yashsingh1/xdaforums huggingface dataset:
[Galaxy Note II Android Development] VinX90:
Awesome.. #Cantwait :)
[Galaxy Note II Android Development] yiannisthegreek:
I know I asked this before I think but is there anyone here who is successfully using WidgetLocker at this time? It acts VERY strange on my device and I cant seem to get it to work properly. Please advise...
[Galaxy Note II Android Development] kryptonitiko:
R: [ROM][4.2.2|CM10.1] JellyBeer v3.57.1 [UNOFFICIAL][13 Feb][DPIGroups-DPI Changer]

Thanks for the flash answer dude :thumbup:
[Galaxy Note II Android Development] yiannisthegreek:
How's v.4 coming buddy? Getting closer? Oh and will you be including the black Jelly Beer Boot Animation in the next version of the ROM? I just flashed Jellybeer onto my buddy's Galaxy Note II (North American Version) as well as his Mom's (yes I said his Mom's, lol) Galaxy S III (North American Version) and both of these ROMS have a nice and slick Black Jellybeer Boot ani...

Please advise...

Thanks,
[Galaxy Note II Android Development] MadCobbler:
I'm very good friends with one of the Jellybeer team, I was tempted to release a beta of the new rom, but there was some stuff missing as they've reworked all the framework and settings to use PA's hybrid engine and they're working through porting most of the features back... I was tempted, but apparently whilst adding the features they've broke something in the build, so as soon as its back up I will compile it. But please be aware its a stable rom but not all of previous features will be there and there may be some new ones added. I've tried it on N4 and all the DPI settings is better and easier to use....

And after all that to answer your question yes it will have the new boot animation :D
[Galaxy Note II Android Development] haklija:
Re: [ROM][4.2.2|CM10.1] JellyBeer v3.57.1 [UNOFFICIAL][13 Feb][DPIGroups-DPI Changer]

Excellent ROM guys, though it would be awesome to have some of samsung features, (smart stay, multiwindow) but this rom I like the most comparing to other cm10 based roms I tried.
[Galaxy Note II Android Development] MadCobbler:
You will never get a lot of the Samsung features on an AOSP rom, because it doesn't have any of the Touchwiz framework....

Also guys new update is here

JellyBeer 4.0.0

Remember that this is still in Beta and it hasn't yet got everything ported across from the old version.
[Galaxy Note II Android Development] fake_japanese_guy:
i tried this 4.0 version out and works great as of now.

thanks.. :)
[Galaxy Note II Android Development] riemer:
Hi, i back on this ROM from PACMAN. I lost this features, how can i to have it again ?

- Clock center with day

- Add a soft on the navigation bar, for example, the dialer

- and the AOKP applications

Thanks
[Galaxy Note II Android Development] MAMeingast:
Read vertigo's post 2 posts above yours! When you run into issues at least read some of the last posts in the thread... ;)
[Galaxy Note II Android Development] riemer:
@MAMingaste :

at the start of the thead, there is this text :

Features

In ROM settings:

DPI app Groups

3 different UI modes @ any DPI (phone, phablet and tablet)

Set custom DPI (320 as default)

Navigation bar

Change navigation bar height

Dual panel

Custom carrier name

Disable bootanimation

Center clock in status bar

Week day in the clock

Custom bootanimation

I don't find this options in V4.
[Galaxy Note II Android Development] MadCobbler:
Thats my fault, I didn't edit the OP text, I mistakenly figured that people would read my last post and understand it was a Beta ;)
[Galaxy Note II Android Development] riemer:
No problem. You update this features in how many times ?
[Galaxy Note II Android Development] MadCobbler:
I don't know how long it will be, BeerBong (main dev) is tirelessy working his way through porting all the features back, Its been a massive job rebasing the whole rom on the PA hybrid engine... all I can tell you is what I've been told, It will be done when its done :)
[Galaxy Note II Android Development] yiannisthegreek:
Hey Vertigo... If I want to try this beta version of v4, can I just Dirty Flash as I have been thus far? I know its ALWAYS recommended to full wipe but I have not had any issues with Dirty Flashing thus far. This is obviously still based on 4.2.2 right?
[Galaxy Note II Android Development] MadCobbler:
I wouldn't advise doing a dirty flash as this has been completely changed, its still based on CM10.1 but uses the PA Hybrid Engine now, so a dirty flash may cause issues....

