yashsingh1/xdaforums huggingface dataset:
[HD2 Android Q&A, Help & Troubleshooting and Genera] pakure:
Galaxy note 2
[HD2 Android Q&A, Help & Troubleshooting and Genera] Teemoo:
I would wait for next nexus.
[HD2 Android Q&A, Help & Troubleshooting and Genera] psykick5:
Next Nexus or Galaxy S III
[HD2 Android Q&A, Help & Troubleshooting and Genera] marknev:
The note is fast and very nice
[HD2 Android Q&A, Help & Troubleshooting and Genera] lictenau:
I'll wait for windows 8 and a device that can dual boot android gets my vote.:angel:
[XPERIA X8 Q&A, Help & Troubleshooting] Rossirule2012:
Well, i've unlocked the bootloader (s1tool sayed it was "SIMLOCK CERTIFICATE" , and then r8a029) xperia x8

Then i flashed from flashtool (the 64bit version) the nAa ics kernel.

However when i turn on the phone it vibrates , the lights and leds are on, but nothin else. Then it shut down. So i can't access recovery or flashing something else with flashtool because it says that drivers are not installed.

I think it's not hard-bricked because it has some reactions.

Any idea?
[XPERIA X8 Q&A, Help & Troubleshooting] cascabel:
It's not hard bricked. Hard brick is when there is absolutely no response from the phone.

Repair using pcc and try again. ;)

And yes, your bl is unlocked. Grats
[XPERIA X8 Q&A, Help & Troubleshooting] fotak-x:
maybe you should flash a rom
[XPERIA X8 Q&A, Help & Troubleshooting] Rossirule2012:
I just found out that i flashed an X10 kernel, but i still enter in flash mode. However when i flash the right kernel flashtool says

30/022/2012 18:22:07 - ERROR - (X10flash.java:342) -

30/022/2012 18:22:07 - ERROR - (X10flash.java:343) - Error flashing. Aborted

Is the version wrong?
[XPERIA X8 Q&A, Help & Troubleshooting] cascabel:
Never got that error. Did you install the x8 drivers? And you're flashing the right x8 kernel, right? :confused:
[XPERIA X8 Q&A, Help & Troubleshooting] Rossirule2012:
Yes i've downloaded the right kernel.

And yes i've installed all drivers, including gordon's gate.

Now i'm trying to use another version o flashtool but it says

ERROR - USB\VID_0FCE&PID_ADDE\5&29B01777&0&3
[XPERIA X8 Q&A, Help & Troubleshooting] fotak-x:
are you in flash mod :confused:
[XPERIA X8 Q&A, Help & Troubleshooting] Rossirule2012:
Yes, the screen is black and there is a green led. Moreover i can use s1tool to verify if im unlocked so i think so.
[XPERIA X8 Q&A, Help & Troubleshooting] fotak-x:
ummmm... antivirus disabled ????
[XPERIA X8 Q&A, Help & Troubleshooting] cascabel:
I did a quick google search on the error. It seems it has something to do with you pc's usb drivers. Try another version of flashtool? I admit i'm confused about it, too. Fotak?
[XPERIA X8 Q&A, Help & Troubleshooting] Rossirule2012:
Yes i've disabled the antivirus but same problem.
[XPERIA X8 Q&A, Help & Troubleshooting] fotak-x:
yep very confusing :o
[XPERIA X8 Q&A, Help & Troubleshooting] cascabel:
What os are you on? Are you on the 64-bit version? :confused:

i really want to help out but this is beyond me. :o
[XPERIA X8 Q&A, Help & Troubleshooting] Rossirule2012:
EDIT: I've resolved. I found out that i've disabled other logs on flash tool, so i didn't see that he flash the kernel. So now it works . Thanks a lot.
[XPERIA X8 Q&A, Help & Troubleshooting] cascabel:
Great! :D

Please add [fixed] in the thread title. It might help some new users who encounter the same problem.

