yashsingh1/xdaforums huggingface dataset:
[Android] Lrs121:
thanks this makes testing things a heck of a lot easier. runs great just wish i had a better machine to make the emulator run better
[Android] o0ojakeo0o:
Sir if you dont mind i posted it to other forums. But i aint get any credit to this, full credits given to you. Please pardon me for doing that.
[Android] unrealmanu:
No problem, the important thing is that there is a reference to the original post, so when you log on can see the latest version;)
[Android] zeltru:
Change skin or orientation

Hi,

first of all, THANKS for the great job :highfive:

How can I change the orientation or add other skins (landscape -> portrait).

There are a skin directory in platforms\android-16\skins but when I add a new folder (i.e. r480x800), it can't be selected in options :(

Thanks...
[Android] unrealmanu:
the skin for hours can not be added manually, you can moficare the current, leaving the folder with the current name in the future will be the possibility to automatically add the skin.

in beta 4 there are also skin with portrait and landscape (google sdk skin)
[Android] medre007:
ITs Very Laggy Please Help Me

So Lagg... :crying:
[Android] unrealmanu:
on that computer work? (CPU, video card, etc.)

HAXM you installed the drivers?

if AMD is not HAXM acceleration and currently can not be resolved on this emulator
[Android] o0ojakeo0o:
Definitely added a link going to this thread.

Btw, what games are working here? i tried cut the rope and it works fine but the screen was on landscape mode even though the original screen orientation of the game is on portrait. How to fix this?
[Android] unrealmanu:
if you download the beta4 have available the skin google SDK with support for portrait mode, you will lose your data, just paste <your user> _userdata.img name from a package to another (and even if the sd CARD_ name <your user> _sdcard.img
[Android] o0ojakeo0o:
i didnt get your point sir, here is a picture of what i am trying to point out.

Any way, where can i save images,videos and music? i have placed it in .android > avd > x86_JB.avd > (username)_sdcard.img.lock

and nothing happens.
[Android] unrealmanu:
that is a temporary folder, you do not need to share files, upload files you must use the "push" from adb, until the next version will not be integrated with a button, and I'm still working on a file explorer.

I realized that the problem is that you do not rotate, but if you use the skin r800x480 that does not support rotation is normal, you must use one of these:

-> WVGA800

-> WVGA854

-> WXGA720

go to setting (bottom right)

you open a window, in the left menu to choose a resolution that support the portrait

(translated with google translator from Italian to English)
[Android] o0ojakeo0o:
Thank you sir, now it is in portrait mode. Can wait for the final release of this. Sir where can i put music so that i can play it in your android emulator?
[Android] $ilver$urfer:
Sweet, Thanks for releasing this. Downloading now.. :good:
[Android] medre007:
My CPU is İntel And I'm Install The HAXM Acceleration
[Android] unrealmanu:
gpu is enabled?

graphics card model?
[Android] unrealmanu:
bugs & 40.000 Download

Last night I found a bug in the BETA 4, an unexpected dell'acceso off the panel with the ADB, tonight load the correct file (not the whole package), good day to you all!

and thanks for the almost 40,000 DOWNLOAD!!
[Android] o0ojakeo0o:
Sir what game are working here? i have only tried cut the rope so far
[Android] joewong1991:
Sweet will try soon thanks

sent from my renovated gaming beast
[Android] unrealmanu:
as long as I can not to load libraries houdini only those in the market are certain, those of Aptoide should test 1 to 1

rovio game (arm based) dont work
[Android] Mephikun:
I hqve a problem. No matter how long I leave it, when I try to start this up I just meet a blank screen.
[Android] unrealmanu:
What processor (reeds write the number of cores and ghz per core) / video card fits your computer? is a laptop?

how much ram does it have?
[Android] unrealmanu:
Angry bird star wars run
[Android] Mephikun:
Intel Xeon (fe wyears old), single core but there are two of em in there, Decent video card and 2.5 gbs of RAM. Running Windows XP
[Android] unrealmanu:
you're using an old server? cool

however, the problem may be xp, it is not tested on xp, however the video drivers are installed correctly? (some older video cards may not be compatible with OpenGL acceleration ... unfortunately)

send me a screen with errors on the "qemu debug"?
[Android] ahsiang888:
Could you please share on another file server (bitshare or uploaded.to)? Rapidshare is blocked in my country.
[Android] unrealmanu:
upload in progress ;) on uploaded.net
[Android] medre007:
GPU Acceleration : On

