yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] twistedumbrella:
Looks like I need to jump right to the backup and install feature set so I can run tests. Ill get it fixed up shortly.
[Android Apps and Games] karanrajpal14:
Even I'm getting a fc. On Franco with cm10.1
[Android Apps and Games] twistedumbrella:
I just realized I'm not running a 4.2 build, so the kernel I would download won't have the same changes. Can either of you..

run this in terminal:

am start -a android.intent.action.MAIN -n com.loungecat.starkissed/.activity.MainActivity; logcat -d | grep `ps | grep com.loungecat.starkissed | cut -c10-15` > /sdcard/SkuErrorLog.txt

or this from the computer:

adb shell am start -a android.intent.action.MAIN -n com.loungecat.starkissed/.activity.MainActivity; adb logcat -d | grep `adb shell ps | grep com.loungecat.starkissed | cut -c10-15` > SkuErrorLog.txt
[Android Apps and Games] ak:
Very good work guy ... I like Open Source into Title ... Continue on this road .... :fingers-crossed:
[Android Apps and Games] dabl8:
Title is one thing, reality is another...
[Android Apps and Games] hisname:
FC, you want me to attach logcat here?

Sent from my supercharged tank
[Android Apps and Games] twistedumbrella:
You must not have viewed the changelog in about. It IS the source. Always love when people stereotype, it means expectations are always exceeded.

Yes. It's usually a quick fix when I have one.
[Android Apps and Games] twistedumbrella:
Did some work on the look of things, now I'm going to convert an old github script I have for generating changelogs into a native display so it'll be easier to follow. Once a logcat hits for the crash that will be fixed as well.
[Android Apps and Games] twistedumbrella:
You probably won't need to post a logcat. I found an issue where grabbing todays date wasn't being fully converted to a number and causing a format error. The reason it only seemed to happen to some is that it only gets the date for the very first run. Anywho, Goo takes years to publish, so a fix is attached to this post.
[Android Apps and Games] twistedumbrella:
Alright, i've pushed out the last update for the day. The startup issue should be resolved. Now tested and working on HTC devices. Color and voltage panels were cleaned up. Webviews optimized. The new changelog display is in place but needs some work. Vibration limits were removed if your kernel supports a larger range. And I think that does it for the last two hours...
[Android Apps and Games] twistedumbrella:
I've been trying to figure out why not everything sticks every single time as well. It seems like it does 75% of the time and when I finally think it's all good, it locks at 300 or 1.5. It looks like it's hardlimit overriding the settings and the app treats them as the actual limits. I am still working out a failsafe to ignore that but it's finals so it's not moving fast.
[Android Apps and Games] twistedumbrella:
Edit: Nevermind, got it figured out.
[Android Apps and Games] millerboy3:
App FC's with Note 4(sprint), If its baked into rom. But if you move from SD -> /system/app after rom is booted, then reboot, the same apk works :eek: not sure whats going on there. I'll try again and get a logcat
[Android Apps and Games] twistedumbrella:
It's not intended to be baked into a ROM.
[Android Apps and Games] millerboy3:
Thanks.
[Android Apps and Games] dd043:
Is MP Decision stopped and disabled automatically when I select intelli-plug?
[Android Apps and Games] twistedumbrella:
Not sure if that was before or after the last update on play. It will in the next one.

I've rewritten nearly the entire app for the next one. That and the way it handles the system are why it's not good baked in.

The runtime memory use is around a quarter what it was and everything is much more responsive. I also made everything modular so adding new features is minutes instead of hours. Not to mention loading a full error log takes roughly a second now.
[Android Apps and Games] Sock12345:
Fc on S5 running TW 5.0 rom
[Android Apps and Games] twistedumbrella:
Well, the bad news is I don't have an S5. I would need a log. On apps that use the standard APIs and break, requiring a log for a published app is lazy but when it's something that requires specific code for the device, it is impossible to do anything with that little information if it isn't a global issue.
[Android Apps and Games] friedrich420:
SKU on lollipop on S4 ;) working beautifully
[Android Apps and Games] twistedumbrella:
Except the tabs are squished. I need to hide those on smaller densities, haha. They are in the slide-out menu.
[Android Apps and Games] friedrich420:
The last thing i care about a kernel control app is its looks especially if it works ;)
[Android Apps and Games] twistedumbrella:
Eh, it's only 4 lines of code. I've been doing the tablet mode since about 2010, so I have a small hack for "when not the way I see it" that I can throw in almost anything.
[Android Apps and Games] twistedumbrella:
There are still some issues, so I am only posting this as a preview of the upcoming build to test out the speed.

