yashsingh1/xdaforums huggingface dataset:
[Android Stick & Console RockChip based Computers] BlobLobba:
Good to see we are making progress here to nail this.

I found a good statement in another forum.

"The spec is limited to around 1.5 Mbit and can transfer 5.1 channel Dolby Digital, 6.1 channel Dolby Digital EX, 5.1 channel DTS, 6.1 channel DTS-ES (matrixed or discrete), and 2 channel uncompressed PCM."

So my statement regarding PCM for SPDIF was incorrect, but for HDMi it is correct. I think the key question on all our lips is, if decoding DTS onboard and outputting the uncompressed audio via HDMi, will we be getting 5.1/7.1 multi channel audio of the same high quality as if an external decoder had handled the raw stream. The answer for HDMi seems to be yes. SPDIF no.
[Android Stick & Console RockChip based Computers] Peter Galbavy:
For most people the term "audio passthrough" means that the bitstream coming off the media is sent unchanged through to an external decoder. In most cases a multi-channel receiver but it just as well could also be a TV display/monitor with decode capabilities. Anything that processes the bitstream (regardless of how benign it may seem) is not passthrough.
[Android Stick & Console RockChip based Computers] drpaultje:
it's only 2.0 not DTS, it's not supported in XBMC I've tried everything! without succes!
[Android Stick & Console RockChip based Computers] DanielCTO:
New firmware for Minix NEO G4 has HDMI passthrough

I just updated the firmware on a couple of Minix NEO G4 devices that I have to the newest stock firmware released on 10/17/2013. In the audio section of system preferences for this new firmware, there is now an entry for audio device configuration, which allows you to select HDMI passthrough. My limited testing appears to show this working.

The firmware is available in the support section of the minix website.
[Android Stick & Console RockChip based Computers] BlobLobba:
This is interesting Daniel, thanks for posting. I noticed that CAN just reviewed the Ugoos UT2 and in the specs it also says HDMi audio passthrough as a feature. So it looks like the HDMi audio passthrough method has been released to the hounds and will be appearing in new devices now.
[Android Stick & Console RockChip based Computers] Innersense:
Sorry for bringing this up from the past, but I have to ask!

I have a Natec HD220 ( http://natec-zone.com/smart_tv_hdmi...ual_core_dram_1gb_wifi_bt/s220/pidZ17116.html )

It's running 4.4.2 and I m using BSPLAYER for viewing purposes. I m general happy with it except the fact that EVEN it has an option on Sound Devices Manager for: Rockchip HDMI Passthrough it refuses to work and it gives only 2 channel pc on my AV no mater the case.

Is there any solution or I m just deal with it and upgrade some moment to one of the newer models mentioned before?

Thanks in advance

Happy Easter btw
[Android Stick & Console RockChip based Computers] lambo2000:
hi guys,

I just want to give some of my experience on this. I've used Xperia and Rockchip phone/tablets. and none of them can passtrough DTS or AC3 via XBMC or any other mediaplayer. if you have status check on your reciever you'll see it's PCM sound that you get which means the sound is being decoded by the phone/tablets CPU and in most case it's only 2.0 sound that is being downmixed.
[Android Stick & Console RockChip based Computers] MartyM76:
I've tested this using Kodi 15.2 on my Sony Xperia Z Ultra phone and Nvidia Shield tablet, and passthrough WORKS. I expected it to be downmixed to 2.0, so I was pleasantly surprised.

Tested:

Dolby Digital - WORKS

DTS - WORKS

DD Plus - Unable to test (no decoder to support)

DTS HD - Unable to test

Tested using MHL cable and HDMI audio extractor (as I wasn't using an external monitor at the time). Also I did not have any 1080 video files, only 720p at the most.

