yashsingh1/xdaforums huggingface dataset:
[Captivate General] nespid:
Cappy. NS had the shoddy power button. Actually, I think I've had my cappy for closer to three years. My brother in law had a cappy and beat the snot out of it and it still worked. Pool twice, dropped from scaffolding, countless drops, and it kept going.
[Captivate General] BWolf56:
I swimmed with mine in a pool for about 20mins. Get out of water, freak out a bit, take it a part so it can dry in the sun (not too long), put in bag of rice for 48hrs = Cappy is still running like a champ! Been dropped quite a few times too but has a case. :good:
[Captivate General] laughingT:
wow. what case were you using?

Sent from my SGH-I897
[Captivate General] BWolf56:
A very regular/boring black soft case that covers the buttons ;)
[HTC Sensation] jianqiang291081:
When open FM Radio, must waiting for a long time. But still not working. Please fix it
[HTC Sensation] Sgt.Incontro:
This is a very well known problem, and a fix is on its way.

Just be patient though, and please refrain from posting whole new threads to report a known, existing problem.

See the Viper S ROM thread for more details.

P.S - If you must use the FM radio, get a third party app from the play store, people have supposedly reported this works.
[HTC Sensation] huyhamhoc:
Vipers 1.6.2 fixed FMradio.
[HTC Sensation] jasminthoria:
It's been fixed in recent update.

Sent from my HTC Sensation Z710e using Xparent Red Tapatalk 2
[Android General] i9100g user:
Is there any Gpu that could outperform iPad4 before iPad5 comes out? adreno 320, t Mali 604 now tegra 4 aren't near it. Qualcomm won't release anything till q4 I guess, and tegra 4 has released too only thing that is left is I guess is t Mali 658 coming with exynos 5450 (doubtfully when it would release, not sure it will be better )

Looks like apple will hold the crown in future too .
[Android General] Turbotab:
There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.

Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.

So why does Apple have an advantage?, well basically money, for a start mapple fans will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:
[Android General] hamdir:
32fps is no go...lets hope it's not final
[Android General] Turbotab:
It needs to, but it will be OK for a new Nexus 7;)
[Android General] moethall:
still faster enough for me, I dont game alot on my nexus 7.
[Android General] italia0101:
I know I'm taking about phones here ... But the iPhone 5 GPU and adreno 320 are very closely matched
[Android General] adityak28:
From what I remember the iPhone 5 and the new iPad wiped the floor with Nexus 4 and 10. The ST-Ericsson Nova A9600 is likely to have a PowerVR Rogue GPU. Just can't wait!!
[Android General] italia0101:
That isn't true , check glbenchmark , in the off screen test the iPhone scored 91 , the nexus 4 scored 88 ... That ksnt wiping my floors
[Android General] ian1:
Its interesting how even though nvidia chips arent the best we still get the best game graphics because of superior optimization through tegra zone. Not even the a6x is as fully optimized.
[Android General] i9100g user:
What sort of 'optimisation' do you mean? un optimised games lag that's a big letdown and tegra effects can also be used on other phones too with chain fire 3d I use it and tegra games work without lag with effects and I don't have a tegra device

With a tegra device I am restricted to optimised games mostly
[Android General] hung2900:
The graphic performance of NVIDIA SoCs is always disappointed, sadly for the VGA dominanting provider on the world.

The first Tegra2, the GPU is a little bit better than SGX540 of GalaxyS a little bit in benchmark, but lacking NEON support.

The second one Tegra 3, the GPU is nearly the same as the old Mali400Mp4 in GALAXY S2/Original Note.

