yashsingh1/xdaforums huggingface dataset:
[Windows Phone 8 Apps and Games] mcosmin222:
Ok well...

ogg and flac files are now gapless. Any gaps you might still be hearing are due to bad file encoding, which means you will have to manually trim the silent time at the end/beginning of file to get rid of it.

I *could* make it so that the file is skipped automatically, however, some tracks intentionally leave the gap at the end of artistic purposes.

With mp3, on the other hand, things are a bit messy, since the codec leaves that blank spot at the end. I will try to figure out a way to remove it.

Conclusion:

Natively encoded flac and ogg are gapless. If you convert mp3 to either one of these, it won't work, because the mp3 leaves the blank spot at the end and you have to trim it out first. (this is common sense).

EDIT: it appears the marketplace is bugged and won't certificate new updates, so I will cancel the last update and upload the new one, with the gapless playback for flac and ogg.

SD card users may still hear gaps for now. This is because I can;t do optimizations without a phone with SD card.
[Windows Phone 8 Apps and Games] mcosmin222:
Why didn't you guys tell me it didn't work for SD cards?

They will be fixed in next update
[Windows Phone 8 Apps and Games] Wagierek:
Could you upload unsigned xap? People with interop or dev unlock (like for example me :P) wouldn't have to wait for Microsoft.
[Windows Phone 8 Apps and Games] mcosmin222:
Still isn't fixed. I will upload unsigned XAP for stable version.
[Windows Phone 8 Apps and Games] mcosmin222:
Added XAP to OP.

PS: for those interested in techniques used here, check these 2 articles

http://social.technet.microsoft.com...dows-store-app-and-any-windows-phone-app.aspx

http://social.technet.microsoft.com...play-flac-files-in-windows-phone-using-c.aspx
[Windows Phone 8 Apps and Games] mcosmin222:
is anyone else having problems with SD cards with the XAP in OP? The tester i work with has a very weird bug I can't seem to reproduce.
[Windows Phone 8 Apps and Games] thals1992:
Care to tell us what is happening? I just upgraded from Dreamspark to a full developer account, so I can finally install 10 apps! I can't seem to figure out why it won't copy all of the files.
[Windows Phone 8 Apps and Games] mcosmin222:
Apparently, gaspless playback broke the app for SD card users: they can play playlists, but not individual songs, and I can't figure out why.

This is why I delayed the update.

As for the desktop client, I don't see why it would copy only 20 files. There is nothing to restrict it, other than your own computer, since it uses the clipboard.

If you want to poke around, I can send you the code for the desktop client so you can implement the MTP protocol, which is used by windows phones to transfer files, so we can directly transfer them without the coipy-paste thingy. I haven't had any luck with it.

I also have a metro style "desktop" client, which solves this problem, but it is not yet published and I didn't have time for it lately. The problem is it is restricted to W8

SO there is plenty of things around to develop, as long as it stays free of costs.

I will take the XAP out of the OP. It is broken anyway
[Windows Phone 8 Apps and Games] anatoli_k:
Yes, I pressed the save button, it appeared in the list and I made the preset a default one. That is why it is working :) But fter the app restart it disappeared.

I enjoy the feature and look forward for the editing saved resets implemented. Good work mcosmin222! :)
[Windows Phone 8 Apps and Games] mcosmin222:
You;'ve got a new update.

Saving is done automatically when navigating away from page and when setting something as default.

You can now edit existing presets.
[Windows Phone 8 Apps and Games] mosaiques:
Hi mcosmin222, long time. Enjoying your app every day!!

As very often I use cue/sheet files to listen to my music. Any way to get ANSI support for cue files?

One more thing, using external covers on the same folder, any possibility to recognize multiple cover names, like: Folder.jpg; Cover.jpg; Front.jpg etc? Now it's only manual.

Thanks in advance!!
[Windows Phone 8 Apps and Games] mcosmin222:
ANSI cue: yes, I can implement ANSI support, although the default UTF8 should also work with ANSI. There is also the catch that there is no specific "ANSI" encoding for text, as ANSI can refer to multiple things. Did you mean "ASCII"?

