yashsingh1/xdaforums huggingface dataset:
[Nexus 7 Accessories] erica_renee:
here is the one i have.. You must also get a micro a usb to a usb female adapter.. Not sure i ordered from the same company but i know it was over seas.. i bough them as a set one up angle one down angle..

that is term.. down angle micro a usb cable... Be careful that you do not end up with a usb mini which is a b type connector..

micro a down . look close at the picture so the flat part of the connector port is to the top . which is the back side of the plug. ok that all sounds confusing but . well here is the link..

http://www.ebay.com/sch/i.html?_sacat=0&_from=R40&_kw=down+angle+micro+usb+cable

One more thing.. Make sure its a 5 pin if its not usb. just slit the wire carefully and cross pin 4 and 5 will turn it into otg. Or use a otg connector at the end... This is what i did.I pluged my otg connector into this.. and its stil flat to the back of device..
[Nexus 7 Accessories] ExploreMN:
I don't think the down angle would work. Basically, when plugged in, I want it to angle to the left side of the device. It seems most angle to the right. Then I could actually put the cable and flash drive inside the case and out of the way so it would be more "permanent" when I'm out and about.
[Nexus 7 Accessories] JaSauders:
I'm all for angled cables, but the down angle one doesn't excite me. I was much happier with this style cable:

http://www.ebay.com/itm/Left-angled...=US_Video_Cables_Adapters&hash=item23243a6e6a

This isn't an OTG cable, but I use this in my car so the cable is tucked away neater. I had the same confusion when trying to figure out if I needed left or right. I ended up buying both because my phone is one way and the Nexus 7 is the other, so I knew that was a win/win. Prior to realizing that I just hit up Google image search and looked for a larger picture of each one... then tried to envision how it would plug in accordingly.
[Nexus 7 Accessories] player911:
Hmmm. Mine faces "down" when the camera is on the right side. The smart case folded behind from the top.

I got mine from Amazon for my Galaxy Nexus a while ago.

Those listed above from eBay are wrong. Those would actually attach front to back (screen to back housing) and would be awkward IMO.

Mine attaches and the cable slides down the lining of the trim. I got it from Amazon.

Here is what you want. Take note of the micro USB port:

http://www.dcscsi.com/product/1040.html
[Nexus 7 Accessories] Troute:
My otg comes straight out but I have 3 adaptors. With the N7 in portrait, one lead will go left, one right and one backwards, all came from eBay.
[Sprint Samsung Galaxy S III] SupremeRadicals:
Can anyone help on how to downgrade from jelly bean?

I am not rooted by the way
[Sprint Samsung Galaxy S III] m20120:
You should be able to use one of the images posted here to downgrade to LI3. I am not sure if you will be able to keep your data or not, but it would be worth a try.
[Sprint Samsung Galaxy S III] SupremeRadicals:
Wouldnt I have to be rooted?
[Sprint Samsung Galaxy S III] hkhan1:
Nope.
[Sprint Samsung Galaxy S III] hkhan1:
well you don't have to be rooted. first of all you need the original ICS stock, download it from the link below. just copy and past the link in your browser. in order to use this file you need an odin as well.

http://www.hotfile.com/dl/161492098/9fa8372/L710VPALEN_L710SPRALEN_SPR.zip.html

Odin download link:

http://xdaforums.com/showthread.php?t=1738841

download both files, open the odin and clik on PDA locate the first file you have downloaded, make sure you have unzip it.

get your phone in to the download mode and plug it in to your computer. Once Odin recognize your phone click Start. now wait till it finish the process and reboot.

