yashsingh1/xdaforums huggingface dataset:
[TouchPad General] Lomallin:
Yeah, I am running at 120 DPI, 160 always seemed like I was using Duplo blocks compared to regular Legos. Can you get the same home screen "area" by adjusting the rows and columns?

I will have to wait until I get home to put the zip file for 160 on my TouchPad. Then I will test that as well.

I am in touch with the dev, and just sent a logcat file over for them.
[TouchPad General] thesummoner101:
Yeah, you can resize the icons and adjust the rows & columns to fit more icons.

I've asked the developer for simple features before (which were added) so figured running at 160 for a while isn't enough to bother him.

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[TouchPad General] real_sl4cker:
So it isn't possible to use Nova Launcher with DPI set to 120 anymore?

I'm using the free version, just updated to the latest CM9 nightly and un- and re-installed Nova but the issue persists.

Same with Apex Launcher, always fc.

Will any other DPI less than 160 work?
[TouchPad General] thesummoner101:
I tried different settings but same result. Stock launcher works fine. I am too used to Nova to care about DPI, so for now 160 will have to do.

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[TouchPad General] thesummoner101:
Kevin (the developer) emailed me saying it will be fixed in next update. Just updated to beta 2 and sure enough everything works fine at non-standard DPI settings.

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[TouchPad General] Lomallin:
Yeah, Kevin was really fast on everything and had a beta for me to test by Friday night. Unfortunately I was so tied up with stuff, this is the first I could get back to the forums.

He found where the code was trying to load xhdpi instead of vldpi when faced with the 120.

Still going to try to go back to 160 dpi. I have not found a good document on the differences/benefits, pros/cons of 160 vs 120, but it sounds like 160 might be better, and Nova will allow me to resize the icons, which was the primary reason I changed it.
[TouchPad General] x000x:
i think the dpi has more to do with google play market compatibility (or so i've read)
[TouchPad General] thesummoner101:
Personal preference for me. I like the size of status bar and browser tabs. Makes keyboard smaller and gives "more" real-estate when surfing or going through files/menus.

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[TouchPad General] real_sl4cker:
Same for me, too used to the small size than to go back to 160dpi Lego brick style :D

Sent from my HTC Sensation
[Galaxy S I9000 Q&A, Help & Troubleshooting] Filkolev:
Hi guys,

First of all, I apologize in advance if this isn't the correct place and/or thread title for my question. I've rarely posted in this forum as I'm usually able to find what I'm looking for.

I'll try to describe the issue fully so bear with me. If you're not patient, skip the next two paragraphs and go to the problem.

I bought my Galaxy S more than two years ago; back then it had Android 2.1 and I believe I also flashed to 2.1.1 via Samsung Kies.

I later flashed Froyo via Odin, rooted with 1ClickLagFix and installed a ton of apps. I haven't updated anything for more than a year, perhaps year and a half. I recently uninstalled many applications I wasn't using, including the lag fix, unrooted and began preparing to flash something newer. I didn't have the time though, so I dropped the project, and besides, the phone is working much smoother without all the unnecessary crap I had before.

Yesterday I decided to finish the job and flash DarkyROM 11 Black Edition. I rooted the phone again using Z4root, installed CWM ROM Manager and flashed CW recovery. I need the recovery in order to flash CM9 and then the ROM per the installation instructions for DarkyROM.

At this point I might as well wait for v.12, but I'll still need the CW recovery I guess. Or I may flash v.11 as planned; I still haven't decided.

The problem: CW recovery is flashed, but when I reboot I go to 3e recovery instead (tried with the 3 buttons or boot to recovery from ROM Manager, same result). I then copied the CW recovery file directly on the SD card and renamed it update.zip (it was recovery-update.zip) and tried to apply it. Didn't work. As far as I remember it said it couldn't verify file integrity or something. I can check for sure if you'd like.

Here's what I'm running (I'll put what I see, let me know if you need more):

GT-I9000

Firmware: 2.2

Baseband version: I9000XXJPP

Kernel version: 2.6.32.9

root@SE-S611 #1

Build number: FROYO.XFJP7

ROM Manager (installed v. 5.5.1.4 yesterday) says current recovery is ClockworkMod 2.5.1.2.

