yashsingh1/xdaforums huggingface dataset:
[Galaxy S I9000 Android Development] DerRomtester:
Optimus 3D same GPU like our SGS?
[Galaxy S I9000 Android Development] Famzz:
yeah it should! ;)
[Galaxy S I9000 Android Development] ts1506:
Oops, didn't know about that bug. Will post a zip with that apk today, meanwhile people can use that zip on that page.

Anyway, the touchwiz task manager eats 20mb ram itself, so using it is not a good idea in my opinion.

BTW, that bug occurs only when we are in the active apps page, not in the other pages.
[Galaxy S I9000 Android Development] ts1506:
Ya, why? My phonw is stable enough to complete benchies at 125%, but crashes in heavy games.

Havent tried tweaking voltages though, can you post yours?

You say optimus3d has sgx540@ 300mhz, I say xolo x900 has sgx540@400mhz. It doesn't matter, there has never been a successful driver port, except from the nexus s, which works more or less the same.
[Galaxy S I9000 Android Development] ts1506:
Try flashing the lazerdroid and mp engine 8 zip from lenarox's thread and then modify the queue value with your current scheduler.
[Galaxy S I9000 Android Development] marwan91:
Thanks i will try
[Galaxy S I9000 Android Development] ash5618:
do we have to write our scheduler name in place of "queue"or wat becuz there is no line containing queue=___
[Galaxy S I9000 Android Development] Nemivsek:
When i install CWM_LazerDroid_2_7_MPEngine8_package.zip in recovery mode and i go then to system/etc/init.d/____ i dont have any 2LazerDroid2_7 file . Why?
[Galaxy S I9000 Android Development] hoholee12:
every tunables is located on the 'tune your settings here' section. Inside the script

Please, just call me 'Lag Doctor'.
[Galaxy S I9000 Android Development] herc2k:
that means that the sgx540 can go all the way up to 300+ and be stable , like when u oc the cpu then is there any way to oc the gpu

like live oc but to oc only the gpu as much as we want , becouse live oc isnt stable for everyone. dont try and port a driver that does that by each one as those phones , find a way to check their settings voltages and tweak our driver to be able to work at those frequencies stable since it can .

(on other thread i read that actually drivers of gpu ar on kernels and the system/egl/ its just some kind of sccipt-tweak for the driver can someone confirm this? )
[Galaxy S I9000 Android Development] hoholee12:
for clear explanation: AFAIK System egl drivers are like directx drivers compared to PCs.

GPU driver is for controlling a real gpu (Same as cpu driver controlling cpu frequencys)and opengl driver (system egl) is just a software driver for gpu or cpu to show 3d or 2d graphics:)

edit:wait, i think im wrong:p

Please, just call me 'Lag Doctor'.
[Galaxy S I9000 Android Development] monjovega:
Is there a Samsungized zip file for this ROM?
[Galaxy S I9000 Android Development] ash5618:
guys i dnt 9 if it actually works or not but after installing the rom and using it for one day i formatted it and reinstalled it and now its far more smoother than before,u can actually tell that the second time its running way more smoother :)

and also my antutu 3d scores improved by 500 points :)
[Galaxy S I9000 Android Development] fefuzzo:
now i'm testing RemICS-JB[v1.0] and it's FANTASTIC! now i can play SUBWAY SURFERS without any lag!! on this rom there's a DEVIL KERNEL that works fabulously! maybe, devil kernel is the answer!!
[Galaxy S I9000 Android Development] Pao:
Spam or what? Lol

Devil drains battery too much, I tested it for a long while and only with 1200 MHz it's very good for playing.

Inviato dal mio GT-I9000 con CyanAOSP
[Galaxy S I9000 Android Development] ts1506:
Maybe, I could include devil kernel in the next version , I am testing it now and it seems to perform good.

But there are several issues of devil, which I am working on solving.

But a better option would be have Semaphore as stock kernel , and custom packages for Devil Kernel(with the solutions) as addon

Semaphore has some extra features I love including semaphore automatic brightness and sai.

Anyway I don't have lag in subway surfer without OC and with semaphore too.
[Galaxy S I9000 Android Development] ts1506:
No, there isn't one and there will never be one, sorry. Use other ROMs like remics-jb or beta3 of elitemovil's rom
[Galaxy S I9000 Android Development] Senthurpandian.r:
Sorry for an off-topic question. May be its not off topic, since I'm talking about games.

Question: Can you list me the top 10-20 games that you think the best graphics intense games that runs well in this ROM?