Hassan
[Sprint Samsung Galaxy S III] The Root:
You will lose data, btw.
[Sprint Samsung Galaxy S III] bladeap:
I AM rooted and on jb, but I did a bad flash of a zip file like a half hour ago and my phones on an endless reboot/freezes. I want to go back stock..completely. Can I just follow the directions listed above (ie. download the file, transfer thru odin)?
[Sprint Samsung Galaxy S III] chrisbass:
Yup, as long as you can get into download mode it'll do the trick
[Sprint Samsung Galaxy S III] g-ref:
Links Down

Hot File got taken down, is there any way for you to get me this stock rom zip?
[Android] unrealmanu:
in the future

up for update
[Android] unrealmanu:
UPDATE

up to update
[Android] unrealmanu:
IMPORTANT

up to update
[Android] unrealmanu:
Virtual sdcard support now!

up to update
[Android] the_scotsman:
This is really great work! :good:

One suggestion though - I think you should update your first post with a link to the latest version, so that the latest version is always in the first post, otherwise users may get confused. In general, users will look in the first post of a thread for the latest version ;)
[Android] Mephikun:
Great work! Will test it out right away. Once the hard keyboard is fixed I'm seriously considering using it over windows... haha.

Great work OP.
[Android] the_scotsman:
I posted an article on the XDA Portal covering your emulator ;)

http://www.xda-developers.com/android/jar-of-beans-a-portable-android-emulator/
[Android] DubelBoom:
Looks AWESOME!

I've found a bug: I cannot start the Android when choosing 1024MB RAM. Only less...

I'm using Windows 8 Pro 64bit and I have 6GB of RAM installed on my PC.
[Android] the_scotsman:
I just tested it and Android starts fine when I choose 1024MB RAM. I also have Windows 8 Pro x64 (8GB RAM).

Maybe try restarting and try again.
[Android] Sage:
cant wait to try this bluestacks sucks. is it rooted already or can it be? :)

Thanks (click!)
[Android] krestian:
Awesome!

Hey this is awesome. Thank you and hats off to you. Respect.

Just two ideas I can think of immediately:

- support for hardware button emulation (how do I turn if off?)

- support for multi-core x86 processors (yes, I know, not exactly blowing bubbles, but once I saw your baby I can only dream :))

Too bad I'm on AMD and can't use the hardware acceleration.

Congratulations, this is awesome, is this a second beta and it's working this good? you're amazing. This is Ferrari + Lamborghini + Maserati + Ducati all summed up :)

:good: :good: :good: :good: RESPECT!!! :good: :good: :good: :good:

*** Google translate ***

Ehi, questo è impressionante. Grazie e giù il cappello a voi. Rispetto.

Solo due idee che mi vengono in mente immediatamente:

- Supporto per l'emulazione hardware pulsante (come faccio a trasformare se spento?)

- Supporto per i processori x86 multi-core (sì, lo so, non esattamente che soffia bolle, ma una volta che ho visto il bambino posso solo sognare :))

Peccato che io sono su AMD e non può usare l'accelerazione hardware.

Complimenti, questo è impressionante, si tratta di una seconda beta e che sta funzionando così bene? sei incredibile. Questa è la Ferrari + Lamborghini + Maserati + Ducati tutto riassunto :)

:good: :good: :good: :good: RISPETTO!!! :good: :good: :good: :good:
[Android] otester:
Install APK doesn't seem to work, other than that, well done!
[Android] Sage:
Looks great though cant seem to get the SD Card or the "install apk" to work.

SD Card does not exist error.

And when i try to install an apk it says "Operation Complete" though the app aint there.

Can you please include Google Play Store please? SuperSU would be awesome too :)

Would be great to be able to type with the PC keyboard too :)

Nice work!
[Android] the_scotsman:
I was able to install several APKs with no problem.

Did you create an SD card first? Uisng the button in the Options dialog?
[Android] Deaf Mute:
I'm running Windows 8 Pro x64 w/ 8gb ram as well, and it crashes whenever I try to launch the emulator as well.

