yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] NexxP963:
- You need Xposed Framework and the module AppSettings

- Open AppSettings, browse to TouchWiz

- now you enable it (1), tick resident (2) and save (3)

View attachment 2697686

S3-Stock / Phillz Recovery / Boeffla Donation
[Galaxy S III Android Development] MicroSeven:
Happy Easter

Happy easter and thank's for your very hard work and happy easter to all users boeffla kernel for their support
[Galaxy S III Android Development] PIRATA!:
Does this load in some way the system? More ram..more cpu...
[Galaxy S III Android Development] keneth_c:
Guys...

Off topic... Wouldn't u think?!!

--
[Galaxy S III Android Development] MIKEMON:
No, this setting is not noticeable on the system and cpu

But I tried and I have no difference
[Galaxy S III Android Development] JagDave:
You might want to discuss the exposed module here http://xdaforums.com/xposed/modules/app-wanam-xposed-customize-stock-t2383484
[Galaxy S III Android Development] ymy3890:
Got it .. thanks for the help.
[Galaxy S III Android Development] PIRATA!:
Same for me. Any other solutions?

---------- Post added at 11:34 AM ---------- Previous post was at 11:23 AM ----------

I'm having strange bootloop since a week...can't really understand why.

At the beginning I was suspected that could depend by something that was heaving the system a little, like when having a WhatsApp popup with different conversations and me shuffling between then to read them, all this while listening to music in the background.....but yesterday morning was happening only with WhatsApp popups, and yesterday evening by its own with no apparent reason.

Do you have any clue?

I suspected then that could be the battery as I had something similar with the second alt battery I had, as since I bought a second original Samsung battery those strange bootloo ended...but all these bootloop are happening now with stock Samsung batteries and not with the alt not Samsung battery I'm using now!!!

Any clue at all??

Could it be some system problem? Someone had similar situations? Maybe a kernel fault in some how that could be fixed by some reflash?

Also I'm having more battery drawning since last final release, and this is not constant..sometimes is drawning, sometimes is quite good, but more drawning then other.

Tnx!
[Galaxy S III Android Development] carbonize:
Well I have jumped ship and got an S5. Was easy to root but am missing the extra volume and quality Boeffla Sounds gave me on my S3. There are a couple of kernels but they just offer different governors. Main problem with kernels on the S5 is that different versions use different chipsets.
[Galaxy S III Android Development] MIKEMON:
Find out exactly what the OS uses a kernel as kworker and other

https://play.google.com/store/apps/details?id=com.gsamlabs.bbm&hl=cs
[Galaxy S III Android Development] keneth_c:
You could do 2 things:

Flash the Boeffla kernel from within the Boeffla Config v2 app itself...

And second... Do a wipe cache & wipe Dalvik cache...

If none of the above work properly...

Then I'd recommend u doing a full wipe (format /data and format /system)... Flash ur ROM again and let it boot properly once.

Then flash Boeffla kernel from the Boeffla Config v2 app.

Good luck...

--
[Galaxy S III Android Development] fanion:
im in s4 revolution v12 boeffla 5.2 not working for me

i found a solution i delete all script in init.d and the kernel work fine
[Galaxy S III Android Development] ymy3890:
4.4.2 for S3?

If this is real news, bro andi will you be surprising us further?:confused::good::D

http://www.android.gs/android-4-4-2...alaxy-s4-revealed-i9300-i9305-i747-i535-more/
[Galaxy S III Android Development] marenp:
There is a little true in this :) if it is like they said than i can't wait for update :)
[Galaxy S III Android Development] MIKEMON:
Well, we'll see if any will be ported to the kernel Boeffla Kitkat with all features

would not have namely to, work boeffla sounds, which is great.

Boeffla Lord, give us a message
[Galaxy S III Android Development] lsalamun:
Hi guys, i am interested in a fact and looking for someone to confirm it.

Can Boeffla sound, except giving one of the best sound experiences ever, drain a bit more battery?

I don't know if that is a myth or placebo but I've read somewhere that equalizers can drain a bit more battery that sounds really funny to me and it is not going to stop me from using Boeffla sound but i am just interested.
[Galaxy S III Android Development] D00ky:
Equalizers usually uses cpu to make effect, but "The equalizer" which Boeffla sound is, uses dedicated hardware to do the same job. Boeffla sound on or off, only ears know the difference not the battery.
[Galaxy S III Android Development] boyheadkick:
maybe it does, specially if your're using boeffla sound in conjunction with another sound engine like viper4android...

but the real question is: which do you prefer, a battery saving crappy music experience or a far superior music experience? ;)
[Galaxy S III Android Development] lsalamun:
I'll go with the great experience of Boeffla sound, thanks :)
[Galaxy S III Android Development] keneth_c:
Fact is...