Edit: thanks for your CWM package for LazerDroid and MPEngine :)

Thanks in advance
[Galaxy S I9000 Android Development] ts1506:
Asphalt 7 , GTA 3 , GTA Vice City , Dark Knight Rises , Amazing Spiderman , Sims Freeplay , MC4 etc
[Galaxy S I9000 Android Development] ts1506:
The difference is that the package is slimmened , with no apps missing , and a modded Play Store (no restrictions , multi dpi) is included.

It is about 40MB in size.

You may use any Gapps you want.
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

i see... is it 9th or the 10th of feb? btw. ts please provide a dpi. and if happen i use it. does it affect other apps as well? or its the system only?

and is it zero bloatware?
[Galaxy S I9000 Android Development] Ahmad_Ashraf:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

How to know which nand my phine has ?
[Galaxy S I9000 Android Development] scarookie:
Using a file manager with root access like root explorer, navigate to this file:

/sys/devices/platform/s3c-sdhci.0/

mmc_host/mmc0/mmc0:0001/name and open it using text viewer.

If it starts with M you have movinand, and if it starts with S inand.
[Galaxy S I9000 Android Development] Ahmad_Ashraf:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Thanks i have inand what to do next?
[Galaxy S I9000 Android Development] scarookie:
If you install a lot of apps, then inand roms(nolvm) are an added advantage since you get 1800mb data partition unlike movinand roms(lvm) which have 1400mb for data. Another advantage is that inanders can easily switch between lvm and nolvm roms, unlike movinanders who mainly use lvm roms since nolvm roms causes lag in their phones.
[Galaxy S I9000 Android Development] ts1506:
I know many moviNANDers who are satisfied with the speed in nolvm ROMs , the lag is over hyped , its not as bad as you would think.

Next release on Monday , ROM is ready even today , but I am attempting Semaphore for old layout , so if it works , the nolvm and lvm both will come with semaphore.
[Galaxy S I9000 Android Development] midnight911:
Truly great news! :victory:
[Galaxy S I9000 Android Development] scarookie:
Good news. At least you considered nolvm semaphore and if it works we can have fishears and semaphore, the 2 best kernels so far in my opinion.
[Galaxy S I9000 Android Development] ts1506:
Volunteers for beta testing

I need volunteers , who have phones running Fishears 4.2.2 based nolvm ROM and are willing to test Semaphore kernel for old layout.

Those who are interested , please PM me , I will send you a copy of the kernel after I have finished it.
[Galaxy S I9000 Android Development] scarookie:
Can it be tested on cyanaosp 0.92? If so could you raise max live OC to 130%? I won't blame you if I fry my phone. I use fishears with 123% live OC and it's stable while some phones can't handle 105% live OC. You have posted extremely high benchmarks with 130% live oc so I believe mine can handle that if I tweak voltages.
[Galaxy S I9000 Android Development] ts1506:
Semaphore by default has max Live OC of 130%. You can use NSTools to increase it over 120%.

It can be used over CyanAOSP 0.9.2 but not recommended since the ROM is very old.

Also 130% is unstable for almost 99.99% people. My phone reboots atleast 7-8 times before I can make the benchmark.
[Galaxy S I9000 Android Development] scarookie:
My bad I forgot NSTools. I don't want to go thru the hassle of downloading another ROM. I'll have to wait for the new cyanaosp then.
[Galaxy S I9000 Android Development] ManyouRisms:
Hey pal, great lookin rom. I'm just wondering if I should be flashing the AOSP UGKG3 or the CM UGKG3 modem afterwords.

Thanks for all your effort.

Update: Just used the one from

http://xdaforums.com/showthread.php?t=1158783

seems to be working swimmingly, haven't tried GPS yet however.
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

still no update?
[Galaxy S I9000 Android Development] ts1506:
Already said that release is on 10th of march.
[Galaxy S I9000 Android Development] dreamecast:
Hi does your gapps open all the games on the play store as i can't open real racing 3 on mine thanks.
[Galaxy S I9000 Android Development] arjiegodz:
so its tomorrow? btw does both rom have the same version?
[Galaxy S I9000 Android Development] skinzy98:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Dude not to be be rude but you should be happy you aren't in the vibrant section because right now you would be getting flamed. But for now I'll be nice. Don't continually ask for an update. The dev has his own life and doesn't have to make a ROM. So therefore don't ask for updates!
[Galaxy S I9000 Android Development] ts1506:
Both will be CyanAOSP 1.4.

Thanks dude.

I am really harrowed with semaphore nolvm. If anyone with experience in kernel building would like to help me out.

