yashsingh1/xdaforums huggingface dataset:
[Verizon Samsung Galaxy S III] ddggttff3:
I just hope he keeps making builds with the APN/RIL patches ;)
[Verizon Samsung Galaxy S III] V3TTOO:
Oh ok. I saw there was a 29th Morning and Afternoonly update. The morning had the fix, afternoonly didn't. I assume the afternoonly had the fix already included? I am going to try it without the fix until Mastamoon says otherwise. Just wondering what that framework fix added, specifically.

8:37pm

Just tried the new 29th Afternoonly without the fix. BT seems to work. I am going to test it some more.

8:38pm

BT will not turn off. Have to force close. Turning it back on connects right away. Audio is still good. This is on a wireless headset. Next will be on my Dart's UConnect system.

9:08pm

No bass on BT. Tried making a call and still no bass. Is that what the framework fix relates to?

9:38pm

Tried framework fix with no success even after making call. BT still broken.
[Verizon Samsung Galaxy S III] masri1987:
helped on what i hear, but ppl complained that i sound far and static still, so i flashed a TW rom, tested, no trouble found, not sure what it is.
[Verizon Samsung Galaxy S III] invisiblek:
APN should be merged soon (hopefully)

Worst case scenario, I'll throw it in our overlay so we have it until it gets merged into the vendor_cm.

(noobnl will probably attempt to stab me for this, but hey, I'm a frickin moogle)

The framework fix does nothing for us since we use an open source hal

See comments here: http://review.cyanogenmod.org/#/c/31142/

Bass is still going to be a problem in a2dp. This, apparently, is what google is going to address in 4.2.2.

My abandoned RIL patches really aren't doing anything, I don't see any reason to include these anymore (hence me abandoning them). The APN fix is the real homerun here *high fives mastamoon*

Bluetooth is still going to be an issue with turning it off/on at this point. Its a known bug

Hopefully this clears up a bit for everyone
[Verizon Samsung Galaxy S III] Stupifier:
To Summarize......People requiring A2DP music streaming in good working condition will still need Mastamoon's Unofficial revert version of CM10.1. That definitely clears it up for us invisk.
[Verizon Samsung Galaxy S III] pmdied:
So for us laymen, does the APN fix mean better data handoffs? If so, bravo! You guys are awesome!
[Verizon Samsung Galaxy S III] NegativeOne:
So when people said that the audio "doesn't sound as good", they were referring to no bass? Phew. Good thing I read that - Not flashing this 1/29 then :(.
[Verizon Samsung Galaxy S III] Neverender326:
I'm sticking with 1/18 as my daily driver and its serving me very well. Masta, your work is definitely appreciated. If i had any money i'd buy you a beer but alas 2 kids in daycare = no beers for anyone.
[Verizon Samsung Galaxy S III] mastamoon:
I actually think having device or at least a carrier specific repo for APN's is a good idea. Seems like they change often enough that they should be kept up to date much easier. If its that big of a deal to get stuff merged in to lower levels of the repo.

And I also found, which helps with the fight behind putting it in an overlay or carrier repo, is that the handoff is actually faster/ more consistent when the APN isn't full of other carrier APNs. When I was running just the Verizon APNs on my phone, the 3G/4G hand-off happened a bit quicker. I know its not super important, but seems like there are many reasons why doing the APNs the old way is not the best way.

I will continue to make 2 builds if the A2DP audio isn't up to snuff for those who use it on a daily basis.
[Verizon Samsung Galaxy S III] mastamoon:
I'm in the same both with 2 kids and daycare.. I feel your pain brother! :eek:
[Verizon Samsung Galaxy S III] mastamoon:
Yes, I have found it to almost fully cure the 3G->4G hand off issue that puts your phone into a no data situation until you airplane mode or reboot.

