yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Android Development] Unexist6969:
btw would be nice if we can add custom UI animations(JB/ICS/MIUI/etc) like in launchers, I know this rom has it http://rush85.tiafiles.de/CM10-AOKP/

I'll see if I can winzip that out and flashin it into this :P

---------- Post added at 11:30 PM ---------- Previous post was at 11:28 PM ----------

If your on this rom and stay on this, u'll never have to wipe data :)

wipe cache&dalvik

Flash rom

flash GApps

flash your other mods/bootanims etc

fix permission (optional)
[Galaxy S II Android Development] jonnyhall1bmx1:
cheers mate :) just wanted to double check
[Galaxy S II Android Development] Unexist6969:
haha I'm already on build 24/12 06:10:11

It's 23/12 11:36 PM here
[Galaxy S II Android Development] superleeds27:
Expecting 23c build anytime soon
[Galaxy S II Android Development] vascopena:
which modem/ baseband are you guys using? where can I get a new baseband?
[Galaxy S II Android Development] bgx:
Doesn't work with siyah :(

With stock kernel I loose to much posibilitys :crying:

I'm back to build 26...
[Galaxy S II Android Development] nitinvaid:
It won't work until siyah gets updated The kernel sources
[Galaxy S II Android Development] sam87:
same, the jb_mali builds all dont boot for me as well.
[Galaxy S II Android Development] cruzzmz:
which one?

cm-10-20120927-EXPERIMENTAL-i9100-jb_mali-changmin???
[Galaxy S II Android Development] DSC05:
Don't flash an alternative kernel on top of the jb_mali build. Then it won't boot.
[Galaxy S II Android Development] genyagilin:
Is it just me or battery sucks on cm10? Same configs and programs as on ics but loose about 3 4‰ during deep sleep
[Galaxy S II Android Development] sam87:
yeap, thats the one

okay let me try again. So i flash it as is, no kernel no nothing, just the gapps right?
[Galaxy S II Android Development] bombaybadboy:
Depends what apps you got, Use BBS to find out where its going
[Galaxy S II Android Development] DSC05:
Yes
[Galaxy S II Android Development] ogblaz:
Proximity sensor is always on, bad for battery life i guess.
[Galaxy S II Android Development] bombaybadboy:
That's normal keep looking

Maybe this link might help for BBS

http://xdaforums.com/showthread.php?t=1179809
[Galaxy S II Android Development] wini77:
I'm on yesterdays mali build ... and everything is ok, only the SIM lock is poping up every ~1/2h

so i had to disable the sim lock
[Galaxy S II Android Development] ogblaz:
I dont think its normal, becouse I lost 65% battery in 5 hours, normal use, not using the phone that much, on normal cm10 i lost like 30-40%.

Will see how it will behave in a few days time. Thanks
[Galaxy S II Android Development] TheSpaceManatee:
Hi may I know what's new in today's Mali build? Besides cm changes? Seems like there's overclocking enabled? And now you can control GPU voltage and clock? How to I control GPU?
[Galaxy S II Android Development] wini77:
U have to try it by yourself because nobody knows it i guess
[Galaxy S II Android Development] TheSpaceManatee:
The change log is in op bit it is a bit unclear..
[Galaxy S II Android Development] ssauger:
I can now control gpu with antutu cpu master but values aren't saved. Also highest GPU clock seems 200 MHz default.
[Galaxy S II Android Development] iamnotkurtcobain:
Download Antutu Cpu master (Pro or free). There you can control gpu steps and voltages...

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[Galaxy S II Android Development] manulemaboul:
No, you can't.
[Galaxy S II Android Development] snalfio:
Guys I have a problem : Since yesterday (when I flashed the 0926 build) this application ( https://play.google.com/store/apps/details?id=com.wetpalm.ProfileScheduler) no longer works as it should. I use a profile that includes the activation of the wifi at a certain time. arrived this time if the phone is in deep sleep, the phone is unable to connect to the network.

