yashsingh1/xdaforums huggingface dataset:
[HTC One S] nor-ric:
Wow, thanks. I didn't even know what fast dormancy was! :D

But from what I've looked up on google, fast dormancy should be involved in putting the 3g connectivity in a low power mode when in standby. So that if it isn't supported by the carrier the phone draws more battery because it never goes to low power mode. I think my issue is something different.

Anyway, how am I supposed to disable it?
[HTC One S] danial.aw:
depends on the rom... viper tweaks has a button where u can turn it off...

on other roms.. the thread with "Fast Data on 3rd Party roms"... has the guide to change build.prop
[HTC One S] nor-ric:
I see, thanks. The problem is that I haven't unlocked, so no root for me... :crying:

But am I the only one experiencing this?
[HTC One S] Cusciolino:
No! I've the same problem :(

Inviato dal mio HTC One S con Tapatalk 2
[HTC One S] maluus:
I have the same thing. But i don't see any problem with it. I did not see any slowness only if it disturbs my eyes 3g/H sign ever changing instantly :) did you feel that your speed is affected by it?
[HTC One S] Cusciolino:
Oh yes.. my phone stay in idle with Arrow up blinking under H.. I must change to GSM to load a page.. after I rechange in HSDPA mode

Inviato dal mio HTC One S con Tapatalk 2
[HTC One S] nor-ric:
Yes, when it's switching over and over between 3g and HSDPA it doesn't load data at all.

I see that you come from Italy. Me too! Which operator are you on? I'm with wind.

I'm feeling so dumb to post this in english, lol! :p
[HTC One S] Cusciolino:
Hahahahaha yeah! I'm using vodafone :(

Inviato dal mio HTC One S con Tapatalk 2
[HTC One S] nespresso33:
Hello

I have the same problem.

Baseband : 1.08ts.50.02.16_10.08e.50.04H

I'm from France, and me too it switches all time between 3G and H, I get no data with full bars.

I don't know what is wrong, I use Baked BlackBean, I tried all 3G hack but no differences.

I don't know what to do ...
[HTC One S] bunga bunga matze:
Try another radio version, you can flash them via CWM or TWRP (have tested both, prefer TWRP)!

Older version like 1.06 or 0.16 should work (be carefull not to catch the us-version)..

for further information klick here!
[HTC One S] mr1ncred1ble:
I'm having similar issue with a tmous one s. I was running axiom s for a while with no issues. Wanted to move to baked and mobile data failed. Icon would switch between 3G and H and no data. WiFi worked fine. I have baseband 1.06es.50.02.31_10.09a.50.04L. Flashed back to axiom and it seems to be back to normal although I do get connection time out when using play store searching or updating. Maybe incompatible radio?

Also, before trying baked, I installed trick droid v7 for tmous and got WiFi connection issues. Would just blink rapidly but never connect. Found another thread regarding this issue but no solution. Maybe related.

---------- Post added at 07:33 AM ---------- Previous post was at 07:28 AM ----------

That's weird I had the 1.08tsxxx radio when I tried baked. I did try to flash the 1.06es but it didn't seem to take. Now I'm thinking maybe it did? I'll try baked again and post back.
[HTC One S] mr1ncred1ble:
Flashed every thing again, it did change the baseband to the 1.08tsxxx but all is well. After I flashed and set everything up, I left it sit on wifi for a while and when I tried mobile data it was fine.
[HTC One S] nor-ric:
So, did the Jelly Bean OTA fix the 3g/H switching issue?

Thanks
[Samsung Galaxy Gio GT-S5660] tico96:
Hi everyone, i got some questions about the IMEI that i don't know so much about :confused: How do people lose their IMEI, get blacklisted and can it be fixed? does it depend how i/they flash things? i have flashed so many things and never losed my IMEI :) but do i need to worry :rolleyes: ?
[Samsung Galaxy Gio GT-S5660] voetbalremco:
no need to worry.

it wont walk away ;)

only with a fail during unlocking or rom manager usage on the wrong way will lose your IMEI. no need to worry
[Samsung Galaxy Gio GT-S5660] tico96:
i always thought how people lose their IMEI, but yea i'm always careful with my phone hehe thanks remco! :)
[Samsung Galaxy Gio GT-S5660] warface123:
lost my IMEI like 7-8 times by flashing bad things
[Samsung Galaxy Gio GT-S5660] valenrock:
As the one who always act like a BOSS, u lil bit stupid....

sent from ma GIO
[Samsung Galaxy Gio GT-S5660] SpaceCaker:
How to knoe if my dutch phone is blacklisted ¿