Kudos to you for finding a solution. :good:
[XPERIA X8 Q&A, Help & Troubleshooting] ravig_kant:
How did you find out that flashtool was flashing kernel. I have kept log level to debug, still I don't see any statement indicating tool is trying to flash kernel. In fact I tried to flash just loader and even that failed with same error.

Your reply will help me narrow down the possible causes. Thanks in advance!!

Ravi
[XPERIA X8 Q&A, Help & Troubleshooting] kopter36:
Try installing GordonGate driver pack. Seems you have problem with usb driver.
[Fascinate Q&A, Help & Troubleshooting] x1war:
Our Fascinate is powerful and has a big advantage over all other phones out on the market right now

thanks to its hummingbird processor. The Facinate can get a Windows 7.5, 7.8 and 8 ROM even if it

is closed source now, unofficial builds of WP 7.8 have been coming out for phones like the old HTC HD2.

So the question of weither the ROM can be made is no longer a question, iOS is another story but again is

possible if someone is willing to rip apart an old 3GS or 4 to get the OS from within the SoC somehow

and compile it.

Most likely the system would have to come from an iPhone 4 seeing at the processor within

the 4th is almost the same as our Facinate (with a little of Apple's modification for "performace purposes")

but none the less could some how be undone or the drivers could be rewritten with a little time and patience.

The point is that the Fascinate still has potential and has a lot in common with phones outside of the

Android ecosystem which could help devs port other OS' to the Fascinate, as for me I have already

picked up a book on C++ and Java so hopefully I will be able to do something to help sooner or later.

(If anyone could help me learn this stuff, I would appreate it)
[LG Optimus 2x] iosonogerva:
Hi all,

I have a problem whit the stock message icon.

It all started when my phone was wet and the touch started acting strange so i decided to remove the battery, but while i was removing the battery i received an SMS and in that fraction of a sec i also readed the sender and the start of the message from the notification bar but when i turned the phone on after it dried the SMS is disappeared but the icon of the message application icon still have the bubble that notify that i've one unreaded SMS...

It's been a month now and all is working normal but i have always the unreaded message counter at one more of the actual unreaded message count...

It's not a big deal but it's annoying...

I thought of wiping the cache and/or the dalvik cache but i haven't done yet, it may help?

Any other suggestion?

PS: I'm in stock v20s rooted whit stock message app...

Thanks and sorry 4 crappy english...
[LG Optimus 2x] iosonogerva:
I tried wiping cache and dalvik-cache without solving the problem...

I also tried to pull whit adb the sms database and tried to find out something but nothing...

Anyone can help me??

EDIT: I resolved whit this: https://play.google.com/store/apps/details?id=net.tsoft.resetunreadsms
[Asus Transformer TF700] mumblin2myself:
The screen on my TF700T is shattered. Everything seems to be working fine (display/touch/etc), however it's pretty much unusable due to the broken glass overtop.

I've gotten an RMA number for ASUS repair, which I'm assuming will cost between $150-200. Does anyone know if it's possible to do the repair myself and, if so where I might be able to find the parts/instructions?
[Asus Transformer TF700] junrider:
Doubt you can find gorilla glass 2 for the infinities out for sale yet.
[Asus Transformer TF700] mumblin2myself:
Yeah, that's pretty much what I figured. Thought I'd at least give it a shot.
[Asus Transformer TF700] WoozyBE:
I doubt it. Also questions go in the questions forum.
[Sprint Samsung Galaxy S III] lorjay589:
TEAM REJECTZ QUICK JB FIX

If anyone was having a problem with adding the 15 toggles, now just pull the classes.dex file out and quick baksmali/smali to fix it. Even though it

compiled correct it still didn't lol if you get that, but now its fixed

Since i did this for the E4GT i figured i would do the same. Well since the bean is here​

1. You need to make sure you have the latest java

2. Download Notepad++ (google it) lol

3. Download the Team Rejectz Quick JB Fix (the latest one) which is linked below

Instructions Decompile/Recompile​

1. UNzip and place the JB Quick Fix Folder on your c: drive and name it apktool

2. Since this is TW/CM10 you should drag your framework-res.apk, twframework-res.apk, and systemUI.apk onto the apktool-if cmd file

