yashsingh1/xdaforums huggingface dataset:
[Nexus 10 Accessories] plastikowl:
I picked one of these up locally the other day and so far, I'm very impressed. It's extremely precise and I have yet to find another like it.

http://www.amazon.com/Adonit-Stylus...F8&qid=1358721654&sr=1-12&keywords=adonit+jot

I opted for this one, because I also wanted a pen. There are cheaper options if you don't care about the pen. I would caution that if you get one, be careful with it and use the included protective cap. I think jamming it into a pocket would probably break the tip and replacements are stupid expensive ($6.00 for two). I can confirm that it works great on the Nexus 10 and feels extremely solid (though the tip feels a bit fragile). I use mine in conjunction with a skinomi protective screen cover.
[Nexus 10 Accessories] styckx:
I always wondered how those type of Stylus are to use.. I could never justify the money they cost for the unknown factor of if I'll even like it.

I've always used the cheap rubber tip Stylus because A. They're cheap and B. I can pick it up and tap around and get to work instantly as if it was my finger. The one you listed seems like you'd have to grip it right, and make sure it's on the screen correctly and be sort of more "careful" with it. I don't write too often and not artistic at all. So drawing is out of the question too.
[Nexus 10 Accessories] plastikowl:
You actually grip it like a normal pen. The disc attached to the tip sits on there with a sort of ball /socket joint so it adjusts accordingly. I have never had much luck with rubber /microknit tips, because they have never been very precise in my experience. It is pricier than I'd like, but I take good care of my things so I don't worry too much about the fragile mechanism, but it is worth noting that it is a likely failure point.
[Nexus 10 Accessories] mrRobinson:
I received this as a gift: http://m.zagg.com/product/view/ZSTYLUS

And never really thought I'd use it but then I picked up that slim roo case for a penny off amazon with the little loop for a stylus and turns out I love it. Very accurate and just seems easier than using my finger. On the nexus7 I don't prefer it for some reason but with this larger screen real estate I do.
[Nexus 10 Accessories] leokan:
i also own a adonit stylus and its awesome. it's really accurate and the quality is high end. They are also working on an Android SDK for developers to implement more features like pressure sensitivity.
[Nexus 10 Accessories] plastikowl:
Pressure sensitivity will require purchasing a specialized bluetooth stylus with those sensors and runs about $100.

Hex3 makes one that supposedly requires no batteries and has this capability as well.
[Galaxy S I9000 Q&A, Help & Troubleshooting] mhoppi:
Hello @all,

I made a nandroid of 2.3.6 value rom to move to CM10 stable.

On cm10 I noticed that many of my contacts werent synced with google so I had to go back to 2.3.6.

I tried to restore via nandroid and boot the rom, but after boot I just got a black wallpaper with my icons on the homescreen and then after 2-4 seconds the phone reboots.

If I hit contacts I can see all my contacts but I dont have enough time to back them up.

Is it possible to restore the contacts from the data.img from the nandroid backup?

I've tried to find the database in dataimg\data\com.android.providers.telephony but there is no databases folder.

Please help me.
[Galaxy S I9000 Q&A, Help & Troubleshooting] Deleted member 4142310:
AW: [Q] Restore contacts from nandroid

I dont know how it is with gb, but i have an app called contactsprovider.apk locsted under /system/app. It looks like this is the storage of the contacts.

sent from a slim bean with max memory
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] davebmx05:
Is there an inverted craigslist app out there or is there a way to invert it? I'm using Craig's pro
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] dodendemise:
Check out Team Blacked Out. They have a LOT of inverted apps, including Craigslist. Unfortunately it doesn't work at the moment, but maybe they will update it, or maybe it's just my device.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] fffft:
Team Backout does great work, but their inverted Craigslist app is broken. It was last updated 11 months ago and doesn't work with 4.4.2. The app gets stuck on the setting location dialog. It may work for you if you are still on Jellybean. Either way, it's not the pro version.

I don't know of any other working, inverted Craigslist apps. But you can Google. Or theme an app yourself. I've never seen anyone posting pro versions of inverted apps though. Since I buy the pro versions for all of my favourite apps, that's meant that I've had to invert my apps myself.