Both devices have 5.1.1 Android (Lollipop)
[Android Stick & Console RockChip based Computers] dashingw:
I have found Dolby Digital, DTS AC3 to work fine on Kodi 15.2 and TVMC 14.2 on MY Mbox III with 4.4.2 Android

However it does not with 5.1 lollipop, I hope thats something thats fixed soon. they say it's an issue with the android O/S and I cannot find any other player that will play it with actual Dolby Digital sound either for anything using Lollipop
[Android Stick & Console RockChip based Computers] MartyM76:
Both of the devices I tested have Lollipop, and worked fine in Kodi. Also, using YouTube on the Shield Tablet played 5.1 DD videos fine as well. I was surprised but happy.
[Android Stick & Console RockChip based Computers] dashingw:
You are running these devices through an actual HDMI receiver/amplifier which shows the Dolby Digital Logo on the receiver while the video is playing??

I can get them to play fine on Kodi as well, it's just not actually Dolby digital coming through the receiver but PCM. And I can get the Dolby Digital coming through the receiver but then there is an ever so slight stutter in the video about every 3 seconds. watch for it because as far as i have found it is not perfect and I have not found another video app that will play through the receiver with dolby Digital
[Android Stick & Console RockChip based Computers] MartyM76:
Yes, with a variation: In my case, the planned use was in my car (as well as home), for which I have an Alpine DD/DTS/Dolby Pro Logic decoder. It indicates either DD or DTS when one is detected. I'm using a Monoprice HDMI audio extractor to deliver the signal via TOSLINK (optical) which it requires.

I used DD & DTS test files to do so. I didn't expect my phone (Z Ultra) to support passthrough so I was surprised. The Shield Tablet at one point was said not to support it very well (stuttering, playback issues when passthrough was enabled), but I bought the tablet to test and installed Kodi (in Lollipop) and tested including a 1080p movie in Dolby Digital and it worked well, apparently after updates. I was only on YouTube for fun when I realized it was delivering 5.1 / passthrough as well.

I haven't had luck finding another tablet known to work with passthrough, and not many have HDMI anyway, or don't have 1920 x 1200 resolution so that's why I looked at it.

My Alpine decoder cannot be set manually to emulate 5.1. It only activates when it detects a valid DD/DTS signal, and I'm using test videos with channel tests, so I know absolutely it's working.

NOTE: Originally on my phone the passthrough option was greyed out, then somehow when I had restarted it (maybe after changing some options) I noticed it was available and I was able to select and use it).
[Android Stick & Console RockChip based Computers] Transit266:
I want to give my case for your references:

I use Note II with DN4 ROM and I can enjoy both DD 5.1 and DTS 5.1 with the "stock" video player. I just have to choose HDMI surround in the Accessories options. Btw, my reciever is Onkyo Base V20HD and the sound is superb. The reciever show PCM - Multichannel 5.1 which mean Note II already decoded it. However, I still can not passthrough DTS true HD or DTS HD-MA either by Kodi or stock video player.
[Galaxy Note 10.1 General] thachosenone:
Finally....it's 478 mb so I'm pretty sure this is it. Will post screen shots after update is installed.
[Galaxy Note 10.1 General] Chadashcroft22:
Yep just got it here in South Dakota as well on my 8013. Will let you guys know more in the morning going to bed cause it's almost 5am lol.
[Galaxy Note 10.1 General] thachosenone:
Here it is....awesome that it's 4.1.2.
[Galaxy S II Q&A, Help & Troubleshooting] omaryahya97:
i there any way to get (s-voice, ripple screen,pop-up play, multiwindows) noticing that i am on stock ics 4.0.3 and rooted thanks in advance
[Galaxy S II Q&A, Help & Troubleshooting] umair241995:
Well if you have i9100g then idk...

You should post it in those devices forum...

Whereas for i9100 you can Flash custom ROM based on xxlsj JB...

But don't Flash ROM of xxlsj in your i9100G it might brick your phone. ..

Press thanx if I helped. ..
[Blade General] Borgoush:
Hello guys,

sorry to bother you with this, maybe a little bit noobish question, but I´m trying to solve, which ROM shouldn´t brick my brand new phone and I´m a little bit confused, because even here and on Modaco there is not a specific thread for this phone model. On modaco there is one called San Francisco II or Crescent, but I´m really not sure whether to use that ROMs or not, bcs there is P736 model mentioned.

