yashsingh1/xdaforums huggingface dataset:
[Galaxy S III General] uvaman:
Samsung said till the end of this year..

We will know then if they sre going to release all data for devs..If yes great if not all devs are going to move away from Sammy Also if I am right Samsung said for Exynos 4 till end of 2012. For exynos 5 no words...
[Galaxy S III General] dibyajyoti:
Can anyone tell me what this is

http://opensource.samsung.com/reception/receptionSub.do?method=search&searchValue=I9300
[Galaxy S III General] wmc90:
Kernel source drops we've had for months.

Not what we need and not documented properly AND is only there because they have to comply with GPL (which they habitually violate anyway).
[Galaxy S III General] Entropy512:
Yup.

LOL @ the OP for falling for Samsung PR bull****. We haven't seen ANYTHING new from them since October 25 (That's the last commit to the exynos4 tree) - and what we saw then was just as outdated and nearly as broken as what we've had for months.
[Galaxy S III General] Mrboxfacetramp13:
Looks like the sources are never coming :(
[Galaxy S III General] Theshawty:
Of course they aren't.
[Galaxy S III General] Toss3:
That's why I already have the Xperia Z on pre-order.. :good:
[Galaxy S III General] gavin-phelan:
Re: Exynos 4 Source Code Released

Thats why i got a nexus 4

Sent from my Nexus 4
[Galaxy S III General] Theshawty:
Re: Exynos 4 Source Code Released

It's everything one could ever dream of right?
[Galaxy S III General] drakester09:
Not for me. I need the extra external storage.
[Galaxy S III General] gavin-phelan:
Re: Exynos 4 Source Code Released

What do you mean :P

Sent from my Nexus 4
[Galaxy S III General] Theshawty:
Re: Exynos 4 Source Code Released

I mean only what I say, Mr. O'Phelan ;)
[Galaxy S III General] gavin-phelan:
Re: Exynos 4 Source Code Released

Its a great phone ;)

Sent from my Nexus 4
[Galaxy S III General] Theshawty:
I don't doubt it. If only non-Apple devices had a better sale price here in the Apple Junior country a.k.a. Sweden.
[Galaxy S III General] Choristav:
What exactly does samsung lose by releasing the sources for the phone?

Is there anything we can do to annoy them and at least respond?
[Galaxy S III General] ballsofsteel:
Re: Exynos 4 Source Code Released

Samsungs employees will lose all their families and will be struck with poverty if they release the sources.
[Galaxy S III General] Meemo23:
I've got a year left on my contract will wait it out and see what Sony or Htc have to offer..If they released the source at least i could of stuck to an Aosp rom or an Aokp rom. But the only thing that kills it for me is the darn camera and Bluetooth. Everything else doesn't bother me at all. Those two features i use on a daily basis. I just love the simplicity of a stock android rom.. Samsung roms are good with all their features and what not. But it feels gimmicky. But the battery life on a stock rom is out of this world compared to a stock android rom..

So this phone has left me with a bitter after taste loool..
[Galaxy S III General] kizzmaul:
Sources

What are the sources the developers want? I am not an expert and one can clearly see that, but there are hwcomposer, camera and so on in the Update8. Do the developers need some kind of documentation too or what?
[Galaxy S III General] dibyajyoti:
Apparently the updates don't contain anything new. The info has been around for quite sometime and the developers have utilized it. I'm guessing they require 'updated' updates lol or proper releases.I read somewhere that the updates contained old information which the developers already knew.

If samsung goes with snapdragon on the SIV and not with Exynos. I hope they will release the source code
[Galaxy S III General] kizzmaul:
Man I am really disappointed in Samsung regarding sources. When I bought this phone I thought that I will get good developer support. I even forgave that the phone had A9 cores and not A15 and the old GPU. And Voodoo Sound is still not released almost after a year of the S3 release. Really disappointed at this phone after the HTC Desire Z.

All though I like Boeffla sound engine. It sound the best for me. At this point I think I should have got a HTC One X.
[Galaxy S III General] gaspernemec:
There wasnt any reason to be dissapointed with A9 cores in May 2012, if samsung released Quad A15 in 2012 i wonder what they would have to release in 2013 (A57 armv8 i think), 2012 was year of quad cores....yeah on the other hand i agree with you about gpu, its a beast, but old one....as about voodoo sound, Supercurio is one to blame, not samsung
[Galaxy S III General] kizzmaul:
Yeah I know Supercurio is the one to blame. Why did he not release it yet BTW? Very curious, because it was a selling point like the good developer support for me. Of course it is stupid to assume these things would happen but I am still dissapointed.

