yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Android Development] karendar:
Farmfield, do you do anything else than stay here and post on random SGS2 threads? No offense, just that... It seems you're ALWAYS here and make this place your personal playground. ;)

As for CM10 not making you whine, I sure as hell hope not! You're too busy whining about alot of other things! :D hehe
[Galaxy S II Android Development] manulemaboul:
From what entropy said, only bluetooth seems broken with the new audio HAL now, just a matter of time.
[Galaxy S II Android Development] karendar:
Post or it didn't happen!
[Galaxy S II Android Development] Ruzzah:
Read the comments on the page linked, there's problems with microphone, wired connections, etc. Even the author said not to put the patch in.
[Galaxy S II Android Development] manulemaboul:
He's looking for someone to test in car bluetooth, would you start testing bluetooth if nothing worked ?

also, check this: https://plus.google.com/u/0/101093310520661581786/posts/XumubDQhsvg

I think mcm could merge it, at least for testing purpose :).
[Galaxy S II Android Development] mcm811:
[WIP] mc1n2: Opensource audio HAL from Replicant (http://review.cyanogenmod.org/#/c/26281/)

http://sourceforge.net/projects/cm10i9100vsync/files/vsync_sysfs/test_build/
[Galaxy S II Android Development] Farmfield:
Well, when I pester the threads a lot here you can bet I'm doing a lot of simulations in the background, I get really restless waiting for the results (*) - that's when I have looong periods of time during work hours when I basically jump between my computer, sofa (watching TV) and the S2 (and Tapatalk, AppyGeek, Facebook), hehe... :D

(*) tweaking - rerunning - tweaking - rerunning, for days sometimes...
[Galaxy S II Android Development] bombaybadboy:
Its broken, give them some time to look at it :)
[Galaxy S II Android Development] iamnotkurtcobain:
Phone calls working?

Gesendet von meinem GT-I9100 mit Tapatalk 2
[Galaxy S II Android Development] manulemaboul:
WOW, already done :o, impressive !

You're awesome :good:

---------- Post added at 07:49 PM ---------- Previous post was at 07:48 PM ----------

Give me a couple of minutes and I'll tell you ;).
[Galaxy S II Android Development] Farmfield:
[flash-o-hol-ism] :D #Awesome@mcm811

Edit: It's alive! :D

Update: Headphone volume worked great listening to music. Until I got a notification. And music died. And I couldn't get it going again without rebooting the device, hehe... Reflashed 12/11 build + Siyah 4 (which is a great combo, just as a side note! :))
[Galaxy S II Android Development] manulemaboul:
Confirmed, it works, now when I drop media volume to 0 I effectively got no sound in games (wasn't the case before) and phone calls works.
[Galaxy S II Android Development] Bkam13:
Very great rom, congratulations !
[Galaxy S II Android Development] karendar:
Hahah, ok. It's just funny because you joined XDA a year after I did and you already have 400 more posts and 400 more likes. :P
[Galaxy S II Android Development] Farmfield:
Well, when you, as I do, sit in front of a computer using applications that are always simulating or rendering, you jump a lot between the apps and the web - pretty soon that turns into bad habits, like pestering forums... :D
[Galaxy S II Android Development] PlanDreaM:
Fora, the plural is fora... Also, farmfield is a damn good guy, don't play with him.

CM10/SGSII International
[Galaxy S II Android Development] manulemaboul:
Here I don't have notification sound when headphones are plugged, music keeps playing at the same volume and I don't ear the notification sound at all. I like it actually :).
[Galaxy S II Android Development] bombaybadboy:
Have you any games, do you have sound on them?
[Galaxy S II Android Development] karendar:
Why WOULDN'T I play with him? It's all in good humor and fun and he knows it. ;) I keep telling him I love him, so it's not like he takes it badly.
[Galaxy S II Android Development] Farmfield:
If I write 'fora' only intelligent people understand it and I will not take that discussion any further out of respect for the 99% of the other users here... :D

I absolutely take no offense - taking offense when people tell the truth is bad form. Or as Eminem puts it, -"I find you offensive for finding me offensive." [Rainman lyrics] :D
[Galaxy S II Android Development] manulemaboul:
yep, the sound is working in games, on both headphones and speaker.
[Galaxy S II Android Development] Ruzzah:
If you're using this as a daily ROM, I probably wouldn't try the patch till its stable. Just sayin'
[Galaxy S II Android Development] manulemaboul:
Do as you want ;), I'm keeping it, working perfectly for me :).

The only "issue" so far, no notification sound on the headphones, is a feature for me :p.

