yashsingh1/xdaforums huggingface dataset:
[Sprint Samsung Galaxy S III] scottiep101:
im running a stock rooted rom. ive tried pretty much all of the roms available but not really impressed by many of them. i like my stock rom and was wondering what the best kernel was to flash to over and underclock. ive seen a lot about kettle corn but seems a lot of reviews complain about the battery being drained because of this kernel. so any suggestions?
[Sprint Samsung Galaxy S III] The Root:
Best bet is Der Kernel Alpha 7 by morfic. Stable OC (not really any purpose for it with this phone) and features.
[Sprint Samsung Galaxy S III] DrgnRebrn:
I've been running Morfic's Trinity Alpha 7 kernel for TW LG8 STOCK ROMs, coupled with strongsteve's OdexedBlue 5.2. Smooth & stable (I flashed the kernel the moment it was posted), the kernel is undervolted for better battery life at underclocked frequencies.

Read the thread, here: http://xdaforums.com/showthread.php?t=1874567
[Sprint Samsung Galaxy S III] scottiep101:
?

do i flash with odin?
[Sprint Samsung Galaxy S III] The Root:
.zip wipe cache and dalkvik and flash with cwm
[Sprint Samsung Galaxy S III] eMi111:
thanks:good:
[Galaxy Tab 2 General] vinxs89:
Hi, sometimes when I send or receive a call, other people don't hear me. It happens only in voice call (internet call, gtalk etc work good).

I have CM10 last nightly. Has anyone noticed this?? How can i solve? Thanks

Inviato dal mio GT-P3100 con Tapatalk 2
[Galaxy Tab 2 General] Mohamedselim:
This problem does not happen to me

May be try delete cash and dalvik and fix permissions in cwm

Or try other nightly

Or try Aokp rom for your tab model number it is like cm but more customizable

You could make a nandroid backup then try factory reset and flash the cm9 as experiment and see if problem solved if not restore backup

Sent from Galaxy S2 or Galaxy Tab2
[Galaxy Tab 2 General] vinxs89:
Thanks, i'll try.

Inviato dal mio GT-P3100 con Tapatalk 2
[Galaxy S II Q&A, Help & Troubleshooting] louayjoumaa:
Everytime i overclock my galaxy s2 all the benchmark apps crashes or doesn't work what to do ? Tnx in advance
[Galaxy S II Q&A, Help & Troubleshooting] Omaxe:
Post your phone specs goto Settings - >> About and give me a Screenshot or post everything you see

[India Only] Wifi Router for Sale [600 INR]

Peace

Hit Thanks & It will Disappear

Sent from S II Running Fully Modified Official ICS 4.0.4

Next Device: Upcoming Nexus
[Galaxy S II Q&A, Help & Troubleshooting] kilometers4:
Every device is made different, some can't handle being oc.

But can you post more information. You can refer to the thread in my sig for the info you need to post to get the best answers
[Galaxy S II Q&A, Help & Troubleshooting] louayjoumaa:
I used build.prop to change it to gt-i9300 for the s voice;)
[Galaxy S III General] extralife:
will work with latest s3-jb-leaks

---

requirement: cwm-recovery

how to? -> flashing through cwm (install zip from internal sd..)

what it is? -> /system/lib/libhwui.so
[Galaxy S III General] erto90:
Is working 100% i haven't a rom to test myself,but if really works,i'll go immediately on JB :)
[Galaxy S III General] romvahav:
It's working!!! im using omega v26!! you are the king!! thanks a lot !
[Galaxy S III General] razorjumper:
Works! Thanks a lot!
[Galaxy S III General] rockyseenu:
Whoa!! It's working :) Great job dude.