And now it's better but still nothing special and outperformed soon (Adreno 330 and next-gen Mali)

Strongest PowerVR GPUs are always the best, but sadly they are exclusive for Apple only (SGX543 and maybe SGX 554 also, only Sony ,who has the cross-licencing with Apple, has it in PS Vita and in PS Vita only)
[Android General] hamdir:
tegra optimization porting no longer works using chainfire, this is now a myth

did u manage to try shadowgun thd, zombie driver or horn? the answer is no, games that use t3 sdk for physx and other cpu graphics works can not be forced to work on other devices, equally chainfire is now outdated and no longer updated

now about power vr they are only better in real multicore configuration which is only used by apple and Sony's vita, eating large die area, ie actual multicore each with its own subcores/shaders, if tegra was used in real multi core it would destroy all

finally this is really funny all this doom n gloom because of an early discarded development board benchmark, I dont mean to take away from turbo's thunder and his find but truly its ridiculous the amount of negativity its is collecting before any type of final device benchs

adrena 220 doubled in performance after the ICS update on sensation

t3 doubled the speed of t2 gpu with only 50% the number of shaders so how on earth do you believe only 2x the t3 scores with 600% more shaders!!

do you have any idea how miserable the ps3 performed in its early days? even new desktop GeForces perform much less than expected until the drivers are updated

enough with the FUD! seems this board is full of it nowadays and so little reasoning...
[Android General] MrPhilo:
For goodness sake, this isn't final hardware, anything could change. Hung2900 knows nothing, what he stated isn't true. Samsung has licensed PowerVR, it isn't just stuck to Apple, just that Samsung prefers using ARMs GPU solution. Another thing I dislike is how everyone is comparing a GPU in the iPad 4 (SGX554MP4) that will NEVER arrive in a phone compared a Tegra 4 which will arrive in a phone. If you check OP link the benchmark was posted on the 3rd of January with different results (18fps then 33fps), so there is a chance it'll rival the iPad 4. I love Tegra as Nvidia is pushing developers to make more better games for Android compared to the 'geeks' *cough* who prefers benchmark results, whats the point of having a powerful GPU if the OEM isn't pushing developers to create enhance effect games for there chip.

Hamdir is correct about the GPUs, if Tegra 3 was around 50-80% faster than Tegra 2 with just 4 more cores, I can't really imagine it only being 2x faster than Tegra 3. Plus its a 28nm (at around 80mm2 just a bit bigger than Tegra 3, smaller than A6 90mm2) along with the dual memory than single on Tegra 2/3.
[Android General] Chairmansaab:
Well said mate!

I can understand what you feel, nowdays android players like samsung,nvidia are focusing more on CPU than GPU.

If they won't stop soon and continued to use this strategy they will fail.

GPU will become bottleneck and you will not be able use the cpu at its full potential. (Atleast when gaming)

i have Galaxy S2 exynos 4 1.2Ghz and 400mhz oc mali gpu

In my analysis most modern games like MC4,NFS:MW aren't running at 60FPS at all thats because GPU always have 100% workload and CPU is relaxing there by outputing 50-70% of total CPU workload

I know some games aren't optimize for all android devices as opposed to apple devices but still even high-end android devices has slower gpu (than ipad 4 atleast :D )

AFAIK, Galaxy SIV is likely to pack T-604 with some tweaks instead of mighty T-658 which is still slower than iPAddle 4
[Android General] iOSecure:
Typical "isheep" reference, unnecessary.

Why does apple have the advantage? Maybe because there semiconductor team is talented and can tie the A6X+PowerVR GPU efficiently. NIVIDA should have focused more on GPU in my opinion as the CPU was already good enough. With these tablets pushing excess of 250+ppi the graphics processor will play a huge role. They put 72 cores in there processor. Excellent. Will the chip ever be optimized to full potential? No. So again they demonstrated a product that sounds good on paper but real world performance might be a different story.
[Android General] Turbotab:
Firstly please keep it civil, don't go around saying that people know nothing, people's posts always speak volumes. Also calling people geeks, on XDA is that even an insult:confused:, next you're be asking what I deadlift:laugh:

My OP was done in the spirit of technical curiosity, and to counter the typical unrealistic expectations of a new product on mainstream sites, e.g. Nvidia will use Kepler tech (which was false), omg Kepler is like GTX 680, Tegra 4 will own the world, people forget that we are still talking about device that can only use a few watts, and must be passively cooled and not a 200+ watt, dual-fan GPU, even though they both now have to power similar resolutions, which is mental.

