yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] cholmer:
Connection problem

Hi!

Must say that it's a great idea! I use git for storing all my document, regardless if I'm using my laptop or office computer. Adding the phone offers true mobility.

However, I'm having problem accessing the server:

~/git/AppData$ git push gidder

Permission denied (password).

fatal: The remote end hung up unexpectedly

After stopping the server I get the following:

~/git/AppData$ git push gidder

ssh: connect to host 10.10.10.170 port 2222: Connection refused

fatal: The remote end hung up unexpectedly

Which means that I'm talking to the right server. I never get prompted for the password, though. I'm pretty experienced with both ssh and git.

Keep up the good work!
[Android Apps and Games] oliuf4e:
Thank you for your feedback! Can you provide me with additional information (steps to reproduce for example) so I can see if something is going wrong?

~antoniy~
[Android Apps and Games] cholmer:
Noob

Quick reply! Thanks!

The problem was completely on my side! My /etc/ssh/ssh_config was configured "PasswordAuthentication no", so it didn't allow password based authentication. I usually use pubkey for my gitrepo, so I didn't know I had that. Do you support pubkey?

I hope that someone could learn from my mistake. I found the problem by trying ssh alone like this:

ssh -v -v -v 10.10.10.170 -p 2222 -l guest
[Android Apps and Games] oliuf4e:
I'm glad you solve this issue. Regarding public key authentication support the answer is yes, of course I had this idea but for now I don't have nice and simple way to present this functionality. Because of the fact it's a pure client-side app and there are no back-end servers involved there ain't simple ways (at least to my knowledge) to transfer and manage pub keys for the application. Of course this feature is still in the queue for future implementations. :)

~antoniy~
[Android Apps and Games] jasnell:
Good stuff

Definitely a good start and very useful. It did take a bit of work to get going but not too bad... specifically I had to edit my local ~/.ssh/config to allow password auth with the dyndns host and had to do "git push origin master" after cloning the repo locally... but once that was done things worked great.

A couple of feature requests...

1. It would be great if I could set the location of the repo on my device. I have a galaxy tab 2 with a large capacity sdcard, but gidder sets the repo up on internal storage.

2. It would be great to be able to pull up a history of the repo on the device. Just a summary to see where things are at.
[Android Apps and Games] oliuf4e:
Okay, about the first request - I'll add a configuration option to specify where the repositories should be saved. When I got some time, I'll make it happen.

Regarding the repository browsing on the device - I'm not planning this for now. Don't have much time. You can use Roberto's app AGit to access repository on Gidder and browse the log as a workaround.

~antoniy~
[Android Apps and Games] ErgoZ:
This app is very interesting! I'll try it tomorrow, but already rated it on gplay. :) if it realy that app how i think i will donate it :)
[Android Apps and Games] jckimble:
Two Feature Request

This is a really awsome app. I've been stalling making it myself since I didn't have the time. It really needs a hotspot mode it isn't hard to implement, and maybe a tasker plugin.

If you need help on this, I wouldn't mind helping I just don't have the time to do it full-time. Since I'm trying to start releasing abunch of apps right now.
[Android Apps and Games] devilsclaw:
First off not trying to be an ass, sadly this is how it will come off.

I am not looking for the source code of the app but I am looking for the source code of the gpl components of this app

which must be hosted by the person who created the app upon any form of distribution.

The only way you would have to also release the source code of the app is if you statically linked to the git code or

any other gpl code.

currently from what I can tell you have violated the GPL License and if not corrected with in two weeks of now, I

will report this to the FSF.
[Android Apps and Games] oliuf4e:
Thank you for supporting the open source community that well. Hope some day you'll realise freeware software is another branch of that same side and you may support it as well. After all some people are investing their free time to do something for the community (and yes, it seams other people are playing "badass" online).

Never the less, there is a plan to go open source but that won't happen until I prepare the code so other people can understand it easily. And that is not and will never be related with what you're trying to do. To be honest people like you pushes me away from contributing than the other way around.

Thank you for your post, hope you're happy for what you're doing.

Regards,

Antoniy
[Android Apps and Games] mobby001:
Antoniy I wouldn't take offence to what devilsclaw has said in fact he's trying to help you out although IMHO his approach is a little heavy handed, but that's just my opinion. If he's going to threaten people with the FSF then IMHO it's up to him to try to help people comply with the licences, if they refuse the help then reporting them is probably appropriate.