There's probably an XDA thread or tutorial on doing this. Or you could bribe someone with pizza to do it for you. Typically it's a matter of extracting the background images and photoshopping them. Perhaps some XML edits to fix fonts and then repacking the app. More tedious than difficult to realize.

.
[Vibrant Q&A, Help & Troubleshooting] jonapunk:
hello i have a Samsung vibrant i rooted and put the custom recovery on but this was nearly three years ago when the phone first came out. its cwm 2.5.1.3 can some one link me how to update cwm if it is needed other wise are flashing the new jb roms the same as before?

i did a search and couldn't find a def answer
[Vibrant Q&A, Help & Troubleshooting] jonapunk:
Can anyone point me to the correct thread or will the cwm installed work to flash a jb rom
[Vibrant Q&A, Help & Troubleshooting] fabricatedhero:
Rom Manager might be able to help.
[Vibrant Q&A, Help & Troubleshooting] jonapunk:
Ok time for some research
[Vibrant Q&A, Help & Troubleshooting] fabricatedhero:
Using rom manager app you should be able to get latest cwm which you have already.

I would try out cm10.0 stable

download.cyanogenmod.org/?type=stable&device=vibrantmtd
[Vibrant Q&A, Help & Troubleshooting] jonapunk:
Rom manager still stuck on the old version of the cwm however rom manager is updated what would you guys do next
[Vibrant Q&A, Help & Troubleshooting] jonapunk:
Fixed it used Odin to flash a newer cwm then flashed 4.2 thank you
[Vibrant Q&A, Help & Troubleshooting] fabricatedhero:
Rock solid
[Samsung Galaxy Player 4.0, 5.0] KOala888:
From me:

FEATURES:

401 ram available

lowered minimum brightness

03 optimization

L0 step is 1520mhz cpu with 250mhz gpu&bus

L1 step is 1320mhz cpu with 220mhz gpu&bus

L2 step is 1096mhz cpu with 219,2mhz gpu&bus

100mhz frequency removed (was useless)

battery pooling - 60sec

touchscreen responsivness tweaked

SIO and smartassv2 as default

Screen and cpu UV

Instead of killing the largest available task, kill the task closest in size to the amount of memory we actually need to free to satisfy the minfree threshold

Improve the performance of memcpy and memmove

ALSO CHECK CHANGELOG TO SEE MORE FEATURES
​

HUGE thanks to mevordel, for everything, setting up ssh server and letting me use it, his knowledge and base. I only added some features. He is the guy. Also to other developers.

Press thanks button if you use, I am curious of how many ppl use it.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

FAQ

Q: How to install it?

A:Simply apply via CWM

Q: What does not work?

A:Everything what deos not work on cm10

Q: What is O3 optimization?

A:

-Well said. Generally it improves opengl es2.0 performance significantly for me

Q: Why my phone freezes/reboots/is unstable at overclocked frequencies?

A:Overclocking is not a obligatory feature. If you find any of frequencies unstable, then please install voltage control from market and mess up with voltages. Also wirte in the topic to hel me make kernel that will work for as many users as possible.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

CHANGELOG

22.01.2013 - Mercurius v2

*1,32ghz overclock changed to 1,52ghz with 250mhz gpu&bus

*smartassv2 values changed - less jumpy, more battery life

25.01.2013 - Mercurius v3

*screen UV -0,4V

*100mhz frequency fixed

*cpu UV

*smartassv2 again

*other quite important fixes (ext4, moire, etc)

25.01.2013 - Mercurius v4

*100mhz frequency removed

*1320mhz frequency added

25.01.2013 - Mercurius v5

*using multiple windows for video rendering as overlay. They are used in calculation of FIMD reserved memory

*Transition latency 10000

*prevent mem corruption after i2c timeout

*WiFi adjustments

*Instead of killing the largest available task, kill the task closest in size to the amount of memory we actually need to free to satisfy the minfree threshold.

