yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] Bometdebanjo:
Open a file explorer and go to data map where you installed your rom. In that map is an other map with logs. Delete those. And your back in business.
[Galaxy S III Android Development] woolsley:
where can i found a link for this rom i geuss this is a 4.3 version at the website is only the 4.2 version for the s3
[Galaxy S III Android Development] FadeFx:
Just download it, it states 4.2 but is 4.3...

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[Galaxy S III Android Development] woolsley:
Oké thnx and what is your first impression of the Rom
[Galaxy S III Android Development] FadeFx:
I don't remember, i use it for such a long time now... lol... i think it works well except the taskbar clock, but this could be a problem on my side only. It is definitely smoother than last version of cm10.2 i checked.

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[Galaxy S III Android Development] woolsley:
Ok I am gonna try this Rom but I can not find any screenshots of the Rom do you have some shots

ok downloadimg now where can i find the gapps or are they included in the rom
[Galaxy S III Android Development] DerTeufel1980:
Uploaded a new build :) it's coming with a feature, similar to stock rom, cover and release proximity sensor, if there are notifications, screen turns on. :):beer:

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[Galaxy S III Android Development] woolsley:
Ok so I better wait for this one than .you are uploading the Rom now I guess .so in a short time it is ready for download
[Galaxy S III Android Development] FadeFx:
Dominik, in latest build proximity sensor is always on, not sure if this is a good thing...

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[Galaxy S III Android Development] latino147:
Is that the feature that detects if you are watching the screen and doesn't turn of the screen? :)

---------- Post added at 09:30 AM ---------- Previous post was at 09:29 AM ----------

These were empty. I threw away my twrp backup and then the apps installed again, which still is strange bc i had 1gb free before that...
[Galaxy S III Android Development] romskii:
How about AOSP/slim camera ?

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[Galaxy S III Android Development] DerTeufel1980:
Is it also on, if you don't use active display?

And how did you check it?

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[Galaxy S III Android Development] beafraid88:
just flashed this rom.

i do like the unique features like the misc settings and connecting quick settings with notification bar (so the first row of the notification bar, shows the toggles of the quicksettings).

everything works fine till now ;)

Edit:

Just missing the statusbar date, otherwise this is gonna be my daily rom for now...
[Galaxy S III Android Development] DerTeufel1980:
Which rom has this option?

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[Galaxy S III Android Development] woolsley:
Nice rom active display works also..only when the phone rings..it's hard to answer the phone it won't open I'm keep on pushing and sliding but nothing happens
[Galaxy S III Android Development] beafraid88:
the features i mentioned above are only available in this rom for now :)

the feature with the date at the statusbar is e.g. in slim rom (for ages) ^

in this rom, one can only show the day at the statusbar, in slim rom you can e.g. set "Sat 21.09.2013" at the statusbar, so there just more different kinda date formats ^
[Galaxy S III Android Development] anamika:
Yes it is on even after disabling active display, can see the fain red glow over the sensor.

this would definitely not be good for battery, reverting to previous version

Sent from a Galaxy far far away and beyond any iDevice
[Galaxy S III Android Development] latino147:
I was just about to install the new one, I'll wait now until it's sure if this is a battery hog or not :)

Another thing, I've been reading about the 0/legacy folders created since 4.2

Both are virtual links to the same SD storage data, but some programs might still count the available data as double the space.

Is this true, and could this be why I couldn't install any apps while I supposedly had 1GB of space remaining?

And is there any online description on how the folder in system are built up? What goes in what etc?
[Galaxy S III Android Development] FadeFx:
It looks like its not totally illicit on the battery, but i hope you get a fix out soon...

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[Galaxy S III Android Development] romskii:
The proximity sensor is a due to active notifications

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[Galaxy S III Android Development] FadeFx:
But even if those are disabled, the sensor is lit all the time...

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[Galaxy S III Android Development] romskii:
Yes that's true, same for carbon ROM and any other ROM which implements this feature...

