yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] daniel644:
there are 2 issues I'm aware of, depending on which build of the kernel it is, I believe the main one is the recovery reboot bug, basically if you go into recovery your stuck in it and can't get out without flashing a different kernel (like terrasilent) and going to advanced menu and reboot download mode then reflash the cm9 kernel. The other issue is the newer recovery when you go into it you can scroll up and down the list of options but you can't select anything.

This should be solvable using a device ID hack, I believe (may be wrong) its just a matter of editing the build.prop with the appropriate info in the right places.

Zac, would it be possible to add the hack that blocks adds and crap like that, I know many of the Gingerbread ROMs had it, it's just a better method then using adfree, also I get many requests on my youtube video for a link to a Gapps to use on this, do you have a preferred version?
[Samsung Galaxy Player 4.0, 5.0] Neodymium:
Oh, so isn't it the problem of recovery binary?
[Samsung Galaxy Player 4.0, 5.0] theraf:
Wouldn't using TWRP instead of CWM solve the recovery problems??
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
1st, the recovery is working as it should but i'm thinking that the us home button is the cause of this (I change this though.)

2nd, im testing Nebula right now and I've fixed the play Store issue

3rd, As for gapps, the latest from goo.im is the best. I will add them in the download post when Nebula will be released.
[Samsung Galaxy Player 4.0, 5.0] Neodymium:
Are you US? Then, did you test it on any intl model?

---------- Post added at 12:57 PM ---------- Previous post was at 12:56 PM ----------

Moreover, I can't wait for the release!
[Samsung Galaxy Player 4.0, 5.0] goldflame09:
im assuming about the play store that you dont have to run the code in terminal anymore.

also is the recovery problem being stuck in it. if it is wouldn't either taking out the battery or holding down the power button do it. you wouldn't have to flash somthing.

if we could get the device id hack and be able to download chrome again, that would be awesome. :)
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I'm intl but i'm afraid for you the korean devices as you don't have any methods of returning back to stock though. :confused:
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I don't understand really well your question on that one. :confused: Also about the device hack. I've known a surprising thing, if I put in the configurations that my device is a tablet, we can download almost (if not every apps) So I've decided to put the device as a tablet. (If you can see in beta 1 you can see that your device is recognized as a phone).
[Samsung Galaxy Player 4.0, 5.0] goldflame09:
Basically I am asking what is the recovery problem. If it is getting stuck in recovery couldn't you just pull out the battery to get out of recovery?

Sent From My YP-G1 running ICS build 3.5
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Nope because if you reput the battery in, you will keep the bootloop.
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Looks like you're doing good work zac, keep it up! I'm still here if you need me for anything, and i'm still slogging through building linaro (i'm getting build errors that I don't have time to fix, so that's probably off the table for now), and i'm actively looking at building aosp/CNA/PA, etc. I wil probably play around with the kernel for a bit before I start digging into that, though (adding O/C, just messing around with it, and maybe merging a few tweaks/patches, such as fast charging).
[Samsung Galaxy Player 4.0, 5.0] the playa!:
will it be flashable through CWM? will u need the computer in any of the processes?
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Currently it's still the long process (which requires a PC), and will remain this way until the recovery bug gets squashed, Zac has reached out for help on this issue and at last report is still waiting to hear back.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
Can't wait to see the work team supernova did. I have been looking at the threads and you guys have been busy lol.
[Samsung Galaxy Player 4.0, 5.0] -sandro-:
is voodoo sound included ?
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
This sounds like a nice rom! Do you think it might be available for the 5.0 as well?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yeah the kernel module is included inside.

Also echo, I don't really think it will be available because it's just a CM9 without really any changes.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Hey guys for people complaining about netflix, I just installed netflix and it does work :D. So people with netflix should try it** (I just accessed the home page as I don't have an account).

