yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] jcc332006:
Trust me it works great on AOKP. :D I'm using it now. I've never got that message. Weird:confused: Is your phone the international GS3? Or Carrier branded? I have International GS3 and its working flawlessly. Only thing I can suggest is maybe reflashing the ROM and trying again. What ROM are u using? I've even looked back over this thread and haven't seen anyone else say that got that message also. Really strange? Good Luck!:)
[Galaxy S III Android Development] Gassity:
Would there be an update to 6.0 version?
[Galaxy S III Android Development] Choristav:
Did anyone check this out after the flash?
[Galaxy S III Android Development] kgiorgionek:
After saving the file with changes buid.prop When i open again I can not find the changes i just made. Is the mod. active? How can I check??
[Galaxy S III Android Development] dead4ngel:
will this work on galaxy note running tw ultimate rom 5.1?
[Galaxy S III Android Development] FPSKunal:
Guys one question, does anyone have this problem with noozy. When I play music and go back to my home screen and try to open any other app the music stops so I have to open noozy again and play it again and again after sometime if I open any other app the music will stop again.

Help would be appreciated. :(
[Galaxy S III Android Development] thereian2:
Took me 4 days

I flashed a CM 10.1 rom on my HTC Inspire 4G. I tried for 4 days to get the Acid Mod to work on my phone, but kept losing all sound. This is how I got it to work. First, try manually installing files from the Acid Mod zip to your device using a program like Root Explorer. Secondly, make sure you set permission and then reboot your phone or tablet. Lastly, if you lose all sound, reboot device into recovery and fix permission. After reboot, Acid Mod should work just fine. Once sound has returned, do the same for adding the Walkman Player. It takes a little longer doing the install this way, but well worth the effort!!!:cool::cool::cool: Don't forget to delete the DSP Manager and Music FX apk files using Root explorer while your at it. I have also edited my roms with Acid Mod from my pc, and then added them to my sd card before flashing. For some reason, this seems to solve the "Fix Permission" problem. DO NOT extract the zip files!!! Just open both zip files with a program called Winrar, drag and drop from the Acid Mod zip straight to your rom zip, put your modified rom on your sd card, flash and reboot. Do not drag and drop folders, but instead, open folders and drag files to corresponding folder. Don't forget to edit your build_prop file as stated in OP. Now enjoy crystal clear sound and booming bass!!! Also, if your device has a boot loop, don't panic!!! Just reboot into recovery and Fix Permission. Works everytime!!!
[Galaxy S III Android Development] djedje_zr7:
Help me for install please.

Hello,

I have issue to install Ac!d Mod

§ Mention:

Your Phone Model : Samsung Galaxy S3 GT-II9300

Your Android version : 4.1.1

The software model you use : Stock Firmware

If you installed it on a fresh install : No other sound mod installed (use Player Pro without DSP pack I've uninstall it))

§ Report:

Boot succed? Yes

Stability (freeze, random reboot,...) Stable

Sound : no improve sound

Correctly installed? (Logo AC!D shows up when plug headset?) Yes

I do this step :

1- boot on recovery (clockworMod Recovery V6.0.1.2)

2- backup and restore / backup

3- Wipe cache partition

4- Advanced / Clear davlik cache

5- Install zip from sdcard / choose zip from sdcard

6- Install : [Samsung]AC!DAudioEngine[V5.0]_signed.zip (3 Mo)

7- Reboot

When I reboot I don't have the samsung logo sound

8- Wait during updating Andriod OS...

For this time the sound is no improve. I check de /system/build.prop file, no line was added

Copy / paste them with text editor (installed on the phone) at the end of build.prop

9- reboot

Samsung logo sound still not play

The sound is no improve

Wait five minutes...

The sound is still no improve...

Can you help me please ????

Thanks

DjeDje
[Galaxy S III Android Development] jcc332006:
Did u say u have no sound at all? If this is the case flash zip below it will restore your sound. What stock rom are u on? Is it the stock rom that shipped with the phone unrooted? If so this may be the cause of your problem. I can't verify if this Mod works on Shipped Samsung Stock rom maybe someone else can confirm this. However if your phone is rooted and you have flashed one of the custom stock roms here in the thread you should be able to install this Mod sucessfully. Truthfully, I have never had to add a build prop line to get this to work for me. I generally just flash the zips and it works. However lately I've been just been adding the line just to do it. :laugh: If u flashed the Samsung AC'd V.5 zip and lost sound that's generally the case for me as long as I've been using this mod. The fix for me is to flash V 4.0 and sounds return. I then go to Market and update Noozy App and it's all Gravy!!:D Flash the V 4.0 zip I attached below and your sound will be restored. Cheers!!:)
[Galaxy S III Android Development] djedje_zr7:
Hello jcc332006, thank for your help

First i update ROM to 4.2.1 but it's the same.