Boeffla is superior when it comes to battery efficiency & sound...

Without a doubt!

--
[Galaxy S III Android Development] JustArchi:
Equalizers are software ways for modifying sound, Boeffla is hardware, kernel's method to do so. Hardware way nearly never drain any battery, because kernel must generate/forward sound anyway, while in fact software way must hook to that and work in the background whole the time.
[Galaxy S III Android Development] nelsonw:
Hi Lord. I read the help page about readahead buffer. ROM Toolbox has a kind of sd performance benchmark to help you adjust the best setting. That's realiable? What app you recommends to test and adjust this? Thanks!
[Galaxy S III Android Development] keneth_c:
The dev regards ROM Toolbox as a conflicting app when used in conjunction with his own app (Boeffla Config v2).

--
[Galaxy S III Android Development] andip71:
It seems, your apps that are running regularly consume a huge portion of your free ram.

And it seems, this is causing the launcher to be eliminated from ram from time to time, i.e. launcher redraws.

From what the folks has recommended to you already here, one more way could be: activate zRam. I am personally not a big fan of it, and I do not need it as I never face these kind of redraws, however maybe it is a solution for your specific case.

At least worth giving it a try.

Then all I can say is: Enjoy your new toy. Maybe we see each other there one day. Never say never :)

Was just about to recommend this. Many roms have by far too many init.d scripts. But there are also clean roms available like ArchiDroid etc.

The statement by me is rather simple:

If there are kitkat kernel sources and roms released one day by Samsung (and this should be before I get a new phone towards the end of the year of course), then there will be a Boeffla Kernel for it as well.

For me the main question remains: Does Samsung update the S3 once more, or is it only a rumor...?!?

Time will tell.

Many people answered that already... but I wanted to confirm this as well:

Boeffla-Sound manipulates hardware registers directly in order to activate the hardware equalizer. So it is almost impossible to have any additional battery drain, at least not noticable.

Well, there are plenty of SD memory speed test apps around in play store.

Just pick one of them or temporarily install ROM toolbox to configure various values and measure speed.

However, bear in mind this is like any other benchmark: Results vary, even if you do not change settings. Android relies heavily on multitasking, which directly impacts benchmarks every time you run one.

It can however be used as a rough guidance.

Andi
[Galaxy S III Android Development] HassanM:
[MENTION=947981]Lord Boeffla[/MENTION]

Mate im on Omega v58 (4.3) and Boeffla Kernel.... Recently ive started experiencing hanging/lag in the phone... Ive tried virtually everything but some how it keeps coming back... ive tried Zzmoove/Lulzactiveq both...

Plz suggest...

Thanks in advance. ..
[Galaxy S III Android Development] andip71:
Hassan, good question really.

As I am never using custom roms like Omega etc. I can hardly say something useful.

Of course the typical things like wiping etc. would certainly help (at least for a while).

But you would need to find out why you have lags.

It could be: CPU cores not being activated, you can check that with many apps, like PerfMon etc.

It could be: Memory completely down, so apps need to be unloaded in order to free up memory for other apps. Hard to find that out in a good way, some memory overview could potentially help. Or freezing some of your apps, in groups, then seeing if it is better. If not, freezing the next group of apps. So it is a bit trial and error.

It could be: An app or process consuming all the CPU power, PerfMon could help you again.

It could be: init.d scripts trying to tweak things that are not playing well with Boeffla. You should make sure your init.d folder is empty for a while and give it a try.

But sometimes something is just wrong in some settings/databases of the rom. And then only a wipe helps longer-term.

Andi
[Galaxy S III Android Development] HassanM:
Thanks mate for all your suggestions/opinion/feedback. ...

The only plausible thing I could think was (as suggested by u) was deleting the init.d scripts... By default Omega pushes 3 different scripts in init.d... I removed them all and giving it a try....

Will get back to u in a day....

Until later.....

Take care and thanks again!!!!
[Galaxy S III Android Development] PIRATA!:
I've used that app in the past, but found it too heavy compared to BetterBatteryStats. Maybe I'm wrong, so please tell me some hint if you find it good.

Interesting. To flash last kernel from Boeffla Config app, should I first download it and place it somewhere, or will it download it right away and then flash?

