yashsingh1/xdaforums huggingface dataset:
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
Does it happen on your GS3, too?

Right, it does seem to be a visual glitch...though, if I had not had an iPhone before this, I would have not even expected it to be there...
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
Friendly bump...does anyone else have this problem?
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] jfp999:
I have the same problem. It's annoying.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] rpavich:
For me (on Chrome) it only shows up when the keyboard is enabled...after you touch in the typing area of google.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] corythug:
This
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] blue265:
Apple has the patent on X to clear searches so its been removed. Just teasing.

But yes, it doesn't seem to be there when doing google searches with Stock browser. Chrome and other third party browsers it is there. I have since abandoned the stock browser for a small number of annoyances such as this.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] fortesquieu:
I thought Google implemented that for mobile site of google.com? Like you mentioned, to easily delete the entire search criteria if you want to.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
Right, that's what I'm using, the mobile site.

Compare these two screenies:

If I tap in that red box area, it will clear the search (even though there is no button).

For whatever reason, I could get it to show up with "testy". Type "testy," then hit back, then select the text box, and then hit back again.

It's this orange textbox highlight that seems to be issue! It's a visual (but not touch) overlap... :(

~Ibrahim~
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] fortesquieu:
I gotcha. Mine shows up every time, that's why I didn't see your problem. :p
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
Wait,what?! What browser do you use? You're on AT&T, right? Do you use a 3rd-party keyboard?

~Ibrahim~
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] fortesquieu:
I'm using stock JB browser, as I'm running AOKP.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
Thanks...well, shenanigans! It could be the ROM or the browser...does the "orange rectangle" not appear around your search box?

~Ibrahim~
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
It's been fixed! :)

Annoyingly, though, Swype doesn't automatically add spaces...like if it was now a URL bar... :(
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] goodtimes50:
Still isn't working with Dolphin Browser (I'm on AOKP).
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
Hmm...it may be AOKP, then, as my Dolphin works.

However, it had the same bug: Swype doesn't recognize it as a normal text field....

Sorry for the orange, using night mode.
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] goodtimes50:
Out of curiosity, are you using Dolphin Jetpack?
[AT&T, Rogers, Bell, Telus Samsung Galaxy S III] ikjadoon:
That's it! I installed Jetpack and it went back to the old behavior (no x, with spacing).
[General Topics] Brilliance8257:
I've searched all over the net but to no avail.

I want to add some apps into the /system/app folder of the ROM, but whenever I flash the ROM (I did all the procedures - sign the ROM and all), the apps do not work. Instead, they force close everytime I try to open them, and in App Manager, they have absolutely no storage at all - they're blank. 0MB.

I extracted the 31/08/2012 nightly build of CM10 for Samsung Galaxy Mini, then edited all that I needed before compressing and signing the .zip file. However, that doesn't seem to work, although I can flash the ROM.

Is there a way where I can add in my own apps (as system apps into /system/app) and remove selected ringtones(.ogg)? A tutorial would very much be appreciated! Thanks in advance :)
[General Topics] Theonew:
For the ringtones, you can simply delete them. For the apps, you need to make sure they're compatible with your Android version/device and they must also have the correct permissions.
[General Topics] aka_bigred:
What sort of apps are you trying to add?
[General Topics] Brilliance8257:
How do I get the correct permissions? (How do I tweak them?)

Things like replacing Trebuchet with Launcher Pro, basically replacing apps of my choice and adding in some more like Go Keyboard.
[T-Mobile Samsung Galaxy S II SGH-T989] fouldill:
I've tried a couple different Inverted Gapps bundles to get dark contacts lists and messenger. The problem I'm having is the the phone settings loses tons of options, noise suppression being the prominent one.

Does anyone have an inverted gapps that retains noise suppression, or can i just copy the existing (phonesky, correct me if I'm wrong) module from the stock gapps into the inverted gapps?
[T-Mobile Samsung Galaxy S II SGH-T989] darkside79:
+1

Sent from my SAMSUNG-SGH-T989 using Xparent SkyBlue Tapatalk 2
[T-Mobile Samsung Galaxy S II SGH-T989] fouldill:
I found a solution on my own that appears to work. I won't say it's 100%, but you can try it out yourself, or download my modded gapps HERE.

Basically, I...

- downloaded the "gapps-jb-20120726-signed.zip" and "gapps-jb-inverted-20120726-signed1.zip".

- extracted the "gapps-jb-inverted-20120726-signed1.zip\system\app\" folder and deleted the "phone.apk" and "phonesky.apk" from the results.