Multiple folder covers: it is difficult to browse for files in UWP. There is a rather large overhead, and automatically searching for a file that may or may not exist is very taxing at runtime, this is why the folder cover names have to be specified manually.
[Windows Phone 8 Apps and Games] mosaiques:
Yes, you are right, there is no specific "ANSI" encoding for text. I meant the standard "ANSI" for Windows, wich I suppose it is ISO-8859-1, or is the Windows code page 1252? Well, I don't remember... The default text encoding used by the Notepad, you know what I mean. ;)

Right now you app shows an "Error processing item" message if the cue is not UTF-8.
[Windows Phone 8 Apps and Games] mcosmin222:
I will see what I can do...
[Windows Phone 8 Apps and Games] mcosmin222:
Feel free to try out the new changes. There is a "system default" option for subtitles and playlists encoding, which should handle ANSI.
[Windows Phone 8 Apps and Games] mosaiques:
Great! I'll try it ASAP.
[Windows Phone 8 Apps and Games] mcosmin222:
Latest update brought more adaptive layouts for the W10 app (appbars will now be displayed top on desktop and bottom on small screens). This should imrpove discoverability of features and ease of access.

In WP8.1, the equalizer preset editor is now a page on its own and not a dialog box.
[Windows Phone 8 Apps and Games] mosaiques:
I wanted to give you a feedback ASAP but I was kinda busy, sorry.

I set the system default on the "Subtitle encoding" and "m3u and cue encoding" tabs but nothing changed. I still get the same "Error processing item" message. The app can't read ANSI/CUE files. :rolleyes:
[Windows Phone 8 Apps and Games] mcosmin222:
Please send the file over. I think the problem is not encoding, unless it somehow uses UTF32 characters.

or you are using some old windows program to generate the cues/m3us, in which case you gotta configure it to output utf8. Even microsoft warns not to use ANSI encoding in applications due to data corruption, since ANSI does not refer to a specific encoding.
[Windows Phone 8 Apps and Games] anatoli_k:
Hi mcosmin222,

I tried to re-install MC Media Center 10 because I was not able to create a play list from folder and subfolders in the latest version (this worked earlier). Unfortunately I can't see MC Media Center 10 in MS Store. Please advise if you still continue to support the app.

Thanks,

Anatoli
[Windows Phone 8 Apps and Games] anatoli_k:
MC Media Center 10 is available again. Thanks.
[Windows Phone 8 Apps and Games] mcosmin222:
I will push some optimizations for that today and also some UI adjustments.

As WP8.1 will officially lose Microsoft support this year, I will continue to bring new features to the 8.1 app if they are easy to backport from W10.

The next feature will be onedrive streaming without needing the contract from the onedrive app. This will be common for both WP8.1 and W10.
[Windows Phone 8 Apps and Games] anatoli_k:
Hi mcosmin222,

Can you please check why W10 app crashes when saving playlist with a result of "deep search" and the resulting playlist is empty? The same works well in 8.1 app with the same list of subfolders. Also playlists are saved well in W10 when adding each folder separately (I didn't check all of them though because I have plenty of them in the phone).

Thanks,

Anatoli
[Windows Phone 8 Apps and Games] mcosmin222:
Did you test with the yesterday update?
[Windows Phone 8 Apps and Games] anatoli_k:
Tried today. Now Deep Search doesn't crash and I see the complete list of tracks found. Then I click on save button, it says Success but the saved list is empty. Can you please check this?
[Windows Phone 8 Apps and Games] mcosmin222:
Just tried and I could not reproduce the issue (I did, however, find another problem but unrelated to this).
[Windows Phone 8 Apps and Games] anatoli_k:
Can you try to create the following folder structure for reproducing:

\Windows phone\Phone\Music\_old

\Windows phone\Phone\Music\_old\Garbage

\Windows phone\Phone\Music\_old\Garbage\1995 - Garbage

\Windows phone\Phone\Music\_old\Garbage\1998 - Version 2.0

\Windows phone\Phone\Music\_old\Garbage\2001 - Beautiful Garbage

and have some mp3s in the deepest subfolders and try to save everything found in _old folder?
[Windows Phone 8 Apps and Games] mcosmin222:
I don't particularly see why this would fail. I tried on a similar structure and it worked.

Does the app crash instantly or it stays frozen for a while and then crashes?

I think it might be due to some performance problems, since I am incorrectly generating the playlists. They don't need to know about the file data other than its path, since, after all, playlists are just m3u formatted text files.
[Windows Phone 8 Apps and Games] anatoli_k:
It doesn't crash, it works fast. Simply resulting playlists are empty. Can there be a problem with reading them?
[Windows Phone 8 Apps and Games] mcosmin222:
Could be.

