yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] Svardskampe:
Force closes immediately after opening

Samsung Galaxy S I9000

Rom: CM10.1 Nightly (FISHEARS)

EDIT: Probably because I tried logging in immediately, thought it was a "log in first time = register" thing. Reinstalling didn't help, wiping cache didn't help, very major issue!

Second; Unassociate EVERYTHING with existing pokemon, pretend it's an entirely new concept before Nintendo picks it up and sens a C&D note.

Third; try to approach a different thing graphic wise. In indie game development, the first impression is the most important. If there is no appeal at first, people will leave it alone. Graphics can play a major part in this.

I suggest using Inkscape (freeware) or Adobe Illustrator, to scale graphics nicely for different resolutions, and I'd suggest a playful, colorful style.

Example: http://1.bp.blogspot.com/-6yOOykBG7gA/UK9QLp6UGCI/AAAAAAAAAAw/9hAqTnh-l3E/s1600/Pink+monster.jpg

French; (je type avec un qwerty, donc le accent grave me manque. Je ne suis pas francais, pardonnez-moi pour mes erreurs)

Il y a une probléme enorme avec le login. Quand quelqu'un login avec un account non-registré, il n'y a pas une possibilité de réparer la probléme.

Deuxiéme, Je suggére que vous déassociez tout de pokemon, quand Nintendo le sait, ils envoient une lettre de C&D.

Troisiéme; Essayez d'utiliser un certain style, graphique. En indie game development, on determine oú un jeu est bon dans le premiére minute. Les graphiques peut être une rôle grande dans cette décision. Je suggére d'utiliser un style de "jouer". Essayez quelquechose avec Inkscape (gratuit) ou Adobe Illustrator. Example http://1.bp.blogspot.com/-6yOOykBG7gA/UK9QLp6UGCI/AAAAAAAAAAw/9hAqTnh-l3E/s1600/Pink+monster.jpg
[Android Apps and Games] Deus Tempestas:
Can not login

I've installed it on my Nexus S and Nexus 7, can not login...
[Android Apps and Games] KaiJun:
the "phonsters" looks like they are made from SPORE...
[Android Apps and Games] ronandroid:
wahouuuuuu !!!!

Wahou wahou wahou !!!

Thanks you all for your suggestion and feedback !

- Concerning translation, i will put the xml file (french and english) , so you can access it and translate it into your language

(but every one can already access the website (in french) and give me your translation)

- Concerning the forced close problem i will have a look on it

for people who have this problem, can you tell me what you did exactly please ? <= may i ask you if you put your EMAIL adress in the "login" field ? (give me your username so i can give a look)

(and i agree...even wipedata will not works because these data are on the internet...)

- Concerning the "pokemon" association, the image are not pokemon, the name are not pokemon, the drawing are not pokemon (spore yes!you're good :)...a friend of mine is drawing new one not to get the "spore style"), so i'm not developing a pokemon game, just keep the "fight system", "evolution system" and some other

i really would like to thanks every one who give it a try and found this game fun

i'm just hallucinating ! yesterday, there was only 77 users... today 254 users have already download the game....REALLY THANK YOU !!!

(but no one have yet transfert phonster on the internet... does anyone have not understodd it was possible ? if so, make a long click on your phonster and you can transfert it...and after trade it :))

and a correction on Jospeh post speaking about my game, Catch is not only based on the distance between you and the phonster, but is ALSO based on the life the phonster still have (the less life, the more chance you have to catch it)

Thanks to the guy who "propose" me to use his google account, but i will create one soon

Edit : My bad, my bad, my bad ! the force closed was due to a ' (<= apostrophe) sign in a string :p

correction OK with the V71 available in a few minute (you may have to wipe data to reinstall it...)

