yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] heXacode:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Yeah if I add anything to acid engine then its back to FCs and no sound. If I just have acid engine then its fine. I've probably reflashed the ROM 10 times trying out different methods to make it work with no success. That also includes manually editing build.prop for acid and other stuff. No idea. Still working on trying to get if to work.

Dolby came from one of the add-on regardless of not choosing it. I see it listed in aroma for ICS ROMs but it still gets installed anyways. I don't know from which add-on though.
[Galaxy S III Android Development] ibrahim54:
Playlist Walkman

Hi, there is an update somewhere and you can create playlist add songs, but i cant locate the thread yet. Meanwhile use apollo player to create playlist which walkman will pickup.:good:
[Galaxy S III Android Development] AshraafCulpo:
Hi

So..do we need to edit the volume.db or sth..if yes..how are we going to do that?:)
[Galaxy S III Android Development] ibrahim54:
Acid Audio Mode

hi there, I had no problem installing AcidAudio Engine on JB 4.1.2 JellyBam. I had tough time on JB4.2.1 Xylon ( Greenblob), But someone was kind enough to guide me thru. 1. Open up Your Rom ( unrar/unzip). 2. remove DSPmanager and SoundFX ( if any). 3. Place your Edit Rom as usual. 4. Flash CLEAN your Edit Rom, Gapps ( if needed)..reboot. Set up your HP as usual.

5. Go into CWM and flash Acid V5 and flash Acid V 4.......clear cache/delvik/fix permissions...reboot. left your hp 5 mins to settledown.

6. Update Noozexide from google store. There You have it....( Do Not Flash WALKMAN addon)...very messy on samsung. I wonder anyone got WALKMAN addon 100% running on S2/S2G/S3.

What ever you do...ALWAYS do a Nandroid backup b4 flashing.:good:
[Galaxy S III Android Development] steebro:
why flashing V5 ad V4, V5 is enough, you wont have better sound with both ;)

@AshraafCulpo: read here http://xdaforums.com/showthread.php?t=1722136

before doing it, try with AC!D and Noox, then if volume is still low, do it.

However AC!D is to have a really better audio quality, volume will be a little bit high, but if you want it really high, read thread i linked you :)
[Galaxy S III Android Development] AshraafCulpo:
Ok

Ok...I've read it..so do I need to follow step 1 & 2 or just one of them?
[Galaxy S III Android Development] fifamaniac:
U only have to install V4 over V5 to make it work, if you are on CM 10 based Rom.

My steps where:

-Install Aroma tikin only Universal on the 2 first options

-Skipin the Clearbass, Clearaudio thing

-Choosing Noozoxoyde in the last option

Installation finishes, let it boot and settle down for 5 minutes...

Download from ACID site SGS Volume, go to CWM and install it, at the end, clear Dalvik and cache, reboot and u are done.

Dont forget after to choose on settings, sounds, Noozoxoide sound effects.

If u whant higher volume, u can follow the link posted above ur post, or try Boeffla or Siyah kernel... there u will notice a considereble difference... i can telle that i cannot even have the headphones on the maximum volume... hehehehehe

Hit the thanks button please!!!
[Galaxy S III Android Development] steebro:
AshraafCulpo is on stock, so only V5 , not V4 + V5 ;) V5+Nooz = high volume, i cant listen music at max volume, for me no need to edit default_gain (SGS Volume Mod) :)

@AshraafCulpo: once you installed AC!D, try to download Noozxide from Play Store, set it with your favourite settings and try listen some music, you can hear the difference. if volume isnt enough for you, then you'll have to edit default_gain (Step 1 you mentioned), this will set higher volume.

Step 2 in that tut is to remove camera and boot sound.....
[Galaxy S III Android Development] ibrahim54:
Acid Audio Mode

hi fren, thks 4 ur comment, anyway if u follow the thread on all " ACID Audii Engine" Samsung opotimised and Universal u wud understand that diff phones/models/os/roms BEHAVE differently. Enough said, my phone is galaxy s2G ( GT I9100G ) running on jb 4.2.1 on Xylon ( greenblob kernel).