Samsung - if you are seeing this - include this in the next release and say big thanks to extralife :D
[Galaxy S III General] henrybravo:
Wow, thank you!!!
[Galaxy S III General] mariosraptor:
Works like a charm. Great job buddy. You got my thanks;)
[Galaxy S III General] edgarf28:
This works indeed! Are u sure this doesn't break something else? (Project butter for example)
[Galaxy S III General] tj578:
Works great! Thanks!! :)
[Galaxy S III General] brar.arsh:
Great!!

Yay I posted on First Page.. Lol

Thanks bro..
[Galaxy S III General] cruzargel:
Working on Wanam 3.6
[Galaxy S III General] Madarox:
Awesome,I thought it was impossible to fix lol.
[Galaxy S III General] anamika:
wow...

Sent from a Galaxy far far away and beyond any iDevice
[Galaxy S III General] bala_gamer:
@op

great work mate!!

may i know from where the lib file is taken? ics rpm or aosp? will be informative to know :)
[Galaxy S III General] eggman89:
Works flawlessly

Amazing

Wonder why Samsung didn't fix it?

Sent from my Samsung Galaxy S3
[Galaxy S III General] m4ssnet:
'cause they are waiting his official developers.... XDA DEVELOPERS !!! :cool:
[Galaxy S III General] Quuki:
Excellent! Good work!

when update the rom you will have flash this again i think.
[Galaxy S III General] Abukhaira:
Working on foxhound 0.5 flawlessly, great work
[Galaxy S III General] gee2012:
Works good on ARHD 10.0.0 Thanks mate :good:
[Galaxy S III General] HTC-Gunge:
Thanks! Working on ARHD 10.0.0
[Galaxy S III General] mata77:
work on omega 26..thanks!:good:
[Galaxy S III General] toni123:
Tried on omega v26 and its working 100%. Thnxxxx
[Galaxy S III General] Meemo23:
I made my own custom rom and using it love the leaked DLI8 but i could never use apex launcher due to this problem. You're the man thank you very much.
[Galaxy S III General] EdgaBimbam:
going to flash stock odexed xdli8 and to try this fix. If this will work,i will give u thanks non stop :eek:
[Galaxy S III General] mauricewal:
Nice mate!

100%working
[Galaxy S III General] sohebq:
working fine, foxhound rom

sent from: designed for humans :)
[Galaxy S III General] johnkhor123:
Transparent in wat? ><
[Galaxy S III General] Theshawty:
I must really be blind or just ignorant. I have never noticed any transparency issues. How where they visible?

I did flash that zip though for good measure and gave thanks where due.
[Galaxy S III General] EdgaBimbam:
working with stock xxdli8 firmware
[Galaxy S III General] extralife:
source.android.com
[Galaxy S III General] drknezz:
Hell yeah! Works like a charm on Omega v26 with Apex Launcher :D

Can't thank you enough mate, you're the best! :thumbup:

Sent from my GT-I9300
[Galaxy S III General] ky0shiro:
Wanam 3.6 + apex and worked!

Thanks!
[Galaxy S III General] carlos67:
@OP, BRILLIANT WORK MAN!

Big sloppy kiss to you (but not in a gay way :eek:).

Take a bow sir!
[Galaxy S III General] Theshawty:
How can it not sound a bit gay? :p
[Galaxy S III General] KeesStolk:
Txs a lot, working great so far on Omega v26.

I hope Apex and Nova will give you credit when they update their launchers, probably very soon now..... :)
[Galaxy S III General] diddsen:
so, next leak (or final) be fixed :)

@all, please push thx button... not post only for this.
[Galaxy S III General] EdgaBimbam:
maybe it is possible also to fix grey color issue at notification bar while scrolling up/down? :)
[Galaxy S III General] diddsen:
scrolling where?
[Galaxy S III General] Theshawty:
Can anyone tell me what this actually fixes? I must be blind since I haven't noticed any transparency issues..

