yashsingh1/xdaforums huggingface dataset:
[Galaxy S I9000 Android Development] ts1506:
No. Not possible with 0.9.x (and other old layout ones). And with new layout versions , you have to extract the wifi modules into the zip too,along with Devil Kernel , else Wifi wont work

Yes, same time of release for v1 of both layouts.

Thanks, I appreciate it. Feel free to make wallpapers and send them to me(full credit will be given to you).

I am thinking of reusing the CM Wallpapers package but with my wallpapers in future(maybe around v1.2-v1.3).
[Galaxy S I9000 Android Development] arjiegodz:
why wallpaper only? i think its more beautiful if this rom has its own bootlogo
[Galaxy S I9000 Android Development] greedisgood99999:
+1 considered it as well but ts will just apply it to his custom bootanimation if he will create one for his ROM.
[Galaxy S I9000 Android Development] ts1506:
I am not upto the job of creating a bootanimation. I can try to make one , but fat chance that it will look good.

I will include the original galaxy S bootlogo in next version(that swirling S)(looks good, like GB ROM booting and voila , after booting it turns into 4.2.1)

BTW , the v1.0 RC2 I am using has already been rebased upon new build JOP40G....
[Galaxy S I9000 Android Development] greedisgood99999:
Can anyone help me..I just plugged my phone on my pc but after establishing connection it just reboot..damn..

Ive just updated to 0.8.5 it suddenly it goes like that..
[Galaxy S I9000 Android Development] ts1506:
Odd, the update packages were tested thoroughly....
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

works fine with me
[Galaxy S I9000 Android Development] ts1506:
Congo , your the 1000nth poster on my thread.
[Galaxy S I9000 Android Development] greedisgood99999:
ill try to flash again with a super clean ROM..what should i do?.wipe data, wipe cache and dalvik?.anything else?
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

whats a dirty rom u mean? :p
[Galaxy S I9000 Android Development] greedisgood99999:
I mean without anything preinstalled coz ive only wipe cache and dalvik whenever I update..now I want to start from the beginning (fresh)..that's what I mean..do I need to format system?.data?.to have that..its so strange that after I update to 0.8.5 my phone dont want to connect to pc that it reboot after establishing connection.

Is virus could lead to this?.Damn..It was great but then suddenly its weird that I couldnt make it connect to my pc..but the phone works fine..its just that..:crying:
[Galaxy S I9000 Android Development] greedisgood99999:
Just solve my problem, so far, undo everything start from the scratch.:p

Here's what I've done just from my imagination..will elaborate more when I am totally done with my phone.

Im not a graphic artist or expert..and I know its not good it's not totally complete and so rough..just wanna share my idea of a logo of your ROM that's all
[Galaxy S I9000 Android Development] alcaprone:
R: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]
[Galaxy S I9000 Android Development] ts1506:
Sorry, but couldnt understand your logo at all :p
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

haha... true.... logo isnt just about design. it has a meaning u know. and it should be related to this rom.

ur design has no meaning at all.
[Galaxy S I9000 Android Development] alcaprone:
R: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Mmm...still not detailed...its OK, don t worry i can live without it..thanks for the great job on this ROM
[Galaxy S I9000 Android Development] ts1506:
You would fare better if you ask DerTeufel1980 about the exact modules you have to take from Hellybean. I dont know which exact files you need.
[Galaxy S I9000 Android Development] alcaprone:
R: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

OK i ll try thanks, i was asking you because i saw that you are using your ROM with devil kernel..
[Galaxy S I9000 Android Development] ts1506:
When did you see my using my ROM with devil???? I never used Devil in 4.2.1 , except for about 4-5 days when I tried Hellybean.
[Galaxy S I9000 Android Development] archrae:
i tried your io script but the result was 128..

i remove readahead then put your io in init.d, set the permission then rebooted but still getting the result of 128..i tried removing and putting it again but same result i get..
[Galaxy S I9000 Android Development] greedisgood99999:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

same here..i jump to mackay kernel seema to be fast as of now and has no manager to have the read ahead value..but the result is 128..when im in semaphore ive got 328..maybe ill swtch to sema again
[Galaxy S I9000 Android Development] ts1506:
Have you removed the .pdf extension?? Use the 00IO version , and make sure that no looping script gets executer before this one , then rename it accordingly.
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

well i dont use ur script ts cuz u said it would conflict to the other script. well i really dont test yet what is better. and my read ahead is only 128(not using ur script) but i can play nba2k13 without any lag. umm actually it lags at first.(3-5seconds i guess when starting a match) but after that. it run soo smooth.
[Galaxy S I9000 Android Development] JohnstonF:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Possible to use your 0.92 fix on fishears ROM??
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Open the zip and remove the build.prop and then flash it.