The above installation steps works if all other methods failed.....http://xdaforums.com/showthread.php?t=2002197&page=50

period.
[Galaxy S III Android Development] metinrecepi:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

How to uninstall this mod?
[Galaxy S III Android Development] drnishant123:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Anyone having problem on installation over omega rom v42 giving error credential manager stopped working :confused:
[Galaxy S III Android Development] ViciousLSD:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

After adding the lines I go to sound but I see no option for equalizer.. I'm on aokp task 02-10 build on my gs3. Any ideas?

Sent From My Hashed Out Kindle Fire!
[Galaxy S III Android Development] anoopverma1:
Hi i have installed AC!D audio engine on my samsung galaxy S III and Walkman Addon.... all is working great.... just one problem i am facing...... sound is extremely loud..... Is there any way to lower it by default..... because normally i listen while driving and at that time i can not control volume by volume key of phone so i want to have lower volume on my S III by default .... can somebody guide me how to do that... i will be very thank ful...... right now i can only listen song on volume 3 out of 10... even 4 is very loud
[Galaxy S III Android Development] silentecho13:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

On my note 2, I can edit the default_gain.conf in the 'etc' folder and adjust the Db volume from the headphone jack, Speaker, ear piece, etc.

If you use the headphone jack then do that. Otherwise, install the perseus kernel and lower the headphone amplification to suit your needs. That is if you're talking about the volume coming from the headphone jack atleast.
[Galaxy S III Android Development] picarito:
when is acid audio 7 coming to samsung phones or universal phones/:confused:
[Galaxy S III Android Development] binayakc:
i am on biftor JB rom v5.2 on my sgs2.i installed acid audio engine first & then noozoxide as per instruction but could not find build prop.(i used root browser lite & open build prop with rb note editor).i did not write anything manually & rebooted.Though i found acid engine & noozoxide installed on my phone.but the sound is not loud.

to edit build prop shall write on the top or at the last (there are too many prop..)
[Galaxy S III Android Development] dragonesdenano:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Last;)

SKYDRAGON, El M1
[Galaxy S III Android Development] veteran_troller:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Hello ,

I have a galaxy s3 i9300

But the confusion I have is that your official website shows that the latest version is 4.0

But when I visit xda I see version 5.0 for s3 and 7.0 in some xperia phone ....

Can you please clear this confusion to which one should I download? Thanks
[Galaxy S III Android Development] drbveb88:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I believe 5.0 is the last version made for Samsung phones.

Sent from my SCH-I535 using Xparent Blue Tapatalk 2

---------- Post added at 05:24 AM ---------- Previous post was at 05:21 AM ----------

If you open up the op in browser mode, you can copy and paste all of the build prop lines your supposed to add. Copy them, then go to system/buildprop/ through root explorer. Go all the way to the bottom and paste. Exit and Save. Reboot phone. :D

Sent from my SCH-I535 using Xparent Blue Tapatalk 2
[Galaxy S III Android Development] Thebear j koss:
hey buddy. thanks for the tip the other day.:laugh:
[Galaxy S III Android Development] EB10000:
Hi

I've tried to install this on my SGS2 both on ICS 4.0.4 (UHLPZ Wanamlite 12.8) and Neatrom 4.3 (JB XWLSD). No matter what I try, some apk's from the setup will not install properly. For exmple audioeffectservice.apk will be copied to system/app and shows up with generic android icon. If I try to install it manually by clicking it, it will give parse error...If I copy this file to sdcard and try to install, I do not get the parse error, but after few seconds I get error "app not installed"...

Any suggestions?

Thanks
[Galaxy S III Android Development] binayakc:
i removed all the equalizer including musicFx & then install acid audio+noozxoide.I added the build prop.but when i try to change sound setting(setting>sound>music effect) setting has stopped message appear. any idea
[Galaxy S III Android Development] drbveb88:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

When you install acid and noozxoide it adds music fx to your system apps amd an option under sound. Depending on the rom it will work fine this way. (seems like it works really well with AoSp roms)

Touch wiz is a little more tricky. After you add the build props and save. Then use root to freeze or delete music fx in system apps. Now noozxoide will be your defaiut eq. It is still a finicky mod but its fantastic when it is working properly.

Im running Team Venum rom and i swear it will work perfectly for days, then all the sudden it doesn't. Then it does. Driving me crazy..

Hope you get it working,

What rom and kernel are you using?

