yashsingh1/xdaforums huggingface dataset:
[Sprint Samsung Galaxy S III] tony45x220:
I'm having the same issue running AOKP JB with the Jb koonst something or other kernel and i have to go in and kill the service everytime I boot my phone up..... After that it's ways fine... Have you found a solution just yet?

Sent from my rooted, suited, and booted SGSIII livin the dual-core life, know dat
[Sprint Samsung Galaxy S III] poit:
Just checked my phone and the 42 minutes of stayawake time listed on mediaserver correlates to the amount of time I listened to podcasts today. My phone is sitting at 74 % battery left after 8h17m on. That's in a crappy coverage area. No issues with mediaserver here. Running Stock ICS, rooted, stock battery, I've done nothing to kill or freeze any apps.

On the other hand, I don't use the stock media players. I use Poweramp for music and BeyondPod for podcasts. They both seem to use Mediascanner for a backend.
[Sprint Samsung Galaxy S III] tft:
i have Allshare, Media Hub, and Maps, constantly running and i don't even use it and GPS, etc.. are all off.

to me, Android manages apps poorly, yet i've read app management is good for apps that are idle.. if it's so good why is battery life so poor. the problem is they make apps launch faster by having them "saved" in background but to me that still use resources.. I rather the apps take a second of two to load (by killing them when not used) rather than constantly chewing battery by having stuff cached/background running. despite the CPU going into "deep sleep" it manages to chew 7-10% battery life overnight just sitting idle. the only solution is to root and hack all the $#*s out.

i hate to compare WebOS with Andriod but on my Webos tablet it can stay on for a week or two with a full charge (with wifi on) it barely uses any battery when idle.
[Sprint Samsung Galaxy S III] il buono:
+1 :D

Sent from my SPH-L710
[Sprint Samsung Galaxy S III] lviv73:
No,there is only a temporary solution.Just google "ICS Madia Scanner" and you will find that people are having problem with this on just about every phone.

Media Scanner(Media Server service) should only use 2-4% of your battery-thats normal.But if its using 10% or 20% thats not normal and your phone will get hot.

Mrdia Scanner should not be running at all,it doesnt run at all on my Epic 4G and Epic Touch.It should only run fot a minute or two when you reboot the phone or add/delete files.Dont take my word for it just google the issue.

It has something to do with ics not liking certain media files so it keeps scanning them over and over.
[Sprint Samsung Galaxy S III] lviv73:
I think(not sure) that this problem was fixed in JB release.
[Sprint Samsung Galaxy S III] lviv73:
Just use 7zip and remove every app you dont use then flash your custom rom.I have GS2 that is not used as a phone so i deleted even phone and mms apk files and turned it into Galaxy S Media Player.
[Sprint Samsung Galaxy S III] lviv73:
PowerAmp uses its own media scanner so it should not be running at all.Its a good player but i like Neutron better due to 64bit sound.
[Samsung Epic 4G Touch] danielt021:
I have a wierd issue with ics but ONLY after i odin'd to FI03. My 4g stopped working. I tried diff radios and sometimes I can get 50 KB/s download (and yes I update my prl and profile) but most of the time 4g doesnt even open web pages even though the two arrows in status bar show that connection is active. All I get is error that there is no active internet connection. Now ive been on diff ics roms before without a problem, but after FI03 no matter which ics base Im on 4g doesn't work. Funny thing is when i flash any gingerbread rom on 4g i still get 1MB/s download. Isnt it wierd? Any ideas how i can get back my regular speeds on ics?
[Samsung Epic 4G Touch] calisro:
bad modem flash or download?
[Samsung Epic 4G Touch] PoisonerKA:
Unflash from FL03?
[Samsung Epic 4G Touch] danielt021:
Problem solved. Flashed latest leak and my 4g is back.
[Samsung Epic 4G Touch] evol4g:
So what's the MAJOR difference between AT&T sgs2 I900 (i think) and the Srint et4g?

just the simple fact that one is GSM and the other is CDMA?

or is it more to it than that? because if that's the case it would be amazingly easy to bring some other work over here.. especially on jellybean..
[Samsung Epic 4G Touch] MultiLockOn:
I believe atat only sells the skyrocket variant of the gs2 now, which uses different hardware. Qualcomm snappdragon s3 with adreno 220 gpu, as oppose to the spring model which uses the exynos 4210 and Mali 400 gpu.