I'd appreciate any insight. I don't have much experience flashing my phone, so if you have a solution, it would be best to include not only links to relevant threads but also an explanation as to what steps I should follow in my specific case.

Thanks in advance!
[Galaxy S I9000 Q&A, Help & Troubleshooting] Jonboy2011:
clockworkmod 2.... really ? because cwm 5 or 6 is the actual version .. maybe rom manager cannot flash the recovery in froyo, try to connect phone .with kies and update to gingerbread
[Galaxy S I9000 Q&A, Help & Troubleshooting] Filkolev:
Can't do... Kies cannot upgrade the firmware since I'm on a custom ROM (or because it didn't match my country, I don't quite remember the reason).

I was following the installation instructions for DarkyROM for Froyo; it says I should have it rooted with CWM and use the recovery to flash CM9 and the ROM itself afterwards, so I believe Froyo isn't the issue. The kernel perhaps? Have no idea, I'm a novice more or less. I do know how to follow instructions though, so I'm not a complete idiot ;)

Besides geting a newer ROM with newer Adnroid version I'd also like to clean up the mess I've been creating for the past year and a half. Maybe flashing a stock ROM and then DarkyROM would be easier. I'm looking for the most time-efficient method.
[HTC EVO 3D] mobileplazza:
Guys my htc evo 3d(gsm) hboot 1.53 , s-on was stuck in htc logo and i relocked oem with fastboot and tried updating stock rom and the process goes smoth upto 65% after that it show 100% all on a sudden im still stuck in boot loop and i updated "RUU_SHOOTER_U_ICS_35_S_HTC_ARA_3.28.415.2_Radio_11.77.3504.00U_11.25.3504.06_M_release_264795_signed.exe" im sure this is correct rom for my phone i donno whether this rom is corrupted or not or my phone has problem plz help to get rid of this problem and some body give me this rom downloading link (working link only plz)
[HTC EVO 3D] mobileplazza:
need help here plz somebody reply............................................
[HTC EVO 3D] MistedEvo:
Can you still access your recovery and bootloader?
[HTC EVO 3D] mobileplazza:
yes i can access...(sorry for late reply)..
[HTC EVO 3D] thowed:
maybe you can install some working rom mate, like mine...sometimes one or more rom got bootloop while on another it can boot normally ( with the same specs phone, i mean both are exactly same s-off, rooted etc. ).
[HTC EVO 3D] mobileplazza:
i can't get working rom there is no proper downloading site for this rom and still searching.......

if anybody has idea please inform me
[HTC EVO 3D] dr.faramroze:
Download Viper 3D instal and enjoy. Camera is buggy but can do.
[Wildfire Q&A, Help & Troubleshooting] arjunrk67:
I have been using jokerdroid since 2 week and missing my beats so is there a way to make it possible (remember I am not a Dev so please speak some elaborated but logical and)
[Wildfire Q&A, Help & Troubleshooting] arjunrk67:
Sorry its jokerdroid
[Wildfire Q&A, Help & Troubleshooting] uZzY94:
https://play.google.com/store/apps/details?id=com.motioncoding.beats&feature=nav_result

Download Beats Audio, if you have root :)

Worked for me

I think it needs 3-5 MB from /system
[Wildfire Q&A, Help & Troubleshooting] arjunrk67:
Saying that its not compactible wid my phone
[Wildfire Q&A, Help & Troubleshooting] arjunrk67:
Is there any other way

??????¿¿¿¿¿
[Wildfire Q&A, Help & Troubleshooting] alamgirqazi:
Which CWM version do u have btw ?
[Wildfire Q&A, Help & Troubleshooting] arjunrk67:
I don't know might be 4.0.1.2 I think not sure but this rom is froyo it would be great if got beats for my jokerdroid 4.2
[Wildfire Q&A, Help & Troubleshooting] miniAndroidian:
Try this:

http://goo.im/devs/RemPuzzle/add-ons/Beats Audio.zip

just flash via recovery (CWM)
[Wildfire Q&A, Help & Troubleshooting] arjunrk67:
Are u sure that it's going to work
[Wildfire Q&A, Help & Troubleshooting] arjunrk67:
No comments awesome beats working songs on fire thanks dude
[Android Apps and Games] ronandroid:
Hi all,

i am just releasing a pokemon type game named Phonster

In this game, YOU are Ash... YOU have to move around your home /your world to catch pokemon (i change the name to Phonster : Phone Monster for not having problem with Nintendo ;))