BTW android 4.2.2 seeding to galaxy nexus and nexus 7. Expect android 4.2.2 on cyanaosp 1.0
[Galaxy S I9000 Android Development] floflo-33:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

There are some good news or ameliorations in 4.2.2 than 4.2.1 ? Where I can find that ? Thanks.

@CyanAOSP's Dev : Thanks for this good rom I'm using v1.8.3 + 1.8.5 patch on my movinand device and phone flyes :thumbup:
[Galaxy S I9000 Android Development] greedisgood99999:
done all this..but still the same..i clear my init.d as well then push only the 00IO..then reboot..check if its working..still 128..ill switch to semaphore then ill try again..:D
[Galaxy S I9000 Android Development] archrae:
i did that, but still same result..

only default scripts from 0.8.3 are in my init.d

I'm using mackay by the way..
[Galaxy S I9000 Android Development] greedisgood99999:
as i thought..I switch to semaphore kernel..and it works..i got 384..dont know why it doesnt work on mackay..:D
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

can u play hwavy games without lag? like

nba2k13, gta 3, or MC4?
[Galaxy S I9000 Android Development] archrae:
oh, so it's only works in semaphore..

i just love the performance of mackay, so i just keep on coming back to it..

maybe I'll look for other scriptss XD
[Galaxy S I9000 Android Development] susu68122:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

have you tried to run with smanager ? you can download SD-booster from market n check current cach. also can set any size on boot.

I m using modified old lazerdroid. can put into init.d or set on boot with smanager.
[Galaxy S I9000 Android Development] greedisgood99999:
Not tested yet only SFIV coz the file size of those games are too heavy..and I couldnt find the link to download them..as of now I got NBA2k13 still downloading coz other links are already dead.

The only thing in semaphore is that there is only one IO scheduler, noop only..so I edit the QUEUE = noop then reboot it goes back to 128..:confused:

Then I revert it back to ROW if it will work but still the same again 128..Dont know what to do..

I will try Thunderbolt Script.:D
[Galaxy S I9000 Android Development] arjiegodz:
WELL thats true they are big files. why not trying a small file like Shadowgun. we have a link un sb. try it.
[Galaxy S I9000 Android Development] ESEMCE:
Unless there's been a MAJOR change to Semaphore, it has 5 or 6 Schedulers including ROW, Noop is just the default.

Download Semaphore Manager to change.
[Galaxy S I9000 Android Development] greedisgood99999:
Yup, before i see some schedulers where which includes ROW, but now all I see is noop..If I include semaphore manager then the SDreadahead will set to 128 as default so if I put the 00IO on the init.d and set everything then reboot after that check I will have 128 then and not 384 thats why ts said then I will not include semaphore manager and only the kernel.

I will install Sema Manager back and just remove the tweaks and set my SDreadahead to 128, as I dont know what to do have that 384.
[Galaxy S I9000 Android Development] arjiegodz:
i really dont get it what happen if u hav a 384. is it fast? and whats the meaning of fast for? i mean is the heavy games stable? i have 128 and my games are stable. even nba2k13. but im trying to uv and try to play games if its still stable though
[Galaxy S I9000 Android Development] greedisgood99999:
Dont know either..but its fast when loading like for example after boot loading of apps takes time..dont know if its that..LOL..:D

Now i have 1024 seems stable after flashing thunderbolt and open Sema Manager the default goes to 1024..:D
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

btw im using sema right now. and my read ahead ng sema manager is 3072kb but when i check it. using the code that ts provide. i get 128.

but i dont use his script though.
[Galaxy S I9000 Android Development] greedisgood99999:
interfering scripts thats why..if i set my SM read ahead to 3072kb then check using terminal emulator i will also get that without using ts script to get 384..but if I have that script and set my SM to 3072kb thats the time i will get 128..thats what ts said if the result is 128 scipt are interfering.
[Galaxy S I9000 Android Development] zenon8890:
what do u mean by format data and data data?! is it diffrent than wipe?!
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

how to run script anyway? do i need a smanager? or it automatically runs after reboot?

well i use ts script and my fone is happier now.
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Just put it in init.d and reboot .