I've always done that manually from CWM, so I don't have any clue.

Tnx!
[Galaxy S III Android Development] k4bbe:
I believe that you will need to download the kernel from the website and flash in recovery in the first instance. The config app won't go past the "kernel not present message" otherwise so you won't be able to flash from the app if I remember correctly. That's assuming that you don't have Boeffla already installed? Subsequent kernel updates/can then be done via the app but the 1st needs to be done via recovery. Load and flash after that.
[Galaxy S III Android Development] Evilm:
tweaked and with apex launcher phone FLIES :D

it took me a while (pro noob) to think how to flash. this is what i did

instal https://play.google.com/store/apps/details?id=com.koushikdutta.rommanager

then flash clockwork mod recovery, reboot into it. flash kernel, fix permissions if you have any, and that's it, it worked instantly, tho i had android tuner and needed to remove it.
[Galaxy S III Android Development] Kord:
[MENTION=947981]Lord Boeffla[/MENTION]

Hey, NTFS module should work with stock ROM?

I'm asking because on CM everything was good and now I returned for a while to stock from Archi and I tried to connect my portable hard drive (NTFS formatted) and I'm still getting message "format memory or memory not supported". Also I tried with StickMount with no positive results.

Regards :good:
[Galaxy S III Android Development] ymy3890:
New Kernel I9300XXUGND1

Andi, new kernel released... any plan to got it if source code is out..
[Galaxy S III Android Development] Louis235:
I'm on rooted Stock with Boeffla 5.2 and also had some redraws. I tried that hint with Xposed and app settings and it solved those redraws. Thanks for that hint. Besides that my S3 flies like a High End Phone:thumbup:
[Galaxy S III Android Development] you_man:
LOL

look changelog....
[Galaxy S III Android Development] Evilm:
anyone have problems with real Racing 3, it feels like 3fps, and then phone freezes. unfortunately didn't try when i had stock everything.
[Galaxy S III Android Development] andip71:
Oh, then you are missing one of the most convenient comfort functions of my app.

The app can always download latest stable or test kernel, check if it is downloaded fine (md5 check internally done), flash the kernel straight away, wipe your caches if you prefer so and restart your phone.

By that it is 155% guaranteed you do not have a bad flash ever.

Also, the downloaded kernels get archived in /boeffla-kernel-data, so you can always flash them again or fall back to an older version.

First time kernel flash via CWM, Mobile Odin (my preferred way) or Odin itself.

Was working when I tried it last time, yes.

Load NTFS module in Boeffla-Config, but I guess you have done that.

Anybody else?

New rom released, with maybe (!) a new kernel. Nobody knows that.

All that counts is: Samsung has not released any new kernel sources, so nothing for me I can/should do.

Andi
[Galaxy S III Android Development] andip71:
Cannot comment, I never play games (not interesting for me). But many here do, so I am optimistic you will get help.

Andi
[Galaxy S III Android Development] Evilm:
every other games works even san andreas, just RR3 is in problems, and btw what should i set for readahead buffer ? atm is 256 internal and external
[Galaxy S III Android Development] Kord:
[MENTION=947981]Lord Boeffla[/MENTION]

Yup, module was loaded ;)

Wysłane z mojego GT-I9300 przy użyciu Tapatalka
[Galaxy S III Android Development] boyheadkick:
I have asphalt7, real boxing, and injustice on my phone..aside from that there's governor of poker, candy crush, amd plants vs zombies 2...the only problems i get is with injustice using too much ram..but gameplay-wise, everything's perfect..

-aL [boyheadkick]

Tapatalked from my BoefflaDroid i9300
[Galaxy S III Android Development] psyntific:
I play rr3 and it works fine... On Zzmove game with cfq at 256 and 512...
[Galaxy S III Android Development] MIKEMON:
@ Andi

In any case, many thanks for updating applications
[Galaxy S III Android Development] Evilm:
ok anyone have any suggestions to setup for best performance, i just had couple of freezing's every day usage, like phone freezes when opening google chrome but every its like just sometimes.
[Galaxy S III Android Development] Evilm:
fixed it, in muscellaneous needed to reset LMK and RR3 works and with everything else, not what gov, to pick :/
[Galaxy S III Android Development] psyntific:
Exactly mate... You just need to try out... I was just giving you info that it works fluidly

Cuz it works on all the governors with cpu n gpu undervolted..