AMD Phenom II X2

AMD Radeon HD 6650M

8gb DDR3 Ram

256gb Samsung 830

Windows 8 Pro x64
[Android] Mephikun:
I'm running Windows XP Pro SP3 (x86 of course), and whenever I try to start it up I get a black screen. Not sure why. I have everything set up as it should be.
[Android] the_scotsman:
Did you give it time to start up? It will be a black screen until it boots.
[Android] Lokifish Marz:
Will give it a go later but you still get a thanks for this. I could have used something just like this when I was still deving on Moto devices.
[Android] Sage:
yup.. about 20 times now. never works.. sdcard not exist down the buttom. on pressing start it changes to SDCard mount. Thinks for about 20 seconds then comes up with a dialog saying ERROR SD Card does not exist.

After that it will boot though still no SD Card. and i guess not having the sd card is causing the APK install to fail.

Would be nice to Play Store installed so we are not reliant on apks. :)

And superuser would make this golden!

/worked it out.

If running it from the Desktop of Win7 it does not have permission to create the SD Card. Moved it elsewhere now all ok. Funnily enough still cannot install apks..... :( (though can via adb)
[Android] unrealmanu:
if you make a new sd card or change user data are different, each user can have his app
[Android] drguild:
After the first load the status just comes up as unknown for me and I have no access to the buttons etc.

Also anything above 769mb will immediately crash the emulator-x86.exe app and it wont load android until you put it to 768mb.

Here is my system info:

More details about my computer

Component Details Subscore Base score

Processor Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz 7.5 5.9

Determined by lowest subscore

Memory (RAM) 12.0 GB 7.5

Graphics NVIDIA GeForce GTX 590 7.9

Gaming graphics 4096 MB Total available graphics memory 7.9

Primary hard disk 5GB Free (49GB Total) 5.9

Windows 7 Ultimate

System

--------------------------------------------------------------------------------

Manufacturer Gigabyte Technology Co., Ltd.

Model X58A-UD3R

Total amount of system memory 12.0 GB RAM

System type 64-bit operating system

Number of processor cores 4

Graphics

--------------------------------------------------------------------------------

Display adapter type NVIDIA GeForce GTX 590

Total available graphics memory 4096 MB

Dedicated graphics memory 1536 MB

Dedicated system memory 0 MB

Shared system memory 2560 MB

Display adapter driver version 9.18.13.623

Primary monitor resolution 5760x1200

DirectX version DirectX 10
[Android] unrealmanu:
try to start with 512 mb of ram

which settings to use on Jar of beans?

resolution?

Gpu on / off?

size sd card?

trying to use jar of beans on a HDD or USB drive with at least 4/8 GB free to store things in sdcard and user data
[Android] junooni:
i'm having some issues and need help:

-overall the experience is very slow. there is a lot of lagging.

-i can't connect to internet even though i'm my laptop is connected to the internet via LAN

-if i specify a sd card of any capacity, android never boots (have left it starting for over 4 hours)

would appreciate help from experienced users
[Android] unrealmanu:
First things first:

What are the characteristics of your PC,

second thing: the sd card slow down the start and if you have enough ram will never start, especially in MB goes, some people have tried to make it big at most, equal to 1TB circa...difficile / impossible to have so much ram even on a good server all available

If you have an AMD processor, you will not lag because you will have continuous acceleration HAXM, if you have an intel processor and you have not yet installed the drivers HAXM, try to install them (they are in the folder exras \ intel \ included in the package)

on ati video cards is not always available graphics acceleration, it does not help performance.

If I do not come specify at least I can be of help:

CPU

GPU

RAM
[Android] unrealmanu:
internet, you can try to edit the file in the <username> _default.bat that affects the DNS, modifying it with others.

I integrate a patch in the next edition, to choose different preset or enter a custom DNS

this might solve the problem of the Internet.

for others:

I'm working on RAMDISK.img it takes me time, I'm trying to change some internal files ...