I hate it when it blows my ears while I'm listening to music.

edit: ah, here's a real bug finally. a phone call when headphones are plugged in break the sound.

I can live with it untill it's fixed, theres more pros than ... actually this is the only one cons. Even a call using the headphones is working, unless you're called with the headphones already plugged in lol.
[Galaxy S II Android Development] Ruzzah:
There should be more problem than that, others reported audio no longer working till phone restart.
[Galaxy S II Android Development] manulemaboul:
Mine does this only when I receive a call with the headphones plugged in, and I've tested everything, with or without headphones.

Maybe I'm lucky.
[Galaxy S II Android Development] PlanDreaM:
No good for me yet, then.... Open it's, gonna be fixed: )

CM10/SGSII International
[Galaxy S II Android Development] iamnotkurtcobain:
Ladies and Gentleman, let the games begin

http://xdaforums.com/showthread.php?t=1992476

Gesendet von meinem GT-I9100 mit Tapatalk 2
[Galaxy S II Android Development] TheSpaceManatee:
Drum roll please!
[Galaxy S II Android Development] carlocarrera:
looks more like epic bogus...
[Galaxy S II Android Development] MrMarques01:
Can anyone confirm that issue?
[Galaxy S II Android Development] Farmfield:
Naeh, if you want epic bogus you can check my posts for what that looks like... :D

And who cares. Flashing it means full wipe, loosing root and you end up with touchwiz. It's like getting punched in the face, kicked in the groin and ending up married to an ugly chick. No spanks.
[Galaxy S II Android Development] Rildiz:
Sorry, but everything about that pic screams bs. Why strip all the data from it? Or does xda naturally strip all uploaded pics?

>obligatory comment about how many pixels I have seen in my days.

But if its true then I welcome it.

Edit: forgot to add that the resolution was way out.
[Galaxy S II Android Development] manulemaboul:
looks like troll to me.

Pretty obvious actually. Wrong screenshot date and resolution, plus if he'd been able to screen, he already got it flashable, so why would he say he'll make a flashable package tomorrow ?

Plus who would post a single screen on XDA with no source and no download link ?

Samsung delayed it, saying they'll see for 4.2, ergo they got nothing that even works, or we'd already got a leak.

It's not the first time someone claims to have official i9100 JB, nor the last.
[Galaxy S II Android Development] TheSpaceManatee:
I'm 100% sure its fake. I'm just sure. We'll see anyways.
[Galaxy S II Android Development] marbulas:
I'm now PA 2.54 with his kernel in latest test build...

I don't know what charge current is and does :confused:
[Galaxy S II Android Development] ZVM75:
problem with the sensor light.

freezes on Siyah and stock kernel.

During a call the screen stops turned off, so the ear click on various controls on the screen.

short time helps restart.
[Galaxy S II Android Development] WhoIsJohnGalt1979:
Hello,

I mimicked all the steps that you have jotted down, and the gallery app does not force close after waking the phone while the phone is being charged (I had opened the gallery app before plugging the charger to the phone).

Also I tried setting the alarm while the charger is plugged it, and the alarm went off just fine on time while the charger was still plugged in.

I can assure you its some system app which is being a rogue, try re flashing the rom, and see if that resolves the issue.

With new experimental build

Below observations with headphones plugged in and volume set to max and game played was temple hill

while listening to music:

sound increases till the last step which didn't happen earlier.

call arrives - no sound of incoming call, call page opens up showing incoming call and music stops, after disconnecting call music app shows that the music is not paused but no song is playing and no sound, at times the song duration keeps on changing in fast forward mode (all music apps do the same thing) with no sound, if you close the app and open games, no sound, receive a sms or mail no sound, restart phone, all is well with music and the same behaviour with sms as below when the sound goes a bit low and then back to original volume.

sms or mail arrives, sound goes low a bit until u wake the phone and open the notification, automatically sound comes back to original volume.

while playing a game:

sms or mail arrives - no notification sound. no decrease in volume level as happens when you are listening to music.

call arrives - call arrival sound is heard and after disconnecting the call, the sound on the game returns without any problem.

while the game is being played if you switch off the screen, the sound steps and when the screen is turned on the screen is back on (dont know if this is business as usual or a new feature).

while on a call:

sms or mail arrives - no notification sound. no decrease in volume level as happens when you are listening to music.

call arrives - keeps beeping in the background suggesting there is a call waiting.

doing nothing, with just the headphones plugged in

sms or mail arrives - notification sound through speaker, not through headphone

call arrives - call arrival ringtone through headphone

If you are listening to music on the speaker with full volume and suddenly you plug into the headphone, sound starts at 50% and then increases as u increase the volume. This also happens when you are starting the music app for the first time. Close it after listening to music for the first time and then open the app, sound starts at max volume.

