yashsingh1/xdaforums huggingface dataset:
[AT&T Samsung Galaxy Note II] homerfan:
bit of tinkering to do but I think its good to go.

So after first trying out the method on post 2 to no avail, I went ahead and tried the first method. Now I have it set up with my cards added. Yay! Lol. Now time head down to the store and try it out. Will update on how that goes.

Now for my info,

Im using a t-mobile note 2 on stock tmobile rom. (The latest multiwindow one)

Im on the latest twrp.

I used es file explorer from playstore to do all the deleting of wallet and build.prop files aswell as editing the build.prop. Make sure to enable root in the sertings and to mount system as writable.

If u have any questions go ahead and ask and ill try my best to answer them.

Cheers to all and happy holidays.

What a great late xmas present.
[AT&T Samsung Galaxy Note II] dafoxs:
This wallet is starting to yank my chain. It's almost impossible to get a universal fix.

You can be the tester. With this one. It should fix the nfc fc

flash this http://www.blownco.com/DAFOXS/wallet_part_3.zip
[AT&T Samsung Galaxy Note II] dafoxs:
That is what post one does with the 2 zips. I wanted to avoid manual edits
[AT&T Samsung Galaxy Note II] nyrican779:
Works on stock Rom but during the first step of flashing I had an icon in my status bar but after second flash and final set up icon gone from status bar tomorrow ill hit McDonalds and confirm it actually works but as of now everything is set up and appears to be working.
[AT&T Samsung Galaxy Note II] kbiz:
Just followed your method and for the first time in about 15 tries it worked!! I did reflash and wipe everything last night and I haven't tried installing GW in about 5 days... I also went in and deleted all my cards online first just to be safe... but nonetheless it's working finally and I got an email from google informing me I've activated a new google wallet device! Very cool!
[AT&T Samsung Galaxy Note II] ReDaved:
next

Ok last 3 times have not worked....

now i'm up to step 6 in new picture version post two....

now 25 30 minutes and counting, just how long should it be?
[AT&T Samsung Galaxy Note II] dafoxs:
Everyone is different. Move to the next step. If it doesn't work so post 1
[AT&T Samsung Galaxy Note II] MarkP80nj:
Everything worked fine, still have to confirm making purchase though.

Running stock deodexed t mobile ROM.

Only thing is i don't have a build.prop.bak.

Is this going to be a problem?

Thanks
[AT&T Samsung Galaxy Note II] dafoxs:
It didn't create one when you did the edit. If not you just have to change it back to the original.

ro.product.model=SAMSUNG-SGH-I317

ro.product.brand=samsung

ro.product.name=t0lteatt

ro.product.device=t0lteatt

Just wondering, what explorer did you use and what post did you follow. 1 or 2?
[AT&T Samsung Galaxy Note II] homerfan:
If hes using a tmobile note 2 then the build.prop should be

ro.product.model=SGH-T889

ro.product.brand=samsung

ro.product.name=t0ltetmo

ro.product.device=t0ltetmo
[AT&T Samsung Galaxy Note II] MarkP80nj:
Thanks, i followed post 1.

The whole thing was a screw up on my part though.

My editor was acting up, so i copied build.prop, edited and moved the file back into /system. So that replaced the original file, leaving me without a .bak

I am on a tmobile phone though, so i can't use what you wrote there.

Thanks for the effort, but don't worry, I'm being helped on my phone's specific forum.

Oh, and i use x-plore from the play store.

Can't really blame the app though.

I was using multi Window, and the mess up was totally my fault.
[AT&T Samsung Galaxy Note II] homerfan:
I had a similar experience editing the build.prop with es file explorer. It didnt automatically create a bak. I didnt really put to much thought into it as I was just gonna edit it back after I was done. But after rebooting my phone, I went back to es file explorer and the build.prop.bak was there. Lol.