3. Now time to decompile. You can actually drag your apk from where ever its located but i suggest you place them in the Quick Fix folder.

and drag and drop it on top of the Quick-Deompile cmd file

4. To get an error less decompile i prefer you to use the stock apk

5. Once the decompile process is done. you can go into the apks folder that was created and make your edits with notepad++

warning if you create to many edits that would cause and error. then begin the process over but do them one by one​

6. Now its time to recompile ^^^^^^^^^remember the warning^^^^^^^ drag and drop the apks folder on top of the Quick-Recompile cmd file

7. Now once your done go into the apks folder you should see dist folder. Your new compiled apk is located there. I prefer to just use the build folder and drag the things I need into the apk. Much easier. Also remember if any images has been added you need to make sure you drag the new arsc file because the public.xml may have been changed

8. Don't worry about signing the apk. All of your edits besides the ones in drawable folder will be in the resource.arsc file

9. Drag that file into the apk thats in the rom your editing

10. If you decide to edit the decompressed .9 images you can check my Team Rejectz Theme Cheat Sheet located >>>Here

Baksmali/Smali​

1. Grab the apk/jar file you want to edit

2. Drag the classes.dex file out of the apk/jar file

3. Drag and drop the classes.dex file onto the Quick-Baksmali cmd file

4. A smali folder will be created

5. Now you can make your smali edit inside of the smali folder and close and save them.

6. After the edits and save, drag and drop the smali folder on top of the Quick-Smali cmd file

7. You should now see a new file called new-classes.dex. rename it to classes.dex

8. Finally drag the classes.dex file into the original apk/jar you pulled it from

If this helped you in anyway just hit that thanks button thanks!!!!!!!!!!

Download:

Team Rejectz Quick JB Fix 2.5

Change Log

Quick Fix 2.5

Faster Compile times and Less errors

Updated to apktool 1.5.2, left the older ones in

Updated aapt to most recent

Updated baksmali/smali to 2.0
[Sprint Samsung Galaxy S III] dazednconfused:
Thanks for sharing man.
[Sprint Samsung Galaxy S III] lorjay589:
No prob. Besides I know a lot of people like simple and it couldnt get any simpler than this lol
[Sprint Samsung Galaxy S III] loumoli:
Thanks for sharing the knowledge!! this should be stickied!!
[Sprint Samsung Galaxy S III] Kchitown1977:
im going to try this i would like to contribute to the community thanks for the (tut)
[Sprint Samsung Galaxy S III] JoshBeach:
Thanks fpr sharing... unfortunately i cant get it to work...

not sure what I am doing wrong.

i grabbed the 3 files from the zip, moved them to a folder on my desktop, then dropped them in the apktool-if cmd.

then grabbed the systemui, and dropped on the quickdecompile cmd, and nothing is happening.

what else do I need to do?

Thanks again for the tool, hope I can get it working...
[Sprint Samsung Galaxy S III] lorjay589:
Put the folder on the root of your c: drive and name it apktool.
[Sprint Samsung Galaxy S III] JoshBeach:
got systemui decompile, but with errors, brut.something. tried recompiling, but still errored, even without making any changes.

:(
[Sprint Samsung Galaxy S III] lorjay589:
If you worked on a ics rom and you did the apk-tool if then you need to do the jelly bean frame. But if thats not the case post a pic of your error so I can tell you whats wrong
[Sprint Samsung Galaxy S III] venkat kamesh:
good share of tools

thanks
[Sprint Samsung Galaxy S III] lorjay589:
15 toggle classes.dex figured out and updated. now just pull the classes.dex out and use the quick smali and baksmali
[Sprint Samsung Galaxy S III] timmetal6669:
Nice. Where are all the Rejectz threads here? We got mijjah representing? whats going on up in the S3 section.. Do I really have to go out and buy another phone just to put some awesome stuff here?
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
I keep getting this error when trying to decompile SystemUI.apk