- DUPLICATED the "gapps-jb-20120726-signed.zip" and renamed to "gapps-jb-20120726-modded.zip"

- in the "gapps-jb-20120726-modded.zip\system\app\" folder, I added all my inverted extracted apps (obviously not the deleted two apks).

To flash, boot to recovery and flash Darkside.Super.Wipe, then the CM10 Rom (personal preference, any CM10 rom will do), and then my gapps-jb-20120726-modded.zip, and finally Format the /Cache/ (or use Darkside.Cache.Wipe depending on your recovery method), and reboot.

Now I've got inverted apps, and I'm still getting all the phone settings options. Maybe this sounds more technical than it really is, but try it out for yourself and see!

Also, it goes without saying but do this at your own risk. I've only tested this for 2 minutes, and while I don't see the real negative effects beyond the typical gapps-jb-inverted-20120726-signed1.zip risks, I can't say this won't totally destroy your device. I don't expect to provide any support for this, and 100% will NOT continue to work on this. This is just a one-time shot.
[T-Mobile Samsung Galaxy S II SGH-T989] darkside79:
Thanks man! Will test it out!

Sent from my SAMSUNG-SGH-T989 using Xparent SkyBlue Tapatalk 2
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
Fyi - those were gapps I posted and the additions you were looking for like noise suppression and other options were in the inverted gapps zip already
[T-Mobile Samsung Galaxy S II SGH-T989] TheLastSidekick:
Beast when I get home I need to try this. Thanks!
[T-Mobile Samsung Galaxy S II SGH-T989] fouldill:
No disrespect intended, but I can assure you there is no settings for the noise suppression, and by all counts of third parties over the phone it was certainly NOT enabled by default, either.
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
Ok, I was trying to fix up my inverted gapps and maybe I uploaded wrong one but I had it on my phone which is what I don't get but hey as long as its working for everyone now... Good job

Edit: just for shiitz and giggles I just reflashed the gapps I posted and notated above and I get the noise suppression option... WTF :confused:
[T-Mobile Samsung Galaxy S II SGH-T989] fouldill:
Did you reflash only the gapps, or did you do a format /system prior to reflashing? I'll download that version that you linked. It appears you uploaded a new version 44 hours prior to this post? I'll test it out when Erix uplaods his latest build shortly (supposedly within a few hours).

EDIT: It appears your corrected version does indeed have noise suppression. I'd suggest maybe changing the file name to "signed2" or something similar, so as to avoid confusion in the future. Thank you for the fix! I can't find the old file to run an MD5 on, but the corrected version's MD5 is "eac1348f1211c9ec8f02d068bd5157e1". If anyone could post the other version's MD5, I would greatly appreciate it.
[T-Mobile Samsung Galaxy S II SGH-T989] BlakeSRT:
The download links are not working? Says web page not available
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
Ok I thought I did have everything set up and thanks for double checking, I have been messing with so many things lately its sometimes hard to keep up. Newest project was setting script to delete some of this aosp bloatware I dont want... trim the fat off these roms a little
[T-Mobile Samsung Galaxy S II SGH-T989] Digital1325:
Um what? I've been using inverted gapps forever now and I still have that option.

Go here: http://rootzwiki.com/topic/29460-in...s-311-googlemusic-43609-talk-play-store-3817/, download what you want, and then make your own flash able zip and you're golden. Better than using random inverted packs.
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
Um Yea! Thats what I did and shared it thats all.... Thx
[T-Mobile Samsung Galaxy S II SGH-T989] Digital1325:
Hmmm yeah, looks like I took out the included phone.apk too. My bad... made it over a month ago and thought maybe you included a different mod. Worth noting if anyone is going to flash inverted contacts (take out the phone.apk).
[AT&T, Rogers HTC One X, Telstra One XL] denversc:
I realize this has already been posted in the Blackout BeastMode kernel thread, but thought I'd put it here in the general forum for good measure :)
[AT&T, Rogers HTC One X, Telstra One XL] _MetalHead_:
First page. http://xdaforums.com/showthread.php?t=1865024
[AT&T, Rogers HTC One X, Telstra One XL] denversc:
Oops... I didn't look far enough back to find that one. Apologies for reposting this info.
[AT&T, Rogers HTC One X, Telstra One XL] SMN23:
So I installed Team Nocturnal's ROM and it bricked my phone. All I have now is CWM that can't mount USB storage. How the f*ck do I fix my $650 brick?
[AT&T, Rogers HTC One X, Telstra One XL] _MetalHead_:
here's a hint- are yew yew
[AT&T, Rogers HTC One X, Telstra One XL] SMN23:
Yes I knew that, but wouldn't that update me to the latest in which there is no way to root yet? After having two devices before the One X that didn't have root yet I can't live without it.
[AT&T, Rogers HTC One X, Telstra One XL] 18th.abn:
No, ur already unlocked. Ruu then send ur token from before
[AT&T, Rogers HTC One X, Telstra One XL] dullhunk:
Download latest Ruu and run it on phone in fastboot mode.