I'd like to have at least one shared folder, and the overwhelming support NTFS

but being alone to develop it takes me a while, partly because I often find myself with windows 7 and open a virtual machine with ubuntu on the side, because the right terminal ubuntu is more convenient for some operations
[Android] DirkStorck:
Hi could you please add supersu or superuser and root as well?

I tried a guide from the internet but didn't work.

Thank you.

Send from my Omega ROM powered SGS3 :)
[Android] unrealmanu:
I have tried a number of systems for the root disturbing ... even if it is a superuser everything works, however, does not give me the window for confirmation

cheker root and continues to give me errors ...

at the moment I still have not solved the root
[Android] DirkStorck:
Hi. I didn't take a closer look but maybe this one helps for rooting....

Rooting BlueStacks Beta

Rooting/Hacking BlueStacks

---------- Post added at 10:56 AM ---------- Previous post was at 10:54 AM ----------

BTW some kind of changelog in the first post would be nice :)
[Android] unrealmanu:
I had already given a look at the root of Bluestack, the basic difference is that it works on gingerbread and I of jelly beans, I followed procedures similar enough, I disassembled now I do not know how many times the file system and integrated with its binary superuser APK etc.

but in the end I always find myself that even if it says that it's okay ... I do not recall ever consent to the window with the root
[Android] boyo1991:
Is there a .deb or Linux version of this for Ubuntu? I'm interested and its hard to find a good emu for Linux for app development...
[Android] unrealmanu:
At the moment there is only the windows version (for example, I use ubuntu on a virtual machine for many changes to the file 'img', the rest mainly use windows)

in the future if I can solve some problems that we are now as:

the lack of definitive root and compatibility arm, I will try to challenge themselves in an edition "simplified" for linux, however the google SDK for linux it is, consider that jar of beans is based on google sdk

translated with google translator
[Android] unrealmanu:
Root permission now!!!!

I got the permissions of root final, I give everything and permanent load online!
[Android] to0on:
busybox

Thank you the root permission works great.

however, the busybox version included doesn't work.

this one does :

busybox.net /downloads/binaries/latest/busybox-i686
[Android] ipernexus:
ITA

scusate una cosa ma, a me lagga tutto perchè ho windows 8 oppure va lento a tutti? nel menù, nel drawer e nello scrolling intendo ma anche il bootanimation..

EN

sorry one thing, but to me lags all because I have windows 8 or go slow at all? in the menu, in the drawer and during the scrolling but also mean the bootanimation ..
[Android] unrealmanu:
quali sono le caratteristiche del tuo pc?

hai installato i driver HAXM?
[Android] unrealmanu:
thanks for the link, but the correct version implementor be x86_x64 in theory

I do some checking
[Android] unrealmanu:
Bug: I noticed a bug on startup in version 4.6.0, the file default_start, I fix tonight, in the meantime, just delete the last line of the "^"

sorry I must have forgotten to delete it after the latest changes

OR SET VERBOSE = OFF

AND START NORMALLY
[Android] unrealmanu:
RESOLVED
[Android] blttalas:
thanks
[Android] alexsql:
Great work

Is it possible to get the ES File Explorer to use Root? It keeps saying that it failed when I enable Root explorer
[Android] sijav:
wow great job!

just the thing i needed ...

but a silly question :D

is there any emulator that i can change it's kernel + rom or anything like this with an md5 or ftf or zip or whatever files?

another thing can we have a clock work mod recovery in these emulators?

thanks in advance
[Android] unrealmanu:
using root browser, it looks like root explorer
[Android] unrealmanu:
I do not know if it is possible to have a clockwork mod specifically, but surely you can use the custom rom x86

all are here:

Jar of Beans \ system-images \ android-16 \ x86

the sistem = system.img

the ramdisk = ramdisk.img

and the kernel = kernel.qemu

user data are:

Jar of Beans \. Android \ avd \ x86_JB.avd

<username> _beans.img

with the management of multi-user, you can with the same system, load different data, almost like profiles
[Android] ipernexus:
è un acer aspire con 4gb di ram, intel core i7 da 3ghz e una scheda video nvidia gt540 con 2GB dedicati..

non basta?:eek:

sono installati i driver..
[Android] unrealmanu:
Non dovrebbe laggare con le caratteristiche che hai, anzi dovresti avere ottimi punteggi, lo hai avviato con la GPU in on?

