yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] forgin:
Hi all!!!

This is my first post!! i would like to show you my new app, its called Whatsapp Voice Commander, you can imagine what it does xD.

Work this way:

open app, you have three buttons, first one will send a message, second will open whatsapp and will read new messages, third one will finish the app and stops listening for whatsapp events.

IMPORTANT: when started to listen, screen will NOT turn off until you finish with third button.

To activate this app, go to settings->Accessibility and activate whatsapp voice commander. Then open app, check the first checkbox and now you can press the button you want!

Only works on Android 4.1 or higher (at least should work with 4.2)

Any feedback is greatly appreciated, also i am opened to new ideas or new functions. It shouls understand all languages but coded sentences are in english right now (just asking for a name and a message when sending messages).

link to download:

www .golgorz.com/whatsapp_voice_commander.rar

Thanks!
[Android Apps and Games] forgin:
Nobody tried it? :(
[Android Apps and Games] Ba7rani123:
No sorry :( I dont think anyone would like to open an app with their voice :rolleyes:
[Nexus 4 Q&A, Help & Troubleshooting] Jamal Ahmed:
I know it had play music as the music player but does it have an equalizer?
[Nexus 4 Q&A, Help & Troubleshooting] kchino:
Yes it has the stock FX module with 5 band EQ, Bass Boost and 3D sound.
[HTC Droid DNA] ltbakken:
When you look at compatible accessories with the DNA on the the VZW site, its shows various sizes of micro sd cards and card readers. Some kind of mean joke from them or what?
[HTC Droid DNA] BFirebird101:
I'm sure it's using a normal algorithm for each phone
[HTC Droid DNA] kenyu73:
The DNA supports USB mounting. If your a big movie or music buff, buy an adapter cable.

View attachment 1502536
[Verizon Samsung Galaxy S III] dunderball:
FoxFi and Wireless tether don't seem to work. Any idea of how to tether on the stock jelly bean rom? I had no problems on ICS whatsoever.
[Verizon Samsung Galaxy S III] droidstyle:
portable wifi hotspot works.

https://play.google.com/store/apps/details?id=kr.core.technology.wifi.hotspot&hl=en&referrer=utm_source%3Dgoogle%26utm_medium%3Dorganic%26utm_term%3Dportable+wifi+hotspot
[Verizon Samsung Galaxy S III] dunderball:
I don't believe that app works, all it seems to do is turn on the native mobile hotspot app.
[Verizon Samsung Galaxy S III] droidstyle:
whats wrong with that? I used it on J1 Touchwiz and it worked perfectly...it bypasses the subscription check and voila your tethering. Also works on cm10/aosp.
[Verizon Samsung Galaxy S III] wjdunn3:
Tethering Widget works for me. I am on CleanROM 4.5, btw.
[Verizon Samsung Galaxy S III] dunderball:
Okay, was able to get the network name to show up on my laptop, and my laptop appears as a connected device on my gs3, but then I notice that the 4GLTE icon in the status bar keeps appearing and disappearing every 10 seconds or so, making it impossible for me to visit pages on my laptop.

When I turn the hotspot off, the 4glte stays consistently on without a problem. Is Verizon sniffing out this tethering capability somehow?
[Verizon Samsung Galaxy S III] adoublearonn:
This thread has the modded wifi tether for jb touchwiz roms: http://xdaforums.com/showthread.php?t=1988735
[AT&T Samsung Galaxy S II SGH-I777] FranAmestoy:
Althought the thread title is quite straight, I would like to give up some info (can be used as "valuable experience" for someone else...) regarding MHL interface, wich has really dissapointed me.

I have installed AOKP Jelly Bean ROM (wich I think is the BEST ROM ever, due to its speed, and customizability), and bought an original MHL cable from Samsung, obviously SGh-i777 friendly.

When I plugged the phone to the TV AND to the wall charger, I sat down very enthusiastic in front of my LED screen to see what happens...

But after 4 o 5 hours of staring at the "No signal" sign, I started to think that something was not right.

After a quick check on XDA, I learnt that AOKP nor CM9 are MHL active, so I nearly panicked.... I was time for a ROM change.

Anyway, I contacted one of the AOKP developers asking if was any update on that particular issue, and told me that He wasn't working actively on AOKP for SII anymore, only doing some updates (my cell phone got heart broken...) because the best ROM ever had an Achilles heel.

Now Im using a very nice ROM called Aberration, wich is Touchwiz based (and MHL compatible), with a smooth operation and almost no crashes (only thing I miss is the extreme customizability, but whatever...).