Any solution?
[Galaxy S II Android Development] Mr.Greg:
Everyone using different modem. Depend where do you live and depend which network provider you using. You can find modem's thread in Original Development section.
[Galaxy S II Android Development] vascopena:
"somehow" after using getril app I lost my signal and its not coming back :/ is it because RIL doesnt match the modem?
[Galaxy S II Android Development] superleeds27:
Doesnt work on cm10.1
[Galaxy S II Android Development] metalgearhathaway:
you'd be right to, its out already lol
[Galaxy S II Android Development] Orginator:
Can someone please do the following test:

1) Open at least 8 Apps one after another

2) Hold home-button to get into recent-apps

3) Now move several apps a little to the left/right (as-if you wanted to remove them but don't remove, just slide the icon and then keep it in the list!!)

4) Now scroll thought the list

If the bug exists then you will experience some serious lags while scrolling thought the list. Also the more icons you move the stronger the lags, it can get to a point where you get just 1-5 frames per second. Some leak? Can you reprodcude it?
[Galaxy S II Android Development] metalgearhathaway:
Some basebands work well in a variety of regions, it seems coplicated to get it perfect, or at least for me!

I'm using the baseband that MCM has on his sourceforge page (XXLS6), I am in the UK on Orange (EE), all wireless devices working well.
[Galaxy S II Android Development] Farmfield:
Yes it does. But it's got a 'bug', so first use menu > restore RIL and then you can use it to get the correct RIL.
[Galaxy S II Android Development] metalgearhathaway:
did 11 apps, scroll left/right fine and kill all worked fine too m8, so not too sure what was going on there, are you sure the rom had finished optimising?

I always open performance and watch for the cpu resting on idle for atleast 20 seconds.
[Galaxy S II Android Development] big_bum:
Reproducible, it lags. What build are you using?
[Galaxy S II Android Development] AayushDhuria:
He said dont kill :P just scroll left n right n keep em n then scroll.

Yes it lagged @Orginator.
[Galaxy S II Android Development] metalgearhathaway:
Ah, I really should go to bed and stop posting! Yes, it lags, I never really use it other than to autokill.
[Galaxy S II Android Development] override182:
They see me (CyanogenMod) rollin', they (Samsung) hatin'
[Galaxy S II Android Development] cloak:
I'm still downgrading to the old gb radio's. like KH3

Never get a hot touchscreen cooker and much better battery usage.

---------- Post added at 01:51 AM ---------- Previous post was at 01:47 AM ----------

23c build online. What's the difference with the previous build? Sent
[Galaxy S II Android Development] carlocarrera:
is it just me or is spirit ul not working with 4.2.x ?
[Galaxy S II Android Development] alen1901:
Latest 23c build is noticable faster and smoother. :thumbup:

Sent from SpeedMachine i9100
[Galaxy S II Android Development] carlocarrera:
Placebo bro...

23c for me still has the "ugly" icons bug.
[Galaxy S II Android Development] cnn888:
i thought it is only on my phone....
[Galaxy S II Android Development] himzz0007:
can someone tell what is the diffrence between these 3 roms 23c 23b and 23?
[Galaxy S II Android Development] Gustavo_s:
guys try wiping trebuchet's data for icon problem.
[Galaxy S II Android Development] himzz0007:
can someone tell what is the diffrence between these 3 roms 23c 23b and 23
[Galaxy S II Android Development] cnn888:
fyi, it happens accross the entire system, how would wiping trebuchet's data be helping? beside, i am not using trebuchet. i am using apex....
[Galaxy S II Android Development] hectorviov:
I did it, and it only erased my settings, did not fix
[Galaxy S II Android Development] nat510:
It means you should update now:p
[Galaxy S II Android Development] malavan:
New syiah only for Sammy ROM

http://d-h.st/RaK
[Galaxy S II Android Development] OrrPenn18:
And you post in this thread? *claps* to whatever happened to reading skills!
[Galaxy S II Android Development] Gustavo_s:
weird i got the bug on first 23 build, was only on trebuchet, all the rest was fine, then i flashed 23b and wiped trebuchet's data, everything is fine now.