(Disclaimer: I might not be 100% correct so please do some googling to be sure).

When you make use of libraries that have a GPL licence it means your code automatically has the GPL licence applied to it and have to make the source to your code available...hence why GPL is loved as much as it is hated. If you'd used LGPL licenced code then things would be a little different. Making the code available doesn't mean you have to host it somewhere or make it particularly public but you would have to provide it on request. So for instance if I emailed you and asked for your source you'd have to make it available to me I.e. email me a zip of the source, provide somewhere where I can download it from, etc. (don't worry I'm not going to do that ;) ) because of the GPL licence.

I realise you have pride in the software you write and hence only want to make it "public" when you're happy with it and you can stick with that plan, as long as you provide the current source in whatever state it is in to anyone that actually requests it.

Hopefully this won't put you off as I think your application is great from watching your video and I'll be giving it a try, the fact it's free is fantastic!! All you need to do is probably do some research on what licences are applied to the code you're using and see how that affects your code. Be careful it's a bit of a minefield and there are plenty of misinterpretations/misundertandings out there. Once you've got a grip on what the different licences mean and the consequences of them then hopefully you'll be happy contributing in the future.

As a side-note, making the source available for your application will probably mean more people will use it. Source code is quite a sensitive thing to be storing in something you don't have 100% trust in, providing the source to your application will mean that users can establish that trust. As one of the review comments points out on Google Play they want to be sure the code they're storing through your app isn't being transmitted somewhere else without their knowledge.

HTH

mobby
[Android Apps and Games] oliuf4e:
Hello Mobby and thank you for your response.

I'm aware with the differences in the licenses and the fact is - I'm not using any GPL licensed libraries. The libraries I'm using are Apache 2 License, MIT License and EDL and I'm not forced by any of those to provide my code to anyone. devilsclaw is just confused and want to educate people the strangest way possible. But anyway. My missing is that I have to list the name of the libraries and their licenses somewhere in my app - that's correct and should be fixed some time in the future. My app is not forced to be open-source and due to that fact and many more I still do not intend to make it open source.

Yes, I'm aware people needs to feel safe for their code, but being open source is not a MUST, it's a bonus that people should recognize. You cannot just go around telling people do this and do that without first stop and consider that you're talking about their time and money and also without consider that you might actually be wrong.

Anyway, let's leave it at that. When I find the time needed I'll release the app open source because there is no reason for me to keep it closed. It's just a tool I build for myself and share with others.

Hope you'll enjoy using it.

Regards,

Antoniy
[Android Apps and Games] mobby001:
Ah that's cool, glad the licences are not a problem.

Oh definitely open source is not a must and I hope you don't think I was implying that you must open source your code. I was just offering my opinion that it might be good.

In either case you've created a great app and I will certainly give it a try and leave a review on Google Play at some point.
[Android Apps and Games] oliuf4e:
Thank you again for joining the discussion and for sharing your opinion. I really appreciate it and I don't think you were pressing me to go open source or anything, so no worries. Hope you'll enjoy using the app.

Regards,

Antoniy
[Android Apps and Games] thomaskwscott:
Feature request

I have been looking for this for ages as i have an android tv box connected to a couple of disks with an ssh server that i'm using as a NAS and always wished i could have some version control on it too. Sadly my tv box connects via cables rather than wireless so Gidder will not work in its current state. Any chance of cable support in the future?
[Android Apps and Games] oliuf4e:
I don't plan to support that feature because it's wished from just a couple of users and currently I just don't have the time. If you're android developer I could share the code with you and you can add the feature yourself.
[Android Apps and Games] thomaskwscott:
Many thanks

Thanks for the quick reply. I'm a developer by trade and dabble in android so would love to have a go. Obviously anything i come up with i'll merge back in.
[Android Apps and Games] oliuf4e:
Sounds great. Please send me a personal message with your email and bitbucket account.

~Antoniy~
[Android Apps and Games] kih:
Hi,

I would want to transfer my repositories/users to another phone running Gidder. I've copied the Gidder directory from one phone to the other but when I run Gidder, the repositories/accounts aren't showing up.