Ive had this 'fix' in my builds for a while now. Between this and the A2DP reverts, it is why so many of you guys keep coming back to my builds... <pats self on back> :silly:
[Verizon Samsung Galaxy S III] bobby janow:
So you are saying that with the revert then BT works fine, i.e. with bass and decent sound? I'm testing out again this morning and the sound on the official nightly is awful even though it finally "works". I'll wait for the afternoonly today and give it a go. Thanks again and to invisiblek for such a great explanation.
[Verizon Samsung Galaxy S III] icon123:
It appears that the old CM10 no bass on a2dp calling trick works (for those that remember)!

By making a call out, the bass then returns to the a2dp output. At least it did for me. This is with the newest unofficial.
[Verizon Samsung Galaxy S III] d1ez3:
It's strange that that works but there isn't an easy code that can fix this
[Verizon Samsung Galaxy S III] pmdied:
OK, then which build should I use that has a2dp working for Bluetooth Streaming and has your APN fix? Much appreciated!
[Verizon Samsung Galaxy S III] bobby janow:
That did nothing for me. The last build with a real working a2dp sound and the APN fix (I believe) is the 1/28 build. Do yourself a favor and give a flash to any revert build and see what BT streaming should sound like.
[Verizon Samsung Galaxy S III] ryzilla23:
is it safe to dirty flash mastamoons build over an official 10.1 nightly?

the bluetooth fail on the official is killing me >.<
[Verizon Samsung Galaxy S III] senorbuck:
Do any of the revert builds have a working Chronus and BT? I'm probably one of a gagillion who like Chronus so I'm curious :)
[Verizon Samsung Galaxy S III] psufan5:
Where is his build?
[Verizon Samsung Galaxy S III] icon123:
Sorry that didn't work for you. But trust me, I know the difference in sound, I've been living off these unofficial builds for a2dp alone.

Did some more testing. It seems that the no bass situation reverts after each session. I got it working again with making a regular handset outgoing call. Maybe the key is sequence. I play the music through my car (sounds like crap), pause it, make an outgoing call, hang up, un pause/restart a2dp music and bass is back. I did this a couple of different times and it worked every time. But I had to do it every time I reconnected to my car radio. Maybe this doesn't work exclusively, but it does for me.

BTW - this is using the the 2nd 1/29 unofficial build.
[Verizon Samsung Galaxy S III] sivarticus85:
If we could just get a boost with recording volume this ROM would be even more boss than it is now. I shot a video last night of my dogs after a bath and I could barely hear anything that was captured, even with the volume maxxed. It sounded amazing with headphones on though, just too quiet.

Masta, you are an awesome dev sir. Very nice job with your APN fix!
[Verizon Samsung Galaxy S III] mastamoon:
Chronus broken?
[Verizon Samsung Galaxy S III] ddggttff3:
ya chronus has been iffie for me in the latest unofficial. Sometimes it FC's on login, sometimes it works.
[Verizon Samsung Galaxy S III] icon123:
I love chronus. Working fine for me. 2nd 1/29 build.
[Verizon Samsung Galaxy S III] ryzilla23:
It is a few pages back on this thread.
[Verizon Samsung Galaxy S III] psufan5:
Does the latest nightly also have the data drop issue closer to being resolved, or only the custom build?
[Verizon Samsung Galaxy S III] bobby janow:
You're right, I'm sorry. I just didn't get the sequence right. Here is what I did previously that didn't work. What do you think is the factor that made it work?

Play music thru BT speakers.. sounds like crap. Make a phone call while still playing.. hang up.. same crap. Now after verbalizing it, it seems like you just need to pause the music before making the phone call. Anyway, thanks.. it sounds great. BTW this is with the official nightly from last night.
[Verizon Samsung Galaxy S III] ryzilla23:
The official from last night was still locking up on me.

When it did work, the audio sounded awful. But otherwise it would lock my phone up, BT would not disconnect, the system would not shut down. I had to do a battery pull which I have not had to do before on the S3.