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[Galaxy S III Android Development] anamika:
Root explorer cannot open sdcard, doesn't show any file.. why?

Sent from a Galaxy far far away and beyond any iDevice
[Galaxy S III Android Development] FadeFx:
That's strange, works here...

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[Galaxy S III Android Development] michi408:
Touchwiz

Hello DerTeufel, I used your HellyBean Rom on my SGS. Now on the SGS3 i use Omega Rom. I like the CM features and I also like the Touchwiz look and some of the S Apps. Now my question is, are you planning to extend the Rom with Touchwiz addons like you did for the SGS?
[Galaxy S III Android Development] DerTeufel1980:
No, I am not going to add directly, but AFAIK, there is a thread with a flashable zip somewhere
[Galaxy S III Android Development] reddevilmt:
http://xdaforums.com/showthread.php?t=1930131&highlight=cm10+touchwiz

Use this thread or dual boot with siyah kernel...
[Galaxy S III Android Development] losta:
Whats the difference between helly bean with 163mb and helly bean all in one with 325mb on the download section?
[Galaxy S III Android Development] DerTeufel1980:
The allinone.zip contains all the galaxy s1 files for all its different devices. Nothing important for you
[Galaxy S III Android Development] reddevilmt:
new release?
[Galaxy S III Android Development] DerTeufel1980:
Probably tomorrow :)
[Galaxy S III Android Development] fatguy666:
Dunno why this ROM isn't getting more love on here, the added functionality make it almost AOKP like without having all the crap of AOKP!

Using the 4.2 apps from here http://xdaforums.com/showthread.php?t=1980828 and it's awesome!
[Galaxy S III Android Development] FadeFx:
Hi Dominik, just found your rom here, nice to see this. Will give it a run tomorrow ...

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[Galaxy S III Android Development] DerTeufel1980:
Yeah, I have expanded ;)

There will be a new rom tomorrow. Compiling them all right now
[Galaxy S III Android Development] FadeFx:
Ok, i wait for the latest version then... just for info, will i have to factory reset if i install it over cm10, or is it intended to work ootb? Also, is it easy to go back and forth bitween those two?

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[Galaxy S III Android Development] DerTeufel1980:
I can't test this myself. I guess you are fine without wipe
[Galaxy S III Android Development] FadeFx:
i guessed so as well, will do te testing for you as soon as the new build pops up and find the needed time...
[Galaxy S III Android Development] Jinsuke32:
Loving the rom. Really smooth with awesome battery life. Was just wondering if there was any setting to make the see through lockscreen completely opaque so that it looks more like the optimus 4x hd and you cant see whats behind from the beggining...
[Galaxy S III Android Development] mr.megi:
Does this have the bugs of CM10 ?
[Galaxy S III Android Development] Jinsuke32:
Im guessing since its based off cm10 sources, probably yes.
[Galaxy S III Android Development] DerTeufel1980:
Good idea. Just to be sure, you want it to be "half" transparent.

I think I could add an option to set transparency to a lockscreen wallpaper.

What bugs do you mean? But as already answered, probably yes.
[Galaxy S III Android Development] FadeFx:
Cm10 has some bugs due to missing exynos4 sources which wil probably never squashed. And yes, they will be in this rom as well.

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[Galaxy S III Android Development] DerTeufel1980:
Thanks.

Anyway, new build is up at my website. Have forgotten to add the changelog before powering down the PC. You can read it at the other devices.
[Galaxy S III Android Development] FadeFx:
Im already running it, no wipe required, everything working so far.

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---------- Post added at 12:56 AM ---------- Previous post was at 12:52 AM ----------

If u plan to build an aroma package, I'd like to suggest u to include the nfc fix for people who came from a Samsung JB rom as an option, also i was missing the red bootanimation, but don't hurry, i have an idea on how to enhance that one...

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[Galaxy S III Android Development] DerTeufel1980:
Which kernel?