Edit; also wat name are you using in the game? Please add me if you could.. Facebook login ;; Sam Hoffman
[Galaxy S III Android Development] normeck:
hi boefella and fellow friends

i have a something weird going through my phone..

when you check battery usage in setting, you will see some amount of apps that you are using like browser, game, screen, google service...

the problem is...after i unplugged (after charged my phone), all the things that i said up there not in the battery stat... only screen show till 80% ++..i believe it is because all the stat go in there...after i restart the phone, then all the browser,game come into it...

how can i fix that? is this related to kernel?

im using

Stock (Just Archi rooted, zipalign)

Kernel Boefella Samsung

Graviti Box (Xposed)
[Galaxy S III Android Development] Evilm:
hey what about Build.prop Tweaks ?
[Galaxy S III Android Development] desalesouche:
hi sir.

i implemented boeffla sound to my kernel.

i would like to know how i can add suport for boeffla app.

thank you.regards.
[Galaxy S III Android Development] andip71:
At least next beta kernel will have it's ramfs included. That is all I can use of it right now.

Andi
[Galaxy S III Android Development] stoianmitkov:
Hey, excuse me for a question, but what are doing this NTFS module?
[Galaxy S III Android Development] andip71:
It allows you to access a NTFS formatted USB media.

E.g. you have an USB-Stick formatted with NTFS file system, connected to your S3 via an OTG cable. Then you can access the data (read only).

Andi
[Galaxy S III Android Development] iceman0826:
porting boeffla to e210s (korean s3)

does porting a kernel difficult? coz i wan't to port boeffla kernel to our e210s (korean s3) just gonna contribute it those owners here including me http://xdaforums.com/galaxy-s3/general/official-korean-sgs-iii-shw-m440s-shv-t1749214/page423, i just want them to experience this awesome kernel :)
[Galaxy S III Android Development] andip71:
5.3-beta1

Hi all,

after a month break for you "flashaholics", finally a new beta is available for you:

Version 5.3-beta1

24.04.2014

Wheatley CPU governor added (More info: http://xdaforums.com/showpost.php?p=21638852&postcount=0)

Debug info file creation fixes (permissions + include missing governor info)

Initramfs updated to latest firmware version XXUGND1 (works also on any other older firmwares !)

Enjoy

Andi
[Galaxy S III Android Development] andip71:
I do not know. But the statistics are gathered by the firmware. So I am pretty confident it is not related to anything in the kernel (on top I have not changed something).

I do not use any and I am happy with it :)

For this you need to implement parts of my Boeffla-Kernel initramfs, especially the controller script bccontroller.sh and the processes around.

I am afraid, if you do not have more than Boeffla-Sound implemented in your kernel, it will be quite cumbersome.

Also you need to follow the kernels naming convention in order to get it recognized.

Well, "difficult" is hard to say.

If you have some experience with ANSI C programming, know how to handle git and have a Linux box available, it is not so hard.

Takes you a while to get into the topic, but definitely doable (we are all just normal humans :) )

Andi
[Galaxy S III Android Development] boyheadkick:
Thanks for adding wheatley into the mix andi..gonna test now

-aL [boyheadkick]

Tapatalked from my BoefflaDroid i9300
[Galaxy S III Android Development] andip71:
Yes, you are welcome.

I think you wanted to have it even, right? So I put it in on your request. You are doing such a good job with the unofficial boeffla config thread and giving general support, so time to give something back to you :)

Andi
[Galaxy S III Android Development] desalesouche:
i would like to know how to integrate it properly... my device is not a samsung, it is a huawei, so script have to be adapted as i don't have pegasus etc......

hope you can help me on this point...
[Galaxy S III Android Development] andip71:
It will be quite hard, as you need to read through the complete bccontroller.sh script first.

And then remove what you do not have. Honestly, I never thought about porting this to another device, so there might be plenty of pitfalls.

Think you should, after reading it, ask questions to get there.

However, why don't you try to contact Simone (the developer of the Boeffla Sound app) and ask him how to make it compatible?

Because, I think this would be much easier instead of trying to make it work with a configuration app that is only of very limited use due to the differences.

Just a thought...

Andi
[Galaxy S III Android Development] marenp:
Flashed about an hour ago :) and my phone is flying now xD Lord thank you very much !!! :)
[Galaxy S III Android Development] MIKEMON:
Andi, thanks for the update

How would you compare the "Wheatley," governor is more performance or mean

What I understood from the link?

Thank you very much for a great job
[Galaxy S III Android Development] klurosu:
Hi buddy.