Have you got a GS3 version yet?
[Galaxy Note II Android Development] yiannisthegreek:
Hmmmmm... Ok. Ill TRY a Dirty Flash (Ill make a backup of course) and if its wonky then Ill wipe... No. I havent gotten it. Where do I find it? SGSIII Forums?
[Galaxy Note II Android Development] MadCobbler:
I was asking because if you haven't got it I would compile one.... How many people get that, their own compiled rom lol
[Galaxy Note II Android Development] fake_japanese_guy:
i flashed the 4.0 version over 3.57 without wiping.. no issues so far.. been more than 24hours..
[Galaxy Note II Android Development] yiannisthegreek:
That my friend would be AWESOME!!! :) Please DO compile me an SGSIII version of this new ROM!!! :good: I will use it as a test ROM and perhaps wait until this one for the Note II is out of BETA before I flash it.

THANKS MAN!!! :good:
[Galaxy Note II Android Development] nico53laval:
What are the differences between the JellyBeer 4, Pacman and Vanilla Rootbox ROMs?
[Galaxy Note II Android Development] benjamin.j.goodwin:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][03Mar][DPIGroups-DPI Changer]

They all have different OPs which give an overview of features, some with screen shots.
[Galaxy Note II Android Development] lyingit:
right, so I'm about to dl this latest version, but I'm curious on something

ever since I installed this watching videos in chrome, or trying to watch the condensed games in my NHL app, the video stutters and jerks, and does not play smooth at all. Youtube app works fine though - is this something normal in CM10.1? I haven't been on android for a few years, but really didn't like the touchwiz, so I started with something I liked on my nexus one - but if the video stutter is common, I'll have to go back.

so, is it common? is it a conflict with my kernel? (pegasus)
[Galaxy Note II Android Development] benjamin.j.goodwin:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][03Mar][DPIGroups-DPI Changer]

This might help, I started using Google Now to give me my penguins scores and then watch the video in chrome from the launch there. Its smooth for me then.
[Galaxy Note II Android Development] lyingit:
perhaps, but I just have the app that lets me get game audio and watch the condensed games the next day (cost like £3)

and while that might help with the NHL thing, it doesn't get around vids not playing in chrome very well either - is it a bug in CM10.1?
[Galaxy Note II Android Development] benjamin.j.goodwin:
Well I have never tried stock CM10.1 so I couldn't tell you. I don't play many videos but when I do they are fine. Are you using a custom kernel or stock. I have to use a custom one as I am on of the ones that if I don't I hit issues (due to carrier stuff) maybe try another kernel? Or change the settings of any you have installed.
[Galaxy Note II Android Development] lyingit:
I'm using the perseus kernel, haven't changed any of it's default settings.

my NHL app worked great today, well, outside of it's own issues it has, so that was alright, haven't tried a video in the browser today.
[Galaxy Note II Android Development] yiannisthegreek:
If this was a NEW flash to this ROM it MAY have just needed time to "settle"... Hope things continue to work well for you...
[Galaxy Note II Android Development] tux-lover:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][03Mar][DPIGroups-DPI Changer]

I don't know that you can use perseus kernel on aosp roms now...
[Galaxy Note II Android Development] MadCobbler:
Good news.............................................

JellyBeer 4.0.0 Beta 5 is here

4.2.2 Gapps

Lots of stuff added check the Changelog 2nd on post :D

@yiannisthegreek

Send me a PM if you want the GS3 version ;)

Now Enjoy......
[Galaxy Note II Android Development] aamitabh28:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

Thanks vertigo for updating my fav rom!

Ur work is very appreciated!
[Galaxy Note II Android Development] MadCobbler:
No worries man as Ben (Benjamin.j.Goodwin) is a good friend of mine and he's on the JellyBeer team and he lets me know when its worth building a new version and they've been really busy this last weekend.
[Galaxy Note II Android Development] aamitabh28:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

Can see that :D
[Galaxy Note II Android Development] wowrlz123:
Why when i touch to focus in camera and take a picture the app crashes? Its says Gallery has stopped working is there fix of that issue or its only me?
[Galaxy Note II Android Development] zige:
Guess what Vertigo.. This Jelly Beer is working great, without problem. So Pacman rom was that problem, it didnt work but with this it dont seem to be problems..

Is there possible get somewhere same dpi change progman what was on pacman rom? Thanks
[Galaxy Note II Android Development] MadCobbler:
Well I've never had that issue on this rom, I've just taken about 15 pics all of them I've touched the screen to focus before taking the pic and not one FC, You could try to fix permissions in recovery, if that doesn't work, you could try this, I've not personally tried it as I've had no problems with the camera ... http://d-h.st/aIy

Well I just found it funny that it was only you having those problems on PacMan, I am however glad that this one is working OK for you, I've always had a bit of a soft spot for this rom as its nice and simple and very definitely stable, If you want the DPI changer from PacMan you will need to use Paranoid Android rom as thats where its from...
[Galaxy Note II Android Development] remiotte:
I don't understand how this thread can be this quiet.