Swyped from a Galaxy S2 on CM10
[Samsung Epic 4G Touch] evol4g:
I hate cell phone companies with the need to make so many differences between devices based on carrier..
[Samsung Epic 4G Touch] RayTrue04:
The skyrocket came out after att released the gs2. Gs2 was hspa + a faster processor and the skyrocket is an LTE device with a different processor. Came put a month later I believe..
[Samsung Epic 4G Touch] elliwigy:
why do you think all sgs3 models are the same?
[Samsung Epic 4G Touch] evol4g:
Idk.. I don't research phones hardware specs til I buy one
[Samsung Epic 4G Touch] MultiLockOn:
Because all major carriers are similarly using lte frequencies, as opposed to a few years ago when Sprint wasusing wimax frequencies

You're stupid

Exactly. The original i believe wasn't compatible with atts 4g frequencies

It's slowly becoming less of a problem :)

Swyped from a Galaxy S2 on CM10
[Samsung Epic 4G Touch] jigwashere:
I don't know which one is the AT&T variant to the E4GT, but you can start here: Compare SPH-D710 to SGH-i727 Skyrocket to GT-i9100
[Samsung Epic 4G Touch] lilotimz:
Somewhat wrong on first account. All the major carriers use completely different LTE frequencies. Verizon uses the lower 800mhz block, ATT uses the 700 mhz block, sprint uses 850 (not yet) / 1900 (currently deploying via network vision) / 2500-2600mhz Clearwire TDLTE (future - hotspots) freqs. Although recent advancements in radios allow us to have multiple frequencies on one phone (like the i5 radio), it only goes so far.

The fact that all the S3 being very similar is due to the fact that Samsung got sick of the BS from the carriers and have finally gotten the marketshare and power to finally force the carriers into not messing with their phones. 30 million galaxy S devices + 30 million galaxy s2 devices and 20 million+ gs3's ensure that Samsung has a lot of influence over carriers.

Originally Galaxy S2 on att supported ATT's HSPA21+ 4g network but not the LTE network.
[Samsung Epic 4G Touch] dw3bb10:
The Original AT&T GS2 (Like Euro Version), has the Exynos Processor. The Skyrocket, to have LTE, had the Snapdragon S3. This is why all US varients have the Dual core S4 and not the Quad Exynos, they all have LTE.

As far as the GS3, they took a route similar to Apple. Different carriers, but a completely unified device. Just change radio bands.
[Samsung Epic 4G Touch] MultiLockOn:
Haha you're right :) i guess i meant to say that not all carriers were using lte technology, beside Sprint was on wimax. Shouldn't have used the word frequencies. Cheers :)

Swyped from a Galaxy S2 on CM10
[Samsung Epic 4G Touch] playya:
I actually own both phones well the T-Mobile variant at least which is exactly the same phone as the AT&T Skyrocket. The roms for both phones are actually interchangeable and only a rotation fix is needed. Other than shape and the fact that I can make calls and stream the web both phones run the same to me. No notification lights though for the T-Mobile variant which sucks when you get a text or missed call.

