yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] jgcaap:
Where can I get this? Don't find it :(
[Galaxy S III Android Development] jcc332006:
Just answered u. LOL!:laugh:

Quote:

Originally Posted by Meyer23

he's talking about jetAudio Plus. The app you pay for used to have the BBE/ViVA option, but does not anymore. I believe he has the original app before they pulled those options from the market. So as long as you paid for the app and supported the Dev, he may be able to send you the original .apk with the BBE/ViVA option.
[Galaxy S III Android Development] jgcaap:
Ahh apologise :p ehhee. I need to contact the Dev. Would like to have better sound :)
[Galaxy S III Android Development] AdMire:
Just buy it from the market, send JCC your confirmation number and he'll send you the correct .apk with BBE/ViVA.

https://play.google.com/store/apps/...sImNvbS5qZXRhcHBmYWN0b3J5LmpldGF1ZGlvcGx1cyJd
[Galaxy S III Android Development] jcc332006:
Yep. No need to contact the Dev. you'll be contacting him if you support by purchase.:) I just want to be assured u purchased it 1st because Devs work so hard to bring us goodness.The version I have is the newest Plus version 1.9.3 that's currently on Market but has been Modded with BBE & VIVA equalizer options that makes your sounds sound 10 times better especially coupled with this Mod!:)
[Galaxy S III Android Development] jgcaap:
Ahh. You'll provide also future updates and support?
[Galaxy S III Android Development] jcc332006:
No I will not provide updates or support. LOL!:laugh::D It's not my App. I'm just enjoying it as any one would. Promoting just a lil bit because it's just that good. The difference it makes is incredible. 21 equalizer option that u really don't have to use if BBE & VIVA is enabled out the box. It's Insane and don't understand why Dev's don't cook it into their roms. Cheers!:o
[Galaxy S III Android Development] jayRokk:
For the people using PowerAmp

Not sure if this has been mentioned before but I'd like to add my 2cents if that's OK. Maybe add to OP if its OK.

I have the Acid mod installed

With Walkman add-on (I don't use walkman player tho)

Make sure your build.prop is good to go.

Grab NoozXoide from the market and install.. Don't mess with it though.

Open PowerAmp, go to settings, audio, than advanced tweaks and uncheck Direct Volume Control.

Now plug in your headphones, let the music play, open NoozXoide and mess with the setting to your preference.

(If you need extra bass or treble do not I repeat DO NOT touch the PowerAmp EQ, go to Tone/Volume and move the bass and treble nobs)
[Galaxy S III Android Development] jgcaap:
Thanks... Wanted to know this. How about the beats dsp player?
[Galaxy S III Android Development] jayRokk:
From what I've experienced Beats DSP is almost kind of like the regular DSP that comes with CM.. I'd stick to Nooz.. I got much better quality with Nooz than with anything I've tried... That's just my preference. Play with Beats DSP and see and compare the results with Nooz :)
[Galaxy S III Android Development] jgcaap:
It doesn't seem to work but with nooz the sound is amazing. Been using the Walkman app. Such difference. Thanks man :)
[Galaxy S III Android Development] jayRokk:
Yeah Nooz is the bees knees! :)

No prob
[Galaxy S III Android Development] dlads:
Read through a fair few comments about people trying to get this working on CM10 based roms, in my case paranoid android, i personally went with the same settings as i usually use on sammy based roms and it broke audio from the earpiece and mic, every time i tried to make a call they couldn't hear me and i couldn't hear them.

Removed DSP and any other tweaks prior to flashing but it appears not to work.

As far as i can see there isn't anything in the OP and maybe if it definitely isn't working then there should be.

If anyone has had any joy with getting this to work on the likes of PA then i'd appreciate it if you shared how.

Cheers. :)
[Galaxy S III Android Development] fifamaniac:
Have u tried installing V4 over the V5?

Someone in the last pages says it works m8!
[Galaxy S III Android Development] jgcaap:
Guys I've tested a new configuration. Try unique 2 and edit to become with same numbers I give you here. The sounds is just great. Using akg headphone.
[Galaxy S III Android Development] dlads:
I haven't, I just wanted to avoid having no sound again.

Will probably end up reverting back to a Sammy based ROM as I miss ext2internal too much.

Plus I know how to get it to work on Sammy ROMs.
[Galaxy S III Android Development] fifamaniac:
If u go some pages back u will see that someone have posted that for the CM10 based roms u must install the V4 over the V5...

U will have the sound back again with the benefits of this great mod.