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[Galaxy S III Android Development] latino147:
Internal or external sd?
[Galaxy S III Android Development] anamika:
I am using your sep 18 release, cannot open internal sdcard, had to go via storage/emulated/0... it was not like this before

Sent from a Galaxy far far away and beyond any iDevice
[Galaxy S III Android Development] woolsley:
Me too but that's in every Rom with version 4.3 I think
[Galaxy S III Android Development] anamika:
no no, till yesterday it was fine, only thing I did was to install sept 20 version and then revert back to sep 18 due to proximity sensor issues.. have been on 4.3 for quite some time..

Sent from a Galaxy far far away and beyond any iDevice
[Galaxy S III Android Development] FadeFx:
Dominik, any idea about that car home thing?

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[Galaxy S III Android Development] jimmy080705:
Its great. Not buggy and great battery life!
[Galaxy S III Android Development] DerTeufel1980:
No, sorry... It should be working... Google reverted their change themselves, to bring back car home. I don't know why it doesn't work.

Is there an aosp based (or pure aosp) rom, to try it?

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[Galaxy S III Android Development] FadeFx:
I have no idea, i just know its not working on cm as well as on hellybean.

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[Galaxy S III Android Development] FadeFx:
New build online:

Changelog

Release - 25.09.13

disable proxymity sensor, if active display is not used

reoganized lockscreen settings

merged cm changes

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[Galaxy S III Android Development] beafraid88:
been waiting for this proximity sensor issue to be solved, thx ;)

guys, just one general question:

need for speed most wanted runs very slow with this rom. it´s not lagging, it just looks like it´s running in slow-motion.

in gameplay videos on youtube (with stock 4.1.2 i think) it runs very smooth...so is it a rom issue, or an android 4.3 problem?
[Galaxy S III Android Development] FadeFx:
New version out:

Release - 27.09.13

Navigation bar button color mode (slim)

active display: some more options and better handling of sensor enabeling/disabeling

merged cm changes

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[Galaxy S III Android Development] FadeFx:
This update fixed the car home issue btw...:D

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[Galaxy S III Android Development] DerTeufel1980:
Strange. I didn't do anything, nor did I see a related commit. :)

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[Galaxy S III Android Development] FadeFx:
However, it is working and i love my s3 again... ;)

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[Galaxy S III Android Development] FadeFx:
Dominik, do you have an idea who invented this new fast boot mode where the device is not fully shut down when i tell it to from power menu? I thought i have a problem with kernel or something...

I could not find anything in any changelog about that but i don't know how long it already is there, because usually i do not shutdown. I just wanted to test lowpower mode of googy_max kernel when i found that out.

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[Galaxy S III Android Development] latino147:
I flashed the newest build over the previous one, no wipe (just cache) and now Active Display doesn't seem to display the notification when I move my hand over the sensor. I tried several setting combinations but no joy.

Any of you having the same issue? Wanted to clean the apps settings, but can't find it in the app-list.
[Galaxy S III Android Development] FadeFx:
Can you see if the sensor actually is on? Check under dark conditions it just glows slightly...

However, afaik Dominik is working on this...

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[Galaxy S III Android Development] latino147:
I think I see a reddish glow (i'm at work and it's to damn bright in here).

Is it working for you?
[Galaxy S III Android Development] DerTeufel1980:
You can disable it in development settings

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[Galaxy S III Android Development] FadeFx:
Thanx, but i can't find it in there... what's it called?

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[Galaxy S III Android Development] DerTeufel1980:
Sorry, in performance settings.

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[Galaxy S III Android Development] FadeFx:
Found it...

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[Galaxy S III Android Development] FadeFx:
Anyone else seeing systemui gaining memory after a while?