And now, regarding the title, when I plug on the MHL, the TV shows the phone screen (the phone DOES NOT turns to landscape mode) in portrait, wich is look pretty good. But when you try to: play games, stream TV from internet OR watch downloades movies, the quality is veeeeery poor, compared to the laptop HDMI output port (strangely, setting the output in the PC to 720p looks better than 1080p...)

The TV doesnt show how much resolution is getting in the HDMI port, so Im stuck there. Below, the questions:

1) Does YOUR MHL interfaces show a pixelated image on the TV? (Specially on movies...). Mine does, large sized pixels.

2) Can be possible that the phone looks better than the TV?? Im using a 1080p HDMI cable...

3) Is there any way to change MHL output resolution (in the phone) with an app or a custom ROm?

4) It is possible that someone tell me that his/her MHL looks 10 times better than mine and how can I do it??

Thanks A LOT, and I hope you dont have much trouble helping a noob with "Tarzanic" English (from Argentina...)

Kind Regards ;)
[AT&T Samsung Galaxy S II SGH-I777] Butchr:
I have watched a couple of movies on mine. The first movie was very pixilated. The second movie I watched was fine. I believe the pixilation to have been the quality of the movie file. The only other problem I have is that when I use Netflix it doesn't display on my TV in a 16x9 format. Rather I get two black bars on on the left one on the right of my wide screen while my phone displays in a wide screen.

I hate to post this as I might get flamed for not flashing my phone with a custom rom but I am running a stock SII on 4.0.3.
[AT&T Samsung Galaxy S II SGH-I777] FranAmestoy:
Thoughts

Rather than flamed, I would say thank you for being the only answer until now...

Besides, the fact that you are not running a custom ROM is a great reference for me (because if your quality is better than mine, so MHL works better on stock ROM...)

So, putting movies aside for a moment, your overall image quality (for example, gallery) looks in the TV as good as in the phone? Or you can see some differences?

Thk U and regards
[AT&T Samsung Galaxy S II SGH-I777] Butchr:
It looks much the same as the phone. The phone probably looks a little bit better as the screen is smaller. I would say to try different source files. ie mkv vs xvid, or standard mp4 files to see if the pixilation is different for different formats as apposed to a rom problem before I went flashing different roms.

To answer your question though the screen on my TV doesn't pixilate when doing anything except when running a low quality file. Screen transisition when flipping from one screen to another is a little bit delayed, but looks just as good on the TV as on the phone. Pictures display well.
[AT&T Samsung Galaxy S II SGH-I777] FranAmestoy:
Thanks!!

Okey, thanks for the advice. I was testing on streaming content from the web, now I will see how it works on stored files.

Last thought, did you try it with games? I tested a couple of HD games and still looking the same: little pixelation on TV, none on screen (but now I agree with your opinion of smaller screen --> better qualiy).

Kind regards ;)
[AT&T Samsung Galaxy S II SGH-I777] Butchr:
Never tried it with any games. Pixilation in streaming content could be a network bottleneck. Definitely try locally stored files on the phone and see what you get.
[AT&T Samsung Galaxy S II SGH-I777] Jamolah:
I have an inexpensive MHL adapter I purchased from ebay for my Samsung Galaxy S2 SkyRocket. I found when I stream a movie from the nextflix app to the TV it's very pixelated but streaming the same movie from a laptop with HDMI out gives a much better picture.

Is this an issue with the MHL being inexpensive?
[AT&T Samsung Galaxy S II SGH-I777] jthatch12:
This isn't a skyrocket forum firstly. Secondly don't bump old threads :). Go over to the skyrocket forum and they'll be able to help you better. Best of luck
[AT&T Samsung Galaxy S II SGH-I777] 122ninjas:
Lay off the guy man. He's asking a question related to the topic!

Sent from my GS4 running CM11 Kandy Kane
[AT&T Samsung Galaxy S II SGH-I777] Butchr:
I don't believe it is your adapter I believe it is the app it's self. When using the Netflix app I get bad quality over my mhl, but if I stream a good quality mkv file the quality displayed on the tv is fine.

The mhl adapter is a digital adapter. 1s and 0s are 1s and 0s this is the same reason not to buy the 100 dollar hdmi cable the sales person at your local electronics store is trying to sell you go for the 3 dollar cable you found on ebay.