Like I said above, I did flash it for good measure but I don't know what it fixed. I usually don't flash stuff before knowing what it actually fixes, but this time I did.
[Galaxy S III General] brar.arsh:
Are you asking this again or some posts after this were deleted by Mod?? :eek:

Ok Issue is like if you install Apex/Nova and try to scroll through homescreens, the folders/icons/widgets on homescreen produce a shadow like effect which is actually like a frame/screenshot saved in memory and it overshadows the current frame..

So if current time is 12:34 and you have been scrolling since it was 12:33 and there is a time widget it will show the time like 12:3X where X is the shadow of 3 over 4.

Hope it clears a bit.. :highfive:
[Galaxy S III General] manuel_f2003:
Work on Nova! thanks ;)
[Galaxy S III General] seltaeb:
This also solves the issue with the screen flashing in the email client.

Thanks OP, really made my day :D
[Galaxy S III General] kperi:
Thanks a lot.

Working also in v. 23 Omega.

Thanks again.
[Galaxy S III General] Diaze:
Works perfectly on omega v26
[Galaxy S III General] Theshawty:
Thank you. Yeah, thats EXACTLY what it was like for me. :eek:
[Galaxy S III General] ama3654:
With Dragon v1.8 working like a charm, now I can customise and show off, ya the man...thanks a million
[Galaxy S III General] Neokazaki:
Awesome @ Omega v26! Hope Indie will integrate this in future releases! Thank you, mate!

Send from my Galaxy S3 @ OMEGA Rom using Tapatalk 2
[Galaxy S III General] carlos67:
Oh:eek: Really!

That's just the cherry on top of the cake. I have the same issue with email client screen flashing like you. Didn't realize that this gets fixed also. I'm off to check.

What a good day it has been for Jellybean.
[Galaxy S III General] amviewer:
Does this fix the issue with PowerAmp as well? Now when I play music with PA the notification area player is transparent.

Edit

Nope.. It doesn't
[Galaxy S III General] bala_gamer:
It might be a bug on pa side, but yeah its pretty annoying to view/change songs when the background is light colored.

《spilled from dragon jellybean rom》
[Galaxy S III General] seltaeb:
The email problem recurrs and is worse if you turn on 'force GPU rendering' in development options.

And with GPU rendering off, I think that the overall UI (e.g. scrolling long lists in apps) is far less fluid than before. I hope this is not a case where the replaced library is simply not loading and everything is bring rendered by the CPU (hence 'solving' the transparency issue and email flickering issue but actually slowing things down in reality! ).

I guess I need to look at some logcat output.
[Galaxy S III General] Diaze:
Working on hypergalaxy 1.8 too
[Galaxy S III General] rlorange:
LEGEND!!!!!
[Galaxy S III General] friend1:
also confirmed! It's working!
[Galaxy S III General] rlorange:
Oh dear!... I think the Above post is on the money the butter is gone with this fix... switching of hardware rendering is hardly a fix... oh well good try
[Galaxy S III General] jonaz100:
That isn't a bug. Go to tweaks in Poweramp settings and you can fix this. No ics notification background ;)
[Galaxy S III General] hezhez:
waited lots of time for this fix !

works beautifly !

Thanks alot !
[Galaxy S III General] rlorange:
Anyone notice a loss in smoothness when scrolling with this mod?
[Galaxy S III General] EdgaBimbam:
smooth as it was ;D Still if i would feel less smooth, i would prefer lower smoothness than shadow bug. I was avoiding jb because of apex shadow bug. Touchwizz i have never liked ;D
[Galaxy S III General] Lennyuk:
I did when I first flashed and rebooted, but it must have just been everything loading back up, its working just the same as LI8 was on a clean install.
[Galaxy S III General] carlos67:
Please post results of logcat as I would be interested to know this. :)

---------- Post added at 11:50 AM ---------- Previous post was at 11:44 AM ----------

+1, also using GPU to render UI is hardcoded in the build.prop file. No noticeable loss of smoothness here after fixing with GPU rendering and Disable hardware overlays both ticked in dev options.