Sent from my SCH-I535 using Xparent Blue Tapatalk 2
[Galaxy S III Android Development] binayakc:
i am running Biftor JB v5.1 on my sgs2 with jeebo kernel v1.3b
[Galaxy S III Android Development] drbveb88:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I never had a SII so i cant really help there. Sorry bud.

Sent from my SCH-I535 using Xparent Blue Tapatalk 2
[Galaxy S III Android Development] h0n3y:
i use sgs1, i just intall ac!d v5, but maybe it not support sgs1, how can i remove it???
[Galaxy S III Android Development] binayakc:
download root browser lite from market.goto system>application & delete acid audio.
[Galaxy S III Android Development] schnergun:
just wanted to check that this will work with a sprint samsung G3
[Galaxy S III Android Development] Ctrl+A:
4.2.2 problem

Been using AC!D and Nooz combo on all Omega JB 4.1.2 ROMs for my i9300 and its been great.

Recently switched to LiquidSmooth's v2.1 on JB 4.2.2 (a variation of CM10) with default kernal.

Although Nooz shows in sound options in system settings, I have lost all sound, irrespective of whether choose Nooz or MusicFX.

I tried the combo of AC!D and Nooz first and then just AC!D on its own and same problem each time.

I installed the standalone installs (option 2) - always use this option.

Anyone else having issues on 4.2.2?

Any fixes identified?
[Galaxy S III Android Development] fifamaniac:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

U must install V4 over V5 to have all sounds back again.

Have talked about this for the CM10 based roms.

Omegas V34

Siyah 1.8.4

Sent from the frozen Haute Savoie... French county... hehehehhe
[Galaxy S III Android Development] Ctrl+A:
Do you have it working on JB 4.2.2 for CM10.1 as well, using the above method?
[Galaxy S III Android Development] fifamaniac:
No... im on Omega V42 and there it works...

But if u read some pages back, the users on CM10 based Roms repported that this way, this mod works very well.

Thx
[Galaxy S III Android Development] Ctrl+A:
Thank you.

Neverender326 reported using a different method (I think using version 5) and as I already had it downloaded and on the phone and I REALLY like the effect Nooz gives - don't know if it is in v4

Have now downloaded version 4 and will try both versions - its nice to have choice, especially after thinking was all lost :D

appreciate the feedback!

edit: Installed version 5 using Neverender326's approach and then Nooz on top and I have awesome AC!D again!!

thank you Neverender326 and fifamaniac.
[Galaxy S III Android Development] goatman101:
I tried that and its works only on google music. I can not get it to work on Pandora. I am on the latest Mastamoon 10.1 on a SGSIII - Verizon.

With touchwiz, I could flash the samsung optimized 5.0 and get NOOZOXIDE working on all players, including Pandora. BTW, Pandora is a whole different animal when you hear it with this mod and the high quality audio setting..................
[Galaxy S III Android Development] Neverender326:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Use the aroma installer for v5 and pick universal twice. Skip Walkman an sip nooze . Install nooz from the play store. Simple. It's working on Carbon 4.2.2
[Galaxy S III Android Development] goatman101:
Working with Pandora and Google Music?
[Galaxy S III Android Development] aernestus:
R: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Doesn't work on Galaxy i9000 CM10.1 + Mackay Kernel
[Galaxy S III Android Development] YehiamBenShushan:
Galaxy I9300 - After installing the mod (no extra just the clean version) using Aroma, I noticed that there is

no change

.

Same exactly just like it was before, with my standart Samsung earphones, and with my Beats Studio.

and yes - my build.prop is edit

The only Mod/App that helped me is PowerAmp. (i checked with and without PowerAmp the mod)

Who can help me?
[Galaxy S III Android Development] m.mcrespo:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I installed acid and addon noozy and I make configuration in noozyxoide. and working good in my tab 2. maybe if u install addon this can work for you.

Enviado de meu GT-P3100 usando o Tapatalk 2
[Galaxy S III Android Development] audino:
s3 i9300

Jb

Supernexus 2 build 3

Fresh install of the Rom in this order

wipe data,cache

Rom install

Kernel install

Gapps install

Reboot

Recovery

Wipe Cache and dalvik

Installed mod with Aroma and the suggest noozy settings

Auto reboot successfuled

Forcecloses oft nozey...

