[Galaxy Ace S5830i General] patrol31:
With the release of source drivers, this thread should be up and running,..victory!

---------- Post added at 03:07 PM ---------- Previous post was at 02:29 PM ----------

README.txt

This package contains the Broadcom Android ICS Graphics stack for arm v5

==================================================================

Package contents:

a new folder that contains the Graphics stack source codes:

-----------------------------------------------------------------

brcm_usrlib/dag

Required file changes in existing AOSP repos to build this Graphics stack

-----------------------------------------------------------------

AOSP repo name: repo_aosp/platform/bionic

libc/private/bionic_tls.h

AOSP repo name: repo_aosp/platform/build

core/legacy_prebuilts.mk

target/board/generic/device.mk

AOSP repo name: repo_aosp/platform/external/webrtc

src/common_audio/resampler/main/source/Android.mk

src/common_audio/signal_processing_library/main/source/Android.mk

src/common_audio/vad/main/source/Android.mk

src/modules/audio_processing/aec/main/source/Android.mk

src/modules/audio_processing/aecm/main/source/Android.mk

src/modules/audio_processing/agc/main/source/Android.mk

src/modules/audio_processing/main/source/Android.mk

src/modules/audio_processing/main/test/process_test/Android.mk

src/modules/audio_processing/main/test/process_test/process_test.cc

src/modules/audio_processing/main/test/unit_test/Android.mk

src/modules/audio_processing/ns/main/source/Android.mk

src/modules/audio_processing/utility/Android.mk

src/system_wrappers/source/Android.mk

AOSP repo name: repo_aosp/platform/frameworks/base

opengl/include/EGL/eglext.h

opengl/libagl/egl.cpp

opengl/libs/EGL/egl.cpp

opengl/libs/EGL/eglApi.cpp

opengl/libs/EGL/egl_entries.in

opengl/libs/EGL/getProcAddress.cpp

opengl/libs/GLES2/gl2.cpp

opengl/libs/GLES_CM/gl.cpp

services/input/InputReader.cpp

services/surfaceflinger/Android.mk

services/surfaceflinger/DisplayHardware/DisplayHardware.cpp

AOSP repo name: repo_aosp/platform/hardware/libhardware

Gralloc changes:

include/hardware/fb.h

modules/gralloc/Android.mk

modules/gralloc/framebuffer.cpp

modules/gralloc/gr.h

modules/gralloc/gralloc.cpp

modules/gralloc/gralloc_priv.h

modules/gralloc/mapper.cpp

Hwcomposer changes:

modules/gralloc/Android.mk

modules/hwcomposer/Android.mk

modules/hwcomposer/hwcomposer.cpp

AOSP repo name: repo_aosp/platform/system/core

include/system/graphics.h

==================================================================

Instructions to build this Graphics stack on Android ICS project:

1. Check out a Android ICS (example: android-4.0.1_r1.1) workspace with the following sequence of commands:

repo init -u https://android.googlesource.com/platform/manifest -b android-4.0.1_r1.1

repo sync -j8

2. Extract the content of this package (excludes this README.txt) in the root directory of the Android ICS workspace:

3. Build the Android source tree with the following sequence of commands:

source build/envsetup.sh

lunch full-eng

make -j8 TARGET_DEVICE=generic_armv5

This package contains the Broadcom Android ICS Graphics stack for arm v5

==================================================================

Package contents:

a new folder that contains the Graphics stack source codes:

-----------------------------------------------------------------

brcm_usrlib/dag

Required file changes in existing AOSP repos to build this Graphics stack

-----------------------------------------------------------------

AOSP repo name: repo_aosp/platform/bionic

libc/private/bionic_tls.h

AOSP repo name: repo_aosp/platform/build

core/legacy_prebuilts.mk

target/board/generic/device.mk

AOSP repo name: repo_aosp/platform/external/webrtc

src/common_audio/resampler/main/source/Android.mk

src/common_audio/signal_processing_library/main/source/Android.mk

src/common_audio/vad/main/source/Android.mk

src/modules/audio_processing/aec/main/source/Android.mk

src/modules/audio_processing/aecm/main/source/Android.mk

src/modules/audio_processing/agc/main/source/Android.mk

src/modules/audio_processing/main/source/Android.mk

src/modules/audio_processing/main/test/process_test/Android.mk

src/modules/audio_processing/main/test/process_test/process_test.cc

src/modules/audio_processing/main/test/unit_test/Android.mk

src/modules/audio_processing/ns/main/source/Android.mk

src/modules/audio_processing/utility/Android.mk

src/system_wrappers/source/Android.mk

AOSP repo name: repo_aosp/platform/frameworks/base

opengl/include/EGL/eglext.h

opengl/libagl/egl.cpp

opengl/libs/EGL/egl.cpp

opengl/libs/EGL/eglApi.cpp

opengl/libs/EGL/egl_entries.in

opengl/libs/EGL/getProcAddress.cpp

opengl/libs/GLES2/gl2.cpp

opengl/libs/GLES_CM/gl.cpp

services/input/InputReader.cpp

services/surfaceflinger/Android.mk

services/surfaceflinger/DisplayHardware/DisplayHardware.cpp

AOSP repo name: repo_aosp/platform/hardware/libhardware

Gralloc changes:

include/hardware/fb.h

modules/gralloc/Android.mk

modules/gralloc/framebuffer.cpp

modules/gralloc/gr.h

modules/gralloc/gralloc.cpp

modules/gralloc/gralloc_priv.h

modules/gralloc/mapper.cpp

Hwcomposer changes:

modules/gralloc/Android.mk

modules/hwcomposer/Android.mk

modules/hwcomposer/hwcomposer.cpp

AOSP repo name: repo_aosp/platform/system/core

include/system/graphics.h

==================================================================

Instructions to build this Graphics stack on Android ICS project:

1. Check out a Android ICS (example: android-4.0.1_r1.1) workspace with the following sequence of commands:

repo init -u https://android.googlesource.com/platform/manifest -b android-4.0.1_r1.1

repo sync -j8

2. Extract the content of this package (excludes this README.txt) in the root directory of the Android ICS workspace:

3. Build the Android source tree with the following sequence of commands:

source build/envsetup.sh

lunch full-eng

make -j8 TARGET_DEVICE=generic_armv5