Do us both a favor and don't post that "I just downloaded it and XXX doesn't work right"

I will repeat it just in case, I know there are still some issues.

In case you are curious:

Core apply comes back size=2; length=2 half the time. This has been fixed for the release.

Governor and voltage dialogs are still broken and have not been fixed yet.

2 CPUs are shown even when only one can be configured. This is being worked out now.
[Android Apps and Games] ReeF666:
When you say test out the speed, what are you referring to?
[Android Apps and Games] twistedumbrella:
It's a UI/UX thing. The actual release isn't far off.

I should be getting back to that as soon as I run some tests on my GearVR SAO "game"
[Android Apps and Games] ReeF666:
Ah, gotcha. Yeah I flashed it regardless, if it means I get the chance to trial a product and try to break it before it goes public, I'm all over it. :)
[Android Apps and Games] twistedumbrella:
Have no fear, a backup is near.

If you previously bought the app when it was paid, please send the email address you used on Google Play and the order number to admin@loungekatt.com so the donation features can be unlocked for your account. You are not required to donate (again) to use the pro features if you previously bought the application.
[Android Apps and Games] bala_gamer:
one suggestion for your already awesome starkissed, can you add a switch for adb wireless ? It will be much useful for devs :)
[Android Apps and Games] twistedumbrella:
Edit: the short answer is it will be there
[Android Apps and Games] twistedumbrella:
I am trying to fix the dialogs before pushing an update. They severely detest fragments so that is fun.

It also seems the newest update to the GearVR plugin has broken my game so I have to put most of my focus there since it's my final project.

http://xdaforums.com/showthread.php?t=2979871

Edit: finally got dialogs working. Now I need to verify everything before I can finally push an update.

You may still see 4 CPUs and only be able to apply one, but it won't error. This can't delay a release much longer to avoid more governor and sticking reports that are waiting on this update. It will be pushed tonight regardless.
[Android Apps and Games] twistedumbrella:
[youtube]Ps0MfBG5-Uo[/youtube]

Should start popping up in ~ an hour or two
[Android Apps and Games] ReeF666:
Hey mate, clicked on SpeedTweak and it said Fusion install failed. What exactly is SpeedTweak?
[Android Apps and Games] twistedumbrella:
A really old script that worked for devices when the app didn't. Now it's just something I keep forgetting to remove.
[Android Apps and Games] mliou:
So I'm trying the new update. The only thing not working for me is Intelli-Plug won't stick on boot. I would turn Intelli-Plug on and on reboot, it would show it's off. I would try and turn it on again but it would get stuck so I had to close the app, go back in, and then it would show it's on again.
[Android Apps and Games] ReeF666:
Haha, no worries. Cheers mate

By the way, great work on the update to SKU and White Hat, I can imagine it would be hard keeping up with both all these projects at once.

---------- Post added at 19:03 ---------- Previous post was at 19:02 ----------

Try reinstalling and reapplying the settings.
[Android Apps and Games] twistedumbrella:
It's not so bad. I enjoy what I do, so a lot of what should be work is fun.

I will be taking the app down until it is finished, though. A free version of the newest updates will be here.

Due to the conduct of a (now blocked) user, it has been determined that having the application on Google Play is not a good fit until it is completely functional and the Google Play stipulation requiring all support emails receive a response within 24 hours does not result in further obnoxious messages.

I do not have the free time to focus entirely on this application, but do not want to neglect those that use this app because they cannot afford or do not have access to a paid alternative. I hope this solution will work out for everyone until there is a better one.
[Android Apps and Games] twistedumbrella:
I know my if you paid before override was a dud. That's being worked out now.

If it helps, the app tells me to donate right now, too.