I'm pairing BT with a pair of Motorola S305's
[Verizon Samsung Galaxy S III] bobby janow:
It locked up on me too once or twice. FC the BT app and it should work again. If the phone locked up then a reboot is all that will work. I have it connected most of the time and an adb reboot does the trick most often.
[Verizon Samsung Galaxy S III] soapinmouth:
Has there been any progress or will there ever be on the 3g reception on aosp roms? I can get 3g and some 4g on occasion while in my classes on tw, but aosp even on 4.1 I get no reception just searching for signal.
[Verizon Samsung Galaxy S III] senorbuck:
Maybe broken is the wrong term. Sometimes it FC's, sometimes it doesn't. I'll try the 1/29 build and see what I get. It doesn't FC right after flashing like it used to. Only off and on now...
[Verizon Samsung Galaxy S III] Stealth111:
AMEN, brother!!
[Verizon Samsung Galaxy S III] mastamoon:
Looks like Steve may have found the last bit of the a2dp fix. Will put up a build soon with all of the things!
[Verizon Samsung Galaxy S III] bobby janow:
Do tell! What did he find?

This: ? http://review.cyanogenmod.org/#/c/31170/
[Verizon Samsung Galaxy S III] NegativeOne:
Build... ALL THE THINGS!!!!
[Verizon Samsung Galaxy S III] senorbuck:
That is pure win! LOL.
[Verizon Samsung Galaxy S III] mastamoon:
Like it! :good:
[Verizon Samsung Galaxy S III] grin0048:
Strange, why would google need to release a fix for the poor bluetooth sound if we're able to fix it with a simple change to a hardware specific config file...:confused:
[Verizon Samsung Galaxy S III] goldsmitht:
cuz that's just how they roll

Thanks again to Mastamoon and all the Devs who help fix what the big box companies screw up!

:cyclops:

---------- Post added at 03:49 PM ---------- Previous post was at 03:39 PM ----------

By the way, did I read somewhere that the lag after playing games was fixed?
[Verizon Samsung Galaxy S III] Recon0212:
What modem did you try? I tried the 2 most recent ones and had the same issues.
[Verizon Samsung Galaxy S III] sivarticus85:
Known issue with 10.1. Just tap the four corners clockwise starting from the top-left and it'll bypass that screen. Data will still work regardless.
[Verizon Samsung Galaxy S III] sk8er88:
So only data will work, no phone calls? I kind of found the thing about the data, but I didn't know it affected cellular stuff. I can't make or receive calls. I thought maybe I needed to flash a new modem, so I was hoping that was the direction I needed to take.No cellular is a deal breaker, but I don't want it to be cause the ROM is sweet!
[Verizon Samsung Galaxy S III] mastamoon:
I think what most have been doing when this happens is installing the rom only, booting, setting the RUIM/SIM setting then rebooting. Finally reboot into recovery and flash gapps.

You may need to flash back to stock, do the reprovision code then flash back to the rom.
[Verizon Samsung Galaxy S III] i5aac:
I am on my second day of Mastamoon's CM10.1. It is rock solid! I would consider this daily driver material. BT is great with both music and phone calls. No random reboots. I have not had any data drops (that i am aware of)

The only issue I haven't been able to resolve on my own is an inability to tether via wi-fi. I have tried the Wifi Tether app from the market, as well as the TrevE mod version somewhere on XDA, all to no avail. I searched the forum and found a couple others with the same issue, but no solution to the problem. So....what are you guys using to tether?

