yashsingh1/xdaforums huggingface dataset:
[Nexus 7 Android Development] treIII:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Does anyone know if this will work on an HTC evo 4g ltd? It comes preinstalled with beats though. Thanks
[Nexus 7 Android Development] xfrancis14:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Idkk I'd just flash it and see beats may interfere then so Idkk but you can always try
[Nexus 7 Android Development] albysajan:
Whats special in the evolved edition?
[Nexus 7 Android Development] mbarry55:
3.0.3 is the latest one I was able to get to work too, FWIW. On AOKP
[Nexus 7 Android Development] brakke97:
Is there an undo package to download?
[Nexus 7 Android Development] ezas:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

No, you need to reflash your ROM to 'remove'.
[Nexus 7 Android Development] mperson007:
Does anyone have KingBeatz 3.0.2 that they can share with me?
[Nexus 7 Android Development] Ergo Proxy:
http://code.google.com/p/aznrice2k4...?name=KINGBEATZ-Audio_4.2-v3.0.2.zip&can=2&q=
[Nexus 7 Android Development] whoamigriffiths:
Well russell664 added this to his new Rom for the htc desire c and all is working great . So thankyou very much for giving him permission to add it to his Rom.

All the best :)
[Nexus 7 Android Development] icytrey:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Latest test build sounding good running mysterious AOKP with faux's latest kernel. Just wish we could have the sound improvements with apps like Pandora. Still miles ahead of stock. Thanks:D:thumbup:
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Yeah no problem.

Oh... You might... I'm trying to build for the n7 right now. I'm currently bored with the HOXL.
[Nexus 7 Android Development] noodles2k:
nvm.
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Here's a preview before I upload it tonight.

Linked removed due to google drive not liking me

You have to view as desktop or else it won't download
[Nexus 7 Android Development] kazemitsui:
We wont have to modify build.prop with this latest version correct?
[Nexus 7 Android Development] aznrice2k4:
Nope, I'll upload it soon. :D Butttt I just got home and I'm starving.
[Nexus 7 Android Development] kazemitsui:
awesome thanks! I held out on 3.0.4 because of some people having trouble with it and if I recall you said that 3.0.4 did not need to modify build.prop

cant wait!!!!
[Nexus 7 Android Development] aznrice2k4:
No problem dude, I just uploaded it. I'll update the op soon. It's on my google code page or you can click here.
[Nexus 7 Android Development] kazemitsui:
Did you change the name of the BeatZ back to DSP Manager?
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Well, I rebuilt DSP from stock so I haven't had the chance to do the cosmetics.
[Nexus 7 Android Development] kazemitsui:
okok I did not know you rebuilt it this time or was that included in 3.0.4?

btw it sounds good but havent done any srs testing yet. ill do it after work!
[Nexus 7 Android Development] ezas:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Can this be flashed over one of your 3.0.5 test builds?

Note 2 - Nexus 7 - Charge - Player 5.0 - Fascinate

<><><><><><><><><><>

Read twice, flash once
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

Lol. I actually don't remember. Its been a vague week.
[Nexus 7 Android Development] ezas:
Re: [MOD][PORT][UNIQUE][02/11] KingBeatZ 4.2 Audio - 3.0.4

I uninstalled DSP Manager and the KingBeatz script. Then flashed the rc test zip. (With cache wipes). When I rebooted everything in DSP Manager worked except Bass Boost, and volume was weird. At first the volume wouldn't change and the volume was low then it kicked in but was quiet even though I was raising the volume. But then it started working right. Must have been something with a library loading.

To 'fix' Bass Boost, I just flashed the same rc zip again and now Bass Boost works.

Note 2 - Nexus 7 - Charge - Player 5.0 - Fascinate

<><><><><><><><><><>

Read twice, flash once
[Nexus 7 Android Development] xfrancis14:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Anything new coming? Or has development stopped? Jw cause no one's posted here for a long time

---------- Post added at 09:28 PM ---------- Previous post was at 09:17 PM ----------

Nvm just saw 3.0.6 in your Google running great ;)
[Nexus 7 Android Development] kazemitsui:
well there is 3.0.6 and 3.0.5 came out a couple days ago
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Yeah 3.0.6 was released yesterday I think. Its been a long week. Don't worry this project isn't going to die anytime soon. Its just one of those days ya no?
[Nexus 7 Android Development] xfrancis14:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Bluetooth isn't working with the dsp manager

Like the Bluetooth section doesn't make a difference when playing music from Bluetooth speakers
[Nexus 7 Android Development] Gen00:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

OK this Is weird.. I flashed SmoothROM 5.0 today which is 4.2.2 then since this is such an amazing mod n works perfectly n makes my N7 sound so much better.. I change or add the things I need to add to the build.prop editor the 2 lines then I reboot wipe, flash the mod then wipe again then I reboot.. Everything works great sound is amazing but for some reason when I go into settings n about device it shows me back at 4.2.1 n loose root.. I do a clean wipe again flash SmoothROM 5.0 check settings > about phone n it says 4.2.2 then once I flash this mod again it switches back to 4.2.1 n loose root.. Has this happened to anyone? Or am I doing something wrong?

