yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] MIKEMON:
It is interesting that the každého help other settings?

I really do not understand why this is happening

Problem Send log.s apk.Andi
[Galaxy S III Android Development] jdogzilla:
On Beta5 and phone gets heated quite a bit ... battery life not so great. Might shift back to Beta3.

BTW, does anyone use the Boeffla Tweaks or Speedmod Tweaks, or do most people leave default for that? THanks,
[Galaxy S III Android Development] PearLRoX:
Default here :)
[Galaxy S III Android Development] maazy:
Hey guys,

I've set Whatsapp's notifications to use yellow led color. However, in my device, the color seems to be something close to a light green.

Can someone do me a favor and see if you can get yellow to work properly? So I can rule out Boeffla as source of my led problem.

Thanks in advance :)
[Galaxy S III Android Development] bl4ckdr4gon:
Using this with every Wanam release never caused me problems.

Boeffla moderate

No OC, UV and the likes

Row

Zram 600

But it seems that it could only get better. Bring it on AndiP!
[Galaxy S III Android Development] Pard0ned:
Yeah, I've not had any issues myself. This is always the first thing I flash after a Rom update. Can't beat boeffla!

:D
[Galaxy S III Android Development] lkirra:
Plus One

+1 to that! :cyclops:
[Galaxy S III Android Development] ongdennis:
wanam 6.7 and beta3

i switch back from beta5 to beta3 after having some lag with zram enable or disabled.

beta3 give me very good battery life

governor - pegasusq (battery saving)

cpu uv - 75

others setting mostly default.

only when play game like eternity warrior 2, then will oc the gpu n change the governor to lulz
[Galaxy S III Android Development] axetilen:
these are so bad actually :eek:

I usually get 5hrs and almost 6hrs. sometimes 4.30hrs due to I turn the screen off and listen to music for some hours
[Galaxy S III Android Development] DocMarc73:
Back to beta 3 since days now. Everything fine again. No strange black screens, no strange lags.
[Galaxy S III Android Development] gsw5700:
Been running on beta5 OK with 400mb zram since yesterday. No issues as long as you don't run out of zram memory.

Sent via TCP/IP
[Galaxy S III Android Development] ahac85:
Is that with latest beta with zram enabled??

Sent from my GT-I9300
[Galaxy S III Android Development] axetilen:
yes. I always use the latest version + 600mb of zram + swappiness = 100
[Galaxy S III Android Development] MIKEMON:
yes exactly, I also have a similar setup and zram to 600 megabytes
[Galaxy S III Android Development] Pard0ned:
How do you choose swapiness? Through a script?
[Galaxy S III Android Development] MIKEMON:
here control

http://xdaforums.com/showthread.php?t=2217202
[Galaxy S III Android Development] axetilen:
yes, I use a script cuz I dont like to install an app to control it. in addition, I have android tuner, a multifunctional app, which is able to control swappiness too. you can google the script and add it to ur init.d folder
[Galaxy S III Android Development] gsw5700:
I'm trying a low value of swappiness (10 and 20) as I want the kernel to prefer not to use swap. My thoughts are, I get problems when free zram runs out so I'm asking the kernel to use zram only if necessary. Seems to be working as system seems reluctant to use up zram and it does seem faster. Would appreciate any comments on this

Sent via TCP/IP
[Galaxy S III Android Development] MIKEMON:
I tested with zram, but do not use, I like the clean kernel without zram and works with me

It seems great and stable.
[Galaxy S III Android Development] axetilen:
of course lower swappiness value will give better performance but the less swap/zram is used. The main function of zram/swap is to make ur phone have more 'ram', more apps can run without being killed by the LMK and potentially saves battery life because loading apps from the beginning will drain ur battery more than it is loaded directly from 'ram'
[Galaxy S III Android Development] gsw5700:
Thanks for feedback. I don't really multitask that much but see this as a compromise (snappy performance but extra memory if I really do need it ).

Will see how I get on.

Sent via TCP/IP
[Galaxy S III Android Development] Pard0ned:
Did you use a script for swapiness too?

Think I'll have to look into that later. :)
[Galaxy S III Android Development] gsw5700:
Only a small script...

#!/system/bin/sh

# lower preference to swap

echo "20" > /proc/sys/vm/swappiness

echo $?

Sent via TCP/IP
[Galaxy S III Android Development] axetilen:
no need to include the 2nd and the 4th lines :D

just 1 and 3 should be enough
[Galaxy S III Android Development] hnernes:
What is the default swappiness value in the kernel?
[Galaxy S III Android Development] andip71:
Default is 60 if you do not use zram and 80 if you use it.