Since imei is correct eyc

But cant call

Says cannot connect to network

And everything is correctly set up
[Samsung Galaxy Gio GT-S5660] voetbalremco:
flash back to original dutch rom for your provider(vodafone, kpn, telfort, tmobile)

and try again.

try with different simcard from the same provider so unlocking isnt needed and you can check or it is your sim or phone.
[Samsung Galaxy Gio GT-S5660] SpaceCaker:
Its unlocked phone i had just bought it from mediamrkt ( well a month ago

)

But i had it running on stock then suddenly it didnt could call or recieve textsdata etc

Thwn i tried to flash custom roms also not working

Tried all solutions etc

And flashed back

After all i was said that it might be black listed o.O
[Samsung Galaxy Gio GT-S5660] voetbalremco:
what do you mean with backlisted ? couldnt find the dutch word for it :)
[Samsung Galaxy Gio GT-S5660] @l3X:
In the US T-Mobile is now blacklisting imeis of people that buy their phone on a payment plan and then stop paying. They are also blacklisted occasionally when reported stolen. These phones sometimes make it to online sellers and work for a while then stop because the original owner stopped paying there bill.
[Android Q&A, Help & Troubleshooting] scottharris4:
Are tehre any launcher out there that have a vertical scrolling screen so I can put all my widgets on one screen then just scroll up and down that one screen? I know Espier Launcher can do it, but the problem with that one is that I can not resize widgets.
[Android Q&A, Help & Troubleshooting] chareos12:
SSLauncher
[Android Q&A, Help & Troubleshooting] scottjb:
Launcher 7 does it too. You're restricted in Launcher 7 to the tiles but it will allow you to do it.
[Android Q&A, Help & Troubleshooting] jr67:
Lightning Launcher. In my current setup I have a couple widgets pinned (stationary) on the right half of the screen and a bunch of shortcuts and widgets on the left half of my screen that I can scroll up and down.
[Sony Xperia P, U, Sola, Go] avalonian:
Hello everyone, I just got my xperia sola a few days ago, and I'm really enjoying it so far!! :)

I have gb 2.3.7 and updater says I'm up to date(weird)

So I was roaming xda today and saw:

rooting ICS and wanted to try it out, but found out that it wont work on gb,

so I tried to flash an ICS ftf (MT27i_6.1.1.B.1.10_Global.ftf) through flashtool,

which also didnt quiet work out...

I jumped from one thread to another to find more outdated information, which was pretty useless

considering I cant even enter 'recovery mode'...

I would really appreciate if someone could take their time and help me (and a lot of other less knowledgeable memebers Im sure!!!)
[Sony Xperia P, U, Sola, Go] neectron:
Try this,http://xdaforums.com/showthread.php?t=1949845.

I'll try to solve if you encounter any problem.
[Sony Xperia P, U, Sola, Go] Argasil:
I think that if u want update your devices u have to unlock bootloader (just searching "unlock bootloader sony xperia and go on the official page of sony).

After that u have to open flashtool (before download and install drivers of your pohone on ur computer if u don't already do it) and flashing (following one of the many guides) the firmware of ICS!

This is only one of the many ways, pay attention if u unlock bootloader u will lose your warranty!!
[Sony Xperia P, U, Sola, Go] pleomaxell:
I too bought my phone a couple of days ago and here is what i did.

I first attached my Xperia Sola to the PC and installed Sony PC Companion

Then I updated to 6.1.1.B.1.10 using PC Companion.

Then i went here to unlock my Bootloader.

Then i wen to Root MANY ANDROID! [Upd: 13.10.2012] thread to Root my Xperia Sola.(Remember to turn ON(Check) USB Debugging before connecting your device for rooting by going to Settings>Developer Options>USB Debugging.)

Now i can safely install any Apps and Games i want.:D

If you want to install CWM you just need to follow the guide here to install this one with CWM.

Credit goes to everyone who helped me.
[Sony Xperia P, U, Sola, Go] avalonian:
Well I installed flashtool everything is fine until I have to unplug the phone and plug it back in.... i try to turn it off.... I tried pressing volume down multiple times, holding it, holding up/down volume.... it just doesnt do anything,,,, what am I missing is there anything else that needs to be done before installing the FTF file????
[Sony Xperia P, U, Sola, Go] neectron:
Turn off your phone.

Press and hold - volume button .

Connect phone to PC.