Speaking of, I intend to move the nag to applying settings so it's all in one toast and not on startup. In hindsight, that was a little too intrusive.
[Android Apps and Games] ReeF666:
More than happy with whatever you can offer. You're a developer who is dedicating their time to a project and allowing others to use it, that should never give them a right to complain, but people just feel obliged to.
[Android Apps and Games] twistedumbrella:
Thanks, and most people do share that.

I think the issue is the Apple mentality where "nothing hosted on our store should be labeled beta or otherwise incomplete" while the app stated right in the description that it was being hosted on Google Play as a distribution method, not a credential.

Ironically, I had just provided the person sending these obnoxious emails with not only alternatives to using the apps, but a full list of what the kernel could accomplish without the need for any app at all. It seems counterproductive to begin a crusade on the faults in something you gave every indication you have no intention of using.

It is a bit selfish, but the Google Play TOS requires I respond to support emails sent from the Google Play app or website within 24 hours for any published app. Not having the app published until it is complete was a way to block the insults until the user moves on or has nothing left to complain about.
[Android Apps and Games] ReeF666:
Yeah mate I completely agree, unfortunately it's just the way it is. [emoji19]
[Android Apps and Games] twistedumbrella:
Doing some more cleanup before a fresh build. Now that the dialogs work, it helps if they are legible.
[Android Apps and Games] ReeF666:
Do you keep a regular change log, like on GitHub, or in the apk?
[Android Apps and Games] twistedumbrella:
Not a public one, but I should probably add it if I'm not using the "What's new" for that anymore.
[Android Apps and Games] twistedumbrella:
I will be finishing an update to get everything at least 90% working so it can go back on Google Play in the next few days. Now that the user causing issues has sacrificed all credibility to post direct insults in the comments while it was down, the issue of comment abuse should also be resolved shortly.

All in all, thing should be back to normal soon.
[Android Apps and Games] ReeF666:
Looking forward to it brother.
[Android Apps and Games] twistedumbrella:
Update just pushed. I got mixed results on setting GPU for boot but put that in the changes.

The paid user override is up and running.

The spinners that didn't set on boot because they were unchanged during first use (possibly from another app) now check and save as a precaution.

The donation popup has been moved so it doesn't slow down startup.

The dialogs were cleaned up.

It has been reactivated on Google Play.
[Android Apps and Games] mliou:
Thanks for the update. Seems like it's a lot more stable than the previous version.

The only problem I still have is the intelli plug. Before you implemented gearvr, it was fine turning on and off. It was even set on boot. Now, the app hangs when I turn on or off the intelli plug and that it is off when I reboot the phone.
[Android Apps and Games] twistedumbrella:
2.0.9 should solve that.
[Android Apps and Games] ReeF666:
Just as stable as the last version for me, although all the same bugs still exist(I'm sure you're aware of most of not all of them).
[Android Apps and Games] twistedumbrella:
It seems this troll has updated his review to sound civil and enlisted other noobs to post fake ratings.
[Android Apps and Games] ReeF666:
Spam marked.
[Android Apps and Games] twistedumbrella:
Thanks. 1 star is one thing, but it's become a rant after I blocked the rude emails.

As for the next update:

I fixed the speedtweak button to default to a terminal emulator if the script was unsupported.

I streamlined issue reports for faster fixes.

I cleaned up the apply for some items that were unchecked before applying.

Still cleaning up a few other outstanding issues then pushing the update.
[Android Apps and Games] ReeF666:
Oh cheers, you mentioned it was for older devices, is there any use to using it for the Note 4?
[Android Apps and Games] twistedumbrella:
All of the stuff in it is already in the GUI for the Note 4, so it would just end up being an older, less efficient method of setting the same stuff.
[Android Apps and Games] ReeF666:
I just submitted a log pertaining to a recent crash brought on by selecting the Iron Man figure resulting in a terminal emulator running in the background but unable to be used, selecting it simply causes SKU to be run and crashed again.
[Android Apps and Games] twistedumbrella:
Alright, now that everything appears to have settled...
[Android Apps and Games] twistedumbrella:
I have a new version in the works with some new toys. Terminal is now a standard feature and has been replaced by an even cooler secret feature. Once the core is given a once-over, this new build can finally go public. This should be fun.
[Android Apps and Games] ReeF666:
Come at me. I'm not even scared. I'll install this apk so hard.
[Android Apps and Games] twistedumbrella:
Interesting take on it...