Exactly what work is it you are referring too though. I thought development on the Sprint side was way better... Unless you are referring to the first AT&T Galaxy 2
[Samsung Epic 4G Touch] elliwigy:
why start the topic if you dont even resrarch the specs before you buy? so your the guy who buys a device then calls sprint begging for another phone after you relised what you picked isnt what you wanted lol
[Samsung Epic 4G Touch] Exit_Only:
Research, Play, Like, Buy is the four steps to buying a smart phone.
[Samsung Epic 4G Touch] playya:
you forgot one and making sure its cooler than an Iphone :laugh:
[Samsung Epic 4G Touch] Mattix724:
ATT Skyrocket S3 Snapdragon 1.5Ghz dual core, Sprint Epic 4G Touch Exynos 1.2Ghz dual core.

http://www.phonescoop.com/phones/compare.php?p=3364,3301
[Samsung Epic 4G Touch] MultiLockOn:
Don't let the gigahertz fool you, the Exynos variant is much faster, and well optimized for the phone.
[Samsung Epic 4G Touch] Mattix724:
I know the Exynos is a better processor compared to the Snapdragon.
[Samsung Epic 4G Touch] MultiLockOn:
Oh, my mistake. It looked like you were saying the Snappdragon model was faster because of the way you mentioned the gigahertz. My mistake :)) Regardless, the comment was primarily directed at the OP.
[Samsung Epic 4G Touch] Mattix724:
It's all good. I was just mentioning the differences between the two.
[Samsung Epic 4G Touch] evol4g:
Im stupid? Check yourself troll..

I can already tell theres a lotta drama on this device's threads.. A lotta trolls, idiots, ect..
[Samsung Epic 4G Touch] Mattix724:
Where does this say anything about you being stupid? It was directed to my previous post where I mentioned the difference between the two phones.

He was also just mentioning that the Exynos processor clocked at only 1.2Ghz runs smoother than Snapdragon clocked at 1.5Ghz. Chill out, nobody is trolling here.
[Samsung Epic 4G Touch] evol4g:
First page 6th or so post
[Samsung Epic 4G Touch] Mattix724:
Oh... well I stand corrected.

As rude as it was, it is kinda true... it's always a good idea to do some kind of research before buying a new phone.

Before I got my E4GT from Sprint I originally planned on buying the Skyrocket since I did technical support for AT&T at the time and I had been reading about the S2 variants for a couple weeks while I saved up the extra money, they wanted a ridiculous deposit even with my employee ID number. So I went to Sprint, paid nothing for a deposit, they tried selling me the iPhone, I told them I wanted the S2, and so I bought it.

I knew it had the Exynos processor, SAMOLED screen, 8Mp rear camera, 2Mp front camera, etc long before I paid for it.
[Samsung Epic 4G Touch] evol4g:
Well i already had sprint so i just got what was available for me.. Thats what i was trying to say.. Why would i research phones that dont pertain to what is available for me..
[Samsung Epic 4G Touch] daniel4653:
Yeah I researched like crazy about the sprint gs2 I saw how much appraise it was getting from all the reviews and so I went with it and I don't regret it.
[Samsung Epic 4G Touch] im0rtalz:
There is a couple more differences too. The skyrocket recovery partition is seperate from the kernel partition which is a plus. Also GPS must be a totally different chip since on a skyrocket I would get lock indoors easily.
[Samsung Epic 4G Touch] daniel4653:
I get gps locks indoor easily too. On the sprint one
[Samsung Epic 4G Touch] steddora:
Lol, in that case, I'll buy a Motorola razr v3

This has been a message from the Blu Kuban broadcast system!
[Android Software/Hacking General [Developers Only]] Talamor:
Same problem here. A good portion of my friends are iPhone users, and they love to group text. I'll have to keep my eye on this one. Thanks for doing the research!
[Android Software/Hacking General [Developers Only]] williscool:
You're welcome. Thanks for appreciating it.

And I've got it pretty stably working now.

Here's my setup:

1) Install Handcent first.

2) Make it default sms provider.

