yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] Svid:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

If i installed v5 and want toupdate to v7, i need to reflash the ROM?

Sent from my GT-I9300 using Xparent Skyblue Tapatalk 2
[Galaxy S III Android Development] PerCompLLC:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Yes
[Galaxy S III Android Development] jayRokk:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Its recommended to flash V7 on a fresh ROM
[Galaxy S III Android Development] ruffnek786:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I flashed over v5 and working perfect
[Galaxy S III Android Development] mechryanc:
Omega 44.2

Has anybody successfully installed this on Omega v44.2 Rom? Everytime I try it, I get a bootloop. If you have found a way to install it, please share this with me.
[Galaxy S III Android Development] riecardow93:
Anyone knows why im not really hearing any difference?

I flashed the samsung optimized engine, along with the awesome beats addon. Also added the lines in build.prob manually but it doens't really seems to affect the quallity of my headphone.

Thanks!
[Galaxy S III Android Development] AdMire:
Did you go into your Sound Settings and make sure you selected the right input? Settings>Sounds>Music effects

If it's done right, there is a HUGE difference.
[Galaxy S III Android Development] riecardow93:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Yea i did. I can choose between SoundFX and Awesome beats. I selected Awesome beats.

Btw, im using the stock mp3 player from samsung. Also in music effects when i switch between SoundFX and Awesome beats nothing really hapens..
[Galaxy S III Android Development] riecardow93:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Anyone? :(
[Galaxy S III Android Development] riecardow93:
Should be someone that knows why it isnt working for me, right?
[Galaxy S III Android Development] jvilla785:
What device and rom are you on?
[Galaxy S III Android Development] FPSKunal:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

For me after flashing the acid zip I have always chosen noozy and it has worked flawlessly for me. I have not tried awesome beats but I never had any luck with walkman. So noozy always works fine for me.

"Living Is Easy With Eyes Closed"
[Galaxy S III Android Development] riecardow93:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

International galaxy s3, running neatrom 4.2 1

Will try noozie tomorrow.
[Galaxy S III Android Development] jaytee84:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Just flash clearaudio+ n audiofx (built in flash)...no need to flash nooz. you'll thank me later ;)

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

T-Mobile Samsung Galaxy SII SGH-T989

Recovery: TWRP 2.4.3.0

ROM: AOKP 4.2.2 MR1 BUILD 5

Kernel: cyanogenmod 3.0.66

Baseband: UVLI4

MODS: Inverted Apps 4.2.x, AGPS patch google build nossl v3.1, [Samsung]AC!DAudioEngine[v5.0], ClearAudio+, Nos
[Galaxy S III Android Development] riecardow93:
Where do I download those 2 files?

Is that in the aroma installer?

I downloaded the walkman addon, came with some other mods too, but the only thing i noticed whas that i was a bit louder.

Also i cant select anything anymore in audio settings.

Removed awesomebeats with TB btw.
[Galaxy S III Android Development] jaytee84:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

http://xdaforums.com/showthread.php?t=1923630

Look for clearaudio+ flash it has audiofx eq inside. Remove noozxoide or any other eq n enjoy!!

I use eq: classic. Rev: medium room. Bass: 28. VR: 30.

FYI... The audiofx app is just pre setting. The actual eq need to be set as a widget.

But pick what's best for u :)

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

T-Mobile Samsung Galaxy SII SGH-T989

Recovery: TWRP 2.4.3.0

ROM: AOKP 4.2.2 MR1 BUILD 5

Kernel: cyanogenmod 3.0.66

Baseband: UVLI4

MODS: Inverted Apps 4.2.x, AGPS patch google build nossl v3.1, [Samsung]AC!DAudioEngine[v5.0], ClearAudio+, Nos
[Galaxy S III Android Development] riecardow93:
Will give it a shot! Do i also have to install V7, or can i use V5 for this?
[Galaxy S III Android Development] drnishant123:
getting bootloop on omega v43

I am getting my phone restart after every minute after installing V7 , any help?
[Galaxy S III Android Development] jaytee84:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

V7 is still unstable for certain phone or jb rom. I suggest v5 for now.

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

T-Mobile Samsung Galaxy SII SGH-T989

Recovery: TWRP 2.4.3.0

ROM: AOKP 4.2.2 MR1 BUILD 5

Kernel: cyanogenmod 3.0.66

Baseband: UVLI4

MODS: Inverted Apps 4.2.x, AGPS patch google build nossl v3.1, [Samsung]AC!DAudioEngine[v5.0], ClearAudio+, Nos
[Galaxy S III Android Development] fifamaniac:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Can u please give me a link to Agps and inverted apps??