Also, quick update. I still have not gone to the store to try out a transaction. I just got my vacation days at work and have been pretty lazy to leave my house. But as soon as I have to go some where ill make sure to try it out.
[AT&T Samsung Galaxy Note II] dafoxs:
Just wondering If anyone got it working from post 2
[AT&T Samsung Galaxy Note II] Fcruz2012:
I tried Post 2 but kept getting FC even after deleting the first GW.apk and renaming the GW.apk.bak to GW.apk
[AT&T Samsung Galaxy Note II] dafoxs:
OK, I think the permissions and ownerare wrong. If any one tries it check them before booting
[AT&T Samsung Galaxy Note II] Fcruz2012:
Ok I'll try it again and check for permissions
[AT&T Samsung Galaxy Note II] Fcruz2012:
Made sure permissions were correct but still get an FC on the renamed GW.apk
[AT&T Samsung Galaxy Note II] dafoxs:
Thanks for checking. Looks like post 1 is the way we go
[AT&T Samsung Galaxy Note II] carhigh:
Anyone try this on new stock deodex rooted rom
[AT&T Samsung Galaxy Note II] RichMD:
FYI - I already posted this on the JellyBAM thread but after looking through this thread it seemed post 1 was the best method. I had NFC enabled, and flashed part 1. After booting up, GW said NFC was not enabled and when I went to settings there was no longer any reference to NFC so I couldn't set it. Basically the post 1 method is NOT compatible with JellyBAM 3.2 for AT&T
[AT&T Samsung Galaxy Note II] dafoxs:
Correct, just discovered it. You would have to swap out your nfc apk in the zip
[AT&T Samsung Galaxy Note II] kbiz:
does jellybam have the 23 toggle mod? if so I had a similar issue on one of my earlier attempts but went into the toggle menu and was able to enable the NFC switch which allowed me to move forward...

first method worked perfectly with cleanrom 3.5... the transaction was fast too!
[AT&T Samsung Galaxy Note II] carhigh:
Method 1 seems to have worked on AT&T Stock Rooted De-Odex - I317UCALK7

Havent tried using for purchase yet and cant get anywhere with snow covering everything
[AT&T Samsung Galaxy Note II] MarkP80nj:
Tried two purchases today and it didn't go.

One at a quick check, the other at a Wallgreens.

I don't know if I'm doing it right though.

Do i need to unlock the screen?

Because i didn't, there were people behind me, and i didn't want to waste to much time.
[AT&T Samsung Galaxy Note II] RichMD:
Thanks. I am trying to follow this thread - http://xdaforums.com/showthread.php?p=35201075 and John said to follow it but do not touch the lib files. I deleted the lib folder from the extracted files and then followed the instructions from the point of merging the files. Again, NFC was gone but I didn't delete the nfc.apk.

Should I follow your post 1 method and remove the nfc.apk or follow the thread above. I have restored from nandroid about 6 times now...:p
[AT&T Samsung Galaxy Note II] dafoxs:
The screen has to be unlocked
[AT&T Samsung Galaxy Note II] dafoxs:
You have two different fixes going on. My two flash method is what I know. I didn't say delete any nfc. Your on your own with that. My second flash returns the libs and apks back to normal.
[AT&T Samsung Galaxy Note II] RichMD:
Thanks but I have restored the nandroid so I am back to before any fix was attempted. I will follow your 2 flash method from post 1 if that should work with JellyBam. Should I simply delete the nfc.apk from your part 1 zip?