I bought the phone at the end of July, so there was the HTC One S which had A15 cores and it was much faster in apps that use only one or to cores. At least that is what I remember.
[Galaxy S III General] gaspernemec:
Well supercurio was promising and promising and than all went quiet when he saw that someone else can also port voodoo sound....btw for one s, it uses snapdragon, dual core krait, which is far from A9 or A15, qualcomm (as apple) doesnt use exact arm`s architecture, but modified, home baked one, their cpus arent A9, A15...something custom, unique, and yeah, better than pure A9
[Galaxy S III General] Sincci:
Well, it seems that lately Supercurio has been pretty occupied with his new gf (at least based on his twitter account), but I still think he could have done a much better job with the Voodoo Sound development. If he doesn't have the time for it anymore, that's fine, but it would have been more polite to clearly admit it and not give a false hope of getting Voodoo Sound for S3 anytime soon, or perhaps ever.
[Galaxy S III General] Gorgtech:
Do you know the Boeffla Soundengine developed by Andip71 ? I´ve never heard anything better than this mod on my S3.
[Galaxy S III General] b-eock:
That's because you haven't heard Voodoo sound on your S3 ;)
[Galaxy S III General] drakester09:
Boeffla is at least similar or even superior.

After all, you can't compare an existing great product to an non-existant one...:rolleyes:
[Galaxy Y GT-S5360 and Duos 6102 Q&A, Help & Troubl] Dev3105:
Can Any one make a Icon pack or a launcher type of thing which has icons and things like android 4.2.

Sorry if i posted in wrong section.

I am new.
[Galaxy Y GT-S5360 and Duos 6102 Q&A, Help & Troubl] Vedarshi:
Use Holo Launcher for this.
[Galaxy Y GT-S5360 and Duos 6102 Q&A, Help & Troubl] Dev3105:
It shall be like android 4.2

Holo launcher is like android 4.1.

Anyways thanks for reply.
[Galaxy Y GT-S5360 and Duos 6102 Q&A, Help & Troubl] funnypharmacist:
There is no difference in looks 4.1and 4.2s launcher

Sent from my Galaxy Y - A phone with Small Screen and Big Buttons
[Galaxy Y GT-S5360 and Duos 6102 Q&A, Help & Troubl] Dev3105:
Okay thanks

Ill use Holo Launcher
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] unkn00wn:
Hello,

I got one S5830, it was locked by wrong pin. I was unable to wipe with recovery because of stucking in it. Vol+/- not working at all. And couldn't enter download mode. So I made jig and phone entered download mode as planned, but after flashing via Odin, it started to blink with backlight and stopped booting. I unplugged battery and put it back. Phone starts with Samsung logo, blinks briefly 1-2 times and reboots again.

Jig doesn't working anymore, just power on phone and bootloops with Samsung logo. Only ramdump mode works.

If I plug it to PC while booting it only blinks with backlight, Odin can't see it, Device manager too.

Is there any way to fix this device without service center?

Thanks in advance.
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] Jonny_Brravo:
I had a similar situation and after that my Ace is gone into deep sleep. In the beginning Odin has recognized him but after no :( unfortunately hard brick.
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] TechNoJerky:
Can you enter the recovery after flash and do the volume buttons work???

Sent from ma' d¡©|< to your @$$
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] SpaceCaker:
adb reboot recovery

or use qtadb

and delete stuff in data partition
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] unkn00wn:
Sorry, but how to use adb in ramdump mode?

My PC cannot see damn phone in any other cases.
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] unkn00wn:
I can't enter recovery, can't use any other mode but ramdump. Looks like vol buttons works because i can reach ramdump. But if I try to boot other mode, it only blinks logo and bootloops as I wrote in top.
[Nexus 10 General] g1xx3r:
A little speed boost for the Nexus 10.

Settings, About Tablet, then keep tapping the build number,you will see a "countdown".keep tapping.

Under developer options go to..

Window animation Scale..set to .5x

Transition animation scale..set to .5x

Defaults are 1x and max is 10x(super slow).

Now when using the app manager icon(double pane box)your apps snap in and out quicker.

I remembered using this tip for my GS III and it works flawlessly on the N10..Enjoy!
[Nexus 10 General] BoneXDA:
Does this just speed animations up or uses less resources?
[Nexus 10 General] g1xx3r:
I would imagine it just adjust the speeds of the animations.
[Nexus 10 General] G-Bus:
Is it normal that I dont have the developer option in my settings menu?!