more sharpness impossible 23b:
[Galaxy S II Android Development] malavan:
just hope something new is coming to us.
[Galaxy S II Android Development] DSC05:
Not all icons are washed out, but some, for example titanium backup (I guess most of us have this app so you can easily prove it)
[Galaxy S II Android Development] metalgearhathaway:
One alteration was the removeal of NFC service
[Galaxy S II Android Development] iamnotkurtcobain:
Yes just some (app drawer icon for example) and widgets (weatherlove, look at the numbers)

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[Galaxy S II Android Development] DSC05:
Yes app drawer for me too (nova), but not on all launchers (look a few posts above to the picture of Gustavo_s)
[Galaxy S II Android Development] mcm811:
Ok, I will release next build without hwjpeg skia (or optional).
[Galaxy S II Android Development] mrxjhsnx:
Edit: Deleted, found out what's wrong
[Galaxy S II Android Development] iamnotkurtcobain:
Thanks mcm! :). Hope there are soon more kernel changes from the cm side :)

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---------- Post added at 09:03 AM ---------- Previous post was at 08:30 AM ----------

I don't know if it's build 23 related but

http://ie.microsoft.com/testdrive/Mobile/Performance/SpeedReading/Default.html

gives me worse performance than before. It always had 23+ fps and now it hits 11 at best..

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[Galaxy S II Android Development] OrrPenn18:
Sir, we already got Siyah v4,v5 working perfectly for MCM's build! :cyclops:
[Galaxy S II Android Development] DSC05:
I'm today (only today ;)) on official nightly and I have 23 fps.
[Galaxy S II Android Development] iamnotkurtcobain:
Thanks for the info ;). So it's related to build 23...

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[Galaxy S II Android Development] mcm811:
freetype: Revert "Revert "freetype: Add Infinality patches"". enable subpixel hinting. (1223C)

IMO, subpixel hinting use more cpu time.
[Galaxy S II Android Development] iamnotkurtcobain:
Yes I think so too. I guess it slows things down?

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---------- Post added at 09:20 AM ---------- Previous post was at 09:20 AM ----------

Looking forward to the 24.12. build :)

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[Galaxy S II Android Development] mcm811:
google chrome: 60 fps.
[Galaxy S II Android Development] iamnotkurtcobain:
Yes chrome always had 60 fps. Even on cm10. It was fast in that test but chrome is laggier than the stock browser..

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[Galaxy S II Android Development] mcm811:
Do you want remove cleantype patch?
[Galaxy S II Android Development] iamnotkurtcobain:
Can you make a build with that patch and one without? For testing :). What advantages has the patch?

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[Galaxy S II Android Development] mcm811:
http://ie.microsoft.com/testdrive/Mo...g/Default.html

this benchmark is not skia test. it's gpu test.

I had check gpu clock and cpu usage.

our stock browser did not use gpu in html5.

chrome use gpu.
[Galaxy S II Android Development] iamnotkurtcobain:
Thanks! But why am I getting just 10 fps in stock altough I got 23+ fps in previous builds? All same settings as before..

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[Galaxy S II Android Development] mcm811:
Cause of "Skia: ported "Modified to use FIMG2D acceleration" from ics branch. (1223)"
[Galaxy S II Android Development] xolera:
23c is super fast mcm, and I've no issues with pixels

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[Galaxy S II Android Development] iamnotkurtcobain:
What advantages does that offer? :)

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[Galaxy S II Android Development] mcm811:
I'm tired. sorry.
[Galaxy S II Android Development] big_bum:
https://sites.google.com/site/skiadocs/
[Galaxy S II Android Development] iamnotkurtcobain:
I understand. Sorry buddy. You're doing a great job!