Also, John figured I should not touch the lib files so can i take your part 1 zip and delete the nfc.apk in app and delete the lib folder which has a HW subfolder? Other than that, follow your instructions?
[AT&T Samsung Galaxy Note II] dafoxs:
It probably won't work on cm10. I have not tried it on cm10. This worse that can happen is you'll get some fc. I would put your original libs and nfc stuff in zip 2 though
[AT&T Samsung Galaxy Note II] kabuk1:
I tried it on cm10, it does NOT work. I tried several ways to install it, it just gives an error to turn on NFC but then when I tried to, the settings for NFC were completely gone. I flashed back to my previous rom & method 1 with the 2 flashable zips worked fine on it(I've yet to try to make a purchase with it though, so we'll see how that goes). I'm on T-mo running a stock deodexed UVALK8 rom.
[AT&T Samsung Galaxy Note II] RichMD:
Yeah, I tried for a good part of the day to get it working on JellyBAM with no luck. ManelScout4life does have it working on the ROM but I'm not sure exactly how he did. I saw Truth77 say that once you get it working, you can port the apk and build.prop to another ROM to get it working again so maybe that explains it?
[AT&T Samsung Galaxy Note II] dafoxs:
Manual had made a post in his JellyBam thread. Mine is and was not designed for cm10. Questions should asked there. If you follow his instructions, it will work.
[AT&T Samsung Galaxy Note II] RichMD:
I admit I was a bit annoyed when I saw the "he explains it very well, my grandmother just did it". However, it did make me search the thread again and I found he had edited a response I had originally saw that only said the NFC files shouldn't be replaced. I had moved on before he added the next part about downloading the app, deleting it from data/app, etc. I do appreciate the responses and help. This is just an FYI to not always assume a person having problems isn't following instructions. I followed everything I saw exactly (when I first read them). You help people a lot so I don't want to sound ungrateful - just sayin... :)
[AT&T Samsung Galaxy Note II] aamurao:
Not sure if I missed it on this thread but has either post 1 or 2 been confirmed to work on a Rogers CleanROM 3.5?
[AT&T Samsung Galaxy Note II] dafoxs:
Are you in Canada? I think a guy said it's not available there.
[AT&T Samsung Galaxy Note II] MarkP80nj:
Ok, just tried it at a Shop Rite, and nothing happened.

Made sure the screen was unlocked now, tried tapping it a few times, no go.

I'll keep trying every chance i get, and report if i have any success.

If eventually i see it's not working, I'll let you guys know.
[AT&T Samsung Galaxy Note II] aamurao:
Thanks OP. I figured that was the case since I spent the whole day yesterday trying to make it work.
[AT&T Samsung Galaxy Note II] dafoxs:
Make sure the cashier hits credit or debit before you try. Most cashiers don't have a clue what you're doing.
[AT&T Samsung Galaxy Note II] dafoxs:
But you got it set up. Most can't get that far if it isn't available in your area.
[AT&T Samsung Galaxy Note II] aamurao:
Yeah I got the app installed but I get a message that it isn't available in my area or device. Thanks anyway!
[AT&T Samsung Galaxy Note II] MarkP80nj:
Well, the thing said "please swipe card".

While i was trying it, she asked me what i was doing, and i had to explain to her what Google wallet was.

So i don't know if she had to do anything different then with a regular card.

I was reading online though, and it said some of those things don't have the speed pass activated. Like there should be a light on.

And i think i remember the lights under the speed pass thing being off, so i don't know.

Like i said, I'll keep trying and I'll report any success.

I won't report any more failures unless i feel i have tried enough, and it's just not working.

Thank you for your help.
[AT&T Samsung Galaxy Note II] kabuk1:
That would explain why it didn't work for me at Walgreens last night. I kept tapping & tapping while the cashier & a whole line of people looked at me like I was "special", lol.
[AT&T Samsung Galaxy Note II] RichMD:
LMAO! To think I spent so much time yesterday to get it to work so I can have the opportunity to look "special"... :laugh:
[AT&T Samsung Galaxy Note II] kabuk1:
I don't think I've seen a more puzzled look than the one that was on that cashier's face last night, watching some crazy lady furiously tapping her phone on the card machine & swearing at it xD
[AT&T Samsung Galaxy Note II] dafoxs:
Folks, you don't have to tap your poor phone to death. Just lay it there, you'll hear a nice soft noise when it works.
[AT&T Samsung Galaxy Note II] kabuk1:
Well, then I have learned something. I've never actually used nfc at all before, so I didn't even know how to use it.
[AT&T Samsung Galaxy Note II] ebock:
Works until resetting build.prop

I followed the OP and got wallet to work. Once I reset my build.prop back to the original I now get the Not supported Error once again.. (On Jedi-X Rom Tmobile (don't know if that is the issue)

Regardless, Thanks for all of the hard work!
[AT&T Samsung Galaxy Note II] dafoxs:
Makes a big difference. Did you set your build prop up like in the op? If you did, that's for att, not tmobile. You should have a build.prop.bak sitting there already