Pleaaaaaaase?

Thank
[Galaxy S III Android Development] jaytee84:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

AGPS

http://xdaforums.com/showthread.php?t=1476962

Inverted gapps (not mines, couldn't find the link.)

https://www.dropbox.com/s/vlzaiv7x17d4anv/Inverted Apps 4.2.x.zip

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

T-Mobile Samsung Galaxy SII SGH-T989

Recovery: TWRP 2.4.3.0

ROM: AOKP 4.2.2 MR1 BUILD 5 March 7 nightly

Kernel: cyanogenmod 3.0.66

Baseband: UVLI4

MODS: Inverted Apps 4.2.x, AGPS patch google build nossl v3.1, [Samsung]AC!DAudioEngine[v5.0], ClearAudio+, Nos
[Galaxy S III Android Development] uberto.costanzo:
hi i have installed Noozxoide+acid audio in stock 4.2.1 fmb3 and all work good, great suond, i have FC when play music streaming, is normal? or there is solution? thanks for work and reply
[Galaxy S III Android Development] nightwing90:
Hi Friends,

Currently i am with Omega v43.1 hope that no sound mods are included in this build..can anyone confirm this???

Also if anyone tried which addon is the best combination with AC!D???

Thanks
[Galaxy S III Android Development] shadowleo85:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Just look through your ROM for any EQ typically most come with DSP... Go into your settings under sounds a d see if u have a music effect option... If u do see what's there and delete it
[Galaxy S III Android Development] jaytee84:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

What app are you using for the streaming? Some mp apps doesn't like this mod. But, majority does. Try to clear your app cache n data. Then clear cache n dalvik n fix permission in recovery.

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

T-Mobile Samsung Galaxy SII SGH-T989

Recovery: TWRP 2.4.3.0

ROM: AOKP 4.2.2 MR1 BUILD 5 March 7 nightly

Kernel: cyanogenmod 3.0.66

Baseband: UVLI4

MODS: Inverted Apps 4.2.x, AGPS patch google build nossl v3.1, [Samsung]AC!DAudioEngine[v5.0], ClearAudio+, Nos

---------- Post added at 02:58 PM ---------- Previous post was at 02:57 PM ----------

It depends on your preferences...most like awesome beats. Most like noozxoide. I used noozxoide for the longest, loved it but recently changed to acid clearaudio+ now.

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

T-Mobile Samsung Galaxy SII SGH-T989

Recovery: TWRP 2.4.3.0

ROM: AOKP 4.2.2 MR1 BUILD 5 March 7 nightly

Kernel: cyanogenmod 3.0.66

Baseband: UVLI4

MODS: Inverted Apps 4.2.x, AGPS patch google build nossl v3.1, [Samsung]AC!DAudioEngine[v5.0], ClearAudio+, Nos
[Galaxy S III Android Development] nightwing90:
no i just asked coz the OP says WALKMAN ADDON may not works on some devices..me planning to try ACID+WALKMAN..did u tried this?? or bttr stay away from WALKMAN ADDON :confused::confused::rolleyes:
[Galaxy S III Android Development] Chaos ^_^:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

for me ACID + Walkman is not working as it should, walkman is not visible in app drawer, I think its not compatabil for All JB versions
[Galaxy S III Android Development] noobwork94:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

How do i get ACID to work with cyanogenmod 10.1 for i9300?

After i havet installed it no audio playback works and no playback from YouTube.
[Galaxy S III Android Development] papakaliati:
http://xdaforums.com/showthread.php?t=2027212 It has a release for AOSP builts .
[Galaxy S III Android Development] coolnessQ:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Woooowww omg!!! This sounds is awesome!!! ♥_♥
[Galaxy S III Android Development] jaytee84:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I stuck with acid mod w clearaudio+

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

T-Mobile Samsung Galaxy SII SGH-T989

Recovery: TWRP 2.4.3.0

ROM: AOKP 4.2.2 MR1 BUILD 5 March 10 nightly

Kernel: cyanogenmod 3.0.66

Baseband: UVLI4

MODS: Inverted Apps 4.2.x, AGPS patch google build nossl v3.1, [Samsung]AC!DAudioEngine[v5.0], ClearAudio+, Nos
[Galaxy S III Android Development] NoobUser112:
Does this work with the galaxy player (specifically the 5.0) running a mod that uses android 4.1.2
[Galaxy S III Android Development] JethroCl:
I installed ROM again, and now all traces of this mod are gone.