Before running ruu relock ur bootloader .
[AT&T, Rogers HTC One X, Telstra One XL] SMN23:
Thanks to anyone who was trying to help me but the stubborn method worked, kept pressing the button to mount USB storage and somehow got it to work. Phone is back to normal.
[AT&T, Rogers HTC One X, Telstra One XL] Envynet:
Please mark thread as resolved.
[Galaxy S II General] adotkdotjh:
It's up to you to decide whether you want a screen protector or not, but there were too many people with misconceptions over at the discussion thread. Please discuss Protector vs No protector over there.

Here are a couple of misconceptions about Gorilla Glass and it's scratch resistance (source links below).

------------------------------------------------------------

Misconception 1: Gorilla Glass does not scratch???!?!?!?!?!?

Absolutely FALSE. While it's true that Gorilla Glass is scratch resistant to many materials, some will scratch Gorilla Glass. Gorilla Glass is reported to have a hardness of 7 (some say it is as high as 9. I've reached out to Corning for their "official" value, since they only use Vickers to measure hardness) in the Mohs scale, so any material with higher hardness, such as sand, diamond, or other minerals , will scratch your screen.

So, if you drop your phone, and if it happens to land on a grain of sand, it will scratch your Gorilla Glass screen. Or, if a grain a sand goes into your pocket where you keep your phone, then the screen may be scratched.

To those who didn't learn hardness scale in elementary school: materials with lower hardness than 7, such as steel knife, coins, or car keys, will never be able to scratch Gorilla Glass no matter how POINTY and SHARP it is. You can shatter the glass using a steel knife with enough force, but you cannot scratch it.

----------------------------------------------------------------

Misconception 2: The oleophobic coating, not the glass itself, is what's causing the scratches, so use sand paper to grind the coating away!!!!!!!!!

DON'T!. According to Corning's own documents (link below), the anti-brasion/oleophobic coating on the Gorilla Glass actually provides better scratch resistance than "naked" glass surface.

Corning performed an experiment where half of the Gorilla glass was treated with the coating and the other half was naked Gorilla Glass, and they rubbed silicon carbide sand paper on it. You can see the resulting picture on the link below. To use their words, there was a "significant scratching on the non-coated region whereas few visible scratches existed on the coating".

If you already have scratches on your Gorilla Glass screen, then it would've been worse had the coating not been there.

-------------------------------------------------------------

I hope that clears up.

Sources:

Source 1 - Corning's own documentation. Look at "Abrasion Resistance" section.

Source 2 - Post from Erica Griffin
[Galaxy S II General] Prashanthme:
Is this Only for Galxy s2 or for all phones which has Gorilla Glass?? Post this in Android general forum
[Galaxy S II General] adotkdotjh:
It's not just for phones. It's for everything that has Gorilla Glass.
[Galaxy S II General] 666fff:
Looking forward to diamond screens!
[Galaxy S II General] crisGS2:
Gorilla glass has a good resistance when you try to break it or the phone falls down, but it isn't indestructible.
[Galaxy S II General] prbassplayer:
Thread cleaned. Lets not Troll, derail or flame ;)
[Galaxy S II General] siedus:
:confused: Anyone who did use sand paper on his/her SCREEN should consider not buying a phone at all....

Thanks for the 'crystal' explanation though

:thumbup:

Sent from my GT-9100
[Galaxy S II General] LooDnIzzA:
Thanks for information, perfect to know what to expect from some stuff, if it will scratch or not.
[Galaxy S II General] FrankStealth:
Please revise your article, see:

http://xdaforums.com/showthread.php?t=1051373 Gorilla glass has not a hardness of 7! Quarz has a a hardness of 7! Gorilla Glass is 9 according to about.com.