Sent from my SAMSUNG-SGH-I317 using Xparent SkyBlue Tapatalk 2
[AT&T Samsung Galaxy Note II] ebock:
I am back to my original (Tmobile) Build prop. Thats when I get the unsupported error (same error you get when you try Wallet initially).
[AT&T Samsung Galaxy Note II] dafoxs:
Unfortunately, I can't speak for Tmobile. Did you delete the data/app and flash part 2?
[AT&T Samsung Galaxy Note II] ebock:
I did. Wallet worked at that point. Once I went back to the original build.prop it looks like it is re-identifying it as a non-supported device (no longer "thinks" its a Nexus)
[AT&T Samsung Galaxy Note II] RichMD:
It Works!

It still works if you have the "unsupported device" like in the attached picture. I just used it for the first time at CVS. :D

If you click the "more information", the unsupported device is a prompt when it detects the device has root access rather than the wrong kind of device.
[AT&T Samsung Galaxy Note II] dafoxs:
BaDaBing

Sent from my Galaxy Nexus using Xparent SkyBlue Tapatalk 2
[AT&T Samsung Galaxy Note II] ebock:
I understand the unsupported device message (ran this for the last year on my Nexus)... Wallet is stopping before it ever launches (just like it does if you try to install it on a stock phone).

I may try to wipe and follow the procedure again.....
[AT&T Samsung Galaxy Note II] MarkP80nj:
Is that a new version?

Mine looks different.
[AT&T Samsung Galaxy Note II] dafoxs:
Na, I themed it
[AT&T Samsung Galaxy Note II] RichMD:
I was just giving an FYI in case you had the same " unsupported device" prompt as me. I am on Jelly BAM and followed a different procedure.
[AT&T Samsung Galaxy Note II] Tippit:
[/B]

I was having problems with mine too. I had to reset my buildprop to the original 3 lines (the model, name and device)and changed my buildprop.bak to buildprop.apk, that's the only way mine would work and I worked on it for a while!:banghead: I know it said in the first post to delete the buildprop.apk and rename the buildprop.bak, but that wouldn't work for me. Anyway, now it works great, I've used it a couple times since yesterday when I finally got it working. I HOPE THIS HELPS!:thumbup:
[AT&T Samsung Galaxy Note II] MarkP80nj:
Looks nice.

Sweet job.
[AT&T Samsung Galaxy Note II] carhigh:
Does wallet not work with a paypal card? I have yet to try another card but will soon. This is the second time I tried to use wallet with the paypal card
[AT&T Samsung Galaxy Note II] xxsalxx786:
..

i got everything working but every app i open i get a NFC service stopped and i didnt even have to do the last three steps.
[AT&T Samsung Galaxy Note II] dafoxs:
Do the last three steps
[AT&T Samsung Galaxy Note II] dafoxs:
Test

PayPal
[AT&T Samsung Galaxy Note II] dafoxs:
Test

PayPal**Clocks**Wallet**Lock Handles
[AT&T Samsung Galaxy Note II] dafoxs:
Delete

Sent from my SAMSUNG-SGH-I317 using Xparent SkyBlue Tapatalk 2
[AT&T Samsung Galaxy Note II] farfromovin:
Did the 2 step on my N7105XXDLL4. Will try it at 2 places tomorrow. The Mcdonalds down the street never works, evar, but I'll try at a 7-11 also. Thanks OP!

Now to just get it to work with the screen off :D
[AT&T Samsung Galaxy Note II] Norma Stitz:
I had a few problems, but I've finally managed to get this to work with CleanROM.

Originally, I had wallet working on the stock rom using the manual install method. It worked great.

Later I installed Avast anti virus/anti theft. Later I tried it at McDonalds and wallet said something to the effect of "nearfield detected,

but could not confirm. Ask cashier if transaction approved". (going by memory, sorry). The terminal was ready to accept a CC transaction, and I'd used wallet successfully at this terminal previously. Otherwise wallet appeared to be working correctly as far as the phone was concerned.