The compilation process runs successfully for about 3 and 1/2 minutes and then I get

Can anyone throw any insight on these errors.

I only downloaded the semaphore source and made the changes needed to support the old partition layout.

System

Linux Mint 14

Linaro 4.7 2013/02

Core i7-720QM with 4GB RAM
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

yeah right. thats why i ask him without any hesitation cuz wer not in a vibrant section. :D

@TS

1 did u modified the sema kernel for ur rom?

2 how many mb does ur rom have now?
[Galaxy S I9000 Android Development] skinzy98:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

That's not the point. The point is that he nor any other developer has to make this ROM or any other ROM. Like I said he has a life and its his choice as to when he makes the new builds. He does it whenever his schedule can fit it
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

you really are OT. just ignored it. just move on about it. and we are just spamming the thread so. MoVe on! :D
[Galaxy S I9000 Android Development] fishears:
You don't have the linaro toolchain at the path specified. Particularly nm which is used to list symbols from object files

The rest of the errors are as a result of the first one.

Check your toolchain location and version and look for arm-linux-gnueabihf-nm in the /bin/ subdirectory
[Galaxy S I9000 Android Development] ts1506:
The linaro toolchain is in the Home directory and the symbolic link is working. The arm-linux-gnueabihf-nm file is present in bin subdirectory and permissions are okay.

Where should the linaro toolchain be put then.
[Galaxy S I9000 Android Development] ts1506:
Rejoice guys , Semaphore kernel for nolvm ROMs is ready .

Compiling done without a single error , both s and non s version.

I will start a new thread soon.

EDIT: Ahh damnation. Delay again, phone getting stuck at bootanimation.
[Galaxy S I9000 Android Development] midnight911:
Great job :good:
[Galaxy S I9000 Android Development] Ahmad_Ashraf:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

So release is not tomorrow
[Galaxy S I9000 Android Development] atomixxx:
ts1506

I've send you an email on hotmail adress :) If you didn't recive it please write me an PM because i've got something interesting for you :)
[Galaxy S I9000 Android Development] pamarakos:
Shall I propose something little selfish?? :)

Why don't you upload the usual - cm10.1 layout version if it's working ok with the normal 2.9.13 kernel? :)

So as most of us to start testing? :)

Have a nice day!!

Thanks
[Galaxy S I9000 Android Development] ts1506:
Actually , I am working on a surprise for those wishing to stay on lvm too.

Semaphore nolvm , as of now , is a no-go , I cant make it boot(I am trying though).

So I decided to give a little something to the lvm versions.

Tomorrow confirmed ROM update.
[Galaxy S I9000 Android Development] Pao:
Meh, with Fishears I can overclock up to 1100 MHz :) For me is better than Semaphore.
[Galaxy S I9000 Android Development] nix the bear:
password

What password? I just don't get it?!
[Galaxy S I9000 Android Development] pamarakos:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

Any clues on the surprise to help us?? :) :)

---------- Post added at 04:54 PM ---------- Previous post was at 04:47 PM ----------

Best way to install your new rom is factory reset/wipe data and after this how shall we restore apps?? Best through titanium backup??

Or is it also ok to flash it over 083??

Thanksss
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.1][07/02/13] CyanAOSP v0.9.2 [Stable | For Gaming]

ts please post the batt life of ur newest rom. and please turn on gps, wifi and data connection. and let the screen off for 8-18hours. and check it after that.
[Galaxy S I9000 Android Development] greedisgood99999:
might be the new kernel of ts..LOL..:D
[Galaxy S I9000 Android Development] ts1506:
CyanAOSP 1.4 LVM has been uploaded to Andromirror

Changelog

Rebased upon Android 4.2.2 JDQ39

Synced with CM code of 10/3/13

Better 3D libs courtesy of Nexus S

Some apps updated to the latest version

Emoji Support added to Messaging App

Phone app extra features ( Return to last activity after call , flip action and landscape mode )

Kernel changed to CyanCore 1.1s

397-409MB available RAM.

Feels quite a bit smoother than before

Enjoy guys. Nolvm version coming soon.
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.2][11/02/13] CyanAOSP v1.4 [Stable | For Gaming]

is that rom compatible for our fone?
[Galaxy S I9000 Android Development] ts1506:
Should be fine, but the kernel certainly isnt SC02B compatible.

BTW , I uploaded CyanAOSP Gapps package to be used with CyanAOSP ROM.

It is a super slim package , no apps missing , only 43 MB Size .