Btw....anyone know how to make disable hardware overlays stick after a reboot? Maybe add a line to the build.prop? But what syntax?
[Galaxy S III General] rlorange:
So this is the lib file from cm10. I just swapped it for CNA version which works just as well.
[Galaxy S III General] seltaeb:
Or maybe none of them work and everything is being CPU rendered :) I am at office right now and need my phone to be functional but as soon as I get back I will have a peek at this.
[Galaxy S III General] rlorange:
Possible I'm seeing slight jitters scrolling in some places but nothing like ICS stuttering. Plus this seems to have settled now
[Galaxy S III General] Galactus:
Read this from a few places

"Without a hardware overlay every application that is displaying things on the screen will share video memory and will have to constantly check for collision and clipping to render a proper image, this can cost a lot of processing power. With a hardware overlay each application gets its own portion of video memory, getting rid of the need to check for collision and clipping.

Basically, using hardware overlays can reduce CPU usage by quite a bit, so I would leave it enabled. "
[Galaxy S III General] carlos67:
.

Hmm, very interesting. Why then do most people recommend disabling it, including some Dev's. Also, please could you provide link to your source material.

Thanks :)

Anyone else got an opinion on wether disabling/enabling is smoother for them?
[Galaxy S III General] Galactus:
From here http://xdaforums.com/showthread.php?t=1771170&page=3

"Originally Posted by kristovaher

Some interesting notes about the Developer Options in 4.1:

Animator Duration Scale - This is a new setting and this affects automatic animations in Android, such as swipe speeds when you swipe something away from Recent Apps (it affects the speed of which the list gets re-ordered). Also note that this setting seems to require a restart to be in effect.

Disable HW Overlays - I think that this setting is Project Butter. This should be the hardware vSync/TripleBuffer overlay. It is recommended to not disable this, unless for debugging.

Force GPU Rendering - This was already in 4.0, but was very buggy in 4.0 since a lot of apps were not compatible with it. It seems to be much better now because of HW overlays (that is, the benefit of GPU Rendering in apps is much better thanks to HW Overlays), but there are still bugs with some apps (like Androidify).

What makes this last Force GPU Rendering setting really awesome is that it enhances most WebViews much more in combination with HW Overlays, than before. This means that apps that have UI built with WebView are much faster with this setting on, if they haven't used it internally. But it is still recommended not to turn it on and let app developers to test it out first and support it out of the box."

And Here http://xdaforums.com/showthread.php?t=1782009&page=434

"Uhm, Hardware overlay means, that the GPU dos all the work and if you disable it, the CPU will do the graphics job. As far as wiki told me yesterday Please correct me if i am wrong.

" In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware." http://en.m.wikipedia.org/wiki/Hardware_overlay"

And Here http://rootzwiki.com/topic/13092-leankernel-minimalistic-kernel-jb-430-81912/page__st__12020#entry782713

""disable HW overlays" -disables hw overlays (compositing) , which aims to improve the fluidity of fast moving graphics and I allow multiple layers of graphics without the need for constant redraws. This should probably not be disabled, as it is a contributing factor in the "smoothness" of jb, and would likely take away from the overall UX. http://en.m.wikipedi...ardware_overlay

"force gpu rendering" - forces 2d graphics to be rendered in gpu(hardware) as opposed to in software which would be handled by the cpu. This should give a performance bump, due to freeing up the cpu cycles and with directly rendering in hardware.

Unfortunately most apps are not yet designed to take advantage of this, and while most work fine, some will have graphics corruption/artifacts. (ie. Flipboard)

Read up here: http://en.m.wikipedi...mputer_graphics"

CBA to post anymore loool
[Galaxy S III General] carlos67:
Excellent! Great post. Right, I'll give you the benefit of the doubt and run hardware overlays enabled (unticked) for a few days and see if I can notice a difference.