Are there any other files I need to copy from the other phone?
[Android Apps and Games] oliuf4e:
Hello,

No, there are no other files, but Gidder uses sqlite database to manage the repositories and their location. The database is standard for Android and it's location is in phone's storage. Without the database from your old phone, you cannot just use the old files. What you could do is to clone your repositories from your old phone to a PC then create new repositories on your new phone and push the code from your PC to your new phone.

I hope this helps.

Regards,

Antoniy
[Android Apps and Games] kih:
Will just do that. Would be great if there's some way to import/export the configuration to maybe a JSON or XML file for backup/migration purposes.

Great app by the way. Thanks.
[Android Apps and Games] RoundSparrow:
I am a developer looking to integrate too.

What SSH library did you use? I"m using jSCH in my tunnel app work.
[Android Apps and Games] oliuf4e:
Hello,

I'm using Apache SSHD library ( http://mina.apache.org/sshd-project/ )

About the code - I've published it on github just now. Here is the link: https://github.com/antoniy/gidder

Regards,

Antoniy
[Android Apps and Games] RoundSparrow:
Thank you for releasing this GPL.

If you have any time, which I suspect you may not, let me know if you intend to update it. First thing to me is updating many of the libs for security and other reasons. Example, SSHD 0.10.1 is out now - and the lib compiled into the app is 0.6.

Thank you again! Great work!
[Android Apps and Games] oliuf4e:
Currently I have no free time, yes. If someone can contribute with this it will be greatly appreciated! I can merge the changes and find some time to build and update the app.
[LG Optimus 4X HD] chip273:
Hi,

anyone else noticed that the Phone seems to support 5GHz Wlan ?

First I was in the "hidden menu" (3845#*880# from phone app) there I was scrolling around and discovered some 5xxx Frequencies in the Wlan test tool. Then I downloaded a Wifi-Test-App and it also seems to show 5GHz networks in the vicinity.

Anyone with an 802.11a accesspoint that can please confirm this ?

I can not remember that this was advertised anywhere. Actually I thought that it was a pitty that it cannot do 5GHz, but seems like it can.

If this gets confirmed it looks like this phone has many features that are not advertised. This wifi thingie, Glonass, maybe even it has digital TV in it somewhere ?!? :laugh: :D
[LG Optimus 4X HD] rd-Target:
I am using it on my 5ghz wlan at home and at work, no problems
[Samsung Galaxy Mini] FaIzaL3040:
why u use 4.0.3 meanwhile we already have 4.0.4 with and 4.1.1..also working camera:confused:
[Samsung Galaxy Mini] Steo_1125:
Yes, sorry, I've wrong, it is 4.04..

And i know that there is a CM10, i use this, but i want to make functionally the camera on the 4.0.4.

It's only my "caprice".
[Samsung Galaxy Mini] sanjay.ghanchi:
camera is already working on 4.0.4
[LG Optimus 2x] darkshot:
Hi, I would line to know if somebody know onde APP for add .nomedia in the folders which work on ICS?
[LG Optimus 2x] Striatum_bdr:
Any file explorer. Create a new file, name it .nomedia leave it empty.
[LG Optimus 2x] body150165:
My god..... sometimes, i can not believe it. 168 posts and not being able to type ".nomedia" in the play store....

big thanks to stratium for his patience....
[HD2 General] djbxp:
This is a fast guide on how to make your HTC HD2 working with ICS on a full functioning ROM and solving the internal storage problem. ​

I assume that you already have rooted your device. If not, see the official guide. You have to have a working MAGLDR1.13 and ClockWorkMod Recovery. Then you can proceed to the following.

First: Backup your SD Card , Phone and contacts before start. The following procedures wipe everything !!

Boot into recovery by holding power key after turn off. Format your SD card with MAGLDR1.13 utility.

Give 512mb ext3/4 partition or more (need this for LINK2SD later) and 128mb cache or more.

Go to advanced and mount the formatted SD Card to pc, and transfer the following ROM on it.

[1.Sep.2012] NexusHD2-ICS-4.0.4-CM9-HWA V2.7 (Kernel: tytung_HWA_r3.4)

here: http://xdaforums.com/showthread.php?t=1434860

Install ROM by choosing install zip from SD card. Add your google account and run the first time wizard. e.t.c....