I both agree and disagree with your view on Nvidia's developer relationship, THD games do look nice, I compared Infinity Blade 2 on iOS vs Dead Trigger 2 on youtube, and Dead Trigger 2 just looked richer, more particle & physics effects, although IF Blade looked sharper at iPad 4 native resolution, one of the few titles to use the A6x's GPU fully.The downside to this relationship is the further fragmentation of the Android ecosystem, as Chainfire's app showed most of the extra effects can run on non Tegra devices.

Now, a 6 times increase in shader, does not automatically mean that games / benchmarks will scale in linear fashion, as other factors such as TMU /ROP throughput can bottleneck performance. Nvidia's Technical Marketing Manager, when interviewed at CES, said that the overall improvement in games / benchmarks will be around 3 to 4 times T3. Ultimately I hope to see Tegra 4 in a new Nexus 7, and if these benchmarks are proved accurate, it wouldn't stop me buying. Overall including the CPU, it would be a massive upgrade over the current N7, all in the space of a year.

At 50 seconds onwards.

https://www.youtube.com/watch?v=iC7A5AmTPi0
[Android General] Turbotab:
Sorry Steve, this is an Android forum, or where you too busy buffing the scratches out of your iPhone 5 to notice? I have full respect for the talents of Apple's engineers & marketing department, many of its users less so.
[Android General] i9100g user:
Looks like they haven't updated chain fire 3d for a while as a result only t3 games don't work but others do work rip tide gp, dead trigger etc . It's not a myth but it is outdated and only works with ics and tegra 2 compatible games . I think I (might be) unfortunate too but some gameloft games lagged on tegra device that i had, though root solved it too an extent

I am not saying something is superior to something just that my personal experience I might be wrong I may not be

Tbh I think benchmarks don't matter much unless you see some difference in real world usage and I had that problem with tegra in my experience

But we will have to see if the final version is able to push it above Mali t 604 and more importantly sgx544
[Android General] iOSecure:
No I actually own a nexus 4 and ipad mini so I'm pretty neutral in googles/apples ecosystems and not wiping any scratches off my devices.
[Android General] i9100g user:
Or maybe they are the world's richest smartphone company which allows them to make larger socs (which are expensive and don't have much of heat problem) because they are confident that people will give their money and compensate the money they put in their. expensive chips :silly:
[Android General] Turbotab:
Hand on my heart, I believe that Tegra 4 will perform a lot faster in production form, at least in tablets. Even though the actual core hardware must be finalised, it takes many months to redesign a chip and even more months to validate it in the fab, Nvidia can still tune many aspects, most of all clockspeed and drivers.

Tegra 3's GPU had a 25% variance in clockspeed, from 416 MHz to 520 MHz depending on the product, for all we know Dalmore could be using a smartphone orientated version of T4, with lower clocks there are 2 development boards in the wild after all!

Must apologise to IOSecure, for some of my Apple repartee, which was immature and a tad brusk. Hamdir made an excellent point that Tegra 4 is a 'hybrid' that will see action in both smartphones & tablets, so it must also be compared against the A6 in the iPhone 5.

Anyway I'm done with this for now, lets wait for shipping hardware, in the meantime let us not forget that 2010 to 2020 will be remembered as a golden era in mobile computing, the rate of change is astonishing, far exceeding Moore's law, this cannot go on for ever, so lets enjoy it:good:
[Android General] Turbotab:
OK, Nvidia has responded via Anandtech that the leaked GLBenchmark from the Dalmore Board, can it really be leaked when it was found on a public benchmark board:p, are from a Tegra 4 device, but based on earlier silicon with non-production clocks. Now they boldly state that now only will Tegra 4 beat A6X in games, but on GLBenchmark as well. As somebody who has spent plenty of money on Team Green's GPU, and would love to see a Tegra 4 based Nexus 7, I can't say I'm unhappy:D, but will save any celebrations for the first independent tests.