[*] SystemUI.apk
decompiling SystemUI.apk...
I: Baksmaling...
Exception in thread "main" java.lang.RuntimeException: bad magic value: 64 65 78 0a 30 33 36 00
at org.jf.dexlib.DexFile.(DexFile.java:377)
at org.jf.dexlib.DexFile.(DexFile.java:274)
at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:44)
at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:33)
at brut.androlib.Androlib.decodeSourcesSmali(Androlib.java:68)
at brut.androlib.ApkDecoder.decode(ApkDecoder.java:85)
at brut.apktool.Main.cmdDecode(Main.java:128)
at brut.apktool.Main.main(Main.java:65)

is there anything I can do to fix this?:confused:

Nevermind, I don't think I need it. Pretty sure I can do it in 7.zip
[Sprint Samsung Galaxy S III] lorjay589:
did you do the apktool-if instructions. and also, if this problem continues. drag out the classes.dex file and it will decompile. and use baksmali to decompile the classes.dex file
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
Found my error. In the install process I went A.D.D. and added an extra directory so nothing wanted to work properly. Fixed the directory and now the SystemUI.apk decompiled correctly, thank you for this tool :good::D
[Sprint Samsung Galaxy S III] lorjay589:
ok cool no problem, and remember its best to make changes 1 by 1, and compile. so you could no each and every error. it also tell u what went wrong so read it carefully. it would also tell you which line in a xml is causing problems
[Sprint Samsung Galaxy S III] lorjay589:
updated
[Sprint Samsung Galaxy S III] kilawayne:
Damn got to wait til i get off work to flash

mighty S3

---------- Post added at 05:02 PM ---------- Previous post was at 05:00 PM ----------

mighty S3
[Sprint Samsung Galaxy S III] moparfreak426:
I love how noob friendly everyone is here..... Not a noob to rooting/flashing etc.... But actually changing stuff myself...... Total noob
[Sprint Samsung Galaxy S III] e1ement08:
Since this thread was dug up I just want to say that's an awesome little guide for decompiling lol. Just what I have been looking for.
[Sprint Samsung Galaxy S III] quertiy:
i tried it with a galaxy note ii's system ui. didn't work. decompiles and recompiles without errors but doesn't work. It's only for the siii right? I also tried it without making any change.
[Sprint Samsung Galaxy S III] lorjay589:
Thanks. Thats all I wanted to do was help out more
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
I updated to the Quick Fix 2.0 and now Quick-Smali.cmd doesnt appear to work.

I get this error

UNEXPECTED TOP-LEVEL EXCEPTION:
java.lang.RuntimeException: Cannot find file or directory "classout/"
at org.jf.smali.main.main(main.java:184)
Press any key to continue...

Anyone else run into this yet?
[Sprint Samsung Galaxy S III] bp328i:
Yep, I get the same thing...
[Sprint Samsung Galaxy S III] lorjay589:
I'll post an update today
[Sprint Samsung Galaxy S III] Moguledyouth:
Ok, so I'm trying to modify my SystemUI.apk, I have decompiled it fine, done the text edits that I wanted and then dragged the folder over to the quick recompile and everything works fine with no errors but when I take the newly built SystemUI.apk and flash it in recovery none of my edits are showing up... I have tried both the recompiled apk and dragging the xml's from the build folder and neither work. I am only trying to remove the text from 15 toggle widgets. Nothing too drastic, followed instructions and no errors yet it doesn't seem to work.
[Sprint Samsung Galaxy S III] vuidoi:
I have problem with android 4.1.2 When Decompile is Noproblem , i make batterry % 1-100 is OK recompile.

But Edit "SystemUI.apk\res\layout\tw_status_bar_expanded.xm l" and "SystemUI.apk\res\values\ids.xml" for 15 toggle statusbar

I can't recompile.