Oh, and i have to say that the game is not based ON ingress, but ingress IS based on my game ... i had the idea before ingress was developed :p
[Android Apps and Games] MIB Software:
great game

I like the game, thanks guys :)
[Android Apps and Games] mizifih:
Keep up the good work

Yet the thread says Pokemon with all the letters ;)

I know you're starting out something great, actually new in it's own universe, and comparisons are kinda needed. But this comparison, if not ended as soon as possible, can bite you back later. And big companies like Nintendo would not give you a easy time. It can actually sink all your efforts into this amazing project. That's why we're constantly insisting on this matter, please, understand when I insist you to do that, it's not the other way, I love when stuff new and yet not strange surfaces, it's amazing! Your project is amazing and has lots of potential. It's a healthy game and targeting kids would be great also, they should go out and have fun with cool games like yours and yet exercise some muscles other then their brains ;)

Dude, I really luv whatcha doing!

Also, place the links on the OP (first post), make it like the presentation of your project, place changelogs there, links, screenshots, description... it would be awesome to get information right away, people like that ;)
[Android Apps and Games] ronandroid:
concerning problem with GS3 ... i can't help you much without more information...

for the graphic proposal, thanks but a friend of mine is already dealing with it

the link in the post on page 2 is the always up-to-date version

oVeRdOsE : you are much more able to make translation between french/english version, i would really appreciate your help

(to every other translation proposal, thanks you very much, i would really appreciate any of your help)

and concerning the "pokemon" change name request, i understand it very well and change it right now

for the link, my problem is, as a NEW user, i'm unable to post any link for now (even in my signature...)
[Android Apps and Games] mizifih:
Try asking a moderator or an admin, I believe that due the nature of your situation, they would change your permissions.

- Sent from the Future using my Delorean

- Enviado do Futuro usando meu Delorean
[Android Apps and Games] ronandroid:
That's what i did :)

i click on "signal this post" and explain the case :p
[Android Apps and Games] mizifih:
Nice! I wish you success!

- Sent from the Future using my Delorean

- Enviado do Futuro usando meu Delorean
[Android Apps and Games] mizifih:
This is how it's rolling here
[Android Apps and Games] streetcrazy:
Hey, this is amazing. Brilliant idea. I can see this game becoming a very very very big hit and soon! Love it. Thanks for this. Keep up the awesome work. :good:
[Android Apps and Games] ronandroid:
That make me realize that there is still a looooot of thing to change for the game to be fully multilingual :p

i just put on the website 3 files in french and one already in english if you want to translate, fell free to send me the file.

I will be happy to put it into the apps

and thanks every one for your support
[Android Apps and Games] mizifih:
Just finished the

pt_BR

(Brazilian) translation.

pt_PT

(Portugal) is different ;)

I'll have to test it out to see if all is in context (apparently it is).

Where do I send it?

You could use https://launchpad.net/+tour/translation. Do they charge anything?
[Android Apps and Games] Bilgets:
I don't see any link to register o_O
[Android Apps and Games] innumerabilis:
I like the concept. The graphics can do with a bit of polishing, but I'm very interested to see where this is going. So interested, in fact, that I did two translations of the XML.

Chinese Simplified translation:

http://www.innumerabilis.com/translations/phone Chinese Simplified.txt

Chinese traditional translation:

http://www.innumerabilis.com/translations/phone Chinese traditional.txt

Other Chinese speakers, feel free to suggest improvements to my translation. :)

Translation is done primarily via the English XML, but for some terms that puzzled me j'ai vérifié avec l'original français. Même ainsi, il ya quelque termes que je ne comprends pas. Par exemple, qu'est-ce que ça veut dire "Provider activation NETWORK" ou "Provider activation GPS"? Il faut que j'ai faire une supposition, et j'espère que ma choix sont convenable. Dans l'ensemble, cependant, je suis heureux avec les qualités des mes traductions. :)
[Android Apps and Games] ronandroid:
@mizifih (and other translators :) ) :concerning translation file, feel free to send me here (like innumerabilis), via MP, or on my gmail.com account : phonster.android

@Bilgets: there is no register, due to the fact that your account is created once you have download the app (your account is based on your phone ID ... and you can retrieve your account on another phone after that if you change it...)