So I´ve decided to ask you guys here on XDA to make those things clear for me, the only thing I don´t want to experiment with custom ROMs is that I´m aware of bricking my phone installing wrong one.

My Phone is ZTE Blade II (known like this in my country), P735TB01, build GB_EUR_P735TV1.0.0B01. The phone is rooted, Clockworkmod installed, the main rooted rom is backed up.

I´d like also to ask you to provide some links to ROMs and advices which roms are best.

Thanks a lot, guys,

regards, John

edit: Admin please lock this thread, I guess I´m asking in wrong thread, moving my question to correct non Blade forum (I guess I should cuz it´s Blade II...)
[Verizon Samsung Galaxy S III] lazerax:
I use TSF shell, because it's awesome. My S3 doesn't seem to agree. Every time I boot up my phone, it makes me select which launcher I want to use (TSF or TouchWiz). Every time I hit "TSF", and "always". My phone immediately ignores it the seconds I reboot. Is there a mod that can get rid of this pop up? It's driving me completely insane. As is the persistent WiFi notification, and the constant reminders after I set a default that I can undo it. This phone is starting to get on my nerves with so much silly garbage I'm nearly ready to trade it in, unless I get some fixes.

I'm rooted on stock OTA JB update VRBLK.
[Verizon Samsung Galaxy S III] prdog1:
Get off stock or trash TSF. All those things can be fixed but not on stock. My default works. At least need to unlock and have custom recovery so can flash the fixes. Search is your friend. :cool:
[Galaxy Note 10.1 General] djcstyle:
Hit the software update button after letting my dog out this morning and look at what is currently downloading...It is finally here.
[Galaxy Note 10.1 General] djcstyle:
Finished download

Here is the pre-install message..
[Galaxy Note 10.1 General] joe139:
Good things come to those who wait.
[Galaxy Note 10.1 General] dnanj:
Yes! Sure it's late, but not at least it's not MIA!
[Galaxy Note 10.1 General] californiarailroader:
I am downloading now on mine too, finally! :D
[Galaxy Note 10.1 General] djcstyle:
4.1.2

Yes!
[Galaxy Note 10.1 General] Mr. bird:
Now how do I go from the German one to this? Is there an Odin package I can download or do I have to Odin USA ics first to update?
[Galaxy Note 10.1 General] jaydubbbbs:
did they patch, or better yet, fix the exynos exploit?
[Galaxy Note 10.1 General] mrwoofus:
Still no JB love here ;(
[Galaxy Note 10.1 General] djcstyle:
Yes they did.

Yep. Just ran the checker from low level studios and it says my device is not affected.
[Galaxy Note 10.1 General] rcatron:
Woo-hoo. Got it here in Kentucky, too. 478.59 MB file and downloading much faster than it did on my Galaxy Tab 2 7.0

If it improves the Note as it did the GT2, I will be more than pleased!
[Galaxy Note 10.1 General] jaydubbbbs:
sweet, much appreciated
[Galaxy Note 10.1 General] thachosenone:
Installed....4.1.2
[Galaxy Note 10.1 General] lawdawg45238:
Oh hell yeah !!! Downloading now. Multi windows here i come.
[Galaxy Note 10.1 General] chuck-b:
On its way here too (in UK with the N8013) :)
[Galaxy Note 10.1 General] mi7chy:
Got awoken at 3am by freaking Gameloft Asphalt 7 push notifications and while unsuccessfully finding a way to stop it I noticed the double arrows which is the JB update.
[Galaxy Note 10.1 General] smrsxn:
Downloading now... yippeee
[Galaxy Note 10.1 General] lawdawg45238:
Downloaded.. went to install and booted into recovery and got to 30%. It then flashed a picture of Andy on his back with a redexclamation point over him. Iam rooted so this may be the problem. I rebooted and used the exynos abuse app to unroot. Downloading again to see it that fixes the install problem..will report back in a coupleminutes....
[Galaxy Note 10.1 General] rap6388:
Downloaded and installed.... 4.1.2 !!!!!
[Galaxy Note 10.1 General] lcryan:
Pumped 4.1.2
[Sprint HTC EVO 4G LTE] Shahal:
Sorry in advance. This is more of a confirmation than a question. Anyways, a friend and I have been in discussion about updating hboot. Now I'm s-off with hboot 1.19 and all I did was update to the latest radios. I'm more inclined to believe that that's all I need to do. My friend on the other hand says I should take the OTA or run the latest RUU, get everything including the hboot, then unlock the phone again and continue as normal. His reasoning is because he claims that the phone works better with the latest everything rather than just the radios. Is there any validity to his argument or should I just ignore him. ;)