Hai gia provato con l'ultima versione del programma?

(sicuro che i driver haxm sono stati installati correttamente?)
[Android] ipernexus:
ho installato l'ultima versione, ho messo tutto al minimo con la gpu attiva e poi nei driver XHAM ho messo 1.5gb..

senti ma la "ù" come si scrive? quando schiaccio il pulsante mi esce questo simbolo \

perchè antutu non me lo fa scaricare? mi dice che non è compatibile..
[Android] unrealmanu:
Per i driver haxm è consigliabile impostare 2 GB come di default, altrimenti la ram dedicata al momento dell'avvio della macchina virtuale, potrebbe diventare insufficente se si usano SD CARD abbastanza grandi, o si hanno molti MB di applicazioni installati

il tasto "ù" credo che l'unico modo per ovviare sia scrivere: " u' " oppure con la tastiera virtuale al momento
[Android] ipernexus:
si ho messo la tastiera virtuale, con la tastiera fisica mi dava quel simbolo, senti per quanto riguarda la compatibilità come posso fare? :)
[Android] unrealmanu:
se ti continua ad andare a scatti puoi solo provare a installare i driver per la tua scheda video + aggiornati, se disponibili anche quelli per la cpu più aggiornati e magari settare i driver HAXM con 2gb di memoria e riprovare, altrimenti vuol dire che c'è un incompatibilità di fondo diversa, queste sono le più comuni che danno rallentamento.

Ho notato comunque che la maggiore parte dei problemi si ha con i portatili, con i fissi al momento non ho avuto particolari disagi se non su macchine non compatibili causa processore AMD o con GPU non compatabili con Open gl e logicamente su macchine a basse prestazioni
[Android] ipernexus:
no ma è partito per bene ora.. forse erano installati male i driver, comunque come faccio con la compatibilità delle app del play store??
[Android] unrealmanu:
per aver più compatibilità sto lavorando con le libhoudini al momento, sono installate nel pacchetto, ma non lavorano al momento, puoi testare delle applicazioni nuove con aptoide, alcune come ANTUTU 2.9.4 funzionano, ma perchè hanno la compatibilità x86, sono riuscito ad avviare chrome, ma non è stabile
[Android] qzem:
I am getting a lot of crashes on Windows 8 x64. And i don't know how to setup internet connection. I have put in ther my dns ip but it is still not working.
[Android] ipernexus:
I also win8x64 and I have no problem, XHAM drivers are installed correctly?
[Android] unrealmanu:
I develop on windows 7 x64 compatibility is checked, the problem is probably due to the machine, which CPU / GPU / RAM do you have?

how did you set to start the emulator?

in debugging qemu errors you?

which version you downloaded Jar of Beans?

you installed the drivers HAXM?
[Android] ipernexus:
senti ma è come un dispositivo vero e proprio? volendo posso mettere una rom custom? non ho capito bene come funziona xD
[Android] vasudeva.arun:
Hi I know that this has not been tested on Windows 8. But has any body have had luck? When I tried it ... I see a second adb.exe in the task manager appear and disappear for a moment and nothing happens.
[Android] alexsql:
It is working

I use it on Win 8 x64 and it is working great, which is weird because the official x86 distros that I try to use on the same machine keep crashing every couple of minutes if I enable 'Use host GPU'

I am trying to figure out what is specific to this avd that makes it stable.
[Android] unrealmanu:
la rom è gia custom, ma è basata sul pacchetto sdk di google r20 se non ricordo male.