The only reasons I can think of are:

a: total fluke

b: Avast broke it

c: McDs free wifi latched onto my phone and wanted me to accept their terms in a browser window before allowing data. Any idea if this would hold up wallet?

Next I installed cleanROM (dirty flash), then tried this wallet flash. Got continued NFC service errors.

Then wiped the phone, clean flash of CleanROM. This Wallet flash (both zips), and it seems to be working well. The only concern is that the transaction (same McDs) took quite a while. Probably 10-15 seconds of holding my phone to the terminal, which seemed like ages at the time. I was actually surprised when it went through. No errors or hangs ups otherwise, and my phone continues to run just as well with equivalent battery life.
[AT&T Samsung Galaxy Note II] dafoxs:
Once you have it working it will always work as long as you have it in system/app. Once you put it in data/app, it resets

Also the build prop has to reflect the galaxy nexus to set it up.

If it ever worked for you, no need to ever do this flash stuff. Just keep a working copy of the apk someplace safe.

~~~~~~~~~~~~~*~~~~~~~~~~~~

PayPal**Clocks**Wallet**Lock Handles
[AT&T Samsung Galaxy Note II] farfromovin:
I can see option c hanging you up there. From what I've seen from other users here, and maybe contrary to belief, you do need internet access to do a GW purchase. So, forget about McD's free wifi lol. It's probably slower than your data connection anyway!

-edit- went to test out my wallet today...
[AT&T Samsung Galaxy Note II] carhigh:
Dont forget to disable google wallet from automatic updates in market
[AT&T Samsung Galaxy Note II] mr1080p:
ATT GW

Hey guys I'm with ATT and I got my GW working after the first step. Now the build.prop still set to nexus. Does that need to be reverted back to ATT for any reason and flash the second step or just leave it if it is working? Thanks
[AT&T Samsung Galaxy Note II] technut:
Dafoxs I thought I would end up with your cool dark themed wallet by flashing the 2nd zip. Is that version available for download somewhere ? Thanks man for your work. :thumbup:
[AT&T Samsung Galaxy Note II] dafoxs:
PM sent.

~~~~~~~~~~~~~*~~~~~~~~~~~~

$$$$$$$$$$$PayPal$$$$$$$$$$$
[AT&T Samsung Galaxy Note II] technut:
Love that theme!!!Great work.
[AT&T Samsung Galaxy Note II] BizarroJay:
Great job, works for me!
[AT&T Samsung Galaxy Note II] kirkla79:
Confirmed working on Jedi 8
[AT&T Samsung Galaxy Note II] Optimuscle:
Couldnt get it going running jedi on a Canadian note 2. It would just force close at the end of all the steps. And when I installed the playstore version it would say not supported on the carrier and network. I than flashed the second part and it would just force close.
[AT&T Samsung Galaxy Note II] wizzler1:
I wouldn't recommend leaving the build.prop set to nexus.
[AT&T Samsung Galaxy Note II] Norma Stitz:
I just realized that the Play Store still thinks I’m on a Galaxy Nexus. Anyone know how to get it switched back?

I’m on CleanROM SE 1.1; Wallet works great; and yes, my build.prop is correctly reverted back to stock.
[AT&T Samsung Galaxy Note II] Norma Stitz:
Nevermind. Format cache in recovery fixed this.
[AT&T Samsung Galaxy Note II] dafoxs:
Just had to change a few lines in the build prop as stated in the instructions in the op

~~~~~~~~~~~~~*~~~~~~~~~~~~

$$$$$$$$$$$PayPal$$$$$$$$$$$
[AT&T Samsung Galaxy Note II] farfromovin:
Gotta say thanks again OP. I've been able to setup and use wallet on 4.1.1 and 4.1.2 custom roms on my phone and even setup GW on my wifes stock, rooted tmo note2. Lovin' it.

Sent from my GIANT internet thingy.
[AT&T Samsung Galaxy Note II] dafoxs:
Thanks

~~~~~~~~~~~~~*~~~~~~~~~~~~

$$$$$$$$$$$PayPal$$$$$$$$$$$
[AT&T Samsung Galaxy Note II] SuperTongue:
Just wanted to say thanks - Other method didn't seem to work for me so I tried it this way on my VZW Note 2. Just got back from CVS and it worked without a hitch.