Sent from my rooted LTEVO running CM10.
[Sprint HTC EVO 4G LTE] Sloth:
I'm on hboot 1.12 s-off I just flash the updated firmware when it becomes available my phone works flawlessly. As long as you are running the DR hboot 1.19 you are good to go :D
[Sprint HTC EVO 4G LTE] eddy0090:
I'm not an expert but what I do know is you NEVER want to take an ota if you're rooted. Also upgrading to the newest h-boot is only asking for trouble. Who knows what HTC has up their sleeve. You don't to end up getting burnt. I am on .19 and have the latest radios and firmware and all is working perfectly.
[Galaxy Note II Q&A, Help & Troubleshooting] KyleDevlin12:
Hey guus I want to know if it is possible to use a custom kernel with stock rom if so whick kernel(s). Am sorry if its posted somewhere before I tried to find out but couldn't find anything.

Those who help noobs go to heaven ;)
[Galaxy Note II Q&A, Help & Troubleshooting] william1974:
Sure you can if your device is rooted. Flash the right kernel for your phone(7100 or 7105) enjoy!
[Galaxy Note II Q&A, Help & Troubleshooting] KyleDevlin12:
So mate coukd you help me out and tell me which kernel(s) I can flash I got an N7100
[Samsung Galaxy Nexus] TheMysteriousOne:
I am about to buy a new Samsung Galaxy Nexus on/before 25th Jan. (GSM, of course)

I am from India where the phone is not officially released. Hence, I am going to buy it from a well-known local store for $400 USD (22k INR) WITHOUT warranty (as I said, it's not officially released)

I have been lurking the Nexus sub-forums for a few days now.

I would like to know the following this:

What all things should I check as soon I buy the phone from the counter?

What do I do when the phone gets bricked or faces problems like bootlooping? What exactly would cause bricking?

I heard there are a lot of issues with 4.2.1 l(ike SOD). Should I upgrade to 4.2.1 or keep at 4.1.x? I heard t
[Samsung Galaxy Nexus] Ci@cKi:
Well, from my point of view:

1) First of all check your screen, if you search the forum there're a couple of topics that explain how to find possible problem of it, then check with an application called eMMC Brickbug checker to see if your phone has a memory chip affected by a problem (resolved by XDA developers, if so, check the forum for the solution).

2) It's almost impossible to brick this phone, but if you fall in a bootloop you can connect your phone to your pc and use toolkit to restore backup, or just shut down the phone pulling the battery and then turn on pressing vol+ vol- and power button, then go to recovery and restore

3) It depends from your phone, in my case i've had SOD only with early trinity kernel, but i think that now every kernel is safe enough to be daily driver. So for me the 4.2.1 worth the try!
[Samsung Galaxy Nexus] TheMysteriousOne:
I could find this:

http://xdaforums.com/showthread.php?t=2093147

https://play.google.com/store/apps/details?id=com.bengigi.screen.diagnostic&hl=en

https://play.google.com/store/apps/details?id=com.gombosdev.displaytester

Is there anything else that you suggest?