Did u say u have no sound at all? No i have sound but is the "normal sound" I don't have difference with or whitout the MOD.

What stock rom are u on? I9300XXELL4_I9300XEFELK2_I9300XXELKB_HOME.tar

Is it the stock rom that shipped with the phone unrooted? No I root the phone after intall ROM (but before install AC!D MOD)

DjeDje
[Galaxy S III Android Development] FPSKunal:
So I guess no help here, :(
[Galaxy S III Android Development] azraelscript:
Is there any way to fix noot sound and camera sound?
[Galaxy S III Android Development] fifamaniac:
See on omegas V36... one of the members, Chris_84 or vegeta1 have posted a fix... must search a bit m8!!!

Thanx
[Galaxy S III Android Development] FPSKunal:
Thanks for the reply. Yeah I think that's the only alternative is have for the time being unless anyone comes up with a solution. :)
[Galaxy S III Android Development] omair2005:
Can you share your JetAudio sound settings? Do you have BBE or BBE ViVA enabled as well? If so at what level?
[Galaxy S III Android Development] jcc332006:
Sure This is my settings:

1, Balance (0)

2. Preamp (0db)

3. AGC (automatic Gain Control) (ENABLED OR CHECKED)

4. AGC Level (50)

5. BBE (ENABLED OR CHECKED)

6 BBE LEVEL (50)

7. BBE ViVa (ENABLED OR CHECKED)

8. BBE ViVa Level (50)

9 Wide (ENABLED OR CHECKED) sometimes not checked!:laugh:

10 Wide effect level (50)

11 Reverb (ENABLED OR CHECKED)

12 Reverb Mode (STAGE) I Love this Mode.:D

13 Reverb Level (50)

14 XBASS (UNCHECKED) but you may like the extra thump

15 Equalizer (ENABLED OR CHECKED)

16. Preset (TREBLE BOOSTER 2)

17 Current Speed (100)

Dam! Did I miss anything. LOL!:D Your music will sound like heaven with these settings. The funny thing is that this isn't all the presets this player offers. The ways in which you can make your music sound is off the charts! This player with AC'D mod and Siyahs (Pleasant to the ear setting is the bizzzzzznneeeesssss!!. I've tried just about every player and sound mod and nothing compares to this. Enjoy! Cheers!:)

Forgot to mention if you are using siyah 1.8.6 kernel if u want extra boost to volume and overall sound in general use this in STWEAKS:

Speaker Tuning (CHECKED)

Headphone Amplification (63)

3D Effect (ENABLED)

Pleasant to the Ears.
[Galaxy S III Android Development] kenb00:
hey guys..I installed Awesome Beats. Now i want to install Nooz so could I flash this mod again?
[Galaxy S III Android Development] jcc332006:
You could but it may cause conflict. Use root explorer and go to System /Apps and delete Awesome Beats apk. Then flash the mod. U should be fine. Good Luck!:)
[Galaxy S III Android Development] kenb00:
How i mute notification's sound when using headfone???
[Galaxy S III Android Development] schlitzohr1812:
Thanky for ur hard work buddys!

But I am a bit confused. I only want Beats Audiop technology enabled system-wide for use with any music player.

What do I have to choose @ Aroma-Installer? A step-by-step-guide for this case would be awesome.

Greetings
[Galaxy S III Android Development] Jonny:
Thread cleaned.

And FYI no one reported the later posts, I just happen to be keeping an eye on this thread due to yesterday's antics.
[Galaxy S III Android Development] AdMire:
I just downloaded jetAudio Plus and I can't find the BBE and/or BBE ViVA anywhere in the app. Am I simply missing something or is that a separate option/app?

Edit: Or is the BBE/ViVA part of the AC!D install (options) because I have not downloaded and installed that yet. (Have to wait until I get home, just reading through the thread right now preparing)
[Galaxy S III Android Development] jcc332006:
No. Its not apart of the Mod itself. Its apart of Jet Audio Plus. I accidently uploaded the version with BBE and re-uploaded the basic version that doesn't have it. Support the Dev thru purchase on Market. You won't regret it. Cheers!:)
[Galaxy S III Android Development] AdMire:
I did actually purchase jetAudio Plus from the market. So there is two Plus versions? One that supports BBE and one that doesn't? I don't see the BBE option in the plus version I bought.

Edit: Apparently I'm not the only one who can't see the option...

http://xdaforums.com/showthread.php?t=2082998
[Galaxy S III Android Development] NathanaëlH:
Hi !