Thx
[Galaxy S III Android Development] andreasy:
Just wanted to ask, will these enhancements be noticed when using Bluetooth headphones or phone speaker, or just when wired headphones are used?
[Galaxy S III Android Development] Mathfs:
what's the problem in using poweramp eq? I have my own configuration and it works fine, and also tone configuration
[Galaxy S III Android Development] jgcaap:
Please share :)
[Galaxy S III Android Development] Mathfs:
well, I am using the configuration I was using before flashing AC!d
[Galaxy S III Android Development] jgcaap:
Wich one is? I would like to test hehe
[Galaxy S III Android Development] Mathfs:
I am using all equalizers at maximum with Direct Volume Control enabled and 7db equalizer band enabled
[Galaxy S III Android Development] AndreiSGS2:
does this acid audio engine force the speaker of the phone or things like that?
[Galaxy S III Android Development] asderxsdxcv:
Uncheck everything disable the eq tone limit for clear audio on poweramp
[Galaxy S III Android Development] Mathfs:
actually, I have really clear audio using this configuration
[Galaxy S III Android Development] cmoG530:
+1, except I'm on AOSP PA.
[Galaxy S III Android Development] andreasy:
Nobody knows this?
[Galaxy S III Android Development] AdMire:
I know with Awesome Beats installed, there is a Headset, Speaker, and Bluetooth option. The headphones are 10 fold better, the speaker on the phone is louder it's hard to say if it's better seeing as the speaker is tiny and on my Bluetooth headset, I have the Select BEATS Preset to Vocal Booster but I have not used my Bluetooth headset yet so I really can't speak for it. Same with speaker phone, I haven't used that yet either, actually now I want too and try it. I would think if anything it will just be louder.
[Galaxy S III Android Development] karriere:
1. Walkman doesn't work on the i9300. Fact. (at least on official ROM, MIUI, Paranoid Android and Cyanogenmod

2. Is it normal that it installs Dolby, no matter what version of AC!D v5 I use and no matter if I choose to install it on aroma or not?
[Galaxy S III Android Development] asderxsdxcv:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Don't know about walkman but yes it install dolby
[Galaxy S III Android Development] jayRokk:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

The thing with using two equilizers is that it will distort sound... If you're using Nooz EQ and PowerAmp eq at the same time... Too high of a band will distort it.. If you're just using the power amp EQ then its fine :)

---------- Post added at 10:22 PM ---------- Previous post was at 10:20 PM ----------

And yes you'll have clear audio but honestly its low... With Nooz and Acid enhancements it will sound WAY louder and clear with rich smooth bass and trebles with out distortion with high volume presets
[Galaxy S III Android Development] kgiorgionek:
R: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Hi guys ,I have a problem with my new headset stereo Bluetooth novero Rockaway , the mod doesn't recognize the headphones as normal and does not activate, I can listen the music but without the mod active .

The acid's symbol doesn't appear on top.

Can you help me, will be very nice use my new headset with this mod.

Sorry for my English and thanks anyway:D
[Galaxy S III Android Development] wildpig8:
I have been using this mod, and it was great!!!

I was wandering, there is a version 6.1 but it is for sony experia, possible that it will work on S3?

Or will there be any update for us?

Thanks!
[Galaxy S III Android Development] andreasy:
Ok, here is a reply by makoto_ai (who can't post due to his status). All credit goes to him:

Okay, I was going to post this on the forum to help solve a lot of questions but the stupid junior member status bugs me, I was actually going to help people with the installation since I went through various re-flashes to see what the optimal configuration would be. (Well at least for me.)

To answer the Blue Tooth question. I have a pair of Jaybird Gear Sportsband 2 BT headphones. The sound quality did improve to an extent, but iirc when the audio is being transmitted it goes through a form of compression. Depending on the headphones the quality will still vary, but overall I did notice the sound to be much clearer.

If you want to share this and post this on the forum, I can't currently, I installed by doing this:

On my Galaxy Note 2(Clean Rom ATT SE1.2) and Galaxy S3(Wicked Rom) I used the Aroma installer both are Jellybean:

1. Universal Installer.(Because of Custom Rom)

2. Universal Installer. (Has to be same as choice before - almost bricked because I didn't once...)

3. Skipped Walkman (The walkman will cause errors and the equalizer settings fail to work often)

4. Choose Noozxoide (The other ones don't provide anything notable on Jellybean Roms, i.e. Awesome Beats isn't so awesome)

5. Edited buildprop file as suggested. (S Voice may throw out a silly error prior to doing this)

The benefit to doing what I posted above is that you can use most other music players besides Noozy without a hitch. I tried it with Rocket Player, Google Play music, and Winamp.