Sent via Tapatalk2 from my Galaxy S3 IPhone killer
[Galaxy S III Android Development] Sigray:
It is bad if i use the fix permission script via Boeffla tweaker after a fresh installed but customized stock rom?

Can i hurt something?
[Galaxy S III Android Development] MIKEMON:
Not hurt, just do your work on applications.Do not, but this use is not necessary
[Galaxy S III Android Development] Sigray:
I did that. After the first reboot some widgets disappeared and the jkay framework forgot the saved settings.

After the second reboot, everythings seems to be fine
[Galaxy S III Android Development] MIKEMON:
Everything is good back up and jkay settings when needed
[Galaxy S III Android Development] MBurns2:
mate, did you change low memory killer value? [MENTION=4301380]axetilen[/MENTION]
[Galaxy S III Android Development] axetilen:
yes, the default value is good but I prefer to change it a little to in order to avoid lag. I know if I change it, zram/swap is not gonna be used as much as default

my script is

echo 2048,3584,14080,17920,21760,25600 > /sys/module/lowmemorykiller/parameters/minfree
[Galaxy S III Android Development] andip71:
beta6 preview

Hi there,

I am back from my holidays and I am searching for a few testers of pre-version of beta6.

Please note, I am especially searching for people that were having trouble with zRam in beta4 and beta5.

This beta6 preview has a test zRam implementation that is fundamentally changed.

So, please only the ones having had trouble with zRam in the past with Boeffla.

PM me!

Thanks

Andi
[Galaxy S III Android Development] DocMarc73:
Had problems with both versions WITHOUT using zzram. Haven't tested them with zzram enabled though, due to lack of time.

Dont know if that helps.

Stock xxemc3.
[Galaxy S III Android Development] MIKEMON:
I do not know, but for me without zram kernel is beautifully smooth and stable.

after test using zram ram is less crowded, but this device is not

important depending on the use of multiple applications

---------- Post added at 06:44 PM ---------- Previous post was at 06:27 PM ----------

So I'm going to test beta6, add to that the results were for all

Thanks to everyone, especially my friend Andi:):):)
[Galaxy S III Android Development] MIKEMON:
beta6

Everyone should try test beta6 really seems smoother compared beta5.

we'll see tomorrow what battery system:): Zmatený:

best kernel for me
[Galaxy S III Android Development] andip71:
When I have enough feedback from the pre testers, I will release beta6 for all.

Lets see when...

Sent via Tapatalk2 from my Galaxy S3 IPhone killer
[Galaxy S III Android Development] Pretzel Kleo:
I hope soon :D

Enviado desde Samsung Galaxy S3 con Omega v43.5 & Boeffla v2.12b5 usando Tapatalk 4.
[Galaxy S III Android Development] MBurns2:
with zram 600 and power saving mode i have some lags.. i think that is normal because lot Off app are open.. if i put zram to 400 the phone goes a bit better.. (beta 5,governor pegasusq)
[Galaxy S III Android Development] core720:
for better battery Simply select the profile in the governor and also make-uv?
[Galaxy S III Android Development] ongdennis:
I can help to test beta6 as well. So far all zram also give me issues
[Galaxy S III Android Development] lou2s:
With beta5, just like others have reported in the last few pages, I experienced mysterious black screen sometimes and need to long press power button to restart the phone. Thanks!

Sent from my Boeffla I9300
[Galaxy S III Android Development] rezapatel:
Beta 6 pls? Can't wait..

With beta5, was having issues with zRam, disabled it and so far it's been good.
[Galaxy S III Android Development] cdzo72:
Guys I just noticed this... when screen is off wifi is Boeffla coded to go in to some kind of low power mode? I looked thru the thread as best I could but couldn't find anything definitive.

2 reasons that I ask:

a) I was just transferring some files over wifi use FireFTP on Mozilla (I sync my TiBu folder to my PC using that because UMS isn't availabe to do it with command line) and I noticed when the screen went off that transfer speed immediate cut in half

b) many of my Gmail, Hangout, etc notifications lag behind by several seconds or minutes when screen is off...

I swapped kernels (flashed Siyah 1.9.1 but haven't tried any of the others, Siyah is my goto kernel when I have issues) and noticed I didn't have these issues.

Settings in Boeffla are stock Pegasus cpu, stock GPU, both undervolted -50, 400 MB zRam, ROW schedulers on both SD cards, CPU max freq at 1000mHz, TouchBoost on, Sharpness Fix, System Tweaks enabled (tried both on and off and same behavior)... everything else untouched

Thanks for any input!
[Galaxy S III Android Development] andip71:
Cdzo72: Nothing special implemented in Boeffla regarding wifi. I am using 100% stock wifi driver. So I am sure if you install stock kernel you would have the same then.