Regards.
[Galaxy S II Android Development] nasaprinsloo:
Yep that 4.1.2 is definitely fake - look at the time on the phone, screenshot name - they correspond. but the date is 2011-03-24 20:05:14. where as there is a bogus date on the right hand bottom corner.

He should be flamed for putting such crap on here unless stated as a joke.
[Galaxy S II Android Development] Bkam13:
So everything is OK ? Not sure if there is a bug. Would be great if we would hear a little notification sound when listening music or playing game.

Envoyé avec mon Galaxy S2 via Tapatalk.
[Galaxy S II Android Development] WhoIsJohnGalt1979:
Please read through all the situations carefully (i have updated some more)Depends on what is acceptable to you as a "bug". Things will go a bit audio crazy if you are listening to music and a call comes.

Cheers.
[Galaxy S II Android Development] bombaybadboy:
His other post was a 4.0.4 upload in his posts and it was just a couple of corrupt files
[Galaxy S II Android Development] jegormeister:
Thank you very much for the analysis. I listen to music almost constantly when outside so I'll rather wait.
[Galaxy S II Android Development] OrrPenn18:
Does 12th Nov build have the audio bugs? The Yamahell problems? Some people suggested it was a near-perfect build with good battery life so!
[Galaxy S II Android Development] manulemaboul:
AOSP on the S2 got yamahell problems since forever.
[Galaxy S II Android Development] OrrPenn18:
If you're in touch with the recent events, the new yamaha hal was merged with patches and it broke certain things!

So, I just wanted to know if 12/11 uses the new hal!
[Galaxy S II Android Development] thomsch:
God, I recently flashed the 14th build with yamahell and jelly bean aosp is gorgeous. I forget about it. I use too much time stock touchwiz.

Enviado desde mi GT-I9100 usando Tapatalk 2
[Galaxy S II Android Development] manulemaboul:
Of course I am, I flashed the test build yesterday as soon as mcm released it.

test build with new audio HAL means it wasn't used before ;).
[Galaxy S II Android Development] TheSpaceManatee:
May I know the bugs of the test build? I read your post and farmfields and I not quite understand the full picture may I have a straightforward list? Thanks :)
[Galaxy S II Android Development] manulemaboul:
To resume: without headphones, everything works great, volume bugs are fixed. with headphones, sound breaks when the phone rings and sometimes when you receive a notification (personnaly, I don't have notification sound at all with headphones plugged in).
[Galaxy S II Android Development] Bkam13:
I've noticed something with music player. I use Apollo and when I'm on the lock screen while music playing, I can see new buttons ( previous pause and next ) on lockscreen : pause/play and next works but I can't use previous song : when I push previous button the music just start again and even if I push it 2683 times it will not play previous song.

Do you have that too ?
[Galaxy S II Android Development] manulemaboul:
Switch to google music, it's working ;).
[Galaxy S II Android Development] TheSpaceManatee:
Great I don't use headphones at all :p unless using spirit FM of course.
[Galaxy S II Android Development] Aletheia:
Is there any way to get the "add dictionaries" option under jb 4.2 keyboard settings with this rom? Or am I the only one missing that option?

Great work mcm811
[Galaxy S II Android Development] MrMarques01:
Okay, thanks a lot. Just to be sure: Do you have the kill-app-with-back-button option enabled? Cause the problem persists for me, even on the latest build. It also doesn't happen everytime, but in 80%of the cases the opened app gets killed when unlocking the screen and the phone is connected to the charger.

The only way to avoid that behaviour is to turn off the option to kill the app via the back button. Maybe someone else could look into this issue?
[Galaxy S II Android Development] bombaybadboy:
It is there but its simple to type word you want then tap the red line underneath but if you want other way its settings- language+input - personal dictionary
[Galaxy S II Android Development] KcLKcL:
Try to remove ext sdcard, if it's gone (media scanner drain), then backup ur data, and format your sdcard. If it's not the external, then, try backing up internal and format too. But just try removing sdcard first
[Galaxy S II Android Development] Aletheia:
I'm not sure if I'm not understanding you or if you misunderstood my question. I don't want to add to dictionary, I want to add a dictionary... As in adding Swedish, trying to get the swype thingie to work with my native language.

Thanks though :)
[Galaxy S II Android Development] Neil15:
I just reflashed the build that worked for me very well.. with 1112 build, i cannot make outgoing call sometimes. I need to reboot my phone to make it work. Had some random soft reboot to. I just flash 1112 this morning and I am just reporting my observation. Still mcm's work is still the best for me. Maybe the latest build is not for my phone. Lol.. I am now on 1031 with siyah v5..