It will be connected in flashmode.
[Sony Xperia P, U, Sola, Go] avalonian:
finally some movement, now I enter fastboot, and it says that I dont have the drivers installed, altho I checked and reinstalled them twice now... still says that...
[Sony Xperia P, U, Sola, Go] neectron:
Are you using latest version?Try drivers from Sony website.
[Sony Xperia P, U, Sola, Go] avalonian:
got on a windows 7 machine now, drivers are recognized, am entering fastboot all fine but its stuck at this:

25/014/2012 15:14:56 - INFO - Device connected in fastboot mode
[Sony Xperia P, U, Sola, Go] neectron:
It should be connected in flashmode ,not fastboot mode.
[Sony Xperia P, U, Sola, Go] avalonian:
25/036/2012 15:36:36 - INFO - Opening device for R/W

25/036/2012 15:36:36 - INFO - Device connected in flash mode

25/036/2012 15:36:37 - INFO - Start Flashing

25/036/2012 15:36:37 - INFO - Processing loader

25/036/2012 15:36:37 - INFO - Checking header

25/036/2012 15:36:37 - INFO - Ending flash session

25/036/2012 15:36:37 - ERROR -

25/036/2012 15:36:37 - ERROR - Error flashing. Aborted

25/036/2012 15:36:37 - INFO - Device connected in flash mode

25/036/2012 15:36:41 - INFO - Device disconnected
[Sony Xperia P, U, Sola, Go] neectron:
Are you using flashtool v.9.8?

.9.7 had bug like that,I think.
[Sony Xperia P, U, Sola, Go] avalonian:
yep its 9.8
[Sony Xperia P, U, Sola, Go] avalonian:
hey man I made it!!

thank you Neectron you really helped me :highfive:

people like you make xda a better place
[Sony Xperia P, U, Sola, Go] noob_user_:
Tick the "No final verification checkbox" and you are good to go...;)
[Sony Xperia P, U, Sola, Go] janielus:
will you get stock android if you install this root? thanks
[Sony Xperia P, U, Sola, Go] noob_user_:
I don't understand what you mean.be more specific.

Don't tinker with something you don't know.
[Galaxy S III Q&A, Help & Troubleshooting] neo5468:
I am still using a TV which does not have HDMI port. It is not even an LCD. My question is, is it possible to connect galaxy s3 to that TV so I can watch movies on it?

I was using audio video cable when I was still playing playstation 2, but I dont know if I can get audio/video cabel with micro USB port. Also it wont charge via that cabel anyway right?

Im just want to know what are my options.

If anyone doesnt understand what cabel I need, it is white, red and yellow thing cabel:

Thanks in advance.
[Android Apps and Games] ObsidianX:
Changelog:

3.1:

Brought back the widgets!

New, long widget: change profiles from your desktop

Fixed a few more crashes reported by users. Keep 'em coming -- but hopefully not!

3.0.3:

Rewrote connection code. Works on my devices that previously didn't. Please try!

Fixed "Enable Bluetooth" bug where it was out-of-sync with Bluetooth Adapter state

Added dialog when enabling driver to warn you if Pivot is detected to be running

Fixed Pivot detection and stopping code to include all Pivot packages

Moved SuperUser check from Application to Settings Activity to prevent it from popping up all the time

3.0.2:

Added Spacebar and the Numpad numbers to the Virtual Keyboard mappable keys

Fixed some crashes users had reported

Removed old WAKE_LOCK permission

Fixed "Stop Pivot Services" button

3.0.1:

Fixed crash on older devices due to a typo when discovery started

Fixed Left stick's Right being mapped to DpadUp by default (Pocket)

Fixed Left/Right shoulder buttons being flipped (Pro/Pocket)

3.0:

Completely rewritten!

Supports MOGA Pro

Profiles are saved as XML files on the SD card for easy sharing

2.2:

Fixed crash (So sorry for the broken update!)

2.1:

Added System Service toggle widget

Split Analog/DPad toggle into two options to have one DPad one Analog

2.0:

Completely rewritten to improve lag time.

System-mode added.

Analog support now available in System-mode.

Analog can be toggled to allow DPAD use.

Notification icons change according to connection status.

1.1:

KeyEvents are now broadcast as JOYSTICK and GAMEPAD sources.

1.0:

First release!
[Android Apps and Games] e4xda:
Great work on the app, thank you very much!