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[Galaxy S II Android Development] alen1901:
Not placebo, it really is smoother a little bit. Also i have only some widget small icons pixelated. Not bothering me.

Sent from SpeedMachine i9100
[Galaxy S II Android Development] mcm811:
simple test:

swipe mobile web page in stock browser.

no patched skia: cpu usage 75%

full patched skia(hwjpeg): cpu usage 30%

skia(swjpeg): no test :)

uploaded 1224 build

you can choose 3 type of skia in /data/config.txt
[Galaxy S II Android Development] iamnotkurtcobain:
Omg omg you are a genius!! Are the settings in config.txt applied when using siyah because there are some settings in it that I also can adjust with stweaks and I don't know if they are applied...

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[Galaxy S II Android Development] Holgott:
Any changes in 24.12 built compared to yesterdays builts?

Edit: ok, found it one page back
[Galaxy S II Android Development] Orginator:
Possible to also release your awesome cm 10 build with skia ? Please ?
[Galaxy S II Android Development] m1trand1r:
+1:D

Sent fom my S-II with CM-10 by mcm811(12/06/2012] powered by [url="http://dorimanx.shine.sk/kernels-jb/Kernel_Dorimanx-V7.29-ICS-JB-22-51--06-12-12-SG2-PWR-CORE.zip]DorimanX kernel v 7.29[/url]
[Galaxy S II Android Development] iamnotkurtcobain:
I changed skia to hw in config.txt

Hope it is activated cause I get 20 fps in testdrive test ;)

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[Galaxy S II Android Development] djsky2011:
Hey mcm no more builds for now dude, go and enjoy your Christmas you deserve it :)
[Galaxy S II Android Development] hoseth0711:
+1

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[Galaxy S II Android Development] big_bum:
I'm getting this in logcat and browsing on xda app isn't as smooth as before.

E/libhwjpeg(16588): [jpeghal_dec_init]: JPEG dec open failed
E/ (16588): [int SecJPEGCodec::m_setCache()] JPEG open failed:-1
E/ (16588): [int SecJPEGCodec::setDecodeHwJPEGConfig(SkBitmap::Config, jpeg_decompress_struct*, SkStream*)]JPEG Decode Init failed
E/ (16588): [virtual bool SkJPEGImageDecoder::onDecode(SkStream*, SkBitmap*, SkImageDecoder::Mode)]JPEG Decode Setup failed

I'm using today's build, hw enabled in config, Siyah v5

Yesterday's build was smooth with skia, altough the pixelated problem.

Today the problem with pixels is gone, but the build isn't as snappier as before.
[Galaxy S II Android Development] iamnotkurtcobain:
+1 guess the switch in config.txt is not working with siyah?

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[Galaxy S II Android Development] mcm811:
one reboot method

1. edit /data/confit.txt

2. run script /etc/init.d/21config by you

3. reboot

4. ok

two reboot method

1. edit /data/config.txt

2. reboot

3. run /etc/init.d/21config by init.rc

4. need one more reboot

5. ok
[Galaxy S II Android Development] mcm811:
This logs is not harmful. if jpeg file can't decode by hwjpeg, then decode by swjpeg.
[Galaxy S II Android Development] metalgearhathaway:
Pleased with the improved lockscreen slider rose!

The Word OFF appearing in quick panel over the last couple of days was also most welcome :)
[Galaxy S II Android Development] iamnotkurtcobain:
What's improved in the lockscreen?