And Same this

Code:

UNEXPECTED TOP-LEVEL EXCEPTION:

java.lang.RuntimeException: Cannot find file or directory "classout/"

at org.jf.smali.main.main(main.java:184)

Press any key to continue...
[Sprint Samsung Galaxy S III] lorjay589:
I changed the directory name but never updated it sorry I'm doing it now.
[Sprint Samsung Galaxy S III] lorjay589:
OK message to all, if you don't want to have to download the update go to your apktool folder. Open quick smali with Notepad++ and on line 3 you will see class out. Change it to smali save and everything will be fine
[Sprint Samsung Galaxy S III] vuidoi:
Now i can smali folder :D Thank for help us
[Sprint Samsung Galaxy S III] Febby:
I used this guide to successfully decompile and compile a CM10 framework-res.apk. The only edit I did was the hold long press to kill app MS from 2000 to 600 MS.. My question is regarding the resource.arsc. I'm a bit confused, do i extract the resource.arsc from the newly compiled apk into the back up apk? or can I just drag this new framework apk into the ROM? Also since I only edited the framework apk, can I skip any step with the systemUI.apk?

I posted this here since this guide was the easiest to follow for making framework edits.. :D
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
The easiest thing to do is use 7zip to drag the metainf from the original apk archive into the modded one then push back to phone
[Sprint Samsung Galaxy S III] Febby:
Thank you, so I can leave the resource-arcs file untouched then? haha I did a couple of things with the resource-arcs and it always seems to lead to silly boot loops.

Edit: Never mind, I did as you said, to just drag the meta folder, and left the resource.arsc untouched. It worked just fine for the little edit I wanted to do. :)
[Sprint Samsung Galaxy S III] ignatios123:
Help!

recompile done but with warnings, and if flashed it causes FC.

Team Rejectz QUICK FIX

Compiling...

I: Checking whether sources has changed...

I: Smaling...

I: Checking whether resources has changed...

I: Building resources...

aapt: warning: string 'desk_cradle_enable_popup_title' has no default translatio

n in C:\Users\user\Desktop\SecSettings\res; found: ja

aapt: warning: string 'pen_hovering_sound_title' has no default translation in C

:\Users\user\Desktop\SecSettings\res; found: ja

I: Building apk file...

SecSettings - complete

All done now drop That arsc! lol

thank you
[Sprint Samsung Galaxy S III] Sherbon26:
Thanks man

this has to be the best way to de-re-compile you are the shiz!:good::laugh:
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
Re: *{HOW TO}{TEAM REJECTS}{Windows} Quick DECOMPILE/COMPILE - Jelly Bean updated 10/

Warnings are ok, if its causing issues there must be another reason. Did you use a apk that had already been modified?
[Sprint Samsung Galaxy S III] lorjay589:
Re: *{HOW TO}{TEAM REJECTS}{Windows} Quick DECOMPILE/COMPILE - Jelly Bean updated 10/

You need the updated version also I'm coming back to sgs3 and bring my epic 4gt Rejectz with me. But yea I will update it tomorrow so nomore errors
[Sprint Samsung Galaxy S III] lorjay589:
Officially updated to 2.5 with faster compile times, less errors, and hopefully less FC's :good:
[Sprint Samsung Galaxy S III] manufan721:
Haha!!! Awesome man..new quick fix..this is THE MUST HAVE tool for any dev
[Sprint Samsung Galaxy S III] Kr@zY_J:
THREAD HI-JACK ...MY FELLOW TEAMMATE [MENTION=4639804]Shadow_God[/MENTION] HAS A HEALTHY BABY BOY ...FOR THOSE WHO KNOW AND ALL HE HAS GIVEN TO US HIM HIT HIM UP WITH A BIG CONGRATS ...THOSE WHO DONT ....SHOW SOME LOVE TO THOSE MAN ON HIS AWESOME DAY! LIFE IS PRECIOUS!

http://xdaforums.com/showthread.php?p=43169171

Thanks for sharing your wonderful news with us my brother!

BACK TO YOUR REGULARLY SCHEDULED READING!