Thanks all...especially mastamoon!
[Verizon Samsung Galaxy S III] sk8er88:
Ok, so I was smart about it (finally). I went to the official CM10.1 forum and followed Post #2 about no Data or stuck in Roaming and that worked. All is well my friends! Thanks, sorry for being an idiot....it's not like I've been flashing for a long time (oh wait...two years off and on)..... *hanging head*

Thanks for the help!
[Verizon Samsung Galaxy S III] mpetruzz:
How's the battery on this? I've tried other 4.2 ROMs and battery life was about half of aosp 4.1.2 ROMs.

sent from my blue police box flying through time!!!
[Verizon Samsung Galaxy S III] bobby janow:
At this point only open authentication works. Just use the built in wifi tether, it should work.
[Verizon Samsung Galaxy S III] cvsolidx17:
Apparently the CM team is working on getting the RIL situated, once they've tackled that the signal should get better
[Verizon Samsung Galaxy S III] jamesd1085:
I used the newest one...I already had it installed before and just re-flashed it...but like i said may not work for everyone
[Verizon Samsung Galaxy S III] Stealth111:
Certainly looking forward to your next build!

Thanks for all you do!

Sent using Tapatalk
[Verizon Samsung Galaxy S III] Zacharybinx34:
Nice

---------- Post added at 07:06 PM ---------- Previous post was at 07:01 PM ----------

Has there been any progress on them finding out what might be causing the terrible signal strength?
[Verizon Samsung Galaxy S III] dpaine88:
Is the Call Delay bug fixed in these nightlies? I didn't see it mentioned on the list of commits but I could have sworn Moon posted a build with Call Delay fixed where the other person can hear you right away.
[Verizon Samsung Galaxy S III] tpayne2345:
I'm on 1/9 build and seeing decent battery life, not as good as 4.1.2 but it's not drained after half a day either
[Verizon Samsung Galaxy S III] Amphibliam:
My battery has been CRAZY on this build. I use stock kernel on everything, have always on all my phones. Screwing with kernels makes my battery horrendous. Just my $0.02. Today I was in areas where previous phones have had 0-1 bars or no signal in places, 50 min screen on, all 3G/4G, 13 hours on battery, still at 60%. I leave data on, use Gnow, use the Facebook app, and played some games also.
[Verizon Samsung Galaxy S III] dmeadows013:
No nightly for the night?
[Verizon Samsung Galaxy S III] mastamoon:
No, Monday.
[Verizon Samsung Galaxy S III] oldmerovingian:
Flashing the newest radio on the newest build has worked wonders for me as well. I never got more than a bar or two in areas where I should have had a full signal. I currently have 3 bars in my basement bedroom.
[Verizon Samsung Galaxy S III] Dcox28:
I tried this ROM and one other 10.1 ROM. My problem is different I think. After I clean flash I do NOT have a 0 folder in sdcard. So all my data literally is gone. I searched everywhere and it isn't there. I had my nandroid saved to external so I was able to go back but can anyone help with me being able to keep data. I would be fine with it going to a 0 folder but that doesn't happen
[Verizon Samsung Galaxy S III] bobby janow:
You're the first person I've seen that has the exact problem I had way back when. There was only one solution for me and it's really not pretty but it works. In your working rom back up both your external and internal sdcard to your computer. Then format both, I mean completely wipe everything in recovery. Then install the rom and you will have a 0 folder. Start putting all your stuff back and you'll be good to go. Pay careful attention to your Titanium folder if you are restoring game data and the like. Otherwise you can install from market. You will also want to keep your nandroid saved somewhere just in case. Now this worked for me but ymmv so be careful. Perhaps you can ask in the Q & A section as well. http://xdaforums.com/forumdisplay.php?f=1716
[Verizon Samsung Galaxy S III] mastamoon:
Here is a 1/30 afternoonly. CM officially fixed BT A2DP! NO more revert builds until something else shows up we need to work around :P

Download - http://d-h.st/BPN

Cherry Picks:

GPS - http://review.cyanogenmod.org/#/c/29349/

APN - http://review.cyanogenmod.org/#/c/31175/ * was merged after my repo sync! Fixes 3G-4G hand-off.

Notifcations - http://review.cyanogenmod.org/#/c/30378/ * for landale

Notifcations - http://review.cyanogenmod.org/#/c/30379/ * for landale

CallStats - http://review.cyanogenmod.org/#/c/30887/

Enjoy!
[Verizon Samsung Galaxy S III] landale:
Thanks for this, will flash tonight when I get home from work and report back.
[Verizon Samsung Galaxy S III] bobby janow:
Some observations with this build. The stock kernel tends to lag, not sure why. But I flashed Imo's and it works great.