Thanks again for your efforts. :good:

Edit: done some of my own reading and it seems that hardware overlays are essential for realizing project butter. Without overlays you don't get butter it seems. Maybe that's why it is unticked out-of-the-box in stock JB.
[Galaxy S III General] yokbob:
Amazing job!!!! :)

Now that is done, and could you find a fix for the bug that close the application when you are pressing the home bouton just after that the screen turns black after a period inactivity?? It is now the most annoying issue since the transparency bug is fixed...

Envoyé depuis mon GT-I9300 avec Tapatalk
[Galaxy S III General] Galactus:
Yep I noticed that too in a few threads I read up on, just didn't bother to post from them. Oddly enough, forcing GPU rendering seems to make the Gallery & QuickPic CRAWL LIKE HELL when swiping through pics. Almost feel embarrassed to show off my phone to someone and see it lagging whilst swiping already cached pictures lol
[Galaxy S III General] _JKay_:
I have fixed that in my Deluxe framework. You can click the SGS3 link in my signature.

Sent from my GT-I9300XXDLI8
[Galaxy S III General] jcspecs:
How do I undo this?
[Galaxy S III General] the-Mike_D:
Before applying any mod you should always make a nandroid backup. So just restore your backup. Quick and simple.
[Galaxy S III General] mariotme:
Is this the real thing or it just breaks something else?
[Galaxy S III General] donalgodon:
From what I can gather, this just forces CPU rendering. Works around the issue, but at some cost.
[Galaxy S III General] mariotme:
Thats what i thought so. Thanks buddy :good:
[Galaxy S III General] cba1986:
This is the original libhwui.so from DI8. Just flash this through recovery.
[Galaxy S III General] cgvelmax:
Works great

Enviado desde mi GT-I9300 usando Tapatalk 2
[Galaxy S III General] eggman89:
Does it work on the Poland official firmware ?

Sent from my Samsung Galaxy S3
[Galaxy S III General] razorjumper:
yes
[Galaxy S III General] adnan.makarevic:
hi there..

sorry for my english.. :D

im confused little bit.. in the latest official build for poland, the problem with transparency still exist.. we know now over some interesting posts in this thread, that this fix is not really a option, because complete rendering from graphic output goes over the cpu.. first, there is a really small performance lose to notice when moving trough the screens between now and before the fix was applied , and the second thing is, the battery drain regarding more work for the cpu.. so if im wrong with this, so please let me know.. :)

is this now a problem from the os, and we have to wait until samsung or google didnt fix that? or is this actually a problem from the 3rd party launchers, and we can except from their devs to fix this problem?

many thanks for your replay.. ;)
[Galaxy S III General] criscan:
Working now. Thank you ! :)

Enviado de meu GT-I9300 usando o Tapatalk 2

---------- Post added at 11:22 AM ---------- Previous post was at 11:10 AM ----------

Its a good question. Anyway the fix solve the problem whit the Launchers and improve the overall performance. Before this DLIB was unfeasible to me.

Enviado de meu GT-I9300 usando o Tapatalk 2
[Galaxy S III General] adnan.makarevic:
i dont think so, while if you read the other post whit the explanation regardig disable hw overlays, you should see if you disable this option, that the rendering jobs going over your cpu and not gpu.. that cant be faster, i mean our cpu's have other jos to do as well and not only rendering graphic outputs.. and i already wrote, personally i noticed a small performance loose regarding moving around the screens.. its a small one, but its there.. it looks like this workaround force cpu to render all graphic jobs, but that cant be the definitely solution.. whats with butter project? i think that are facts, im not a developer, and if im wrong with my opinion so somebody should correct my..

the question is again, who need to bring a fix, 3rd party launcher devs or google and samsung? with butter project we are now on the same level like ios regarding smoothness on the android os and i dont want miss that, only to use a 3rd party launcher.. so if there isnt a fix which dont shootup the butter project to use nova or apex, ok, i can live without it.. but it would be nice to know, whose part it is to fix that..