This Rom is full functional ICS and for my opinion is running better than Gingerbread 2.3.5 on the HD2 and also is running even better than Official Windows Mobile 6.5. Is the operating system that this device deserves to have !! With SPIRIT UL you also have a working FM Radio. Audio method in settings qsd8250, Bluetooth must be on before launching SPIRIT UL. Battery Life is quite good, depends on usage.

Before adding any other applications or games from the play store, you have to get FIRST OF ALL LINK2SD and set it to automatically link newly installed applications to SD card (from settings in LINK2SD application). Be sure the first time you start LINK2SD you successfully load the ext3/4 partition. Link2SD will guide you on first run. Also you can link any existing applications to SD Card (by clicking create link) so you can save some space. Advantages of LINK2SD is that the ext3/4 partition is loaded by the device and when you plug the device on a usb port on a pc and mount the SD Card, it will not mount the ext3/4 partition, so your applications are still available and the system can still use those, and of course you saving space from internal storage. The only bad thing is that you taking space from your SD Card.

Now you have a full functioning ICS Rom on your beloved HD2.
[HD2 General] samsamuel:
correction for clarity,

"In magldr choose option 8-ad recovery,, this will load cwm

Once cwm starts choose advanced-format SD"
[HTC One X] TripNRaVeR:
Solution

Navigate to /system/lib/hw/ inside the zip

IF in that directory is gralloc.tegra.so rename to gralloc.tegra3.so

IF in that directory is gralloc.tegra3.so rename to gralloc.tegra.so

Change the names then also inside the vendor tree's, do the same for hwcomposer.

Enjoy
[HTC One X] mattmanwrx:
Thank you very much! I will try this later when I have a chance, and report back!!

Thanks again!! :)
[HTC One X] mattmanwrx:
Hi again,

I looked in my zip file and I had gralloc.default.so and no grallac.tegra.so or gallaoc.tegra3.so - I changed the default to tegra and tegra3, however, it is still on the splash screen (but the backlight does dimm, so it is improving)...

New logcat over here (although it seems the same) - http://pastebin.com/HJgyH1Ai

I see some sense roms have gralloc.default.so and gralloc.tegra.so - would I need to do that to?

Kind Regards,

Matt
[HTC One X] TripNRaVeR:
Well.... that can be only thing right :/

Those files are included in my vendor trees so they should be automaticly copied to the output dir. If this doesnt happen you need to verify the paths directing to the vendor trees..
[HTC One X] mattmanwrx:
Thanks again... I will delete the trees and try again when I got a chance...

I can see it in the lender tree, and see it being called by the blobs file, but it doesn't end up in there... Strange...

Thanks again for your help, will report back if anything changes...
[HTC One X] mattmanwrx:
Hi, I had an error with one of my mk files pointing to a different device... All seems to be sorted now...

Thank you for your help TripNRaVeR. Also thank you for the device/vender trees and all your hard work with One X community..

Thanks, Matt
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] bboyimpact33:
Okay so I rooted my phone with Odin and had to use kies. I've had an iPhone for a while and I've done all kinds of jail breaking. But I decided to get a galaxy s3 and I like it much better. After I rooted my phone I downloaded CWM touch off the play store. I flashed my ROM which was the stock ROM. Next I clicked on the cwm recovery and my phone just turned off. I had to go into Odin download mode to turn my phone back on. Now every time I try and go into recovery mode the Samsung symbol appears and then it crashes. So I cannot go into recoveryode at all /: please help someone.. I'm kinda new to this btw. Thanks :)
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] jerrycoffman45:
try this worked great for me

http://xdaforums.com/showthread.php?t=1746665
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] bboyimpact33:
Thanks man I'll try as soon as I get home
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] lgsshedden:
http://xdaforums.com/showthread.php?t=1739426

these instructions and files worked flawlessly for me
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] whawk3:
Won't Boot!