When using the noozxoide settings making sure that you do not boost up virtual surround or the speaker size for warmth. I find that it just makes the sound muddy overall. I can send you a screenshot, you can share as well of my settings for the BT, Device, and Audio Out later if you wish.

7. Reboot after build prop

8. Under Apps, Acid Sound Mod un-check the "Enable Acid Mod Notifier" (I had some odd conflicts with it. Plus it takes up space in the notification bar.)

9. Go to your phone's settings >> sound >> Music Effects (Should be there now which means SUCCESS) and switch it to Noozxoide Eizo-Rewire Pro Series.

This is what the pics would show... but in words: (OPTIONAL CONFIG - my personal config. and what sounds best to me)

1. Goto apps >> Noozxoide Eizo-Rewire Pro Series.

2. For Line-Out Audio, Build-In Audio, and Wireless Audio Monitor

a. Compress leave, unchecked

b. If you checked choose, Moderate below.

c. Increase Monitor Size, unchecked.

d. If you do, choose Large below it.

e. Deliver balanced natural sound. CHECK THIS

f. Digital preset: Audiophile

g. VE-Engine - Strongest

h. Create VSUR - unchecked

i. If checked create a room size of your desire.

*Note* On Wireless Audio Monitor if you checked Compression in other settings DO NOT check it here. If the Bluetooth audio is being compressed once, when transmitted, the last thing you want to do is compress again...

If people want a TLDR I'd just do E, F, G and be done with it
[Galaxy S III Android Development] Lither:
I've Perseus kernel installed with STweaks which has Audio settings tweaks but I've it as default settings, will the audio

quality be better if I installed this mod as well? Because all my music are 320kbps
[Galaxy S III Android Development] ositoe:
This is the best audio mod i've ever tried, so it's worth a shot :good:
[Galaxy S III Android Development] dabuck:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

This. I've also used ultrasone hfi 480 and 580 pro, and they sound amazing.
[Galaxy S III Android Development] vasilisf7:
Απ: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Hi I am on omega rom v38 and I want to flash the acid audio engine what else do I have to flash so I can get the best audio?

☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆

.GT I9300 ON STEROIDS!!!

.PERSEUS LATEST KERNEL

.PHILZ RECOVERY

.MOTOMOTO00 THEME

.RAUB'S & VEGETA'S MODS
[Galaxy S III Android Development] Neverender326:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I'm on Mastas 1-16 nightly and used the method posted for 4.2 but Noozy just crashes every time. ;-(
[Galaxy S III Android Development] manish19:
How??

I am on android 4.1.2 (Android HD Revolution) and I am not able to make the mod work. I followed all the steps mentioned and just to test, I only installed the addon (beats) using the aroma installer. I then added the build.prop entries and the system rebooted fine. I changed the settings under sound-->music effect-->Beats audio.

Whenever I go to the beats console and change settings, nothing is happening. How do I get this working?
[Galaxy S III Android Development] masterxchief:
Same here, I've been stuck using DSP manager which is awful
[Galaxy S III Android Development] plasljivko:
Thank you for forwarding this message. I've found makoto_ai and thanked him on some random post (because of his status) for this.

However, after flashing just like stated ih his message, I didn't get "music settings" or "audio settings" under "settings->sound" in phone's settings.

So, I'm gonna try to implement AC!D mod into ROM .zip and hope for success.
[Galaxy S III Android Development] FPSKunal:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Hey there,

First of all make sure you dont have any other sound mod. Then use the simple zip not the aroma and the choose a addon like awesome beats. First flash the zip and wipe dalvik cache and the flash the addon and wipe dalvik cache and reboot and no need to modify the build.prop file.
[Galaxy S III Android Development] vasilisf7:
Απ: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Hi...

I also have the same problem and I am trying ur way but I don't see the changes in the build.prop file.

What is it so pose to say in the file if it has been changed....

And I also want to ask what player do I have to use? I am using the one that comes in the rom the stock one

☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆

.GT I9300 ON STEROIDS!!!

.OMEGA ROM V38

.PERSEUS LATEST KERNEL

.PHILZ RECOVERY

.MOTOMOTO00 THEME

.RAUB'S & VEGETA'S MODS
[Galaxy S III Android Development] Rackers:
How do I know if this is working on Omega ROM? Just using Walkman :)
[Galaxy S III Android Development] dark_knight35:
AW: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

You will hear it.
[Galaxy S III Android Development] Rackers:
Does it work system wide immediately or can I compare it?

