yashsingh1/xdaforums huggingface dataset:
[Galaxy S III General] dzweru:
1. Yes, stock handsfree from SGS2 when I travel with the metro, Senns when I'm at my workplace. Senns are better of course...

2. This is mine exact configuration in boeffla-kernel.conf file:

sound_speaker_vol=60 (default/57...63)

sound_headphone_vol=57 (default/45...63)

sound_eq=custom (off/bass-extreme/bass-treble/treble/classic/pleasant/eargasm/custom)

sound_satprevent=off (on/off)

sound_eq_custom_0100Hz=5 (-12...12)

sound_eq_custom_0300Hz=-1 (-12...12)

sound_eq_custom_0875Hz=0 (-12...12)

sound_eq_custom_2400Hz=0 (-12...12)

sound_eq_custom_6900Hz=0 (-12...12)

sound_dac_direct=on (off/on)

sound_dac_oversampling=off (off/on)

sound_fll_tuning=off (off/on)

sound_privacy_mode=on (off/on)

sound_mic_mode=default (default/concert/noisy/light)

I do not use equalizer in music players and video players. This is the essential of this kernels with sound control!

Everything about the sound is made at the lowest system level.

For the record - I use JetAudio for music player and MX Player for video player.
[Galaxy S III General] Proteus1:
I use stock player with custom eq(bass and clarity on 3, everything else is untouched), but if i use no equalizer i feel the need for more bass.

I have gotten used to the sound of the stock player, so i haven't found anything other than stock. Would somebody be so kind and try my stock player setup and give me some feedback about the sound.
[Galaxy S III General] lefttobleed:
SETUP:-

Siyah 1.8.6

BOSE MIE2

Headphone Amp: 57

3D Effect: ON

EQ Settingd: Preset

EQ preset: Eargasm

Negetive Digital gain: 2

FLL Tuning: Enabled

DAC oversampling: Enable

DAC Direct: Disable

Force Mono: Disable

ACID MOD for watching movies with various setting done there too.

The combination of siyah and acid is beautiful.

For music i use only siyah mods.

Please let me know about anything better.

Thank you.
[Galaxy S III General] thekoRngear:
How do I apply siyah only for music and acid for videos when I am having both?
[Galaxy S III General] erto90:
Guys sorry for the long delay, buy im still at hospital due to an infection

I will return home in 2 days and then i will add boeffla sound system and will update all info in OP next week

Thanks for patience
[Galaxy S III General] Scarface1991:
My configuration on Perseus, which gives me great sound with the Stock S3 headset. I am also using DSP Manager for further sound improvement, screenshot below. Mostly using PowerAmp but also Google Music and several Radio Apps and overall very satisfied with the result.

Headphone Amp: 50

3D Effect: Off

EQ Settings: graphical

EQ Settings:

Band 1: 4

Band 2: 3

Band 3: 2

Band 4: -4

Band 5: 0

Negetive Digital gain: 0

FLL Tuning: Enabled

DAC oversampling: Enable

DAC Direct: Enable

Force Mono: Disable

I am also using Loudness compression on DSP: Strong
[Galaxy S III General] lefttobleed:
u disable dolby sound and disable all settings in nooxoide.
[Galaxy S III General] Pard0ned:
Don't worry mate. Get better first. :)
[Galaxy S III General] erto90:
OP updated with boeffla kernel implementations

Enjoy!

ps

still WIP as soon i get better i'll make is nicer and understandable
[Galaxy S III General] Draygon:
This kernel seems great!

But sadly, I have battery drain issues with the latest beta.

I tried some ROMs with full wipe now (WanamLite 5.4, UltimaROM 8.1.1, VikingROM 5.1), but all get this issue.

In my battery status, the android system is doing most of the battery drain.

I tried undervolting the CPU/GPU, set Touch boost to off and the governor to ZZMoove, nothing is helping.

EDIT: Aww, sorry, this is the wrong thread!!!! My bad!
[Galaxy S III General] andip71:
Hi Draygon,

yes, was just about to say... wrong thread.

If you would show up in the Boeffla-Kernel thread instead (http://xdaforums.com/showthread.php?t=1964572), we could help you.

Because the kernel is not draining as per default, this is proven by many many user feedbacks. So, it is something we just need to analyse and solve together.