To each his own of course, but for me this is the best rom available for the Note II. By far.

Thanks a ton Vertigo, keep it up.
[Galaxy Note II Android Development] Mayday_XL:
It is possible to make the statusbar transparent and when i change the dpi from 240 to 320 why is nothing happend on the homescreen ?

Very nice ROM. :good:
[Galaxy Note II Android Development] MadCobbler:
Have you just changed system density to 320? Because if you have you will need to check DPI groups as they override the System DPI setting, go to anything thats not it 320 DPI and remove it from that DPI group.

Then my suggestion would be to set System Density to 320 and Apps Density to 320... If that makes sense ;)
[Galaxy Note II Android Development] Mayday_XL:
AW: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

Ok and how can i make the statusbar transparent?

Gesendet von meinem GT-N7100
[Galaxy Note II Android Development] yiannisthegreek:
Hey Vertigo,

No problem my friend... I have sold my SIII so I dont need that ROM any longer but thanks for the offer though.

With regard to this one for our NOTE II, I have not yet flashed this and am still on v3.57 but I see there is an update so I will give it a go likely today but... Does this new version (v4 have the Changeable Lock Screen Wallpaper?
[Galaxy Note II Android Development] MadCobbler:
It isn't possible just yet on this rom... Sorry man :(
[Galaxy Note II Android Development] Mayday_XL:
Ok. :crying:

Maybe with the next update ?! :fingers-crossed:
[Galaxy Note II Android Development] yiannisthegreek:
How bout the changeable lock screen wallpaper my friend? Is that incorporated into v4.0.0?
[Galaxy Note II Android Development] remiotte:
Yes
[Galaxy Note II Android Development] MadCobbler:
Damn beat me to it, I'm just flashing it now to check hahaha

Thanks a lot my friend ;)
[Galaxy Note II Android Development] yiannisthegreek:
Thanks for the answer... I guess I could have just made a nand and flashed it to see but Ive been a BUSY BEAVER the last few days... :silly:
[Galaxy Note II Android Development] MadCobbler:
Yeah I know that feeling only too well my friend hahaha :p
[Galaxy Note II Android Development] Logicsystem360:
Hello,

I can't put the tablet mode in Google play music with hydrid propertis, but with paranoid preferences i can.

What is the problem vertigo ? Thank you
[Galaxy Note II Android Development] nightranger73:
R: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

Because paranoid has a far more complete and dedicated approach to dpi settings

Xposed framework modification is a multi purpose utility but it hasn't the same level of complexity nor can access the whole framework and furthermore the dpi app is only at version. 0.2 so if you want full dpi access stick to pa or ported roms with pa preferences like pacman

Inviato dal mio GT-N7100 con Tapatalk 2
[Galaxy Note II Android Development] benjamin.j.goodwin:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

In no way whatsoever does this use the hacky xposed framework, it uses some of the PA DPI code. Its maybe not as advanced but that's because beer is a multi-purpose ROM, smooth, quite light with a few features we like, its meant to be one of a few features.
[Galaxy Note II Android Development] Logicsystem360:
I try PAC rom but i dislike it because i have some lag in daily use.

Paranoid Préferences can be cook in this ROM ? I can't live with Google play music without tablet mode ! :eek:
[Galaxy Note II Android Development] benjamin.j.goodwin:
I didn't even know Google Play Music has a tabletUI. Couldn't find a screenie anywhere. PAPrefs will never be in here, but I can see if there is something we can do about it recognising layouts. :)
[Galaxy Note II Android Development] beerbong:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

Google play music just has one layout.
[Galaxy Note II Android Development] Logicsystem360:
No really !

Look :

Tablet mode :

Phone mode :
[Galaxy Note II Android Development] yiannisthegreek:
What ROM are these screens from? Is this PACman?
[Galaxy Note II Android Development] Logicsystem360:
Re: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

from paranoid Android 3.1 un official release but i can have it un PAC rom
[Galaxy Note II Android Development] yiannisthegreek:
When you set these settings in paranoid, does it not show you what the DPI, etc is being set to? If so, have you tried those exact settings in the DPI Changer in Jellybeer?
[Galaxy Note II Android Development] nightranger73:
R: [ROM][4.2.2|CM10.1] JellyBeer v4.0.0 [UNOFFICIAL][11Mar][Beta 5]