I'll be checking this thread frequently, as I'm dying to have a replacement of my HTC Beats Audio...
[Galaxy S III Android Development] rawdaddymagraden:
Did you try the simple zip or the aroma installer version. I am using the aroma version on frosty jb v9 and it worked beautifully. I had a problem installing it too so here is what i did.

1.wipe everything and install rom from begininng.

2. Before I booted into rom I ran the installer.

3. I chose samsung option.

4. I chose skip walkman addon

5. I then chose the acid equalizer option. I believe its the top choice (not beats or the others)

6. Lastly chose noozy player and then let it install and boot into rom.

I tried several other ways but this was the one I found to work. I hope it helps worst case is you just re-restore you nandroid backup :)
[Galaxy S III Android Development] fe1ixs:
Next time make sure to backup your rom before flashing anything. It will make the restoration process a whole lots easier and faster.

Try acid mod with noozxoide. It works on me.

You may also look at my post profile for an alternative sound mod.
[Galaxy S III Android Development] JethroCl:
I made nandroid yesterday, but also made a titanium backup. Reinstalling ROM does not bring much problems as I updated to ARHD v16 this morning.
[Galaxy S III Android Development] shahzaib.khan:
Noozy is the best player....there is only two bugs and 1 request....

1st bug:sound did not resume itself after getting notification

2nd bug:in lock screen the month alphabets are missing from the down edge

Request:this player is very similar to windows 8 so I request that to apply the colour theme to the whole player like we change themes for windows 8 it would be really great....
[Galaxy S III Android Development] CPA Poke:
§ Mention:

Your Phone Model (manufacturer and device name) AT&T Samsung Galaxy Note i717

Your Android version (gingerbread, Ice Cream Sandwich or Jelly Bean) JB 4.1.2

The software model you use (Stock Firmware, Stock custom, AOSP, AOKP, MIUI, Cyanogen, Paranoid, PAC) Paranoid 2.54

If you installed it on a fresh install (mention too if you installed any other sound mod like beatsaudio etc) Yes

§ Report:

Boot (succed?) Yes

Stability (freeze, random reboot,...) Stable

Sound (Speaker, Headset, In call sound) Didn't try speaker, but headphone sound improved immediately. However after further listening, I noticed what seemed like random switches to/from the EQ settings in Noozxoide (I could hear the audio levels - not the volume - fluctuate at various points throughout a song). No noticeable effect on Bluetooth audio (not sure if BT is supported in v5?).

Correctly installed? (Logo AC!D shows up when plug headset?) Yes

Quality (Treeble, Voice, Clarity, Bass,...) Good

Volume (loud?, Clear, Crispier?) Good volume and crispiness on PowerAmp and Noozy.

Overall Experience (AWESOME! Good! can do better! not bad, Awfull) Good

The first time I installed this, I installed Walkman...but after some non-responsiveness in my UI and skips/cracks in the music played by Walkman, I re-installed with Noozy/Noozxoide.

Also I didn't see an interactive widget (apart from playlist/artist/album shortcuts), and that's a big deal with me since I primarily listen to music in my car and prefer an easily-accessible interface to change songs - which is also the main problem I have with Noozy.

And Noozy is GREAT when it works, but I keep getting what I'm assuming are FC's (without the pop-up dialog box) where the music will stop within about 15 seconds of leaving the player to go to another program or even the main menu. Is anyone else having these issues?

Overall I'd prefer an engine with ONE EQ effect program (i.e. DSP vs. Noozxoide vs. MusicFX)...I feel like DSP and Nooz are competing against each other at times, causing these apparent FC's and general glitchiness. Final conclusion: great when it works, but annoying when it's not.
[Galaxy S III Android Development] spevil07:
Can i install the mod on non rooted s3??

Gesendet von meinem GT-I9300 mit Tapatalk 2
[Galaxy S III Android Development] artyfarty:
No

Inviato dal mio GT-I9300 con Tapatalk 2
[Galaxy S III Android Development] jcc332006:
Best combo for me so far is Noozioxide + Siyah's Kernel sound tweaks + JetAudio Plus with BBE, BBE VIVA & Hall Reverb settings. You want a real Eargasm on your GS3 This is the ****!. PowerAmp, Sony Walkman, WinAmp, Noozy Player and no other player in fact don't come close to the 20 band equalizer and sound customizations of JetAudio Plus. Its AMAZING!!:good::):D
[Galaxy S III Android Development] Ctrl+A:
Awesooooome on Omega 33.2

Installed full Aroma (option 1) with noozxoide addon (no walkman) as another Omega user already reported an issue with it.

