[Huawei MediaPad, T-Mobile SpringBoard] satanic666:
Fail for my device

Sorry for post at wrong place i had installed this app for testing purpose

I have canvas hd with stock kernel 3.4.5 shaobai@shaobai-optiplex-990 #1

When i enter lsusb command under terminal emulator it shows me USB Ethernet device.

Need some suggestion on how shall i get it working for my phone.... my job is purely dependent upon r45 I/O, so it will be much better for me to carry a phone with otg cable and usb to ethernet adapter rather then carring a laptop everywhere.

terminal++@192.168.10.101:~$ logcat
--------- beginning of /dev/log/main
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.75, dur:1023.71, max:99.37, min:86.19
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.81, dur:1017.26, max:97.37, min:87.73
D/dalvikvm( 4951): GC_CONCURRENT freed 6565K, 59% free 8656K/20924K, paused 2ms+2ms, total 40ms
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:12.41, dur:1047.85, max:102.56, min:17.46
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.67, dur:1031.31, max:108.05, min:84.56
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.87, dur:1011.68, max:93.27, min:87.79
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.80, dur:1018.17, max:100.21, min:84.92
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.23, dur:1075.17, max:134.55, min:84.70
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:7.96, dur:1005.22, max:198.80, min:101.05
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:9.65, dur:1036.18, max:125.42, min:85.80
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.09, dur:1090.63, max:122.91, min:78.96
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:9.77, dur:1023.15, max:120.11, min:91.45
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:9.94, dur:1005.70, max:113.44, min:81.28
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:7.38, dur:1083.74, max:258.31, min:84.91
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:8.42, dur:1069.41, max:209.69, min:81.06
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.67, dur:1031.09, max:105.44, min:91.77
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.82, dur:1016.84, max:93.09, min:91.95
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.81, dur:1017.22, max:99.01, min:85.49
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.59, dur:1038.40, max:104.96, min:86.07
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.35, dur:1063.05, max:116.56, min:85.73
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.82, dur:1016.24, max:99.94, min:84.73
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:10.54, dur:1043.79, max:111.08, min:91.81
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef05278) fps:12.00, dur:1083.46, max:117.87, min:20.03
V/SpartacusRex( 4951): SDCARD ln : /data/data/com.spartacusrex.spartacuside/files/tmp/WORK_1380549368463/busybox ln -s /storage/sdcard0 /data/data/com.spartacusrex.spartacuside/files/sdcard
V/SpartacusRex( 4951): Finished Binary Install
D/dalvikvm( 4951): threadid=21: exiting
D/dalvikvm( 4951): threadid=21: bye!
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb13e18) fps:0.21, dur:28409.57, max:28056.85, min:48.65
I/SurfaceTextureClient( 4951): [STC::queueBuffer] this:0x5eb13e18, api:2, last queue time elapsed:28056.85
D/dalvikvm( 4951): GC_FOR_ALLOC freed 1988K, 59% free 8535K/20808K, paused 66ms, total 68ms
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=12: interp stack at 0x5d7a2000
D/dalvikvm( 4951): threadid=12: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=12: notify debugger
D/dalvikvm( 4951): threadid=12 (Process watcher): calling run()
I/SpartacusRex Term( 4951): waiting for: 5247
D/dalvikvm( 4951): threadid=13: interp stack at 0x5d7aa000
D/dalvikvm( 4951): threadid=13: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): threadid=13: notify debugger
D/dalvikvm( 4951): threadid=13 (Input reader): calling run()
D/dalvikvm( 4951): GC_FOR_ALLOC freed 12K, 52% free 10115K/20808K, paused 37ms, total 37ms
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=14: interp stack at 0x5d7b2000
D/dalvikvm( 4951): threadid=14: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=14: notify debugger
D/dalvikvm( 4951): threadid=14 (Process watcher): calling run()
I/SpartacusRex Term( 4951): waiting for: 5250
D/dalvikvm( 4951): threadid=15: interp stack at 0x5d7ba000
D/dalvikvm( 4951): threadid=15: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): threadid=15: notify debugger