*Improve the performance of memcpy and memmove

*401mb of RAM available

*Disabled kernel debugs

*updated SIO

*Changed value of dirty_writeback_interval

*fsync disabled
[Samsung Galaxy Player 4.0, 5.0] halomademeapc:
I can probably make some graphics for the OP sometime this week if you like.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

well for sure, you have higher skill than me as I saw :) maybe somthing with mercury's shoes?

I would be grateful

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
How is this different from Mevordel's one in CM10? I thought you were working on that.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
look at the features ;)

more ram, o3 optimization and lowered minimum brightness. Only those for now.

Yup, I am still doing it but I have just created separated topic to make it clearer.
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
I see.

Any plan for 3.0?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Don't count on me ;) I am more like copy&paste modder, not developer. I am just learning.

I can only improve existing kernel.
[Samsung Galaxy Player 4.0, 5.0] nightfire37:
Re: [Kernel][JB][YP-G70] Mercurius v1

This maybe a stupid question and i know you stated it in yiur 1st post but I just install this kernel through cwm?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Yup, that is all ;)
[Samsung Galaxy Player 4.0, 5.0] Skeledr0id:
any chance of the 1520MHz overclock (from one of the JB nightlies) in the future?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
yup, maybe it is possible in future. Like today evening :D I will try

But as for now 1320 is even faster than previous 1,5 :>
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Re: [Kernel][JB][YP-G70] Mercurius v1

That is not posibile off course..on 1.5 score is 5200
[Samsung Galaxy Player 4.0, 5.0] damnyouwaffles:
Re: [Kernel][JB][YP-G70] Mercurius v1

Great job. Works great so far. Also I have to ask, are you polish? I'm horrible with other languages.
[Samsung Galaxy Player 4.0, 5.0] zardak:
I think is not stable enought, this is because you get worst results.

I found less freeze (almost none) for my overclocks over 1.2GHz but much more launcher redraws, app crash, slow and laggy UI .Don't ask me why this happen :laugh:.

Under 1.2GHz if I mess with voltages (even a bit) I got 100% a freeze.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

well that is only benchmark. I find opengl es2.0 really smoother when enabled O3 :) For me nfsmw runs smoother here on 1,3ghz.

Yup, 3city.

Sorry but it is pretty hard to understand what do you mean :)

Overclock is not obligatory. Not every device can handle it. But of you will precisely write about your problem it can help me to make oc work on more devices including yours.

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Re: [Kernel][JB][YP-G70] Mercurius v1

What is O3 ,run antutu 3d rating benchmark and tell me the score..its es2.0 test
[Samsung Galaxy Player 4.0, 5.0] Skeledr0id:
i asked because i've literally been using the 1520MHz capable nightly since the day it was released with absolutely no problems ever. none. my galaxy player is phenomenal now aside from having to use speakerphone for calls now.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
O3 is a compiler flag telling it to optimize for speed. Other options include O2 and O1, which do less optimization, and Osize, which tries to generate the smallest output. In stock, the graphics drivers were compiled with Osize. He changed it to O3.

And he attached a screenshot of a 3D benchmark.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v5

I will test his kernel when it will be at stage of 2.6.35 (i mean working things) or after my finals (and of may).

I can add some features then.

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] annoyingduck:
Any chance of seeing a usb fast charge option down the road?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v5

sure. I can try to add it.

But first I would move on 3.0 :) so let's wait for jackpotclavin

also mevordel shut down his server so I don't have a place to compile, which is well kind of big problem

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Install Ubuntu :D
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v5

I have ubuntu on vm but I am noob with all those stuff and noone from my thousands of compiled kernels worked :x

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] codehunter2000:
Hey Koala,

What exactly is involved with compiling your kernel? Is it particularly difficult and/or time consuming?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v5

not so much. But tje best way for sure would be compiling it myself. I could test it immediately etc.