When I go under security/device admin thres nothing there, it says "no users"...
[Nexus 10 General] madpoet:
Settings, About Tablet, then keep tapping the build number
[Nexus 10 General] g1xx3r:
Uppers
[Nexus 10 General] zabih107:
I remember doing this on infinity :) this just speeds up animation transitions.
[Nexus 10 General] espionage724:
Speeds up animations. Makes it "feel" like the overall device is faster :)
[Nexus 10 General] Underworld79:
Wouldn't the best option be to just set "Animation off" instead of "Animation scale .5x" to achieve the most optimize effect? While you are in the developer settings don't forget to enable "Force GPU rendering" for a graphical speed boost to applications that disables GPU rendering by default.
[Nexus 10 General] johnyguy:
Thanks. I don't like animation on so I turned off.

---------- Post added at 08:21 PM ---------- Previous post was at 08:14 PM ----------

I know its of topic but anybody using Engadget site knows how can I zoom in after the new site. I don't seems like to find the way. thanks
[Nexus 10 General] ShadowVlican:
placebo... this doesn't make the nexus 10 any faster...

and forcing GPU rendering may break some apps, there's a reason why it's hidden in the developer's section...
[Nexus 10 General] Casemantwo:
OK so I tapped it a few times now all it says is you are already a developer. Now what?
[Nexus 10 General] espionage724:
It doesn't make it faster. It gives the illusion of it appearing to be faster though... Same could be said about putting the animation speeds at 10x. Won't make the device any slower, but it will feel very slow.

And yes, forcing GPU rendering can break some apps, but for majority of apps, it works fine. Most apps are GPU-accelerated anyway.
[Nexus 10 Android Development] momulah:
Is it posible to make a CWM flash file?
[Nexus 10 Android Development] alias_neo:
Great

This is great progress, do you know if there is some way I can use the same to mount my usb OTG with ADB shell so that I can read/write to my pen drives from my android apps/file managers?

I have tried using the busybox mount but that didn't work, do I need the modified mount or will none of this help anyway?
[Nexus 10 Android Development] craigacgomez:
busybox mount -t FSTYPE /dev/block/sda1 MOUNT_LOCATION

Example:

busybox mount -t vfat /dev/block/sda1 /storage/sdcard0/usbotg
[Nexus 10 Android Development] alias_neo:
How is this different to what I'm doing already? Mounting this way doesn't work, only the process that mounted it can see the files.
[Nexus 10 Android Development] atwerwer:
Although I don't have nexus 10, I am having the similar mounting issue on my nexus 7 until I saw this post.

Advise about "adb shell" really helps me resolve the multiuser issue.

Thanks for sharing.
[Nexus 10 Android Development] weasal:
Any chance you could post the nls-utf8.ko for utf8 support?

Thanks!
[Nexus 10 Android Development] espionage724:
Isn't it fastboot that unlocks the bootloader, and not adb? (unless adb can do it too; I've only heard of fastboot though)
[Nexus 10 Android Development] H3g3m0n:
Not a high priority right now as currently you need to do the manual adb shell stuff by hand to get things mounted, a little extra setup work isn't a huge difference.

Are you mounting in a 'adb shell' or locally in something like terminal emulator? My OTG cable won't be here for a while so I can't really test myself.

Posted, haven't tested it but it seemed to insmod fine.

Yeh typoed, i'll fix that now.

Currently I'm thinking of ways to hack around the 'adb shell' requirement, as a basic hackish fix would be to make a program that turns on adb wireless, connects to the local device and issues a command. Of course possibly there is a 'proper' way to do mounting. Another lazy way for those with their shares on a Linux system would be a script issue commands to the server via a ssh, getting it to log back into the phone and mount stuff over adb wireless.
[Nexus 10 Android Development] craigacgomez:
I've been working on getting OTG support natively in my AOSP based custom ROM and I have had some success... check out my ROM for details
[Nexus 10 Android Development] vw_mkv:
Just wanted to thank H3g3m0n as I was able to successfully mount over adb. Also came up with a workaround to bypass connecting to a PC, grabbed the arm fastboot binary from this thread and installed it on my nexus 7. Used it to connect wireless adb on the 10 and ran the mount commands on the 7.
[Nexus 10 Android Development] weasal:
Thanks, I'll give it a try!
[Nexus 10 Android Development] jmtw000:
You might find my posts #156 and #162 at http://xdaforums.com/showthread.php?t=1781411&page=17 helpful.
[Nexus 10 Android Development] spdwiz18:
Sorry for the noob ? ...

What are the KO's do?

What is the practical use of then.