It contains a Modded norestrictions , multi dpi Play Store as the only non-stock app.
[Galaxy S I9000 Android Development] greedisgood99999:
Super like..downloading..thanks..been waiting for this..:D
[Galaxy S I9000 Android Development] arjiegodz:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

true.. kernel isnt compatible..

btw. im done modifying all settings. and when i run antutu i got 4.5k

its quite good. but i know it can go higher cuz i notice that the read and write is kinda low. and i know its my fault why it has a low score. but what is good is the 3d score. i got 1.8k

ts what about the dpi.zip? i need it. hope the dpi.zip of urs wont cause any low dpi in my other app. cuz when i change the dpi. my control button in a game become smaller. :(
[Galaxy S I9000 Android Development] ts1506:
I am uploading CyanAOSP 1.4 noLVM one now.

It still has Fishears Stock Kernel , as I couldnt get CyanCore to work on the old layout(I am trying).

The changelogs are more or less the same as the LVM one.
[Galaxy S I9000 Android Development] aliver.dun:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

nice job!i like it very much...will try it later.....
[Galaxy S I9000 Android Development] archrae:
woah? thanks for the new rom!!

i already posted on our sc02b thread to ask didhiy to patch your kernel..hope he'll grant my request..
[Galaxy S I9000 Android Development] atomixxx:
Odp: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

Yay,my logo :D thanks ts1506 :D
[Galaxy S I9000 Android Development] rashad543:
super user

hey man

thnx for this fast rom ,i loved it

but i'm wondering about SU how am i gonna get it??

thnx in advance for help:good:
[Galaxy S I9000 Android Development] dharlem39:
Hi, looking to test out this ROM. Just wanted to ask if there were any inverted apps + inverted gapps? Would it possible to flash inverted gapps from SlimBean? Thankyou
[Galaxy S I9000 Android Development] slipknot31:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

Thsnks friend
[Galaxy S I9000 Android Development] ofer6483:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

is nolvm version available? can't seem to find nolvm 1.4.

Sent from my GT-I9000
[Galaxy S I9000 Android Development] ts1506:
The upload failed somehow. Will reupload later.
[Galaxy S I9000 Android Development] roshan2989:
i want to play nfs most wanted without lags, any recommend for kernel settings... or do i need any extra tweaks or oc... :)
[Galaxy S I9000 Android Development] Famzz:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

Will flash when nolvm is released. Oh and will cyancore support nolvm?

Awesomenesss!!!
[Galaxy S I9000 Android Development] ts1506:
As you already know , I am having difficulties in making noLVM kernel. So for now, nolvm will have Fishears kernel.

Later , if I succeed in building one for nolvm , then I guess newer versions would come with CyanCore.

New CyanAOSP 1.5 to come tomorrow , for LVM. NoLVM 1.5 also coming soon.
[Galaxy S I9000 Android Development] joebacsi72:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

Not bad! :D

Tapatalk 2-vel küldve az én GT-I9000-ről CyanAOSP-v1.4LVM + CyanCore-v1.1s
[Galaxy S I9000 Android Development] midnight911:
Could you give some info about changes in new version?
[Galaxy S I9000 Android Development] ts1506:
I found some better 3D libs , and I updated with the latest code. And most probably there may be a kernel update too.

Small update, its not as if you cant do without it.
[Galaxy S I9000 Android Development] ngyurov:
My device has moviNand, could you tell me which version of your ROM do I need - LVM or no LVM?
[Galaxy S I9000 Android Development] atomixxx:
LVM :)
[Galaxy S I9000 Android Development] Ahmad_Ashraf:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

This rom and kernel are awesome not "not bad"
[Galaxy S I9000 Android Development] pamarakos:
Hi my friend ts!!

So new kernel includes liveoc or just oc? Have to use nstools?

Is it based on semaphore so that's the logo of sema in the beginning or have I done something wrong? :)

Thanks a lot for your new creation:)

Going to test it right now!!
[Galaxy S I9000 Android Development] Famzz:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

It is based on sema, so what you see is right. For now, just live oc. Normal oc will be added soon.

Awesomenesss!!!
[Galaxy S I9000 Android Development] Pao:
AARRRGH, I want to try it! But I have iNand :|

How is CyanCore? Is it Better than other kernels like Fishears in OC and performance?
[Galaxy S I9000 Android Development] ts1506:
OC is same as Semaphore, Performance with CyanAOSP is a bit better.

But still , noLVM ROMs are faster for iNAND , so better stay there , as I am working on noLVM CyanCore too.
[Galaxy S I9000 Android Development] dharlem39:
The DPI files didn't seem to do anything. I tried the 180 and the 210 with CyanAOSP 1.4LVM and they showed no difference.