Sent from my changminized beast
[Galaxy S II Android Development] Farmfield:
Yeah, those last builds in October was quite good. 29/10 is one of those 'legendary' ones but I think the difference with that and the 31 build are very small. I for one is very satisfied with the 12/11 build (and I don't use the phone part of it, so)...

And to those who say this battery differences are BS... With the 12/11 build I can play Angry Birds: Star Wars for an hour and it'll drain like 10%. With some earlier builds, an hour of Angry Birds: Star Wars can drain 50%, easy. So there absolutely is differences between the builds. Why (?) - that I have no clue about what so ever, hehe, but it's absolutely noticeable (playing Angry Birds, hehe)...
[Galaxy S II Android Development] kicksilver:
11/12 build has amazing battery life.

0,7%/h of battery drain while idling, on H+
[Galaxy S II Android Development] Farmfield:
Yeah, that's so weird as there's nothing that say's one build should differ from another - and as late as yesterday there was a guy in the man CM thread saying this battery talk was BS, but it really isn't... The builds that are good are so much better than the builds that are bad. Also, I'm at home working all the time basically, I take an hour trip out every day for lunch or coffee, otherwise I'm at home - so I don't have different coverage from day to day, I'm in the same spot doing the same trips out (or at least in the same area) and the differences are still really big from a 'good' build to a 'bad' one...
[Galaxy S II Android Development] manulemaboul:
Logically, battery life should be the same on pretty much all builds, another S2 weirdness.

@Farmfiled: they also say that mcm's build is placebo, so... lol.

They even contradict themselves, saying the opensource HWcomposer uses sync events, then saying OSHWC or nothing it's the same, and it's only placebo.

So what ? It works, but it's placebo ? :rolleyes:
[Galaxy S II Android Development] Gustavo_s:
guys, official JB leak is in general section, im downloading to take a look
[Galaxy S II Android Development] manulemaboul:
so it wasn't a troll after all ?
[Galaxy S II Android Development] kicksilver:
It isn't.

Flash it, open browser and watch.

Now, close browser and watch.

Flash CM10 official, and do the same.

Tell me about the placebo after you've done this.
[Galaxy S II Android Development] Gustavo_s:
seems real, a guy on CM10 thread posted that its working, but i will wait more reports, who knows what can happen if you flash that lol
[Galaxy S II Android Development] Farmfield:
You loose root. That's the first thing that happens... :eek:

I absolutely won't flash until I know I got recovery in the ROM - also not keen on doing a full wipe, that sounds sucky, to say the least...

Edit: Any of you guy's get it down, pm me a link to your drop box and I'll upload it to my mirror for all our convinience. :)

(And pls, no sharing my mirror adress to people outside this thread - if bandwidth go up to high I will have to shut it down, I got a few other sites running off that account so... :D)
[Galaxy S II Android Development] manulemaboul:
I know, it's obviously not placebo, it was sarcastic ;).

I wont even try the leak, can't be half as good as mcm's build.

@mcm811: Some people on our French forum are asking if it's possible to have an up to date "regular" build without the new opensource audio HAL ? (last one is from the 12, and they're flashaholics :p)
[Galaxy S II Android Development] bombaybadboy:
You should be finished downloading by this time tomorrow :D
[Galaxy S II Android Development] kicksilver:
I know your pain.

:(:crying:
[Galaxy S II Android Development] WhoIsJohnGalt1979:
No I dont have it enabled, suppose we should let android handle all that.
[Galaxy S II Android Development] Bkam13:
I've also this bug with kill app with pressing return when I unlock lock screen.
[Galaxy S II Android Development] nat510:
The offical jb modem is good for me

MODEM_I9100XXLS6.tar.md5

rename it to MODEM_I9100XXLS6.tar

flash it with phone section in odin

(only tested at my home, not yet testing outdoor)
[Galaxy S II Android Development] iamnotkurtcobain:
Can someone make a cwm zip of it? Would be great..