Andi
[Galaxy S III General] erto90:
Adjusted a very little OP with today modifications ( headphones volume from 20 by today in boeffla sound app)
[Galaxy S III General] Kung-Fu-Tse:
Siyah and NOT Syah ^^

hey erto90

your signature and your post #1 and topic are wrong :confused: : this mean S

i

yah and NOT Syah :silly: :eek:
[Galaxy S III General] PIRATA!:
Re: [13/01] Syah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configurat

Ok here are my new settings:

Kernel : Siyah 1.8.9

HP Amplifier: 63

EQ Settings: Use graphical Equalizer

Graphical Equalizer

Band 1: 8

Band 2: 8

Band 3: 6

Band 4: 7

Band 5: 8

Negative Digital Gain: 10

FLL Tuning = Enabled

DAC Oversampling = Enabled

DAC Direct = Disabled

Force Mono = Disabled

Had to lower a bit the Negative Digital Gain as last versions of kernel where making distortions at my old value of 12.

Ps: I love high volumes! ;)
[Galaxy S III General] Galactus:
Seeing some high eq bumps, haven't pushed anything past 5 yet to be honest.
[Galaxy S III General] Haano:
Re: [13/01] Syah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configurat

STweaks with a combibation of Acid Sound Audio Mod and NoozOxide and jetAudio produces amazing sound from my seinheisser headphones.
[Galaxy S III General] Lither:
I'm using the latest Perseus kernel with default Audio settings in STweaks, what's the best audio configuration to use? I listen to 320kbps music that is on the UK Official Chart
[Galaxy S III General] erto90:
we can't know that.. i'm sorry to say that but you need to try yourself and find the best suitable for your ears..

may you can try configs done by users here.. maybe you find your favourite:D

is too subjective this thing..
[Galaxy S III General] kinnyfaifai:
Would you mind sharing your settings? I'm running Perseus and Acid Mod with Poweramp. Trying to find a good all round setting. ;)
[Galaxy S III General] Ausboy 2011:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Kernel : Persues 31.2

Amplifier: 61

EQ Settings: Use graphical Equalizer

EQ Presets: Flat (Disabled)

Graphical Equalizer

Band 1: 6

Band 2: 0

Band 3: 1

Band 4: 2

Band 5: 5

Negative Digital Gain: 4

FLL Tuning = Enabled

DAC Oversampling = Enabled

DAC Direct = Enabled

Force Mono = Disabled

Headphones = Sol ultra v12s

Stock Music player EQ = Custom Equalizer(bass on 7/10 rest on 0)

Bass on 3 and clarity on 2.

Unbelievable bass crisp and clear minimal distortion :)
[Galaxy S III General] laehtis:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

my settings for powerful bass

(for example hardstyle techno)

kernel Siyah 1.8.9

Hdphone amp: 57

use graph. eq:

band1: 6

band2: 2

band3: -3

band4: 2

band5: 6

FLL tuning:Enabled

Dac oversamp:Enabled

Dac direct: Enabled

haha those band settings make funny shape:D

tell me what you like!

EDIT:

oh, and some good "testing songs" to test your sound configuration:)

Dire Straits - Sultans Of Swing (overall sound)

Flux Pavilion - Bass Cannon (bass)

Headhunterz - Dragonborn (bass vs vocals)
[Galaxy S III General] 038:
Kernel: Siyah v1.8.9

App: Poweramp

Music: Mostly electronic music, from triphop to chillout.

This is my Car speakers/ Home setup (Magnat/JVC). I like to turn the volume up very loud. Driving a lot in my car and often plugging my device in at friends/parties. Ive tested some setups from this topic, but always seem to have distortion at high volumes. This setup works best for me. Not really using headphones tho, sometimes my cheap (€15) Sennheisers.

Headphone Amp: 50

use graph. eq:

band1: 2

band2: -2

band3: 1

band4: -2

band5: 0

Neg dig gain: 4

FLL tuning: Disabled

Dac oversamp:Enabled

Dac direct: Disabled
[Galaxy S III General] erto90:
OP little updated with users settings and some little more infos
[Galaxy S III General] Pard0ned:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

I was just thinking it'd be a good idea to have people say what music their choices/setups sound best with.
[Galaxy S III General] erto90:
yeah, is just a choose by users.. but yeah, would be better

BTW if someone got some tips to make the thread better, just tell me.. :)
[Galaxy S III General] swift2fly:
yes it would be a good idea to ask people what type of music they listen to. Also very important, the brand and style of headphones they are using. Everyone will have different settings, so it's good to know as much information as possible. another thing is the quality of the music file, that will play a role in your sound settings as well. But i'm glad that people here are really into tuning their sounds because most people just plug in their headphones and call it a day.