No lines added Tod Bild.prop

Added lines

Reboot

Still FC and no sound

Deactivated musicfx from apps

Reboot

Still FC and no sound

Installed the JB sound fix

Reboot

FC and no sound

Unable To open musiceffects

Can an one help me, what im doing wrong?
[Galaxy S III Android Development] kornelius1982:
Confirming: ACID audio engine WORKS on latest leaked firmware I9300XXUFMB3
[Galaxy S III Android Development] Neverender326:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I don't use either. Maybe the lost fidelity from streaming?
[Galaxy S III Android Development] jayRokk:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

In poweramp setting disable Direct Volume Control.

As long as that's checked you won't hear a change in audio.

Also Ac!d 7.0 is out.

Has anyone tried it?
[Galaxy S III Android Development] jdogzilla:
If I install AC!D with Noozoxide, do I still need to have changes in build.prop, or are those changes for Sony and Clearbass only?
[Galaxy S III Android Development] m.mcrespo:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

not freeze music fx. first check noozy in sound effects. after u choose noozy u can freeze music fx. but when u have just one effect. if u try open the effects sounds crash. if you have 2 effects u don't crash. not know if you can understand me well because my English is very bad.

Enviado de meu GT-P3100 usando o Tapatalk 2
[Galaxy S III Android Development] drbveb88:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Check the OP but I believe 7.0 is for the Xperia phone. No Samsung options

I believe 5.0 is the last one for the samsung.

Sent from my SCH-I535 using Xparent Blue Tapatalk 2
[Galaxy S III Android Development] Neverender326:
Correct. i took a shot in the dark and installed 7.0 on my gs3 and it would not boot.
[Galaxy S III Android Development] illmatic24:
Is this working on the US version? If anyone could chime in I would really appreciate it. I am itching to flash this...
[Galaxy S III Android Development] Heatshiver:
Just tried it on Carbon, now there's no sound. I'm guessing it's not ready for 4.2.2 yet.
[Galaxy S III Android Development] illmatic24:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Took the plunge and it works perfectly on my at&t variant. There is a drastic improvement in sound quality!

I can't even imagine how much work went into this. Thank you!
[Galaxy S III Android Development] Shidapu:
Sv: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Aosp 4.2.2, first time got it working, went with wipe cache and dalvik, aroma installer and universal both times, ended with nooze mod.

Yey :)
[Galaxy S III Android Development] Neverender326:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Use the aroma installer and universal options as previously stated. Nooz not Walkman as addon
[Galaxy S III Android Development] Jay_Nz:
International Galaxy Note 2 N7100

Hi. Just wondering does this acid audio engine work on international version Galaxy Note 2 N7100.. Installed full aroma. I tried it twice it does install but sound quality doesn't seem to change. Changed from setting too but no use. Build prop doesn't seem like how its in installation guide photo. Does any one know what m i doing wrong or does it not have support for. Note II at all..?

Thanks
[Galaxy S III Android Development] tomertb:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Does this mod increasing the volume?
[Galaxy S III Android Development] GBP85:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

It is doubtful of you'll hear anything different from the speaker. You'll notice it most thorough a good set of headphones or a bluetooth connection again it will be better with a better headset.
[Galaxy S III Android Development] tomertb:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

So if i have a bluetooth speaker (samsung) i will hear louder)
[Galaxy S III Android Development] Holywolf:
Hi rooters.. I've got a problem recently with this mod. I'm using ARHD 22.4 ROM and together with this ACID Audio Engine MOD (AROMA All-in-1 version) and used AC!D + Beats Audio Add-On. Recently my phone had a sudden bootloop when there's an incoming call while charging. I have to reflash the ARHD ROM again to restore this problem, and tried it again without the Beats Audio Add-On and still came up this problem.

Anyone has any solution with this? Anyone using ARHD had this problem?
[Galaxy S III Android Development] jakmeister:
Anyone has problem adding songs to playlist using Noozy? I tried to add song to the playlist by long press the song title, then "Add to Playlist". But nothing is saved to the list afterward.

Tried on SG3 running Android Revolution and HTC Desire running CM10 Jelly Bean 4.1.2

Thanks
[Galaxy S III Android Development] GBP85:
That's the idea. I've neve,r used the Samsung speaker. Just try to keep in mind that not every speaker is created equal. For example, the Bose speakers have a the quality built into them, that you should be able to hear a clear difference.
[Galaxy S III Android Development] Stick2daScript:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Wdup Goatman....what are your settings and which selections did u choose in aroma because I can't seen to get it to work for poweramp but it works fine with the nooz player.