SmoothROM 5.0

Motley kernel
[Nexus 7 Android Development] xfrancis14:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Running pa says 4.2.2
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Lol...wtf?!?! BTW you don't have to change anything anymore. My script does it automatically.
[Nexus 7 Android Development] thedoginme87:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

I flashed it on my N7 and it's great but i have a qiestion..does it work on a LG p500 with 2.3.7???

Sent from my Glade Air!!
[Nexus 7 Android Development] Gen00:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Oh damn didn't know that.. Shld I try it again with out changing anything n see if it works?

Edit: never mind I flashed the ROM again then waited 10 minutes n rebooted without adding anything to the build.prop n everything worked fine..
[Nexus 7 Android Development] kazemitsui:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

So. I was looking through my build prop and there are no modifications that we previously had to do. I am using 3.0.6 also. Should those changes we made before be in there?

I'm using pa 3.10 March 7 and m-kernel a38

Also my sound on the plain speaker sounds quiet...
[Nexus 7 Android Development] Sheetzie03:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

I read through the op and `most` of the 20+ pages but didn't see anything other than someone asking if this works with YouTube but I don't think it was answered.

Does this mod affect notifications, ringtones, games, youtube, ect?

Or music only?

Thank you
[Nexus 7 Android Development] msn.debord:
The latest version only works in music apps like Apollo or Play Music. But I think you get better audio in general from this mod overall, you just can't do stuff like bass boost youtube or whatever else
[Nexus 7 Android Development] kazemitsui:
oh so 3.0.6 only works with music apps... damn i was wondering why games were sounding so quiet haha... ok that that voids my post.

Because i was playing some games and they sound significantly quieter than before. but music was just fine...

thanks for the clarification.
[Nexus 7 Android Development] xfrancis14:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Any more development happening for the nexus 7? :o
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Heh sorry guys. I've been busy with my ROM. I'll release a new and final update soon. I have a month left for deving until I won't have time anymore.
[Nexus 7 Android Development] xfrancis14:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

It's all good take your time :o why do you only have a month tho?
[Nexus 7 Android Development] rani9990:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

According to his other thread, he's going back to school. Right?
[Nexus 7 Android Development] msn.debord:
Yes.
[Nexus 7 Android Development] aznrice2k4:
Pretty much. I highly doubt it if I have time to continue deving. We shall see.
[Nexus 7 Android Development] mkhtfld76:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Understandable. Hope you find time in the future. Thanks for everything but I hope there's more...
[Nexus 7 Android Development] aznrice2k4:
Re: [MOD][PORT][UNIQUE][03/05] KingBeatZ 4.2 Audio - 3.0.6

Yeah well time isn't the real issue..its the compiling time on my netbook. It only it compiled at super fast speeds.
[Nexus 7 Android Development] Hyflex:
Work on the n4?
[Nexus 7 Android Development] msn.debord:
It should, I don't have one to test, but it worked on my One x, S III, Nexus 7 and HP Touchpad.
[Nexus 7 Android Development] neuTrue:
@aznrice2k4:

Thanks for the impressive work you have done (alsa/libs)!

If you don't mind asking, why you are setting "af.resampler.quality" to 34? Shouldn't it be 255(max)?

Also in my phone (HTC One X/Tegra3), I have "persist.af.resampler.quality" should I be changing that as well?

Thanks in advance. :)
[Nexus 7 Android Development] aznrice2k4:
Well... No, there would not be any differences. Think about it this way, imagine filling your 1998 Toyota Camry I4 engine with 104 octane racing gas. You will not gain any benefits from it. Plus it would give you horrible mileage. Its just redundant. Unless you can compare the spectrum of frequencies, it is all placebo.
[Nexus 7 Android Development] BabyHuey:
This is the best sound mod i EVER used
[Nexus 7 Android Development] aznrice2k4:
I might have a new update coming soon. It all depends on my testers.
[Nexus 7 Android Development] xfrancis14:
I can test if you want just pm me what you need tested or done man
[Nexus 7 Android Development] aznrice2k4:
Ok, I just uploaded a test build. It's nothing much but it's better than nothing. IMO, it's not even alpha quality - that doesn't mean it sucks.