Gesendet von meinem GT-I9100 mit Tapatalk 2
[Galaxy S II Android Development] Gustavo_s:
its 50% of the first part yet :D
[Galaxy S II Android Development] Bkam13:
When will there be new released of this ROM ? I'm a bit impatient :p. We are only talking about the leak and starts to be noting :D
[Galaxy S II Android Development] iamnotkurtcobain:
Mcm could you make a new version with the samsung jb leak hw composer? And updated files from the leak? :)

Gesendet von meinem GT-I9100 mit Tapatalk 2
[Galaxy S II Android Development] Unexist6969:
Ok i tested gpu with some rom/kernel combos with glbenchmark egypt classic onscreen

Gpu 520mhzVPLL Dorimanx - cm10 official gives 38FPS becuz of some hangs

Gpu 400mhz vpll off gives 44FPS

Mcm's siyah v4 - cm10 official 60FPS

mcm811 build - stock kernel 59FPS

siyah v4 - 400mhz - mcm build 59fps

So vsync should be doing something right :P

I think the HWC mcm811 is using is worse then cm10official
[Galaxy S II Android Development] Orginator:
hwcomposer_gralloc_JB_LEAK_I9100.rar

http://www.mirrorupload.net/file/K34CMOOE/hwcomposer_gralloc_JB_LEAK_I9100.rar
[Galaxy S II Android Development] GFXi0N:
iamnotkurtcobain needs his daily shot... as do i.... :P

Is the leaked rom going to be of any use anyway?... that's what I wonder....
[Galaxy S II Android Development] Farmfield:
OT but here's the i9100 JB 4.1.2 torrent: (magnet link)

magnet:?xt=urn:btih:9C907CAFC986005720D2A038A49350AA948542BB&dn=4.1.2%20JB&tr=udp%3a//tracker.ccc.de%3a80/announce&tr=udp%3a//tracker.openbittorrent.com%3a80/announce&tr=udp%3a//tracker.publicbt.com%3a80/announce

:D
[Galaxy S II Android Development] iamnotkurtcobain:
I do I do!! High five!

Gesendet von meinem GT-I9100 mit Tapatalk 2
[Galaxy S II Android Development] malavan:
here is from faryab hotfile link

http://hotfile.com/dl/179607505/5cd1648/I9100XXLSJ_I9100OXXLS1_OXX.zip.html
[Galaxy S II Android Development] manulemaboul:
Does this HWcomposer use sync events ? Thats the question.
[Galaxy S II Android Development] Farmfield:
Magnet link swisched down at 2.5 mb/s... :D
[Galaxy S II Android Development] malavan:
farm download it from hotfile
[Galaxy S II Android Development] Bkam13:
We are flashcolics yeah ^^
[Galaxy S II Android Development] manulemaboul:
Seems to be the same HWcomposer as the note, useless for mcm's Vsync build.
[Galaxy S II Android Development] Gustavo_s:
here is a cwm zip with new hwcomposer and gralloc, didnt notice any difference :eek: but you can try
[Galaxy S II Android Development] petedaddi:
Flashed with mobile odin pro and I still have root.
[Galaxy S II Android Development] Unexist6969:
Broken video player :p
[Galaxy S II Android Development] Farmfield:
Eh, as I wrote, I downloaded it at >2.5 mb/second, so it took about 5 minutes to download it. :)

How is that even possible?
[Galaxy S II Android Development] MrMarques01:
Well enable it and try again. ;)

Of course, without the option enabled the bug doesn't appear

---------- Post added at 10:29 PM ---------- Previous post was at 10:25 PM ----------

Okay, seems like I'm not the only one. MCM could you have a look at this issue? Cause it only appears on your build. Thanks.
[Galaxy S II Android Development] mcm811:
http://sourceforge.net/projects/cm10i9100vsync/files/modem/modem-i9100-xxls6_signed.zip/download
[Galaxy S II Android Development] manulemaboul:
thanks, testing it :).
[Galaxy S II Android Development] petedaddi:
Why not.
[Galaxy S II Android Development] greenemperor:
New build uploaded.
[Galaxy S II Android Development] Farmfield:
Pretend I'm a retard. Or you don't even have to pretend. I don't know what you're talking about.

How can you flash a stock ROM w/o loosing root?

And 'Mobile Odin'? I don't even know how that works. I only flashed with regular x86-based Odin...
[Galaxy S II Android Development] bombaybadboy:
Mobile odin is simple, I have used it as long as I have used my device. It automaticly finds files and puts them in the right place. Mobile odin pro automatically adds root every time you flash if ticked
[Galaxy S II Android Development] petedaddi:
Use it, its sorts all the files to where theyre supposed to go aswell.

https://play.google.com/store/apps/details?id=eu.chainfire.mobileodin.pro
[Galaxy S II Android Development] carlocarrera:
how to use mobile odin, if for example i want to flash the new leak ? (with root)

do i need to do something special befor using it the first time ?

factory reset maybe ?
[Galaxy S II Android Development] petedaddi:
No, basically same as using odin on pc. If you want root make sure everroot is ticked. Its sorts csc, code and modem files for you, just choose each file separately.