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[Galaxy S II Android Development] metalgearhathaway:
You'll notice that the rings now snap to icons rather than hover wherever your finger was precisely, aiding an easier unlock to app ratio :) subtle, but important, well at least to me :)
[Galaxy S II Android Development] hectorviov:
Are we still supposed to have the pixelated bug on the 24th build? I still have it. What is the option in config.txt so we doesn't?
[Galaxy S II Android Development] Farmfield:
Really? Seems it snaps a little bit 'all over' to me, and I can't really say it make unlocking easier - I mean, it's not like it was very difficult to unlock before, hehe...
[Galaxy S II Android Development] Orginator:
NEW Cm 10 release (skia): Thanks allot MCM!
[Galaxy S II Android Development] fhasovic:
skia type should be off. reboot it twice after changing that option.
[Galaxy S II Android Development] metalgearhathaway:
:) I can always rely on you to see the positives :P If you navigate in an arch over the lock targets, it does indeed snap to them now and you get the polka dots as well, terribly cosmetic I know, but prettier and more sleek to use, pretty much like it was on many 4.1.2 roms.

Having the extra 3 lock targets would be nice for future, but so low in priority in the grand scheme of things.
[Galaxy S II Android Development] Cosmin G.:
I have a bug from few builds ago and still there on latest cm 10.1. During a call it opens up the calendar or alarm options randomly. After ending a call they remain on the screen. I think the touchscreen is active during call and but not sure because i tried to make a call and touch the display in random spots but nothing happened. Anyone with this kind of issue ?
[Galaxy S II Android Development] Farmfield:
I'm not a positive guy? You gotta be kidding, hehe... I'm like the most ridiculous person in here, by far even. But must that mean I need to be a happy camper even when there's bad- or redundant changes?

Also, it's not very good looking, the polka dots snapping as a HUGE white dot with an inverted ikon on it. And that not only imo, but imo as a pro graphic artist. So there's some heavy duty imo's we're talking about here.
[Galaxy S II Android Development] xolera:
So with the 24 update i must change something or not? I'm referring for the skia. Merry X mass to all guys!!

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[Galaxy S II Android Development] GalaxyGusta:
what is the diff rent between those build and the official build?

i mean now that HWC is fixed vsync is natuarlly supported or am I wrong?
[Galaxy S II Android Development] GTAII:
Good evening!

I'm encountering the same problem with MCM's CM10.1 that I had with every other custom ROM I tested. All looks perfectly stable and works great.

That very same problem is with playing certain FLAC files (while all others work fine). There are no noticeable differences between those that work and those that don't. All files (including the troubles ones) work like a snap on stock.

I think that the issue might be related to MediaProvider.apk. I've noticed that on stock ROMs it dissapeared (from the /preload/symlink folder), while it still appears here and on CM etc. (in app folder).

Any ideas would be greatly appreciated. Cheers!
[Galaxy S II Android Development] iamnotkurtcobain:
Cherry picks, faster updates and siyah 4 :)

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[Galaxy S II Android Development] Unexist6969:
No problems here with FLAC, I use noozy player & poweramp, apollo doesn't work
[Galaxy S II Android Development] metalgearhathaway:
Hmm, trying to work out which kernel out of v4 and v5 is so damn hard, I wonder if Siyah V6 that is available to JB Leak will resolve this choice issues when it inevitably becomes usable on other 4.2.1 roms.

I love the out of the box performance of v4, i like the extra gpu steps and BLNWW on v5. If I could just settle on one I would be happy! Damn indecisions and choice!
[Galaxy S II Android Development] Unexist6969:
Anyone getting problems when playing yt vids with alot FPS like lightshows of dance events, the vid gets kinda blurry:P vids with lower fps not

Using siyah v5 atm skia(hw) 2d rendering n whatnot lol
[Galaxy S II Android Development] mcm811:
I had ported siyah-v6 and tested it.

cam & hardware homekey broken on cm-10.1.
[Galaxy S II Android Development] metalgearhathaway:
default renderer or are you using something like MX Player or Mobo Player? Or have you already tried a few with the same result?
[Galaxy S II Android Development] Unexist6969:
Nope using youtube hd apk, didn't try any other

Edit: NVM, forget to set HD mode on in YT app rofl :screwy:
[Galaxy S II Android Development] lukode:
Hi!