Terminal is fickle. One run it works perfectly, the next it's a blank window. Appears to be a Note issue. Works every time on Nexus / Shield.

I need to put in a check for that and add some stuff for the Shield. I can't do incriminatals since that's when people get antsy.
[Android Apps and Games] twistedumbrella:
Pushing a preview of the new build to Goo right now. If terminal launches to a blank window, hit back to close it then open it from the notification. I'm still working out the eccentricity on that.

The iron droid icon is no longer a terminal but what it does is not complete yet. Right now it is just a preview but the idea should be fairly obvious.

Some of the tabs are now only listed in the menu to cut down on how cramped the list was without hiding the whole thing.

The labels have been updated to better explain what things do.

LED test is still not flashing.
[Android Apps and Games] ReeF666:
Epic. I look forward to the new build.
[Android Apps and Games] twistedumbrella:
For those that complained it wasn't organized

And just because I know how to run Unity in fragment
[Android Apps and Games] ReeF666:
If it wasnt some sexy animated girl it just wouldn't be a production from TW, haha. Looks great mate.
[Android Apps and Games] ReeF666:
Getting the "there is a problem parsing the package" error. MD5 is correct, unknown download sources option correct. Any clue why it's giving me that error?
[Android Apps and Games] twistedumbrella:
I'll have to check the manifest. Terminal has all sorts of odd permissions now. I was having that issue earlier, too.

I'll upload a new preview shortly. I want to make sure it is at least crash free on the standard stuff before I release an official version. I can't always account for what happens with the kernel interfaces because they aren't directly in the app, but it should at least run well on it's own.

Well it was fun to throw Unity in there to see how it went, but it breaks terminal. It also has to run with the app so it's a huge hit on size and overall resource use. Given the choice between a slim Antutu and a full terminal blood, it was an easy decision. I guess I'll look for a new special feature that plays well with others.
[Android Apps and Games] ReeF666:
Love the update, you managed to fix quite a lot. Terminal works like a charm, although core settings are saying they're not applying properly they seem to be anyway. Voltage is working like a charm also.
[Android Apps and Games] twistedumbrella:
Added hardlimit max so there are no more issues being able to overclock if it is preset to a lower value.

I am also working on the boot notification. Contrary to some speculation, frequencies are being set at boot. The issue is in the toast itself.

This can be verified by checking the app after the message.
[Android Apps and Games] friedrich420:
Thank you my man!! :)
[Android Apps and Games] twistedumbrella:
No problem. I know you get stuck between a rock and a hardlimit place
[Android Apps and Games] friedrich420:
You are a poet ahahahahaha :D :D
[Android Apps and Games] ReeF666:
This.... This excites me so much.
[Android Apps and Games] twistedumbrella:
Just in case it causes any confusion: unless you have notifications enabled, not getting a toast on boot is it working. It's set to only notify errors by default.
[Android Apps and Games] rlorange:
TM you mentioned over on the international note4 ael thread theres a version to use not from Play?

Sorry if i haven't searched well enough... post nye brain dead lol... I can't seem to find a link to it
[Android Apps and Games] twistedumbrella:
Both links are in the first post.
[Android Apps and Games] rlorange:
Thanks mate. Would it be possible to add a service feature to activate different governor/hotplug settings for screen off and on? I have a project using tasker app factory to do this in the works but it's proving difficult with my limited knowledge.
[Android Apps and Games] twistedumbrella:
That would involve a broadcastreceiver for screen state and services to handle the values, a bunch of extra preferences for the secondary configuration, and then all of the added interfaces to change everything without intruding on the standard configuration. That's not really something for a configuration app.
[Android Apps and Games] rlorange:
Ok... Tasker might be the go because it has all of that built it to its interface and then can export to a stand alone app.

