yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
It's broken for me too. I will test your changes in the evening (earliest I can).

The problem is that will break US capacitive buttons. I was trying to get them to both work at the same time, so I added additional defines and the "or" conditions. I will keep trying, though.
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Yes i now it will brake but compile it and then add to first page just that kernel for international...and then return the keys and compile normaly rom for US..i saw the code..there is no way you can add both.

Also you can add to first page that video recording works only with lg camera.
[Samsung Galaxy Player 4.0, 5.0] halomademeapc:
Wait, the camera is actually 5MP, not 3.2?

if that's true, do you think there's any chance of getting 720p video down the road?

I am on the second build and have yet to successfully take video. You were using the stock camera app, right?
[Samsung Galaxy Player 4.0, 5.0] An1mus:
If any one is planning on changing the lcd density

210

200

190

Are all good values

I currently have mines set to 190
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
If key button for Intl users is important and cannot be included (either capacitive or physical) maybe Mevordel should make an Aroma installer and have the option for choosing between US or Intl kernel
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
No its 3.2 ..For taking video use app LG camera and set to 720*480 8mbps
[Samsung Galaxy Player 4.0, 5.0] mr32:
I've tried that app just a minute ago, stopping the recording will result - at least in my case - in a spontaneous reboot. The video is just like the pictures black and unplayable. Have I missed a setting? :(
[Samsung Galaxy Player 4.0, 5.0] Karim.younus:
Couldn't agree more. That's what super master did with RemicsUX.
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
So u use last version of rom..because in that HW is broken..use version from 03.01
[Samsung Galaxy Player 4.0, 5.0] mr32:
Ow sorry, nevermind... :rolleyes:
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Or u can just flesh kernel from 03.01..delete system folder from 0301 rom zip and then flesh remaning zip
[Samsung Galaxy Player 4.0, 5.0] mr32:
Haha, it has no hurry for me. I was just trying. I suppose that hw is working again in one of the next builds, so I'll wait patiently ;)
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
Can anyone with the international device and Korean device upload your media_profiles.xml?

I forgot to make a backup before messing around with it. Silly me. Now in camera app when I switch to video mode it force closes.
[Samsung Galaxy Player 4.0, 5.0] james59802:
Still in beta 2 and all I want is camera to stop moving down.
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
BTW the XML file is in /system/etc/

Just in case somebody doesn't know:)
[Samsung Galaxy Player 4.0, 5.0] mr32:
Here it is! I had to rename the file, so the extension should be changed from .zip to .xml. Good luck!

Btw, it's from an INTL device and the latest CM10 build ;)
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Edit: I edited media profiles so now can record video from native camera app...i will upload it later
[Samsung Galaxy Player 4.0, 5.0] Mashed_Potatoes:
could we get some screenshots
[Samsung Galaxy Player 4.0, 5.0] An1mus:
Some screen shots
[Samsung Galaxy Player 4.0, 5.0] KOala888:
It should be rather stock screenshots...

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] An1mus:
My bad
[Samsung Galaxy Player 4.0, 5.0] anil_kilic:
How to activate intl buttons ?

The only way is kernel side ? or another thing ?

i found Post154 but brokes wifi . And buttons not worked for me.
[Samsung Galaxy Player 4.0, 5.0] mr32:
Jup, it´s a kernel related problem, and they´re working on it...
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Has anybody successfully changed build.prop the way it would be detected as gt-i9000?

When I make changes it doesn't save...

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
You guys have been making a lot of progress. Seeing as these nightlies are pretty stable RemICS-JB is likely to be appearing soon so watch this space... Also even though I said soon, it may take a bit longer than expected so please don't ask for an eta. I'm also going to try and fix bluetooth when I get time
[Samsung Galaxy Player 4.0, 5.0] OguzhanVarsak:
Whats the new this version? I installed it but i dont feel new things?
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
This kind of posta makes me angry because are people stupid or just pretending..do you know to read dude..next to every link is writen what is new..if you are student a can not imagine how are others in your contry.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
SIO,smartassv2 gov added and default, +50mb of ram (will be less in next build because of not working videos), touchscreen tweaked, entropy seeder ( @mevordel idk if it works) and more things tht mevordel added

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Here is media profile file with video recording will work with stock camera..you can add it to new build

http://www60.zippyshare.com/v/94068761/file.html
[Samsung Galaxy Player 4.0, 5.0] joemhewitt:
Cool. Can I just ask how you fixed the bluetooth for ICS? Did you just insert a new driver?