So you begin the game with 1 of 3 kind of pokemon : water, earth, fire and you have to complete a pokedex

By now the features already available are :

Catch a phonster

Raise his level by defeating other phonster

Learn new attacks when you reach a level

Evolve to 2nd and 3rd generation (not for everyone) when lvl required is reached (or when leveling when carrying an item<= not finished)

Trade phonster via internet connection

Actually the game is in french AND english (depending on the language of your androphone), available since 2.0 android version (apk10 to be exact)

Website is still in french.

If i post today, it's for some reason :

- i need some person to confirm my english translation in the game

- i seek someone to translate in english the whole internet site (seek for Phonster on google (not play store!) to find the site)

- i seek someone who will have a little bit more of graphic abilities than mine (check the website, you will understand what i mean ;))

- if someone feel it, other translation (german, italian, etc...) are welcomed

- and the most of all... i seek users who will like to trade, xp, etc... their phonster ! :)

Futures features:

- Breeding phonster to have babies

- Tournament (on the internet website)

- every idea are welcomed !

(and please excuse if my sentence are not grammaticaly correct...i'm french :))

A good explanation, with pictures, etc here : http://xdaforums.com/showpost.php?p=36495115&postcount=13

BE CAREFUL : My game is not yet on the play store (ex google market) !If you found it on the market, don't pay for it this is a scam !!!

the GOOD link (and always uptodate) can be found here http://www.myphonster.com/

Actual version is 0.74
[Android Apps and Games] fredy915:
No links lol? Wouldn't mind trying it out
[Android Apps and Games] ronandroid:
The game will be available maybe soon on the market, but for the moment, please visit http://www.myphonster.com (and be sure you have activated "unknown source" in your settings <= an howto is available on my website)
[Android Apps and Games] steves850:
I'll try it out, get up your post count up so I can download it from here.
[Android Apps and Games] kodochax:
I'm interested

♥Galaxy Note ll
[Android Apps and Games] TAJ_Rocks:
Is this development same with this

http://xdaforums.com/showthread.php?t=2082508

Sent From Walk-MAN By Using Thumbs To Your Retina
[Android Apps and Games] ronandroid:
Absolutely nothing to see with this game.

The game you mention is a "plateform game"

Mine is a "GPS run" (maybe i will have to register this term... ;))
[Android Apps and Games] TAJ_Rocks:
Oh i see

Will wait

Sent From Walk-MAN By Using Thumbs To Yours Retina
[Android Apps and Games] ronandroid:
don't wait....try it ! :)

the game is functionnal (some bugs appears in my algo...like "zombie" opponent (no live, but he still fight one time :p) but everything works)
[Android Apps and Games] mingolianbeef:
Why not link it in ur signature.???
[Android Apps and Games] ronandroid:
believe it or not...i 'm unable to find where to put my signature :p

(maybe due to the fact i'm a new poster...?)
[Android Apps and Games] Adizzzle:
I was hoping to try this..

:beer: "We can't stop here, this is Bat Country!" :beer:

Blog: http://ajizzzle.blogspot.ca/
[Android Apps and Games] frenzyboi:
Found it on Google.

http://www.android-software.fr/phonster

Download link :

http://favarsinfo.free.fr/apk/Phonster.apk

Google Translate:

This game is currently in Alpha version was created by the developer in the same idea that Pokémon type game, but this time on Android.

In principle, you play as a hunter so Phonster (equivalent Pokemons in the world today) and, as Sacha Bourg-palette, you will travel the world to catch these monsters.

Using a mobile device Android equipped with a GPS, you should survey your area to fight and capture monsters, evolve and become the best trainer Phonster.

To describe the game itself even the Phonsters appear in a radius of 500 meters around you, and if you move too far away they will disappear, while others will replace them.

The game runs in stand-alone, that is to say that once started and the first game created with an Internet connection, you will not need it to play. The game will not download the Google Map, but you can always find and play. Once recovered Wifi, you can at this point start international trade, etc.).