To check if script works or not type in terminal

cat /sys/devices/virtual/bdi/179:0/read_ahead_kb.

It should give 384.

BTW updated version of the SD tweaks , now included the lease time tweaks too is ready. Will be uploaded soon.
[Galaxy S I9000 Android Development] ts1506:
This weekend may see the release of 1.0 , notice the word 'may' , it may easily turn into may not depending on my studies.

Hope for the best !! :laugh: ;)

EDIT: Sorry, no release. Next Release after CM merges 4.2.2 changes in their code. Also I feel it will be better to wait and deliver a solid build , instead of rushing and releasing a half baked version.

4.2.2 supossedly fixes the A2DP audio stutter issues , so another plus point . Also I found some other tweaks which stabilises 3D performance(the drivers and tweaks in 0.9.2 / 0.8.5 increase performance but fps is not always stable , whereas in the all new tweaks , fps is about 5% less but stable , constant at that fps , whereas the old one would fluctuate about +- 15%).

Guaranteed that all these will ensure that v1.0 will be the ultimate lag killing ROM for gaming. Also in RC3 , the size of the ROM finally dropped below 100MB , now at 98MB :victory: :victory:
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

well too bad my read ahead is not 384 :D
[Galaxy S I9000 Android Development] greedisgood99999:
Are you in semaphore?.maybe you set it to 3072..try to uninstall the semaphore manager..then do all stuff again..I got that once on semaphore.

Im waiting for didhiys update for our semaphore kernel.:fingers-crossed:

Also waiting for the new ROM of ts.."Ultimate Lag Killing ROM"..Great.:laugh:

IDK if it happens to you, but my phone dont really want any script on Init.d..:crying:. It always crashed..remember when I got the 5k score on antutu..Ive deleted all the script on my init.d and I got that..It was just way better for me without script and it runs smoother.
[Galaxy S I9000 Android Development] arjiegodz:
i think its better score than ts said. cuz 384 score that ts said has been multiplied by 10x.. :D and having that. all my hd games are smoother than before... no lag mc4, nba2k13 and gta 3.

btw u have now a high score in antutu? if yes. try to play heavy games if that score is really true.

and ts can only get 384 cuz his kernel is not semaphore thats why he can only get 384. correct me if im wrong. just my thought.
[Galaxy S I9000 Android Development] greedisgood99999:
yes as you can see on his signature he is on fishears kernel

I will test it soon with those games and give you update..that was score on the v.0.5..now I have 4800+ but never drop from 4k below but with the full speed ofc.
[Galaxy S I9000 Android Development] arjiegodz:
yeah i was right, sorry cant see his signature when im on tapatalk
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Read ahead doesn't depend on kernel, if you want you can set it to 100mb too, but that won't improve performance.

I have a new updated script combining some leasing tweaks and different read ahead for different blocks which are much better in performance. But I am unable to upload from mobile, xda app only allows pic upload.
[Galaxy S I9000 Android Development] scarookie:
@ts1506, I have 3 questions

1.Is there anyway to disable boot animation to decrease boot time?

2. Can ac!d sound work on this ROM? I tried it but Walkman force closes.

3. Is there a trimmed English only latinIME apk since I don't use other languages? I tried deleting other language packs within the apk but it force closes. I want to have more system space but latinIME apk uses 28mb.
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

I made a version with only English latinime and the package was only 2mb smaller. Also lots of people use other languages so I doubt whether I would integrate it. I may make an addon later
[Galaxy S I9000 Android Development] scarookie:
No need if it's only 2mb smaller. I had extracted the apk, deleted some files in res/raw folder then zipped the folder & changed the .zip to .apk. It reduced to 3mb and installed but force closes.