I'm on Omega V37 (last one) & Siyah 1.8.7 (last one to), can i flash this mod ?

I dont understand what is the difference between aroma and simple zip, and differences between all add-on (Walkman, Noozxoide and beats).

How can i choose ? I use PowerAMP but i don't know if it's important ...

Thanks to your help :)
[Galaxy S III Android Development] Ronin09:
Working on my Samsung SG 3.

I had Volume+ installed at the same time which was producing a FC on Noozoxide but when I removed that it was fine. Great Beats! Even got the Walkman installed.

---------- Post added at 04:57 PM ---------- Previous post was at 04:55 PM ----------

Even though it's working, I am trying to understand this clean install that I keep reading about. Does that mean reset my ROM to the beginning and then installing 5.0???
[Galaxy S III Android Development] r-ikfoot:
No it means no previous version of my mod preinstalled ;)
[Galaxy S III Android Development] MagnumOrange:
Do you know if v5 will allow Noozxoide to work with the Galaxy S3 Stock music player? I don't want to waste my time if it's not going to fix that...
[Galaxy S III Android Development] CPA Poke:
Working great here, PA 2.54 on AT&T Galaxy Note.
[Galaxy S III Android Development] MagnumOrange:
Is there any way to uninstall the previous version without factory reset?
[Galaxy S III Android Development] Ronin09:
You said you were using the siyah kernel......will this kernel work in S3 i535 Verizon?

---------- Post added at 05:20 PM ---------- Previous post was at 05:14 PM ----------

OK since I didn't do a clean install but it worked, I would like to do one to see if there is any difference.

How do I uninstall and then flash with clean system to see what the developer was speaking about?
[Galaxy S III Android Development] cjoc:
Works great on clean Rom 4.5. Listening to music on this phone was disappointing, not anymore.
[Galaxy S III Android Development] drbveb88:
So is this the final version? Im using RC3, and the aroma is identical. Any changes between official and rc3?
[Galaxy S III Android Development] jody2k:
Except the volume levels this mods doesnt improve anything im sorry in my opinion its placebo. Still thanks for the work but for now for me it didnt change anything (soundquality wise)
[Galaxy S III Android Development] fe1ixs:
Is not placebo. It is real if you use quality earbud. But I like awesome beats with noozxoide combo better. Just my 2 cents.
[Galaxy S III Android Development] noisycricket:
Works on WanamLite 4.3

Going to try on latest Omega rom next

Great work!!
[Galaxy S III Android Development] a5ian300zx:
Thanks will test it on my Note 2 with omega rom

a5ian300zx
[Galaxy S III Android Development] circuit.007:
In settings I don't see a place to pick my equalizer?

I installed from aroma and picked Samsung and noozoxide
[Galaxy S III Android Development] white00gt:
Works great on frosty jb V9
[Galaxy S III Android Development] SexyIceCream:
hi....does this improve audio quality of video recordings as well? =)
[Galaxy S III Android Development] shahzaib.khan:
Why video recording ?:s
[Galaxy S III Android Development] circuit.007:
Awesome beats add on has no effect. Noozoxide works but makes the bass to heavy and overbearing takes away from the rest of the music. Or if you try to lower it, it makes it almost nonexistent.

Thanks for your work though. Glad I was actually able to get it to work this time and have a choice.

---------- Post added at 10:22 PM ---------- Previous post was at 10:22 PM ----------

I un installed music fx before I flashed but it's still shows up in the sound settings page.
[Galaxy S III Android Development] anurag549:
Imstalled it on foxhound latest rom only the mod without any addon works like charm awesome sound improvement the stock sounds wer too low i had to manually edit the build.prop to make it work :)
[Galaxy S III Android Development] aamirleo55:
works very fine in my S3... thanks Team Acid. im having 1 problem is that while listening music via headset, if i get any calls, the ringtone volume is very much louder than stock one's. but when i replaced volume.db file from stock deodexed rom, that problem of louder ringtone is gone now. but the volume in musicplayer is low now i.e. back to stock volume values.

i request u guys to please make a volume.db file for me with only incall ringtone values changed like stock.
[Galaxy S III Android Development] Mopral:
I just flashed simple zip v5 and walkman

Here is what I found for now:

-build.prop lines were not there

-dolby app setting has to be done after each reboot

-one of the walkman equalizer setting simply block the equalizer : once you have used this setting, preset does not work and you need to set the equalizer manualy
[Galaxy S III Android Development] kenb00:
Yes.. U can use it with Omega.. Aroma is used for every devices instead of Galaxy s3 and has many selection for you. I think u shoud choose Nooz, it will install Walkman and Nooz player too...

p/s: srr my english. Hope u can understand
[Galaxy S III Android Development] jayRokk:
I have a GS3 running AOKP 4.2

It should work right?

