yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] ronandroid:
OK.... first tournament tonight, nobody is registered :(

don't you guys want free xp and other stuff ???

what do you prefer first so ...??? breeding or other in app features ?
[Android Apps and Games] K55V:
Hey! Exams going on.. I'm a little busy.. Guess everyone has lost interest in your project, sorry man, but I think it's time to stop development. Or you can continue and get some friends or family to test it for you. Once it's fully developed people may come back to try it, you never know. Make a choice, stop or go on and make your dream come true.
[Android Apps and Games] mizifih:
Seriously!? Dude has busted his balls to bring this cool thing and you tell him to stop development?

ronandroid, keep doing your thing man! Put it at Google Play as a beta test. You'll probably get a different audience and fresh blood to your testing.

Keep up the good work!
[Android Apps and Games] gamepro602:
He has a point, not a lot of people know about this game let alone this forum.

Putting all out there would be great for you and other people so you can get more peoples opinions and that will help you further develop this game:)

Laughing at you while eating Jellybeans
[Android Apps and Games] K55V:
No one else had replied to this thread in such a long time other than me, and no one had even registered, what was I supposed to think other than everyone having lost interest in this project.
[Android Apps and Games] mizifih:
Everyone HERE! Not everyone PERIOD. He just need to find new people, post it to a different audience. I believe posting it at Play Store as a beta would give him fresh blood and new kinds of suggestions.

ronandroid, what do you need to make it to the Play Store?
[Android Apps and Games] ronandroid:
Thanks for your supports ( to all)

K55v was a little bit right....

If no answer here, maybe guys have no time or no more interest, this doezn't mean i leave dev :)

After a quick lookup in the base, there are a daily 1 to 5 new users... but nobody subscribe into the tournament... why ? Maybe because too difficult to go to the website or people want it to be IN the apps ...will have a look on it or maybe nodoby is interested in the tournament process... ( and as it was the last feature i was a little bit disappointed tahn nobody try it in fact )

However, k55v doesn't tell me to leave dev... he tells me to take my dreams come true !

Concerning play store, i WILL post it, may sooner than i expected :-p

What i need is.some money "out of the family normal money" (i have to found new founds), a REAL domain name and even more ..... WILLING....

May i have what it take inside of'me to face "the world"?

And i want, before to post it on the store 2 more things (but doesn't depend all on me)

I have to take a look at the fight process...seems that monster have less life than attack do damage in the lower level

I wait for new images for every phonster (don't want problem with EA game because i take spore creature images :) )

In allcase, i really want to thanks every one of you who help and give me'advice and motivation

PS: sorry for tjhe typo error, i'm on my tablet ... and keyboard is not really easy as computer keyboard :)
[Android Apps and Games] mizifih:
Do have a name in mind for your domain already? Do you have hosting? I can provide both, just say the word and I set it all up and send you the information. The domain will be yours, not mine, I'll just register it and pay it for you. The hosting is set til December, and I'll renew the hosting when the time comes.

What do you say?
[Android Apps and Games] Mageddo:
Need a suggestion?

I love the concept of the game. I will be downloading it soon. I have had and idea similar to this for quite some time. Unfortunately I have no knowledge of how to create what I am imagining. I have some suggestions for your game if you wouldn't mind hearing them. I have tried sending my ideas to Nintendo and Game Freak, I have heard nothing back. I would much rather support you in your endeavors. The big gaming monsters only listen to their own RD departments. Since this game is still in it's infancy from what I have read, I would like to help you in any way I can. If any of the ideas appeal to you, that's great. I'm not wanting to be recognized for any of the help that I give. I just have always wanted to play a game like this. Please let me know if you would like to know what I think would make your awesome game even better.
[Android Apps and Games] ronandroid:
WAHO WHAO WAHO !!

what a great proof of confidence you make me !

The better congratulation i have receive since now was a tweet from a sweden who twwet to nintendo nl : hey guys ! recruit him or buy his idea

...I can now say you are the first one :)

may we speak in mp please ?