EDIT**: I forgot that it hasn't been released yet...
[Samsung Galaxy Player 4.0, 5.0] the playa!:
XD

getting excited, eh?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yeah hehe :p. Well not that much because i'm running it. But you will be more excited by seeing the screenshots at the first page as they are up! XD
[Samsung Galaxy Player 4.0, 5.0] the playa!:
oh nice.. i'll check em right right now! :D

---------- Post added at 02:19 AM ---------- Previous post was at 02:15 AM ----------

DAMN COOL, but why in a different language? hope u can change that... :rolleyes:
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I speak french so this is why this is in french. I don't feel like changing the language only for screenshots LOOL. :p And yea you can change language to all the languages CM9 supports.
[Samsung Galaxy Player 4.0, 5.0] PairOfSocks:
Looks nice! Can't wait!
[Samsung Galaxy Player 4.0, 5.0] the playa!:
i see, so i would be expecting this real soon... and to confirm, i would need odin/heimdall to flash this right?
[Samsung Galaxy Player 4.0, 5.0] soulshinobu:
Once this is released, I think I'll be ready to upgrade to ICS. My sister's been dying to upgrade for months.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Only for the kernel though.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
what if u already have terrasilent?
[Samsung Galaxy Player 4.0, 5.0] goldflame09:
I'm assuming that the kernal is going to be in boot.img form and not .tar

Sent From My YP-G1 running ICS build 3.5
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yeah exactly. if only I could see how to resolve the recovery issue... If this issue is resolved the rom is 80% perfect :D.
[Samsung Galaxy Player 4.0, 5.0] error01671:
Why the RAM size down to 329MB?

in beta 1's kernel the RAM is still 341MB as the gingerbread kernel
[Samsung Galaxy Player 4.0, 5.0] goldflame09:
Well all I have to say is good luck crating instructions for us on how to flash that

Sent From My YP-G1 running ICS build 3.5
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yeah well I think I would need another video loool.

Also error, I think this lost in RAM is related to the memory allocated for encoding-decoding the media. I would need to look further into that.
[Samsung Galaxy Player 4.0, 5.0] Tcollins412:
whats the US home button fix?
[Samsung Galaxy Player 4.0, 5.0] goldflame09:
As of right now I don't think there is one

Sent From My YP-G1 running ICS build 3.5
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Not sure if any one has mentioned the app button savior, but it works until we can get some software keys, or better yet a working home button.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
Have you done a quadrant test yet zaclimon? But yay for deep sleep lol.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Here it is, at stock 1gHz.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
not so good... :/
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I know right but i'm not here to optimize the rom, i'm here to get it up and getting most of the features on it.

Hey guys, I've been thinking of it, do you guys want USB OTG host support? (It is possible to port it, but it would be VERY EXPERIMENTAL AND NOT GURANTEED TO WORK).
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Well, the quadrant score is still better than gb, lol! Concerning the otg, I always thought that it would be cool, but it actually wouldn't be that practical on our small devices. I would personally prefer to see a working home button the most.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I would like to correct that first too but I have no clue actually on how to solve it... I want to see if the keymapping is at the cause here, if not, it's maybe something related to the rom (The home button is working as I can see but it don't have the right function.)

EDIT: NebulaB1 release premiere tomorrow!! :D
[Samsung Galaxy Player 4.0, 5.0] Neodymium:
Did you match the key number?
[Samsung Galaxy Player 4.0, 5.0] GalaxySWifi4:
USB OTG feature will be very good but I think we need an external power source ligne the galaxy S or nexus S
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yea, it's explained here:

http://xdaforums.com/showthread.php?t=1450298

Also error, I've upgraded the available ram to 357MB.
[Samsung Galaxy Player 4.0, 5.0] theraf:
Does that mean saturday or sunday??
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Saturday.
[Samsung Galaxy Player 4.0, 5.0] Neodymium:
We already moved up to Sunday here in Korea. What a fun world it is.lol
[Samsung Galaxy Player 4.0, 5.0] error01671:
Thanks,it's real help for multitasking and gaming! It would be better to OC to 1.2GHz in next beta.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
The B1 can already OC up to 1.2 GHz.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
wait, so does that mean we will be able to download it tomorrow?
[Samsung Galaxy Player 4.0, 5.0] theraf:
with usb on the go, could we use a usb xbox controller to play games like shadowngun?
[Samsung Galaxy Player 4.0, 5.0] soulshinobu:
Saturday is today for me. So that means today?

