[Galaxy Tab 2 7" Android Development] mussieonlinux:
Commencing dump.

When in landscape mode (and full screen applications in portrait) and you have your device in sleep mode it is a bit of a gamble if it will turn on, if it does it will take 20 seconds, and sometimes it just wont turn on.

dem logs: (latest nightly)

W/WindowManager(20839): Force clearing orientation change: Window{416c7e28 u0 StatusBar}
W/WindowManager(20839): Force clearing orientation change: Window{41325390 u0 Keyguard}
W/WindowManager(20839): Force clearing orientation change: Window{41456bd0 u0 com.android.systemui.ImageWallpaper}
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
I/proxy-system(16547): check_NIC_change : IP count: 2 / 2
I/proxy-system(16547):
I/proxy-system(16547): check_NIC_change : IP verify: 127.0.0.1
I/proxy-system(16547):
I/proxy-system(16547): check_NIC_change : IP verify: 192.168.1.43
I/proxy-system(16547):
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/WindowManager(20839): App freeze timeout expired.
W/WindowManager(20839): Force clearing freeze: AppWindowToken{419c21e0 token=Token{416f6b10 ActivityRecord{4140b520 u0 philips.oneremote/philips.myremote.full.LandscapeSplitViewController}}}
V/TransportControlView(20839): Create TCV com.android.internal.policy.impl.keyguard.KeyguardTransportControlView{4142a3e8 V.E..... ......I. 0,0-0,0 #1020308 android:id/keyguard_transport_control}
D/dalvikvm(20839): GC_FOR_ALLOC freed 2207K, 20% free 17511K/21860K, paused 113ms, total 114ms
I/dalvikvm-heap(20839): Grow heap (frag case) to 19.253MB for 2073616-byte allocation
D/dalvikvm(20839): GC_FOR_ALLOC freed 2168K, 28% free 17367K/23888K, paused 108ms, total 108ms
D/dalvikvm(20839): GC_CONCURRENT freed 371K, 28% free 17407K/23888K, paused 7ms+17ms, total 131ms
I/KFD (20839): scale: 1.0
I/KFD (20839): scale: 0.6666667
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/IInputConnectionWrapper(16506): getTextBeforeCursor on inactive InputConnection
I/BackgroundModeManager(16506): going to foreground
I/InputConnectionWrapper.ICC(21035): Got out-of-sequence callback 1650 (expected 1655) in setTextBeforeCursor, ignoring.
I/BackgroundModeManager(16506): going to foreground
W/IInputConnectionWrapper(16506): getSelectedText on inactive InputConnection
I/InputConnectionWrapper.ICC(21035): Got out-of-sequence callback 1651 (expected 1655) in setSelectedText, ignoring.
W/IInputConnectionWrapper(16506): getTextAfterCursor on inactive InputConnection
I/InputConnectionWrapper.ICC(21035): Got out-of-sequence callback 1652 (expected 1655) in setTextAfterCursor, ignoring.
W/IInputConnectionWrapper(16506): getExtractedText on inactive InputConnection
I/InputConnectionWrapper.ICC(21035): Got out-of-sequence callback 1653 (expected 1655) in setExtractedText, ignoring.
W/IInputConnectionWrapper(16506): getTextBeforeCursor on inactive InputConnection
I/InputConnectionWrapper.ICC(21035): Got out-of-sequence callback 1654 (expected 1655) in setTextBeforeCursor, ignoring.
W/IInputConnectionWrapper(16506): getSelectedText on inactive InputConnection
W/IInputConnectionWrapper(16506): getTextAfterCursor on inactive InputConnection
W/IInputConnectionWrapper(16506): beginBatchEdit on inactive InputConnection
W/IInputConnectionWrapper(16506): endBatchEdit on inactive InputConnection
W/IInputConnectionWrapper(16506): getExtractedText on inactive InputConnection
W/IInputConnectionWrapper(16506): getTextBeforeCursor on inactive InputConnection
W/IInputConnectionWrapper(16506): getSelectedText on inactive InputConnection
W/IInputConnectionWrapper(16506): getTextAfterCursor on inactive InputConnection
W/IInputConnectionWrapper(16506): beginBatchEdit on inactive InputConnection
W/IInputConnectionWrapper(16506): endBatchEdit on inactive InputConnection
W/IInputConnectionWrapper(16506): getExtractedText on inactive InputConnection
W/IInputConnectionWrapper(16506): getTextBeforeCursor on inactive InputConnection
W/IInputConnectionWrapper(16506): getSelectedText on inactive InputConnection
W/IInputConnectionWrapper(16506): getTextAfterCursor on inactive InputConnection
W/IInputConnectionWrapper(16506): getExtractedText on inactive InputConnection
W/IInputConnectionWrapper(16506): getTextBeforeCursor on inactive InputConnection
W/IInputConnectionWrapper(16506): getSelectedText on inactive InputConnection
W/IInputConnectionWrapper(16506): getTextAfterCursor on inactive InputConnection
I/Choreographer(21035): Skipped 716 frames! The application may be doing too much work on its main thread.
D/dalvikvm(20839): GC_CONCURRENT freed 2217K, 28% free 17226K/23888K, paused 5ms+12ms, total 138ms
D/dalvikvm(20839): WAIT_FOR_CONCURRENT_GC blocked 97ms
I/Choreographer(20839): Skipped 725 frames! The application may be doing too much work on its main thread.
D/dalvikvm(20839): GC_CONCURRENT freed 1728K, 27% free 17543K/23888K, paused 5ms+14ms, total 158ms
D/dalvikvm(20839): WAIT_FOR_CONCURRENT_GC blocked 58ms