Everything else worked fine though. Any ideas?

Thanks
[Galaxy S I9000 Android Development] twisturandroid:
Yippe for 4.2.2

It always feels good to be on the latest version of android. Especially when you are using a phone which was launched more than 2 years back. :good:

Havent faced any force closes yet.. games are certainly smoother than other ROMs. :D

The reboot promt now doesnt show option to boot to recovery which was thr in the previous version i guess. Can you include that ?

Plus on my phone its not as buttery as the previous version. The smoothness of notification bar expansion clarifies that.

Being the first build its good .. looking forward to some bug fixes to make it better
[Galaxy S I9000 Android Development] ESEMCE:
It's in Developer options..

You need to check against "Advanced Reboot"

I think it's a Cyanogenmod change.
[Galaxy S I9000 Android Development] ngyurov:
Any ROM has the reboot to recovery option, you just need to enable it from Developer options, under Advanced reboot.

ts, should I flash v1.4 or wait for v1.5, which you said is to come out today?
[Galaxy S I9000 Android Development] ts1506:
Wait for 1.5
[Galaxy S I9000 Android Development] bobo1337:
Re: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

I just flash your ROM and games runs like before O.o i am comin from SuperNexus by aways. And does an one knows is posible to get lower resolution on games? Thanks
[Galaxy S I9000 Android Development] Pao:
R: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

Meh, CyanCore for NOLVM is based on Fishears?
[Galaxy S I9000 Android Development] ts1506:
Sadly , yes. But I dont have much tension , cause Fishears is a fine kernel too.
[Galaxy S I9000 Android Development] octolith:
Dear ts1506,

could you please tell me which are the exact lib files you changed to nexus s 3d graphics libs?

Can I use them by just changing them on my phone or I need more changes to be made?
[Galaxy S I9000 Android Development] ts1506:
The egl libs are the one. But dont extract them from CyanAOSP 1.4 , those are outdated and slow than the newer ones I found.
[Galaxy S I9000 Android Development] octolith:
Thank you! I kindly ask you to share them with me or point me to the source please :)
[Galaxy S I9000 Android Development] ts1506:
I am not building the libs from source , they are extracted and experimented , from various other ROMs of the Nex S.

Open up the zip , go to system/lib/egl and system/vendor/lib/egl.

These files are the ones responsible.
[Galaxy S I9000 Android Development] Eddicts:
Does your rom supports transparent status bar?mine still 4.1.2 base rom and i was looking to change newer rom as i've seen many of .4.2.2 rom doesn't support transparent status bar..
[Galaxy S I9000 Android Development] Pao:
R: [ROM][JB][4.2.2][11/03/13] CyanAOSP v1.4 [Stable | For Gaming]

No no, for me is fine! It's the best kernel for me
[Galaxy S I9000 Android Development] ts1506:
I dont usually mess with such stuff , but the noLVM one is based on Fishears ROM , which has that feature.

So wait for the 1.5 noLVM , which is having that.
[Galaxy S I9000 Android Development] ts1506:
CyanAOSP noLVM version updated to 1.6

Mini Changelog

1. Base updated to 13/3 Android 4.2.2

2. Latest Fishears features

3. NSTools fishears included for kernel config

4. Emoji support to stock MMS app

5. Better 3D libs

6. Some junk removed.

Link - Download
[Galaxy S I9000 Android Development] speedfreak007:
i'm a bit confused... is 1.4 the latest version for people with movinand?
[Galaxy S I9000 Android Development] ts1506:
1.4 will be faster for moviNAND devices , but I suggest you try both.

If you go for 1.4 , dont forget to flash the latest CyanCore Kernel , cause the included one is outdated now.
[Galaxy S I9000 Android Development] skinzy98:
Re: [ROM][JB][4.2.2][14/03/13] CyanAOSP v1.6 [Stable | For Gaming]

Now I have to do another port :D you're just keeping me busy
[Galaxy S I9000 Android Development] Und3rtaker:
something that i wanted to ask long time ago: if i have faster chip, must i use old partition layout rom to get most of my hardware? will I miss some performance if i use new layout roms which are partitioned for slower MovieNand?
[Galaxy S I9000 Android Development] ESEMCE:
Yes, that's the sole reason why the alternative non-lvm ROM was created

---------- Post added at 01:38 PM ---------- Previous post was at 01:31 PM ----------

You should include a link to that thread in the OP...

I didn't even know you'd started a Kernel thread until I read the quoted post.