I know some other kernels have ported wifi drivers from n8020 or i9505. Maybe that's the difference.

But I follow my objective still: close to stock.

But, btw: I do not have any wifi issues with screen off at all, neither with whatsapp nor ftp transfers (which I use frequently during kernel development) nor hangout...

Andi

Sent via Tapatalk2 from my Galaxy S3 IPhone killer
[Galaxy S III Android Development] andip71:
Tried to pm you the link, but you are configured to not receive pm, so could not do it.

Sent via Tapatalk2 from my Galaxy S3 IPhone killer
[Galaxy S III Android Development] andip71:
Hehe. Why?

Yesterday night kernel.org 3.0.81 came out, will be in official beta6 as well...

Sent via Tapatalk2 from my Galaxy S3 IPhone killer
[Galaxy S III Android Development] MIKEMON:
Andi I confirm that beta6pre1 is really nice compared to beta5 is far zram

more efficient and smoother than before.

Very good work, thanks
[Galaxy S III Android Development] gsw5700:
Likewise, zram now much better, zram memory management appears to be vastly improved. Beta6 is looking good

Sent via TCP/IP
[Galaxy S III Android Development] ongdennis:
Testing beta6 with game(eternity warrior 2). I would say this one work well. I can pause n go back launcher n resume back the game.

All stock setting except zram 300mb.

Nice kernel, AndiP.

Will continue testing...
[Galaxy S III Android Development] sherlock5545:
Andi I've got issues as well with zRam, as you remember. If I'm still on time, I'd like to help you test the prerelease on beta6 :)

Sent from I9300 - UltimaROM - Boeffla Kernel
[Galaxy S III Android Development] MIKEMON:
There is almost no problem for this kernel.

You must have a bug in the ROM or the balance of the old core

Tested s zram with and without zram and goes smoothly and continuously all
[Galaxy S III Android Development] andip71:
To all pre-testers of beta6 !!!

I made another preview version 2 for you now. You can load it from the same link I sent you via pm.

Changes:

- update to kernel.org 3.0.81

- using snappy compression for zRam again (in preview 1 it was LZO)

Thanks

Andi
[Galaxy S III Android Development] nelsonw:
Can I test this too?
[Galaxy S III Android Development] sherlock5545:
Thanks Andi, testing it now. Will let you know. In case of issues, which log do I need to provide you?

Sent from I9300 - UltimaROM - Boeffla Kernel
[Galaxy S III Android Development] andip71:
sherlock: Best is always to create a debug info file from Boeffla-Tweaks app and mail it to me. Everything I need is contained there.

Andi
[Galaxy S III Android Development] sherlock5545:
Alright, so if something's wrong, I just create the file and send it, right? Thanks!

Sent from I9300 - UltimaROM - Boeffla Kernel
[Galaxy S III Android Development] andip71:
yes, sherlock. When you create the file in the app, everything else is explained to you (including mail address to send it to).

Piece of cake, believe me :)
[Galaxy S III Android Development] rulala:
Pre-test kernel is only made for who had zram issue on beta4 or beta5.

If you are not , don't need it. Just wait . :o

---

hope andiP can keep zram feature forever on boeffla kernel.

For all i9300 users:

I can make sure zram is very important for a good help on 3d heavy game.

I know some people don't play heavy games. I also seldom play it.

But I think it will be a perfect kernel If boeffla can take care of gamers.

Just enable zram 600mb. You don't "need" "any cpu gpu OC".

That will be smooth on "most" 3d heavy game.

in other words, zram is the most important for game lovers.

OC is not Necessary and it drain battery..
[Galaxy S III Android Development] GzC:
That's interesting, didn't overclocking gpu will improve gaming performance?
[Galaxy S III Android Development] Pretzel Kleo:
Wonderful! And because I love this kernel :o The only reason why I came back to 4.1.2 is because of Boeffla... can't live withouth it :p

The more points of view of different situations and people would be better for Andi... and also about the 600zram for make the heavy games go smooth it's false! Zram Indeed... improves the game experience but it does not make the heavy games completely smooth, trust me the 75% of my apps are games of any kind (good ones).