Jelly Beans x86 (intel) 4.1.1

puoi cambiare le rom cambiando i file System.img e Ramdisk.img

ovviamente solo rom adeguate effettueranno il boot, quindi solo x86 predisposte per l'AVD google, sono riuscito a far partire anche la rom androvm con alcune modifiche, ma non mi supporta l'accelerazione GPU ed è un bel problema, oltre che non va l'adb, non naviga in rete ecc...diciamo ke è partita e basta XD
[Android] unrealmanu:
stability is given by setting the emulator and drivers HAXM (obviously need a compatible hardware)

if you have specific questions ask well
[Android] vasudeva.arun:
Hmm I don't know why it doesn't work on my machine with Windows 8. The drivers installed without problems though. Anything else I need to check?
[Android] unrealmanu:
that CPU / GPU do you have? how much ram?
[Android] vasudeva.arun:
i7 3630; nvidia 670; 16gb; windows 8
[Android] alexsql:
Right

It is the same emulator and same HAXM drivers, obviously, and they run on the same machine.

I have also tried using your system.img, and yet, your package works without crashing, official x86 images keep crashing.

It is some setting either in your .bat file, or in config.ini/hardware-qemu.ini

---------- Post added at 02:08 PM ---------- Previous post was at 02:04 PM ----------

I think I found it,

I have disabled the sensors, gps, and accelerator in config.ini and that seems to make the official x86 avds stable
[Android] unrealmanu:
in theory it is fully compatible, you're an administrator user in the pc?

have you tried to download the latest package jar of beans? or the previous one? are a bit different as system start
[Android] unrealmanu:
theory is stable in the emulator, in practice they change ...

however, GPU acceleration is forced to start from the file <user> _start.BAT, check that after a reboot you do not reset the configuration from scratch

acceleration haxm it takes a parameter to disable it on purpose that I think it was "-qemu-nohaxm" but I'm not sure

for the gpu just put it off in the file. bat or to make it permanent Jar of beans

the rom is very stable with 512 mb of ram
[Android] vasudeva.arun:
I will try different versions old and new today and report back.
[Android] alexsql:
Update

Actually, it seems that the setting that affected the stability is the amount of RAM you give the machine.

I was accepting the defaults by the AVD Manager, of 1024MB and that made it unstable.

Driopping it down to 512MB makes the avd stable and not crashing, with GPU on.
[Android] unrealmanu:
practically the default settings, so it is stable
[Android] vasudeva.arun:
The latest version works!!!

Some times when I hit the back button the jar of beans crashes and I have to restart jar of beans.

First time using, I will test more. :)
[Android] unrealmanu:
let me know how it goes, if you experience any other problems let me know

thanks ^ _ ^
[Android] esc0rtd3w:
this looks really cool! downloading now. thanks
[Android] unrealmanu:
Libhoudini WORKS!!! ARM COMPATIBILTY NOW!!!!!!!!

Caricherò tutto online al più presto!!!!! ^_^

intanto per chi ha gia la versione 4.7.0 puo sostiuire il suo file ramdisk.img con quello nuovo che vi allego e le app ARM partiranno (Io hoprovato angry birds e basta x ora XD)

il file ramdisk si trova nella cartella:

\Jar of Beans\system-images\android-16\x86\

BUON DIVERTIMENTO!!!!

EDIT: 07/01/2013

only ARM based applications do not work properly, it is required the x86 package included nell'apk, I noticed by mistake, sorry for the misunderstanding, however, ran only the first app x86 and did not work cross-platform
[Android] spunker88:
Looks awesome! With ARM compatibility I will start using this instead of Bluestacks. I was getting sick of the fact that Bluestacks still runs on GB.
[Android] next galaxy:
eng: hi dev, how to instal it? it's an 7z file!? sorry for the newbie question :)

It: come faccio a installarlo? dice ke è un .7z come faccio? scusa la inesperienza :)