I have tuned my settings using my home sound system.. when i was ok with the output i then fine tuned it using the Stock Samsung headphones. which the sound quality is very decent.

ROM: UltimaROM (latest)

Kernel: Siyah 1.8.9 with Stweaks

Music App: Goggle Music

Tuner: DSP Manager

I'm a fan of hiphop music, not the candy pop top 40 stuff, and i listen to some alternative, rock reggae, soul, oldies etc. I'm a fan of good music. So when needed to adjust according to the song, other than hiphop, i just use the presets that help the sound quality. My setting is mainly for the hiphop music.

will try to post my settings later..maybe by screen shot.
[Galaxy S III General] soulzero:
Non related question, well kinda : when my music player is running and i am using my phone for example internet browsing, what happens a lot is my music starts crackling. Just for a frwction of a second but it does happens every few minutes which is really anoying.. Anyone have a fix for this?

Ive been through several roms, all megawipes and it remains the same.
[Galaxy S III General] erto90:
I think is not rom related, maybe kernel?

have you tried different kernels too? Seems when an hdd is loading and slowing down the system and open apps..
[Galaxy S III General] soulzero:
Yes tried different ones.. I tried all you can try i think. Different governers + scheduler. Also audio tweaks in poweramp, all for nothing.. Really weird.
[Galaxy S III General] Ausboy 2011:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

What kernel you using? Maybe try change read ahead value for the sd ?
[Galaxy S III General] soulzero:
How can i do that? Im using siyah 1.8.9

Nvm found it in rom toolbox, will see if it helps.
[Galaxy S III General] erto90:
R: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configurat

Have you tried to put an mp3 to internal storage or viceversa? Still the same?
[Galaxy S III General] soulzero:
Upped read ahead from 128 to 256, still freezes for a fraction of a sec. The phone just freezes for a fraction of a sec..

Will try putting it on internal but doubt it. Even tunein radio has the same problem and that doesnt have anything to do with my external sd card right?
[Galaxy S III General] erto90:
R: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configurat

Right.. the issue interval is costant? Tried if speaker got the same issue?
[Galaxy S III General] soulzero:
Speaker, headset. Same issue :(
[Galaxy S III General] erto90:
Try a different kernel, like Yank or boeffla..and report back
[Galaxy S III General] KingAzzA:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Anyone recommend some settings for boeffla and power amp ???
[Galaxy S III General] couto41:
Kernel Perseus

Good, since I installed the new kernel version Perseus, my SGS3 takes a long time to charge the battery and is no more than 90%, I would appreciate help.
[Galaxy S III General] tigerporc:
Check the Perseus Kernel thread again. You need the new kernel 32.1 (fixes bug of having default charge voltage of 4.2V instead of 4.35V) or change the default charge to 4.35V yourself in STweaks
[Galaxy S III General] soulzero:
I tried all kernels available lol. Just doesnt work.

Just changed bootloader, god knows that will work. Dont even know what it changes but i dont have many options right?

This is my second phone, both had the same issues.

Im surprised not everyone is having this issue.. I tried everything.
[Galaxy S III General] Scarface1991:
I`m using the latest Yank555 Kernel and with following settings inside the Boeffla Sound Control App I get incredible results with the standard S3 Headset.

DAC Direct, DAC Oversampling and FLL Tuning is on.

It`s really incredible how a 5$ Headset can sound. Many thanks to AndiP for his amazing Sound Engine and Yank for his great Kernel.
[Galaxy S III General] xdadevnube:
I would like to reiterate of couple of the questions that were asked in the forum already, but didn't seem to receive an answer.

What details do we have of the "graphical equalizer"? Q width, center frequency. Is it parametric?

Is DAC direct the same feature for the WM1811 as it was on the WM8994?
[Galaxy S III General] keymanhattan:
Very interesting 3d. I am very noob about :) Does the audio kernel settings (boeffla or perseus) interfere or overlap the system mucic effect ? I mean noozxoide EIZO.rewire or musicFX option.
[Galaxy S III General] erto90:
Good question.. Would be nice to know if those music effects are related to the modify of the app or the kernel..

I would say yes but not pretty sure..
[Galaxy S III General] andip71:
Well, I just know exactly what the sound mods of the kernels (boeffla or voodoo/scoobydoo etc.) do. They change hardware registers to activate several/change functions of the WM1811 chip in easy words.