KINGBEATZ Audio 3.0.8 testbuild

-Full Linaro 4.7.3 compiled That means apps and libs

-96kHz Audio Processing

-Graphite Optimization

-BeatZ back

-New Apollo

-New custom libs and audio effects

-New prop build tweak
[Nexus 7 Android Development] trofmoc:
WOW

test is NICE,clear as a bell,impressive etc. etc. etc Thanks:highfive:
[Nexus 7 Android Development] nellycruzz:
I did everything to the key note but how do I know if I did it correctly?
[Nexus 7 Android Development] aznrice2k4:
Well...if you can't hear it, then its not working.

I kinda made a mistake with the manifest. Test2 is going come out soon with color fix for DSP and dither enabled by default. Oh did I say I added dither? :)
[Nexus 7 Android Development] chelv19:
I'm about to try this. Been wanting to improve the audio on my n7. But will it work on my n7? I'm currently running on cm10 with Franco kernel.
[Nexus 7 Android Development] nellycruzz:
Well where can I get a download for DSP manager after installing this mod?
[Nexus 7 Android Development] joliv:
You don't have to... I had same doubt. Should be an issue with installer. Just open system/app and you will see beatz.apk. select it to install with package manager.
[Nexus 7 Android Development] kazemitsui:
If you had his mod with 3.06 and it swiched to DSP manager right. so what you have to do is uninstall DSP first. then flash the zip.

Then you will have BeatZ back.

or do what joliv said.
[Nexus 7 Android Development] davelikestacos:
Will this work on TW 4.1.2 ROMs? I'm using CleanBean 2.6 and would really like to use this with it.
[Nexus 7 Android Development] msn.debord:
Idk, back it up and try it. I know it doesn't work on ics
[Nexus 7 Android Development] caballon:
This work on nexus 4

let me know thank's in advance.!!!:cowboy:
[Nexus 7 Android Development] davelikestacos:
It installs fine but the EQ doesn't affect the music playback at all. Bummer :\
[Nexus 7 Android Development] Fidelator:
It's working extremely well in my Nexus 10, the latest version is so much better than the previous one that it isn't even funny, and that one was great.

Thanks for your work man, I'm really happy with the output of my internal speakers with your mod, it,s great with headphones too.
[Nexus 7 Android Development] msn.debord:
Yeah, I tried it on tw but forgot to post my results.
[Nexus 7 Android Development] Kush@GenX:
Thank you for this awesome mod but I have only one question.

WHY IS THIS MOD NOT COMPATIBLE WITH ALL THE MYSIC PLAYERS ?

It works with appollo player in ICS n I don't really like the ics version of appollo(JB version is gud though but doesn't work in ics).
[Nexus 7 Android Development] ghostman256:
THIS IS AMAZING!!!! I LOVE IT!! Ok enough with the caps... One issue APOLLO Is showing the same track like a million times, I already tried to erase cache and data on apollo but its showing the same song like 20 times for each track.
[Nexus 7 Android Development] deepdespair:
Apt-X Support?

aznrice2k4 - See this thread. Is there any chance you may be able to get Apt-X support working?

In another thread, the 9th poster mentions a kernel module that may be of use. KingBeatZ is awesome! Keep up the good work!
[Nexus 7 Android Development] dimex:
Just installed this on my GS3 and will be testing it out a little later. I plan on installing it on my Nexus 7 as well but I have a few questions:

On the OP it says to add af.resampler.quality=34 to the build.prop. However, later in the thread a few people say to add quality=3 instead of 34. Which one is it?

Secondly, I use PlayerPro for music, listen to Pandora, and watch videos on MX Player. Will this mod work with any of those programs, or strictly Apollo and Google Music? I can switch to Apollo but would prefer not to.

Finally, at this point there's no way to uninstall the app, only re flashing ROM?