Noozy Studio is incredible with acid mod! (script added in afterwards, no issues)

Thank you, thank you thank you, I have not experienced sound like this before, EVER !

I tried AC!D v4 for Samsung before and many FCs, but this version is perfect.

Now I use Winamp to sync my library (using USB mode so can get songs to ext card) and Nooz to play it. :laugh:

SORTED!!
[Galaxy S III Android Development] strongylad28:
I'm struggling here

I am on Omega AOKP v4.2 using Siyah 1.7rc1+

Whenever I install any of these , my music doesnt play, just goes through the songs in my library quickly without any of them playing.

I don't think I have any audio mods, ive done a new install W/O wipe but still nothing?

Any ideas anyone? If you could PM me that would be great :)
[Galaxy S III Android Development] x0xhellx0x:
OK I have been reading your guys responses if u have another eq it will cause skips and cracks when u install walk men it stats clearly if u are going to use another music player or eq do not install the walk men part and if u install walk men do not install the add sons cause it causes issues please I know your excited to use this mod and get it going but please read everything as u go can save you from all these issues
[Galaxy S III Android Development] Chris_84:
Great mod guys! Already love it!

Throwing out of the window from my flying Ferrari killer S3 driven by a proud omega team member :P
[Galaxy S III Android Development] Shidapu:
Running temasek latest cm 10 build android 4.1.2 and couldn't get it to work sadly. :(

Anyone who has any idea what I should try?

I noticed while reading about some jb fix zip somewhere in the installer.
[Galaxy S III Android Development] jb_alphamale:
Fantastic mod.Sound crystal clear through the phone speaker. Very loud. Love it.

CM10 4.1.2 on SG S3 VZW
[Galaxy S III Android Development] Maplobats:
I also couldn't get it to work on Slim v3.0.0. I tried with several different iterations of install, and all no-go. I did try from a fresh install of the ROM. To be fair I only tried using the aroma, and I think it might be worthwhile to try the flashable zips, but for now, Ac!d 4.1 (which I did install from a flashable zip) works perfectly fine for me so I will stick with that and PowerAmp
[Galaxy S III Android Development] ayeitschris:
how do i uninstall this? i tried factory resetting and it surprised me when i found the modded apps still in the app drawer.

Your Phone Model: tmobile galaxy s3

Your Android version: jellybean

The software model you use: Stock

If you installed it on a fresh install:

i installed beats audio before, removed it. then accidently flashed v4 of acid mod. flashed v5 on top.
[Galaxy S III Android Development] Ind3lible:
Will this work on any Samsung phone> I have a US galaxy s2
[Galaxy S III Android Development] JethroCl:
Wipe system partition and reinstall your ROM, in case you have not made a nandriod backup.
[Galaxy S III Android Development] fifamaniac:
At your Post profile dont have found the audio mod alternative for a Galaxy SIII...

Can u redirect me please?

Thanx
[Galaxy S III Android Development] kouss77550:
Hi,

I've flashed the AC!D Audio Mod & I'm running it on a Custom Rom (X-Power v4.0.0 - Android JB 4.1.2) on my Samsung Galaxy S3 I9305.

It's NOT a fresh install, but I haven't used and installed any other Mods. I did the build.prop tweks and selected "Samsung" in the Aroma installer. The boot succeded, and I don't have special freezes.

The Sound is wonderfull! Bass is great, sound is clear, all is great! But the only real problem I have is that I don't have the "Audio effect" option in Settings==>Sound. I've flashed the Mod with the Aroma Installer with the Walkman Player (which is very nice), so no other addons.

Can anyone tell me if it's normal or if it's a bug? Thanks.
[Galaxy S III Android Development] AndikaTedja:
I have install it, i skip the build.prop tweaks, because it says not cause bootloop

must i add line into my build.prop?

sorry for my bad english
[Galaxy S III Android Development] coolnessQ:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

I will recommen you to skip :) If ur scared of getting a bootloop, i've skip it also
[Galaxy S III Android Development] federico54:
R: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

this version will update at 7.0?if yes when?