At least the guy did some searching and posted in an existing thread and didn't create another thread covering the same topic.
[AT&T Samsung Galaxy S II SGH-I777] Phalanx7621:
Let's keep in mind he has a skyrocket. Which in the end is a different phone. so when the next sky rocket owner asks a question related to this on Google he'll be led here. Which is NOT the skyrocket forum. And then while he's here he'll flash a ROM, brick his device, and make a new thread. Its a viscous cycle Lol.
[AT&T Samsung Galaxy S II SGH-I777] 122ninjas:
Assuming a lot there

Sent from my GS4 running CM11 Kandy Kane
[AT&T Samsung Galaxy S II SGH-I777] ARPwizard:
I'm sure the Netflix app has an invisible setting to stream a certain quality depending on screen size. Or maybe all mobile devices have a certain resolution/bit rate, which is probably low enough to look like crap on a larger TV screen.

Sent from my SGH-I777
[Sprint Samsung Galaxy S III] lojak29:
I was wondering Since cm9 and cm10 ive not seen anything that has the old days look of cm7 ui and look and operation...Are there any roms that have that exact Ui just like we used to flash cm7 on the og Evo.

Or is that all gone since ics has come about! ?
[Sprint Samsung Galaxy S III] EggosEvo:
If I remember right, that had the stock Gingerbread launcher with it right? You could always find a launcher that looks like stock GB.
[Sprint Samsung Galaxy S III] Circaflex:
i want to say in those days CM used ADW, which was just updated to work on ICS and JB, give that a look OP
[HTC Rezound] agentofchaos:
http://www.xda-developers.com/android/pacman-rom-for-the-samsung-galaxy-nexus/

ive been seeing this on the xda homepage on and off for a while and it seems like a pretty bada$$ ROM, combinding settings from CM10, AOKP, and Paranoid.

I just wanted to throw this out there for any devs or potential devs that may be interested with impending releases of JB roms for our rezzys :D
[HTC Rezound] jon7701:
If someone made this ROM it would be amazing... Hopefully someone will in the near future. :)

Sent from my Rezound fueled by jelly beans.
[HTC Rezound] mjh68:
This would be an awesome Rom !,..hoping it can get ported.
[HTC Rezound] agentofchaos:
glad you guys took the time to check out the article, its really something, and who wouldnt love some arcade nostalgia? :D
[HTC Rezound] jon7701:
Yea, this rom looks like it would be amazing and it would get rid of the need to decide between CM10 and AOKP. :p

Edit: I think i might try something with this. I found the github for the pacman rom. Note that i have little to no experience with building a rom so i probably will fail. :p

---------- Post added at 07:43 PM ---------- Previous post was at 07:21 PM ----------

If any devs see this and would like to give me pointers that would be much apperciated. :fingers-crossed:

Edit: Doing a repo sync right now.
[HTC Rezound] mjh68:
Good luck Jon ! Hope it builds properly, probably have to change kernel ?
[HTC Rezound] shrike1978:
I've been working on it on and off today. You have to bring in the device trees and kernel, and there's some recent commits in CM10 that were breaking things. I got a successful build earlier, but I haven't flashed it yet.
[HTC Rezound] jon7701:
Thanks for the support, and yea i was thinking i would have to change something with the kernal as well. I would probably use Funky Kernal if i figured it out.

Alright, i got it to build so far. Im wondering how you add commits into it though. Also do you think it would be safe to test being S-OFF?
[HTC Rezound] agentofchaos:
Nice man :D I'm super excited for this to maybe come to life
[HTC Rezound] jon7701:
OK it appears to be building right now. I'll probably leave it to build all night and hope for the best :p unless of course it stops.

Edit: It may fail because im getting low on space. If that happens though ill probably just extend my linux partition.

Edit2: It failed, tried to fix it, building again.

Sent from my Rezound fueled by jelly beans.
[HTC Rezound] jon7701:
Ok it stopped building with the same result does anyone know about this? "make: *** [/home/jon/android/Pacman/out/target/common/obj/APPS/Bluetooth_intermediates/classes-full-debug.jar] Error 41"

Edit: I think it was just some files that went bad during the repo sync. Trying to brunch again.

Edit2: Still wont build :(
[HTC Rezound] shrike1978:
That build error is from a commit in the Bluetooth app package. I'm not booted into my build system at the moment, so I can't check for it.
[HTC Rezound] jon7701:
Well when i looked at it i think it was BluetoothMnmSms.java or something like that. I also couldnt repo sync until i deleted that file and some other ones. If you want i can try to build again and give you a log of it.
[HTC Rezound] shrike1978:
There's going to be more involved than just pulling repos and brunching. We'll need to set up a pac_vigor build target for our phone because the cm_vigor target only builds the CM10 parts. I'm just playing it by ear at this point, but I'm not going to be able to mess with it any more today.
[HTC Rezound] jon7701:
I knew there was gonna be more work then that. :p I might look more stuff up when I actually get back to my PC.

