yashsingh1/xdaforums huggingface dataset:
[Windows Phone 8 Apps and Games] p_lider:
Well, I am mostly using Mp3 and Ogg files, however with both the problem with this stuttering exists after last update. The main reason I really love your app is a great suport for Ogg Vorbis (I have a lot of music in that format). Thats why I will be waiting for a fix, because the builtin Music app does not suport that format.

What can I say from myself regarding this issue, is that it can be somehow related with the newest update to Windows Phone 8.1 Microsoft has recently released. I installed both, the MS update and your app update yesterday. Maybe MS changed something in bluetooth subsystem recently and thats why your app is not working properly with it?

The current version of Windows Phone 8.1 installed on my the device is 8.10.14234.375, and the firmware version is 02040.00021.15063.02003.

Your idea to give more control about rendering pipeline in advanced settings is a good direction I think. It would be the best if you can also add an option in advanced settings to switch between old rendering pipeline and the new one.
[Windows Phone 8 Apps and Games] mcosmin222:
yes, you will be able to switch between the old and the new one, depending on which file you will play.

edit: the update in the current queue does not relate to your issue. It fixes some other bugs
[Windows Phone 8 Apps and Games] VSparxx:
Some good news, now it works on Windows 10 .... at last ))
[Windows Phone 8 Apps and Games] mcosmin222:
So the tile update was the problem after all ^^

I will start working on codec switching today.
[Windows Phone 8 Apps and Games] stealth21:
Hello [MENTION=4622571]mcosmin222[/MENTION]

Thanks for your update, i was surprised seeing a new design in your new update.

I was so used to the old version.

This one is fantastic.

Thank you very much.

Unfortunately i'm experiencing a major and minor issues with the new version.

So i'd like to report them from here.

Maybe its happening because of the device itsself... i have no idea! it could be

The major one:

I always use the "file" option, i select a m3u playlist file, generally open 30+ tracks at a time!

I dont like a track, i skip to the next one.. But after a couple of tracks, the app starts not responding at all!

Force closing it does not help, i have to restart my phone from a scratch so the the app makes a fresh start and then it works.

Its annoying!! That was the major one,

The minor one is happenning after parsing an m3u playlist file!

I can't return to the music play screen in the app, i have to press back button (the screen goes metro) and reopen the app.

Well it works that way so not much of problems for me!

I have just 1 request from you... (you might remember that one - i might have asked that before)

I would really love to see a CUE file support in your application, no application supports that right now in the market.

Cue file seems to be the same way like the m3u playlist but it defines between which minutes a song is existing in a mixed session!

Cue files can divide a single mp3 file to 30 tracks (if the info is available)

Here is an example... (has 5 track info)

PERFORMER "Simon Patterson"
TITLE "Open Up 110 (2015-03-12)"
FILE "Simon Patterson - Open Up 110 (2015-03-12).mp3" MP3
TRACK 01 AUDIO
PERFORMER "Open Up"
TITLE "Intro"
INDEX 01 00:00:00
TRACK 02 AUDIO
PERFORMER "PAX"
TITLE "Long Shot (Andre Sobota Remix)"
INDEX 01 00:18:29
TRACK 03 AUDIO
PERFORMER "Stefano Noferini & Hollen"
TITLE "Rediscovered"
INDEX 01 06:23:51
TRACK 04 AUDIO
PERFORMER "Axel Karakasis"
TITLE "Gripped"
INDEX 01 10:39:64
TRACK 05 AUDIO
PERFORMER "Aka Carl & Kev D"
TITLE "Haarp (A.Paul Remix)"
INDEX 01 15:00:67

Performer is viewd in the app as "Artist", Title is the "Album"

And of course file is the source mp3 file (generally same name as the mp3 file in the same folder)

I would be so grateful if you can implement this function to your application!

As I have said i've been using your app for a long time, but never succeeded to use your software for wirelessly file transfer..

I'm quite ashamed of that :)

NOTE: I think that shazam or soundhound are not working with this app. When i listen to a long set (mixed) sometimes i want to find out what's the track name is...

But it never searches...

I hope you're not offended from my post, i have nothing but good intentions.

Love your app very much!

Thank you for letting us use this wonder..
[Windows Phone 8 Apps and Games] mcosmin222:
I know about the m3u file. It will be fixed soon enough ^^. In the meantime, make sure there aren't many missing files in the m3u playlist. They are causing a huge overhead.