Is there anyway to get the device to present itself as a generic gamepad, similar to a dualshock and the six axis app?
[Android Apps and Games] ObsidianX:
I could send KeyEvents as a Gamepad and Joystick source but I don't know if that's what you're talking about. Whenever I've used gamepads on my devices they always come in through KeyDown and GenericMotion events.
[Android Apps and Games] Thwiipp:
Awesome work man, Ive done a little testing so far. Works great with Sonic CD, and Mame4Droid, but i cant get it to work in Gameboid for some reason, probably the same in the other iod emulators, haven't tested those yet. so far hasn't worked in any of the other android native games ive tried. will continue my tests.
[Android Apps and Games] ObsidianX:
I tried it on SNESoid and GameBoid and in both cases I needed to enable "Use Input Method" in the "Other Settings" menu in order for it to work. It would appear that the emulators don't listen to soft-key events if this is off.
[Android Apps and Games] e4xda:
Sort of, yes. I tried the updated version of the app (think you for putting it out there) but it wasn't quite what I was trying to describe.

This is what I'm after and the only real example I have to describe what I'm talking about.

If you use the sixaxis app has an option in it to "Enable Gamepad: Android will see controllers as native gamepads."

When this option is enabled, games like Dead Trigger will give you an in-game menu to map the controller buttons.

Again, thank you VERY much for your work on this. As is, it makes the MOGA useable!

---------- Post added at 05:12 PM ---------- Previous post was at 05:04 PM ----------

Sort of, yes. I tried the updated version of the app (thank you for putting it out there) but it wasn't quite what I was trying to describe.

This is what I'm after and the only real example I have to describe what I'm talking about.

If you use the sixaxis app has an option in it to "Enable Gamepad: Android will see controllers as native gamepads."

When this option is enabled, games like Dead Trigger will give you an in-game menu to map the controller buttons.

Again, thank you VERY much for your work on this. As is, it makes the MOGA useable!

If there's anything I can do to help (screenshots, testing, etc) please don't hesitate to ask.
[Android Apps and Games] 2mato:
I download this app but did not work on my device, any idea's?
[Android Apps and Games] ObsidianX:
Thanks for the feedback!

I did some more reading and found that the Android framework provides absolutely no way to simulate analog input for normal applications. System applications are allowed to send Touch and Trackball events but not the GenericMotionEvent that gamepads send for analog inputs, and even if it did I'm not a system application. The only way to make it work is to elevate the driver to superuser status and start messing with the system directly. This works out well for what e4xda is asking for too because I will be forced to make the device act as a system-level joystick in order to get the analog inputs working.

What I'm planning on doing is having a toggle for which mode to run the driver in, IME or Gamepad. IME mode will be what you see now. In Gamepad mode the user will have to grant the driver root access (which restricts this mode to rooted devices) so it can broadcast inputs directly to the kernel. A nice side-effect of using it in Gamepad mode would mean you wouldn't have to switch your IME back and forth whenever you wanted to use the MOGA.

Anywho, sorry for getting technical. It's partly for you to stay in the loop and for me to formalize what's in my head ;)
[Android Apps and Games] ObsidianX:
I'm afraid I can't really help you out without more info. When you say it doesn't work what exactly do you mean?

In its current form the driver is kind of a song and dance to get going. You'll need to enable it in the system Keyboard and Language settings and then switch to the MOGA IME (which can be done inside the IME settings page). After that you need to configure the IME by selecting which device it should connect to. If you haven't already paired the device you can do that from the settings page. Once you've selected a device go ahead and leave the IME settings page and it should try and connect to your device. Make sure your MOGA is turned on and wait for the light on the PowerA button to turn Green. This will take 5 - 10 seconds on average.

Sometimes my MOGA will turn green immediately for some reason when turning it on even though the phone hasn't connected to it. In those cases just power cycle the MOGA until it connects properly to your phone.
[Android Apps and Games] e4xda:
I think you nailed it. I just checked SuperUser and I have allowed Sixaxis superuser access - that must be why.
[Android Apps and Games] doorgoo:
Key Mappings

Where is the option to map the buttons to regular letters? Because I can't get gameboid to recognize the buttons.
[Android Apps and Games] 12gage:
I'm interested in purchasing a MOGA controller, is the clip adjustable for any phone? I have an EVO LTE with an Otterbox case, I'm hoping it'll fit.
[Android Apps and Games] Thwiipp:
The clip is adjustable. It can fit a Galaxy Note 2, so i think you should be fine.
[Android Apps and Games] 12gage:
Thank you, I'm getting one!!
[Android Apps and Games] ObsidianX:
I was able to get Gameboid to use the default GamePad buttons (BUTTON_A, BUTTON_B, etc) by enabling "Use Input Method" in Gameboid's "Other Settings " page. It would appear that the code is written to listen for physical input events unless virtual events are enabled.