§€ñt ₣røm m¥ gãlãx¥ ₱lã¥€r
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
I looked at the logcat and found that there were some files missing which were needed by the bluetooth module. It was actually pretty simple but it took me ages to get around to fixing it because I thought it was a kernel problem.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Could anybody please upload his build.prop that has changed device id to nexus s or gt-i9000.

I have changed everything afaik and it does not still work. Still detected as yp-g70.

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] An1mus:
A device Id hack would be nice in the later development of the rom

---------- Post added at 05:59 PM ---------- Previous post was at 05:55 PM ----------

Dude read and stop asking dumb questions. All the changes are clearly stated in the first post. If you don't notice a difference maybe it's because you don't know whats bin changed
[Samsung Galaxy Player 4.0, 5.0] iurnait:
Is the compass not working?
[Samsung Galaxy Player 4.0, 5.0] An1mus:
The compass needs the camera in order to work I think
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
GP dont have that hardware sensor..
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Mevordel I would like to know something. Do you have the hardware/samsung/exynos3 folder into your source? I need it to use the crespo source because I have some error related to the libs3cjpeg here:

*** Pas de règle pour fabriquer la cible « /home/isaac/cm10/system/out/target/product/ypg1/obj/SHARED_LIBRARIES/libs3cjpeg_intermediates/export_includes », nécessaire pour « /home/isaac/cm10/system/out/target/product/ypg1/obj/SHARED_LIBRARIES/camera.s5pc110_intermediates/import_includes ». Arrêt.

I have to say that I've modified my libcamera during the compiling. Should I make clean?

EDIT: NVM I managed to found the hardware/samsung folder. I needed to cherry-pick it.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
<project name="CyanogenMod/android_hardware_samsung" path="hardware/samsung" remote="github" revision="jellybean" />
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
Or, maybe people should wise up a little bit and learn how to edit a build.prop. It's only one line to add.

Mevordel's got enough on his plate for now.

Also, things are changing far too quickly (nightlies) to Aroma every build.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
No aroma. This is build with AOSP/CM build system from source. It's not a modified ROM like RemICS-UX. Adding aroma would mean repacking, multiple extra steps, and lots of wasted time. I will release an international kernel (with all buttons working), and the build.prop tweak is there too.

Today's build is uploading. Changes: new kernel with fixed video, fixed media_profiles.xml, updated CM10 codebase.

Edit: new build and int'l kernel are up.
[Samsung Galaxy Player 4.0, 5.0] diazlaz:
HW Acceleration Video Playback

Gents - thanks for all the work so far in bring this rom to us.

I was trying to get HW video acceleration working with MX Video Player and was not able to make it work with this combination. Does anyone know if this should work or recommend another player that enables video acceleration while playing MP4.

i installed 10-20130104 build, with the thu jan 3 22:27:19 kernel.

i might try a system wipe, and go with the Jan 3 complete release instead of sideloading the 03 kernel.

Thanks in advance!

LD
[Samsung Galaxy Player 4.0, 5.0] suyash1:
New build with HW video working is up/ download that one and it'll work
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
THERE IS PA-JB FOR OUR DEVICES WOOOOOOO!!!!!!!
[Samsung Galaxy Player 4.0, 5.0] Hollow_Ninja:
When coming from a previous build do you still flash gapps?
[Samsung Galaxy Player 4.0, 5.0] augiem94:
Anyone else notice after installing gmail there are 2 sets of gmail widgets, exactly the same?

EDIT: Disregard, its only right after installing, reboot fixes it
[Samsung Galaxy Player 4.0, 5.0] :
Yeah I saw that. But that's just a minor thing, doesn't really matter too much. I'd like to see the green bar fixed. I use force GPU rendering and overlays but it still shows up.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
If you have the newer GApps installed, no. It automatically backs them up (see /system/addon.d/70-gapps).
[Samsung Galaxy Player 4.0, 5.0] JeonZiro:
How does this work exactly.. when updating?

-Format System

-Flash CM-10 updates

-Flash GAPPS

-Flash No-Charging ADD ???

-System wipe?