I will also take a look at the wireless file transfers, although they should be working just fine.

As for the cue, it is on the list of todo, it is just that there are many features and there's just one of me :P
[Windows Phone 8 Apps and Games] stealth21:
Thank you for your reply!

Do you have any guides for wireless transfer?

It just could be me, "not making it out" you know!
[Windows Phone 8 Apps and Games] mcosmin222:
Take 2 phones, connect them to the same wireless network.

On both phones, go to networking settings and turn on coms. This step is there to ensure the app doesn't use your network when you don't want it to.

On the transmitter phone, select files and hit the "send to..." button in the action bar (it is usually at the bottom). This will take you to a page where you have to select the receiving end.

The phones send out a discovery package every 15 seconds, to see if there is any other phone out there listening. Wait until the reciever phone has been discovered, if it hasn't already been.

After that select it and send the files away.

Both phones must have their screen on for this to work, and the app must be in the foreground.

I have some improvements for the file transfer in mind, however, there's just one of me :P
[Windows Phone 8 Apps and Games] stealth21:
Dont worry [MENTION=4622571]mcosmin222[/MENTION] just one of you means for us "even more then Microsoft" :D
[Windows Phone 8 Apps and Games] mcosmin222:
Did you get it to work?
[Windows Phone 8 Apps and Games] titi66200:
Wifi Transfert not working for me.

Lumia 830 and Lumia 1020 no device found to send
[Windows Phone 8 Apps and Games] mcosmin222:
Got it. Thanks for confirming. I will add additional options to detect the receiver manually, and also trigger device discovery manually.
[Windows Phone 8 Apps and Games] MagicAndre1981:
I would also like to see .cue support. I haven't found any app that supports it. I often listen to radio shows (hxxp://cuenation.com/?page=cues&folder=toptwentytunes) and it would be nice if I would have an app that supports it.
[Windows Phone 8 Apps and Games] mcosmin222:
First is codec switching. Then cue :P

Actually, I will merge it in one single update. Codec switching will require some more internal testing before releasing. Expect all to be ready by next week.
[Windows Phone 8 Apps and Games] mcosmin222:
Codec switching appears to be crashing devices o.O
[Windows Phone 8 Apps and Games] anatoli_k:
Hi mcosmin222,

The updated version is much easier to use. Thanks for that.

Unfortunately, it still doesn't show folder.jpg though this feature is switched on. See acttached screenshots.

I tried to rename Folder.jpg to folder.jpg in the folder and change the name to Folder.jpg in settings to check if this case sencitive, but this didn't help. Can you please check and advise?

Thanks,

Anatoli
[Windows Phone 8 Apps and Games] anatoli_k:
Also, can we please have a bit more space for numbers in the list so they separate from titles? See attached.
[Windows Phone 8 Apps and Games] mcosmin222:
I will have a look at it these days.

As for the numbering, I will make it so it takes all the space it needs. However, there's the issue of having so many digits it will fill up the entire row o.O

Does the folder cover show up in the manage album art page? The application can't reference to the file directly from the folder, it needs a local copy first.
[Windows Phone 8 Apps and Games] titi66200:
Work's for me if .jpg is not hidden file.
[Windows Phone 8 Apps and Games] mcosmin222:
Yup, the file must not be hidden. The app can't access hidden files :)
[Windows Phone 8 Apps and Games] anatoli_k:
No, It is not there. How can I get it there? I see only 2 actions possible: Delete and Move to pictures.

---------- Post added at 08:10 AM ---------- Previous post was at 08:06 AM ----------

Yes, it works!!! I inchecked Hidden file property and the art shown!!! Thanks a lot!

---------- Post added at 08:14 AM ---------- Previous post was at 08:10 AM ----------

Now we must think how to get rid of this excess manual step ;)
[Windows Phone 8 Apps and Games] mcosmin222:
You can't get the file there directly. It gets there when it is needed :) All you can do is get the file into your pictures library or delete it in case the album art is not displayed correctly for whatever reason, so the app can recreate it correctly.
[Windows Phone 8 Apps and Games] mcosmin222:
Meh I found an interesting bug while messing up with the decoders :(

Has it happened for any of you to skip several tracks one after another but the player is usually able to play these tracks if you force it?
[Windows Phone 8 Apps and Games] mcosmin222:
Good news, cue files appear to be working properly from the background playback perspective, however, properly displaying the data is quite a bit of a challenge.