Sorry I did a little research on then but I could not find an answer in layman terms

Thank you for allowing me to learn.;)
[Nexus 10 Android Development] craigacgomez:
http://en.wikipedia.org/wiki/Loadable_kernel_module
[Nexus 10 Android Development] spdwiz18:
That helps allot.... Now i have an understanding of ko's in general. But what specificly do the modules this thread refers to do and the practical use of then. Thanks foot the help.
[Nexus 10 Android Development] craigacgomez:
These modules are needed to enable support for CIFS (Windows share) mounts...
[Nexus 10 Android Development] H3g3m0n:
Basically you can setup a shared folder from a remote computer. It allows you to have files on another system accessible as if it was part of the internal storage in the device.
[Nexus 10 Android Development] H3g3m0n:
Just found out that Android ships with the adb binary on the device itself (after crosscompiling it myself :/, oh well the experience was useful).

It should be possible to setup a script to start the adb server, connect to the localhost and execute the mount without too much difficulty.
[Nexus 10 Android Development] H3g3m0n:
Ok, added a script and instructions to the front page for simple on tablet mounting.
[Nexus 10 Android Development] rufus-:
Have you option.ko and usb_wwan.ko modules for this 3.4.5 kernel? For modem 3g huawei...
[Nexus 10 Android Development] H3g3m0n:
Added option.ko and usb_wwan.ko, also usbserial.ko that seems to be needed.

insmod usbseria.ko then usb_wwan.ko and option.ko last
[Nexus 10 Android Development] rufus-:
Thank you. After insmod, if i reboot tablet is necesary repeat the proceso? Or only once. Changes any system file and i Will have problems With OTA?
[Nexus 10 Android Development] H3g3m0n:
You must insmod each boot. You can use script manager to do it for you.

As for OTA, I'm not exactly sure what breaks it but chances are rooting it will anyway (you need root to load the modules). But you can always keep the modules on the internal memory/sdcard rather than installing them.
[Nexus 10 Android Development] rufus-:
Thank you very much.
[Nexus 10 Android Development] lopez1_de:
Shouldn't this modules work for use with cifsmanager or Mount Manager? I'm always getting the error "mount: Invalid argument".
[Nexus 10 Android Development] darkuni:
Thanks for the work on this. It does have a little caveat (one that makes it a manual process every time). Only apps running when you mount have access to the CIFS mount. Anything you run after? Doesn't see it. Well, sees it but nothing is there.

Totally reproducable. Am I missing something? Thanks.
[Nexus 10 Android Development] darkuni:
Hey, can we get a simple umount script? I took a couple of stabs at it but I must be doing something wrong. Thanks!
[Nexus 10 Android Development] hoboonthegogo:
Quick question all - (sorry an Android Noob here who's spent way too many hours reading through XDA since the Nexus 10 Purchase! :)

Mounting CIFs shares in this manner are you then seeing transfer speeds that the nexus 10 is capable of over Wifi? I've been trying to get the 80-90mbps through CIFs shares that I get from Iperf tests but all File Explorers only give me 20mbps which obviously isn't great for HD Video.

Just wanted to throw it out there to see what kind of bandwidth people are getting using this solution. Cheers!
[Nexus 10 Android Development] lopez1_de:
I get an error with the shell script you posted. Line 54; syntax error: 'if' unmatched'
[Nexus 10 Android Development] lopez1_de:
The kernel module cifs is much faster!
[Nexus 10 Android Development] amans:
Hi all !

I've a problem...

I mounted it correctly (i think...), i mean i can see my files/folders under my mount point in connecbot.

But i don't see anything with solid explorer or es file explorer...

I tried to mount it in different places...same...

I don't understand why !

So it's unusable by third party apps :(

Did i miss something ??

Thanks for your help !
[Nexus 10 Android Development] amans:
guys ?

any idea ?

thx
[Nexus 10 Android Development] H3g3m0n:
Did you mount via adb, or use the script in the first post?
[Nexus 10 Android Development] amans:
i used the script method...

other thing....

under cm 10, i get this error when i load modules :

u0_a69@android:/ # insmod /system/lib/modules/cifs.ko

insmod: init_module '/system/lib/modules/cifs.ko' failed (Exec format error)

255|u0_a69@android:/ #
[Nexus 10 Android Development] alfer:
I;m getting the same exact error. I copied the script to notepad, modified the parameters, saved as mountcifs.sh and tried to run it from terminal emulator and got the same errors. When I vi my script it has all these ^M carriage return characters that I think Windows/Notepad adds to the file. Whats the proper way to copy the script and get in on the device to avoid these errors?
[Nexus 10 Android Development] H3g3m0n:
CyanogenMod 10? These modules are specific for the kernel version that ships with the stock Nexus 10 JellyBean 4.2.x. You will need to find CIFS modules for your CM10 kernel. It would be nice if the CyanogenMod guys compiled cifs modules by default but for some reason they don't.