I suppose it would be difficult to give me all the file names :P (I can send you a tool to do that).
[Windows Phone 8 Apps and Games] anatoli_k:
yes, please share. Thanks.
[Windows Phone 8 Apps and Games] mcosmin222:
In the weekend.
[Windows Phone 8 Apps and Games] anatoli_k:
Hi mcosmin222,

Sorry for so late response. I confirm that the issue is resolved with the latest build. Thanks a lot!
[Windows Phone 8 Apps and Games] mcosmin222:
Nice. Glad to know it works.

Up next for W10 app": keybinds for navigation and action bar buttons.
[Windows Phone 8 Apps and Games] mcosmin222:
Next for W10M: full support for light theme (as the theme engine feature has been deprecated).

Lock screen provider: show album art on lock screen.

For WP8.1 & W10M: lazy load of now playing list (so it no longer hangs the app on large playback queues).

Web server instead of the current network features, with features such as remote control, file upload & download.
[Windows Phone 8 Apps and Games] anatoli_k:
Looking forward for the update :) Thanks!
[Windows Phone 8 Apps and Games] jmx777:
Hi! I've tried to download the w10 ver, but the store says "error 0x80073cf9", that doesn't happen with the 8.1 ver of the app.

It's really good but there is a way that i can use the W10 ver??

Thx!
[Windows Phone 8 Apps and Games] anatoli_k:
The same with me. It lasts for few weeks already. Can't update. Though previously installed w10 ver works fine.

Cheers,

Anatoli
[Windows Phone 8 Apps and Games] mcosmin222:
Yah, there was a problem with the Visual Studio install that created the packages. It somehow managed to corrupt them and now nobody can install. Funnily enough, the store certification didn't catch this.

I've created new packages and I am submitting them now, however, you may lose everything in your W10M app if you already had it installed, as I was forced to create new projects for the app (I am actually not sure how this will work out).

Should be available sometime these days.

The update is massive anyway and will change a lot of functionality & UI.
[Windows Phone 8 Apps and Games] mcosmin222:
Fix is now live. You may have to reissue the download operation for the store to figure out the app got updated.

If it still fails, just wait a few hours before trying again.
[Windows Phone 8 Apps and Games] anatoli_k:
I can't find it in the Store anymore.
[Windows Phone 8 Apps and Games] augustinionut:
https://www.microsoft.com/en-us/store/p/mc-media-center/9wzdncrdqj67

Cosmin, is your app capable to allways listen to voice commands?
[Windows Phone 8 Apps and Games] titi66200:
[MENTION=6615698]augustinionut[/MENTION]

Your link is for the 8.1 version not win10
[Windows Phone 8 Apps and Games] augustinionut:
Sure, and this was far far away : https://www.microsoft.com/en-us/store/p/mc-media-center-10/9nblggh4vdb1
[Windows Phone 8 Apps and Games] mcosmin222:
The windows 10 one, yes.
[Windows Phone 8 Apps and Games] mcosmin222:
Both versions are visible.

Anyway, there was a memory sneaky leak in both 8.1 and 10 versions that have been here for quite a while and are now being fixed.
[Windows Phone 8 Apps and Games] augustinionut:
I mean under lock screen.
[Windows Phone 8 Apps and Games] mcosmin222:
I have no clue actually, I didn't test it. But you can disable the lock screen if you want.

But I would guess that requires cortana integration, and that was not done yet for either players because it collides with system players in some functions, and these commands can't be overridden.

Technically, the W10 app continues to run under the lock screen with full UI unless the system needs its memory. So even if you could, there would be no guaranteed reliability.
[Windows Phone 8 Apps and Games] mcosmin222:
The 8.1 update is publishing now.

W10 will wait a bit more :p
[Windows Phone 8 Apps and Games] mcosmin222:
Network file transfers will be re-enabled in W10 app.

Network discovery will be re-implemented in both 8.1 and 10 to be more reliable.

Just be careful not to run both 8.1 and 10 at the same time with networking enabled, some funny things happen.
[Windows Phone 8 Apps and Games] mosaiques:
Hi mcosmin222, long time no see.

I wanted to report a bug. Last version 2.9.0.0.

Lumia 950 connected to an Edifier MP260 Bluetooth loudspeaker, MC wont play cue/ape files. There is no problem with cue/flac though, but it seem it has some problems trying to send ape files through Bluetooth.

Through the phone loudspeaker, cue/ape or cue/flac work just fine.

Driver problem perhaps?