I have no clue what the mentioned apps do, this is something that needs to be asked from their developers. But I highly doubt they directly write into the registers as well. But as I said, do not know, did not analyse them.

My guess is just, they do everything in software, but might be wrong.

Andi
[Galaxy S III General] erto90:
That's the same thing i was thinking

Surely these apps aimply got a particular equalizer software related
[Galaxy S III General] soraxd:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

guys, I need some advice .. I want to emphasis vocals. I'm using my car stereo system, 4 custom door speakers, 2 subs, 2 tweeters. I've tried a ton of different eq setups. r&b, pop, and female vocals, man its heavenly.. but when I play rock, punk, scene it sounds.. really .. unbalanced? hard to explain, but the guys voices don't 'rock' you lol..

the first thing you're thinking right now is; 'well that seems right', and I'd agree except the stock earphones sound great with my current eq setup.. meh

*things to consider, should I try to use car stereos eq instead of phones? or leave car flat, just use phone? somewhere in the middle? I think I've got too many options and its walling me here on getting this just right..

setup is as followed

amp=52

3D Enabled (am I the first to find this pleasant?)

3D=11

graphical bands:

7

6

4

8

3

negative digital gain=3

edit: anyone know what the eq settings of 'Pleasant for ears'? I'd like to use some of the built in eq as a base and tweak them myself
[Galaxy S III General] erto90:
I had same "problem" like you.. My headphones were singing great but my car not.. The solution i adopted was to use builtin car eq, setting more highs. The only solution to keep good sound from both sides..
[Galaxy S III General] soraxd:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

alright, follow up question; if I halved the value of each eq band, would I have identical sound, just quieter with less distortion?

as I stated ^ I'm using my car stereo, so ear blasting rocking out is at like volume 20/46. so if i could lower output to have better quality/less distortion it'd be ideal. does it work that way? I like the settings I have, but have some distortion in some songs

second question, is it possible that a high quality system could make songs sound bad? like how a high quality camera points out your blemishes? cause songs on my stock Sammy earphones sound good, but I hear distortion on some highs in my car.

thanks guys, best thread ever!!
[Galaxy S III General] erto90:
Yeah, in theory if you halve bands,they remain the same but quiter

For the second question,i noticed this too.. Headphones sound always good while in car high got a sort of grrr.. Hard to explain.. The only way to decrease or delete this distorsion isnplaying with negative digital gain, if you are in siyah or perseus :)
[Galaxy S III General] dzweru:
Both of you are wrong :)

When you put EQ settings to 0 - then the response is FLAT. When set all bands to the same level, no matter what, then the frequency response is NOT FLAT!

The best way to use the phone as media player in the car is to set Headphones Level to lower, for example to 45-47, and remove all kind of effects from the music player you use and all effects from the kernel settings. After that you can begin to tune your car audio...

It's best to make sound corrections from the car player, but you can use and the kernel EQ settings to improve the sound quality.

Change the EQ settings(bands' levels) in the kernel audio settings only(not in the music player's EQ), with small steps - 1-2dBs.

And if your car system was well tuned before, then I don't see any reason the S3 to play music any bad.
[Galaxy S III General] soraxd:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

anyone try using that ACID audio engine? I like my sound right now with just stweak, but wondering if ACID is as great as the ACID devs make it out to be
[Galaxy S III General] willybilly:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Tried in S3 with stweak with stock ROM and Playerpro.

Reverted back by reflashing the ROM. Stweak is more than sufficient and has better sounding. That's my opinion.
[Galaxy S III General] dzweru:
Any kind of software sound control "colors" the sound. If you like to hear clean sound, as it was recorded, then don't use any additional sound engine or effects!

Some people don't care about the correctness of the sound and they find these kind of engines as "awesome"... But they are adding harmonics to the original recordings and change them in a way, that some people like it. In that way different recordings sound the same colored way...

Everyone decides for himself what he/she likes or not.
[Galaxy S III General] i9100g user:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Best sound with boeffla kernel and boeffla sound control here :cool:

And head phone volume at 57, hw equalizer enabled.