Thx for your support

2 things :

- don't be so shy ! don't ask if you can help someone....send your help... as k55v told me : make your dream come true !

at least, even if the people in front of you don't accept your help , you will not have "something on your mind" (sorry, french sentence translated...maybe not as good as i wish, to tell that you will have regrets)

for me?? OF COURSE ! i will accept your help in any sense you can give it !

Idea, bug submission, drawing and speech about your creature you invent (please don"t use existing one as nintendo one or other ;)...don't want to go in front of a judge :D )

- For nintendo, as far as i have understood their point of view (even if i don't have speak to them) they are not interested in android development for only one reason : they can't sold accesories... if you have a look at their concept of marketing, it's based on accessories/console and not so in game development...cause game can be cracked... accesories are more difficult (except BigBen do you know other resealer ?))

so, this point other, if you want to speak with them, giv them nothing to do...just approve and give the copyright ....or an idea for accesories ... ;)
[Android Apps and Games] Mageddo:
just a few ideas

I love the use of gps. I'm not sure if it can be done, but I thought if the game could determine using maps if it was open land, water, or urban. That could decide the type of phonsters that could be caught. An example: fire in urban, or earth in open land. Also with gps, with user permission allowed of course. Show the locations of other trainers allowing battle in person. That leads into trading phonsters via NFC. As far as encountering phonsters, I was thinking using gps to determine type, but as in pokemon using the acceleormeter to calculate steps taken to trigger an encounter. It would be more of a surprise and allow for that unwanted encounter to make an added challenge. I have other ideas. Little at a time. Haha
[Android Apps and Games] K55V:
Great ideas, but trading phonsters via NFC is a little far fetched, that would not really be used as very few know about this game and chances of meeting someone else playing this game close by is 0 (unless you recommend this game to your friends, only then trading by NFC would be useful).
[Android Apps and Games] ronandroid:
I already have those idea (except for urban/country difference)

and i search a little bit for "water type" first, but found nothing usable in my game :(

(and as i don't want to "blame" people who have no water near their house i decide to make it "fair" by putting random monster everywhere

so, until i found an idea to determine which type of land you're on, it will not be available

For the location, i think about it, but, as k55v told, there is some less users for now that it would be nearly impossible to found someone near you and even more, found someone ACTIVE near you...

but i think i would put in place a "google maps" with users on it (that way you can contact the users you are near and why not try to exchange/fight)

so, it will be active, in a future alpha version (i have to catch YOUR GPS location and save it in my database ...and it would be possible only by telling users that i will do it... and if they allow me to save it :p ...don't want to do something without users permission)

Trading phonster will be via bluetooth not NFC because NFC is not supported by every phone right now... but it's in a little corner of my mind :)

so in a future beta version (once the game will be in the google play store)

for the "surprise" phonster, i already think about it as "angry" phonster, as actual phonster, randomly generated on the map, but not displayed...

you idea may be good too....use the "steps" (distance in fact...) could be another idea too

so their will maybe be 2 differents kind of surprise phonster :

the one whom when you come near them they will attack you

the one who appears after a certain distance

so great idea, maybe in an alpha version
[Android Apps and Games] mizifih:
Sent you the information you need to access the hosting service. Domains are already set and pointing there. If you need anything, just e-mail me ;)
[Android Apps and Games] ronandroid:
Thanks to mizifih, the domain is now created and running http://www.myphonster.com/

I have also create a system where you can put code, and to celebrate, 3 free pepites are given to the first 50 who put the code MYPHONSTER (goto my account to type it)
[Android Apps and Games] mizifih:
Glad to hear things worked out!

Keep up the good work :)
[Android Apps and Games] ronandroid:
Oups ....

There seems to be a problem with the download of the shop and other files now... and i have no access to ly computer for some days...

Sorry for the covenience :(

I will have a look on it as soon as i' m back home
[Android Apps and Games] mizifih:
The site is responding fine here... Is there something I can try to help you?
[Android Apps and Games] ronandroid:
It seems that there are some delay fir the site to responds and i have not take this in count when i download the file .... so the problem is in the app :(

So no...you can't help

Edit : OK... in fact the problem was not IN the apps nor with the website but with me ... i forgot to put 4 files who helps to define the number of every line i need to store for "attacks, n° of phonster, etc"...