The app I was running (although it happens to others Philips MyRemote

Trying with the game Worms

D/dalvikvm(20839): GC_CONCURRENT freed 2221K, 27% free 17544K/23888K, paused 5ms+12ms, total 152ms
D/dalvikvm(20839): WAIT_FOR_CONCURRENT_GC blocked 111ms
D/dalvikvm(21058): GC_CONCURRENT freed 4495K, 43% free 10670K/18424K, paused 46ms+12ms, total 126ms
I/Choreographer(21058): Skipped 52 frames! The application may be doing too much work on its main thread.
D/PhoneStatusBar(20942): disable: < expand icons alerts ticker system_info back home RECENT* clock search >
I/Choreographer(20839): Skipped 39 frames! The application may be doing too much work on its main thread.
D/dalvikvm(20839): GC_CONCURRENT freed 1803K, 26% free 17788K/23888K, paused 27ms+12ms, total 216ms
D/dalvikvm(20839): WAIT_FOR_CONCURRENT_GC blocked 26ms
I/ActivityManager(20839): Config changed: {1.0 ?mcc?mnc en_US ldltr sw600dp w600dp h951dp 160dpi lrg port finger -keyb/v/h -nav/h s.17 themeResource=null}
I/InputReader(20839): Reconfiguring input devices. changes=0x00000004
I/InputReader(20839): Device reconfigured: id=5, name='melfas_ts', size 1024x600, orientation 3, mode 1, display id 0
I/Choreographer(20839): Skipped 37 frames! The application may be doing too much work on its main thread.
V/TransportControlView(20839): Create TCV com.android.internal.policy.impl.keyguard.KeyguardTransportControlView{41505198 V.E..... ......I. 0,0-0,0 #1020308 android:id/keyguard_transport_control}
D/PhoneStatusBar(20942): disable: < expand icons alerts ticker system_info BACK* HOME* RECENT CLOCK* search >
D/dalvikvm(20839): GC_FOR_ALLOC freed 951K, 26% free 17894K/23888K, paused 120ms, total 120ms
D/dalvikvm(20839): GC_CONCURRENT freed 2179K, 26% free 17762K/23888K, paused 6ms+10ms, total 128ms
D/dalvikvm(20839): WAIT_FOR_CONCURRENT_GC blocked 113ms
I/KFD (20839): scale: 1.0
I/KFD (20839): scale: 0.6666667
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
I/proxy-system(16547): check_NIC_change : IP count: 2 / 2
I/proxy-system(16547):
I/proxy-system(16547): check_NIC_change : IP verify: 127.0.0.1
I/proxy-system(16547):
I/proxy-system(16547): check_NIC_change : IP verify: 192.168.1.43
I/proxy-system(16547):
W/ActivityManager(20839): Sleep timeout! Sleeping now.
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/WindowManager(20839): Window freeze timeout expired.
W/WindowManager(20839): Force clearing orientation change: Window{41765380 u0 NavigationBar}
W/WindowManager(20839): Force clearing orientation change: Window{416c7e28 u0 StatusBar}
D/dalvikvm(20839): GC_CONCURRENT freed 2528K, 28% free 17282K/23888K, paused 6ms+11ms, total 128ms
D/dalvikvm(20839): WAIT_FOR_CONCURRENT_GC blocked 92ms
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
D/dalvikvm(20839): GC_FOR_ALLOC freed 155K, 25% free 18017K/23888K, paused 111ms, total 111ms
I/Choreographer(20839): Skipped 355 frames! The application may be doing too much work on its main thread.
D/dalvikvm(20839): GC_CONCURRENT freed 2000K, 25% free 17959K/23888K, paused 4ms+9ms, total 126ms
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/ActivityManager(20839): Activity stop timeout for ActivityRecord{41443ce8 u0 com.ea.worms_row/.Main}
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
I/proxy-system(16547): check_NIC_change : IP count: 2 / 2
I/proxy-system(16547):
I/proxy-system(16547): check_NIC_change : IP verify: 127.0.0.1
I/proxy-system(16547):
I/proxy-system(16547): check_NIC_change : IP verify: 192.168.1.43
I/proxy-system(16547):
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
I/Choreographer(21035): Skipped 2605 frames! The application may be doing too much work on its main thread.

Same issue, screen wont wake up. only after a few tries it does.

And to make this post even longer

I/proxy-system(16547):
W/ActivityManager(20839): Sleep timeout! Sleeping now.
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/WindowManager(20839): Window freeze timeout expired.
W/WindowManager(20839): Force clearing orientation change: Window{41765380 u0 NavigationBar}
W/WindowManager(20839): Force clearing orientation change: Window{416c7e28 u0 StatusBar}
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/ActivityManager(20839): Activity stop timeout for ActivityRecord{41443ce8 u0 com.ea.worms_row/.Main}
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
I/Choreographer(20839): Skipped 751 frames! The application may be doing too much work on its main thread.
W/InputConnectionWrapper.ICC(21035): Timed out waiting on IInputContextCallback
W/SurfaceFlinger( 108): setTransactionState timed out waiting for previous animation frame

Happy new years everyone.