You had a go at it before? You'll likely find it a piece of cake. Compared with my efforts. You can run a sequence of tasks with what tasker calls a profile detecting screen state and other stuff and a basic ui is pretty easy. If you're interested in seeing where I'm at I'll send you my project xml.
[Android Apps and Games] twistedumbrella:
Honestly it isn't something I have a use for. My phones all already sleep like they're off.
[Android Apps and Games] rlorange:
Yeah no worries mate... I do it for curiosity and learning sake myself. It seems a lot of custom kernel coders find an interface app is a pain in the butt to implement well... Not yourself you seem happy in java land starkissed is to grade.

If tasker already has the tools to take care of the Android side of things UI screen state etc... Then I'm sure it would be a breeze to run pieces of code to the kernel interface without needing to worry about the Android userspace stuff.

My limited knowledge shows me tasker apps separate the two very well. Many terminal command stuff I've done has only worked via tasker and failed both from init.d or a terminal emulator...

Anyways thanks again for star kissed and all your time and effort. Apart from the occasional ping pong from max to min freq while the screens off playing music (almost exactly 50:50 time spent at each), all good... Any ideas what might be causing this? I'm on umbrella core mpdecision hotplug and using power amp
[Android Apps and Games] twistedumbrella:
Via http://xdaforums.com/galaxy-s2/help/poweramp-battery-drain-t1209931

PowerAmp is a known resource hog if not properly managed. AIM on Android was worse. You could get like 3 IMs and suddenly be at 10% battery. It's because they run 23092380498234 processes to display a toast.
[Android Apps and Games] rlorange:
Thanks man for the link :)
[Android Apps and Games] ReeF666:
Hey mate,

Does the Play Store alter the apk? The reason I ask is because when I try and use the Goo version I get the error " there is a problem parsing the package", but when installing from Play it's fine.

--Solved

Device wouldn't download the apk correctly producing an incorrect checksum every time.
[Android Apps and Games] twistedumbrella:
It may be the other way around.
[Android Apps and Games] twistedumbrella:
Next version changelog:

Improve the visibility of apply on boot by adding to top

Add an on boot toggle to system, but linked to core

Set hardlimit and cpu caps when they are modified

Move general CPU items to the top of the core list

Localize the frequencies to prevent cross-contamination
[Android Apps and Games] twistedumbrella:
I may or may not finish part two today. I cut the code in half to make it more responsive. I also need to recycle the min and max view when editing hardlimit.

Now it will adjust the max you can set in the max row to reflect the limit you have in place via hardlimit. Much less confusing why it doesn't stick if you're forced to see why.

And since that did get published, the next version is going to be completely cosmetic. I've got enough working that I feel I finally have time to finish my theme.
[Android Apps and Games] twistedumbrella:
A better preview of the new design:
[Android Apps and Games] smentoma:
How do i reset to stock kernel all vallues?
[Android Apps and Games] mliou:
Delete app, reflash kernel.
[Android Apps and Games] twistedumbrella:
Or just wipe the settings...
[Android Apps and Games] JoeFCaputo113:
Does this work on Samsung ROMs/Kernels? Specifically Galaxy S5. Thanks!
[Android Apps and Games] friedrich420:
Kernels.. but yeah.. if you have a stock kernel there wont be too much to customize (you can change governors and schedulers) but if you are on a custom kernel it will give you most of the options that kernel offers..
[Android Apps and Games] twistedumbrella:
The next version will have a menu option for this.
[Android Apps and Games] twistedumbrella:
Really think I dodged a bullet. I always get nervous when someone is trying to accomplish something really specific, thoroughly explained, and not getting the exact result they desire followed by asking how to find this app...
[Android Apps and Games] sswagonman:
Have to ask how does this compare to fauxclock? I have used that for a long time but not all the settings stick anymore

sent from my own galaxy
[Android Apps and Games] twistedumbrella:
Two different types of app. That is a commercial product meant to configure almost anything that has been or will be in one of his kernels. This is a free app meant to cover the essentials for any kernel with users that took time to submit the necessary info. Too many people focus on comparing the two when its much less complicated than that. Faux is paid, this is free. Let your income decide.
[Android Apps and Games] sswagonman:
Yeah understood that and not comparing in a way to determine which is best so much just all these apps have different features and some work better with some devices. Dl this and having a play with it. U r one hell of a nice guy to do this for free [MENTION=593514]twistedumbrella[/MENTION] when like u say others charge.

sent from my own galaxy