[Xperia Play Themes and Apps] BrianChase:
I have a bunch of reviews for everyone. I picked up Magic Arrows, Puzziball, Radiant Flux, Panic! and Surge and Meltdown Moon (My wallet is pissed).

Radiant Flux handles well on the Play with precise controls and no slow-down. The game is broken up in to very short levels with each level consisting of a wave of enemies that must be destroyed. After about eight levels the game will jump to a new stage background which is incredibly important since the stages are as dangerous if not more than the baddies you must fight. The game is constantly scrolling and looping meaning you only have a few seconds to get a shot off before that big girder scrolls in to you all over again. Flux does offer a continue option allowing you to continue from the last chunk of levels (think 2-1, 3-1, etc). The game is quite difficult with a huge amount of levels (I believe 70 is what is advertised but I might be mistaken) and I would recommend it to fans of shooters who want to see a bit more depth in the arena sub-genre.

Magic Arrows is probably my favorite of the bunch but it is not a title for everyone. Hell, at the price of $4.99 I doubt anyone on the boards will give this little puzzler a try. The game consists of a grid of boxes that are colored and have an arrow pointing in an explicit direction written on their insides. Tapping (yes, tapping. No Play controls here) an arrow will move the block in that direction while switching the block with the block in its adjacent space. If you manage to clear a "cross" of like colored boxes you are awarded with a magic arrow (massive score multiplier ahead!) which continues in a path that follows the other arrows until the path either runs in to itself, doubles back on itself, or clears the whole board. As the game progresses you go up in difficulty levels and upon each level the board resets by removing any blank blocks. These blank blocks appear faster and faster with each level increase and are a result of a box losing its arrow. Once all blocks lose their arrows and no more moves can be made it's game over, man. The game really does have a good amount of polish to it with a few different cosmetic tile options available, a whole bunch of puzzles included within puzzle mode, and an incredibly well designed leader-board system. Sadly, these leader-boards are not online like we see in Futurelab's games. In fact, I believe only Futurelab utilizes online leader-boards within PSM and I have absolutely no idea why. Anyways, the leader-boards for Magic Arrows are split up in to Daily Best and All Time Best (or something really similar sounding, bug bombed my room and left my phone in there) and when playing the game there is a percentage counter at the top showing you how close you are to your Daily Best and, if you manage to beat that, then your All Time Best. Magic Arrows has a save option allowing you to stop and pick back up from wherever you left off in the often long endless mode. The one large issue I have with Arrows is the performance. The game tends to lag occasionally and while the game would probably handle well after a fresh reboot it hardly seems necessary considering how basic the game should be in terms of required processing power. The score chasing element really has me hooked to this game and I can't recommend it enough.

Anyways, I'm tired and have a bug spray related contact high that is making my head pound like a drum so that's all for now. If anyone has a request for any of the other games I mentioned above just let me know and I'll post a quick review!