I'm on Jelly Beans Build 6 for anyone wondering.
[AT&T Samsung Galaxy Note II] MarkP80nj:
Update on the tmobile stock deodexed rom:

Tried it again today for the first time since my last post on this thread, at a wawa.

It worked!

But it requested for my pin, and as I was inserting it, the cashier pressed something on his screen, and told me it was denied.

I finished inserting the pin, and it said to request help from the cashier.

He told me it was denied...

I think it might have worked if he didn't press the frigging button while I was inserting my pin.

Anyone have any opinion on this?
[AT&T Samsung Galaxy Note II] dafoxs:
It always asks for a pin. Just leave it sit on the scanner. You don't need to enter the pin
[AT&T Samsung Galaxy Note II] MarkP80nj:
You mean on the phone screen?

The phone will ask for the pin, and I just ignore the request, and keep the phone on the scanner until it goes through?

That's weird, but thanks for letting me know.

Now I'm pretty sure it works though.

Thanks for all your help. ;)
[AT&T Samsung Galaxy Note II] SuperTongue:
Looks like Wallet doesn't work inside at two of my local Sheetz (basically a Wawa). Oddly enough, it works fine out at the gas pump. The cashier said they've seen other people do it and it worked (and my Galaxy Nexus worked there before I got this phone) so not quite sure what's up.

Any ideas? It's weird to see it work at CVS and the gas pumps at Sheetz but not inside... Either way, thanks so much for your hard work on this - I love Wallet and am so freakin' happy someone took the time to get this on the Note 2!
[AT&T Samsung Galaxy Note II] MarkP80nj:
Tried again today, same register. Ignored pin request, still declined.

Maybe it's the register?

Will try on a different register next time.
[AT&T Samsung Galaxy Note II] dafoxs:
Research your card. The light will turn blue, select it again. The light turns green
[AT&T Samsung Galaxy Note II] krazycanuck82:
I have followed DAFOXS instructions using a sideloaded version of wallet from market (can't download it from playstore in ontario) and at the point where others set up their cards mine says google wallet is not available in my region. I have tried with and without flashing my carrier files for Jedi Rom, are there more build.prop lines that could be used to spoof that im not left out in the cold up in in canada without screwing up overall functionality of the phone
[AT&T Samsung Galaxy Note II] MarkP80nj:
I was looking at the card in the app.

The "selected card" was blue.

I pressed itand it turned green.

Is this what you were saying?

Why was it blue?
[AT&T Samsung Galaxy Note II] sweetboy02125:
Blue meant not select it. Green meant selected and ready to go.

♥★★♥ AT&T Galaxy Note II ♡☆☆♡
[AT&T Samsung Galaxy Note II] Norma Stitz:
So, in my case, formatting the cache allowed the play store to properly ID my phone model, but afterwards I couldn't get Wallet to work. (your last tap may not have been successful"

I wiped it and did a fresh install of CleanROM 1.2 followed by Wallet. As before, the play store is still identifying it as a Nexus. As before, my build.prop is correct. I want to see if I can get a confirmed working Wallet transaction before I format the cache again, just in case.

I wouldn't be surprised if this was happening to most others, and they just don't realize it.
[AT&T Samsung Galaxy Note II] Uribam:
I've been getting last tap may not have been successful no matter how I install wallet in any of the threads. Even tried Jelly Thunder ROM as it was advertised working out of the box. Some retailers it works, some it doesn't. Seems to be an error in our handsets with regards to pinpad communication. The pinpad is talking to the phone but the phone isn't talking back.

I'm using CleanRom ACE but have tried Jelly Thunder.
[AT&T Samsung Galaxy Note II] robroy90:
No Worky for me...

I tried yesterday at a McDonald's and no go for me. The mod (using a different method) does work on my Verizon GS3 though.

I have tried the two methods I know of so far for my AT&T Note 2, and neither work... :(