Since CM10.1 is 4.2...

So just delete any audio pre amps such as DSP (I don't have any of them, just running PowerAmp)

Flash files in their proper order

Reboot

Check build.prop and make sure scripts are in

And that's all

My ears should be having an eargasm right?

Lol

TIA
[Galaxy S III Android Development] sinx69:
Anybody have try it on HydRx-D v2.3.0 ROM? It base on Stock-JB-4.1.2. Can it work? Can somebody gave me some guide.
[Galaxy S III Android Development] jcc332006:
Yep works great on CM10.1. Just follow the instructions I posted a few post back. Not sure how it works with Power Amp but sure does work well with Jet Audio and Stand Alone Sony Walkman Player. It should however work with PowerAmp.

Haven't tried it on HydRx ROM but if you need a guide scroll back several post and I posted a few instructions that work 100% for me and should hopefully work for you. Good Luck! Cheers.:)
[Galaxy S III Android Development] dimi22:
Hi,

Can i install this mod when using XELLA and latest Siyah kernel?
[Galaxy S III Android Development] UpInTheAir:
1. Nandroid

2. Try it

3. and report back ;)
[Galaxy S III Android Development] Haano:
Installed on fresh omega v37, installed samsung optimised version with flash able walkman add on however there's no settings option to change the sound type under settings?

I had to also manually edit the build.prop file.

Could the no settings be because I flashed a non-aroma version? On latest persues kernel.
[Galaxy S III Android Development] jayRokk:
Flashed

Everything was good after the flash

Decided to use my headphones (professional DJ headphones)

Not only did I notice a huge bass response, it was smooth and crisp.

Threw the phone in the car and it sounded wonderful as well (two Kicker L7s with kicker amp with a ported box tuned to 20hz)

Wow I'm really impressed!!!

Thank you kindly sir :)
[Galaxy S III Android Development] jcc332006:
No Problem Man. Just trying to help out any way I can. If set up the right way as you can attest It's absolutely awesome. Going to get me a set of Beats by Dre Earphones soon using UrbanEars currently still sounds good, but i know I'm shortchanging myself. LOL! Cheers!:):)
[Galaxy S III Android Development] jayRokk:
Yeah you definitely need to get beats at least Lol..

I have my American Audio HP700 headphones I use with my turntables. For me its bass.. Lots and lots of bass and the American Audio does the job.

:beer::beer:

Thank you once again!
[Galaxy S III Android Development] mamba720027:
That's cause its already set as the default and won't show as an option under setting/sound unless u had another sound mod installed. So it will work fine. Could start using the noozeoxide app to hear sound difference. :)
[Galaxy S III Android Development] AdMire:
Don't get Beats, man. They are probably the most over rated headphones on the market for what they cost. Look into Sennheiser. They make great headphones. I currently have the HD 280 PRO and they are the best headphones I've had. I've listened to a lot of the Beats and while they sound okay, what they cost vs. what they do, they clearly aren't worth the money IMO... :good:
[Galaxy S III Android Development] jcc332006:
I figured that much as u can readily find them here in Los Angeles on Craigslist galore. LOL! I'll look into the ones's u mention also Thanks!:)
[Galaxy S III Android Development] mcpdigital:
I had to take some workarounds to install the Acid 5 over Slimbean Beta2 4.2.1 ROM.

After install I get no sound, then I installed version 4 over it and it brought the sound back (thanks for the tip).

Then I had 3 DSP processors, Noozxoide, Audio Enhancements (Sony) and Dolby. The only one I could open was Dolby one, the others just crashed. Re-Installed Acid 5, now with Nooz... through the Aroma setup and nada, no sound again.

So once again installed Acid 4 but this time I used a fixed version. Sound is back and now Nooz... works but do not make any improvement so I decided to remove all DSPs from my system and keep only the Acid 4 fixed stuff.

Now the combo Syiah+Acid+Poweramp iis doing great, loud and clear without distortions and other plagues My other paid players with included equalizer functions don't work well with Acid.

And yes I did include the lines in build.prop and fixed permissions.

Thanks for the nice work.