The emulators are targeted for an Android version prior to Gamepad support so in the UI it'll say [unknown] for everything other than the DPAD inputs but that's just a display name. It's still recording the new keycodes internally and properly listening for them.
[Android Apps and Games] Lhockey:
Please do enable analog support for rooted phones! I tried using the stock MOGA app to run Nova 3, and the software is horrible! Sometimes it runs fine, but over half the time there's a 2+ second delay from when I push a button to the action actually occurring... and I know it's not my phone or the controller, since the touch screen controls work perfectly and the controller responds quickly when using your app (rather than the stock app) for different games.

Thanks so much for putting this out quickly :)
[Android Apps and Games] yomaosh:
That'd be awesome. It definitely needs to be easier to use this controller... Thanks for your hard work.

Why IS there such a delay? It can't be due to connection type, cause Bluetooth keyboards/mice do not lag as much as MOGA. Even with Moga Universal Driver app (of ObsidianX), the response seems rather slow, which makes playing even Super Mario on NES emulators hard...
[Android Apps and Games] ObsidianX:
The lag is probably because of how many hops each button press has to go through before it finally reaches the game code.

1. Press button

2. bluetooth signal created/sent

3. signal received and parsed by the kernel

4. forwarded to the Android framework

5. passed up (not sure how many times) to the application layer

6. a service running inside the MOGA IME reads the data and parses it into booleans

7. an intent is fired off for each button INDIVIDUALLY back to the system

8. android takes the intent and determines if there's anything that can handle it (this might lose time just based on priority)

9. the MOGA IME intent receiver accepts the intent

10. the intent is parsed and the single button is extracted

11. the receiver then triggers the IME activity to send the running activity a key event

[end driver hops]

12. the game receives an onKeyDown/onKeyUp event and sends it along through its own pipeline before finally being executed as an action

REPEAT!

Now, this is how the BlueZ-IME project has set things up. Looking around at various IME projects though this is what they all do. I have no idea how long each step actually takes in the system or if any of it is handled more graciously by the Android framework. Conversely some steps might have lower priority and get pushed back by a few cycles adding to the delay. I'll probably go back after my current task and combine all the button presses into a single intent which should hopefully speed things up.

Using the kernel-level mode would replace steps 7 throuh 11 with a single command that writes the state to the kernel driver. One thing I would like to find out is whether or not most people have the file "/dev/uinput" or "/dev/input/uinput" or "/dev/misc/uinput" on their devices. This is my point of entry for the kernel-level mode and must exist. I use CM10 on my phone so my device isn't a good common denominator. If anybody who's reading this thread has an older device with Gingerbread still running on it I'd love to hear if you have it on yours as well.
[Android Apps and Games] yomaosh:
quite a number of steps there! your app is the best thing about moga (cause I find myself using the controller with games outside the Pivot app), and gets me very close to actually enjoying the experience. thanks again!
[HTC One X] lowrider262:
so my friend wants me to flash cyanogen to his HOX, but I won't be around to troubleshoot bugs if he runs into problems. Is CM9 the better choice for stability? or is it about the same as CM10?
[HTC One X] Michealtbh:
CM10 is perfectly stable apart from the included kernel causing SODs, use a different kernel like NCX
[Android Q&A, Help & Troubleshooting] srkelley:
Let's say that the 3G Nexus 7 rumor is true. What would be the technical barrier for turning it into a normal Android phone (no VoiP as a work around) if there are any? However impractical it may sound, I'm interested in knowing if installing the dialer, using a normal SIM card and activating with the Galaxy Nexus GSM Activation software would be possible. I know that it would be missing the older radio tech. For the sake of the question we're going to assume that the radio is a pentaband, HSPA+ radio.

I know that I'm missing something obvious here (no, not the mic issue, a bluetooth headset could resolve that).
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] econan1214:
Hi guys,

I don't know why my phone's storage used is way too big (5.73 GB free out of 11.2 GB in total). I've deleted all of the media files (such as mp4 files, and all of the pictures..) but it did not free much space. I've also checked all of the folders to see if there was anything hidden in these folders, but the sizes of these folders are not remarkable. Yet, I only have 5.73 GB left. I don't really know what is the reason for this?

Is this caused by me doing a restore (or backup) without formatting or clearing caches ??? I've done a lot of restores recently (to switch over between ICS and Jelly Bean) but I did not wipe up cache or clear anything? Is this the reason or something else?

Thanks in advance.

Here is a picture of my phone's storage used.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] jd1639:
It's probably all the backups you've done. They get pretty big. Don't know what recovery your using but if it's cwm, there are probably over a 1000 blob folders. Although they're small they add up.