To remove ^M's, If you have installed busybox on the device there is the dos2unix util and sed commands. See here. Otherwise you could look at using a different editor. There's a Windows build of gedit or gvim.
[Nexus 10 Android Development] sam3000:
The cifs module should be present in the latest cm rom. It was merged here:

http://review.cyanogenmod.org/#/c/27568/
[Nexus 10 Android Development] sam3000:
Experimental cifs fixup zip

Update: craigacgomez AOSP does not appear to work with this. I suspect libdvm.so incompatibility. If this is true, it's likely the zip only works with cm. Please still do try if you are running cm.

Okay, here's an experiment...

Attached is a flashable zip that does the following:

1) replaces /system/xbin/busybox with a version that has the unc fixup patch (for roms that don't already include it).

2) removes existing symlink /system/bin/mount and recreates it pointing to /system/xbin/mount so that the default "mount" uses the fixed version.

3) installs a patched /system/lib/libdvm.so dalvik library that has had removed the unshare() call that is partitioning the mount namespace and making cifs mounts invisible to other processes (unless you do hack around adb shell etc).

Use at your own risk and I'd certainly recommend ensuring you have your current rom available for reflashing if anything goes wrong... However, for me, with stock cm I can now simply flash this and then cifsmanager works as it always did previously without any other hackery whatsoever.

I can't see why this wouldn't work for any rom (certainly stock and cm should be good). The only thing you need to ensure is that you have the cifs module for your rom already installed.

Final note: this is a dirty hack because it entirely destroys the per user mount namespace separation feature. That said, I only have one user account on my tablet so my personal care level is zero.

Let me know if it works for you.
[Nexus 10 Android Development] ThurstonX:
Interesting. I'm following this thread as a Nexus 7 user. I'm wondering if it's worth trying this on a Nexus 7 running the stock ROM. The only thing I can think of that might cause it to not work is the patched /system/lib/libdvm.so. Any thoughts on that? If it's not a show stopper, then I'm willing to try and report my results. I'll never use the multi-user aspect of 4.2.x, so I don't care about losing that either. And it's easy enough to go back to 4.1.2 and bide my time, if this fails. Just don't want to waste my time if the patched library won't work on a Nexus 7.

Let me know. And thanks.
[Nexus 10 Android Development] sam3000:
I happen to have a nexus 7 but not yet put on 4.2. I'll see if I can get things together so that I can pm you a zip to try.
[Nexus 10 Android Development] ThurstonX:
You are da man! Look forward to your PM :)

I have the three CIFS .ko modules for 4.1.2. Would these need to be replaced when I upgrade to 4.2.1? If so, could you please include the modules in the zip. Thanks.
[Nexus 10 Android Development] amans:
Hi,

I confirm that cifs has been merged in cm !

I tried just to put your libdvm.so file in /system/lib of cm and now i can mount and see it under solid explorer or others.... :D

Just a little problem.....it's absolutly unstable :(

I begin to browse in it, watch or listen something, and after few minutes, it's getting unmounted....!

I need to remount it again and again...don't know why...

I didn't had the time to look at logs.

Just tell me if you need something ;)

Thanks !!
[Nexus 10 Android Development] sam3000:
That's strange. Was it working for you originally using the mount via adb shell hack described in the OP of this thread? (or did you not ever happen to try that?) ie is it possible this might happen even if you didn't use the hacked libdvm.so

FWIW, I don't see any such behaviour myself (ie the mounts persist indefinitely).

Logcat and dmesg output from when this happens might be interesting to look at.
[Nexus 10 Android Development] amans:
i didn't tried using adb...

other thing....i just noticed that with your file, i can't update any app, it fails each time :(

i can't even open titanium backup with your file...weird...

so i reverted back with the original cm file

i'll try tomorrow to give you logcat and dmesg output ;)
[Nexus 10 Android Development] Barguast:
Has anyone had any luck following the step-by-step in the first post, under 'EDIT2'?
[Nexus 10 Android Development] DanielGwalter:
No luck here,

clean install with CM nightly build.... now I am lost as to the correct approach as this thread has twisted and turned...

can someone summarize the correct approach in a new thread?

thanks

Dan
[Nexus 10 Android Development] darkuni:
Did anyone report back on craig's rom for sure not working with this? I could care less about multiuser features.

What would craig (or we) have to do to get this flashable working?