It's suposed to.
[Galaxy S III Android Development] GzC:
Please correct me if I'm wrong. Overclocking CPU won't improve gaming performance right? Even it does, it shouldn't be much improvement? It will only give more processing power for some CPU intensive apps? But I've heard CPU speed affect the RAM speed too, it's that right? Does RAM affect gaming performance also? I admit I don't know much about Samsung Exynos CPU,Mali GPU and its related hardware or software, but I wish to understand more about it. I do care for gaming performance because I play heavy games. But at the other side,I also care about my battery life as a regular user, when I'm not gaming. I do know performance and battery life cannot be achieve at the same time, but I always wanted to find a balance between it. :o
[Galaxy S III Android Development] sherlock5545:
Andi, wanted to know whether you'll implement Touch2Wake? Would be useful to set a specific time within which you could turn the screen on by touching it, if it was to time out. Some other kernels do have it :)

BTW, beta6 seems great, no issues yet.

Sent from I9300 - UltimaROM - Boeffla Kernel
[Galaxy S III Android Development] andip71:
Sherlock: Touch2wake is not on my immediate todo list. But on the long-term one to at least have a look.

So far I was not coming across a kernel where this was working 100% stable, or am I wrong meanwhile?

And: It must be proven it does not drain battery too much + can be made switchable. Only then I would consider it.

Andi
[Galaxy S III Android Development] rulala:
I use boeffla kernel a lot of time.

I feel lags on Dungeon Hunter 4 with zo zram version(2.11 before)

I OC 1.6GHZ cpu and MAX gpu(+50mV and play it again.

It is also lag and not smooth.

so I think if you just only to do OC and no zram..it is not enough to improve.

zram can help more better heavy game experience.

I don't say zram can 100% smooth. But it indeed helps a lot.

This is my test and my feelings.

If someone wants zram+OC , thats your choice. maybe you need it.

I don't like to OC . Everyone has different needs.

when I use perseus or siyah kernel or others. I also use default setting.

perseus use 400mb and siyah use 500mb . No OC. game is smooth for me.

what is 100% Smooth ? everyone has different feeling...
[Galaxy S III Android Development] andip71:
Cool :)
[Galaxy S III Android Development] aamirleo55:
hello boeffla.. i need to ask something is that .. in configuration file there is option of default,55,60 &63 for headset sound. so if i put it to 57 will it take effect ?

thanks for ur help.

i tried putting 57, but it doesnt take effect.

can u please put 57 in headset sound value in ur future releases.
[Galaxy S III Android Development] andip71:
Hi,

too late to tell you as you figured out yourself already: you are restricted to the presets in the configuration file.

But you can put a simple script into init.d which sets it to any value you want. Instructions on that are on the homepage.

Why do you need exactly 57? (curious)

Andi
[Galaxy S III Android Development] rab1412000:
Iirc 57 is the default value that other kernels like siyah uses. He probably wants to test audio settings at the pre amp settings.

Sent from a Galaxy far, far away
[Galaxy S III Android Development] Peeyar:
I just flashed this kernel and my charging time is soo long.. i have the default 1100 ac but its still taking too long to charge.. anyone experience this?
[Galaxy S III Android Development] aamirleo55:
ya me too observed this issue. put the values back to 1000ac via configuration file.
[Galaxy S III Android Development] rab1412000:
Are you saying it charges faster on 1000?

Sent from a Galaxy far, far away
[Galaxy S III Android Development] andip71:
Whatever it is, it is not normal when charging takes longer with 1100 than 1000. Maybe your ac charger has an emergency stop to switch off if a device takes more than 1000 mAh. But I do not believe that, just a thought.

The thing is: In many rom threads, also stock roms, I randomly read about slow charging, regardless which kernel used. So I guess it could be related to the rom. However, I never read about a solution apart from flashing the rom from scratch again.

Andi
[Galaxy S III Android Development] andip71:
Well, if 57 really is kind of a magic number for this setting, I will include it in the next beta version. No worries, this does not cause any work or harm, so it will be in.

Andi
[Galaxy S III Android Development] justkidding74:
Just instaled latest boeffla kernel with ultima rom end battery life is great,great work....
[Galaxy S III Android Development] ajrcz:
Boeffla kernel 2.21 very well..

View attachment 1551535 View attachment 1551536
[Galaxy S III Android Development] kandem:
Hello again, this kernel is already undervolted or i can try to undervolt manually. Thanks

Enviado desde mi GT-I9300
[Galaxy S III Android Development] andip71:
Hi,

default settings is: No undervolting.

So you can undervolt manually by either

- using the boeffla-kernel.conf file or

- using apps like voltage control, system tuner, setcpu or

- piping the data yourself into the sys file system by an init.d script

Andi
[Galaxy S III Android Development] rab1412000:
Andi P

Since this project started as your personal kernel, I was wondering if you would be amenable to sharing the settings you use.

Sent from a Galaxy far, far away
[Galaxy S III Android Development] andip71:
Sure, no problem.