================

GT-i9100 ICS 4.0.3
[Galaxy S II General] jaykresge:
Gorilla glass was originally developed to be shatter resistant. It's debatable if it offers more scratch resistance than regular glass, and it may actually be slightly less scratch resistant than regular glass. In most case (not all) higher shatter resistance = less scratch resistance (IE, plastic). I've been telling people for awhile that if you have a glass screen, a good screen protector is a good way to get peace of mind.
[Galaxy S II General] Poroto:
So basically if i grab a steel knife and scratch my phone with all possible strenght on earth, my phone will not scratch ?
[Galaxy S II General] brandonjuraimi:
Gorilla glass was intended to be put together with stuff like your keys, coins etc :confused:

---------- Post added at 07:47 AM ---------- Previous post was at 07:34 AM ----------

Anyway, despite having gorilla glass, i still use a screen protector. I dont want to get my screen dirty and oily :D
[Galaxy S II General] jaykresge:
Force can lead to shattering, but you won't scratch it. Ask yourself this, how many scratches are on your car's windshield? How about the windows of your house? Take your car keys or even a steak knife and run the edge along your house or car windows. Any scratches?

Yes, if you take it and stab glass with all of your strength, you have the potential of shattering it. You can do the same by throwing a rock. But that's not the same as scratching.
[Galaxy S II General] adotkdotjh:
Exactly. There is a difference between fracturing and scratching.
[Galaxy S II General] brandonjuraimi:
That is why phones like s3 with gorilla glass still shatter when dropped.
[Galaxy S II General] FrankStealth:
I posted this in the screen protector discussion thread, mentioned by the OP:

"One more thing and i'm done with this! I found out how it is now, according to:

[1] http://chemistry.about.com/od/howthingswork/f/What-Is-Gorilla-Glass.htm

[2] http://en.m.wikipedia.org/wiki/Mohs_scale_of_mineral_hardness

[3] http://en.m.wikipedia.org/wiki/Sand

Mohs scale:

[1]

Gorilla Glass - 9

[2]

Random metals - 0.2 to 8

Tungsten - 9 to? 9.5

Titanium - 9.5 to? 10

Diamond - 10

Quartz (SiO2) - 7

[3]

SAND (composition: mainly SiO2 + other rocks and minerals, location dependent) - 7 to 10!

CHEERS!

So in CONCLUSION: if you happen to rub sand, containing diamond (extreme case) on your phone, it will scratch.

I also found this: "Misconceptions about Gorilla Glass" on XDA http://xdaforums.com/showthread.php?t=1866049 He sais that gorilla glass is 7, but i found out it is 9 [1].

He talked about another aspect that he sais is on cornings own website, that what actually scratch on a gorilla glass is the oleophibic coating. Oleophobic coating? Maaan my phone always looks like a friteuse! Maybe screen protectors do better... Also maybe thats why some sources say its a 7.

My conclusion: i wouldnt use a screen protector to cover my good looking screen. Im always pretty careful with it, not dropping it on floor or concrete. I very rarely to never have dirt in my pockets. Keys, lighters and such, wont hurt it. So who cares about protectors? I dont."

================

GT-i9100 ICS 4.0.3
[Galaxy S II General] brandonjuraimi:
I dont care if it is gorilla glass or not, I will just put a screen protector to protect the screen from dirt :thumbup:
[Galaxy S II General] FrankStealth:
I dont care if the air is breathable, i will use a gas mask. Thanks for usefull post in right thread. Lets all produce as much garbage as possible for no good reason! (Including protectors)

================

GT-i9100 ICS 4.0.3
[Galaxy S II General] Leviathan13:
its all about peace of mind baby....and with a good quality screen protector there is little difference really
[Galaxy S II General] FrankStealth:
True, ignorance is bliss. Please post comments on screen protectors in the do we really need a screen protector thread mentionrd by the op.

And @ OP. Please throughly rethink your article...

Or at least mention that sand mainly contains quartz which is 7 (gorilla glass is 9 and cant logically be 7, because else we would use normal glass which is mainly quarz + additives and it's a bit under 7), and sand in general has 7 to 10 depending on composition.

================

GT-i9100 ICS 4.0.3
[Galaxy S II General] Mungulz:
Thousands of stone chips, scratches etc. My car is technically not roadworthy because of how."sand/rockblasted" the windshield is lol.
[Galaxy S II General] :
Re:9

That is the pencil scale of hardness. They take out pencils #1-9 and drill the screen. Pls correct me if i'm mistaken
[Galaxy S II General] vishal11in:
Pls do not forget, the major cause of our phone screen scratch is dust particles. Dust particle is much more stronger than glass and is proven to scratch it.
[Galaxy S II General] trygve55:
Is this about Gorilla Glass 2 to?
[Galaxy S II General] Raider0001:
im waiting for gorilla glass to be harder than sand otherwise it still scratches easily and it still shatters like a glass

it is just tiny bit better than glass - not good enough yet
[Galaxy S II General] gastonw:
Dropped it 3 times landing on it's front, screen still alright.