Thanks for your work
[Nexus 7 Android Development] kazemitsui:
you dont need to add those changes to buildprop anymore. aznrice already had them auto added during installation
[Nexus 7 Android Development] dimex:
for some reason I thought I was installing the 3.0.3 version, don't know why. maybe he should take that snippet about editing the buld.prop off the OP so other people don't do what I did, since it's still in the instructions.

any chance you could answer the second and third questions I asked?

thanks
[Nexus 7 Android Development] kazemitsui:
that should answer your question. so he basically had it apply to all apps.
[Nexus 7 Android Development] dimex:
uninstall, not possible still?
[Nexus 7 Android Development] aznrice2k4:
Yeah I looked into it previously. Hardcoded codecs aren't my style. If it were possible, you would all get the codecs from my kernel lol. Then again, Im just pulling sht out of my ss. I'll look into it when I get the chance.

Wait...what's the issue?

Just flash the current release of whatever ROM you have over. Kinda like a dirty update.
[Nexus 7 Android Development] Pinktank:
Doesn't work with aosp 4.2.2 based Rom. It's installed fine but effects not working
[Nexus 7 Android Development] andrew9292:
Good for USB DAC?

Just wondering does this MOD pass through audio data without resampling and alteration to the DAC?
[Nexus 7 Android Development] whytechapel_x:
Would this work with the galaxy s4?
[Nexus 7 Android Development] kazemitsui:
nandroid, flash, try it out and find out?
[Nexus 7 Android Development] aznrice2k4:
Just uploaded the official build/release and updated OP. 3.0.9
[Nexus 7 Android Development] kazemitsui:
awesome thanks. When i get home ill test it out!
[Nexus 7 Android Development] dimex:
To go from 3.0.8 to 3.0.9, I can just flash the new one right over the old one, or do I need to take additional steps?
[Nexus 7 Android Development] aznrice2k4:
Just flash over.
[Nexus 7 Android Development] jewnersey:
Flashed latest. I'm using Gplay music. When I change levels in the equalizer you can hear the difference, but when I choose Ok it saves, but the effect goes away.

Oh btw. I'm using faux kernel and playing over BT
[Nexus 7 Android Development] aznrice2k4:
Hmmm, see the issue with the BT output is that its inconsistent. Sometimes it will route to speaker settings sometimes it will route to BT settings. The trick I found is that let it auto connects to your BT and auto play. Then check which settings beatz will default to when opening.
[Nexus 7 Android Development] richardlibeau:
So is af resampler 34 still needed or not since I see you removed it from 99 kingbeatz int.d file?
[Nexus 7 Android Development] aznrice2k4:
resampling is already at max so that line would be redundant
[Nexus 7 Android Development] #define:
Works nicely with PA 3.56... Finally some justice to my new sennheisers..

ғг๏๓ ҭђє ғเรђ™
[Nexus 7 Android Development] richardlibeau:
Thanks or the response but what I actually meant was should I keep af.resampler.quality=34 in build prop or can it be removed now?
[Nexus 7 Android Development] aznrice2k4:
It should be safe to remove.
[Nexus 7 Android Development] Beardedface:
So a noob question... So i just installed this on rassaber and i am getting popping noises when using poweramp(only one i tried). Did i do something wrong? I uninstalled any dsp managers. Maybe im missing something here. Thanks for bringing us this mod btw. And thanks for any help in advance

Edit:I'm using this on a nexus 7.

Edit edit: so it seems to be the ROM I did a full wipe and reflashed ROM without king beats and when using the DSP from power amp it gives me the same popping sounds.
[Nexus 7 Android Development] ofer6483:
Just want to add that this mod works also with poweramp
[Nexus 7 Android Development] Sheetzie03:
Other than music, will this boost overall audio?

Also, has anyone successfully flashed on CDMA galaxy nexus? I will test myself, just curious if anyone had had success prior.

Thank you OP!
[Nexus 7 Android Development] davelikestacos:
Anyone else experience a problem with this where the volume randomly gets really low in the middle of a song? I'm using Apollo and this seems to happen randomly.
[Nexus 7 Android Development] mistermidas:
Yep, all the time. Well, not all the time but occasionally. If I pause the song for a second or two, then restart it, it goes back to normal again though.
[Nexus 7 Android Development] davelikestacos:
Okay, so it's not just me. I'm using it on my Galaxy S3, but I don't remember this happening with 3.0.8. Is it an issue with 3.0.9 or has it been an issue with previous versions?
[Nexus 7 Android Development] mistermidas:
Happened on the previous version with me also. Just happens less often now.
[Nexus 7 Android Development] treIII:
How do I uninstall this? Thanks

Sent from my Nexus 10 using Xparent Blue Tapatalk 2
[Nexus 7 Android Development] acidspider:
Reflash your rom without wiping
[Nexus 7 Android Development] umarsl:
Yo Anz, Can I Flash this mod on my Nexus 4?