I can stop and restart the music with no issues, but if I turn off BT I sometimes need to FC the BT app and then it will work again. I'll do some more testing later but so far it seems to work very well. The sound and bass is perfect.
[Verizon Samsung Galaxy S III] travisX:
Out of curiosity, which of Imo's kernel did you flash? A quick glance at his site and I only see TouchWiz kernels for the vzw S3 for v1.8. Link maybe?
[Verizon Samsung Galaxy S III] bobby janow:
4.2 Stable

http://rootzwiki.com/topic/32286-ke...minimalistic-kernel-jb41-v110-jb42-v24-12513/
[Verizon Samsung Galaxy S III] soapinmouth:
Go to the aosp folder then test builds
[Verizon Samsung Galaxy S III] V3TTOO:
Bass like a baws!

OMG, I got my bass back. Like McDonald's, I'm loving it.
[Verizon Samsung Galaxy S III] NegativeOne:
Because their fix is different, and probably more proper. Ours is a bandaid over their badcode.
[Verizon Samsung Galaxy S III] WhammyDroid:
The A2DP fix broke DSPManager. DSPManager now overamplifies/distorts sound coming from a music player (google music).

Settings:

Bass Booost: On

Level: Medium

EQ: Rock

Bass is horribly over amplified.

Edit: Disabling LPA is the band-aid for this. There is still something wrong with A2DP and LPA.
[Verizon Samsung Galaxy S III] Stupifier:
Well....I can confirm the in-call echo is fixed using the latest Masta Unofficial. I have not checked A2DP yet. Will do it tomorrow.
[Verizon Samsung Galaxy S III] ben999_:
How do you disable LPA? Bass is totally screwed. Gonna restore backup in the mean time.
[Verizon Samsung Galaxy S III] pmdied:
How's data handoff? I'm running it now and have a lot of driving tomorrow across several spotty areas so I'll report back
[Verizon Samsung Galaxy S III] PerCompLLC:
/system/build.prop > lpa.decode=false
[Verizon Samsung Galaxy S III] dpaine88:
Sorry if I'm being retarded here but this commit still confuses me as I see the option in the ROM now.

http://review.cyanogenmod.org/#/c/30378/

Could anyone explain it like I'm 5?

Does this mean it silences calls and vibrates notifications?
[Verizon Samsung Galaxy S III] d1ez3:
Bluetooth still causing big issues for me, it will work, then when I come back to use it again (never turning bt off) my phone will freeze then the screen shuts off and I can't get it back on without pulling the battery. Same issue has been happening for me on all 4.2 roms, anyone else notice this?
[Verizon Samsung Galaxy S III] Restola:
In android 4.2 when you change your phone to Vibrate, some apps previously set to never vibrate will start to vibrate (like the email app). This is apparently intentional in 4.2. This is very annoying to people who want their phone to vibrate with a phone call, but not vibrate 100 times an hour when new email arrives.

With this commit, apps should (hopefully) honor their in-app notification settings and stay silent even when the phone is set to Vibrate.
[Verizon Samsung Galaxy S III] bobby janow:
Try Imo kernel.
[Verizon Samsung Galaxy S III] dpaine88:
Thanks, That sounds awesome. So I would want it checked or unchecked then to have the old way?
[Verizon Samsung Galaxy S III] landale:
Exactly what he said and I can confirm that with this new build the problem is fixed. Thank you so much for saving us from the constant vibrates unwanted vibrates.