MCP
[Galaxy S III Android Development] jcc332006:
LOL! :D I hear you bro. It took me a minute to get a system down that works for me also, Every time I flashed the Samsung V 5.0 zip I lost all sound until I reflashed V 4.0. Not sure what's the deal with the sound loss as some other devs included it in their roms and once flashed no sound whatsoever. Some removed it. If u flashed the Samsung v 5.0 zip its normal to have the 3 sound processors you noted. u need these. Aroma install has never worked for me and always caused some kind of conflict or FC's as u noted. The surefire way to avoid any conflict and still get the same awesome results would be to follow the instructions a few post back that I posted. If u do u want experience any FC's with any player and still have all equalizer functions. I've used every player out for android with equalizer functions and they work hand and hand with the Mod if done without Aroma. Glad u got it working however. Cheers!:)
[Galaxy S III Android Development] hurtz777:
I can confirm that unzipping all the folders and files that are inside the Samsung optimized Acid 5.0 mod zip and then dragging them in to the latest Galaxy S3 dt2mo CM 10.1 011413 nightly using winrar and also adding the Samsung optimized build.prop lines from samsung.sh script file after removing the echo commands and "s and stuff after the actual commands using notepad++ and then drag it back in to the system folder and overwriting the original build.prop in the CM10.1 nightly ROM zip works perfect and sounds amazing with Player Pro and it's DSP Pack. The modified ROM zip flashed and works perfectly with no FC or permission issues or any other ill effects.
[Galaxy S III Android Development] RedDevils88:
anyone of u heard/used UltimateEars 400vi? i am thinking of getting these pair of headphones
[Galaxy S III Android Development] Haano:
OK thanks.whenever I click on sound enhancements from the walkman menu the sound enhancements just force closes :s so I don't have control over the presets
[Galaxy S III Android Development] Pitzbull:
I know this stuff sounds great on my custom IEM's. But I am sure then it should improve even on crappy headphones or buds.
[Galaxy S III Android Development] fifamaniac:
I can confirm this... have Seinheiser 108 phones and they are aALOOOOOTTT better than my daughters beats man!!!
[Galaxy S III Android Development] jcc332006:
Kewl. Will certainly be giving these a long look. Thanks for confirming! Cheers!:)
[Galaxy S III Android Development] mamba720027:
I don't install or use the walkman so have no idea. Maybe try delete the walkman app from system/data and flash the zip with just walkman then fixpermissions.

I normally use jet audio player or the Samsung stock cause of the folder browser option to just go threw each album just as I added them to SDcard.
[Galaxy S III Android Development] geus:
I love this mod. Just one problem. This mod disabled the volume skip track mod I had. Any solution? I'm using omega rom (v37) and siyah kernel (v1.8.7)
[Galaxy S III Android Development] jgcaap:
Does anyone here Having sometimes problems with sound? As hearing some " bubbles" while listening to music?
[Galaxy S III Android Development] fabzbear:
Can I get the link to the bbe viva version as well. I too have had the paid app and was puzzled as to what you meant.

---------- Post added at 04:01 PM ---------- Previous post was at 03:54 PM ----------

Also jcc, the acid 5.0 you have in your post and the one that's on the op thread is different in size. Why?
[Galaxy S III Android Development] thereian2:
I told you so lol. This is the absolute best way to install Acid Mod. Just modify any Rom you want to install with the files inside Acid Mod zip, and then flash the Rom. Everything will work as it should and sound great. Its the only way I could get it to work on my HTC. Only took me a few days to figure it all out lol. Has anyone's ringer volume increased also? Mine sure has. Now my ringer sounds loud as hell. Even with the phone in my pocket!!!
[Galaxy S III Android Development] Mathfs:
does it work in samsung galaxy w? or it's optmized only for galaxy sIII?
[Galaxy S III Android Development] MoooN:
can anyone tell me how to get it to work with nexus 4 aokp builds ?

forceclosing everything :/
[Galaxy S III Android Development] jcc332006:
Sure I can help u out as long as u can prove u supported the Dev by purchasing Plus version from market. Send me a pm with the google market confirmation number u got as proof and I will steer u to sound awesomeness. Lol! :D Just have to make sure the Dev is supported. ;Also as far as the size of of the 5.0 zip never paid any attention to it. Just works for me. Lol! Cheers.:)
[Galaxy S III Android Development] jgcaap:
What app? I want this too
[Galaxy S III Android Development] AdMire:
he's talking about jetAudio Plus. The app you pay for used to have the BBE/ViVA option, but does not anymore. I believe he has the original app before they pulled those options from the market. So as long as you paid for the app and supported the Dev, he may be able to send you the original .apk with the BBE/ViVA option.
[Galaxy S III Android Development] jcc332006:
Lol! Its Jet Audio Plus w BBE & VIVA. The Plus version in market is great but the BBE & VIVA Jet Audio Plus Hacked version is GODLIKE!:D
[Galaxy S III Android Development] jcc332006:
Thanks Meyer!:good::D