As [MENTION=1119889]twisteddan[/MENTION] would say

Sent from a ReJeCtZ phone, while fighting in JellyVerse, and being attacked by The Terror Squad.
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
Deleted
[Sprint Samsung Galaxy S III] metalfan78:
I'm just learning this stuff, trying to make my own rom. This helps immensely. Thank you so much. One question, do I edit my apk before building the rom or after? I'm a total noob at this.
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
Edit your apk's before you recompile anything. You can't change anything but images without having the apk decompiled:good::D
[Sprint Samsung Galaxy S III] metalfan78:
I did that, I decompiled, edited, recompiled, put the apps back in the working folder in the kitchen and built the rom, now I'm just waiting for time to try to flash it.

---------- Post added at 07:40 AM ---------- Previous post was at 07:16 AM ----------

So I booted my new rom and the changes didn't take. I followed the directions, I moved the arsc file from new to old. Am I supposed to move the entire new apk into the working folder?
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
Yes, but with this tool you really don't even need kitchen. Using 7zip just replace the apk in the ROM zip after following the instructions:beer:

Slithering from the nether regions of a twisted mind and tarnished soul
[Sprint Samsung Galaxy S III] metalfan78:
Yea, I know I don't need the kitchen for this, but I'm learning how to build a custom rom so that's why I'm using the kitchen too. Thanks for helping, I appreciate it.
[Sprint Samsung Galaxy S III] metalfan78:
Ok, I can't get this to work. I built a deodexed rom for sprint gs3. When I edit the ui sounds in seccontacts and SecGallery I get a force close with each one. This worked before when I just pushed the edited apks with root explorer but I'm trying to add the edits to my rom. I have no idea what I'm doing wrong. Any insight would be appreciated.
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
A logcat should pinpoint your issue. However it could be the wrong permissions set in the updater script, it may not have compiled correctly, or could be incorrect placement or file type. (Probably not your issue if pushing worked) I'd almost bet on placement but cant be sure without a log to view.:beer:

Sent from my Kindle Fire
[Sprint Samsung Galaxy S III] metalfan78:
Ok, where do I find the log you would need?
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
http://xdaforums.com/showthread.php?t=2274119 here's a neat little guide on logcats;):beer:

Slithering from the nether regions of a twisted mind and tarnished soul
[Sprint Samsung Galaxy S III] metalfan78:
Thanks, I'll have to get it tomorrow morning.
[Sprint Samsung Galaxy S III] metalfan78:
After more reading I think I know what I did wrong. I didn't copy resources.arsc and other edits to the original apk, I just used the new apk.

---------- Post added at 06:54 AM ---------- Previous post was at 06:36 AM ----------

During the recompile process I get this

aapt: warning:string 'stms_version' has no default translation

WTH does that mean?
[Sprint Samsung Galaxy S III] Notorious:
Dont worry about aapt errors they mean nothing. Youll get some error/warnings but they don't affect anything the apk should rebuild without a problem
[Sprint Samsung Galaxy S III] metalfan78:
I think I'm missing a step on a new apk. I added some wallpapers to secwallpaperchooser/res/drawable-hdpi. It recompiled fine and I copied the resources.arsc from the build folder to the apk in the dist folder, but it isn't working. Do I need to copy the drawable-hdpi folder to the apk in the dist folder also?
[Sprint Samsung Galaxy S III] PDXunicorn:
Did you copy the META-INF to the new apk?
[Sprint Samsung Galaxy S III] metalfan78:
Just the resources.arsc. So I need to copy the meta-inf as well? Anything else?
[Sprint Samsung Galaxy S III] dazednconfused:
I usually pull the androidmanifest and META-INF folder from the original to the newly compiled apk.
[Sprint Samsung Galaxy S III] metalfan78:
I'll try that. Thanks

Just those 2? Not the resources.arsc as well?
[Sprint Samsung Galaxy S III] Stryke_the_Orc:
That's all I do, everything else is already in the dist folders apk.

Slithering from the nether regions of a twisted mind and tarnished soul