yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
I never use Netflix, so can you please send me a ZIP anyway? I would really appreciate this, I really want CM9 (or, of course 10).
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
You guys make progress like a fiend. I put in 8 hours, and come home to more amazing work from you. I have full confidence that you will iron out the Netflix issue. Good luck, and looking forward to it.
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Netfllix does not meen anything for us outside of US so you can post zip that version if you have time..and do you now what to change for int keys to work...maybe you can post separete kernel for us with Int version..noisyfox patch would just copy over your new kernel.And thanks for great job.
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
Actually on-screen button is also a good alternative:victory:

Thanks for the work:good:
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
My next build will have softbuttons. Expect it tomorrow or Thursday.
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
Right now I have the on-screen buttons enabled (like the galaxy nexus) since I found the stock buttons on the bottom to be finicky and difficult to type with while landscape

Make a backup of your current setup before installing the CM9 ROM with hardware acceleration

It DOES contain the latest gapps already baked in (so you don't have to install it)

It has the on-screen navigation keys (like the galaxy nexus)

This is only tested on the Galaxy Player 5.0 USA

Netflix does not work, but all other video playing services work to my knowledge

like the JB preview from like a month or so ago, this is in the form of a clockwork backup. You'll have to unzip it, and place the folder under the /emmc/ or /sdcard/ clockworkmod/backup/CM9-HWA-12.5.2012

So for instance, on my Galaxy Player, I have the folder placed at /emmc/clockworkmod/backup/CM9-HWA-12.5.2012 which contains the system.ext4.tar and the boot.img files. Once you push the files there, you'll have to make a clockwork restore, and restore the backup I already named CM9-HWA-12.5.2012

After restoring, do a factory reset in clockwork!!

reboot then enjoy

Extract the file you downloaded, then push it to one of the directories listed above

0da7b76075ad2fbcbc2a2b694fa5fe46 CM9-HWA-12.5.2012.zip

http://www.mediafire.com/?cej55ivhc9x2556

Rebooting into clockwork and then rebooting normally also works as expected, no more flashing a different recovery to get out of recovery!

A big thank you to xda user ambrice (this kernel with hardware acceleration is built on top of his CM7 sources)

Remember to do a factory reset after installing
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
Is it possible to remove the onscreen buttons (navigation bar)? And also do the capacitive button LEDs work?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Could you update your github?

Did you edit kernel only? can I use it with other roms?

and does hw acceleration has same effect like project butter?
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
installed this on the international variant

boot is successful

camera app launched:good: unexpected

autofocus works, some issue in viewfinder and saving that photo

http://www.youtube.com/watch?v=4_VlmV00hwI

app installing does not work

just showing "Downloading..." in play store
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
Here's the kernel sources: https://github.com/JackpotClavin/linux_kernel_galaxyplayer

Device source is here: https://github.com/JackpotClavin/Samsung-Galaxy-Player-5.0-U.S.-CM9-ICS

One thing to mention is that in the ICS and beyond Clockwork source, something happened in the reboot code that screwed up how the recovery talks to the bootloader, so I had to use the Gingerbread Clockwork recovery so we wouldn't get caught into an infinite loop. So I built my CM9 ROM from the source posted, but I made my boot.img from switching my repo over to Gingerbread (just for a functioning Clockwork) and making just a boot.img from that.

To sum it up, make ROM with CM9 source

Make boot.img with CM7 source (until we can pinpoint exactly what broke rebooting in recovery)

^^ This has been fixed and detailed below. You can build fully with the CM9 source

I apologize to Mevordel for putting this in his JB thread

Edit: So I've just pinpointed out exactly what went wrong with rebooting. Here's a git diff: http://pastebin.com/3Eu6x3YN to show you exactly what I had to add and remove in order to fix rebooting. I also had to revert a patch (21b8a1230002fc9b2d673086838aed97a41cf7c5) as well. Then it rebooted fine :)

Edit2: If you want a boot.img with CWM 6 in it (the tiny backup one) here it is.