I'M DUMB !!! Soooooo dumb :(

(but as soon as i check the apk i understand what was the problem fortunately :D )

So now, everythink works fine

for the users who just subscribe in the past few days, you will only have to click on "check update" normally

(or uninstall and reinstall the apps maybe)
[Android Apps and Games] ronandroid:
The new version will be available really soon !

In this one : new design(a lot of work have been made here), save settings(change internet settings as email,subscribe to the newsletter...),and some other little things

In the bug correction:

there will be some new translation (text was in "locale" and not in values)

Tne phonster life will be set correctly when retrieve from internet

and (i hope) solved arena problem
[Android Apps and Games] ronandroid:
Hello everyone who still read this post.

I need your opinion... your advice, idea...whatever you name it... :)

By now, you can fight against any phonster while you're out.

You can subscribe to a tournament online

But you can't do anything when you are not outside and when you have no internet...just your smartphone.

What do you want to do when it's the case ?

I'm not feeling happy to do a "tamagotchi" style, but i would like some interact between us and our phonster when it's raining outside...

Feel free to give me your idea, suggestion, etc...
[Android Apps and Games] odysseus84:
What do you think about a Kind of a trainig center?

Or an Arena?
[Android Apps and Games] ronandroid:
Those are already available (or will be soon)

Training center is online and is called "Pension/Breeding", you put a phonster there and it upgrades, alone (or 2 phonsters and they can make babies ! :) ) 10 xp/hour in my mind

and the Arena will be available in the next update, this is the place where you can test your skill/attacks against a "master" ...like in the real pokemon game in fact

But, the training center can be a good idea to be developped INGAME as a "reflex" game for exemple... like a "mole game" where you have to hit the phonster once he appears and gain xp why not ...

Do you have another idea for the training center ?

And the good news for tonight :

Arena is now working !

some improvment to do (the same i did in the "normal" safari, as learning an attack or other stuff this kind) and correction in the damage the opponent does and it will be good (by now, opponent only deal 1 to 10 damage ... just to make my test and be sure to finish the arena in one round :D )
[Android Apps and Games] K55V:
Is the game now in English? I haven't tried it since a while. And also, in my area (Mumbai, India) there were very few phonsters I was able to catch (4-5 only), is that a bug?
[Android Apps and Games] ronandroid:
Yes the game is in both language, depending on your settings and default is english... so normally yes

But now i'm thinking about it, i have a problme in my code (i will correct it this afternoon so english will be default everywhere)

Concerning your problem, it was certainly a bug in a previous version, because 5 or 6 phonsters should be always displayed on your map...(did you try to zoom out maybe?)
[Android Apps and Games] K55V:
Yes, I tried zooming in and out.. Did not work

Thanks
[Android Apps and Games] Nex Unit:
I like then idea and coscept... but Phoster sounds kind if "wacky" though. "Droidmon" sounds cooler in my opinion the word automatically links it to some type of "monsters" game with Pokémon coming to mind first. This game is also an Android "exclusive" so it makes perfects since, you could also include the Android Bot as one of them too that would be awesome!
[Android Apps and Games] ronandroid:
Yeah... but droidmon is really specific to android ....

And IF one day the game is ported to windows (and as i program in C and VB .net too it may be possible) and why not somebody who want to port it to apple it could be a "problem"

That's why i choose phonster... (and i rather prefers andromon for exemple...but this one was already used to name a digimon and as i don't want to have problem with nintendo for pokemon or any other corporate....)
[Android Apps and Games] ronandroid:
New nightly version available:

Arena is working fine

Some nice improvement

A bug appears : the gps is not shutdown when leaving the app.... due to the blue dot showing your position.... i have a check on it soon

GPS bug resolved
[Android Apps and Games] odysseus84:
Hello,

Here are some impressions:

The new look is okey, but I miss some holo styles. I think here on XDA it doesn't make sens keep the Gingerbret style elements (cause most nerds are on JB or ICS)

When I run the Game in the background, GPS doesn't turn off.

If I go on safari to battle some phonsters, It's too easy to win. Just one or two times a tacle is enogh... so there's no thrilling/fun. It needs a little better balancing. (More HP or weaker attacks)

The Phonster images on the map are imo a little to large.