How about ac!d & disabling boot animation?
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Ac!d should work, I didn't try. Does it support cm10.1, if yes, then it will work on cyanaosp too. I use dspmanager and beats audio.

I have no idea about disabling boot animation but according to experience with aokp ROM, boot up is not faster , instead of boot animation, it shows a black solid screen for the same period of time. So useless. I will use the GB galaxy s swirling s logo in next version.
[Galaxy S I9000 Android Development] scarookie:
OK. Thanks
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

hope the script will be uploaded asap
[Galaxy S I9000 Android Development] greedisgood99999:
Ac!d workd fine on me..but walkman is the problem so instead of using walkman I used google play instead works fine on me

Only version 4 works on me..I'd try to use v5 but the settings dont work..so better to use v4 then.

Tried and Tested by me

Its also on the OP of AC!D forum that Walkman does not support all devices..Walkman will only work if no AC!D..i tested it..works fine.:D
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

1 hour later I will sit at the computer , then I will upload.

Walkman is not recommended by me. Looks hood but consumes over 40-50mb ram, so definitely a minus point. I use Apollo pro.

Sent from SGS i9000 running CyanAOSP v1.0-rc3
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

bro some replace apollo with google music. and im one of them :) well they have the same function but i just love the google music. :D
[Galaxy S I9000 Android Development] ts1506:
No problem. Google Play Music is easy on the hardware too , I just told that I personally use Apollo Pro. Walkman is a piece of sh*t. Looks awesome but a hardware killer.

EDIT: I stopped using Play Music due to stuttery scrolling in the pages where album art is present ( like in Albums and Recent view)
[Galaxy S I9000 Android Development] midnight911:
I use stock music app from GB AOSP - Android Music Player. I don't like Apollo/Google Play Music.
[Galaxy S I9000 Android Development] ts1506:
Everybody has different preferences , thats why I did not include a music player in the ROM.

I would have removed the browser too if I had a choice , but personally I use the stock browser for flash support, so its still there.

If you like AOSP GB music player ,try out the one from CM7, its basically the one you use plus better features and better looking now playing screen
[Galaxy S I9000 Android Development] ts1506:
4.2.2 build ready but not willing to upload , need to test for issues, and there are no performance benefits as of now, so you all are not missing anything out.

Next week is my exams , so I guess v1.0 is still far off , by 10th of march , I guess there will be lots of interesting changes in the code , making the builds worthwile.
[Galaxy S I9000 Android Development] scarookie:
Will 4.2.2 need a new kernel?
[Galaxy S I9000 Android Development] ts1506:
Same kernels as 4.2.1. I am using Semaphore 2.9.10s without any issues.
[Galaxy S I9000 Android Development] midnight911:
That's true. Different people like different apps. The main goal for this ROM is performance, so it's all up to users to customise it. BTW I'm waiting for new release. Keep the great work :good:
[Galaxy S I9000 Android Development] ts1506:
Feels really good to have such dedicated users.

For those always asking about download links.

In Andromirror CyanAOSP ROM Repo

Stable Section -> New Layout

Test Section -> Old Layout.

Both are stable , but I organised them as such so as to prevent having to link each file one by one.

EDIT: Should I remove Movie Studio from next release (reduces ROM size by 10MB)? Also should I replace keyboard with the google keyboard(supporting only a few language) and reduce ROM size by another 2-4MB?

Current ROM size is about 110MB(last RC with google keyboard and removed Movie Studio and only 1 notif , 1 ringtone and 1 alarm tone was about 90MB)
[Galaxy S I9000 Android Development] midnight911:
I think you can remove Movie Studio and its libs. I've never used it. Keyboard can be replaced I think. That's my opinion. Let's see what other users think about it.
[Galaxy S I9000 Android Development] scarookie:
You can make movie studio a flashable add on. The stock keyboard can be Google keyboard then latinIME can be an add on. But I prefer all audio files to remain unchanged.
[Galaxy S I9000 Android Development] ts1506:
Audio files will be same as the currently released versions. I made the version I personally use with 1 notif and ringtone , cause I use only those.