@innumerabilis : in fact this both message are "debug" message for now (i'm not sure they will stay after the v1.0 will be "launched")

to de concise : their is 2 type of positionnement system : via the GPS (so really accurate), or with your phone provider network (antenna) which is less accurate and which will not let me determinate if you are moving or not, however, thanks you for the translation

@To the guy who speak me about kickstarter : there is a problem ... Kickstarter is only for US customer... as i'm in France, i can't create an account (but i will soon have an incoming and maybe i will create a google account... but i have to create a "real" website too, with a real domain, which cost another prive too).By the way, as i told someone else, i will not put the game on the market before the game is completly functionnal, at least beta, because as everyone has seen, there is a little bit of improvment to do for the moment :p
[Android Apps and Games] innumerabilis:
Ok, in that case I guessed correctly and the Chinese terms are translated accurately.

Is there already an English translation for "Phonster description" and "Attack description"? I don't want to do double work translating them if it has already been done. :)

---------- Post added at 06:12 PM ---------- Previous post was at 05:41 PM ----------

Translation of Attack Description for English (UK): http://www.innumerabilis.com/translations/attaque-en_gb.xml

3 questions:

1. <id_atk>19</id_atk> <nom>Bec-rel</nom>

What is Bec-rel? I took it as Becquerel, unit of radiation, and translated it as "Radioactive Wave".

2. <id_atk>9</id_atk> <nom>Repli</nom> <description>Augmente la défense du lanceur</description>

Besides lowering the speed of the target, does it inflict damage as well? Same question for the "burn" attacks - is damage inflicted in this turn or does the pet just get the status of burnt (like in Pokemon, you can put it to sleep without inflicting damage).

3. <id_atk>27</id_atk> <nom>Déflagration</nom> <description>Brule quasi a coup sur la cible</description>

I have no idea what this means in terms of the game. I translated it as "Inferno, Burn the target almost to a crisp"

No point translating into Chinese until these doubts are resolved. :)
[Android Apps and Games] ronandroid:
for the moment i don't take time to translate to english, so feel free if you have time

1/In regards to "Bec-rel" you are right, but i made a litlle "transistion".

Becquerel is the radioactiv unit your right, and "bec" in french is the "nose" of the bird

In french pokemon version, some attaque have been made the same way : "Cru-aile" is spoke in french like "cruel" (mighty in english).. and is made with "aile", wings in english... so it mean that only bird are making this attack

if you are fluent with chinese, you have the same with "nidoqueen/nidoking"...nido is the nose, king-queen is for the crown... hoping this is clear enough for you

2/repli doesn't lower the speed...it's increase the DEF... and do nothing else

burn , WILL normally burn the opponent, as poison or other, opponent will lose live until the end of the fight or until healed (but it's not yet developped)

regarding the "this turn or the following turn" damage i have not yet decide, but it will for sure inflict damage this turn

3/deflagration is the term use in french for "blowing" (when you speak about TNT for exemple)

if you look closely, "fire" attack are going increasingly from the little to the biggest.

In the first case you have 10 chance to 100 to burn it, in the 2nd case, you have 25%, 3rd case 50% and in the last case (deflagration) it mean you have 90% to burn it

(%age are not exactly what i put in the game, but this way you understand what i mean)

FYI : i just post a new "nightly" version, see the bottom of the website, if someone want to try english new translation

For the chinese version, i will have to take a look on "how to" add the text in the app :p
[Android Apps and Games] innumerabilis:
1. Ah, ok. It's a pun on the creature's name and characteristics. I think for now I'll just leave it as Radioactive Wave until someone more clever comes up with a punny name.

I don't get the part about nidoqueen though. Nidoqueen and Nidoking are 尼多后 and 尼多王, and no matter how I try to turn it, nido doesn't sound close to nose 鼻子 (bi zi in Mandarin, bei zi in Cantonese). Well, this is not important anyway.

2. "for sure inflict damage this turn" --> Ok, that part is clarified then. :)

3. I see, in that case I'll have to change the translations to reflect this gradation of chances.

New translation of Attack Description in English (UK): http://www.innumerabilis.com/translations/attaque-en_gb.xml

I started translating Phonster Description to English, but realised that there are too many puns and wordplay in French for me to do it justice. I stopped at number 10, someone more skilled feel free to take over: http://www.innumerabilis.com/translations/description_phonster-en_gb.xml

I think it is most important to get everything translated to English. Once that is done, there can be more languages translated from the English version, by people who don't know French.

P.S Hoho, you are really funny. tu sais ce qu'il te dit le cassis ?!
[Android Apps and Games] ronandroid:
i will try to put the english version, at least for the description, this evening

and you're right..."tu sais ce qu'il te dit le cassis" will be really hard to translate :p (if i want to keep the funny part :) )

by the way, thanks for your job here

(for nido, i made a mistake, nido mean "2 times" in japanese... not in chinese :p)

a better exemple is

Pikachu : Pika (mouse) + Chuu (electric arc happening when you join Phase and Neuter on a 220V )

Raichu Rai (thunder) + Chuu (same)

but you understood what i mean
[Android Apps and Games] solom2010:
very interested
[Android Apps and Games] Diable Jambe:
Im waiting for this game. pokemon like game.
[Android Apps and Games] ARPwizard:
Looks very cool!

---------- Post added at 04:12 AM ---------- Previous post was at 03:48 AM ----------

How do I get it to display in English?

Also, I live near a major highway, you might want to make the game recognize highways and not place phonsters in the middle of them! You wouldn't want little kids trying to go near highways and really busy roads to catch a new phonster!
[Android Apps and Games] innumerabilis:
I have a similar problem - the are some condominiums (apartments in a gated communities in Singapore) which non residents cannot enter.

How about having three types of circle? The largest one could be 1km in radius but offer significantly less exp points. The middle one 750 m, and then 500 m.

An alternative could be an option to refresh the position of monsters after, say, 5 minutes.
[Android Apps and Games] ronandroid:
hum yes, i think that can be a major problem :(

but i really don't know how to recognize them...

however, you have a perimeter of 200m to catch phonster... highways are not 200m wide in france...do your highways are ??

you don't have to be ON the phonster to catch it, i think that it can help a lot

Anyway, if you "can't" catch a phonster (too far away from you, or another reason), keep in mind that after 2hours (or if you leave the area) it will dissapear and another one will respawn elsewhere

as the game will be a Free2Play, i have in mind to allow user to have a bigger radius if they want it (that's why pepites are made of :p)
[Android Apps and Games] hisname:
overall game performance is good, but graphics.... erm..... its not so polished.... good job anyway! :thumbup:

Sent from my supercharged :tank:
[Android Apps and Games] rodaven:
Interesting idea! :good: i'll try it soon. I love pokemon games, and the GPS thing sounds great.
[Android Apps and Games] ronandroid:
performances have to be good, and the game works since android 2.2 if i don't make a mistake (android rev7)

concerning graphics, i haave to admit that i'm not a designer :p

but a friend of mine is taking a good look on it (both appli AND website)
[Android Apps and Games] ARPwizard:
I'm not sure how wide this particular highway is but it's 3 lanes in each direction in a medium sized American city. I could get to phonsters placed in the middle by walking closer to the barrier and pretty much from the far side of a neighborhood street that runs parallel to the highway, I'm just making a note of it, the game works very well.

Also Google maps recognizes highways as you can avoid them when using navigation, and they are highlighted yellow on the map by default.
[Android Apps and Games] brxx1:
Some bugs: sometimes the choice of new techniques and evolution goes away after 1 second not giving you the time to click..

A question: does hadros evolve? And when? (Lv) i think i'm going crazy with this xD
[Android Apps and Games] ronandroid:
i will have a look on this problem (because it could be very handicapping)

Some phonster evolve depending on their level, other evolves depending on the item they carry (not yet implemented) or when a stat reaches a lvl (not implemented too)

Concerning hadros ...should i tell you or not ...? will it not be a spoiler ? ;)

what i can say is that the first phonster which evolves are starter one, when they reach lvl15

you can, after a while, determine WHICH phonster may evolve by reading the description ;)

(but it only works in french description... don't know if oVeRdOsE will keep it in the translation)

