer[/MENTION]

Its going to be LEGEND--wait for it--DARY!-Barney Stinson(How I Met Your Mother)
[Galaxy Note II Q&A, Help & Troubleshooting] Kiwito22:
I went from an Optimus 3D to the Note II

The Note 2 is times better of course, but there is one thing i cant get over.... INPUT LAG

The Optimus 3D is much more responsive in games... I just cant get the timing right in most games because of it... its very noticble

Is there anything i can do about this?
[Galaxy Note II Q&A, Help & Troubleshooting] LocutusEstBorg:
No there is no solution. The Tegra 3 devices have the lowest input lag. The Note 2 is a horrible device. The Nexus 4 is by far the "smoothest" Android device i.e. there is much less microstuttering in the animations, but it also have visible input lag. If you want minimimal input lag buy an iPhone. Once you use an iPhone 5, you'll facepalm for every Android device that you foolishly thought was responsive or had "surpassed" the iPhone.
[Galaxy Note II Q&A, Help & Troubleshooting] bushako:
You might want to try aosp on your phone.

Sent from the rabbit hole.
[Galaxy Note II Q&A, Help & Troubleshooting] LocutusEstBorg:
It's a hardware issue. No ROM can counter the input latency between when you touch the screen and it registers the touch.
[Galaxy Note II Q&A, Help & Troubleshooting] bushako:
I think it's do with software optimization/config. I'm not that thorough with this kind of issue but I read a while back its just the way android and iOS handles touch input. The lag is probably due to the way android processes between an accidental or intentional touch.

Sent from the rabbit hole.
[Galaxy Note II Q&A, Help & Troubleshooting] LocutusEstBorg:
Accidental touch filtering will have no effect when dragging an object on the screen. Even while dragging a list or page it is centimetres behind you finger. On iOS it is almost stuck to your finger. The Show Touches developer option will demonstrate this clearly.
[Galaxy Note II Q&A, Help & Troubleshooting] victorator:
The problem exists because of the nonstandard 58hz display refreshrate on our note2. There's no way to get around it.
[Galaxy Note II Q&A, Help & Troubleshooting] Souai:
from my understanding, most of the lag is caused by project butter. vsync with constant triple buffer means frames are being prerendered, which means response to touches will be seen 2-3 frames behind each time. thats around 16.6ms of lag introduced per prerendered frame (assuming 60hz), which can be noticeable in fast paced games.
[Galaxy Note II Q&A, Help & Troubleshooting] EarlZ:
I havent noticed any input lag with the Galaxy S/S2/S3 and Note 1, I would suppose all of the devices have the same input lag?
[Galaxy Note II Q&A, Help & Troubleshooting] bushako:
Yea just checked it out and I have to agree. Although the iPhone does have lag but not as much as the Note 2.

Sent from the rabbit hole.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
Hi,

Then you probably don't notice it, maybe cause for you, this is the way a phone has to respond, and maybe you're not used to very low latency devices (and also screen and computer mouses that can sometimes approach 0ms latency).

My hope is that a screen can't have that much latency, so it HAS to have a way to reduce this horrible input lag. Yes, for me it's horrible cause i'm used to no latency, and there is obviously more than 1/10s latency here : more than my SGS1. :facepalm:
[Galaxy Note II Q&A, Help & Troubleshooting] oulouloul:
Kernel... Kernel... Kernel...
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
Didn't wanna tweak my note 2 but i will maybe be forced to it...

I'm talking about input lag, not being laggy, do you confirm that you saw an improvement on display/touch latency with another kernel ? If yes, wich one(s) please ?
[Galaxy Note II Q&A, Help & Troubleshooting] oulouloul:
i have rooted and tweaked my note2 (just like all of my android devices) first day. Because of this i cant give an answer for stock kernels..

But i never noticed lag problem on games or any other area on NEAK kernel.

Hope it helps

Siyah-Beyaz Ölüm-Yaşam 1903
[Galaxy Note II Q&A, Help & Troubleshooting] psycotrompus:
lag not found in sgs i9000

i know about this lag, its very obvious for note2. but for my old sgs i9000 with cm10.1, there's not lag. its both jelly bean. i think it has to do with vsync which only max out at 60. could this be modified at the kernel level?
[Galaxy Note II Q&A, Help & Troubleshooting] oulouloul:
Maybe this app can do this

https://play.google.com/store/apps/details?id=rs.pedjaapps.KernelTuner

Siyah-Beyaz Ölüm-Yaşam 1903
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
Nope, doesn't help, cause maybe you don't even notice it, like at least 80% of poeple.