I also don't have the option under my sound menu to choose the effects?

Thanks
[Galaxy S III Android Development] thereian2:
Just follow my instructions on page 57, post #562. If you follow either of the options I posted, it will work!!! I am a serious "Flashaholic," and it has worked on every ics, and jellybean Rom I have flashed. It is also the only way I can get Acid Mod to work. Flashing Acid Mod from recovery has never worked on my phone. Just mod any Rom you want to flash with Acid Mod and do the same with any audio player you choose,(Walkman or Noozy), then flash the Rom. Don't forget to hit the Thanks button if this has helped!!!
[Galaxy S III Android Development] BlueLaguna88:
I have samsung galaxy S3 for Verizon but I'm not too up to date with audio Mods, anyways what would be the preferred audio options that I should pick when flashing this mod?
[Galaxy S III Android Development] cmoG530:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Honestly, it depends on your ears and headphones.
[Galaxy S III Android Development] firedeimos:
Good to see this rocking in S3!
[Galaxy S III Android Development] menglim:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I use null-18.1 based on LLC. I don't know this mod support this rom? Can I flash it?

Thanks
[Galaxy S III Android Development] thereian2:
Give it a try. Sometimes its better to answer questions for yourself. If it fails,and you're willing to do some reading, there may be other solutions.
[Galaxy S III Android Development] plasljivko:
Yes, I know how to mod ROMs within .zip, that's how I mod every ROM before flashing - make it fit for me.

But thanks for confirmation, of course. ;)

I didn't flash at once like it was recommended:

and that's why I'm gonna try to implement within a ROM .zip and flash. ;)
[Galaxy S III Android Development] thereian2:
I was not aiming my reply directly at you. It was intended for those who may not know how to mod their Rom. I was just confirming that your idea was a good one that also worked for me.:good:
[Galaxy S III Android Development] menglim:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Not work on null
[Galaxy S III Android Development] himi-xda:
Omega 38 and ACID Audio Engine

Hi,

I am on Omega 38 ROM and Yank555 Kernel.

I just installed ACID Audio Engine with Aroma.

Added the lines to the file.

ACID Notification is visible.

However, I cannot find where to choose sound settings etc?

Ideas? :)

Cheers!
[Galaxy S III Android Development] agarcim:
Noozxoide EIZO-rewrite PRO has stopped

I download stunner2 from http://xdaforums.com/showthread.php?t=2071669

Is android AOKP/CM 4.2.1.

I have a Galaxy Note that is included in the category of Samsung Devices:

http://chautemseric.wix.com/acidaudiotechnology#!devices-support/cdfs

So, I downloaded [Samsung]AC!DAudioEngine[v5.0]_signed.zip

Unzip and put inside the zip of the rom.

Download [AC!D]Noozxoide[Addon]_signed.zip and also put inside the rom.

I edited the build.prop to add the lines as the OP states.

I flash the rom and get the message that Noozxoide EIZO-rewrite PRO has stopped.

Please, help.

Thanks in advance.

EDIT: Flashing v4 solves the issue.
[Galaxy S III Android Development] agarcim:
Sound too low?

Installing v4 over v5 and noozxide. Not walkman.

The sound seems too low. It's normal?

Should I flash the SGSVolumeHackv1.0_signed?
[Galaxy S III Android Development] steebro:
just got my stock XXELLC 4.1.2 S3 with root access and all counters to official/normal so im very happy....

i'd like to know if i can install this mod flashing it with Mobile Odin Pro, or i need to use Aroma (dunno what is it)?

i have stock XXELLC Recovery and good old ICS bootloader :)

ps: v4 or v5?
[Galaxy S III Android Development] ruadus:
Flashed Only Engine Only

Hi,

I'm running Omega 36 and just flashed the ACID Audio Engine ONLY, simple one for Samsung. I didn't flash any addon or the walkman.

I've updated the build.prop file and rebooted.

Where can I find "setting sound audioeffect" to choose the Equaliser that I want?

Is this enough to have better sound or should I flash Walkman?

