[AT&T Samsung Galaxy S II Skyrocket SGH-I727] aznrice2k4:
Before flashing this mod, you are responsible for making a nandroid backup. I am not responsible if this mod bricks your phone or overheats it with its extraordinaire sounds. THIS MOD WILL BLOW OUT YOUR SPEAKERS/EARS IF YOU START AT MAX VOLUME. START AT THE LOWEST VOLUME THEN SLOWLY INCREASE. YOU HAVE BEEN WARNED!!!!! :)

Please do not steal my work. I've work hard on this because this mod is directly taken from my rom, which can be found here. If you do want to use it, please notify me. I don't mind sharing. :D [ROM][Pa+Aokp+Cm] KingBeatZ v1.1.0 | 12/21/2012 - HOXL​

KingBeatZ Audio

FAQ - README FIRST!

What is KingBeatZ?

It was formally known as PacKing BeatZ which was based on PACman rom.

What is KingBeatZ Audio?

Audio files and APPS compiled by me directly from my rom minus a few prebuilt from leak Sense JB.

In short, it's made to work. No bs.

What's the difference between this and the other KingBeatZ?

This is fully built from sauce with PACman as its base but with many modifications. Basically it supersedes it.

Like what

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Linaro toolchain 4.6.3 and and 4.7.1

Custom made audio base

Optimization from the base up O3 mod

Modified DSPManager aka BeaTz Manager

OK I GOT IT...But Why use your ROM you're just a kanger or so they say

LOL check out my credit page. I don't kang. I just simply do so much to keep track of it all. Don't believe me? OK, I don't care. I made this mod for people who truly enjoy a real audio experience. Go join the other white knights.

Go make your own rom!

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Join the club. There's a line though. While waiting please refer to the answer above - thanks again. It might take you a long time to comprehend it. No worries you'll get there in no time.

Where is the dmn source - Under Heavy Development - Why?

I'm doing this by myself so I'm figuring out how to completely setup the repo so people can build this for other devices - hopefully....

Btw if you took this seriously or was offended, well I don't know what to say minus take a deep breath and relax :) .
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Quick Guide

LPA aka low power audio reduces the audio quality for power consumption.

For some phones, inserting that line might cause issue. Like I said, this is experimental. It haven't been tested that many times.

For the phones that I have tested it on S3, N7, HOXL, and SR it works perfectly fine. (I'm not talking about the line "lpa.decode=false.")

For now here are the results

Verizon CDMA Nexus

DO NOT ADD "lpa.decode=false"

Add "af.resampler.quality=3"

Nexus 7

Added "lpa.decode=false" and "af.resampler.quality=34"

S2SR - Stock JB Leak/AOSP

Change "lpa.decode=true" to "lpa.decode=false"

Added "af.resampler.quality=34"

S3

Change "lpa.decode=true" to "lpa.decode=false"

Added "af.resampler.quality=34"

Media Players

Due to the nature of BeatZ, this will not work on certain players

However, it will work on the following

Apollo

Google Music

Spotify

Rocket Player

(Highly recommend if the above is not preferred)
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Instructions

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How do I get this to work you say?

DONT HAVE ANY OTHER AUDIO MODS!!!

LOOK INTO YOUR BUILD.PROP AND FIND THE LINE "lpa.decode=true" change it to "lpa.decode=false"

ADD THIS LINE 'af.resampler.quality=34" if it has 255 change that ****.

Why? I'll tell you why... It doesn't work. It might say forcing blah blah to 255 but in reality doesn't do ****.

Now after you have done the following.

Download if you haven't downloaded already the mod.

Reboot to recovery wipe cache and dalvik

Flash mod

Wipe Cache and dalvik

Reboot and enjoy

NOTE! YOU MUST DELETE DSPMANAGER BEFORE FLASHING!

DOWNLOADS

KINGBeaTZ AUDIO 3.0.9
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Old Downloads

URL="https://code.google.com/p/aznrice2k4-brick-rom/downloads/detail?name=KINGBEATZ-Audio_4.2-v3.0.8.zip&can=2&q=#makechangest"]KINGBeaTZ AUDIO BETA 3.0.8[/URL]

KINGBeaTZ AUDIO BETA 3.0.6

KINGBeaTZ AUDIO 3.0.4

KINGBeaTZ AUDIO 3.0.3 Evolved Edition

KINGBeaTZ AUDIO 3.0.3

KINGBeaTZ AUDIO 3.0.2

KINGBeaTZ AUDIO BETA 2.0.9

KINGBeaTZ AUDIO BETA 2.0.8

Universal KingBeatZ Audio Mod

Screenshots

CAUTION HIGH RESOLUTION PICS

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Audio Tips

Have fun with them, BUT DO NOT HAVE VOLUME at MAX if it's your first time with this mod.

Be very careful with compression - it can be your best friend or worst enemy

Virtualizer is quite useless

For equalizer - I use acoustic

Want to give me a little something extra for my work in this mod? Here is my paypal linked gmail.

aznrice2k4@gmail.com

Put that as the recipient if you wish to donate. Much appreciated.
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Change Log

05-28-13

Recompiled libs with GCC 4.9

Edited some of the settings readout

Edited Compression Settings a bit - might be a bit more intense than before if using with equalizer

Newly (not really just hasn't been released publicly ) SOX/FFMPEG/and some other bins

Qualcomm Media Extension Framework

04-16-13

Full Linaro 4.7.3 compiled That means apps and libs

O3 Flags

96kHz Audio Processing

24 bit Audio

No more sudden audio booming on track change due to compression

Super High Quality Dithering

Graphite Optimization

BeatZ back

New Apollo

New custom libs and audio effects

New prop build tweak

03-05-13

Recompiled everything with true GCC 4.7

Took out Apollo for now

02-11-13

Recompiled everything with GCC 4.7

Edit init.d script to auto change lpa.decode to false and af.resampler.quality to 34

Added framework and permissions for MusicFx to work finally

Added Inverted Google Music from justin

Fixed update script - should work properly

02-09-13

Dropped DSP Manager

SRS effects built-in

Change Audio Effect setup

Re-added AudioFX widgets - SYSTEM WIDE NOW

Added MusicFX - 10 band sweetness! Might not show on all phones - Change your dpi/go landscape mode

Presets are messed up due to 5 more additional bands - Deal with it for now

01-29-13

Re-added old ALSA files from rezound mod

Enable ALSA drivers for audio

Created 99kingbeatz init.d for ALSA

01-22-13 Final

Delete Obsolete libs

Recompiled SoX

Symlinked for audio control

Skinned Apollo - Light Holo

Skinned BeatZ Icon - Holo

01-17-13 v2

Fixed some issues with libs/delete bin files from previous version

Added SRC

Auto Delete DSPmanager and Apollo

01-17-13

Updated to the latest base​

Finally got my custom libs to compile (Linaro 4.7 GCC Optimized)

Refaced BeaTz Manger

Process audio to 48kHz for low-end phones

Added New Equalizer presets

Skinned BeatZ

12-21-12

Alpha - Based of unreleased KingBeatZ v1.1.0​

Source

KingBeatz GitHub
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Credits and Thanks:

ZeroInfinity for his original mod

http://xdaforums.com/showthread.php?t=1692233

Mike on XDA for being my guinea pig and making this OP. I'm far too lazy to do it.

The HOXL testers

Shady-Z

malebornin69

kylecore

spirusthedj

Bhogan123

audiogab

zombiej79

ChongoDroid - For providing a de-odex JB Sense

And whoever I missed, I apologize. Please PM ME