DO NOT FORMAT SYSTEM ANYMORE
[Samsung Galaxy Player 4.0, 5.0] augiem94:
From older cm10 build right? Just flash the update, system wipe before if you want I guess, if you do then you have to reflash gapps
[Samsung Galaxy Player 4.0, 5.0] JeonZiro:
I pretty much understand that but I want to flash the no-charging kernel provided.
[Samsung Galaxy Player 4.0, 5.0] augiem94:
I don't believe it matters when u flash it, as long as its after the ROM so the ROMs kernel doesn't overwrite it
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
If you are upgrading and already have the newer GApps, you don't need to wipe anything. Just flash the no-charging-hack kernel last.
[Samsung Galaxy Player 4.0, 5.0] augiem94:
Anyone else played with the easter eggs? I know its not entirely relevant or important but they are extremely laggy.
[Samsung Galaxy Player 4.0, 5.0] aznflawless:
What easteregg? The one you tap on the Android version a couple times and flick the jelly beans? Works fine for me.
[Samsung Galaxy Player 4.0, 5.0] augiem94:
Precisely that one...odd...:(

Sent From my USA Galaxy Player 5.0
[Samsung Galaxy Player 4.0, 5.0] alljokingaside:
I just flashed the new ROM, cleared the cache, then rebooted. No muss, no fuss.
[Samsung Galaxy Player 4.0, 5.0] Karim.younus:
Its not that laggy for me.
[Samsung Galaxy Player 4.0, 5.0] mr32:
I've created a flashable zip of the INTL kernel with the button fix. For some people this may be easier to install.

Instructions:

- Flash zip in CWM

- After reboot, edit /system/build.prop:

- search for:

qemu.hw.mainkeys=0

- change the 0 to 1 to disable the softkey navbar

- reboot to apply your changes

Download:

http://www.mediafire.com/?oct1c4862tmco44

Happy flashing! :cowboy:
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
I can confirm that all buttons for int now work..also HW is working and video recording for back camera.
[Samsung Galaxy Player 4.0, 5.0] Skeledr0id:
de-licious. anyway to hide the cellular network status bar icon?
[Samsung Galaxy Player 4.0, 5.0] augiem94:
Settings>System>Status bar>Signal bars

Sent From my USA Galaxy Player 5.0
[Samsung Galaxy Player 4.0, 5.0] Skeledr0id:
thx yo, wasn't expectin' such a speedy response!
[Samsung Galaxy Player 4.0, 5.0] augiem94:
No problem, here to help:)

Sent From my USA Galaxy Player 5.0
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Tegrack overclock now does not want to load overclock module..it worked with with all version of kernel before..dont nou what is change in kernel that could cause this
[Samsung Galaxy Player 4.0, 5.0] anil_kilic:
This is for who want flash intl kernel through cwm
[Samsung Galaxy Player 4.0, 5.0] KOala888:
My next kernel version probably (like 80%) will have built in overclocking, so there will be no need for using such a dirty way to overclock. But I guessf I should test it myself first before release.

I have no idea yet which frequencies to choose, anyway expect great performance if now we achieve 58,4 in nenamark.

But about games, we need to find out why opengls2.0 performance is so poor for now.

Maybe anyone could run nenamarkv2 or any other opengls2.0 bench/app and check logcat to see if there are ay errors?

and

@DZonikg

which freq did you use on on which voltages?
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
It has asventages because in tegrac overclock there are profiles and you can change with one click..

This should be fine..i was using all the time

1550mhz 1330mv 1135mv

1100mhz 1210 1100

800mhz 1050 1100

400mhz 930mv 960mv

200mhz 810mv 950mv

100mhz 750mv 940mv
[Samsung Galaxy Player 4.0, 5.0] KOala888:
I am stucked.

No idea if I should make

800-880(220gpu)-1500?(250gpu) steps or

800-1096(220gu)-1500?(250gpu)
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
I observed in this ROM, I didn't experience lag in Temple Run, but the lag in present in Gingerbread and ICS.

Is it a Jellybean fix or the improvement made by you lot?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
And what bout camera?

DId raising twice ram dedicated to jpeg changed anything ?
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Must explane me more detailed..for cam i did not see yet is there any difference

---------- Post added at 01:49 PM ---------- Previous post was at 01:47 PM ----------

JB and CM10 fix
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Okay, so i can free some ram.