ATI HD 5670 1 GB 128 Bit
[Android] unrealmanu:
as I have already explained ... the file should not be in folders that generates the programs ... you must enter them manually with the adb at the moment, in the future, you can add them with an automatic ... but for now I have not yet had time to prepaprarlo
[Android] unrealmanu:
now http://uploaded.net/file/8oy49b7l
[Android] medre007:
Help Me Please !!!
[Android] unrealmanu:
over 45.000 download

Jar of Beans over 45.000 download...im happy...im happy..happy happy ^^ :victory::victory::victory::victory::victory::victory::victory::victory::victory:
[Android] unrealmanu:
I'm sorry but m enroll in so many that it is difficult to see even all posts.

send me a screenshot of the most complete effort of the "qemu debug" at least you can see that errors from the machine, the video card is compatible in theory ... that CPU mountains? (only Intel compatible)
[Android] unrealmanu:
news:

For the use of ARM applications are stopped, I integrated packages with the help of Dan AndroVM, but do not want to leave for now ...

(question: who wants to load the rom, however, with the embedded files to work independently maybe?)

The next version will have the chance to enter dile directly via a button in the sdcard.

I'm also working on a file explorer via adb, I have just started to write, it will take me a while.

Bug fixed:

Lock button to navigate to the ADB unexpected

A big thank you to those who supported me and have patience ...

ah ... I'm waiting for Android 4.2 x86 package ... just google it distributes in the whole package instead of 4.1

good night, sleep 5 hours a night for you guys! And to remind Bluestack that they are a team, I'm alone I'm 20 years old and self-taught!

Even though I'm a programmer by trade websites for two years and are responsible for the computer company where I work.

My English sucks, you'd better google translator;-P
[Android] crl6904:
English:

Last night, tried Jar of Beans on linux (ubuntu 12.04) using wine. It works. It is very slow, but it seems to work

Tonight I will try to increase the RAM to see if it improves.

Italiano:

Ieri sera, ho provato ad utilizzare Jar of Beans su linux (ubuntu 12.04) usando wine. E' molto lento, ma sembra che funzioni.

Stasera, proverò ad aumentare la RAM per vedere se migliora le prestazioni.
[Android] the_scotsman:
Guys, this thread has become very popular since it was featured on the portal (and rightly so :)). Anyway, if you think you can help answer any of the questions being asked, I'm sure unrealmanu would appreciate the help ;)
[Android] the_scotsman:
Congratulations!! :good::good::good: :laugh::laugh::laugh:
[Android] encryption87:
deseaGu doors,

good work. how about root kernel ?
[Android] unrealmanu:
Purtroppo su wine non credo che ai l'accelerazione intel haxm, senza la macchina virtuale è motlo lenta, la gpu forse riesci anche ad adoperarla con wine
[Android] unrealmanu:
I'm not working with root permissions these days, but other functions, but I really want to play them, if someone is already successful, you can write me to tell me how, so I go without fail
[Android] ahsiang888:
Downloading now...

Thanks!:good:
[Android] unrealmanu:
no problem, I hope everything works correctly, however I hope soon to be able to publish the next update
[Android] AndroTech:
any way to have this app work without hardware acceleration?

Nice...

Is there any way to have this app work without hardware acceleration? I am on a dual core machine but when i start this app I am getting a error page. it is not working for me.
[Android] unrealmanu:
without hardware acceleration I do not think the virtual machine is used, the maximum you can turn off the gpu, however without the acceleration device driver HAXM hardware does not work, is the only way for now, do not install the drivers HAXM or use an AMD processor
[Android] p3113owner:
I've deleted all of Jar of Beans' (beta 2) files and I still get this (there are left over files in the registry. how do I remove them?):
[Android] unrealmanu:
In the spring there is nothing that directly changes the parameters of the system log.

windows 7 remain in chace several things ...

is about here in the registry:

HKEY_USERS \ S-1-5-21-4186006410-329343359-211116174-1000 \ Software \ Classes \ Local Settings \ Software \ Microsoft \ Windows \ Shekk \ MuiChache \

you will also find:

emualtor-x86.exe

Jar of Beans.exe

and more ...

about all the programs on your computer;)

for delete tray icon:

HKEY_CURRENT_USER\Software\Classes\LocalSettings\Software\Microsoft

\Windows\CurrentVersion\TrayNotify

and destroy keys:

“IconStreams” and “PastIconsStream“;

now kill and restart explorer.exe (or windows)

Enjoy!
[Android] unrealmanu:
New Antutu Scores for BETA 4 with edited rom (experimental)

15625 points

on:

i7 950

2x GPU nvidia 480 gtx

6gb RAM

and others..