- Safari: launch safari

- DEX: Displays the equivalent of the Pokedex

- Belt: Phonster see what you take with you

- Shop: not yet available

- Check lises update: check for updates if available

- New Part (a zero discount) restart a new game, with loss of dex, belt, etc..

Safari:

When you click this button, you will see a Google Map. On it will then appear depending on your location (determined by GPS or GSM) 6 Phonsters within a radius of 500 meters.

On the screenshot below you can see:

- An arena (if reached level 10)

- 3 exclamation points, which symbolize Phonster you have not seen yet (not caught either)

- A Phonster purple, bottom right (Phonster just seen but not caught)

- A green circle indicates the area of ​​the net capture the most potent (50, 100 or 200 meters). You can see one Phonster nearby, it will be closer to capture.

View the rest on the website.
[Android Apps and Games] MangeCailloux:
The principle to use real life GPS is really interessting, Nintendo should have had the idea X)

Now all you have to do is keep polishing the graphical aspect.

Keep it up !
[Android Apps and Games] Puzux:
Is this not on the Google Play Store? I couldn't find "Phonster" or "Phone Monster" on it.
[Android Apps and Games] ronandroid:
not on the play store because it costs 25$ ... and as an inde, i'm not "able" (my wife will not agree :p) to buy an account... (for now)

and as the game is still in alpha, i choose to not put it on the store

if players are happy and the game is really used, maybe i will pit it on the store...

but by now, as nobody is trading monster on the website, i'm asking me if i should continue to dev it or not

we are 60 players (... i mean, 60 to have it downloaded and created an account...) and nobody put any on trade...

maybe no one access to the website... or maybe should i put the code in the apps for trading...

(but you will "loose" something not trying the website in the future...)

Oh, and Thanks frenzyboi for the link :)

(as i'm unable to put link for now...)
[Android Apps and Games] ronandroid:
New release

I've just post a new version (69) and modify a little bit the internet website

some bug correction

some better display (removing of some debug data)

etc...

on the website, i have made some change on the trading part (to access, click on "Mon compte" <=my account)

Actually 60 users have created an account and (i'm sure that, at least) 6 users are playing the game since last update...yes this not a lot... but i'm expecting a lot more if YOU speak about this game to your friend how like pokemon and have an android mobile ;)

have fun :)

and don't be afraid to tell me if you have any problem, any request or if you want to help with english translation
[Android Apps and Games] Roundtableprez:
The fact that you literally have to get up and.go outside to catch the monsters is kinda crazy. Maybe that's why. Overall I like it though.
[Android Apps and Games] ronandroid:
Thanks :)

Yes, this is crazy, and this is what i really want for this game... put the gamer OUT of their home :)

as an "ex" fat boy (i was 122Kg and now "only" 96) exercice is the better way to lose and keep in shape (with a good meal too...)... so have a game that make me go outside is the best for me (and i found the concept via the game "Spectrek" but nothing really "interesting" except catching ghost...once the ghost is caught, you have nothing more to do)

That why i seek for a pokemon game on the market, but as i was unable to found any... so i just decide to make it (and to please my daughter who loves pokemon since she saw the movies :))

However, V70 is online, some other bug correction, debug mode removed, etc...

Next step will be to put every "French string" hard coded in the "string.xml" file so every one will have his version in his own language (i apologyse for the convenience to have french text even if you wet your smartphone in english language)...

Don't be afraid to tell me any problem, any request, any improvment via twitter "phonster" or via email (see the game) or via this forum or other forum you can found on google speaking about phonster :)
[Android Apps and Games] dodgebizkit:
Sick idea, looking forward to trying a more refined update in the future
[Android Apps and Games] ronandroid:
Odysseus84 was right :)

Only workihg with GPS .... network was enable in the past, but it can't reach your real position... by the way, you were never moving ang so, you will only be able to catch phonster if they are i your radar when they appears ....and can't go and found them by yourself, that's why i desactivate it
[Android Apps and Games] tux95:
Yeah I've seen :) Looks very good, but I don't speak any word French :/ It looks like a mix from English, France and German. So, if you want me to translate a bit into German just say it :)
[Android Apps and Games] ronandroid:
You're right....