---------- Post added at 11:22 PM ---------- Previous post was at 11:21 PM ----------

You want it unchecked to go back to the old way and have the phone respect the vibrate settings in each app.
[Verizon Samsung Galaxy S III] luv2increase:
Mastamoon, can you compile your builds with linaro? Or are they? I may have asked you before.
[Verizon Samsung Galaxy S III] nemofbaby2010:
do you have bass boost set on extreme? i had that issue on cm10 turned it to moderate and its cool now
[Verizon Samsung Galaxy S III] atc3030:
My apologies. I asked mastamoon to pm me as I was going to walk him through how to compile with linaro and I am just now tending to his pm. Tomorrow I am sending him information on how to compile it and then he will take it from there. Sorry for the delay as it has been my fault. Lol
[Verizon Samsung Galaxy S III] Stealth111:
Help Needed!

Masta,

Again, Thanks for all you do! Your hard work and dedication makes a huge difference in this project!

Now, with your butt all polished up :), I would like to throw a couple of issues out there for you to maybe take a stab at. I have mentioned some of them before, but they just seemed to get buried. If you cannot, thanks anyways, but I am hoping you can.

1: Fix single ringer on custom ringtone. Basically with a custom ringtone, it doesn't mimic stock ROM behavior. Stock will play the file over and over while the phone is ringing, CM10 was OK, CM10.1 plays the short file 1 time and then goes silent, therefore I miss a lot of calls. Someone has also mentioned this as well in these threads. Attached is the ringtone (I might add it is pretty COOL!)

2: Text doesnt fit in all the way on chronus with long descriptions, like "Light Snow Showers". With the window maximized as big as it can get, both on the lockscreen and homescreen, it cuts off the weather description if it is anything very long. Attached is a screenshot of it cutting off the text on the left side.

3: On the Dialer/CallerID/Contacts arena, I have an issue that is very strange. It is very different than stock. With stock, when a caller calls me, and the caller is also in my contacts, their name shows up in the callerID, as well as the call log, voicemail, wherever, correctly. But with CM10.1 they do not show up correctly. Now, it is due to a very CERTAIN circumstance. When the persons contact info has anything other than the standard xxx-xxx-xxxx for a phone number, the problem shows up. To be more exact, I have permanent outgoing callerID blocking because of work, so when I need my number to show for certain people, I have to add *82 in front of their number, when the contact number looks like this: *82 (440) 555-1212, the contact is then ignored everywhere in the system. If they call, it doesn't show their name, it literally shows a call coming in from (440) 555-1212, in callerID, call logs. To fix it I have to add a second number to the contact as an additional home number, but leaving out the *82. With that done, the phone now recognizes the contact again. The problem with that now is, every time I want to return a call, make a new out going call to a contact, I have to remember to pick the right number, if I go to redial a missed call from that person, it calls their standard number by default instead of the needed *82 number I have for the contact. Stock works with just the 1 number, and all is well.

4: Starting just today it seems, as you can see in the attached screenshot as well, Chronus is not updating as it should. I have it set to 60 minutes. I can not click on it and have it update instantly like before as well. I have rebooted/cleared data to try to see if that would fix it.

I have a few more, but this seems like a good place to start. I hope you/anyone can help with these issues.

Thanks Again!!!
[Verizon Samsung Galaxy S III] sk8er88:
Step into my office, you're @#R@$$#@% FIRED!!!

My phone still vibrates on the email client, whether it's exhcange or just a imap profile. Both profiles are set to Vibrate Never in settings.

Sweet build so far flashed last night, going to test bluetooth in da car today. Also went with advice to flash imo's kernal, first one linked a few pages backed wouldn't allow my phone to boot, so I got the one from his site from 1/29? or around that day and it booted fine.
[Verizon Samsung Galaxy S III] pmdied:
A2dp working great here with Pandora.
[Verizon Samsung Galaxy S III] Stupifier:
I can confirm....A2DP Music Streaming works (no distorts/tiny bass/etc)..all fixed. Also, no more in-call echo issue either. This is a solid build. All the other bugs I hear about are really minor. Except maybe the WiFi tether security problems....but even that is minor compared to A2DP