Sent from my SPH-D710
[Samsung Galaxy Player 4.0, 5.0] crancpiti:
Is the Camera fixed? and what cameraApp is in this ROM?
[Samsung Galaxy Player 4.0, 5.0] the playa!:
i dont think camera is fixed yet... no CM9 ROM has camera fixed (i think)
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yes you can. Here's an example here:

http://www.phonebuff.com/2012/08/xbox-360-controller-play-games-android/
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
It's pretty good to be honest. When compared to IcyFusion and Ethereal. At stock 1ghz they both get around 2200-2300, and with regular GB it only gets about 1200 lol. One thing to note is that Codename: Nebula (you guys should leave the codename in sounds cooler :D) we get a much truer ICS experience which IcyFusion and Ethereal can't emulate fully although they are both superb daily drivers.

---------- Post added at 12:45 PM ---------- Previous post was at 12:44 PM ----------

And a PS3 controller connected to the USB as well right :D ?
[Samsung Galaxy Player 4.0, 5.0] the playa!:
oh.. i dont know much about the scores... XD

just saw how low the score was compared to the other devices.. thats why i wrote that, my bad. :rolleyes:
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
LOL
[Samsung Galaxy Player 4.0, 5.0] soulshinobu:
It should have Native PS3 controller support, yes. :)
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Been running this the last few days on and off, and I can confirm several things. First of all, deep sleep works better than it did before, but we're still prone to SOD, and RR. Battery life has been VASTLY improved over earlier versions though. I managed to get an entire day's worth of heavy usage out of it (with about 3hrs screen-on time) before it finally died. USB OTG does NOT work at this time, although we can definately add in support for that later. On a side note, I tested controller support with GTA 3, which does work to the extent that it does not crash, and is playable, but we will need to optimize our code a lot more before it, or any other graphically intensive game becomes playable. Compared to older No-GL versions, this FLIES. It's a completely new device, with no transition lags, or browser glitches whatsoever. There are random freezes (read: will be resolved with code improvements), but nothing we can't fix.

The last week or so, I have finally managed to patch linaro to work, and i'm currently compiling my first linaro test build right now. Unfortunately, we cannot compile a linaro-optimized kernel until we upshift to 3.0x as our codebase (due to outdated nature of the code, which would require major revamping to be compatible), but once we transition, that should not be hard to implement. I will also be experimenting with CM9 performance cherrypicks (eg. libjpeg-turbo), and other patches, to see what I can wring out of our device.

Once Linaro has been confirmed as working, I will begin work on porting another rom to our device. What do you guys want? PA? CNA? AOSP? All of them? You decide. My initial plan is to adapt the SGS source to fit our device (which should be rather easy), which gives is a quick (if a bit dirty) pathway to new ROMS, and the obviously improved code in the source that it will bring (since the SGS is much better supported than our device).

As for the kernel, I may collaborate with zaclimon/Oisis to begin porting a 3.0x kernel over to our device. We will probably use the same method venturi (Gplayer 5.0) used, which was to merge the Nexus S source into samsung's.
[Samsung Galaxy Player 4.0, 5.0] theraf:
EVERYTHING!

p.s. thank you for not giving up on this device :D

What differences does using linaro bring?
[Samsung Galaxy Player 4.0, 5.0] indyssee:
I vote CnA
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
No problem, as I have said, I will probably be committed to this device for awhile, well, at least until I have enough money to purchase a nexus 4 :D.