Inviato dal mio GT-I9100 con Tapatalk 2
[Galaxy S III Android Development] ibrahim54:
V7

Hi Bro...OMG........version 7........here http://xdaforums.com/showthread.php?t=1923630
[Galaxy S III Android Development] nightwing90:
Guys Currently i on Omega v43

When i tried AC!D + Nooz getting FC...so then i tried AC!D + Walkman..then everything works fine & loved the sound.But Sound Enhancement & Visualizer option in the player is not working.when selected the device gets freeze...what 2 do????
[Galaxy S III Android Development] rdhalla:
I just flashed this mod on Root box 4.2.2. I selected universal twice and then noozy. I can hear the sound difference when using noozy. On switching to power amp I do not hear any difference. I read somewhere to turnoff " direct volume " it didn't make any difference.

Music fx in settings is blank. Build prop doesn't show any changes mentioned in op.
[Galaxy S III Android Development] Deadeye*:
Does any one know how it compares to iPhone 4S or 5 quality?
[Galaxy S III Android Development] awasil28:
Odp: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

My son's ipod touch play better I think.
[Galaxy S III Android Development] federico54:
R: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Im talking about the samsung optimized version

Inviato dal mio GT-I9100 con Tapatalk 2
[Galaxy S III Android Development] rdhalla:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

It really depends on what kind of equipment u are using to hear
[Galaxy S III Android Development] SRISRIANDROID:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Sound enhancements not working. Any fix?
[Galaxy S III Android Development] UpInTheAir:
Re: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

Your device isn't a purpose built music player..... is it....... :rolleyes:
[Galaxy S III Android Development] diko adrian:
Hey, I've just installed this, but how can we know it's already installed or not? is there any icon or apps showing on menu?
[Galaxy S III Android Development] awasil28:
Odp: [MOD] ●►ACID Audio Engine™◄● |v5.0| Samsung Optimised | ☆☆☆TEAM AC!D☆☆☆

After installing I saw the acid indicator icon, mobile dolby, player with zune look. And noozxoide app. Anyway I re flash rom and install acid v4. With v5 I had some problems.

---------- Post added at 10:10 AM ---------- Previous post was at 09:57 AM ----------

I do not mean the built-in player, only Spotify.
[Galaxy S III Android Development] rockingondrums:
I'm wondering the same thing. I'm pretty much in the same boat as you. d2vzw with CM 10.1 M2. Was almost a clean flash. I just got the phone and rooted/unlocked/custom rom'ed it. Restored a bunch of my apps, set up the phone, etc. I flashed the Aroma version of the installer without wiping cache/dalvik first. I chose NOT to install any players OR mods (aroma called it "simple system wide"). Output sounds a lot louder from both headphone and loudspeaker... No FCs. But I was wondering if I had forgotten a step. I noticed the build.prop was missing the lines so I added them. I also realized I had left the earpiece gain adjustment in CM 10.1 enabled so I disabled that before I added the build.prop lines. There are no music effects in the settings menu. I think it was just left in the OP because it seems the English is not their native language. So I think we're fine, everything sounds better and works great so... yeah. Probably okay, some confirmation would be nice ;)

UPDATE: After adding the build.prop lines in, I noticed a Dolby Mobile app in the drawer. Not saying one caused the other, just reporting that I noticed it. I also disabled the ACID notification as it didn't appear to be necessary to keep back on.

Anyway, greater output all around.
[Galaxy S III Android Development] BabuMoshaaye:
Bugs in Noozy Media Player

The add ons are really great but I'm facing a few problems with the Noozy Player.

The lock screen control feature looks great but even after closing the app and after a screen timeout, when you press the power button, the lock screen controls keep popping up for a few times, finally disappearing.

In the music player, while playing audio files, whenever I seek to a forward time in the song, there is a backspin which sounds buggy.

Finally, the media player doesn't close after pausing the song from the notification area, and there is no close button nor can it be closed by swiping it away. The media player simply disappears after sometime abruptly.

Also, the widget sometimes gives lags while changing the song and while opening up the app form the widget.

Please do check these out. Overall, the app is way too good and looks awesome and currently it is my default media player.
[Galaxy S III Android Development] babydo:
Unfortunately the development for Noozy Music Player has stopped, as some code was duplicated/ripped from ZPlayer and the developer had to take it down. It offers good sound, but yeah the player itself is still buggy. I debated sticking with Noozy for a while but all the bugs bothered me too much, so I switched to another.
[Galaxy S III Android Development] majko11293:
Hi, I own Samsung Galaxy Note 2, so which version I have to flash? This or version 7 thaths newer? Thanks for reply!

Sorry for my bad english