Edit : i made an update (on the nightly version) which should correct the "learning disapearing" problem
[Android Apps and Games] pejadu:
Really like the concept and have downloaded the game, haven't had chance to test it yet with it being night, but the idea really sounds excellent keep up the good work! :)
[Android Apps and Games] ronandroid:
i k eep up, when everyone told me a bug, i try to correct it rapidly

thiss weekend, there should be an update on the "safari" side (catch) which should include :

initiative (which phonster should fight first)

new method to calculate the phonster life (based on LVL, Evolution Value, Initial Value...as in pokemon)

new method to calculate the damage during a fight (based on lvl, EV, IV and on phonster's type (fire<water<plant)

evolving when reaching a special stat (vit, def... based on EV+IV)

evolving when carrying an item (item not yet available, they may appear soon on the website)

full text translation in "non static sentence" and in english, so everyone should send me his own language translation
[Android Apps and Games] innumerabilis:
How about adding a feature - when another phonster phone is nearby, we can battle and trade phonsters?
[Android Apps and Games] trybal057:
How do you sign up? I have the game and when I start it it asks for username and password.
[Android Apps and Games] ronandroid:
@innumerabilis : this features is planned (but not now...maybe when the game will be v1.0) before i have to made the arena working again :p

trybal057 : in fact this is where you create your account :p ( i may have to make it more explicit it seems :))
[Android Apps and Games] stephanusreza:
great game, i like it!

keep update k :laugh:
[Android Apps and Games] krishna_yana:
any screenshot?? it seems interesting... :)
[Android Apps and Games] hakarune:
If you are still in need of English help (I'm an English major), I can help you out; just let me know and I'll help out. I do web and graphic work too if you need more help; just shoot me a PM (I get bored when my homework is done and there's nothing to watch on TV lol).
[Android Apps and Games] ronandroid:
@krishna_yana : look the website on my signature (or look atthe article made by john, on search "phonster" on google, you will see some site speaking about my app :))

@hakarune : every help is always welcomed, if you can have a look at the file "phonster description.xml" on the website and try to keep the funny part (i can do a "benchmark" between your translation and oVeRdOsE's one :)). For the website, i just had an idea this afternoon... but my problem is the time :p i have no time for the moment.

Between my job everyday and my house that i'm "upgrading" the only moment i'm "free" are the evening after 8.00PM... and i have to update the app AND the website... it's a little bit hard :p
[Android Apps and Games] ronandroid:
If some want, i just create a little "background situation" for Phonster, just to explain WHY they are alive :p

And , by now, i made a new system for the update

when updating, i now ALWAYS post a nightly version : so Phonster2.apk

last nightly will be renamed to Phonster.apk (as every one who test the nightly agreed it's working, it's now stable version)

latest stable version will be renamed to Phonster-XX.apk , where XX is the version number

so, tonight i post a new nightly : 74

new stable is 73 (version is up to date, so if you check via the app, you will have to download the update :))

old stable, v72, is now renamed to Phonster-72.apk

In the nightly update, a change in the life point system, which take in parameter actual LVL of the phonster, his initial IV (initial value) and actual EV(evolution value) (and of course Base Point of the species)

ex :

The starter phonster with water type,

BASE PV : 45 (every water starter has the same amount of Base PV)

IV : depending on random value, created when the phonster is created (between 1 and 15)

EV : everytime you kill a phonster, you phonster receive point in DEF,FOR,VIT and SPE (defense, strength, speed, and special/mental) which increase his previous value

so if you take, for exemple, a water type with IV = 8, who kill 30 Cassis (45 PV*30 = 1350 EV) so is lvl 4 will have 45+8+1350+4 PV

(this is not exactly what happens, but this way everyone understand ;))
[Android Apps and Games] -SlenderMan-:
Did you make these monsters on Spore? Looks like it. I loved spore and I would love this. Gonna try

Sent from your backyard...

Slender watches what you do...
[Android Apps and Games] BooGieMen:
The latest nightly crashes on my xperia u (cyanogenmod 9 by fxp) After installing i can choose the type of phonster but after i chosen one

it crashes and FC..

After opening it again i get the main menu. After choosing safari and i try to attack and catch an phonster it crashes again.

Hope this was useful.
[Android Apps and Games] ronandroid:
Hi BooGieMen, can you make 2 tests please :

first, click on "new adventure" with the nightly version installed and relaunch the game...let me know what happend

second, if first one doesn't work, try to download the normal version and let me know please