Well I decided to make such a steps

100mhz

200mhz

400mhz

800mhz

1096mhz + ~220mhz gpu&bus

1520mhz + ~250mhz gpu&bus

But just for some period, finally I'd think that the best setup woul be like

(only 3 last frequencies wrtitten down, rest remains the same)

800mhz

880mhz + ~220mhz gpu

1332mhz + ~267mhz gpu

But I don't think so that we could handle such a high gpu frequncy
[Samsung Galaxy Player 4.0, 5.0] An1mus:
Is anyone else having a problem with Apollo FCing?
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Dont free some more ram..10mb meens nothing for system but now video recording can only at 2.7 mbps while stugling with fps while before could 10mbs at 40 fps ..video quaility of recording suffers a lot for few mb ..you can return that jpg memory for camera what was before but also return memory for HW the way was before..

can you tell me the walues what was before and what is now.

I dont thing you should go with gpu past 220..you can make separate kernel for the one who want more

Also higher gpu would meen more power needs so i suggest that first make a kernel with just cpy overclocked with values i wrote you ..and after using for days then make with gpy overclock..cpy is much more important then gpy because gpy in player is just fine for its resolution..i got just 30% less fps then my nexus 7 in grapshic benchmarck but in cpy staff nexus 7 is far ahead.
[Samsung Galaxy Player 4.0, 5.0] ferni83:
Are you using cwm 5.0.2.7 to flash this cm10 rom?

Inviato dal mio LG-P990 con Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] KOala888:
about video recording, that should not be my fault.

Last version which is here has STOCK values for things connected with video.

What is more, I haven't created those values, I took them from expirienced developers, from kernels that are used for years. And nobody reported any problem with video recording. (of hugemem breaks hd, but new values should let yt work, we do not have hd recording anyway(yet))

nexus7 is much better in cpu terms because it has 4 cores. And I am afraid that nothing really special and/or revolutionary can be done with our cpu speed.

About gpu, I have used such a frequncy, it is not dangerous, what also confirms the expirience of developers from devices with same chip.

250mhz is "only" 25% while YOU overclock cpu by 55% ;)

About power consumption, it is only additional 50mhz so it does not increase it signifficantly.

Overclocked gpu will benefit in games, just like a cpu. If my next version will work it should give something like +9fps in nenamark.

But about gaming, bigger problem is that something is IMO wrong with our opengls2.0 on any os version higher that 2.3.7

Finally, 250mhz gpu will be available at top frequency, which is recommended to be used ONLY while gaming (preferably with charger :))

And as I said before, before release I will test that kernel personally.

Sorry for any language mistakes if those exist but it was such a long post :D

Ps, finally get it to work, detected as nexus s by market
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Ok..but i thing you should make kernel first with just cpu overclock with those values..difference in speed is big and its not hurting battery life even its 1.55 ghz ..i have use it all the time.

And or all users of this rom i higly recomend frosing with titanium backup process "media storage 4.1.2-eng" ..its huge conzumer off batery and cpy recourses and creates huge hiden files on internal sdcard.
[Samsung Galaxy Player 4.0, 5.0] QuanticZero97:
I just ran antutu benchmark on 01/05 and got result around 4100 (without SD card read/write test). Also I have one question, I saw score of galaxy s which have same GPU and he had 2100+ for 3D graphics while my SGP got around 1700... Shouldn't they have similar results?
[Samsung Galaxy Player 4.0, 5.0] OguzhanVarsak:
Bluetooth is not working :/ and camera corrupted attracts :S
[Samsung Galaxy Player 4.0, 5.0] :
On the 1/5 nightly the gallery widget doesn't work. And if you try to put it on a page that is full, gallery crashes.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
@DZonikg

but simply tell me why I shouldn't oc gpu :)

As I said I used already 1,6ghz cpu with 250mhz cpu.

About benchmark and 3d score, sgs has oced gpu, tht is partially why,or he could use cf3d, you never know

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] mr32:
Is there any interest in a MIUI port? I think these builds are stable and fast enough to use as base for MIUI. I'm giving it a try right know!
[Samsung Galaxy Player 4.0, 5.0] QuanticZero97:
Gallery widget works fine for me.
[Samsung Galaxy Player 4.0, 5.0] anil_kilic:
Gallery widget works fine for me too.