You would install this like you would a normal .zip in recovery

http://www.mediafire.com/?decpv6er0arc7xr
[Samsung Galaxy Player 4.0, 5.0] KOala888:
I am making fres installation of ubuntu to be able to copile properly kernel (hope so)

So one more question, did you use ambrice's initramfs or which ones?
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
The initramfs is included inside the kernel itself.

Use make CROSS_COMPILE=arm-eabi- ARCH=arm yp_g70_usa_defconfig

then make CROSS_COMPILE=arm-eabi- ARCH=arm

---------- Post added at 08:06 PM ---------- Previous post was at 07:47 PM ----------

Oh no!! are you familiar with adb commands? You need to copy a file from your computer to the device and reboot and it will work
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
may i know what file is it?

Is the command adb push?

dont have much experience in these kind of stuff but wanted to experiment with new things:)

Sent from my YP-G70
[Samsung Galaxy Player 4.0, 5.0] :
OMG. Cam functions. Call 911 I'm about to die of happiness.
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
For full camera functionality, try using the stock Samsung camera (you can get it from any stock-based ROM). I think this may work because I tried the stock GB camera app on stock ROM, and it did not function properly. Also this APK may help as well. (attached to this post.)
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
This is huge step forward..there is camera preview ..it does save but its much better then it was when there was nothing..when you switch to panaroma it actualy saves picture..it say is 5 mpx because is from other device.

Supermaster bluetooth patch works on this rom so after patching bluetoothworks ,HW works but HW decoding i thing not..i guess it needs right libraryes

But i have wierd problem..dont now is it just me..market want download anything ..it just hangs when i click download ..i try differen ics gapps and instaling other martets and notning.
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Compiled zImage but it has only 3.8mb.....

WOuld flashing via odin work?
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Does not do anything..that is for GB..but i tryed just in case.
[Samsung Galaxy Player 4.0, 5.0] suyash1:
I am having the same problem he is having. Can you tell me what file to copy to my device?
[Samsung Galaxy Player 4.0, 5.0] :
I know GB has a working camera. But going from ICS with no camera to GB with a camera is like scrapping a corvette with broken headlights and buying a Model-T.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
No. It compiled correctly, but this kernel requires a boot image made of it. See mkshbootimg.py in his github at device/samsung/venturi_usa
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
I really can't guarantee anything in regards to the camera anytime soon
[Samsung Galaxy Player 4.0, 5.0] Sparx639:
Why not try an ics or jb camera from another samsung device? its only the apk, not a driver or firmware or anything
[Samsung Galaxy Player 4.0, 5.0] suyash1:
To get the apps to actually download I went to terminal then typed "su" and allowed root access then i typed "drmserver" and it worked for me.
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
OK I tested the CM9 ROM and there are a few things that aren't working properly. The wifi will not connect to networks (stuck on "obtaining IP address..."), the capacitive buttons don't work (they light up though), and the internal SD card is not detected in any apps, however it is detected in storage settings.
[Samsung Galaxy Player 4.0, 5.0] suyash1:
Wifi works for me and Astro sees both SD cards
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
It is not detected in Gallery or Camera.
[Samsung Galaxy Player 4.0, 5.0] suyash1:
works for me in Gallery too but if i take the external card out Gallery doesn't work
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
I don't have a Micro SD card, so I depend on internal storage only.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
That would be your problem. It's configured to have external sd be the main storage. Switch the mount points and labels in the two lines in /system/etc/vold.fstab and you'll be golden after a reboot.
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
The market downloading issues and whatnot came from bad init scripts. I've fixed it to be completely stock like the Nexus phones that ran ICS and made a new boot.img and I'm testing them out as we speak

If anybody wants to help test out the new boot.img, you can install this zip in clockwork

http://www.mediafire.com/?jvsdx7fjmdji4hp
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
I'm up for testing this. I'll also have a go at doing some stuff about the camera but I can't guarantee anything
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Its working normal but storage is reversed..internal is external and versa..you probably dont see because you dont have sd card..