At the very first i make my game in french (static) ...then some people told me to put english to be used "every where".... but i put both static string and some other in a translated file

(Static for debug and to reduce dev yime and i have not remove all....french or english....and some translated, so yes, there are a lot of language in it :)
[Android Apps and Games] ronandroid:
I think you will be happy with the last nightly version i just post :)
[Android Apps and Games] ronandroid:
feel free to download the latest nightly version and send me any page where you found french sentence
[Android Apps and Games] ppoolliiss:
I could sure improve a lot about the app in languages (Swedish and English) and the artwork. There's a lot of images you can't use and plenty of text most be changed. Also the items and artwork really need a redo. I sent you a PM with my email address if your interested to get help. I think many prefer the 8bit-ish design when it comes to this type of game too.
[Android Apps and Games] K55V:
There is still a lot of other languages I see in the game, few images attached.

And looks like GPS does not work with the latest version.. Can someone confirm?
[Android Apps and Games] eissenvale:
i see the SS but its on russian...can you make english version..

thx b4 :good:
[Android Apps and Games] ronandroid:
"the SS" ????

Sorry but i need some explanation please :)

K55v you're right... i change it tonight.... but i have no pb with GPS however

On both zte blade or iconia a500...
[Android Apps and Games] ronandroid:
Image 1 and 3 (sash and dex) are now fully translated (i hope)

I will work on the shop tomorrow (as it's past 0.00AM here in France and i'm a little bit asleep...)

So as i make a lot of work on the XML file, there are new files to translate that can be found there : http://www.myphonster.com/lesxml.php

i will post the 3 files "string", "phonster","attack" which are "every game string" and other are explicit enough :)

for the 3 language FR, DE, EN

and repost the chinese (trad+simplified), sveden, portuguese/brasil for the "string" files

if every "translator" (Innumerabilis, Esok44, mizifih) who already help, can update them it would be great for every one ;)

Edit : If you have already send me translation that are not listed on the page, don't be afraid to "remind" me about your files...(or your name... i have not delete any mail i have received so all is kept :) ....)
[Android Apps and Games] odysseus84:
Here are some new ideas to improov the game mechanics:

1) The Game need’s a slogan. (catch’em all / collect‘em all / defeat’em all)

2) The Game need’s a goal. (for example: winning a monthly tournament with a rarely Phonster as price)

3)real world Healthpoints: a user defined, safe location to heal the phonsters. Every user shoud be able to define 2 places. For a socal aspect: the healthpoint shoud be sharable. This places shoud all so be the only access point to the Internet option. This makes it more sophisticated and more real world relevated.

4) limit the wearable phonsters to 6. All other catched phonster should be sendet to home/Internet.

5) add a trainings option. Let fight your phonsters against another one in your pocket (one of these 6). But with no damage after the trainig and ofcours with less XP than normal fights.

6) I wouldn’t call it Safari, because of the game mechanics. It’s not like: „I will go out and catch some phonsters around me…“

It’s more like: „I’m outside but bored… let’s scan for some phonsters…“

So I would call it „scanner“/“Radar“ or something similar.

7) not every phonster should be avaible in each area. Splitt the world in 3 areas. West, middle and east to limit the access to different phonsters. so the player has to change some phonster with someone from a diffrent area (social aspect).

8) the UI… see the improvised mock-up.

Something other:

What kind of soundefects do you wish?

real? 8-Bit? something diffrent?
[Android Apps and Games] odysseus84:
okey... didnt know about this. Ofcourse I did mean a own slogan. not the pkm phrase ;)

Yup... I think the problem is that it use your website instead of the mobile. A sad fact: the People are lazzy and want to join from the app.

Okey. maybe difficult to realize... i know.

okey... didn't notice that. sorry.

good

maybe you should ask the users what they expect. a poll can help. but at the end of the day... it's your thing. I just want to help...

okey... good solution. but on the website It seams to dificult to share something... think about a reduction of the options.

As you wish... but It doesn't lok very attractive. for me that's extremly important...

Check... First background music. I will see what I can do.

I do absoloutly agree. after a few hours of gaming, a fight tokes too long. But hey, your the dev... you can make it optional. It just need a checkbox in the settings ;)

And as always... I have a question :)

Do you have a kind of roadmap/project plan or a concept that you are following? ...or do you just what you think it could be a good Idea?

(Just asking... nothing that I like to see)