Cue files are working properly now.

There's still a catch left: implementing cue files has messed up now playing queue again (had to introduce 2 new things to support cue). This time around the change isn't breaking, so it will be significantly easier to do the migration automatically.

m3u files are working fine: the performance delay is caused by large amounts of missing files. This is by design of windows phone platform. Please keep the m3u files clean of missing file references.

Added a refresh peer button in the network playback page.
[Windows Phone 8 Apps and Games] MagicAndre1981:
hopefully you can fix this :)
[Windows Phone 8 Apps and Games] mcosmin222:
The only current problem is sometimes the decoders fail for no apparent reason. This is why I have not pushed the update just yet.
[Windows Phone 8 Apps and Games] anatoli_k:
I upgraded my Lumia 930 to Win 10. The app works fine under it so far. :good::):victory:
[Windows Phone 8 Apps and Games] mcosmin222:
Does it happen to skip tracks at random?
[Windows Phone 8 Apps and Games] anatoli_k:
I didn't notice yet.
[Windows Phone 8 Apps and Games] mcosmin222:
Might be a system bug on my phone. nevertheless I will do some more testing before going live.
[Windows Phone 8 Apps and Games] MagicAndre1981:
create a debug version with some logging, send me the XAP/AppX file via PM and I'll deploy it to my Lumia 1320 and play some .CUEs and look what happens.
[Windows Phone 8 Apps and Games] mcosmin222:
It's not about the cue. It is the entire rendering pipeline, regardless of which decoders are in use (on my way to work I tested the system decoders and they also appear to fail, but with different error code), which leads me to believe there is a system wide bug in my phone, although it might still be related to the codec switching thingy I made for this version.

I will send you a debug build tomorrow ^^
[Windows Phone 8 Apps and Games] mcosmin222:
Just a heads-up for the upcoming cue file feature.

The cue itself will be treated pretty much in the same way an m3u file is treated.

That means you can open cues with either the music explorer or the file/folder browser and you can enqueue or add the cue, along with other files if you want, to playback.

Now. Upon going into the playback queue, the cue is parsed and all the tracks will be extracted from it, using a custom parser. This parser will return the tracks as if they are individual files in the queue, and not part of the cue.

Due to cued files actually sharing the same file path, instead of seeing the file name in the playback queue (list view in now playing), you will actually see the title that is defined in the cue, which is slightly different compared to other files.

Another thing that's different to your average cue is that you can enqueue a cue along with other files (normal music files, m3u, build-in playlists or even other cues), and from your point of view, the tracks inside the cue are stand along tracks and all the other behaviors you get for stand alone tracks you will also get for cues (codec switching, shuffling, repeat, randomizer, etc etc). Obviously, due to their nature, cue tracks are handled slightly different internally by the app, but on the front side (for you as the user), you can easily forget you are using a cue at all.
[Windows Phone 8 Apps and Games] MagicAndre1981:
do you have a test build for me?
[Windows Phone 8 Apps and Games] mcosmin222:
Ups. Sorry. ^^. I will PM it to you in a few moments.
[Windows Phone 8 Apps and Games] JLowe:
Thanks again for your hard work! I am using your latest version with windows 10 build 10166 and it works pretty well also with highRes Flac-files.
[Windows Phone 8 Apps and Games] mcosmin222:
Well with a huge delay, the update is almost ready...
[Windows Phone 8 Apps and Games] mcosmin222:
The application still manifests problems on my phone with regards to skipping tracks. The same does not happen with the app published on the marketplace. I will try out some other fixes and see if I can undo the issue.

It might be a combination of my debug builds and OS version on my phone. We shall see...
[Windows Phone 8 Apps and Games] mcosmin222:
I think I fixed track skipping, unfortunately, I think I broke something else :(
[Windows Phone 8 Apps and Games] mcosmin222:
Most bugs have been purged with eternal fire. If all goes well in internal testing tomorrow, Sunday I will finally submit the update.