Günaydın.
[Samsung Galaxy Player 4.0, 5.0] QuanticZero97:
Could be, I read that sgs has 200 MHz GPU also, I just don't know which device antutu picked for comparation, best one, average or what.. And isn't 1600 MHz for CPU too risky on long term of use?
[Samsung Galaxy Player 4.0, 5.0] OguzhanVarsak:
Bluetooth bari calissaydi ya :/
[Samsung Galaxy Player 4.0, 5.0] KOala888:
no dude, frequency can not have any negative effects, voltage can do so :) and it was just for gaming, who the hell would use it everyday xD

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] QuanticZero97:
Oh, didn't know that... :)
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
I sad that you should overclock cpy and if anuone want and gpy you should make in separate kernel.

---------- Post added at 05:09 PM ---------- Previous post was at 05:08 PM ----------

Wow good to now that you told us..we would never know.
[Samsung Galaxy Player 4.0, 5.0] anil_kilic:
They are working on other problems, like earphones.

camera and bluetooth not the most important thing

But this build updating daily

so may be bluetooth and camera will be fixed soon.

Bu yapı günlük güncelleniyor. Belki 1-2 güne bu sorunlar çözülmüş olur. Her türlü problemini zaten biliyorlar.

Ve şu anda üzerinde çalıştıkları sorunlar farklı. Kulaklık görmeme gibi sorunlar mevcut. Bunlar çözülünce diğerleride çözülecektir.

En güzel yanı günlük güncelleme gelmesi. Yarın giridğinde yeni bir romla karşılaşacaksın.

Türkçe konuşacaksan pm ile yaz buraya yazma.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Still do not understand why you would like to have cpu overcolcked and gpu not, is it more harmful or anything? or just scared about new thing :)? I do not compile kernel, mevordel does so, and evey dev wouldn't like to compile multiple kernel setups :)

really it is not anything scary, if you use cpu overclock, then why do not use gpu&bus too? voltage is same as without oved gpu, 25% can not have negative affect on that component, on sgs they have been up to 270 afaik.

cheers

Wysyłane z mojego Nexus S za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] mr32:
I think that this works exactly the same as with computers: To speed up the core of your processing unit you need to change the multiplier, which results in a higher clock speed. More calculations per second means a faster device. To ensure stability of the processing unit, you need to raise the voltage, more speed requires more power. More power means more heat, there is actually no processor with a high efficiency. So a part of that power will be transformed into heat. A processor can without any issues work on higher multipliers, as long it has a nice voltage and enough cooling.

Only when the temperatures of our gpu and cpu are rising to abnormal temperatures, it can be harmful. The only problem is that I don't know what the average temperature.

Going to 1.5GHz seems no problem to me, and speeding up the bus-speed and the gpu is fine in my opinion.
[Samsung Galaxy Player 4.0, 5.0] ferni83:
I tried to install the Rom but I received an assert fail status 7 error. Formatting /system doesn't solve the problem. I'm on rooted stock Rom 2.3.6 with cwm 5.0.2.7, INTL version.

Inviato dal mio LG-P990 con Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] QuanticZero97:
So if you put CPU on 1600 MHz without raising core voltage I'm guessing temperature should be same as on 1200 mhz?
[Samsung Galaxy Player 4.0, 5.0] mr32:
Yes true, but your device probably won't even boot because of the instability. You have to raise the voltage with that huge step from 1200 to 1600. But you've understand what I've written :good:

Edit: Just to clarify what I mean with instability: compare it with an unstable device with a computer which is crashing all the time. Regular Blue screens of deaths (in case of Windows ;) ) or your computer won't even boot. If you force your cpu or gpu to work hard, and it starts lagging, crashing or rebooting, the voltage is too low to be able to calculate at a higher speed.
[Samsung Galaxy Player 4.0, 5.0] QuanticZero97:
I installed Ics ROM and then CM10, that fixed my problem...
[Samsung Galaxy Player 4.0, 5.0] Skeledr0id:
what program are you guys using to overclock so high and what settings? i'm using the 1/5 nightly and would like the 1.5ghz range.
[Samsung Galaxy Player 4.0, 5.0] ferni83:
Ok that solved my problem. Thanks ;)

Inviato dal mio YP-G70 con Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] KOala888:
exacly as you say guys, and about temerature, up to 50 celcius is ok.

so it is hard to make anything harmfull to our device, too hot will turn of, too high voltage - it will not boot.

and I do not plan to increase voltages drastically. we have one big adventage comapring to sgs when it comes to overclocking - our batteries :D

for 1.5ghz overclock, just wait for oced kernel, week,maybe less maybe more

Wysyłane z mojego Nexus S za pomocą Tapatalk 2