Sent from my Rezound fueled by jelly beans.
[HTC Rezound] Superm@π:
Noooo! I will not let this thread die! This is like a flashers wet dream.
[HTC Rezound] shrike1978:
I'm still gonna be working on this. Just haven't had a chance in a few days. :)
[HTC Rezound] jon7701:
Lol. Ive been liking sense lately but if strike gets this to work ill probably switch back to AOSP. ;)

@strike How would you go about making a build target for our device?
[HTC Rezound] shrike1978:
We have to mod some makefiles and make a device specific makefile and overlay. It should all be in the vendor tree..mostly in vendor/pac/ and vendor/pa/. I've made progress, but I still don't have it building.

For the record, the way I'm planning for this to work is if I get it working, I'll send it to my S-ON tester to make sure it works. Once that's established, I'll flash it myself to make sure it doesn't brick S-OFF. Then, I'll send out a few more PM's for testing and push my new vendor tree to github. When all is said and done, I'll get up with the PAC-Man team and see if we can get permission to release this thing publicly (once we also have permission from Chad to release his JB stuff as well).

If anyone else gets it working before me, I'd recommend a similar procedure...we don't need any bricks coming out of this if we can help it. There shouldn't be any since we're using Chad's JB device trees, but you can't be too safe.
[HTC Rezound] shrike1978:
Update: I think I have it. It's building now. I'll hopefully be able to get a test build out to my S-ON tester this evening.
[HTC Rezound] jon7701:
Nice, thanks for the info as well.

Sent from my Kanged slithery venomous viper.
[HTC Rezound] pmania:
So if this exists, why do people use aokp or cm10?
[HTC Rezound] tjarvis:
Stability, size, preference, speed...different strokes for different folks. I will say it takes a while to set up a rom the way you want it with this many options.

Sent from the GNex
[HTC Rezound] jon7701:
I think this rom just recently came out aswell so it hasnt gained as much popularity as AOKP, CM, and PA
[HTC Rezound] shrike1978:
Update: Successful build, successful initial test, but a have a couple of changes to make before I give it out to a few more people. Going to be a limited distribution for now. I'm contacting the original author of the ROM for permission to publicly distribute the PAC elements of the ROM. If he says yes, I'll make a thread in development post it when Chad gives the go ahead to release JB builds.

As soon as I get a minor issue fixed, I'll post everything up to my github with build instructions, so if you have a build system, you'll be able to compile it yourself.
[HTC Rezound] Superm@π:
Man, that ROM is gonna be sweet!
[HTC Rezound] jon7701:
Nice whenever you give the word ill build it. Can i have a link to your github?

Also would i be able to use your repo and sync the changes with my existing pac folder or would i have to make a new directory?

Sent from my Kanged slithery venomous viper.
[HTC Rezound] agentofchaos:
Very cool shrike!
[HTC Rezound] shrike1978:
It's https://github.com/shrike1978/

The PacMan manifest is built there, but it's not usable yet. I'm testing a change and as soon as I verify it, I'll post more. You should be able to do a new repo init under your current folder and it will only refetch what it needs.

I made the current change on my phone (config change) and it worked...just want to make sure it's going to build it in correctly. Expect more in the next hour or so when it finishes building and I'm able to test flash. This ROM is actually pretty sweet. It's pretty amazing how well all the parts work together. I really hope I can release this publicly.
[HTC Rezound] shrike1978:
My github is updated. I haven't verified that it is building 100% successfully yet. If there are any issues, let me know. It will probably be tomorrow morning before I'll fix it if there are, but hopefully it'll work and give you guys something to play with.

The build is a little different than CM. If you have a build system working do the following:

mkdir ~/pac
cd ~/pac
repo init -u git://github.com/shrike1978/PacMan.git -b vigor
repo sync
./build-pac.sh vigor

It will spit the build out in ~/pac/out/target/product/vigor

One more note for those of you who want to build this and try it out: it does not come with ParanoidPreferences.apk, and the PA team doesn't give permissions to distribute that out easily. If you want to take full advantage of the ROM's features, you'll need it. You can find it in an official Paranoid Android ROM. Make sure it is a Jellybean 4.1.2 PA ROM, and copy the ParanoidPreferences,apk to your /system/app, set the permissions, and reboot. When it reboots, you'll have Paranoid Settings in your system settings menu.