Thanks
[Galaxy S III Android Development] steebro:
i think plugins will install players like Nooz one, a very good one with its sounds quality.....so i think you doesnt need any plugin if you want to use official provided Samsung player
[Galaxy S III Android Development] steebro:
boot into Philz Recovery

wipe cache and then dalvik

install SIMPLE package

install Nooz plugin

reboot

added lines at the end of System/build.prop

reboot

now at every reboot, after Samsung boot logo, there is a "android is updating, optimizing applications" pop up which lasts for about seven seconds and then S3 is okay.....any idea about why i get it? have i to restore default build.prop?

please help me
[Galaxy S III Android Development] ruadus:
When clear cache, dalvik... Android perform this app optimization, this is a normal behavior.
[Galaxy S III Android Development] steebro:
it does it on

every

startup.....do you think i can try to flash over v4?

is there any tut about unistalling it without restoring nandroid backup?
[Galaxy S III Android Development] Neverender326:
This does not work for me. I have tried it every which way on my VZW GS3:

Cleanflash CM10.1, deleted DSP, reboot recover, flash V5.0, flash V4.0, wipe Dalvik fix permissions, reboot.

No sound and Noozx crashes after the update, a reboot, and fix permissions.

Tried is on a dirty flash, no luck. Tried Ac!d 7.0 no luck. Tried to flash the walkman 6.1 after the V5/V4 flash, no luck! I'm reverting to a TW backup that worked.
[Galaxy S III Android Development] mcpdigital:
I was doing the V5 install and then V4 over it. It worked but no mic sound.

So reading some posts back I tried Aroma again, but choose Universal in both options, then choose to skip Walkman and install Noozxoide.

After rebooting I uninstalled (important) using TitBkup all the other DSPs, like MusicFx and SoundEnhancements and then installed the latest version of Noozxoide

Rebooted again and Nooz is working fine and Acid seems to be ok too. Now I have mic sound too.

Did not include the build.prop lines, if I do, I get only a black screen at boot.

Try it.

MCP
[Galaxy S III Android Development] Rackers:
Doesn't work on ARHD 19.0.

No effect at all even when selected in Music Effects.
[Galaxy S III Android Development] DvdOwens:
I am running CM10-1 the latest snapshot on a Verizon Galaxy S3. I just flashed the simple zip and choose Samsung then went on to skip installing any add-ons except the Walkman Player. Everything is working fine for me. Not sure if I can tell an audio difference yet though.
[Galaxy S III Android Development] aadil7:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

This thread is getting me confused! :confused:

I want the features of this mod but dont really know what file to flash or where to even start!

I have an s3 running null rom.. I want these sound enhancements.. Can somebody please direct me and other confused folk in the right direction..

Thanks in advance
[Galaxy S III Android Development] ruadus:
I flashed this Engine yesterday, I'm new also. I flashed the simple zip (Option 2 on the first page). Don't forget to modify the Build.prop.

I didn't flash the walkman addon for the moment. This should be sufficient
[Galaxy S III Android Development] aadil7:
thanks for that.. just curious though..

I flash §1 AC!D Audio Engine v5.0 Samsung Optimised

and then I choose an addon either 2b or 2c rather than flashing 2a which is the walkman player

sorry for my confusion I dont want to screw this up!
[Galaxy S III Android Development] ruadus:
According to the instructions, yes, you can flash 2b or 2c.

As a tip from the developer, he said:

It's up to you :)
[Galaxy S III Android Development] mani1999:
On my phone I can't open audio effects in Walkman....it always FC.

Can someone please help me?:)
[Galaxy S III Android Development] fifamaniac:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

If u have a gakaxy s3... than... it doesnt works... at least for me...

I have poweramp and its wonderfoul with this mode

Omegas V37

Siyah 1.8.7

Sent from the frozen Haute Savoie... French county... hehehehhe
[Galaxy S III Android Development] yashagarwal:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

It works perfectly on headphones.... Loudspeaker doesn't work at all....there is some sound from the loudspeaker which sounds like the radio tuning sound!!

I'm using cm10.1 on galaxy mini!!!

Please help
[Galaxy S III Android Development] aadil7:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Hello everyone.. I decided to dive for the walkman version everything installed perfectly and i also changed the build.prop file and rebooted..

One issue is i cant open sound enhancements within the walkman player app..

Runnin s3 with null rom and siyah 1.8.7 kernel

Thanks in advance
[Galaxy S III Android Development] fifamaniac:
Uninstall Wallkman and all the files associated with it...

I have installed Wallkman and i have uninstalled right way... doesnt work on the S3.

U can buy poweramp from the playstore or jet audio... its so fu*****g tremendous the sound that im getting with thesse mp3 players...

Thx