Just to reiterate what will be added in this update:

cue file support

legacy codec support

refresh peer button in the wireless transfers page (as i side note, this was implemented for the beginning, but i've hidden the button shortly before release).
[Windows Phone 8 Apps and Games] MagicAndre1981:
I'll check the new version and test the cue playing when I see the update :)
[Windows Phone 8 Apps and Games] mcosmin222:
Update submitted. Just so you know, only users above 3 years old can use this from now on.

Update is published o.O
[Windows Phone 8 Apps and Games] MagicAndre1981:
I've updated the app, but I can't play .cue files. Was this not added in this update?
[Windows Phone 8 Apps and Games] mcosmin222:
What do you mean by "I can't play cue files"? The app is not associated with them. There's too many file associations already. use the built-in file browsers.
[Windows Phone 8 Apps and Games] MagicAndre1981:
I opened the App, used "files" and browsed to a folder with the MP3 + .cue file. But here I only see the MP3 and can only select the MP3. Next I used a file browser app, selcted the .cue and here I 'm asked to search for an App in the store.
[Windows Phone 8 Apps and Games] mcosmin222:
Hmm funny.

In the version changelog, what is the app version?

(I was migrated to the new unified dashboard in the dev center and things are rather strange there, maybe I was trolled by microsoft)
[Windows Phone 8 Apps and Games] MagicAndre1981:
I see Version 2.0.0.2 in the changelog inside the app.
[Windows Phone 8 Apps and Games] mcosmin222:
o.O

I just downloaded from the store and it says version 2.1.0.0

Can you please check to see if the update was installed?
[Windows Phone 8 Apps and Games] MagicAndre1981:
I've removed the app now and when I try to install it from store it hangs now at "downloading 8MB" and nothing happens. I'll wait if something happens or not.
[Windows Phone 8 Apps and Games] mcosmin222:
Your trick phone might be causing the issue...
[Windows Phone 8 Apps and Games] stealth21:
I was so excited this morning when i saw the update!

I regularly check what the update is and saw the Cue thing!

I'm so so glad that you finally managed to implement it!

I'm running 2.1.0.0 but unfortunately i couldn't make it out either.

I used that the same way as a playlist.

Microsoft did whatever they had to "mess up" with their perfect running music application.

The updated app is nothing but a garbage, but your app [MENTION=4622571]mcosmin222[/MENTION] is a must on any windows phone device.

Lastly i also managed to make the app work, by uninstalling and doing a fresh install afterwards. (Updating didn't work for me)

I was checking around how it works.. then i found out that some cue's are working but some of them won't load!

i'm sharing the cue which my device is unable to open!

I didn't really find any differences between the working and non-working cue files..

http://cuenation.com/download.php?t...17+(May+2015)+with+guest+Eleusyn+on+DI+FM.cue

Can anyone have a try?

I also tried to work with the file that did work for me.

When i open the List menu near to Now Playing , i cannot find any of my tracks inside the list as a long file name existing in each of the tracks. All of them look all the same!

Maybe it would be better to show the track performer and track title for each one of them, instead of a global filename!

And i don't know if anyone think the way i do..

But its not easy to use that design much.

I you want to forward the track you have to press the picture and then scroll to the screen on your right/left (whatever)

If you want to rate your track you have to press the back key.

IMO It could be better if the progress bar was in the main player. Its not much efficient to play it that way!
[Windows Phone 8 Apps and Games] mcosmin222:
So you are having trouble installing the update? This might be due to the migration to the new dev center...The UI is rather difficult to understand.

this time there is no "replace" package. Just a remove package. So my guess was that if I remove then existing WP package, the dev center would see it as an update. it probably tries to fresh install...
[Windows Phone 8 Apps and Games] stealth21:
I did it thank you for your offer! a complete package deletion and installation afterwards works!

Can you look for the link that i have sent on my post above?

My Phone couldn't process that cue file!

Do you happen to have the same problem?
[Windows Phone 8 Apps and Games] mcosmin222:
I couldn't download the file.

Please don't link here from outside this domain (cuenation.com).

If you clicked on a link on this domain and still see this message, it might be your firewall that is blocking the HTTP_REFERER message...

Make sure the stream it refers to (aka the file) is actually located on your phone. The app does not support streaming from internet protocols yet.

The tracks inside a cue are displayed as the file name from cue (not the cue file, but the file that is cued) plus the title extracted from the cue. This is why you get long names. I shall revert that to display just the cue track title.
[Windows Phone 8 Apps and Games] stealth21:
Oh interesting I tried and it didn't work either... May be xda preventing this time!