Sent from...this is not even my S2
[Motorola Droid Bionic] stro5:
I know I might be beating a dead horse but the Bionic is the first phone that I didn't immediately look to replace the second I got it. So if anyone knows a way or if its even possible to get a Bionic on Virgin mobile that would be awesome.
[Motorola Droid Bionic] projektorboy:
From some of the other things I've read on this forum, you could probably get it going if you used something like CDMA Workshop to push a Virgin Mobile PRL file into the Bionic.

There are a lot of other people in this forum who are more knowledgeable than I am about this though. Hopefully they can step in and helpl
[Motorola Droid Bionic] stro5:
Ok got nothing so far if anyone has anything Please give me a shout.
[Motorola Droid Bionic] falkonn00:
Also looking for Droid Bionic activation on Virgin Mobile

I've been searching for a few days now, and have yet to come up with any methods to actually do this. Has any progress been made that you've found?
[Motorola Droid Bionic] deadzoo:
Any way known yet to get Virgin Mobile or Boost Mobile on the Bionic? I know this is an old thread, but I thought it would be better to piggyback here than to start a new thread since I`m basically asking the same question.

I`ll appreciate any information that you share.
[Galaxy S III Accessories] waiters:
so i hear this question all the time, for every phone. i personally use $15 sony earbuds, but if you are looking for the best and dont mind spending money....

The Most Intense Ear Buds Sennheiser Has Ever Made will run you about $1000 according to reviews, but i haven't found anywhere to buy them...

If you are trying to save money, the IE80's will run you under $400

but seriously, i think they have some for under $20 also =)
[Galaxy S III Accessories] theg2009:
Well I must say that ie80's working great together with sgs3... :)

thg
[Galaxy S III Accessories] m4ssnet:
i use it with an Ultimate Ears Super.fi 5 Pro for outside, and with a Sennhaiser HD 595 in home... and I really enjoy both :silly:

missing the voodoo sound app only...
[Galaxy S III Accessories] dewey1973:
http://www.head-fi.org/products/category/in-ear
[Galaxy S III Accessories] doubleohseven:
Picked up the Monster Turbine Gold's for $140 on sale at Amazon a while back... love em!
[Galaxy S III Accessories] msgnyc:
Audio is extremely subjective. Not everyone has the same hearing, the same sound signature preferences or even budget for that matter. Headfi is a good place to get started, but in order to appreciate the sound of the headphones, words are not nearly enough You'll have to give them a listen yourself.
[Galaxy S III Accessories] Jammol:
I own 3 headphones I use with my S3.

1st. Samsung Infuse Earphones that came with that phone when I got it back in March. Works good for me honestly.

2nd. Motorola S9-HD 1stGen. Bluetooth. Yeah they actually still work even with all my sweat in them. Sounds good but can't get good bass cause I lost my large ear cushions for them.

3rd. My Motorola S805? I believe that came with my Giro snowboarding helmet 3 years ago. Those things are also still kicking!!!

Yeah I take care of my stuff. Honestly though, clear sound is important, but holy flippin' crap I'm not spending $400 for music listening!!!
[Galaxy S III Accessories] vietn95:
I find my s3 oem is good enough for daily use . I also have klipsch x10 which is amazing for its size the only thing bad about the klipsch is the built quality other than that the sound is superb !
[Galaxy S III Accessories] xXJay_RXx:
I too think the Earbuds that come with the phone is good enough. Used with PowerAmp, I get good bass and treble out of the hip hop/Spanish music I listen to
[Galaxy S III Accessories] graffixnyc:
I have two different pairs that I use for my gs3. For my everyday buds I use the klipsch s4a which has the in line mic and controls. Then I have my Shure SE-535's which I used to use on stage as IEM. I love them :) I also have an older pair of Shure SCL-4's laying around somewhere.
[Galaxy S III Accessories] robogo1982:
Waiting for some money, then I'm getting Jays a-Jays One+. Had the ordinary One until it died, superb sound and phenomenal bass. Courtesy of my SGS and Voodoo Sound :)