http://www.anandtech.com/show/6666/the-tegra-4-gpu-nvidia-claims-better-performance-than-ipad-4
[Android General] hamdir:
I think its worth remembering this, Nvidia is on a very clear predicted path

T4 is clearly the point we match the current consoles to mobile device (2013-2014)

T3 as well was spot, actual THD games like Ripetide, beach buggy, shadowgun THD and Dead Trigger can be considered higher than the XBOX1 and less than the XBOX360

although both Sony and MS are on target to replace their current consoles, Nintendo simply matched the now 6 years old consoles with the new wii, so i think we can savely say 2013 is the year smartphones will match consoles

---------- Post added at 02:18 PM ---------- Previous post was at 02:15 PM ----------

here are the highlights from the Anand article
[Android General] i9100g user:
Only thing left to see are the final benchmarks
[Android General] :
It's always the same with Tegra. A lot of hype and no end-product. Each and every version of Tegra has been worse than the competition. Nobody even recalls about Tegra. Tegra2 with it's infamous NEON instruction set blunder. Tegra3 with it's awesome memory bandwidth and power consumption. You can bet that by end of 2013, you will find that Tegra4 would be among the worst SoC of the year. Trust nvidia to screw-up royally.
[Android General] american.swan:
Who can argue with Nvidia's Maximus technology? The tesla gpu is amazing for processing huge amount or data.

Now why isn't the tesla 4 as amazing? It should be. I think it's Nvidia's refusal for whatever reason to over integrate the 72 cores with the serial processor. The proof seems to be the lack of industry loving api's like opengl on tegra 4.

Programmers want opengl and other standard api's and Nvidia isn't giving it to them.
[Android General] i9100g user:
Re: Samsung announces Exynos 5 Octa, an A15 and A7 hybrid SoC

Any news on benchmarks?
[Android General] rocky12345678900:
the truth

Yeah benchmarks are quite good....But in real world i will be able to play dead trigger 2 with all those exclusive tegra 4 visuals on my i9300...just like i could play dead trigger 1 with tegra 3 effects on my gnex (just little xml editing was needed) Am i right?
[Android General] sontin:
A few hours old:

http://www.androidpolice.com/2013/0...rence-phone-at-mwc-with-benchmarks-and-stats/

And 57fps in the glbenchmark:

http://www.youtube.com/watch?v=asQUdRKYVrQ
[Android General] tcb4:
Tegra 4=Shield------------Snapdragon 800=Xperia z Ultra-------------Exynos octa=Asian Galaxy S4

I stole that from minipcpro. His channel can be found here: http://www.youtube.com/user/minipcpro?feature=watch

He has a video of him running all the benchmarks here: http://www.youtube.com/watch?v=1pF4G2k6NEk
[Galaxy S III Q&A, Help & Troubleshooting] joeherlev:
Hi.. How come that Google Now only talks back if system langauge is set to English and not Danish ? When danish it still shows the answers to my questions.. But no talking!

Any news on when Danish is ready for Google Now ?
[Galaxy S III Q&A, Help & Troubleshooting] Exoil:
Same here in Sweden.

I only get text answers when system language is set to swedish.

With English I get talk and those cards on certain questions.