Cheers!
[Windows Phone 8 Apps and Games] mcosmin222:
If the file plays the same through load speaker but doesn't in BT, it sounds like a driver problem (maybe you need to restart your phone or repair the device).

You can send me the file and I can check with some bluetooth headsets but I can't do anything as this is OK level kind of stuff.
[Windows Phone 8 Apps and Games] mcosmin222:
W10 app gets update next week with a host of bug fixes and usability improvements.

As well as mini player feature.
[Windows Phone 8 Apps and Games] mcosmin222:
AV pipeline for WP8.1 & W10m
[Windows Phone 8 Apps and Games] mcosmin222:
Bug fix update and usability improvements update for W10 inc.
[Windows Phone 8 Apps and Games] djadechka:
where i can download previous version for win 8.1 ?

after update, current (2.9.0.0) is freezing & dropping
[Windows Phone 8 Apps and Games] mcosmin222:
There is no way to get the previous version but I will fix the current one.

Anyway, I tried the store version on 2 phones and they both worked fine. I am not sure how to reproduce this. Can you give some more details of what you are doing when the freezes occur?
[Windows Phone 8 Apps and Games] mcosmin222:
I will continue bug squashing for the next few weeks. After that, new networking features for both WP8.1 and 10.
[Windows Phone 8 Apps and Games] djadechka:
My native language is russian, so it's hard to describe this bugs & freezes correctly. But I'll try.) freezes occurs when i select to play any song ( but non next! and non first from cue! I've tried to click songs step by step in order, or choose 1st song from cue - everything works fine.)
[Windows Phone 8 Apps and Games] mcosmin222:
Can you upload your cue and associated music file and send them to me? I can't reproduce with my test cue.

How many music files are you trying to queue at a time?
[Windows Phone 8 Apps and Games] djadechka:
2-4 albums. Which fileshare service or something else will be better to use?
[Windows Phone 8 Apps and Games] mcosmin222:
whichever you like. Just don't send the entire albums, just the specific file that causes the issue.

How many tracks per total are in the albums?
[Windows Phone 8 Apps and Games] djadechka:
about 100 tracks. send you PM
[Windows Phone 8 Apps and Games] mcosmin222:
New features in September: Remote controller (for both WP8.1 and W10). Remote control any one instance from any instance (you can even remote control the same application on the same device, as I have accidentally discovered myself during tests).

What you will be able to do is:

play/pause playback.

Skip next/previous track.

Toggle randomiser on or off.

Cycle between repeat modes.

---------------

See playback queue and skip to any track inside it.

---------------

See available playlists, and play/add to now playing any of them.

See contents of playlists (names only).

Remote control will not be working when the application is under memory pressure (this should happen mostly on phones with 1GB of memory). Desktop users (which are the prime target of this feature, i.e remote control video player from the sofa/bed) should not be affected.

The file transfer service over wifi will also no longer work under memory pressure. There will be no way of forcing them to stay alive as they can scale memory usage out of control and crash the player.

Both Wp8.1 and W10 apps will respond the same way to remote control and will be able to remote control each other. Aside from memory pressure issues, there will be no limitations or discriminations between W10, WP81, W10m, whether you run on phone, desktop, tablet, hololens etc.

You can opt your device out of remote control from network settings.

Remote control is not based on HTTP, although I intended it to be so in the beginning. This is because running a HTTP standard compliant server inside the app is troublesome (lots of reflection stuff that .net native doesn't want to play nicely with).

Technically, if you send the right message to the app on the right port, you will be able to remote control it from pretty much any device, but you need to use TCP sockets for that. I will not lock down the app (I can do it if I so desire) so if anyone feels like making a remote controller on other platforms can do so freely.
[Windows Phone 8 Apps and Games] mcosmin222:
Next for W10: cue sheet handling improvements and bug fixes.

Most of these bugs are not present in WP8.1, so you only get an optimization for cue handling in 8.1
[Windows Phone 8 Apps and Games] mcosmin222:
The future ahead

As you probably know, Microsoft has officially dropped support for windows 10 mobile. It will not be getting any new features, and apparently, neither will the SDK bugs be fixed.

What's worse is that the SDK parity between desktop and mobile is now gone. While desktop got a host of neat tricks in the fall creators update, mobile devices got nothing. So it will be increasingly difficult to provide the same code base between the 2 types of devices.