I'll try rooting and your app first, thanks for trying to help. :)

psycotrompus -> Not a problem to be limited to 60fps, as the screen is 60hz (or 58hz here, not sure), but for sure yes : Vsync adds latency, it pre renders between 2 to 4 frames, so 2 to 4x 1/60s : 30 to 60ms latency, just for that step. Add the capacitive detection, the screen hardware input lag : Can be easy 120ms latency minimum. :s

I consider that after 50ms, the feeling isn't even natural, and above 100ms, it feels unresponsive.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
I'm still searching but i'm not sure if old methods for rooting are working on the updated ROM, if i could avoid formating or using my JigRig, would be good :p , please does anyone know ?
[Galaxy Note II Q&A, Help & Troubleshooting] Chrissssssss:
It's pretty bad on the Note 2 I find. My old Desire was better as is my wife's Xperia Ray.

For anyone who doesn't notice it bring down the notification bar and move your finger up and down and your finger can easily be 2cm ahead of where the bar is on screen. Or maybe don't do it or you might start noticing it.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
You can also go to your app list, put your finger on an icon, move right and left (or up and down depending of the scrolling orientation of your app list), quite fast => If at anytime you're able to see the icon that is supposed to be under your finger, means the display's late compared to your finger, and you can conclude that there IS input lag. Then if you don't notice it in basic use, then good for you, but I (some of us) do.
[Galaxy Note II Q&A, Help & Troubleshooting] bushako:
I think it's got something to with Sammy Rom. I tried flashing PA Rom CM10.1 and enabled the show touches in developer options. I noticed a great deal in difference when tested on both stock and CM Rom. The circle is almost always underneath the finger.

Sent from the rabbit hole.
[Galaxy Note II Q&A, Help & Troubleshooting] psycotrompus:
will try PA

Are you talking about the ParanoidAndroid? if only there's a way to merge both CM/AOSP/AOKP ROMs with Samsung's Touchwiz UI. I bought this phone because of the S Pen. :p
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
That becomes interesting... Makes me wanna give a try to CM 10.1 !

And yes, would be bad not to be able to use the S-Pen, or multiframe features...

I just tested again the SGS1 under CM10.1 a few hours ago : I can now confirm input lag is 2 to 3 times under the Note 2... -______-
[Galaxy Note II Q&A, Help & Troubleshooting] LocutusEstBorg:
Omega ROM does that.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
I guess this could be what we're looking for

http://xdaforums.com/showthread.php?t=2003062

A few ROM got the option "Disable Scrolling Cache". Just need that ! :D
[Galaxy Note II Q&A, Help & Troubleshooting] Ratix0:
Hey! I have the same issue. This input latency is exceptionally obvious. I came from a desire hd to the note 2, and have used several different android devices and I can confirm that note 2 (on stock touchwiz at least) has very noticable input lag. Easily in order of a few frames.

Its not noticable under normal usage, and mind you this is not referring to stuttering of any form, which many users misinterprete.

Just some background, I have been an avid music game player for many years, and difference of even 0.1 frames (1.6ms) is painfuly obvious in some of the games I played, enough to cause a significant score drop. In my old phone and hp touchpad, I havr played a few rhythm music games on it. Tap sonic, o2jam u, cytus mainly, abd pkaying these games on the note2 makes the input lag painfully obvious. Initially I assumed that it could be display lag, but after trying around, its obvious that the touch response is very significantly off, in the order of a few frames (that would make it 50+ms).

I have also played other games such as super hexagon and the touch response lag is once again painfully obvious and detrimental to game play.

This is not default android behavoir, so I am assuming its either touchwiz, or the note 2s hardware, no surprise either thanks to the abnormal 58 hz refresh rate.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
Well, i'm now running Omega 12 ROM that has scrolling cache disabled: No difference i can see, or it's so small i can't notice compared to the huge initial amount of input lag.

I guess i'm gonna try CM10.1 tomorrow, same as my old SGS1, just to check.

Edit : Well in this one, still input lag https://www.youtube.com/watch?v=Q5a1-wsfaFw

I'm affraid it's an unfixable problem on this phone, maybe due to capacitive detection i guess. :(

If anyone has a solution, I'll marry him or her (or not) :o))
[Galaxy Note II Q&A, Help & Troubleshooting] BenRoark:
I'll marry them first!
[Galaxy Note II Q&A, Help & Troubleshooting] Ratix0:
I've done some testing, but I can say the lag is around the range of 60ms, that is in comparison to my other android devices.

I've been playing O2Jam U and setting the judgement to an an offset of 60ms later makes it feel similar as to playing on my old devices. Will try around. But its around 3-4 frames of input lag + display lag. I'm presuming the display lag is minimal and the bulk is caused by the input lag (although its a baseless assumption). But the order of magnitude of the lag is around there.