I remember the KingBeatz PA ROM back in HOXL back in the days. The sound was mind blowing and was wondering if it is possible to flash the Nexus 7 mod on my Nexus 4 and get the KingBeatz effects.
[Nexus 7 Android Development] aznrice2k4:
Haha, I remember you. Hmm I haven't worked on this mod in ages so I highly recommend people to not flash this until/if I update it. But it doesn't mean that it won't work. Try it and see. Its the flashoholic game. Lol
[Nexus 7 Android Development] brees75:
Anyone test this on 4.3?
[Nexus 7 Android Development] :
testing out right now.ill let you know

---------- Post added at 11:57 PM ---------- Previous post was at 11:38 PM ----------

it installs but eq doesnt work also cant find this:

LOOK INTO YOUR BUILD.PROP AND FIND THE LINE "lpa.decode=true" change it to "lpa.decode=false"

ADD THIS LINE 'af.resampler.quality=34"
[Nexus 7 Android Development] aznrice2k4:
The reason is that 4.3 has a different api.
[Nexus 7 Android Development] brees75:
Are we going to be fortunate enough to see a KingBeatZ 4.3??
[Nexus 7 Android Development] aznrice2k4:
Yes but no eta. Med school and 3 jobs = bullsh

Sent from my boosted7 One X
[Nexus 7 Android Development] Óðinsdagr:
This is still the only sound MOD I will use on my device, hands down the best one I've tried it beats any if the other tweaks I've tried out there. Would moding the build prop mentioned a few posts up get the eq functioning ?
[Nexus 7 Android Development] mistermidas:
Im guessing we wont see this on 4.3 anytime soon since it hasnt been updated in a few months now?
[Nexus 7 Android Development] jusipism:
Galaxy ace 3 s7272

the mod is pretty perfect. wooo! it amazed me. thanks for the effort on making this mod. by the way i worked on smart player :) thanks
[Nexus 7 Android Development] breal4sho:
Dude he asked if it works any differently than the other mod that all. I asked the same thing myself but never got an answer. Merry Christmas!!
[Nexus 7 Android Development] aznrice2k4:
Well, a simple answer cannot be a yes or a no. The effects might be similar but xloud in reality can only be "really" activated with a proper framework. It doesn't matter if you put the build.prop tweaks and have the files. So to answer your question, somewhat similar but the effects are very different. If you don't believe me instead of asking all these what questions that have so many variables because they are like too many audio mods which states it does this and that, just try this without any audio mod. Xloud isn't needed because it is even louder than xloud. This is what I have on my KingBeatZ rom but much better because I can't completely port it due to the structure of my audio. It's modified deep in the framework.

If you aren't satisfied with this after following my instructions, you can experiment and flash other mods on top of mines. I'm just trying to minimize your work and mines. As I said in the past posts, my op was designed to help you with this mod with a bit of humor/cockiness.

Lol... Okay in short, I advise not to have any other audio mods.
[Nexus 7 Android Development] breal4sho:
Ok Awesome. Thanks for the enlightenment. I really wish I had the time to study up and learn dis **** by developing but alas i don't. Thanks again.

Also: What Rom are you using on your N7? I am using your sh_t on my skyrocket but I still rock rooted stock on my N7 and thinking about changing that.
[Nexus 7 Android Development] ssme:
Gonna give it a try

Cheers GJ ;)
[Nexus 7 Android Development] BMP7777:
Glad to see you here, my man! Still rocking your work in my ROM in the Skyrocket forum, and was hoping to see this here soon. Great work! I'm looking forward to building a PACman ROM for the N7 when the CM base for it updates to 4.2. Maybe we can come up with something together down the line. Us CHI town boys gotta stick together(lived there until 94). Happy holidays and be cool:cool:
[Nexus 7 Android Development] malebornin69:
I don't think aznrice2k4 has a N7,,, I tested it for him on mine. I am running rasbeanjelly dec 21 build............. its not on XDA its here>>>> http://fitsnugly.euroskank.com/?rom=rasbeanjelly&device=grouper
[Nexus 7 Android Development] aznrice2k4:
Yeah I don't have the N7 yet. I'm contemplating on getting that or treating my car with a new intake. Lol

I'll be glad to help but I'm doing this port blind with the help of malebornin69 for testing it.

Fact
[Nexus 7 Android Development] Sensation-al!:
My build.prop doesn't have the lpa.decode =true in it... (Nexus 7 CM10.1) what should I do about that?