I can port them all over and make a mega-thread listing them, but obviously it will take longer, especially since I will have to iron out the linaro-specific bugs (mostly variable and flag errors) first, then try and port them.

Linaro, to put it simply, brings our device into the modern world. It basically takes the default linaro toolchain, takes out all the lazy/bad coding, and updates it to use features and optimizations that were previously unusable, due to the fact that the android toolchain desperately needs a makeover (which they're doing by incorporating linaro's work). Linaro's improvement basically depends on the device your using it on. It could provide an amazing improvement, and easily double/triple the speed of our device, or it could just elminiate some of the larger lag. On my N7, it did provide a decent speed increase, but that was because the current Android code isn't really optimized to take advantage of a 4-core device very well. On my TF, with only 2 cores, it made a bigger difference, but because the current builds for it are horribly optimized, it's hard to see a major difference. I would definitely expect a decent battery/performance/3d increase, with more to come once I start playing around with some of optimization settings. The kernel though, is what will see the most benefit, but as I said, since none of us are competent C coders (I can fix basic errors, but nothing mroe complex than that), and 2.6x is not very well optimized for linaro, we probably won't see that until 3.x is ported.
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Yes, it's better then gingerbread but it's actually slightly lower then the Beta1 from 2 weeks ago (or atleast the beta1 with the test kernel Zaclimon sent me), but more things work in this build, Like brightness control and the ability to download chrome from the market instead of having to sideload.
[Samsung Galaxy Player 4.0, 5.0] PairOfSocks:
Is release one still coming out tonight? Last minute changes or something?
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Give him time, remember time differences for different regions.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Dont worry people the rom is still on it's way to release tonight. It's just that my computer is being used...
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
It's live!!!!

Alright people it's live! go on and take your bit of ice cream sandwich!! (even though it's a bit cold outside loool :p)
[Samsung Galaxy Player 4.0, 5.0] goldflame09:
Great but where is the kernel

Edit: got it didn't read the directions clearly

Sent From My YP-G1 running ICS build 3.5
[Samsung Galaxy Player 4.0, 5.0] ShawnZ248:
What does it mean when you said " if you want the soft keys, download the zip" is the US homebutton working? Or do you have on screen buttons or something?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I've added that it's recommended for US players as the home button isn't working for them at the moment.
[Samsung Galaxy Player 4.0, 5.0] ShawnZ248:
So basically what exactly is it? Like the galaxy nexus on screen buttons?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yes...
[Samsung Galaxy Player 4.0, 5.0] ShawnZ248:
Is there anyway you can screenshot the homepage with the soft keys enabled?
[Samsung Galaxy Player 4.0, 5.0] soulshinobu:
I understand why he was confused, as the buttons under the screen of the device are known as soft keys, while the on screen ones are called software keys.
[Samsung Galaxy Player 4.0, 5.0] ShawnZ248:
Oh okay! Now I understand, I was lost for a second..thanks so much! And thanks Zaclimon for this amazing rom!
[Samsung Galaxy Player 4.0, 5.0] Neodymium:
Did you change keymapping number for US home button patch?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
It's not related to the keymap actually, it's related to something else but I can't find for the moment. The thing is when you press with the US button, it highlights the thing instead of going to home. So maybe it's some device configuration I missed somewhere.
[Samsung Galaxy Player 4.0, 5.0] Neodymium:
Now I'll highly participate in work because I flashed this, AWESOME!

But funny, reboot system now reboots to recovery lol
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yeah well it's the recovery issue I've been talking about for about 1-2 months now I think. LOOL
[Samsung Galaxy Player 4.0, 5.0] Tcollins412:
I cant find a good USA .pit download link. can u give me one?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
They're all here:

http://xdaforums.com/showthread.php?t=1922461
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Couple of tips for everyone:

1. if you have Force Closes on Google Maps go into Location Services and click GPS source and select "Use Internal GPS"

2. if you don't get the USB connected message in the status bar when you plug up to computer go to the Storage menu and press the menu capacitive key and choose USB computer connection and check Mass Storage to enable your USB connection so you can copy files.