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

i'm still trying to use libraries Aka Houdini on Roma SDK, but the fact that the hardware is managed in part by the SDK package is a problem ...

I could not make the "root" I'm trying and trying again, the files are in place are set chmod 0777 so it should be fine and instead just bysybox is installed but the frequent errors in syntax ...

If someone wants to try to change rom sdk and rootare the system already would be a step forward ... I'm going crazy from me.

sailed the ADB is working I have to fix the bug is not very nice when you're ready, I integrate it in the next BETA

Anyway I will leave in the rom anke libraries Houdini, so that you can try to hold consultations in order to use all applications arm, however, do not bother the google market, because there are already used Aptoide app compatible x86 without too much trouble not available in the generic market.
[Android] DirkStorck:
Hi. First of all wonderful work....

I have got a litle problem with the Play Store. If I open it nothing happens...only the circle rotates and rotates....

I have signed into my google account.

Thank you!
[Android] Androidclub:
If you are not mind about miror please add one (Google drive is good)

Because i cannot download it from rapidshare it very slowwwwwww and when it nearly compete it will have connection eror. (6-7times)

BTW if you not welcome i can continue trying

Thank you very much

PS. Your job is very good, well done (from screen shot)
[Android] unrealmanu:
I am making the upload to google drive.

the benchmark score points in cpu and ram, the rest is not very high
[Android] unrealmanu:
Try restarting the machine, but unfortunately he collapses on the network sometimes
[Android] blindbox:
@unrealmanu :

Is this one just as good as the one in the blog below? I understand that yours is based on AndroVM. I'm currently using AndroVM's guide, plus the one in the second link to enable Internet.

http://androvm.org/blog/blog/2012/11/14/androvm-configuration-tutorial/

http://xdaforums.com/showthread.php?p=34262718

I chuckled at the insane Antutu scores.

Can someone upload both links elsewhere? Rapidshare doesn't work for me. Mediafire preferrably.

EDIT: I tried Antutu with vanilla AndroVM, didn't work. Yours work, I'm gonna test this out.

EDIT2: My bad, yours isn't based on AndroVM.
[Android] unrealmanu:
I'm looking for is to use libraries as Houdini AndroVm, but still with little success, however it is possible to boot androvm with this emulator, but the network does not work, adb does not work, the video acceleration does not work etc.

there are problems in short XD

and libraries houdini load the SDK does not want to learn from because the SDK handles everything the harwdare
[Android] unrealmanu:
MIRROR GOOGLE DRIVE:

DOWNLOAD FROM GOOGLE DRIVE BETA4

NEW EXE (prerelease BETA 5, is unstable)

PRE RELEASE BETA 5, UNSTABLE (ONLY EXE FILE)
[Android] Androidclub:
Thank you very much
[Android] DirkStorck:
Thanks great! Play Store working :D
[Android] loth77:
when i open the play store, i can find very few apps... is there a particular reason for that?

can i do something to see more apps?
[Android] unrealmanu:
The reason is a matter of compatibility of x86 compatibility is very low Asthe almost all products are Android ARM at the time I was not Ingrado intregrare of the libraries "houdini" Asthe consocenze not sufficient for me, I have found guides that are in my case and no one has been able to help so far.

You can try to download Aptoide and see which games start and what not ...
[Android] loth77:
ahhh... ecco... perchè non è emulato arm, ma è x86 :)

capito :)

pensavo fosse anche per problemi di risoluzione, quindi che si potesse risolvere più semplicemente!
[Android] unrealmanu:
la risoluzione è personalizzabile, il problema sta proprio nell'emulazione, la tecnologia "ARM" da emulare è un disastro su x86 per ora
[Android] dublus:
Sorry for the n00b question but...

Got this working very well on a fairly new i7 laptop. What are the exact commands or process or whatever to take a file downloaded to the virtual SD and move it to the HD on the host PC?
[Android] unrealmanu:
adb pull /mnt/sdcard/<file> /

the save point is: jar of beans/adb/
[Android] Tamaskan:
Nice! and thanks for the google drive mirror, its way faster haha,
[Android] bmg002:
verbose "bug"

From looking at the bat file default_start.bat, I found the problem with the -verbose argument on line 25:

it is actually an extra character after the ^ on line 24. If you remove that extra character (it appears to be a space), verbose output is given in the command prompt window.

Also, I was having issues with setting my memory to 1024 as other users indicated. The exact error was:

emulator: Kernel parameters: qemu.gles=1 qemu=1 console=ttyS0 android.qemud=ttyS

1 androidboot.hardware=goldfish clocksource=pit androidboot.console=ttyS2 androi

d.checkjni=1 ndns=2

Failed to allocate memory: 8

This application has requested the Runtime to terminate it in an unusual way.

Please contact the application's support team for more information.

This is running Windows XP Professional SP3 on x86 architecture (specifically the Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53 GHz with 2.98 GB of RAM).
[Android] unrealmanu:
for resolving problem with allocation of memory:

reduce ram

problem with verbose is resolved with next version ;)
[Android] bmg002:
Yes. Reducing the RAM to 512 makes it run, but my processor doesn't support HAX, so it runs rather slow on my computer. I am fine with this as I was just trying it out and when I upgrade my PC I'll get something that handles HAX so I can test it better.

But I also was noticing graphical glitches when I run it on my machine (ATI Radeon X600 graphics card if that makes a difference). It seems like only the top half vertically and the left 80% work properly, the rest just stretches the pixels at those points to the edge of the screen (I can provide a screenshot if that would help, but I don't think I can post screenshots or links yet as I am fairly new to the forum).

Do you know if graphical glitches are a common problem in emulation mode (ie non-HAX mode) or if it is more my current hardware setup?
[Android] Boss Dragon:
thanks for hard work

try this file manager worked for me

http://www.xda-developers.com/android/cm-file-manager-now-available-for-use-on-ics-based-roms/
[Android] unrealmanu:
I've already integrated into the file system of the next version "es file manager" so at least you can use the shared data network with the PC emulator, I got watching the film as proved by 5 gb and everything works better than I expected
[Android] unrealmanu:
You can attach screenshots to post without problems, it is possible to do this with the built-in upload forum.

Very curious this your problem, have you tried safe mode without GPU?

let me know
[Android] bmg002:
I tried safe mode and got the same result... strangely if I use WVGA (using the topmost WVGA resolution from the settings... cannot actually "see" the full name as it gets cut off), I don't have the graphical issues that are present in the r800x480 mode.

Would you still like screenshots? My guess is that for whatever reason, my grpahics card doesn't like r800x480. I also tested r800x480p and got the same result as with r800x480.

below is the result I get with GPU enabled with either r800x480 or r800x480p. I get the same result with GPU disabled (just different GUI... that is no phone or keyboard, just the android screen).
[Android] unrealmanu:
I think the incompatibility is due to the video card, try updating the drivers (if you want pruoi try changing the compatibility settings to windows file tools \ emulator-x86.exe but I do not change much)

Try the 4.1.1 beta to start mode nexus7 (I'm entering now, is already online I just put the description and link)
[Android] bmg002:
Turns out my "fix" was actually wrong. What needs to be changed to make things run all happy is the argument "-gpu on" needs to be changed to "-gpu off" and then my graphics card is much happier.

I am currently using the latest drivers available from AMD for my ATI card, so I do not believe that drivers are the issue. Also, running in compatibility mode mad no difference.

Is there a way to put in the settings something like an "ati fix" checkbox that would change the gpu argument in the default_start.bat to off? This would fix the problem I am having with my graphics card (and potentially for others as well).
[Android] unrealmanu:
there is already a secure start mode, which puts off the gpu, or you can put off manually by setting the gpu acceleration

you have slowdowns on some cards but not indifferent in this way
[Android] DirkStorck:
Hi. I really like your app very much but sometimes for some unknown reason if I start it again all my settings are reseted and my apps are gone! :(
[Galaxy S III Q&A, Help & Troubleshooting] Macadam75:
Hi guys

Since I've flash the last version of paranoid i've got problem with the camera app, I have this message "can't connect to the camera".

I've tried to flash the new gapps 4.2 and the other gapps 4.1.2 but nothing changes. I also get back to an older version but the camera don't work neither.

that would be nice if someone could help me.

Ps:Sorry if my english is not good it's not my native language :o
[Galaxy S III Q&A, Help & Troubleshooting] fahadsul3man:
wipe data/factory reset, wipe cache, , wipe delvic cache, format system,format data , after that reflash and see if it works
[Galaxy S III Q&A, Help & Troubleshooting] Macadam75:
Thanks, it looks like working like a charm with the gapps 4.2
[Galaxy S III Q&A, Help & Troubleshooting] evantkh:
Korean Galaxy S3 SHV-E210S unable to go to LTE automatically. However, the LTE works when I lock the phone to LTE network.

Can anyone can fix my problem to make the phone can auto switch to LTE?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] android addicts:
Hey guys!

I try this internal memory increase mod and it work my Sony Live With Walkman WT19i CM9.1. This mod posted on XDA Xperia Arc Android Development sub forum. This is only a sharing, I'm not the person who developed this Mod. Developed by "XtremeSilencer"

Installation instructions

1. create a ext partition [ any ext2/3/4 ]

2. put this mod in your sd card

3. Make nandroid backup. (backup and restore>backup)

4. Flash the zip (install zip from sd>choose zip from sd card)

5. after flashing...wipe data/factory reset

6. reboot and enjoy

Download:- http://www.mediafire.com/?y7rblybs7474yyp

I think this mod performances depend on the SD card class. If this work hit the thanks button. ;)

Note! After phone boot up, first few minutes phone slow. After that it OK.

Source:- Xperia arc android development.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] botski:
can work in stock .587?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] android addicts:
I don't know friend. I only tested it my WT19i FXP 144 CM9.1 ROM. :D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] diegoxcore12:
thx for share!!!

i used int2ext+ but with this i loose a lot of performance :(

ill try this script! thanks
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Smartid:
Link2sd had work on fxp cm10..
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] SiL3nTKiLL:
grabbing this :)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] jfox22:
thanks man !! now i have 1 Gb free space on my xperia active ! :good::good::good::good:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] darkvoid101:
working on lww with stock ics
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Allen Hu:
As this is sharing....

Why aren't u posting "please press thanks for original developer" instead of "Please press thanks if I helped"??

As this is not your work....

Just add it:)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Neuferkar:
First, thanks for sharing!

One simply question only...this mod will reduce SD card lifetime? :confused:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] ejhay007:
what if i use it and i install other application that has data? what should i do?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] rockstarrrrrrrr:
can u please explain how to create an ext partition??? can it damage the memory card?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] edmone:
Data 2 ext ...

It will reduce sd life time
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] tonnitube:
create with mini tool partition, move your all files first before create ext2..

or search with google :good:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Saqib Nazm:
Done succcesfully in CM10. Thank u OP for referring us to the great mod :)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] sur1k:
Don't you think that link2sd is better?

It allows you to choose which apps should be stored in phone and which should be moved to sdcard. That really matters because sd-cards are limited in write-read cycles, so moving all apps to sd is not the best idea.

And link2sd is way too simple:

1. Make 2nd partition

2. Install and run link2sd

3. Reboot

4. Move what you want to move
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] m.oliveira:
Dead Link...

Can you please add new link, this one id dead.

I want to give it a try, Link2SD is no a solution because the apps still waste internal memory as well... :rolleyes:

Thanks

---------- Post added at 02:34 PM ---------- Previous post was at 02:26 PM ----------

Link2SD wastes the internal memory too. If you have a lot of apps you'll see your memory disappear too :(
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Marília de Oliveira:
Broken link to download can fix please? Thank you :good:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Grof87:
Here's a link to the original thread, however be warned that the author has been banned (don't know why) and it seems that the script is pretty buggy. I haven't tried it myself but it would be great if theres anything similar that's working.

http://xdaforums.com/showthread.php?t=2162233
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Marília de Oliveira:
Got it. also do not know why. thanks anyway :good:
[LG Optimus Black] wyrman:
What the heck is with this media server? I don't have music on my sd card or a player running but It's heavy on the battery. I'm using the new V28A rom.