maybe somebody with more knowledge about it can explain..

thanks!
[Galaxy S III General] Galactus:
Yes you do lose some performance using the fix. I've learned to live with the issue because the phone does everything else fine for me. The issue is something Samsung must fix. Both the developers of Nova Launcher and Apex Launcher have stated the issue is something they can't fix and that the fix must come from Samsung. Maybe in the future they'll find a way around it specifically for the Galaxy S3 but for now, one must pick between a small performance drop and a perfect launcher. Or a performance boost at the cost of launcher glitches. I may try the TouchWiz launcher again at some point, but I do miss the customization of Apex/Nova and the ability to launch apps via gestures etc.
[Galaxy S III General] eggman89:
But GO Launcher doesn't have this issue.

Strange.
[Galaxy S III General] Galactus:
As far as I'm aware its only Nova & Apex that are affected by the issue. It is also worth noting though, that these problems were introduced by Samsung's JB roms. The issue is non-existent on CM10/AOKP roms and ICS Samsung Roms
[Galaxy S III General] jonaz100:
Usually when an operating system moves on, like ics to jelly bean, some apps no longer work with the new operating system and the developer has to update his app for it to comply with the new operating system. This happens with many apps, not just nova and apex.

Samsung aren't going to change jelly bean because a 3rd party launcher doesn't work on it. If they were going to do that it would have been in the official release.

The developer will have to re-design the app so that it works with the new os in my opinion, not the other way around.
[Galaxy S III General] eggman89:
But they work fine on Nexus I heard. Surely the fault lies on Samsung's part.

If Samsung doesn't fix it, then they are copping apple in breaking up stuff in Update :p:p
[Galaxy S III General] jonaz100:
Do they? Maybe it is down to Samsung then. In that case forget everything I just said haha :p
[Galaxy S III General] cgvelmax:
That's because go launcher isn't based on Android 4.0+

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[Galaxy S III General] adnan.makarevic:
of course, im missing some customization from nova too, but i prefer butter project more than a customization from the launcher.. with little bit creativity you can give your phone with tw a unique design.. i hope samsung or the 3rd party launcher devs will fix that soon.. i buy yesterday the prime version from nova, but i dont want use it, befor there is a fix which didnt broke the butter project.. and thanks for your replay.. ,)

---------- Post added at 09:28 AM ---------- Previous post was at 09:26 AM ----------

+1
[Galaxy S III General] lipaaa:
so there is a fix for transparecy bug in official JB (poland) or not? because that from first post doesn't work with nova
[Galaxy S III General] adnan.makarevic:
there isnt a fix in the official release, and the fix should work, it works for me.. but im back on stock again.. ;) try clear cache and dalvik cache in cwm..
[Galaxy S III General] eliashadow:
Working great here on Poland official jb and nova launcher.
[Galaxy S III General] by_psycho:
Great work. Thx mate :)

GT-I9300 cihazımdan Tapatalk 2 ile gönderildi
[Galaxy S III General] lipaaa:
OK is working great now, there was something with file that I downloaded in first time (in recovery was an error) so I've downoaded second time and was no problem with installation

THANKS so much for U'r work, now I can use NOVA launcher again on JB

ps. It's hard to explain way TeslaColl can't fix that in some update

You Guys wroted something about that if we used fix we will "lose some performance" can U explayne more about it? because after that bug fix NOVA work faster and more smooth (I mean scrolling pulpit screens), so it does what is made for right?
[Galaxy S III General] adnan.makarevic:
look some posts before, you will find a detailed explanation what is thought with disable hw overlay.. ;)
[Galaxy S III General] Galactus:
The "shadow" bug can cause NOVA to lag a bit every time a widget glitches or goes white. When the CPU is rendering NOVA there is no glitch so it is smooth. NOVA would be a lot smoother if the GPU was able to render it without glitches.