Personally I use almost the kernels standard settings + the following amendments via boeffla-kernel.conf:

Scheduler to sio

Euqalizer to Eargasm

Headphone level to 60

Privacy mode on

Sometimes also "light" undervolting pattern for both CPU and GPU. But currently, as I test the new XXELKC rom, I run without undervolting.

And thats it really. Was this the information you were looking for?

Andi
[Galaxy S III Android Development] shorty1483:
If I set up a init.d script with the audio setting for every of the five bands this will replace the equalizer setting (e.g. Eargasm) in the conf file right?

sent with Samsungs unleashed beast using Tapatalk 2
[Galaxy S III Android Development] andip71:
Yes indeed.

init.d scripts are always executed at the very last in the start process. So here you can overwrite any (!) kernel configuration. Of course also the sound settings.

Andi
[Galaxy S III Android Development] mar72:
I am flash firmware v2.21 and video recording does not work. How can I fix this?
[Galaxy S III Android Development] andip71:
By flashing the video recording fix for xxelk4 and xxelkc, which can be found here:

http://xdaforums.com/showthread.php?t=1996909

(you can find the minimal version also in the Boeffla-Kernel download area)

Andi
[Galaxy S III Android Development] rab1412000:
The links listed in that thread only specify that they are fixes for the elk4 version. Is this confirmed to work with elkc based roms like omega 34?

Also is the minimal version enough to make the video work?

Sent from a Galaxy far, far away
[Galaxy S III Android Development] GzC:
I think some of the games were not optimized well for our device though... Thought kernel could have changed it... I played gangstar rio and it lag like hell no matter what settings I've tried. :(
[Galaxy S III Android Development] sherlock5545:
Googy Max Kernel has it. It basically allows you to set a specific time. Let's consider 10s for example.

If you are using the phone (say reading something) and not touching the screen, at some point it's going to time out. To turn it on again you usually need to press the home button or the power key. However, using touch2wake, if you set 10s as the maximum interval, you can just tap the screen to turn it on again withing those 10 seconds. This way it doesn't waste much battery. It's different compared to slide2wake implemented on Siyah, which doesn't work very well.

Sent from I9300 - UltimaROM - Boeffla Kernel
[Galaxy S III Android Development] gsichtl:
I remember the integration of touchwake in semaphore kernel for the s1 - which was the best feature at this time. But it seems to requiere some driver modification (didnt understood the hole thing in stratosks thread because of my limited knowledge). There was nearly no inpact on battery - it used to watch a few seconds for imput and disables the function.

Gesendet von meinem GT-I9300 mit Tapatalk 2
[Galaxy S III Android Development] rulala:
try to use perseus or googy-max(base on siyah)

They all use zram by default. so you don't need to enable it.

perseus, googy-max - 400mb , siayh -500mb

you can use init.d script to enable 600mb

---

#!/system/bin/sh

#zRam activation - 600Mb

if [ -e /sys/block/zram0/disksize ] ; then

swapoff /dev/block/zram0

echo 1 > /sys/block/zram0/reset

echo 629145600 > /sys/block/zram0/disksize

echo 1 > /sys/block/zram0/initstate

swapon /dev/block/zram0

fi

---

OC or not , you can test it by yourself.

If it is also lag for you. sorry I don't know how to do.

---

I think boeffla already has good game performace "from" 2.12 beta.

2.11...2.10 is not smooth than 2.12 beta.(I mean heavy games)

so I really think "2.12 beta + zram" , it is enough.

some games lag maybe game's problems. it is not relate kernel .
[Galaxy S III Android Development] GzC:
What is the difference between Perseus and Googy Max kernel's zram? Aren't they have the same zram implementation compare to Boeffla?
[Galaxy S III Android Development] Pretzel Kleo:
Indeed I agree with you... but say that 600zram will make work any heavy game smoothly is false. Anyway it depends on the cellphone too, everyone here have a SGS3 GT-i9300 but anyway each device is different in certain way so maybe what works for you does not work for me and vice versa :3

Indeed, everyone have a different point of view of smoothness but I think that we share the same one and most of the gamers too.

Actually I don't know anything about that (in serious terms) but with Boeffla I tested long time ago what can or cannot improve game experience (in my device) and let me tell you that OC CPU does not helped me... never noticed a single change in game performance! What affected my game performance was RAM! The game was a little more smoothly at 0>700 Ram but as soon as my RAM increased more than 700 the game was lagged again.

Enviado desde Samsung Galaxy S3 con Omega v43.5 & Boeffla v2.12b5 usando Tapatalk 4.