Better than siyah, perseus, yank kernels

with stweaks ,acid mod is also good but this sounds best to my ears :D
[Galaxy S III General] soraxd:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

after stweaks stopped actually applying my sound mods, even after rebooting and reapplying, I figured I'd try Boeffla. as far as natural sound goes, its better. much simpler UI, but makes sure to have the important settings. also has "Privacy Mode" where your phone doesn't blast out music from the loudspeaker every time you get a text (best thing ever).

only thing I miss is the Echo effect from stweaks
[Galaxy S III General] i9100g user:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Right , echo and negative digital gain are missing here.

sent from an Galaxy s3 GT I9300

Running perseus kernel 6 , XELLA 4.1.2 leaked build

:D xdaforums.com/showthread.php?t=1784401

Dont click,you might regret , I won't be responsible if you brick ur head
[Galaxy S III General] andip71:
AW: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Hi,

Can you elaborate what the echo function is doing exactly?

And what you need negative digital gain for?

Thanks

Andi

Sent via Tapatalk2 from my Galaxy S3 IPhone killer
[Galaxy S III General] Galactus:
Echo? maybe their talking about the "Stereo Expansion" effect
[Galaxy S III General] i9100g user:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Negative digital gain decreases the distortion which sometimes is present due to tweaked settings

And echo is just what he said^^^
[Galaxy S III General] dzweru:
Negative digital gain is maybe the gain coming from the music player - to reduce the level right after the player.

If someone can use the EQ settings in the right way - there is no need from negative gain.
[Galaxy S III General] thekoRngear:
negative digital gain is used to offset the distortion caused by changing to higher level of HP Amplifier in the stweaks.
[Galaxy S III General] andip71:
Hi guys,

just to comment this with regards to the boeffla-sound implementation.

Ok, that is on the roadmap for investigation for a next boeffla-sound engine version. If it makes sense for me after hearing it, I will include it.

Ok, this negative digital gain is not required with boeffla-sound as I included a feature that prevents distortion caused by preventing the output path going into saturation.

By the way, next boeffla-sound engine 1.5.1 (which might come out tomorrow with a new beta of my kernel) will finally contain speaker tuning + a completely new implementation to control microphone sensivity for both recording and calls.

Andi
[Galaxy S III General] thekoRngear:
Finally very pleased with leaked 4.2.1 XXUFMB3's sound volume. The output sound through HP is very louder. Cannot believe 4.0.4 stock kernels could produce that much crappy sound in my early S3 days.
[Galaxy S III General] andip71:
boeffla-sound update

Hi all,

just to inform you, after 1.5.1 version of boeffla sound included speaker tuning and a completely redesigned microphone sensivity handling, I almost completed engine 1.6.0 which will contain:

- stereo expansion

- mono downmix

Andi
[Galaxy S III General] Rusiru:
I'm using exactly same config with WanamLite MR2 V5.8... So far the best I'v got.. ( just flashed the kernel today, few hours back.., so I'll report my observation over battry consumption..)

am just curious.. will wanams's rom experiance a noticiable battry drain I mean if you had tried that...(I mean technical part..)

by the way, thanks AndiP, appreciate your effort.! :good:
[Galaxy S III General] andip71:
Hi,

I do not know as I never use custom roms. I always stick to Samsung stock which I debloat myself and put my own theme on.

But you will let us know :)

If you need help, remember the support email address I provide for direct access :)

Andi
[Galaxy S III General] ahac85:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Hi what does stereo expansion do and what level do I put it on?

Sent from my GT-I9300
[Galaxy S III General] andip71:
AW: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

It adds kinda 3d effect. U personally do not like it, but others do.

Put it to 16 for a decent effect.

Andi

Sent via Tapatalk2 from my Galaxy S3 IPhone killer
[Galaxy S III General] Zikolina:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

I use the 3d effect but only at 10. And the speaker tuning that is good
[Galaxy S III General] Rusiru:
with just governor changed to ZZMoove... I'm getting a perfect battery life on WanamLite.. (5.8), almost the same with stock kernel comes with WanamLite...

and Sound output is superb..!
[Galaxy S III General] mnemoniq:
Boeffla-Kernel 2.9 with HDSoundEngine version 2 including Noozxoide EIZO-rewire Pro 2.1.13, Delivers a truly amazing for my S3 i9300 320kbs Google Music.

Excellent work,
[Galaxy S III General] erto90:
R: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configurat

You left boeffla sound equalizer turned off right?

Inviato dal mio GT-I9300 con Tapatalk 2
[Galaxy S III General] w1nter456:
Re: [13/01] Siyah,Perseus & Boeffla/Yank555.lu kernel(s) : post your audio configura

Andip, which sound configuration to you, you think it is best for yourself?,