German Texts with ä ö ü shows a ? instead of the letter. So a manually langue selctor could help.

I hope it helps to make your game even better.

Oh. And also some sound effects woud be nice ;)
[Android Apps and Games] ronandroid:
Can you explain it a little bit more, i translate in french, but i don't understand what you mean by "gingerbread style" compare to "jelybean and ics style"....

Maybe my explanation will tell you why it's so "old school"

I want my app to be available for as much user as possible, so i prefer to "limit" it to Android8 => so 2.3 gingerbread (i don't want to use "new" function if they are not mandatory)

Have you try the tonight version or an other day version ?

i will re-upload the latest version and name it 81, this way you should have no more problem (i try on my ZTE Blade and the GPS is disabled when i leave the safari/put phonster in background...)

That's the point i want to update next :)

for now, the defense and the attack are based both on pokemon calculation and both random 1 to 10 damage...

and life, damage are based on a complexe system of basic point and evolution point and these evolution point are not well calculated...that why you do so much damage

in the future version, you should do the same amount of damage as you should do in pokemon (red,green,blue,yellow version)

You're right...but i was unable to "scale" them to the size of the map :(

there are 2 principes in android it seems...

Phone definition (pixels/pouce) in a time

and maps size and object in map size....

it seems these last one are unable to be changed "simply as this"....

you make another point...i have a problem with UTF8-ISO encode/decode

for now, the "database" of every attacks, name, etc... are stored on a webserver and you retrieve it when you first create a game (when you choose your starter)

I think that in a future version i will make a "static" version of the database IN the apps which should be easier to display...but not as easy to manage :(

(2 places to update instead of one... ;))

Thanks you very much for this kind of feedback, there are really appreciate
[Android Apps and Games] odysseus84:
There's nothing to explain because you get the point ;)

But I think because your game is posted on xda, there aren't any users who are on Gingerbread. so that's why I think you should switch to an other android level... ICS in minimum. But I understand your point.

Do you have some statistics about the users android platform?

I think I didn't leave the Safari mode, and so the GPS didn't turn off. I tryed the version from todays mornig. 8 o'clock (european time (switzerland))

Okey... I see, you will do the nessesary work

Maybe It's a problem with the android level... a higher android version is more optimized for high res screens.

Okey

Your wellcome... I like your Idea behind this game. For me, it could be better than Ingress (but It need some work of course)
[Android Apps and Games] ronandroid:
no statistic yet.... i have enough problem to admin the update and "my" stats before trying to know how much and which kind of version are using the game :D

when you say "put in background the safari", what did you do ?? click on "home" button or something else ?because i made some test with the actual version (you have the last one, i post it yesterday/this evening at 0.00PM) and the GPS symbol is well removed...

oh and about the "music"...feel free to send me some "with no DRM" and i will to do something with....because i'm really not a great musician :D

i think it could be better than ingress too :)

may i ask you what "work" do you think it may need to be "at the top" ?
[Android Apps and Games] K55V:
Could you change the text on this screen to English please

And when are you going to add the tutorial?
[Android Apps and Games] ronandroid:
Ooooh... i understand....

As you are an "old" player, yiu have the "french" database.... (you can transfert all your phonster to internet and reset the game....that way you will download the language configured in your phone....and retrieve your phonster from internet then)

I will correct it soon as i told to odysseus, i will put all the data in apps (so with every language and no more chars error)

I will try to put the tuto in the next version
[Android Apps and Games] K55V:
Okay thanks!
[Android Apps and Games] odysseus84:
Another idea:

I remember when I had played Pokemon. When Ash walked through high grass, he was random attacked... so what do you think to attack the player random? maybe time based?
[Android Apps and Games] ronandroid:
Subject already treated with Mageddo , and yes, they will appear randomly in a future version
[Android Apps and Games] tux95:
Hello,

I installed this game from the homepage, but I don't know what to do after choosing a phonster xD Safari doesn't work, I don't get my location :/

If you need some help, I could translate a bit from English to German :)

But first look is good, would be better if I would get a location... :D
[Android Apps and Games] odysseus84:
GPS must be activated ;)

