[Android] Jarmezrocks:
I've got it working pretty damn stable on my PC? Maybe I should reupload an entire Zip of my setup? I bet it will work for you. Mine is a tad bit modified though, I am running mostly Ouya and attempting to get that working. I stopped due to lack of bluetooth support.

[MENTION=225651]op[/MENTION] can you provide me with information for your kernel build? I would like to try some hackery to get Bluetooth working if I could :)

Oh btw, I have been toying around with different images now, I have Ouya up and "sort of" running. It crashes cause it attempts to do an automatic update every time:mad:

Anyway I have built an add-on that supports your Jar-of-beans. It is kind of aimed at people who have a PC with oodles of RAM. Basically My add-on app is a launcher, but what it does is that it starts a service in Windows, creates a RAM Disk (yes you heard correct) and it loads all of the .img files into the RamDisk drive. On my PC I am running 8Gb of RAM so sparing 2GB for this is nothing really. The more the better!

It's a tricky process so I have it create the RamDisk, mount adjacent to the existing images (shouldn't matter where you have your installation either), it takes a backup of the system as it stands (offline) and then moves all image files bar the sdcard (which mine is 4GB) into the RamDisk space and then symlinks the .img files back to the stock location only 1 folder level up. And then boots the emulator :victory:

Why RAM Disk? This is why --> reports are anywhere from a minimum of 10 but anywhere from 50-100x faster than a solid state drive for performance!!! Can you say accelerated gaming?:laugh:

That is why I am looking to port Ouya to this platform. I need some help though?:confused:

Anyway... it's all experimental atm. Like you said, that is what Jar of beans is all about right?

If you could pretty please help me with some sources for kernel to try get 4.2.2 working but namely with the ability to support bluetooth then that would be out of this world awesome! That would me the ability to connect a bluetooth controller to my module on my PC and possibly allow for a pretty cool console gaming experience without the need to buy a console. I would love to have Sixaxis controller working via bluetooth to the emulator. so far everyone said it isn't possible, but recently been reading that it possibly is it just first needs to be built into the kernel, and then from there we have a few options to emulate a bluetooth adapter :highfive:

I spose I should link everyone. Maybe I might generate some interest?

http://xdaforums.com/showthread.php?t=2343476

Here you can see part of the launcher app I have installed. I am hoping to make a kind of "recovery" type console that should allow you to flash zips like clockwork, but I am not sure it is worth it seeming you can just put a whole new system image in place, it will however make for a great way to flash themes :cool: Its currently two apps one for making the RamDisk setup and one as a quick launcher.

Some of my very stretched looking 20th Century Fox boot animation lol. Looks like crud on this, but awesome on my phone :P

Some pictures to show that GL rendering IS definitely working with this. This sh!ts all over Bluestacks lol:good:

All I can say is that Blue Skies wallpaper looks freakin amazing on this screen. I'm not kidding when I say this, it gives me a euphoric virtigo feeling when I watch it, as if you are flying. Something you never get a grasp on looking at from a small screen :cool: