yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Q&A, Help & Troubleshooting] mehmetsaln:
Can you share this apk ( in system/app)?

Thanks a lot...
[Galaxy S III Q&A, Help & Troubleshooting] eytan123:
hi mate,

iv'e uploaded it to my dropbox account here:

https://www.dropbox.com/s/ctrrasw0ig1fos3/ClockPackage.apk

please let me know after you DL it so i could remove it from my dropbox...

good luck !!
[Galaxy S III Q&A, Help & Troubleshooting] mehmetsaln:
Tanks a lot...worked

Thanks thanks thanks

ı've a dream...
[Galaxy S III Q&A, Help & Troubleshooting] eytan123:
of-course have a great day !
[LG Optimus 3D] Tactics119:
So far we have.

V18a CP.fls

V21d CP.fls

LGP940 CP.fls

V20a LGP920h CP.fls

V20 CP.fls

V20b CP.fls

V21f CP.fls

Also included is the LGP920.dll

https://www.dropbox.com/sh/zv3qpd6jylvqg31/9jm_8omNov

Feel free to add download links for other available basebands to this thread.

Thanks to KidKoala UK, SpeedyRanger, avengin, Jimakos29, OMGOMG and of course Xbsall.
[LG Optimus 3D] kyanox:
You are the man providing the download links. I had to rip basebands from kdz's. BTW US AT&T or Straighttalk users, V21d does pull 4g.
[LG Optimus 3D] paulino633:
Baseband

LG P920

ROM: XBSALL ICS

Baseband : XMM6260

Unitel Network

ANGOLA

2G/3G working
[LG Optimus 3D] avengin:
P925g

Rogers Canada

18A, 20A, 20C, 21A

Working calling, G, 3G

So far haven't found a working one with HSPDA(+) I have found out 21E and 21F are quite unstable and crash/lock up the phone.
[LG Optimus 3D] Voyebanm:
Baseband Files

Hi, do you happen to have the 20C, 21A Baseband files (.fls)

Thanks
[LG Optimus 3D] avengin:
I'll post a link with some of the files. I'm not gonna do all the work you can search for the others you need.

http://goo.gl/URHBU
[LG Optimus 3D] Tactics119:
I've added V20c to my dropbox, cheers fella.
[LG Optimus 3D] pota--:
How to install baseband? With lg flash installer it fails always at 27%
[LG Optimus 3D] speedyranger:
i don't remember %! but if is up to 80 seconds...it's ok:D
[LG Optimus 3D] pota--:
It always show 154 sek but my phone show all time the same baseband
[LG Optimus 3D] speedyranger:
Don't worry into info of the phone is the same, but is changed into the phone :D

Inviato con Lg P920 powered by XBSALL
[LG Optimus 3D] 1ackass:
Btw,

Can a baseband problem cause microphone not working while calling?
[LG Optimus 3D] Tactics119:
V20b baseband added.

Thanks to Jimakos 29:

http://xdaforums.com/showthread.php?t=1468288
[LG Optimus 3D] tavares_one:
i have a question that i think it might be related to this. i have 2g and 3g net working on my phone but its rare to have 3g even in the center of the city, i usualy had fast internet but now i dont. plus some times i dont even have G internet, i get H in a place where my brother as 3G

if i flash another baseband, is it possible that this problem gets better?
[LG Optimus 3D] Tactics119:
Check out this thread fella:

http://xdaforums.com/showthread.php?t=1958484

Lots of info. on various basebands tested and working in various geographical areas.
[LG Optimus 3D] omgomg:
A different question for you guys.

I've installed several custom ROMs, all ICS based, and my phone lags quite a lot on nearly all of them, regardless of kernels used, etc.

Did you guys notice any different performance when you flash different basebands? Regarding lag ?
[LG Optimus 3D] Tactics119:
Nope, not in my limited experience.
[LG Optimus 3D] LeighR:
Yes. Between the 2 I have tried so far there is 800 points difference in Antutu scores
[LG Optimus 3D] yehison:
Tank you
[LG Optimus 3D] LeighR:
Well as an update, the low score remained when I flashed back to the "good" baseband and in fact was the same for all the basebands I flashed. I then lost my IMEI, which seems to have happened to other people, so take care when flashing basebands

FWIW I found 18 to be the best baseband - much faster download speeds than 20a. I found one that gave supercharged upload speed but download speed was poor
[Android Q&A, Help & Troubleshooting] onebluemidnight:
Is it Possible that SGP can have beats, Xloud and DSPManager that will work together without no problem or conflict? Because on my experience if i installed beats or xloud on my SGP it causes the DSPManager to FC (Force Close) .

Does anyone solved this problem? Or are we on same situation??
[Android Q&A, Help & Troubleshooting] babyyeobo14:
try to use winfit rom :)

that rom has DSP manager.

and its work
[Android Q&A, Help & Troubleshooting] onebluemidnight:
Reply To Thread

I am fine with the JellyMOD and it has DSPManager. All i want to know if it is possible to have more than one sounds mod
[General Questions and Answers] kshark27:
I have been using windows 8 Developer preview for quite some time...It is smooth and snazzy .But the main problem i am facing is some of the 3rd party applications i used before in windows 7 doesn't work on it . Overall the experience is good and native applications load up quite fast..But what i wanted to ask was Should windows 8 be given some more time to flourish and do u see urself developing apps for Windows 8 which as Microsoft justify is a very lucrative Market ?
[General Questions and Answers] hungry81:
I think windows 8 is ugly and cluttered I will not be upgrading. Maybe windows 9 if they get back on track. If not I'm going to be using windows 7 / linux for a long time.
[General Questions and Answers] kiloman2:
IN!
[General Questions and Answers] nosit1:
I'm in. I have it running on an older machine like a champ and then my tablet runs it as well. The new interface is eons better for mobile devices than desktop, I'll give it that. Still funky for desktops though.
[Verizon Samsung Galaxy S III] genome87:
I dont know why, but for some reason when I swipe between screens on my desktop, it appears a Panda on the bottom left corner as shown in the screenshot (also the ears on the top left corner). It is actually the Triple Town Icon, but if I remove the app from the desktop, it keeps showing up.

It also appears a white "shinning", but once I restart the device, it all disappears and goes back to normal. Is not annoying at all, just curious. Any idea why this could happen?
[Verizon Samsung Galaxy S III] rlatjs17:
Have you tried googling "Help a panda's hiding in my phone what do I do?"
[Verizon Samsung Galaxy S III] AlexDeGruven:
What launcher are you running?

Are you using any apps that could be from less-than-legitimate sources or developers?
[Verizon Samsung Galaxy S III] fisch2481:
He didn't do anything wrong. Let him chill.
[Verizon Samsung Galaxy S III] 1ManWolfePack:
Obviously your are running a theme, as evident by the white shiny background to your launcher shots. I notice an aftermarket app drawer button.

Go back to stock everything and I bet it's gone.
[Verizon Samsung Galaxy S III] genome87:
Stock launcher. All apps should be legit, maybe Nexus 4 camera app is provoking it... :/

:laugh:

The shiny background is part of the "bug" and I manually changed the app drawer button within "framework-res.apk" :good:

Now the panda is gone, its strange. As I said, its not annoying at all, just "funny stuff".
[Verizon Samsung Galaxy S III] MrPeter1985:
As AlexDeGruven said non legitimate apps do tend install junk to, same as a PC.

I'm sure since your rooted, it installed it with out you knowing. (when you installed the panda app)
[Verizon Samsung Galaxy S III] rlatjs17:
That's a sneaky panda you got there. What I usually do is spread out some bamboos on my home screen and wait for him to come out. Then I catch him with my finger and throw him in the garbage can. If he comes back rinse and repeat, If you run out of bamboos your screwed.
[HTC EVO 3D] tammyjustin:
Not sure if its been posted, looked but may have missed, I've googled as well. How do I make my own themes? I can't find anything on it, any help would be cool

Much appreciated
[HTC EVO 3D] flashallthetime:
Xda has themes for 4ext recovery, although you might need recovery control apk. I have a jb theme for my recovery

( Don't ask me for help as I couldn't care if your phone explodes, eh! :D)
[HTC EVO 3D] coal686:
I think the op wants to build one himself. I've been thinking about doing one so if I find something, I'll post. Two ideas: you could pm someone who makes them for advice. Or you could download one and tear the zip apart to see how it works.
[HTC EVO 3D] tammyjustin:
Good idea, ill try it, thanks
[Samsung Galaxy S (4G Model)] Echo237:
Okay, I'm not sure if this is the right forum for this. I'll be directing my question towards the Samsung Galaxy S, international version.