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[Galaxy S III Android Development] latino147:
Don't know if it's system ui (will check it from now on), but I get more and more lag en screen redraws when returning to the launcher (nova) with this version.
[Galaxy S III Android Development] FadeFx:
Thanx, i use osmonitor to watch processes btw... if i kill systemui the statusbar closes and pops up again and the system is fluid again. Systemui on start has prox 50mb and when it gains mem it goes up to 200+

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[Galaxy S III Android Development] DerTeufel1980:
I guess it is caused by active display. I'll make a build without it to test

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[Galaxy S III Android Development] FadeFx:
Thanx, i don't use it anyways...

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[Galaxy S III Android Development] latino147:
Running OS Monitor (thx for the tip)

System UI = 216

Android System: 102

After reboot

System UI = 47

Android System: 77

btw, Active Display still won't react on movement before the sensor, which is active btw, I see a clear read glow in the dark.
[Galaxy S III Android Development] FadeFx:
Latino, you could just kill systemui process and you will realize all problems gone after it respawns, at least until it crosses the 100mb mark.

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[Galaxy S III Android Development] FadeFx:
[MENTION=4196889]DerTeufel1980[/MENTION] could you drop a note when the test build is up?

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[Galaxy S III Android Development] DerTeufel1980:
Yes

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[Galaxy S III Android Development] latino147:
105 now since the last check and I didn't do a thing with it!

What's a 'normal' memory-usage of systemui?

Then I can try disabling Active Display to see if that's the culprit

btw, does AD work with you guys?
[Galaxy S III Android Development] DerTeufel1980:
I've got the feeling, that ad doesn't get unregistered properly, no matter if you use it or not

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[Galaxy S III Android Development] FadeFx:
I had the same feeling, i have disabled active display and the problem is the same. Normal size should be arround 50-60 MB..

Btw, there have been commits to cm that should solve the battery drain after call thing....

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[Galaxy S III Android Development] latino147:
Went back to the previous build, AD is working better, system uit still grows to 80-100mb though.

I've rebooted like 15 minutes ago.
[Galaxy S III Android Development] FadeFx:
I guess it will go up to 200+ as well if you give it enough time... i hope for the test build soon...

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[Galaxy S III Android Development] FadeFx:
How did it behave today?

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[Galaxy S III Android Development] latino147:
Atm 90mb after 9 hours uptime
[Galaxy S III Android Development] FadeFx:
Hmm, that at least looks better than current version.

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[Galaxy S III Android Development] latino147:
Hi Teufel, my wife has bought a Fitbit which uses BT (ble) to connect to the android app to sync data. The package stated that the s3 is compatible, but the cm base apparently isn't bc the app displays an error saying there are known issues with the BT 4.0 drivers.

So my question is, is it somehow possible to extract the BT drivers from a stock rom and to install these on a CM10.2 base?

She hates having to return to a stock rom :-[

Thanks for any help
[Galaxy S III Android Development] DerTeufel1980:
No, there's no way to just replace it.

I think the app just isn't compatible with 4.3. Maybe there'll be an update after the official 4.3 release

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[Galaxy S III Android Development] latino147:
Too bad. I was hoping for a possibility to simply download a setup with drivers just like you would do with windows.

That shows my abysmal understanding of Android, even after using it for two years :-\
[Galaxy S III Android Development] FadeFx:
Dominik, any idea when a new build will be online? There are battery improovements waiting as well... if it takes longer i consider installing stock cm10.2....

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[Galaxy S III Android Development] DerTeufel1980:
Got some merge conflicts. Working on it

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[Galaxy S III Android Development] FadeFx:
Ok, thanx for the info

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[Galaxy S III Android Development] latino147:
How do i kill system ui? Os monitor can't (longpress, kill) , so i guess a reboot is the only option?
[Galaxy S III Android Development] FadeFx:
You have to enable root mode in osmonitor settings

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[Galaxy S III Android Development] DerTeufel1980:
Ok, most probably it is ready today

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[Galaxy S III Android Development] latino147:
I tried that, but I only get continous messages that OS monitor got root access and won't kill.