3) Turn on threading (it does this really well)

4) Install Go Sms

5) Set it's (Go Sms) option to send group mms in the send settings (its sending works well)

6) disable notifications in handcent if you don't want double notifications

7)

MAKE SURE to disable popups

in both programs

- I think this is what was causing the fc's and the crashing. They both try to access the sender's thread and download the mms to get the text but have to fight over access.
[Android Software/Hacking General [Developers Only]] adrianblack:
Just as a side note the MMS app on recent Motorola phones does group messaging perfectly. On my RAZR MAXX both the GB and now the ICS version is great. My iPhone friends use it all the time and it does it perfectly. No issues with lost messages or miss-threaded messages. Same for my friend using an Atrix 2 (on AT&T)

Perhaps someone can rip the APK for other people to use?

Also Verizon wireless in the US offers a SMS/MMS app for free on Google Play that also does group messages. I used to use this on my older phone which didn't naively support it.... sadly it won't install on non Verizon phones but perhaps someone can port that? I'm quite sure this is nothing but an artificial limitation.
[Android Software/Hacking General [Developers Only]] Talamor:
:/ I'd really rather use the default android messaging app. I'd just like it to be able to do group texts. I'd love it if this enhancement ended up in CM10 or something. Did I misunderstand your original post? I thought you were saying that someone was working on a modified version of the default messaging app that would be able to handle group texts.

And adrianblack, you're saying that the default messaging app handles SMS/MMS group texts? That sounds pretty much exactly like what I'm looking for. Only issue is that I think a lot of the apps on the stock roms (i.e. non AOSP) are pretty tied in to those particular roms. Which is why they can't just port the camera or contacts from sense and put it on the Galaxy Nexus. Without the rom behind it, the apps won't run. Hopefully the messaging app on the RAZR MAXX isn't like that. Or, at the very least, it'll give someone something to reverse engineer in order to get the AOSP messaging app working with group texts.
[Android Software/Hacking General [Developers Only]] williscool:
Nope no misunderstanding.

Its just not done yet.

You can check out those threads I linked to.

The guy got it working but it hasn't been merged in anywhere.

Which means nobody in any of the release teams has tested it which means it will probably be a while before you could just download or flash it.

I was just sharing my, admittedly kludgy, way of having it work now
[Android Software/Hacking General [Developers Only]] irvingdizzle:
I hope it gets merged with CM soon. Both Go SMS and Handcent suck.
[Android Software/Hacking General [Developers Only]] slackercow:
just recently found out about handcent working with group MMS, cannot wait to have this in CM10!
[Android Software/Hacking General [Developers Only]] gizmoed:
From the androidcentral thread linked in op, there are at least two CM10 nightly based ROMs with Vivek Vasani's (playa1257) changes included:

One from invisiblek and the other by euroskank
[Android Software/Hacking General [Developers Only]] goduke96:
I've seen some threads thath this has been added to the AOSP JB 4.2 messaging app (sorry for no links. I'm a new user).

Can anyone confirm?
[Android Software/Hacking General [Developers Only]] killerz298:
Has this issue been fixed yet? I do a lot of group texts with several different people (for my job mainly) and have been using GO SMS on an EVO3D for some time now. It doesn't work terribly (still slow though) when it is only 1 or 2 messages at a time (as long as I am in a good service area or else it doesn't work for ****) but when the messages come flying in (or god forbid I have more than 1 text chain going at once) the phone lags so badly that it is unusable. I can't see the messages and can't even get a message out because the phone is so busy processing the incoming messages. It freezes the phone until the activity settles down.

Is this a problem on ALL Android phones or is it because I have an older EVO3D? I am going to be purchasing a new phone in the near future and if group texting isn't even working on the flagship phones I am afraid I am going to have to jump ship to the iphone. Can anyone provide an update as to the status of group text on Android flagship phones?
[Galaxy S III Q&A, Help & Troubleshooting] netjack:
Noticed that the VMail prompts (e.g. 7 to erase) doesn't do anything. First thought something was up w/ VM but then started dialing other 1800 numbers and nothing.