Is there a flashable zip or anything like that I can do to get the home, back and menu tab on the screen. It may be ROM integrated too, not a problem.

Don't be critical for asking "is this possible...." question please, I'm probably more pissed than you. I have my exams and my as$ hole friend considers this as a priority + he can't post on his own :banghead:
[Samsung Galaxy S (4G Model)] jeffsf:
You probably want to confirm the model before flashing anything. This forum is for the T959V Galaxy S 4G, which is likely a different phone than your friend has. It is a different phone than the T959 as well.

What they are asking for is an ICS feature and should be available in most ICS ROMs as a setting.

Posted from my SGS4G, thanks to Team Acid development
[Samsung Galaxy S (4G Model)] Echo237:
He will let me know tomorrow :( by then this thread might be moved !

I feel so stupid and embarrassed :P
[Samsung Galaxy S (4G Model)] jeffsf:
All is forgiven! It's not even your phone. What your friend is asking for is a "stock" ICS feature, I believe.

Posted from my SGS4G, thanks to Team Acid development
[Samsung Galaxy S (4G Model)] itzik2sh:
International version of Galaxy S is SGS i9000. It has Samsung logo on upper side, and back and menu soft keys on lower side surrounding a physical rectangle button.

This forum is for SGH-T959v A.K.A T-mobile SGS 4G, originally distributed only in the US. It is a completely different phone, having T-mobile logo on upper side and Samsung logo on lower side with 4 soft keys.

Instead of radio receiver it has 4G capabilities.

I'd search for the SGS i9000 forums instead.

sent from me
[Samsung Galaxy S (4G Model)] Echo237:
You're right, it's I9000. Thanx and sorry once again :D
[HTC EVO 3D] MrPandroid:
Hey, all, I have a question for you folks.

Alright, so to make it simple and sweet and to the point:

Evo V on Virgin. Want to use a ROM that is made for the sprint version. MMS doesn't work.

So more or less, the question is this. What should I look into first? Swapping out the MMS.apk with a different one? apn config?

To be more specific it's THIS ROM that is in question.

Basically, I'm mostly asking because I'm not a dev, really, and I would like pointers on where to look to fix it. Rather than try something > break ROM entirely > lose my backup > dog run away > house explodes.

You get the idea.
[HTC EVO 3D] dfeldt91:
You need to change the apns to reflect your providers APN settings. Its a sprint ROM so it will have sprint MMS settings. Change them. Reboot. Should work fine.
[Samsung Galaxy Mini] poursystem:
Hii all . i installed last version of aokp rom (03-11-2012) on my galaxy mini

it worked very well .. but after i installed the zip of performance package from cwm and afther wiping cache & dalvik

the phone don't turn on .. it keep repeating the bootanimation without turnnin on

any idea about this ? plz help and thx before !
[Samsung Galaxy Mini] F4uzan:
Yes, because the performance package are not compatible with latest release.
[Samsung Galaxy Mini] poursystem:
Olk thx Man .. Any other solution to improuve performances in this release ?
[Samsung Galaxy Mini] poursystem:
ok
[Samsung Galaxy Mini] yackovsky:
You need to patch framework.jar manually and put it in flashable zip... or delete it from zip, but you won't get 100% supercharged then
[Samsung Galaxy Mini] poursystem:
Where Can I find this framework.jar & how to patch it ?
[Samsung Galaxy Mini] yackovsky:
Go to v6 supercharger thread and find info there
[Sprint HTC EVO 4G LTE] kingdruid:
I ran into this problem yesterday where my evo will not power on. I've been running meanRom and haven't had any problems. I did not change anything on the phone recently, it just died.

Symptons are:

No charge light.

If I hold down the power button I will get the flashing home, back light 12 times then they turn off.