I will try to do so as jackpot posted his sources. But I have very important exams at may so I don't have too much free time now :)

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] Karim.younus:
Is this Kernel compatible with the CM10.1 the guys are working on?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
nope. I am trying to set up development enviroment to make the 3.0 kernel ;)

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] the playa!:
Hey guys,

Can you help me build a JB rom for the 4.0? Right now, I have no knowledge of developing whatsoever.
[Samsung Galaxy Player 4.0, 5.0] annoyingduck:
Yeah me too, also can someone please teach me how to hook up my printer on my home computer thingy...
[Samsung Galaxy Player 4.0, 5.0] :
If you two have "no knowledge of developing whatsoever," then I think creating JB, something that the GP4.0 devs are working on, but still haven't released, is beyond your grasp. It's not as simple as "Build it, flash it, run it."
[Samsung Galaxy Player 4.0, 5.0] the playa!:
I see, currently their focus is on ICS, I think.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
because that step is needed to run jb. I believe tgan 3.0 kernel is the problem and this is what is needed to run jellybean the wat it has any sense

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] Cm9aphla:
cm10.1

will this kernel soon be compatible with jackpotclavins 4.2 rom
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
No.

#10char
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Big thanks to android1234567 who compiled the kernel for me.

ATM I am running 3.0 kernel, guess what, 432mb of ram. For now without oc, Idk if 1,3 and 1,5ghz frequencies are ok. Hw keys work on intl too.

This will be epic. We will have the best performance from devices with that chipset. I hope so. Give me some time to add rest of things an test kernel.

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] the playa!:
Can someone help compile a 3.0 kernel for the 4.0 too?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
please stick to rules

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] :
just.....just no......

Awesome job dude! Also MY PLAYER IS STILL LOST AND I'M MISSING ALL THE GOOD DEVELOPMENT AAAAARRRRRRRRRRGGGGGGGHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
Ouch :p I'm working on a kernel as well but with more optimization and features (Linaro, zRam compressed using snappy, fsync control, frandom, etc.) And it has 452MB RAM :D
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Yup, you will probably have a choice between my and his kernel which is always a great option to have a choice.

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] spartacus279:
I was just wondering if this kernel works with CM10.1 because this was a really great kernel when I used it and I would like to use it again.

sorry for my bad english
[Samsung Galaxy Player 4.0, 5.0] Sultanxda:
At the moment, no. But KOala and I are each working on our own versions of JackpotClavin's 3.0.X kernel included with his CM10.1 ROM ;)
[Samsung Galaxy Player 4.0, 5.0] augiem94:
Your English was perfect my friend. :)

Sent From My USA Galaxy Player 5.0
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Small info:

I have bought and USB HDD and successfully run 64bit ubuntu on it with much better performance than using virtualbox :D So I can boot my ubuntu on any computer with boot from USB HDD option :)

I have some veeeeeeeeery important exams next week so me time is limited but I will for sure work on kernel for cm10.1 :)

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Re: [Kernel][JB][YP-G70] Mercurius v1

That is complete benchmark..i mentioned one that measure just es20 performance on and off the screen..on that 1.5ghz kernel 3d score and on complete benchmark is 2200 ..i see here is little less but ok..i dont thing you can optimise graphic drivers.. they are the same...look in other devices 4.1 roms and see graphics library sizes of powervr540 ..they are same in single byte for every device and rom with povervr540
[Samsung Galaxy Player 4.0, 5.0] halomademeapc:
Are you planning on working on the camera in this Kernel going off of that fix for the Galaxy Tab?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

well, it looks like this. There are some improvements that result in better real performance but in some benchmarks scores are worse then, and in some better.

afaik o3 is that kind of improvement, like fps uncap or vsync disable.

And I rely on YOUR expirience with kenel, users. Applying it takes 5sec and you can always go back to previous kernel. Simply install it an check whether there is any improvememt in games etc, please :)

As for 1,52ghz, I have added it and I am running that kernel atm. But seems like our device don't like adding more frequency steps. I will compile tommorow a kernel wit 1,096 and 1,520 steps, without 1,320 and I will check if the performance will improve. If yes then will probably be available 2 kernel versions for us and intl: 1,5max and 1,3max. Or maybe I have done some small mistake in code somewhere.

Personally I am positively surprised that device has 396mb of free ram and everything works, awesome for me :)

So big sorry but no intl atm. I need to be sure that everything is okay. You can expect it after 8-9 hours but I won't promise anything :)

About camera, maybe. Hard to say. It would be nice to have it working....