Anyone come across this on CM10?
[Nexus S Q&A, Help & Troubleshooting] patrickjaden:
And the "globe/earth" key next to the spacebar? The functionality of the globe is redundant if you can hard press the spacebar for the same action.
[Nexus S Q&A, Help & Troubleshooting] niteh@wk:
Check the checkbox system default language in stock keyboard settings will remove the globe.
[Nexus S Q&A, Help & Troubleshooting] patrickjaden:
Where is it?
[Nexus S Q&A, Help & Troubleshooting] niteh@wk:
Click on Input languages. But I see you have multiple languages selected, don't think you can remove the globe with multiple languages. Try Multiling keyboard app from the PlayStore.
[Nexus S Q&A, Help & Troubleshooting] patrickjaden:
Okay, thanks. If I root my phone, is there a way to just edit the stock keyboard?
[Nexus S Q&A, Help & Troubleshooting] kwibis:
Or just buy SwiftKey :D

Sent from my Nexus S
[Nexus S Q&A, Help & Troubleshooting] niteh@wk:
Not if you know how to modify the AOSP codes and recompile the stock keyboard. Give Multiling keyboard a try, I'm too using multiple IME and it fits my needs perfectly.
[Galaxy S II Q&A, Help & Troubleshooting] joeyvanhummel:
Dear fellow XDA members,

I have run into a problem that I am not really sure of what to do with.

Basically, the problem is this: on my sgs2 gt-i9100 running slimbean (happened on PA 2.10, too, though), My external SD card is being read 3 times by apps such as winamp. It would encounter a song 3 times and list it 3 times because of this.

This is because my card has been mounted to 3 points.Or rather, mounted to /storage/sdcard1 and symlinked twice. I think. The biggest issue is that 2 of 3 cannot be read by any app. They'll list the songs but refuse to play them. Only /storage/sdcard1 works as it should.

Now for me my most obvious option is to remove the symlinks since all apps seem to be fine with the /storage/sdcard1 itself. I did a rm -rf /mnt/extSdCard and also for /extSdCard, but they keep coming back. I looked at vold.fstab but apart from that, I have no idea where to look.

Another thing I should note is that (/mnt)/extSdCard have lrwxrwxrwx rights, but the actually working /storage/sdcard1 has d---rwxr-x.

If anyone could even point me in the right direction, that'd be great. Thank you for your time.

Edit: the symlinks came back every reboot.

Vold.fstab mounts the SD to /storage/sdcard1

Edit 2: I added the rm commands to init.rc, but it doesn't seem to be working.

Edit 3: Winamp is now listing all the songs 4 times. I'm figuiring out where the new link is.
[Galaxy S II Q&A, Help & Troubleshooting] joeyvanhummel:
As much as I hate bumping, I feel like I have to in order to maximize my chance of anyone finding this thread.
[Galaxy S II Q&A, Help & Troubleshooting] kilometers4:
Clear data for winamp, download Rescan media root and run it.
[Galaxy S II Q&A, Help & Troubleshooting] joeyvanhummel:
Thank you for your quick answer.

I have cleaned cache/data and uninstalled winamp to be sure, and installed and ran media scanner root. I then installed winamp. Sadly, to no avail. It still lists all the songs 4 times, of which only 1 plays. The same goes for other apps that list media, such as Sleep As Android.

I also just now found where the symlinks are being made: /init.smdk4210.rc, but deleting the symlink operations does not help; the file is somehow restored and the symlinks re-made after the reboot. I also haven't been able to find out where the new, 4th symlink is, yet.
[Galaxy S II Q&A, Help & Troubleshooting] acekay:
Deleting sym links will not work since they will be recreated by the kernel on boot.