If I hold it down again after that the phone vibrates like its going to come on, but it never does.

I noticed that at times I do have adb shell access, but I don't know what to run to get it back up and running.

Unfortunately I bought the phone from Best Buy and I think the warranty is only for 30 days which means I'm screwed if I can't get this working again.

Any help would be appreciated.
[Sprint HTC EVO 4G LTE] kingdruid:
Here is the logcat from when it boots up. It kinda seems like its booting up, but I can't tell and don't know what to run on it.
[Sprint HTC EVO 4G LTE] kingdruid:
I ran a shutdown to turn the phone off and the charging light LED came on. I think it may be the board and I can swap it out, but I want to make sure it is before I spend the money on Ebay for another one.
[Sprint HTC EVO 4G LTE] kingdruid:
I ran: adb shell dumpsys window

That came up to Device 6:synaptics-rmi-touchscreen then it froze up when it was trying to get the Raw Touch Axes.

I wonder if I take it to the sprint store will they service it? Does anyone know? I did buy it from best buy though.
[Sprint HTC EVO 4G LTE] kingdruid:
Ok I just ran this:

adb shell getevent

From: http://softteco.blogspot.com/2011/03/android-low-level-shell-click-on-screen.html

Which gets the coordinates of where you touch the screen and that works fine. So my touchscreen is working I guess.

I wonder if I take it to the sprint store will they service it? Does anyone know? I did buy it from best buy though.
[Sprint HTC EVO 4G LTE] intrlude:
So, were you able to get assistance? It's a Sprint device, so yes, they will help you. If you didn't get Sprint's insurance, they will charge for servicing. Did you try to put it into bootloader? Any updates? Flashing haptic buttons are the sign of a "battery pull", when pressing power for 10secs or more.

Sent from my DirtyRacun'd LTE
[AT&T Samsung Galaxy Note I717] ksprelude01:
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
[AT&T Samsung Galaxy Note I717] omniphil:
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
[AT&T Samsung Galaxy Note I717] geeksquadryder:
Sounds like u downloaded the wrong SD data
[AT&T Samsung Galaxy Note I717] Metsuna:
That's jelly bean right? I had some problems running games and with graphical glitches in jelly bean until I turned off HW overlay and that stopped my problems.

Wow, yeah running in that camera mode is a lot better. Hopefully the fix the issues completely. Thanks for the tip!

What do you mean?
[AT&T Samsung Galaxy Note I717] Tomdg07:
Seems to run a little laggy on mine, and it's a real battery hog as well
[AT&T Samsung Galaxy Note I717] hitmantb:
Ditto, switching to in-car view is definitely a lot smoother, has decent graphics but looks like the limit of S3 Adreno 225 chip has been reached, this (and other games of similar graphic quality) may be enough reason for me to upgrade to note 2 later. I also have slow down problem with NBA 2K13.

No real graphic glitch however, if you see missing textures it has to be wrong sd data, remember we are Snapdragon NOT Mali.
[AT&T Samsung Galaxy Note I717] kingofkings11:
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
[AT&T Samsung Galaxy Note I717] Metsuna:
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
[AT&T Samsung Galaxy Note I717] kingofkings11:
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.

I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
[AT&T Samsung Galaxy Note I717] Metsuna:
Just tried NFS Most Wanted on Liquid with KK Kernel and no luck. I even tried some build prop tweaks. It just feels too slow. Weird.

Going to try deleting it and redownloading the SD Data instead of restoring it from Titanium. Will report back with results.

EDIT: No go either. Still low frame rates. On a good note however, Liquid Jellybean Rom is probably the most stable of the Jellybeanies.
[AT&T Samsung Galaxy Note I717] Metsuna:
OOOOKAY guys I am back with some interesting results!

I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.

Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://xdaforums.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:

1. I restored NFS from titanium

2. NFS says this android is not compatible

3. I uninstall NFS and install it from the Playstore and redownload the SD data

4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!

Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.

My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.

UPDATE

Tried the OC Kernel on the stock ROM which lead it to being slow again! I'm not sure now what to think. Going to wipe and go back to the 'better stock' kernel not the 'pure stock'.