I use the stock kernel, maybe that's the source of all evil ;)
[Galaxy S III Android Development] DerTeufel1980:
In terminal:

su

killall com.android.systemui

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[Galaxy S III Android Development] FadeFx:
try again using supersu

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[Galaxy S III Android Development] FadeFx:
Still not compileing?

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[Galaxy S III Android Development] DerTeufel1980:
XDA build server stopped working. Need to wait for it to be fixed

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[Galaxy S III Android Development] DerTeufel1980:
New build online

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[Galaxy S III Android Development] RohanAJoshi:
thanks.

but like most aosp roms, this also can't disable 3 dot menu overflow button in apps even when we turn it off in settings, while navbar is enabled..

so far temasek's rom and PAC rom fixed this.

please fix it.
[Galaxy S III Android Development] FadeFx:
This is not a bug that needs to be fixed, as it is stock behaviour. However it would be a quite nice feature, nothing essential but nice to have.

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[Galaxy S III Android Development] RohanAJoshi:
how ?

you disabled 3 dot menu overflow button and it still apears in apps. then what is use of "Disabling it ?" ??

its stock behavior pure aosp, which only have recents,home and back button in nav bar. that's why there is 3 dot menu overflow button.

but in custom aosp, we can add menu button in nav bar, so there is no need of 3 dot overflow button.

right friend ?
[Galaxy S III Android Development] DerTeufel1980:
In aosp, if there is a navbar, 3dots button gets displayed. This is the wanted behaviour. Anyway, I can easily hack it to be also off, with navbar enabled

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[Galaxy S III Android Development] FadeFx:
It is disabled but some apps have them hardcoded...

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---------- Post added at 02:32 PM ---------- Previous post was at 01:43 PM ----------

Systemui memory consumption is back to normal and stable again... thanx for that.

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[Galaxy S III Android Development] Bometdebanjo:
I installed your new build yesterday and this morning i took my phone of the charger and havent touched it all day. I just picked it up again and my battery was dead. So i put it on the charger again and checked my battery stats...

Is this normal drainage? Just one stripe going down with not even a peak or drop in consumption?
[Galaxy S III Android Development] FadeFx:
can't talk of devil kernel or stock cm10.2 kernel which is included with this rom, but with googy-max this is non normal drain.

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[Galaxy S III Android Development] DerTeufel1980:
You better use devil kernel :P

Anyway, the stats from above don't seem to be normal.

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[Galaxy S III Android Development] FadeFx:
Oh i am quite well with googy-max and am also i beta team, so hence why i use it... also i don't know if devil kernel supports dualboot...

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[Galaxy S III Android Development] latino147:
Hi guys. With the latest build, even though Active Display is now missing system-UI grows to 100MB.

I'm still suffering from applications being killed and even regular launcher redraws. But free memory is mostly 100+ every time I look in OS Monitor.

Are you guys experiencing something similar? I think this behavior started with the 4.3 based builds.

I use Nova Launcher, two widgets, and no pie-controls, active display etc.

Also, I would like to learn about the different processes that you find in the list, does anybody know a good source to learn about this processes?

For example: I see Google Play services multiple times open, same goes for maps, but I would also want to know what android.system.acore does (in my list named as userdictionary).
[Galaxy S III Android Development] FadeFx:
For me systemui behaves normal now, but probably you get more uptime than me because i have to flash kernels occassionally. The screenshot is after 11hrs uptime:

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[Galaxy S III Android Development] latino147:
Yeah, I am on 2 days+ now.

You don't experience launcher redraws or apps getting killed often?
[Galaxy S III Android Development] FadeFx:
Not at all, its just running super good now.

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[Galaxy S III Android Development] FadeFx:
I am having 1 day+ uptime now and still 51mb systemui... so still looks good

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[Galaxy S III Android Development] FadeFx:
After 35hrs still normal behavior. Now there is two systemui processes, but still normal ram usage. Sorry screenshot is nightfiltered...

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[Galaxy S III Android Development] DerTeufel1980:
New build online, if you didn't notice it already :)

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