To resolve this clear data for Media Storage and reboot. Run the Media scanner and wait for Media Storage to reindex all the media files. Time for scan will depend on how many media files and recursive directories you have on your SD card so please be patient during the first scan.
[Galaxy S II Q&A, Help & Troubleshooting] joeyvanhummel:
Thank you, I did this just after rm -rf'ing the symlinks, and it worked! Not sure if after the reboot it'll scan for media on the symlinks, but atleast I have a workaround.
[Samsung Infuse 4G] Dr_Nacho:
This isn't a "how to" question, just a question to see how well beats works on the Infuse. And no problems installing?

Thanks
[Samsung Infuse 4G] Ryo Misaki:
I forget which Rom I had used that had Beats packaged in it...

It worked pretty nicely, clean interface...

But frankly, I see no real difference between Beats and any other DSP manager. (Like Voodoo Audio, or the default DSP that comes packed in some roms like ParanoidAndroid.)

Unless it's designed in tandem with the Kernel or Hardware, Beats is unlikely to do anything unique. (I think that's why Voodoo has the advantage, because it's usually packed with a Kernel that supports its usage well on the Infuse.)

Perhaps someone else has some better insight, though.
[Samsung Infuse 4G] Dr_Nacho:
I was just a little worried on the installation process.. but by the sounds of it, I'll have no problems. I will be my own judge :D
[Samsung Infuse 4G] Ryo Misaki:
Installation of it shouldn't be too hard. Does the thread you are grabbing it from have instructions?
[Samsung Infuse 4G] Dr_Nacho:
Yup, seems simple enough :)
[Samsung Galaxy Tab Plus] LuciferAust:
I bought some cheap items off dx.com for my Galaxy Tab Plus (p6200)

These include:

Bluetooth headset

p6200 Case

OTG Cord

The bluetooth headset seems to work quite well, but it dosn't play music, etc. But it takes calls and voice quality is respectable.

Also works with vlingo.

I am quite impressed with the case (I got the black one, though they do have clear cases). The holes are in the right places and the case covers over the edges of the phone (so if you drop it face down, it won't land on the screen but rather the edges of the case. The photos look worse than the actual covers - I would say the covers are a bit stylish.

The USB OTG cable also seems to work quite well. I tested a USB device and a mouse and both worked (but the hub didn't - but cheap hub...)

So all in all I'm impressed - Hope someone gets benefit from this.
[Samsung Galaxy Tab Plus] niggaru:
hi there,

how much time did it take for the package to get to you?

it came with the normal post services?
[Android] Волк:
Can you attach your zip, it's easier to read that way.
[Android] selva.simple:
It seems that you have not used the binary installer to point to the updater-script. For running the updater-script from Aroma config file, you have to take the update-binary file from ur rom (the one without aroma and that is corresponding to ur updater-script), rename it to update-binary-installer and put it in the aroma folder. This will replace the existing update-binary-installer file in that folder. Now try and c.
[Android] lord-ralf-adolf:
reply

thanx for the quik reply :)

I can't right now I am a noob on this forum 7 postes left so I can put URL/s

thanx :)

ok I will try that now ....

edit : it does not work ...

any other ideas ?

thanx
[Windows Phone 7 Development and Hacking] ne0cr0n:
Just made a little tool to make ring tones from the music you have stored on your phone.

It's alpha-stage and needs "some" improvement.

known issues:

- doesn't work on samsung devices

- some songs can not be saved if the start time is 0 seconds (just move the left marker 1 pixel to the right)

- if you load a song after changing the splitter marker the labels showing wrong informations about the time/duration

- play/pause button doesn't work correctly
[Windows Phone 7 Development and Hacking] lsguntu:
Not working on Samsung focus. It just crashes.
[Windows Phone 7 Development and Hacking] ne0cr0n:
Got some PMs from other Samsung users with the same issue.

On my LG E900 everything works fine.

Can users with HTC devices post their experience ?
[Windows Phone 7 Development and Hacking] amir-m89:
It does not work on hd7. Just preview song and when I tap on save button nothing changes.