Have fun, guys. I'm going to bed. 5:30 comes early.
[HTC Rezound] pwned3:
I can't wait for my new pc to get here... My laptop shuts down an hour into any build

Sent from my ADR6425LVW using Xparent ICS Tapatalk 2
[HTC Rezound] shrike1978:
I updated the build commands in the earlier post with one correction and a necessary git revert that I forgot to add.

EDIT: Also, szl.kiev gave me permission to release, so I'll release this to everyone when Chad gives the go ahead on JB.
[HTC Rezound] jon7701:
I'll be awaiting the thread in the dev section. :p
[HTC Rezound] localceleb:
Never heard of the ROM, but sounds awesome. Good work, shrike.
[HTC Rezound] agentofchaos:
Its VERY awesome
[HTC Rezound] shrike1978:
LOL, yea! I fixed that on mine and I'm not entirely sure how. I have a suspicion though. Go into Paranoid Settings, change to Phablet Mode, reboot, change back to Phone mode, and reboot again.
[HTC Rezound] agentofchaos:
Hmm that didn't work for me. What I did that worked is paranoid settings>apps>superuser>large screen>make inactive.

For some reason it was selected by default. Now when opening the app it initially is bloated but only for half a second before it "normalizes"
[HTC Rezound] Superm@π:
Good find!
[HTC Rezound] Obaterista93:
.....wakawaka....
[HTC Rezound] mjh68:
Lol, I wasted so many quarters on that game :) I really can't wait to try this .. hint , hint Shrike or anyone that builds it.
[HTC Rezound] agentofchaos:
At this point , like all other jellybean, I think were waiting on chad. Its pretty darn stable
[HTC Rezound] shrike1978:
I mentioned this in Snuzzo's kernel thread, but I'll mention it here too...I have enough testers right now, but I do genuinely appreciate the interest in this project, and thank agentofchaos for alerting me to its existence. I don't expect to be giving out any more test versions unless I make any major changes, but all of my source is freely available on my github, and anyone who wishes to build it is free to do so. I do ask that this not be distributed until Chad says it's ok to do so, out of courtesy to him and his wishes (and also, I agree that the device tree are still not quite release quality), but anyone with the means is absolutely free to build this on their own.
[HTC Rezound] shrike1978:
Did a little work on the github today. Mostly cleanup to make things cleaner and get rid of as much of the extra Rezound specific stuff in favor of the generic xhdpi targets as much as possible. It had the pleasant side effect of making the Paranoid Settings a bit more sane on the available and default options (I had some nasty kludges in the device specific stuff I had done to get things working initially). I also brought in a couple of upstream changes from the PAC project, the biggest of which is a brand new DeskClock (now uses AOKP DeskClock instead of CM), and they've also made the revert in the Bluetooth package unnecessary, so I updated the build instructions on page 3 appropriately. If you want to build the new version, make sure you run a "make clobber" before you run build-pac.sh or it won't apply the new overlays properly.

I still haven't pinned down the weirdness with the SuperUser app. I had it fixed totally on my last install without really knowing how, and when I upgraded to today's build, it was all bigified again, so if any of the testers can figure out a reliable way to fix it, I'm all ears.
[HTC Rezound] raymond36136:
Anyone know why I keep getting an "error 1"

Edit: it was because I ran out of space I think. I deleted some things and got a successful build. Congrats shrike on team PAC
[HTC Rezound] shrike1978:
At what point are you getting that?
[HTC Rezound] raymond36136:
It is coming up after about an hour of building. Says something about PAC/out/target/product. I am trying one more time. Will let u know if it stops again. Only gonna b my second ROM I've built. Learning as I go. Awesome tutorial though. Helped me get started shrike.
[HTC Rezound] shrike1978:
Another quick note for you guys, I'm now officially a member of Team PAC-Man, so once I'm able to release, we will be a officially supported platform. I'm doing some more work in the github today in preparation of merging into the main project. If you have build problems today, that might be why. I'll have everything straightened out by this evening.
[HTC Rezound] agentofchaos:
This is awesome :D did you get my PM about the dark theme in messaging app not working?
[HTC Rezound] shrike1978:
I did. I haven't had a chance to look at it yet, but I'll try to get to it in the next couple of days. :)
[HTC Rezound] nolimit78:
I noticed the picture in your sig, I wondered if that's what was up :)