Sorry, but with all the porting from vertigo I'm getting confused :confused:

I can't remember which one is based upon pa engine and which uses Xposed framework :p

But I still haven't found a romvthat fully suits my taste so I keep flashing :D

Inviato dal mio GT-N7100 con Tapatalk 2
[Galaxy Note II Android Development] Logicsystem360:
I don't try to change dpi in Jellybeer rom but in PA 3.10, for tablet mode with Play music I need to force with extra menu (available in expert mode) in Paranoid Pref
[Galaxy Note II Android Development] yiannisthegreek:
Anyone running v4.0.0 with RedPill? I cant seem to get the newest RedPill kernel to boot up... :( Its the ONLY O/C AOSP kernel I know of for the NOTE II...

Anyone?

---------- Post added at 07:55 PM ---------- Previous post was at 07:00 PM ----------

Hey Vertigo... I flashed v4.0.0 beta 5 and it seems ok except that I had to put ALL my apps one by one into 320 dpi as they were all stuck in 240 otherwise... Is this normal? I did not have to do this in any of the v3.x.x ROMS. I only had to put System UI, Settings and the Playstore into 320dpi on the older versions and all other apps seemed to have already been set for 320dpi...

Please advise.

Thanks...
[Galaxy Note II Android Development] cyyong95:
Are there any S-Pen features implemented in this ROM? :)
[Galaxy Note II Android Development] Dan Law 001:
Is there a way to change the status bar size to make it bigger? I mean the height.
[Galaxy Note II Android Development] alfa7d:
thank you

can we use Samsung dialer instead of this ASOP dialer ??
[Galaxy Note II Android Development] yiannisthegreek:
No. This is an AOSP ROM and is not based on Samsung firmware or touchwiz. You need touchwiz framework for full S-Pen functionality.

---------- Post added at 08:34 AM ---------- Previous post was at 08:31 AM ----------

What you need to do is to put the "System" app and the "Settings" app into the 320dpi group in Hybrid Settings and this will fix the size (height) of the Status Bar, etc...
[Galaxy Note II Android Development] riemer:
For the bt i've the same problem with the other ROMS under cm10.1

Envoyé depuis mon GT-N7100 avec Tapatalk
[Galaxy Note II Android Development] MadCobbler:
Thanks for the info... I don't use a BT headset so I didn't know about this particular problem, at least I know what fixes to look out for now :)
[Galaxy Note II Android Development] riemer:
Thank for your research

Envoyé depuis mon GT-N7100 avec Tapatalk sous Jelly beer
[Galaxy Note II Android Development] crualfoxhound:
Hi.

Does this rom support extfat sd cards (64gb)

Or are we still restricted to fat32
[Galaxy Note II Android Development] pasil.pt:
Sorry to insist, but does it work on N7105?

Many thanks
[Galaxy Note II Android Development] MadCobbler:
Just done some reading up on the differences between the devices and I would say that it won't work on the N7105... Sorry
[Galaxy Note II Android Development] pasil.pt:
many thanks for your reply
[Galaxy Note II Android Development] kiruuu:
The Wifi Signal is not as strong as on the stock rom.

Why? :(

Kiruuu
[Galaxy Note II Android Development] MadCobbler:
I'm not having any troubles at all with the WiFi signal at my home or at work, I've not noticed any difference between the two, although I will say I didn't really have stock on it very long lol ;)
[Galaxy Note II Android Development] kiruuu:
Hahah. :D

All right. Then i have to live with that "problem" :P

320dpi is default? :-o
[Galaxy Note II Android Development] lowrider_05:
under settings->Wifi->advanced there is an option called wifi optimization, if you flip the switch there to off you should have a normal wifi signal strength
[Galaxy Note II Android Development] riemer:
I found this item on another forum:

Bluetooth Is Basically Broken

Known affected devices: Nexus 10, Nexus 7, Galaxy Nexus.

Documented? Android bugs [1] [2], XDA [1] [2], Google+.

We've already received numerous emails about this issue, and I've confirmed it myself: Bluetooth on everything but the Nexus 4 (apparently) is in an absolutely sorry state right now. Audio streams extremely choppily, sounds mediocre, and often loses connectivity entirely. 3rd party Bluetooth apps that create compatibility with devices like the Sixaxis or Wii controllers no longer function at all, and throw an error instead.

This is bad. This is the kind of thing that makes someone return a phone or tablet, because A.) people have no patience for stuff like this, and B.) there's zero reason something as simple as Bluetooth should be broken so badly out of the box. Google needs to mark this one "critical" and fix it ASAP.