I know that this issue had been posted, but i have searched and i dont find it. I had the MCM 10 and i made full wipe and clean install MCM 10.1 (24th). I have only one problem: the gallery cant open photos, appear like video thumbails. All folders are like the attachment.

Thx for solutions. I Have clear the .nomedia and the problem are even.

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[Galaxy S II Android Development] big_bum:
Use v5. :laugh:

PS: Merry Christmas, Fröhe Weihnachten, Feliz Navidad, and this one translated with Google for our dev: 메리 크리스마스 (I hope it's not something bad)
[Galaxy S II Android Development] mcm811:
Are you disabled media scanner?
[Galaxy S II Android Development] adam_pl:
Sorry for lame question but how to flash latest builds? In log it says to put Rom, kernel and gaaps to /download folder on top of internal SD and then in recovery flash cm-installer-v1.15.zip and that's it. So i follow that instructions and I see that for a second it's looking for Rom in Download folder and then it's rebooting , but I got stuck witch bootloop. What do I do wrong?
[Galaxy S II Android Development] Spiralzz:
Simply flash the ROM zip manually, just like any other zip file.
[Galaxy S II Android Development] lukode:
How can i make it?

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[Galaxy S II Android Development] iamnotkurtcobain:
I guess it's the hw skiajpg. Have the same issue..

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[Galaxy S II Android Development] mcm811:
skia hwjpeg is not default.
[Galaxy S II Android Development] GTAII:
Yes, andLess and PowerAMP do play them - I understand that's because they user their internal codecs etc. But other players (such as Apollo and DoubleTwist), which rely on the system - don't play them.

Maybe one of the devs can look into the MediaProvider.apk thing? Please?
[Galaxy S II Android Development] lukode:
Thx but is there any solution for this bug? Quickpic would be an alternative solution

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[Galaxy S II Android Development] iamnotkurtcobain:
I have it enabled ;)

Thanks for the row scheduler!! :)

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[Galaxy S II Android Development] mr_zuff:
Use "rescan media root" mate;)

It' on play store,and it's free :D

PS. Marry Christmas guys!! :)

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[Galaxy S II Android Development] mcm811:
Just wait.

It will be fixed when media scanning finished.
[Galaxy S II Android Development] ajislav:
@mcm thanks for the nice xmas present: new CM10 build :)
[Galaxy S II Android Development] lukode:
Ive tried this program, but this isn't solution for me. :banghead:

Another idea? Thx for all and merry xtmas

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[Galaxy S II Android Development] greenemperor:
Merry Christmas to all! :)
[Galaxy S II Android Development] ajislav:
@mcm cherry-pick request: http://review.cyanogenmod.org/#/c/27266/ into CM10

(the same change was merged to 10.1 as http://review.cyanogenmod.org/#/c/28865/ )
[Galaxy S II Android Development] Orginator:
+1

Btw.

# Update libfimg* from insignal http://review.cyanogenmod.org/#/c/28816/

Is this also merged in your cm10 release ??
[Galaxy S II Android Development] ArchenzeEL:
@MCM Since Siyah v5 supports VPLL mode.....is it possible to compile a kernel with the additional gpu steps......330Mhz, 440Mhz, 520mhz?

my s2 used to run perfectly even with 520mhz@ 1200mv.

dont know how vsync_sysfs would cause any harm.
[Galaxy S II Android Development] iamnotkurtcobain:
@mcm

http://review.cyanogenmod.org/#/c/29072/

http://review.cyanogenmod.org/#/c/29073/

Useful?

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[Galaxy S II Android Development] carlocarrera:
BLNWW is not working for me.

If i enable blnww, bln is not working at all, if i uncheck blnww my bl is working again...
[Galaxy S II Android Development] iamnotkurtcobain:
520 mhz? What are you doing with 520 mhz? Fry eggs on your S2? Play Vice City with 1.2 ghz and 520 mhz gpu half an hour and goodbye to your S2

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