Judging by how long it took for us to get Turn by turn speech while navigating I reckon it will take at least one year this we'll get this in our native language.
[G2 and Desire Z General] BootloopedMillennials:
After two years of owning this device, finally have the battery life dialed in. This is with an Ankers 1600mAh battery, which Ive had for a couple of months. Always had a problem with apps keeping the device awake while the screen was off, solving that has vastly improved the battery life.
[G2 and Desire Z General] Warbuff:
I'm getting pretty good battery life on flinnys cm10 build. This is on the stock 2 year old battery
[G2 and Desire Z General] AvxSfx:
i see maximum 14 hours with stock battery. i tried all roms. :confused:
[G2 and Desire Z General] jammu143:
me also thinking to change battery Anker 1600mAh & EC technology 1600mAh both are good options I found
[G2 and Desire Z General] MissyVixen:
with some strange 1750 mah battery i see a few days with light usage on Mimicry

but with IMO and a data connection running and me using it... this is about all i do

But for some reason on Flinny's CM10,1 Build i am lucky if it makes it through the night. Last night i set my phone on my window sill (full service, no wifi, running 2g mode for power savings, no apps runing, default clocks 245min 800max etc) and when i wake up about 6 hours later im down at 36%.

mainly posting this so i can get enough posts to ask about some things in the dev sections
[G2 and Desire Z General] masterleron:
Same here Flinny's test builds seem to use a lot of battery
[G2 and Desire Z General] MissyVixen:
Running the Stock AOKP milestone 6, with the ELITEMOD Kernel

122mhz-904mhz, smartassV2 yeilds this

: a theoretical 32ish hours
[G2 and Desire Z General] manujosephv:
Flinny's CM 10.1 build 11

I am running Flinny's CM 10.1 build 11 and got me 12 hrs of battery life.. 3g connection throughout and medium usage..
[Android Q&A, Help & Troubleshooting] Wombat57484:
Hi all,

I'm gonna do my utmost not to rant about this, but I'll set the scene a little. I moved back to the Android platform from my (pre-SIRI) iPhone 4 back in September. On my iPhone I was able to leave for work in the morning (hands full and running late, obviously), get in my car and switch on my bluetooth visor mount which would automatically paid with my phone. I could then press for voice command, say "play music" and I had tunes on my way to work without rooting in my pocket for my phone. Simples!

Unfortunately it's not been so simple to manage on my SGS3 - S Voice worked some of the time and it would sometimes pair with my bluetooth and sometimes need a reboot before it would play ball (not the sort of thing you should attempt whilst driving). I chalked this up to OS instability and flashed to CM.

Much happier with the functionality CM gives but I've taken a step backwards with regards to voice commands: Google Voice Search does what I want but then needs an on-screen touch confirmation, Speaktoit can't manage more than a single-track stab in the dark, nor can Skyvi and Vlingo looks at me with disgust and says "oh, we don't do music here...". Utter also can't manage more than one track unfortunately, though it's a valiant effort from the developer. There's Car Tunes Music Player, but it doesn't have functionality built in to respond to bluetooth press commands (ie doesn't appear in the 'open with' menu when bluetooth is pressed).

So, when you're wistfully looking at your 3 year old phone and wishing you could throw the new £500 one out of the window, it's time to ask for help:

Bottom line: Is there some app, setting, macro, NFC jiggery pokery or voodoo that will somehow just let me sit in my car with my phone in my pocket and tell it to play some music without having to handle it whilst I drive?

Thanks in advance for any suggestions, I'm now completely at a loss and giving serious consideration to going back to the dark side!
[Android Q&A, Help & Troubleshooting] Grospolina:
Have you tried either Bluetooth Launch or Bluetooth App. Launcher? I haven't tried either of them, but they look like they might suit you. Tasker could do it for sure, but it's a little more advanced (basically, you'd need to make your own "script" with it).
[Xperia Play Q&A, Help & Troubleshooting] xXxAresxXx:
Turbo kernel 12 broken file?!
[Xperia Play Q&A, Help & Troubleshooting] xXxAresxXx:
http://xdaforums.com/showthread.php?t=1817548&page=68

The download link work but the file .img is damaged and so don't work !
[Xperia Play Q&A, Help & Troubleshooting] Trygon:
... No, it's not broken. Either your internet is failing to download the file, or you failed to read instructions and made an idiot mistake. Since we can't help your ISP, let's assume the latter. Please tell us detailed steps you've taken.