D/dalvikvm( 4951): threadid=15 (Input reader): calling run()
D/dalvikvm( 4951): GC_FOR_ALLOC freed 3K, 44% free 11701K/20808K, paused 39ms, total 39ms
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=16: interp stack at 0x5d7c2000
D/dalvikvm( 4951): threadid=16: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=16: notify debugger
D/dalvikvm( 4951): threadid=16 (Process watcher): calling run()
I/SpartacusRex Term( 4951): waiting for: 5253
D/dalvikvm( 4951): threadid=17: interp stack at 0x5d7ca000
D/dalvikvm( 4951): threadid=17: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): threadid=17: notify debugger
D/dalvikvm( 4951): threadid=17 (Input reader): calling run()
D/dalvikvm( 4951): GC_FOR_ALLOC freed 3K, 37% free 13287K/20808K, paused 46ms, total 46ms
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=19: interp stack at 0x5d7d2000
D/dalvikvm( 4951): threadid=19: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): create interp thread : stack size=32KB
D/dalvikvm( 4951): create new thread
D/dalvikvm( 4951): new thread created
D/dalvikvm( 4951): update thread list
D/dalvikvm( 4951): threadid=19: notify debugger
D/dalvikvm( 4951): threadid=19 (Process watcher): calling run()
I/SpartacusRex Term( 4951): waiting for: 5256
D/dalvikvm( 4951): threadid=20: interp stack at 0x5d7da000
D/dalvikvm( 4951): threadid=20: created from interp
D/dalvikvm( 4951): start new thread
D/dalvikvm( 4951): threadid=20: notify debugger
D/dalvikvm( 4951): threadid=20 (Input reader): calling run()
D/SpartacusRex Term( 4951): AQUIRING LOCKS true false false
D/SpartacusRex Term( 4951): TermService started
V/InputMethodManager( 4951): onWindowFocus: null softInputMode=16 first=false flags=#8010100
V/Provider/Settings( 4951): from settings cache , name = sound_effects_enabled , value = 0
V/InputMethodManager( 4951): onWindowFocus: null softInputMode=16 first=true flags=#8010100
V/InputMethodManager( 4951): START INPUT: com.android.internal.policy.impl.PhoneWindow$DecorView{4146a5d8 V.E..... R.....ID 0,0-720,1280} ic=null tba=android.view.inputmethod.EditorInfo@42563918 controlFlags=#104
V/InputMethodManager( 4951): Starting input: Bind result=InputBindResult{com.android.internal.view.IInputMethodSession$Stub$Proxy@42135360 org.pocketworkstation.pckeyboard/.LatinIME #1485}
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef45ea0) fps:0.83, dur:1199.20, max:1199.20, min:1199.20
V/Provider/Settings( 4951): from settings cache , name = sound_effects_enabled , value = 0
E/SpartacusRex Term( 4951): onCreate
I/TermService( 4951): Activity called onBind()
I/SpartacusRex Term( 4951): Bound to TermService
I/TermService( 4951): Activity binding to service
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): onWindowFocus: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-0,0} softInputMode=276 first=true flags=#8010100
V/InputMethodManager( 4951): START INPUT: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-0,0} ic=com.spartacusrex.spartacuside.EmulatorView$4@42145b18 tba=android.view.inputmethod.EditorInfo@421455c0 controlFlags=#107
V/InputMethodManager( 4951): Starting input: Bind result=InputBindResult{com.android.internal.view.IInputMethodSession$Stub$Proxy@421461d0 org.pocketworkstation.pckeyboard/.LatinIME #1486}
D/dalvikvm( 4951): GC_FOR_ALLOC freed 47K, 29% free 14947K/20808K, paused 19ms, total 21ms
D/dalvikvm( 4951): GC_CONCURRENT freed 6630K, 51% free 10330K/20808K, paused 3ms+18ms, total 59ms
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:0.73, dur:5476.28, max:5109.52, min:84.80
I/SurfaceTextureClient( 4951): [STC::queueBuffer] this:0x5eb53430, api:2, last queue time elapsed:5109.52
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:1.39, dur:1438.10, max:929.76, min:508.33
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:0.93, dur:2139.38, max:1373.35, min:766.03
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:1.46, dur:1367.56, max:1025.59, min:341.97
D/skia ( 4951): Flag is not 10
D/skia ( 4951): Flag is not 10
D/skia ( 4951): Flag is not 10
D/skia ( 4951): Flag is not 10
V/Provider/Settings( 4951): from settings cache , name = sound_effects_enabled , value = 0
V/InputMethodManager( 4951): Not IME target window, ignoring
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:0.74, dur:4062.77, max:3965.20, min:23.28
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): focusOut: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} mServedView=com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} winFocus=false