Flash this http://www53.zippyshare.com/v/38003286/file.html to reverse storage

---------- Post added at 08:58 AM ---------- Previous post was at 08:24 AM ----------

I tryed but market downloading issue is still here and now supermaster Bluetooth patch does not work anymore ..also camera does not show preview any more.
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
Can anybody shoot me a link to the super master bt patch? I'll have to incorporate that into init
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
http://xdaforums.com/showthread.php?t=1847045
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
Is anybody able to download stuff from the market with the new boot image? It works on mine
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Did not work for me..maybe someone else could try
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
Can somebody get me a logcat while trying to download an app?
[Samsung Galaxy Player 4.0, 5.0] joethaking06:
it works fine for me also...the camera stopped working tho

---------- Post added at 02:48 PM ---------- Previous post was at 02:32 PM ----------

it works fine for me also...the camera stopped working tho
[Samsung Galaxy Player 4.0, 5.0] KOala888:
Market DOES work so for me rom is usable now.

I would suggest starting new thread jackpot.

Any recommemded tools or way to unpac boot.img?
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
for OFFSET in `od -A d -tx1 boot.img | grep '1f 8b 08' | awk '{print $1}'`; do dd if=boot.img bs=1 skip=$OFFSET of=initramfs-$OFFSET.gz; done

is what I used. (Taken from http://forum.cyanogenmod.org/topic/30996-how-to-extract-bootimg/)
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
Hey I'm running a CM9 Vibrant ROM on my GP right now. Oddly enough, sound works perfectly with the aries.audio (no compat. for our old libaudio.so, just stock as it's supposed to be) so we might be onto something here with the 2.6.35.7 kernel. I gotta try out a Vibrant JB ROM and see if the JB audio.primary.aries.so works with the GP. If not, we can use the ICS one (that already works) and use it on JB (the CM team added compatibility for ICS audio on JB)
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
Interesting... Vibrant/Captivate both get audio libs from aries-common (https://github.com/CyanogenMod/android_device_samsung_aries-common/tree/jellybean/libaudio), and I tried that, but audio worked no better than on the pre-alpha. But you're saying instead of building the JB lib, use a prebuilt ICS one? Might work :fingers-crossed:
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
Yeah but I think the audio quality in JB might have been because of the 3.0 kernel. It appears that the CM9 audio.aries works with our GP running CM9. I bet that it would run CM10 the same
[Samsung Galaxy Player 4.0, 5.0] KOala888:
gives me files like

initramfs-0016224.gz

What to do next? I just want to replace zImage in existing boot.img with my one

or jacpot could yuo upload folders needed to make boot.img? Or anybody could point me a way to update zImage in phone?
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
gunzip initramfs-xxxxx.gz

will give you the ramdisks. (Recovery has a higher number.) You can use these with the Python script to make a new boot.img.

If you just want to replace the zImage, just

dd if=zImage of=boot.img

to overwrite the zImage in the boot.img. (You may need a no-truncate or similar option to dd.)
[Samsung Galaxy Player 4.0, 5.0] KOala888:
I wish I had such a knowledge

assert failed: run_program("tmp/check_bootimg") == 0

such an error after applying zip, anyway zImage is 3.8mb so wouldn't boot anyway probably

I will never make a working kernel and update package....
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
Everything can be learn..just dont give up eaisily
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
What zip are you trying to install?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
zip from hardware accelerated cm9 thread with kernel. I just compiled zImage from source (weird thing that it has 3.8mb instead of ~5mb). Then I replaced zImage in jackpot's boot.img extracted from zip. And then replaced boot.img in zip with mine one.

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] JackpotClavin:
I put a md5sum check before installing kernels so a broken a possible download would have no way of installing. It's a safety so you don't install a broken boot.img/kernel that might brick your device. You need to change the md5sum in the check file according to your image's md5 checksum
[Samsung Galaxy Player 4.0, 5.0] KOala888:
maybe anybody could compile kernel with my changes (when I woeld do it), make update package and send it to me then?

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
I'll do it.
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
I was just wondering. Is the kernel with your changes going to enable the international capacitive/home buttons?
[Samsung Galaxy Player 4.0, 5.0] KOala888:
It would be great if it would :) I will try enabling it for sure

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
Also see if you can manage to get full hardware acceleration, I tested a few games and they were laggy, whereas on the latest CM10 ROM with full HW acceleration, the games played even smoother than on GB. Also YouTube was laggy as well. And once you make changes, I will compile and test for you if you can't compile.
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
Also worth mentioning is:

CM9 = Ice Cream Sandwich

CM10 = Jelly Bean

Project Butter didn't really start until Jelly Bean, which is probably why that ROM is smoother. (And it is using a 3.x kernel, too.)
[Samsung Galaxy Player 4.0, 5.0] KOala888:
ok, I can test it as well.

on cm10 games with advances graphics (opengls 2.0 I guess) were more laggy than on 2.3.7 too.

Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] JeonZiro:
Loving the rom! Works smoothly for the most part.
[Samsung Galaxy Player 4.0, 5.0] iurnait:
Anyone else having problems with the xda app?

it seems to keep uninstalling itself

---------- Post added at 06:58 PM ---------- Previous post was at 06:02 PM ----------

also, i can seem to connect the usb storage to my computer
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
Sorry, bud. I just now tested the XDA app and it's running fine on my device. I am also able to connect to USB storage (internal and external) via USB.

Try: Wipe Data, Wipe Dalvik, Format System (under mounts and storage), reboot recovery, restore the zip file.
[Samsung Galaxy Player 4.0, 5.0] spartacus279:
I really want to try this rom out on my yp-g70 but when I try to download Alpha 4 it downloads 148mb/149mb and just suddenly stops. I am sure it is not my computer nor internet because I have tried it on multiple computers and internet connections and I still have the same problem. Am I doing anything wrong?

Thanks!
[Samsung Galaxy Player 4.0, 5.0] stylemate:
Uhh... Its kinda shameful to say this, but when i used the infamous app to get rid of google ad from merriam webster dictionary, it deleted by itself each time i rebooted. And that didnt happen to any other rom. Maybe jellybean's unique phenomenom.

Written in response to inurit's question
[Samsung Galaxy Player 4.0, 5.0] iurnait:
I must be going crazy.

The xda app disappeared after rebooting again.
[Samsung Galaxy Player 4.0, 5.0] hanjosep:
happened to me a couple of times for me as well
[Samsung Galaxy Player 4.0, 5.0] iurnait:
when i try to connect via usb, the connect storage dialoge doesnt seen to show up

but if i do lsusb , then is shown but i cant see the actual storage in mint

Bus 002 Device 013: ID 04e8:685b Samsung Electronics Co., Ltd GT-I9100 Phone [Galaxy S II] (mass storage mode)

also, i cant seem to access the storage settings as it force closes everytime.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
I had a hard drive failure this week and exams next week, but I'm working on it as I can. Storage isn't configured right currently - I uploaded the very first build with it working at all; I know which config file it is, but my latest builds keep boot looping.
[Samsung Galaxy Player 4.0, 5.0] Salvi1982:
Great great great...

Is there any chance to install JB by CWM?

I tried but I have a critical issue about prop device name with the result of an abort installation....

I have an european version of G70, i.e. with the phisical button; I also tried all the CWM wipe (I did always this step before any rom installation).

Thx
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
Remove the first 3 assert lines in META-INF/com/google/android/updater_script in the ZIP. It will install then.
[Samsung Galaxy Player 4.0, 5.0] Salvi1982:
So I can clean these lines, without any problem for the upcoming installation?

"assert(getprop("ro.product.device") == "venturi" || getprop("ro.build.product") == "venturi" ||

getprop("ro.product.device") == "YP-G70" || getprop("ro.build.product") == "YP-G70" ||

getprop("ro.product.device") == "venturi_usa" || getprop("ro.build.product") == "venturi_usa");"

The updater-script file will start with:

mount("ext4", "EMMC", "/dev/block/mmcblk0p13", "/system");

etc...

In this case I'll have a JB with sw buttons, because the phisical one wil not be patched, is correct?

In this case may I apply the ICS patch to adapt the button map?

In any case CWM will be available?

Thanks a lot
[Samsung Galaxy Player 4.0, 5.0] iurnait:
Use button savior
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
Yes.
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
You installed from GB CWM..install from ICS CWM..but i would not recomend this for intenatinal because buttons dont work.
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
BUMP

Don't let this thread die. We need that kernel 3.0...PLEASE!
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
Yes we can't let this thread die, but I know its the holidays and such, people are probably going to have what others may know as a 1UP. Or a life. We cannot harass them over the net via XDA-Developers.com Just be patient my friend and let the festivities pass.
[Samsung Galaxy Player 4.0, 5.0] iurnait:
For INTL users

I had a late start for school today so i thought i would mess around with my galaxy player.