3. atleast for me, so others should check too, if you charge the player while its powered on it won't go into deep sleep until you reboot the player, so charge powered off and reboot after connecting to computer.

Also for those asking softkeys are what are at the bottom of this screenshot. And for those that aren't aware about ICS, volume down and power at the same time takes screenshots.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I don't understand the leave the codename in? You mean to remove it or to keep it? Also Nebula isn't a rom that emulates ICS, it's the real ICS deal loool, XD
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hey all, if you are like me and prefer to have your external sd card as your primary memory, look no further! Attached is a vold.fstab that will swap the internal memory with the sd card. Replace the original vold.fstab in /system/etc/ (after backing it up).

http://db.tt/5FgRdflj
[Samsung Galaxy Player 4.0, 5.0] Tcollins412:
I love this. Its very fast. The only thing I don't like is the soft key buttons cover up part of the keyboard. Is there any way around this?
[Samsung Galaxy Player 4.0, 5.0] error01671:
You need to decompile the framework-res to change navigation bar height to 37.0dip to solve the keyboard issue.

EDIT: Here is the guide: http://xdaforums.com/showthread.php?t=1364757
[Samsung Galaxy Player 4.0, 5.0] PairOfSocks:
I flashed it, works great! One thing I've encountered is that when you hold down power and try to reboot into recovery it doesn't work? For me it just reboots normally. Maybe this is normal, maybe I'm just dumb :eek:

---------- Post added at 01:14 AM ---------- Previous post was at 01:00 AM ----------

Wait, now I'm stuck in a recovery bootloop. Derp.:silly:
[Samsung Galaxy Player 4.0, 5.0] soulshinobu:
My friend, we are in the same boat. Currently flashing back to stock so I can redo the process.
[Samsung Galaxy Player 4.0, 5.0] PairOfSocks:
Guys I need help. I can't get anything to work. I can flash with heimdall but when I retry to do the steps it just stays on the samsung logo. Please what do I do to return to stock or anything? It also seems that odin won't recognize it either. EDIT: I tried returning to stock and it just bootloops again. EDIT: I finally got back to stock. I'll try flashing again tomorrow.
[Samsung Galaxy Player 4.0, 5.0] daniel644:
You can't reboot into recovery from the power menu, if you REALLY need to get to recovery after flashing (tho I would advise against it) power off and do it with the volume up + power button combo like you would to access recovery normally

when you get the recovery bootloop after flashing the zip file the SECOND time (first time converts to MTD second time flashes the ROM) you have to FORCE the player into download mode by holding power and volume down until the download mode screen comes up, now flash the terrasilent kernel with ODIN and from the terrasilent CWM go to advanced and reboot download mode then use heimdall to flash the boot.img (kernel)

Are you trying to use the same USB port for Odin and Heimdall, because in my experience you CAN'T use USB ports on opposite sides of the computer Heimdall "overrides" the Odin drivers if you use the same USB port.

As for restoring back to factory see Zaclimons recovery thread.

---------- Post added at 03:14 AM ---------- Previous post was at 03:09 AM ----------

when you bootloop after returning to stock go into stock recovery (volume up and power), you will see it automatically do some wipes then it should reboot and will load all the way in a minute, the text of the wipes should be yellow, if you see a red one with efs then you will need to do a more reading on the recovery thread.

Zaclimon, maybe you should put a disclaimer that if you don't know how to use Heimdall to restore to factory you shouldn't flash the ROM.

Also, those of you running any previous beta, I would suggest taking your player back to bone stock then adding terrasilent and going from there, I had some issues trying to jump from one to the other.
[Samsung Galaxy Player 4.0, 5.0] soulshinobu:
So it's not okay to flash Terrasilent with Heimdall? It seemed to work for me, although I didn't factory reset it after the 2nd flash of the rom, and it booted up saying there was some sort of tablet error.