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
Those are the graphics libraries. I am talking about the driver, which is inside the kernel.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

well it is as I thought. Adding additional frequency/cies seem to result in worse overhall performance.

So I will release 1,52 probably today.

Look at graphics score :)

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Re: [Kernel][JB][YP-G70] Mercurius v1

This are my voltages for 1520 that i use ..maybe you can try them..that previous was kind of hard on battery..also dont know why 100mhz is not working
[Samsung Galaxy Player 4.0, 5.0] Paro007:
R: [Kernel][JB][YP-G70] Mercurius v1

For international player??

Inviato dal mio YP-G70 con Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

can't upload from tapatalk :) I will post it later

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] Paro007:
R: [Kernel][JB][YP-G70] Mercurius v1

Ok thanks

Inviato dal mio GT-I9100 con Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Skeledr0id:
thank you if you release 1520MHz overclock! it works so great for me. :)
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v1

I will release something today, idk what yet.

maybe 100-200-400-880(220gpu)-1096(220gpu)-1520(253gpu)

Making separately 1,3 and 1,5 fot both us and intl would take more time, I would prefer one kernel with balanced frequencies.

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Thread updated a little bit.

V2 is up!
[Samsung Galaxy Player 4.0, 5.0] alljokingaside:
hey, thanks for the the constant dedication and dedicated work!

I've two questions:

-is o3 optimization stable? I've been reading up on it and from what I've gotten, it seems to introduce/increase bugs/instabilities in other applications of o3. or at least, that's the concern.

- w/r/t GCC, there's a bit from the Linux people that o3 increases size, along with speed. I'm guessing this means either code or space in the virtual. Would this transfer over to the SGP? I'm guessing yes, Given the very limited capacity of the SGP, how would this affect the device, if at all?

thanks again!
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Re: [Kernel][JB][YP-G70] Mercurius v2

Tried v2 and works fine for know
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v2

I am pleased that you appreciate my little work :)

Well, I am using it for a few days, made many stress tests and used a lot of apps and it works fine. Limited capacity? Also aries and crespo devs use it from longer time, I have talked to many well known devs like stratosk, tkglitch and so on. I am partially basing on their expirience. O3 should be fine in terms of stability an it seems so.

Can I get more feedback? I like people that openly citicise things and you often do, but that is constructive :)

For me battery life seems to be better now.

And just a small angendote.

If we listen to hipothetic opinions of developers of our chipset, our gpu could have handle such a frequencies like 300mhz without any problems. (seems like there is same sgx in dualcores, then sorry DZonikg). But our gpu is linked to bus (ram) which is accually the problem and the highest was like 280 with overvolting, some extreme researches. And nobody have unlinked gpu from bus till now :(

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Re: [Kernel][JB][YP-G70] Mercurius v2

Only complane for now is voltages for me.That in kernel are unstable for me so using one that i posted on previous page
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v2

1520 is too low or what?

other seem to be lower than mine and I used same as mevordel and entropy.

Send from sg wifi5.0 with mine kernel
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Re: [Kernel][JB][YP-G70] Mercurius v2

1520 is to low..some are to high

At least for my device
[Samsung Galaxy Player 4.0, 5.0] Skeledr0id:
thank you so much for fulfilling my request for the 1.5ghz! :D

---------- Post added at 08:54 PM ---------- Previous post was at 08:33 PM ----------

Mevordel's 01/06 nightly overclock works perfectly on my USA SGP. I've been using it since it was released on the 6th every day with no problems. I am going to test your kernel out and if you used the same settings, it should work beautifully. I don't have any crazy apps installed or anything like most people and that could be his problem. I will let you know. Again, thank you for the 1.5GHz ahead of time!

---------- Post added at 09:38 PM ---------- Previous post was at 08:54 PM ----------

As a side note: when i flashed the USA kernel just now, it displays "Mevordel's intl" which is obviously incorrect.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Odp: [Kernel][JB][YP-G70] Mercurius v2

it is just a text in a text ile, doesn't matter. Using someone's update zip.

Send from sg wifi5.0 with mine kernel