Alright, I'll search for some tutorials/guides to get information about flashing and restoring.

I plan to use PA ROM. Haven't decided about the kernel yet.
[Samsung Galaxy Nexus] Ci@cKi:
1) I think it's enough, however if your screen has some problem you'll notice it as soon as you put your hand on your phone and turn it on... ;D

2) Yes, before doing anything that could harm your device it's better that you understand completely what you're doing.

3) Personally i use cataclysm(ROM) because it's not heavily customized but takes the android experience a leap ahead mantaining the google's look & feel, style and philosophy, and for kernel i use franco (but for the kernel you've to make some test beacuse each device react differently with each kernel)!

Now don't worry no more and enjoy your gnex (when it will arrive) :D
[Samsung Galaxy Nexus] TheMysteriousOne:
I am thinking of shifting to CM10.1 because of CyanDelta where I don't have to download the entire nightly.

Any idea if there is similar function in PA or Cataclysm?

What is the procedure I need to follow to update my ROM?

How do I decide which is the best kernel for me? On what factors?
[Samsung Galaxy Nexus] MekaDragon:
1) Quality check and warranty seal.

2) Flashing an incorrect rom, kernel or recovery can cause your phone to brick. You can unbrick all kind of soft bricks with the download mode and Odin, but be careful though. Some people got hard brick, and that's, as far as I know, irrecoverable (Maybe with a jig...)

3) Well, I am with Purity v4.0 and AK Kernel Purity v11 and no SoD. So far so good! If you upgrade to 4.2.1, you can flash another kernel and stay with stock rom if you like it. You just have to look which kernel is the best for your phone.

Good luck in your buy, it's an AWESOME mobile. I didn't know Android could handle soooo well (I comre from a Galaxy Ace :p)
[Samsung Galaxy Nexus] Ci@cKi:
PA doesn't have that system but cataclysm yes, the dev produce a stable rom once a month (not always) and then just push cumulatives update (~20MB).

For the kernel it depends on you, if you prefer battery life or performance, smoothness of ui and so on, you have to try and take the one that fit best your parameters!

EDIT: i'm talking of PA before 4.2 came out since after that release i've jumped the ship to cataclysm! Maybe now has a system like this...
[Samsung Galaxy Nexus] bouncingsoul:
1. do i have enough booze at home, because you've gonna spent a lot of time with him

2. read enough before playing bad games

3. rasbean ftw
[Samsung Galaxy Nexus] TheMysteriousOne:
Can someone tell me what I should look out for to make sure I don't get a phone with performance issues?

Ref:http://xdaforums.com/showthread.php?t=1971852
[Samsung Galaxy Nexus] Ci@cKi:
In the post you've referenced there's a section with the current workaround... that's it... install the application Got Brickbug by chainfire (linked in that thread) to ensure you've a bugged chip or not...
[Xperia Play Q&A, Help & Troubleshooting] Xperia Player:
I'll get right to the question, is it possible to use the touch pads on N64oid with Game keyboard? And if so, how?

I tried it briefly today and could not get it working.

- Thanks.
[Xperia Play Q&A, Help & Troubleshooting] Thaevil0ne:
I see no reason why one would do this.

1) Mupen 64 already uses the analog sticks mapped to the Xperia Play touch pad.

2) In emulators such as N64oid you have the option to map the Dpad OR the Analog stick to the Xperia Play Dpad.

Now even if you got the mappings to work right you would only have 1 sort of input... the Dpad.

Which then again limits you to only use Dpad or Analog stick with the Xperia Play Dpad.

Or am I missing something here?

Yes I was: support Xperia Play Touchpad in Gingerbread (need root)

PS: Just gave it a shot, I can not get it to work aswell on N64oid.