It doesn't work with network location... hope the dev will add it soon.
[Android Apps and Games] tux95:
Yeah I did, okey, but in my house I think google uses network location :D Will try in next hour when walking with dog :D
[Galaxy S III Q&A, Help & Troubleshooting] perry04:
Hey guys,

my question is: How to flash stock recovery without flashing a new firmware with odin? is it possible to make this?

thx in advance!
[Galaxy S III Q&A, Help & Troubleshooting] Tovagulet:
http://galaxys3root.com/galaxy-s3-tutorials/how-to-re-install-stock-recovery-and-update-ota-on-galaxy-s3/

Search before posting.

and Im sure there is also a guide in xda, but cba to search it
[Galaxy S III Q&A, Help & Troubleshooting] perry04:
thank you sir!
[Miscellaneous Android Development] icoolguy1995:
http://www.mediafire.com/?kpm765aiaa3wl5l

just replace it in system/etc with the original one and reboot

but make sure u have back up of the original one
[Android Apps and Games] Quinny899:
[APP][4.2+] CyanogenMod cLock - Better lockscreen & homescreen clock (Update 8/1/13)

This clock is from CyanogenMod, I did not make it. Please do not report bugs to me

CyanogenMod cLock

Tested on ParanoidAndroid Galaxy Nexus

Original Google+ post from CyanogenMod

This clock is just like the stock lockscreen clock in 4.2 but has options for:

- Yahoo! weather

- Font (bold or not bold)

- Option to show alarm or not

- Show next calendar events

- 2 weather icon styles: White or colourful

- Analogue or Digital Clock

Works on your homescreen too!

To access the settings, find Chronus in the app drawer

Screenshots:

(Any features other than the clock you can see are available in the ParanoidAndroid ROM)

This version is now old. Please download the official one from this thread:

http://xdaforums.com/showthread.php?p=39036400

Installation:

A video to help you along:

[YOUTUBE]JVaw9Fr3SXs[/YOUTUBE]

Big thanks to Nath Ward of Nathtech for the video!

(Features may be outdated)

I changed the signature to a more consistent debug one. If you are already using Chronus, you need to uninstall and reinstall to update!

1. Download the apk

2. Try to install it normally

3. If that fails, copy it to /system/app

4. Reboot

5. Add it to your lockscreen

Changelog (unofficial)

8/1/13:

Analogue clock now available

Translations updated

Text Shadow

4/1/13:

- New coloured weather icons

- New bold options

- New calendar options

- New preferences interface (icons and lists)

​
[Android Apps and Games] killall:
Installs on Nexus7 but weather and calendar don't show.

Edit. Got it now, you have to adjust the widget size on the home screen to see everything. Doh!
[Android Apps and Games] gln003:
Same on Galaxy Nexus
[Android Apps and Games] mrrtys:
Did you guys go to the lock screen and add the widget?
[Android Apps and Games] gln003:
I am just trying to, not ready yet. My old clock stays on the lock screen, so I guess it's my fault.
[Android Apps and Games] gautam_nexus:
Awesome stuff....downloaded it and its working flawlessly on pa 2.99
[Android Apps and Games] gln003:
Got it! :)

Thanks a lot!
[Android Apps and Games] zaclimon:
Hi,I managed to install it correctly but I don't find the config menu on the settings. Where I can find them?
[Android Apps and Games] mrrtys:
it's called "Chronus" in your appdrawer.
[Android Apps and Games] zaclimon:
Oh didn't see that one loll. Thanks!
[Android Apps and Games] Slagathor:
I don't think the cyanogenteam mind when people go customizing stuff from them but I think they DO mind when those people refer to them for all bug reports concerning this.
[Android Apps and Games] nyjohn:
Working good so far thanks for the apk
[Android Apps and Games] Quinny899:
I just ripped the apk, changed the manifest so it appears in the app drawer and shared it here. It's a stock CM app, they need the bug reports from it, not me
[Android Apps and Games] Quinny899:
You need to remove the old clock. You can do this by making it "full screen" (slide the clock down) and then tap and hold it and drag it to the cross, like you would a home screen widget. Then the new one should be your main widget