Each of these proposed solutions requires the phone to be in recovery or download mode, though - what if the phone will not go into either? My set is acting just as the OP described - flashes "SAMSUNG" then goes black - and will not go into either mode.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] howtomen:
First off never flash from market rom manager. Second off u now have to dd a recovery to the block. And once u do that u can get recovery. Download should be untouched if u lost download ur screwed

im on my phone. expect terrible typos.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] bboyimpact33:
Ha I'm on my phone as well. How do I dd a recovery to the block? I can go into Odin download mode no problem. And now my phone is letting me turn it off and on no problem. I tries unrooting. Didn't help.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] howtomen:
Idk iff the top of my head but look in the root guide.

im on my phone. expect terrible typos.
[Nexus 7 Q&A, Help & Troubleshooting] taffypride:
Ok, I am a bit of a noob to the Nexus 7 having taken delivery of mine just a few hours ago.

When I booted it up, everything worked, including the Transformers film as bundled with it.

I then unlocked the bootloader, flashed a custom recovery and flashed the su files, and everything was fine.

Except...........Transformers which did work, now says it is 'Not available in your country' although I can watch it on the PC.

Any ideas? I have even restored everything back to Stock and I still cannot get it to play....
[Xperia Arc Q&A, Help & Troubleshooting] <<CodeMaster>>:
Hi guys,

I am trying to update a stock standard GB 2.3.6 LT15i for my boss.

I have tried doing it via PC Companion, but it seems to get stuck in an update loop. It says that an update is available, and starts to download files - but then goes back to the beginning of the process after about 20 minutes.

I have tried this on 2 different PC's, both Win 7 x64.

I would like to try update the phone using FlashTool now, but I am used to Samsung phones, so I am not sure of the steps.

I just wanna confirm if it is ok to flash this file via FlashTools -

LT15i- Generic GLobal World 4.1.0.B.587 (16/8/2012)

http://xdaforums.com/showthread.php?t=1836071

I do not plan on rooting the phone, but I also want to know if this is gonna clean wipe the phone? I will do a backup in PC Companion.

Anything I might need to know? Do I need to worry about bootloaders?

Thanks in advance.
[Xperia Arc Q&A, Help & Troubleshooting] malimukk:
It's okay to flash that file with Flashtools. It's really easy and there is a very small chance to do anything to your phone. Even if you brick it it will be only a soft brick (0.0001% chance to soft-brick it) And yes, it will wipe the phone

You dont have to worry about bootloaders, as long as you flash stock sony roms there wont be any problems
[Xperia Arc Q&A, Help & Troubleshooting] <<CodeMaster>>:
Thanks malimukk, I'll give it a try this morning.
[Xperia Arc Q&A, Help & Troubleshooting] zolaisugly:
Remember to check the no final verification box or you will get an error message,the phone will be ok and will be updated.
[Xperia Arc Q&A, Help & Troubleshooting] malimukk:
I've never checked that option and it always flashed without any problems :eek:
[Xperia Arc Q&A, Help & Troubleshooting] zolaisugly:
It don't cause any probs with install but with flashtools it shows error. It may be fixed now with latest version, but when ics first came out there was prob with final verification.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] boothcr79:
Does anyone have a working link to the stock i747 ROM (SGH-I747_ATT_I747UCALG1)? all links i have found are not working.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] defnow:
These worked fine for me.

http://xdaforums.com/showthread.php?p=31039805
[Barnes & Noble Nook Tablet] maddogcz75c:
hey guys ive recently unrooted my nook tablet with alertz method but i am getting this error in stock rom> RESTART REQUIRED your NOOK encountered a problem that requires a system restart if this problem presists, please contact customer support. I have a 16gb nook tablet and i also still can boot to custom firmware bye pressing power and - key at same time i need to sent my nook back for repairs do to cracked screen so please if anyone can help me it would be much appreciated its my daughters nook and she broke it of course lol anyways thanks in advance
[Barnes & Noble Nook Tablet] DemonicPhantasm:
Are you rooted, or did you install a custom rom?
[Barnes & Noble Nook Tablet] maddogcz75c:
I'm rooted trying to unroot to stock. I now have stock rom installed but it's giving that error I can still go into the cwm
[Barnes & Noble Nook Tablet] DavDoc:
You still need to flash a stock recovery on it. It sounds like you were trying to do a factory reset. This won't work with CWM still on it.

You may be able to use the "Recovery Flasher App" Found here

http://xdaforums.com/showpost.php?p=21684160&postcount=1

You can flash a stock recovery with it - along with CWM.

You can also do it manually, flashing the recovery through CWM, but I don't remember where you download the recovery file from.

Good Luck