To those who don't get what the problem is, play some familiar fast paced game and you'll get it. Even better if you have another device to compare to (other than other samsung devices which is said to suffer from the same input lag issue). One great game, which I find super fun, super challenging, and makes this problem painfully obvious is Super Hexagon. Its obvious how the movement of the triangle starts slightly after the tap, and stops just slightly after you release. Its probably only obvious if you have played it on other devices (other phones, tablets, desktops, iOS).
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
http://research.nokia.com/publication/11992 Study about latency : User's performance don't fall while typing with a late feedback, but it's more pleasant if the latency is more tiny.

If i understand well, it's about the vibration feedback, not exactly screen latency.

Well, this is a french one http://www.maximejohnson.com/techno...eduire-la-latence-des-ecrans-tactiles-a-1-ms/

It says, according to microsoft, touchscreens's latencies are around 100ms right now, and for a realistic experience, it should be around 1ms.

If you still don't get it, watch this video from microsoft.

http://www.youtube.com/watch?feature=player_embedded&v=vOvQCPLkPt4

Conclusion of microsoft : Low latency makes you feel like moving a real physical object : The feeling and comfort are drasticly improved.
[Galaxy Note II Q&A, Help & Troubleshooting] EarlZ:
I dont know.. I was using an IP5 the whole day today and I didnt notice any difference though aside from some of the animation time scale on iOS is faster compared to the N2 but generally if the lag is that huge I should be able to tell.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
For sure, even if i don't like the iphone for some reasons, i have to admitt the iPhone 5 is better than new andro and windows phones. Actualy, i'd say it's about at my SGS1's level, maybe a bit better (in terms of input lag for sure).

Now how SGS3 and Note 2 can be worse than SGS2 and SGS1, you tell me.
[Galaxy Note II Q&A, Help & Troubleshooting] Aldokazer:
I have a s plus and believe me, I tried all the above methods to see input lag, but there is none in miui. I can notice some with cm10 but nothing with miui.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
Previous gen => Less input lag. Dunnow why, it's like that. It's still more than 30ms anyway, still noticeable for a trained eye.

One more, for a**holes that didn't believe us about this fact of input lag really existing and being boring.

http://gigaom.com/2012/01/19/video-android-touch-lag-and-a-possible-solution/

And one more again.

http://www.businessinsider.com/touchscreen-latency-on-smartphones-and-tablets-2012-4
[Galaxy Note II Q&A, Help & Troubleshooting] msedek:
Interesting topic but in normal use you won't notice anything... Now I could not play nfsmw with the wheel because of this(besides I feel stupid by tilting) but since I got the Sixaxis app I'm playing all my games with it.. it's close to 0 lag when you use the Emulate touch profiles and in fact you can play any game as you could play it in any console..

Tapatalking on my n7100
[Galaxy Note II Q&A, Help & Troubleshooting] adampa1006:
This actually helped some. Not everywhere but most noticeable the XDA app has smoother scrolling now. And believe it or not the stock keyboard appears more responsive. I know exactly what everyone is talking about in this thread, I've been playing pc games my whole life and I can instantly notice when the frame rate drops below 60, or I guess like a lot of others in this thread my eyes just see any little bit of slowdown and it's annoying. The Note 2 screen does seem to have a low refresh rate. The
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
I guess whatever tweak we do, there will be the most input lag remaining from the capacitive detection... A phone screen, unlike TVs, so without (i guess) a CPU for image rendering, can't have such latency itself, and if displays tweak don't really solve the problem, i don't know what else it can be. Touchscreen buffer ? Harware problem ? If some dev could try working on that, or if someone can test with an external controller or something, would be great, so we know what it's due to, and if we can fix it.
[Galaxy Note II Q&A, Help & Troubleshooting] Chrissssssss:
A quick bit of un scientific testing. I plugged a mouse into my phone and downloaded a reaction tester game. The very best I could get with the mouse (and considering it's 12am) and the best I could do with the touch screen were about 100ms apart.
[Galaxy Note II Q&A, Help & Troubleshooting] LocutusEstBorg:
That's a massive difference and shows how horrible the touchscreen is.
[Galaxy Note II Q&A, Help & Troubleshooting] UltimateByte:
Very interesting... It means the display input lag (wether for vsync reasons or screen input lag or even frames buffering) is at least 100ms. Then add the touchscreen capacitive detection latency... gives at least 120ms... More than 1/10s. I'm really sorry for poeple unable to notice that.

Anyway, the problem is confirmed and quantified, now need a serious fix... If *hope* ever the input lag was not a total harware issue :(
[Galaxy Note II Q&A, Help & Troubleshooting] LocutusEstBorg:
I believe on the SGS2 and Note the OS actually uploads the touchscreen firmware to the Amtel controller. These blobs could be hacked in someway to reduced the number of samples (usually 4) per report.