Open the website Cuenation.com. Then categories, and afterwards artelized vision, inside it please select elusy something like that. And download the cuesheet in the page.

It didn't work on my device.
[Windows Phone 8 Apps and Games] mcosmin222:
of course it doesn't work ^^

I said internet streaming is not yet supported by the app. You actually need both he cue AND the music file the cue refers to on the phone, in a location that can be accessed by the application (music library or SD card folders).
[Windows Phone 8 Apps and Games] stealth21:
i have both of the files under the folder Music.

Although the app has access to the file it cannot parse it (or something)

I't wont work!

Cuenation is just a website which does distribute cue files for electronic dance music episodes that are broadcasted on the internet!

I always download CUE's from here and it is a huge cue sheet source! So no streaming over here.

I'm sending a precise link right now as i'm at home.

http://cuenation.com/?page=cues&folder=artelizedvisions

The cue to try is, "Artelized Visions 017 (2015-05-20) (including Eleusyn Guest Mix)"
[Windows Phone 8 Apps and Games] mcosmin222:
I need the actual music file as well, not just the cue. On first sight, there is nothing wrong with the cue.

The music file itself must be in the same folder as the cue file (in the case of the cue in our conversation), or the path in the cue file itself must point to a relative or absolute source for the music file.
[Windows Phone 8 Apps and Games] stealth21:
Actually you dont have to use the same file just for testing if the app is processing this cue or not!

Theorically you just need any 2 hour mp3 for the cue to adress the whole imaginary tracks.

If it does, then the app already works! (But it didnt in my device work with actual files)

Here is the link for the actual file.

https://www.sendspace.com/file/a3decc (its 297 mb, it will take a time)

if you already know the track oxygen (jean michelle Jarre)

u have to listen track17: "Oxygène (Eleusyn Remix)

Its fantastic!

Cuenation generally publishes the cue sheet as preconfigured cue's.

If you use the actual file given via the link, no source configuring is needed!

I'm using aimp in my computer and this application works fine with the same mp3+cue.

I've been using cue files for years, almost since early 2000's.
[Windows Phone 8 Apps and Games] mcosmin222:
That particular cue doesn't work because it contains non unicode characters in it :(
[Windows Phone 8 Apps and Games] stealth21:
Im glad that you have found out what the problem was...

Is that a thing that you can fix in your app?

Or will we need to edit every single file?
[Windows Phone 8 Apps and Games] mcosmin222:
Depends. I need to do some more research on this. Simply changing the encoding of the reader doesn't work. So the solution is rather complicated.
[Windows Phone 8 Apps and Games] stealth21:
OK then...

I'm positive on this.

Knowing the problem is a start you know!

Edit:

I just tried to "save as" that cue file with the famous windows text editor.

Saving it as UTF-8 file.

The cue file which didn't work yesterday was pretty fine loaded into your app and everything seems fine right now after that UTF-8 conversion!

Its working!

You got the problem...
[Windows Phone 8 Apps and Games] mcosmin222:
I am aware there are two bugs right now with the player: one when you skip tracks too often, and when it random sly skips tracks.

They are under investigation.
[Windows Phone 8 Apps and Games] stealth21:
Yes those two bugs still are annoying ones and i also think that they should be the ones to be fixed primarily.

In the meanwhile i would be superglad if you could also fix the repeating filename inside the "Lists" after implementing a cue sheet inside the application.

It should be an easier thing to fix ;)

Thank you very much for your efforts!

I just got 2 questions!

1) Now that we will have to upgrade to Win Phone 10, will the library change?

will that effect your application?

2) Is that possible to rate a track in your application, and after copying the files to the computer, can we see the ratings as we assigned inside the app?

Most of the software have their own database, when you format your computer the whole rating information is lost!

If there is a way to hard assign the rating inside the mp3 file that could be awsome! so that this info would never be lost again..
[Windows Phone 8 Apps and Games] mcosmin222:
1) I hope the libraries will not change. In fact, I hope to just recompile the app for windows 10. Having 2 code bases is a pain in the ass. Even if the app is not targeted at windows 10, it will continue to work fine even if compiled for win 8.1

2) Yes, it is possible, but it is rather tiresome and it is quite low on the priority list. I have to figure out why the background player leaks memory and jumps tracks.