We do wait an update from Google for the problem with BT
[Galaxy Note II Android Development] MadCobbler:
Yes I thought I'd leave it at 320 by default rather than start messing with it once its compiled because its not exactly hard to change it to what ever DPI you want once its setup :D
[Galaxy Note II Android Development] edwinpang:
I don't think its Google's fault for the broken bt...
[Galaxy Note II Android Development] riemer:
I think Yes because it's the same problem with the other Rom cm10.1

Envoyé depuis mon GT-N7100 avec Tapatalk
[Galaxy Note II Android Development] Methisfaction:
I like this rom very much.

But is there any way to get extsd2internal work on this?

I just want to move my app data like /android and /gameloft and /data to external sd card

Or any simolar solution.

After that: is it normal that the camera is very blurry and unclear?

Greetz
[Galaxy Note II Android Development] MadCobbler:
I think its just CM10.1 and not Google to be honest

As far as the extsd2internal goes I'm sure I've seen a thread on that some where and how to do it... found it here... http://xdaforums.com/showthread.php?t=1772234 ... I know its for GS3 but I'm sure someone said it worked on Note 2

And the camera is fine for me... see attached pic.... Looks clear enough to me ;)
[Galaxy Note II Android Development] Methisfaction:
Thanks vertigo for the fast answer!

I'll try and and report if it works or not...

The rom is really good! The best CM10.1 rom for note2 so far :)

Thank your for your work and i hope u will have much fun with your new Toy :)
[Galaxy Note II Android Development] MadCobbler:
Thanks for the good response to the rom... makes it all worth while ;)

Really enjoying my new Toy haha

Edit: The extsd2internal should work ok as I've just seen the thread on this forum too

http://xdaforums.com/showthread.php?t=2036796

Knew I'd seen it before haha ... was having a blond moment :eek:
[Galaxy Note II Android Development] aamitabh28:
Some build.prop options like 3g uncap aren't working mate....they aren't all compatible with the device??

The rom is realy nice..thanks!
[Galaxy Note II Android Development] Dan Law 001:
Thanks, I will give a try.
[Galaxy Note II Android Development] Dan Law 001:
Oh... Since I am on version JellyBeer 3.57.1, I do not have the Hybrid Setting and when I want to change the DPI, it requires a reboot and after the reboot, it doesn't change the size of the status bar. I can't upgrade to the newest version 4.0 (yet) since I am currently using the RedPill kernel and the kernel works perfectly with version 3.57.1 and when I upgrade to 4.0, the kernel seems not compatible. (for example, I cannot boot into the ROM). You might ask why I am using RedPill. In fact, I am facing with issues when charging my device with power off with the kernel that comes with the ROM.
[Galaxy Note II Android Development] yiannisthegreek:
Ok. Put the "Android UI" App in the 320dpi and reboot. This should fix the issue.

As for using RedPill... I KNOW!!! I was using it on 3.57.1 and prior and now I cant use it on v4.0.0 :( Makes me SAD!!!
[Galaxy Note II Android Development] Dan Law 001:
Thanks again! I will try it. And Pongster should really update the RedPill since many of the great ROMs such as JellyBam are incompatible with RedPill. Those ROMS are perfect if and only if they are equipped with RedPill.
[Galaxy Note II Android Development] yiannisthegreek:
I agree!!! I hope an update is on the way for the RedPill kernel as well!!!

---------- Post added at 03:57 PM ---------- Previous post was at 03:46 PM ----------

@vertigo,

I know you and I briefly spoke of you possibly building your own O/C'able kernel for JellyBeer (and others) and I am curious to know if this is still something you planned on doing?

RedPill is GREAT and I really like it but it is not updated very regularly for any OTHER AOSP ROMS except HyperDroid (as it is always released first in HyperDroid ROM).

I LOVE a mild O/C (up to 1704Mhz is where I take it) and up to now, RedPill is the only kernel available with O/C capability for AOSP ROMS.

Please advise my friend. You always have a tester here for ya!!!

---------- Post added at 04:14 PM ---------- Previous post was at 03:57 PM ----------

Turns out the NEAK kernel is also O/C'able... I am going to test it for the time being...

*EDIT* - Nevermind... there is NO CPU O/C in NEAK kernel... ONLY GPU...
[Galaxy Note II Android Development] MadCobbler:
Yes I know I was talking about it at one stage, but I'm just so busy at the minute, I've not really had time to look into it, I've got about 6 or 7 roms to look after on 3 different devices. I will honestly try to have a look, I just need some time hahaha

Is the Thor kernel O/C'able and have you tried that? A few people in my PacMan thread have said how good it is...