Good idea about the flashable addon for Movie Studio , but I think I will keep latinIME. LatinIME and google keyboard have dependancies(common files) and on using google keyboard the zip is only 2MB smaller and misses out lots of languages.
[Galaxy S I9000 Android Development] scarookie:
That will do.
[Galaxy S I9000 Android Development] archrae:
i agree with them, about the audio..please remain it as it is..

can you add memo if its ok?
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

I use the memo app from Samsung ROM and it is too large in size.
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

ts in the upcoming update, what will u release? is it 4.2.1 or 4.2.2?
[Galaxy S I9000 Android Development] archrae:
if it's too large and you can't include it in your next release, can you just make a flashable zip of it?
[Galaxy S I9000 Android Development] ts1506:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

4.2.2

I can just upload the apk, just install it, no need to put it in system.
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

wow... that would be great... btw. when is it be available? this month or next? sorry for asking, though.
[Galaxy S I9000 Android Development] archrae:
okay thanks!

btw, if you're gonna be releasing 4.2.2, then does the kernels created for 4.2.1 could probably work on 4.2.2?
[Galaxy S I9000 Android Development] ts1506:
After March 8, which makes it next month.

All 4.2.1 kernels are compatible with 4.2.2
[Galaxy S I9000 Android Development] archrae:
thanks! that would be great..
[Galaxy S I9000 Android Development] roshan2989:
unfortunately, galaxy s settings has stopped

Just flash your rom CYAN AOSP 8.3 and its awesome, there is some problem with the samsung galaxy s settings, i cant open it it says unfortunately, galaxy s settings has stopped... How should i fix it.. i do a clean flash..and still the same
[Galaxy S I9000 Android Development] ts1506:
I guess you changed kernel or something.

Flash Aries_parts fix zip posted in the addons post (1st page).
[Galaxy S I9000 Android Development] roshan2989:
i did flash semaphore 2.9.10, thats all... so what is the best settings for playing mc4 and NFSMW without lag....i

---------- Post added at 06:11 PM ---------- Previous post was at 06:04 PM ----------

thanks man, that's really helped... fix it ,do appreciate it alot...
[Galaxy S I9000 Android Development] ts1506:
@roshan2989- Flash Semaphore 2.9.11s (better performer) , set bigmem , Live OC 114% , IO - ROW , ondemand (sample time - 10000 , smooth ui on , io_is_busy on , sample down factor 10 , momentum 16).

Benchmarks with 2.9.11s on CyanAOSP v1.0 RC7

Not bad eh.... I was shocked by the performance with 120% OC in 2.9.11s , I ran antutu 3 times and got over 2200 in 3D every time. I was amazed at performance without OC too , but device was slight laggy.

I also did one with 130% OC and got over 6400 in antutu , with an amazing 28xx in 3D part, 12xx in RAM and 3xx in CPU FP.

1st - No OC , tweaked ondemand , ROW and 409MB

2nd - 120% OC , tweaked ondemand , ROW and 409MB

I did 3 benchmarks and chose the middle one , eliminating the lowest and highest.

It seems CPU floating point and RAM scores are much better in 2.9.11s vis-a-vis 2.9.10s.

In my general usage(114% OC and rest same) , I get about 5300-5400.
[Galaxy S I9000 Android Development] midnight911:
6k in Antutu? U mad? BTW looking forward to your rom. :good:
[Galaxy S I9000 Android Development] ts1506:
Its easy enough once you go up to 130% Live OC. It means that RAM runs at a freaking 520MHz , CPU at 1300MHz and GPU at 260MHz. The jump is quite high.

Wish I had a phone like @pamarakos , whose phone can stay fully stable at 130% Live OC.

My limit while gaming is about 116% at most , so I use 114% Live OC.

Dont expect my next ROM version any soon , only 3 days left for the exams and they continue till 8th March , so I guess next ROM around 10-12th March. Almost 3 weeks left for next ROM.

EDIT: 130% fresh out of the over , 6508. Please note that most phones are unstable around this point , I had 6 reboots before I could succesfully complete this benchmark.
[Galaxy S I9000 Android Development] susu68122:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

I can hear your device is crying lol :)