After a bit more testing I see that without the OC kernel, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
[AT&T Samsung Galaxy Note I717] Tomdg07:
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
[AT&T Samsung Galaxy Note I717] Metsuna:
Agreed. Right now there is no way to change graphics quality. Certainly would save me trouble. What I think is happening is that with some Roms and Kernels the game thinks we have higher hardware and cranks up the graphic quality thus slowing down the performance of the game.

What I found is every time I used an OC kernel of some type, the game slows. So it might be a kernel issue.
[AT&T Samsung Galaxy Note I717] kingofkings11:
I just cant comprehend why despite having the same phone and same setup (i.e. rom, kernel etc) we get totally different results.

PS> Tomdg07 props to your state for pushing obama over the 270 he needed to win. Americans totally made up for giving dubya two terms.
[AT&T Samsung Galaxy Note I717] Metsuna:
I was testing some more Roms yesterday including Black IV and Electro's stock debloated Rom. Black IV had flapjaxx's kernel with the ability to OC and on the Electro was not OCable.

My results were the same. Something about flapjaxx's kernel or kernels with the ability to OC makes the game bump up in graphics thus making it slower. The game must be scanning the clockspeed or something or maybe it's something deeper than that. If I can I want to test out AOSP roms again to see if its the kernel or both the kernel + the rom.
[AT&T Samsung Galaxy Note I717] Metsuna:
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.

What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).

EA, give us graphic options. That is all.

UPDATE: Those of you that are finding this page and reading this post. Look on the front page for what roms are the best for this game.
[AT&T Samsung Galaxy Note I717] Tomdg07:
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update? :(
[AT&T Samsung Galaxy Note I717] Metsuna:
Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
[AT&T Samsung Galaxy Note I717] Tomdg07:
Only form of a backup I have is in the nandroid backup I did before flashing cm10, I suppose I could dig it out of there somehow, but I'll give them a day or two to fix it first :(
[AT&T Samsung Galaxy Note I717] 1adamek:
Who is playing this game. I need some SP points in carrer mode. I have login to Orgin and I am looking for some friends: 1adamos
[AT&T Samsung Galaxy Note I717] deron37129:
Wat is nfs
[AT&T Samsung Galaxy Note I717] rangercaptain:
Need for speed
[AT&T Samsung Galaxy Note I717] mahgninnuc93:
Loaded it about 20 minutes ago and smooth as silk on Gubmemt Cheeze ICS.

Sent from my HuGe Note while tucking your mom in bed!
[AT&T Samsung Galaxy Note I717] ariandita:
Playing nfs most wanted

I've played this game with two account

Please add :

1. ariandita735

2. speed father
[AT&T Samsung Galaxy Note I717] palacios_xo:
I'm running CM 11 4.4.2 rom an the game runs perfectly fine for me.
[AT&T Samsung Galaxy Note I717] dio stesso:
Hey friend which of the 4.4.2 ROM are yuh using and do you have any bugs or smoothly runs on your SGH note
[Nexus 7 Themes and Apps] kipkipk:
Okay so I've managed to some how mess up flash on this device. I originally installed flash 11 to work with dophin. I then proceeded to be unahappy with how flawlessly this was working and tried to get it to work with an older version of opera. I found some guy saying that he had used opera 11.00.1 with a different version of flash. I then uninstalled the flash that I had and downloaded this new one. It went fine though sadly opera still would not get flash and after some searching I found that opera was always fairly glitchy with flash and decided to go back to dolphin browser. Upon trying to use dolphin though I was unable to to use flash(it said it there was no flash installed), so i uninstalled the older version of flash I had installed to try and use Opera mobile. I then tried to reinstall the flash 11.1 which i was using with dolphin originally, but I got this error.

Firstly, it says The app you're installing will replace another app. All your previous user data will be saved. Then I click okay and I click install.

it then says App not installed, an existing package by the same name with a conflicting signature is already installed.

I have read a few thread about this error, but none of them seem to apply to mine. I don't believe that I am trying to do something that I need root permissions for, and I have uninstalled the old version of flash. I even got root manager just to look in my systems/app folder and there is no flash in there, so I have no idea what to do.

Thanks for looking, Eric