(Not just the analog stick, it refuses to take any input from the Gamekeyboard app.)
[Xperia Play Q&A, Help & Troubleshooting] rubbergnome:
yea it is possible. i had to try A LOT before getting it to work, because n64oid behaves really badly with gamekeyboard... you have to adjust the gamepad without actually seeing the n64 onscreen controls, as you can't put the gamepad onscreen with n64oid. also, to be able to press more than a button at a time, you actually have to map keys with n64oid and NOT with gamekeyboard (mapping the other buttons to stuff like numbers in the app), and only putting touchpads on the analog stick and c-buttons.

I also found out it's better to get the onscreen left touchpad as big as you can, because otherwise you.. won't be able to run. -_- you'd have to tap the exact border of the touchpad.

Edit: if you want I can upload my gkp.

Finally, the c-buttons mapped to the right touchpad.. well I can't get them to work perfectly. Either one of these happens: you'll have "down c" presses while pressing left or right, or you'll always have left/right presses even if you press both left and right.

Maybe it's due to the fact that I set the n64oid control size to "small"; if you set it to medium, maybe it'll be difficult to run using the analog stick because the ratio touchpad size/analog stick size won't be large enough. I haven't tried this yet however.

I personally mapped both the right touchpad and some buttons to the c-buttons.

@Thaevil0ne: mupen64 uses touchpads, but it still is kinda laggy and has many graphical bugs. Gamekeyboard lets you actually use the Play touchpads, so mapping them to the onscreen analog stick, and then hiding it works like mupen, without the lag. :)

If you want I can upload my profile. But maybe it will better to wait for a good mupen64 release :P
[Xperia Play Q&A, Help & Troubleshooting] Thaevil0ne:
Yes, please do upload you profile.

Also, the way you use the layout inside N64oid is small and Bottom + bottom?
[Xperia Play Q&A, Help & Troubleshooting] rubbergnome:
yes, the controls are set like this.

here is the gkp:

http://www.mediafire.com/?ipw9pro1p873zc6
[Xperia Play Q&A, Help & Troubleshooting] Xperia Player:
I'm kinda confused here, I'm trying to use the left touchpad for moving and the right for c buttons.

If at all possible.
[Xperia Play Q&A, Help & Troubleshooting] rubbergnome:
they are mapped like that. as I wrote though the right touchpad is not always accurate with the touchpads, so I mapped triangle, circle and select to tree of the c-buttons, also.
[Xperia Play Q&A, Help & Troubleshooting] Xperia Player:
Ight cool, I'll try tinkering with the C buttons and if I find a better map set up ill post it you cool with that?
[Xperia Play Q&A, Help & Troubleshooting] hunthunt:
I wonder if Mupen64Plus AE will be faster thatn n64oid some day, i've seen that they are beta testing a 2.0 version of it, i hope it runs better on the Play-
[Xperia Play Q&A, Help & Troubleshooting] rubbergnome:
Yea, I'm just waiting for a fast version of mupen64. :P

@Xperia Player: of course you can tinker with the gkp, I'd love to have the right touchpad working 100%. Maybe setting the control size to medium in n64oid could help with that, but that might mess up the analog stick, I mean, it could be difficult to run without touching the very edge of the left touchpad :(
[Xperia Play Q&A, Help & Troubleshooting] Xperia Player:
Yeah I tried that, makes the analog stick almost impossible to use, if game keyboard gave you the option to make the sticks even bigger and smaller it could work... I don't see why N64oid doesn't already have those controls implemented.
[Xperia Play Q&A, Help & Troubleshooting] rubbergnome:
Yonghz didn't copy Paul well enough :P

just joking, I don't really know why.
[Sony Xperia P, U, Sola, Go] dagothe9:
My question is this:

Is there anyway to port floating touch to Xperia Sole's brothers? In particular i'm interested in doing this for Xperia Go. due to his characteristics i think it would be great if you can use it with gloves!! I'm asking this because one of my closest friend is a Chef and bought the xperia go to use it in the kitchen but he always has gloves on so he dream of Glove Mode for his Xperia Go!

I know that there are some hardware issues, but i want to ask anyway. Hopefully a hell good dev here can try so!

Thanks in advance!