So the status ahead is as follows

1) Wp8.1 is mostly feature complete. It reached the limits of the OS architecture. Only bug fixes or small features will come to WP8.1

2) W10m will get the last major feature update the coming weeks. it will then be branched off from the desktop version which will move forward. it will only get bug fixes and features as they are supported. Same as Wp8.1

3) Desktop version will be shared between x86, x64, ARM64 devices.

Now, as for features comming in the last major update this year

1) Audio routing (desktop only)

2) The jukebox has been re-implemented and will now "find" all non-corrupted files in your music library

3) Now playing and playlists subsystems have been redesigned. Playlists will now carry custom metadata for tracks, and will open up the route for new and interesting features (like playlist specific equalizer presets). Cue fragment tracks can now be placed into playlists (previously, these cue fragments would be skipped). Because the internal playlist file format was changed (from .m3u to some custom xml-base format), it may be that you will lose playlists during this update (there is a migration going on but it may not work for all playlists).

4) Overall performance improvements.
[Windows Phone 8 Apps and Games] Cooper Bryant:
Itspresso - Digital agency | Technology served with hot designs

Next for W10: cue sheet handling improvements and bug fixes.

Most of these bugs are not present in WP8.1, so you only get an optimization for cue handling in 8.1
[Windows Phone 8 Apps and Games] CreativeGamer03:
can we have the xap/appx files of the app? Microsoft shut down the Windows Phone services, even the app store, for 8.1. maybe its time to attach the files for us to use.
[Windows Phone 8 Apps and Games] thals1992:
Yeah I still need to get the Visual Studio Pro 2013 for some side things. I'll see what I can do though. The time I can devote to tinkering between new devices and messing with various apps have been shrinking and shrinking these days.
[Windows Phone 8 Apps and Games] mcosmin222:
I know the feeling...
[Windows Phone 8 Apps and Games] mcosmin222:
Good news everyone, stable version achieved:)

submited for update.
[Windows Phone 8 Apps and Games] mcosmin222:
Once I am done with my homework, I will get to work on the windows 8 metro app, which will provide better support for transfers than the desktop client.
[Windows Phone 8 Apps and Games] Wagierek:
Why did your app disappear from Marketplace?
[Windows Phone 8 Apps and Games] mcosmin222:
What? According to the dashboard it is visible and published.

Just found it with my phone...
[Windows Phone 8 Apps and Games] Wagierek:
Well, it's back again. I don't know what happened, but link in first post redirected me to blank page when I clicked it this morning and I couldn't have found it with my phone. Never mind. What about an update?
[Windows Phone 8 Apps and Games] mcosmin222:
The update is in certification queue.

Should be available in 3-4 days...
[Windows Phone 8 Apps and Games] mcosmin222:
Update is now live.
[Windows Phone 8 Apps and Games] mcosmin222:
I am going to need some beta testers for the windows 8.1 app.

PM me your email for invite when beta is ready.
[Windows Phone 8 Apps and Games] thals1992:
Sorry.

Tapatalk accidentally posted a blank message.
[Windows Phone 8 Apps and Games] mcosmin222:
ok...
[Windows Phone 8 Apps and Games] mcosmin222:
I should be able to implement two quick features, like streaming radio and online movies (for the moment, not flash).

I am pleased to announce you that I have successfully ported taglib to windows phone, which means the following:

I light of the recent update, sd cards file will finally be detected automatically, without sync. You will be able t out between manual sync and auto sync. Even on auto, you can still sync manually..

The desktop client will now also send ratings so you don't have to re-rate your entire music library.

Manually copying and modifying extensions of files on SD cards will no longer result in unknown tags.

I should also be able to implement skydrive streaming, so you don't actually have to download music from skydrive, but instead listen to it from there. This will still be done via the 'media player' folder.
[Windows Phone 8 Apps and Games] Wagierek:
I'm still having the same problem I have had since 1.0.8.0. After transferring songs to SD Card and syncing with it in player, it sees only 50 songs. I tried retransfering them like hundreds of times - didn't help. I even tried formatting my SD Card. What am I doing wrong?
[Windows Phone 8 Apps and Games] mcosmin222:
The app itself only sees 50 songs?

or only 50 get transferred?

I just contacted someone else with SD card and he found all 100 tracks in his folder.

Submitted another update, with a couple of bug fixes and a complete facelift.

Hope you will like the new UI better than the other.

Oh, and SD cards are now automatically detected.
[Windows Phone 8 Apps and Games] Wagierek:
I have about 300 songs on SD, all of them got transferred without any problem, but app itself sees only 50 of them.