V/Provider/Settings( 4951): from settings cache , name = sound_effects_enabled , value = 0
W/InputEventReceiver( 4951): Attempted to finish an input event but the input event receiver has already been disposed.
V/InputMethodManager( 4951): onWindowFocus: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....I. 0,0-720,785} softInputMode=20 first=false flags=#8010100
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:2.50, dur:1600.32, max:1511.39, min:21.99
V/Provider/Settings( 4951): from settings cache , name = sound_effects_enabled , value = 0
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): focusOut: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} mServedView=com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} winFocus=false
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb61760) fps:0.18, dur:5665.03, max:5665.03, min:5665.03
I/SurfaceTextureClient( 4951): [STC::queueBuffer] this:0x5eb61760, api:2, last queue time elapsed:5665.03
D/skia ( 4951): Flag is not 10
D/skia ( 4951): Flag is not 10
D/skia ( 4951): Flag is not 10
D/skia ( 4951): Flag is not 10
D/AbsListView( 4951): checkAbsListViewlLogProperty get invalid command
D/skia ( 4951): Flag is not 10
D/skia ( 4951): Flag is not 10
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:0.93, dur:6458.49, max:5727.51, min:19.95
I/SurfaceTextureClient( 4951): [STC::queueBuffer] this:0x5eb53430, api:2, last queue time elapsed:5727.51
V/InputMethodManager( 4951): onWindowFocus: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} softInputMode=20 first=false flags=#8010100
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): focusOut: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} mServedView=com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} winFocus=false
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef36658) fps:1.79, dur:1115.31, max:1059.59, min:55.72
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:3.36, dur:1190.16, max:1048.36, min:25.60
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5ef36658) fps:2.60, dur:7300.99, max:7041.18, min:6.11
I/SurfaceTextureClient( 4951): [STC::queueBuffer] this:0x5ef36658, api:2, last queue time elapsed:7041.18
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:0.27, dur:7292.58, max:7250.14, min:42.44
I/SurfaceTextureClient( 4951): [STC::queueBuffer] this:0x5eb53430, api:2, last queue time elapsed:7250.14
V/Provider/Settings( 4951): from settings cache , name = sound_effects_enabled , value = 0
W/IInputConnectionWrapper( 4951): showStatusIcon on inactive InputConnection
V/InputMethodManager( 4951): onWindowFocus: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} softInputMode=20 first=true flags=#8010100
V/InputMethodManager( 4951): START INPUT: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} ic=com.spartacusrex.spartacuside.EmulatorView$4@4215f648 tba=android.view.inputmethod.EditorInfo@4215f600 controlFlags=#107
V/InputMethodManager( 4951): Starting input: Bind result=InputBindResult{com.android.internal.view.IInputMethodSession$Stub$Proxy@4215fc88 org.pocketworkstation.pckeyboard/.LatinIME #1488}
V/Provider/Settings( 4951): from settings cache , name = sound_effects_enabled , value = 0
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): Not IME target window, ignoring
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:1.34, dur:1489.68, max:1339.73, min:149.95
V/InputMethodManager( 4951): focusOut: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} mServedView=com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} winFocus=false
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5cbff698) fps:0.69, dur:1450.69, max:1450.69, min:1450.69
D/AbsListView( 4951): checkAbsListViewlLogProperty get invalid command
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:1.99, dur:1505.43, max:1424.51, min:33.28
V/InputMethodManager( 4951): onWindowFocus: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....I. 0,0-720,785} softInputMode=20 first=false flags=#8010100
V/InputMethodManager( 4951): Not IME target window, ignoring
V/InputMethodManager( 4951): focusOut: com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} mServedView=com.spartacusrex.spartacuside.EmulatorView{41fbbe70 VFED.V.. .F....ID 0,0-720,785} winFocus=false
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5cbf7ef8) fps:1.76, dur:1137.59, max:1068.02, min:69.57
I/SurfaceTextureClient( 4951): [STC::queueBuffer] (this:0x5eb53430) fps:3.25, dur:1229.79, max:1087.51, min:26.99