BTW...I'm on Beans Build 10 (galaxy note2).
[Galaxy S III Android Development] goatman101:
You have to disable direct volume control in poweramp to get it to work. I install using the samsung optimised version, selecting samsung both times. I have tried the aroma also. I always select NOOZOXIDE as the add on because I like the extra bass it adds.
[Galaxy S III Android Development] Stick2daScript:
Got it....good lookin'
[Galaxy S III Android Development] Jay_Nz:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Kindly reply some one –

Hi. Just wondering does this acid audio engine work on international version Galaxy Note 2 N7100.. Installed full aroma. I tried it twice. it does install but sound quality doesn't seem to change. Changed from setting too but no use. Build prop doesn't seem like how its in installation guide photo. Does any one know what m i doing wrong or does it not have support forNote II at all..?

Thanks
[Galaxy S III Android Development] dlads:
The latest version of Foxhound, v2.2 crashes noozoxide when you make a call,rendering the eq obsolete and all sound is reverted back it appears.

Been using this for a while now, but v2.2 of foxhound is the first incompatibility.

Cheers.
[Galaxy S III Android Development] Sheik.AlQla:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

How to remove it. .?
[Galaxy S III Android Development] Jay_Nz:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Titanium back up is used to remove it
[Galaxy S III Android Development] omair2005:
here you go..

edit: actually grab the latest over here: http://xdaforums.com/showpost.php?p=36214740&postcount=41298
[Galaxy S III Android Development] omair2005:
whats the status on a update?
[Galaxy S III Android Development] PAULO76:
I've had problems with this on Vanilla RootBox v3.8 4.2.2. I flashed v4 and the Aroma v5.0 as well as the v5 Samsung optimised zip and nothing worked. I ended up wiping the cache then dalvik and flashing the Samsung zip then the v4 and the build prop has AC!D sound tweaks - Xloud, resampling tweaks and X+ beats. It sounds better but not as good as it sounded on a previous 4.2.1 ROM I had. Does the above build prop info sound like it's all went well? I also skipped the install of noozxoide due to countless FCs, even after I had updated it and just downloaded it from the Play Store and it works fine.

I had wiped dalvik and cache the other times too as well as deleting DSP manager.

Paul
[Galaxy S III Android Development] kench33:
I have a question. Does the improve the sound of music for monitor headphones like a DAC would? Or is it more of an amp for the phone? I want to know because I just bought ATH-M50's and if I can get my music to sound better with this mod or not. Not looking for more loudness.
[Galaxy S III Android Development] Holywolf:
Anyone can help out?
[Galaxy S III Android Development] jrfriend:
That is interesting Paul. I was thinking if installing this on on Vanilla Rootbox 3.8 as well (on my Galaxy S3), but was not sure if it would cause problems or just not work. It's a great ROM but the sound/volume could be improved. So I think you are saying if I wipe cache + dalvik, then flash the SIMPLE v5.0 Samsung zip, but I am not sure what I flash after then (what do you mean by v4.0 - do you mean "AC!D Walkman Player, Clearaudio, Xloud, Clearbass", or "AC!D Noozxoide" , or "AC!D Awesome Beats" , or something else) ?

Thanks for your help.
[Galaxy S III Android Development] lunchboxVA:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Why don't y'all just look for the updated v7?

Sent from my SPH-D710
[Galaxy S III Android Development] fanaticbr:
works in CM10.1?
[Galaxy S III Android Development] ibrahim54:
v7 xperia only

hi , its for Xperia only EDIT: OOps I am a noob.......Yes AudioEngineV7 for All Device is updated ( I lost track of Acidaudio developement ).

Installed this morning on my SG2G......Xylon jb 4.2.1....running and working with Apollo

go here for v 7 http://xdaforums.com/showthread.php?t=1923630
[Galaxy S III Android Development] asderxsdxcv:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Nope using it on my galaxy s2 and its works running slimbean 4.2.1
[Galaxy S III Android Development] federico54:
ehm escuse me when a v7 samsung optimized?
[Galaxy S III Android Development] lunchboxVA:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

V7 is universal

Sent from my SPH-D710