I found a fix for the home button:

go to system/usr/keylayout

and open s3c-keypad.kl as a text file

adit so it looks like

key 115 VOLUME_UP WAKE
key 114 VOLUME_DOWN WAKE
key 116 POWER WAKE
key 102 HOME WAKE

Save, reboot, and enjoy!
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
Does this fix the back and menu buttons, too?
[Samsung Galaxy Player 4.0, 5.0] iurnait:
nope. i was just messing around with my galaxy player and somehow got the home button to work.

i actually have no idea how to fix the other 2 buttons.

EDIT:

just extract and copy over the attached file. I think that the 2 capacitative buttons are not recognized at the kernel level so Im not really sure how to fix that
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
I tried your tip, but it didn't work. I'll keep working at it, though. (I have a Korean model, but it has a physical home button like the International..
[Samsung Galaxy Player 4.0, 5.0] iurnait:
Did you extract the file to system/usr/keylayout?

Or try manually adding this line:

key 102 HOME WAKE

Dont forget to reboot!
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
Yeah. I tried a few things:

- Tried manually adding the line.

- Tried adb push/copying from a gingerbread stock ROM.

- Tried adb push/copying the file from Noisyfox's zip.

- I made sure permissions were rw-r-r.

- I definitely rebooted everytime.

:(
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
This is for CM9 or 10?
[Samsung Galaxy Player 4.0, 5.0] iurnait:
i got it working for cm10 but i think it should work for both.

---------- Post added at 08:24 PM ---------- Previous post was at 08:19 PM ----------

if you reboot into recovery and go to advanced>key test and hit your home key, what comes up?
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
Nothing. It only reacts to the power and volume buttons. I am guessing it's kernel related.
[Samsung Galaxy Player 4.0, 5.0] alanwyl:
Hi, guys

I saw from XDA TV that official CM10.1 is on i9000 now

Everything seems to be working.

As i9000 and our YP-G70 are quite similar in hardware,

will this help in our development?

http://xdaforums.com/showthread.php?t=2039755
[Samsung Galaxy Player 4.0, 5.0] hanjosep:
Thank you, but I think the kernel itself is quite different, especially for camera.
[Samsung Galaxy Player 4.0, 5.0] Higgs_Boson:
Quick question.

Are sound and external storage working on ALPHA 4?
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
No
[Samsung Galaxy Player 4.0, 5.0] dosdude1:
Storage is working, just not sound.
[Samsung Galaxy Player 4.0, 5.0] suyash1:
No that's internal storage, external is still broken
[Samsung Galaxy Player 4.0, 5.0] DZonikg:
what is working and what not on 2.6 and JB
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
Here's an update: I finally decided to use the old wi-fi drivers (although I know they aren't nearly as good), because they actually work at all on 2.6.35.7, and once I did that, I started making some progress.

This is what I got:

Boots, with better initramfs integration method. Root, adb, etc. work.

RFS filesystems, specifically /efs, mount. This is the first step towards working bluetooth. Unfortunately, I haven't got them to work in recovery or mount at boot - it's in progress. The init scripts need a major overhaul.

Vibration now works.

Button lights now work. Note that I have not tried fixing International devices yet.

GPS should work with the same hack.

Sound needs a full day of concentrated effort (probably). I need to get boot-up to sanity first.

Vold is a nasty beast. External SD now works, but internal is broken.

Wi-fi kinda sorta works. Run

insmod /system/lib/modules/dhd.ko firmware_path=/vendor/firmware/fw_bcm4329.bin nvram_path=/vendor/firmware/nvram_net.txt

after boot, then turn wi-fi on, and it will scan. You probably have to use a manual IP, but that may not even work. I think it's best solved on the kernel side, and that's my next to-do (and then init scripts).

I am uploading to mediafire. This is definitely alpha quality, and unless you REALLY need external SD, I'd stick to alpha 4.