You can do the test for yourself following this easy steps:

1- Use your phone 24h with your favourite governor (and take notes)

2- Use your phone 24h with the new governor (and take notes)

3- Watch the notes patienly.

4- Now use the governor that makes you feel better.

greetings
[Galaxy S III Android Development] viktor92:
I've tried the new governor, but didn't worked fine for me. I've flashed the new kernel, wiped cache and dalvik, rebooted, and the four cores were at maximun frequency all the time. Rebooted again and now the first core was at the top all the time...

As always, back to the good old and fast lulzactiveq...
[Galaxy S III Android Development] boyheadkick:
No problems on my end..cpu freq jumps to 400 at touch since my touch boost is set to 400, then jumps to 800 on minimal load and scaling up to 1000 when more load is added before maxing to 1400 when max load is required...then races back down to 200 when loading is finished..all good :thumbup:

-aL

Tapatalked from my BoefflaDroid i9300
[Galaxy S III Android Development] JustArchi:
Andi, isn't MD1 older than UB1/MB6 according to changelist?
[Galaxy S III Android Development] Naveed Abbas:
[MENTION=220904]andi[/MENTION] Galaxy Note 2 (GT-N7100) receiving Android 4.4 KitKat update in France...!!!

So hopefully we will be..................................................:fingers-crossed:

http://www.sammobile.com/firmwares/3/?download=28780

Sorry for offtopic.
[Galaxy S III Android Development] lsalamun:
You missed a letter, it's xxugND1 :)
[Galaxy S III Android Development] JustArchi:
Yep, sorry for that, I meant ND1.
[Galaxy S III Android Development] Casanoaa:
Latest beta flashed. Its good.
[Galaxy S III Android Development] boyheadkick:
Ditto Note 3 rom for n7100 is already based on leaked 4.4.2 update
[Galaxy S III Android Development] PIRATA!:
Never used this feature! I've used for the first time just now.....but you say that I could wipe my cache if I like then reboot....but it rebooted without any mentioning of the cache. Am I missing something?

EDIT:

Nerev mind...I just found the option in the Settings menu! :)

Is this Wheatley governor quite more near ZZMove or PegasusQ?? What I mean....is it more conservative or performance?

Tnx!
[Galaxy S III Android Development] andip71:
Let's see. As I wrote... when Samsung does still KitKat for us, I am more than happy to jump on that train.

No, I did not have that at all. It was scaling nicely.

But nothing is better than zzmoove - moderate for me personally, so I went back after 2 days sanity checking.

Exactly, you can set this option in the settings of the app. Then after next kernel flash, dalvik cache will be wiped and rebuilt.

I do not disable this per default as it is not required for a kernel to flash fine.

And about Wheatley: It is based on the ondemand governor. So it is neither close to zzmoove nor to pegasusq.

Read about ondemand basics here:

http://xdaforums.com/galaxy-s2/general/ref-kernel-governors-modules-o-t1369817

Apart from that, maybe the question needs to go to Ezekeel really. I was not digging into this governor in detail for this first test.

Andi
[Galaxy S III Android Development] viktor92:
Yesterday I was playing a movie with MX player, and for the first time, I got a "kill" message with this program, and then unloaded it... back to 5.2 stable.
[Galaxy S III Android Development] boyheadkick:
1st battery cycle on new beta with wheatley..running in conjunction with archidroid 1.7.14

I started charging when i hit 20%, so theortically i still could have squeezed around 30-40 minutes more of screen time if i let it run down to 5%

I'm creating a battery saving profile for my second battery cycle test on wheatley to see if some adjustments can give better screen on time results :D

Cheers :D

-aL

Tapatalked from my BoefflaDroid i9300
[Galaxy S III Android Development] andip71:
You think this is related to the kernel? I am rather sure it is not :)

Andi
[Galaxy S III Android Development] ymy3890:
Wheatley

Andi, tried Wheatley for 3 hours and there were some lagging while playing candy crush comparing with Pegasus that set to 1200mhz..
[Galaxy S III Android Development] andip71:
Hi,

yes, I understood from the people that were using Wheatley on other devices in the past, it is not seen as a performance or gaming governor.

So your lags in games are probable pretty much explainable.

Andi
[Galaxy S III Android Development] viktor92:
Maybe that was an unlucky coincidence, but I use MX player everyday since I have the phone (10 months) and never happened to me a thing like that, so I feel better with 5.2 Stable :)