yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] HTCDreamOn:
RUNS GREAT on HTC Dream, Froyo

Before I talk about the actual game...

This runs absolutely fine on my G1. I'm running Biffmod 2.1 (that's Froyo 2.2.1), 110Mb RAM (I think the +14Mb is nicked from the GPU) And I'm at 528MHz.... so I don't know where the min 2.3.3 came from and just a heads up that this game run great on old hardware :) I love a good 2D game to keep my G1 feeling new....

anyway, I think the game itself is great, obviously some options lead nowhere and there are spelling and grammatical errors, but it definitely has potential :) keep up the good work.
[Android Apps and Games] Sh4itan:
hey. yeah, some parts aren't included in the files i gave away, so i had to place the english version there. i'll set up a dropbox folder asap.

hey man

nice to read that it's running previous than 2.3.3 but i don't know if it will be that way after i implemented more stuff. it's 2.3.3+ cause i compile against the 2.3.3 android.jar and it could be possible that it won't run properly on older hardware later... but i'll try to keep it running for you ;)
[Android Apps and Games] Sh4itan:
Translation

Hey guys,

i've added an DropBox link in my OP, so to everyone that wants to translate the game or fix translation bugs:

Feel free to provide your help :)

Regards,

Sh4itan
[Android Apps and Games] Sh4itan:
New Version v_0.10.1 !!

changelog v_0.10.1:

weapons working (provides additional damage)

armor working (provides additional defense)

Be patient for more stuff :D

Next version i'll try to implement not just more functionality but even more content! Like more items and weapons, quests etc :D

PS: hopefully i'll get some updated translations too ;) Feel free to help translate

Regards,

Sh4itan
[Android Apps and Games] Sh4itan:
New Version v_0.10.2 !!

changelog v_0.10.2:

fixes for language related mechanics bug (no weapons and armor for some languages)

more potions

more weapons

more armor

more 'crap' items

more quests (just 6, but more are coming)

c'mon guys, give me some feedback :D
[Android Apps and Games] Sh4itan:
soooo.... till now there are 28 views of the new alpha version... how about some feedback? ;)

i'd really like to read what you think about my work :cool:
[Android Apps and Games] darkfloo:
Good work !!! And sorry for the french translation but school restart and i haven't time to do it !!! But i keep to try when i can and now i am nearly to finish the translation .
[Android Apps and Games] Sh4itan:
hey guys,

i'd really really like to so some posts filled with feedback... cause if no one is interessted in this, there's no need to resume my work :/

i'd really like to work with android, but if there's noone interessted in what i'm doing, it seems to be senseless?
[Android Apps and Games] terohunter:
After last update, when I'm trying to choose character to load game crashes.

Reinstalled game, after creating 2nd character game crashes again when I'm pressing drop-down thingy at load menu

пишу с мыла из ванны
[Android Apps and Games] Sh4itan:
jeah i know... it's cause of the changes of the hero class :/ deleting old heros should help?
[Android Apps and Games] terohunter:
No, I've tried with two new heroes, and pressing dropdown menu made game crash, after deleting one of chars I've pressed that arrow, and game crashed again, though if I just press load, game will load fine.

пишу с мыла из ванны
[Android Apps and Games] Sh4itan:
ah, ok... i've managed to get the same bug. but the fc shouldn't occur everytime, right? for me it's 2 times fine and 1 time fc :/ i don't know why, but i'll try to fix this...
[Android Apps and Games] Sh4itan:
News!!

hey guys,

while i'll try to fix some bugs and implement the talents, a good freind of mine will work out a story line! :D i hope those are good news for you!

Finally this game gets a story!! :highfive:
[Android Apps and Games] Sh4itan:
Information

hey guys,

long time no written stuff here.

i just want to let you know that my friend quit in working the plot, so for now i have nothing to implement... :(

but i've just started in writing my very own plot! it's maybe not that perfect, but it will be amazing to :D

just some infotmation about it:

your are a mysterious person

it's about a medieval virtual reality

there will be more than just one campaign (multiple virtual realitys? maybe :D)

you'll battle the biggest fox you'll ever see! (maybe you'll even be it!)

so stay tuned!

PS: any idea for this kind of story? tell me! i'd prefer PM, cause otherwise everyone will be spoiled ;)
[Android Apps and Games] Sh4itan:
so... more than 160 views of my current version but no real feedback...?

just one person took it's time to write something... thx terohunter.

still that much loads, but none of you is able to help me improving my game? :(

i really hope to get more feedback, cause without your help i'm not able to find AND fix all bugs that may be still in the apk :(

please provide some feedback and / or ideas to improve my work! :highfive:

PS: still stuck on plot writing
[Android Apps and Games] rashidBat:
Re: [GAME][2.3.3+] Project Eldena - New Android RPG (v0.10.2 | 22.11.2012) multilangu

Good
[Android Apps and Games] naruk:
Re: [GAME][2.3.3+] Project Eldena - New Android RPG (v0.10.2 | 22.11.2012) multilangu

Hey! I liked the game)) not sure what feedback do you need but here are some thoughts I got after playing this for 30 min.

I got Sony Ericsson Xperia ray running MIUIv2 ROM. Screen resolution 480x854

On the first screenshot a part of the text didn't fit the page and I couldn't scroll it.

On the second screenshot the quest wasn't translated))) and it would be nice to have some option button to do stuff. To cancel the quest for example.

On third screenshot the translation of battle log is a bit weird...It's hard to figure out what does it mean at first. Also it needs something to distinguish the turns - like vibration.

It would be nice to have some visualisation for the dices :) and sounds... I know it's still in alpha but that's what i think.

If you want me to check something please tell me.
[Android Apps and Games] Sh4itan:
hey,

this

IS

the exact kind of feedback i'd like to have posted :D

1st screen: yeah, looks like something isn't properly scaled. i'll fix this.

2nd screen: there's still some stuff that i implemented in the 'last' version i uploaded, so there was no translator for the new texts.

3rd screen: what do you mean with 'weird' ? i don't understand russian, so for me it's hard to correct the translation given to me by myself :D

and about the other stuff:

still thinking about proper turn visualisation (not everyone wants the device to vibrate ;) like in school or meetings :P)

dice visualisation is some new idea i'll keep in mind, but i'll implement this in beta i think

sound: it's not that i don't want to use some sound... but till now i havn't searched the net for free-to-use audio files i could use without the danger to do illegal stuff :D

quest cancel option: this should definitly be integrated! thanks for the idea :D
[Android Apps and Games] terohunter:
Re: [GAME][2.3.3+] Project Eldena - New Android RPG (v0.10.2 | 22.11.2012) multilangu

naruk, I've started translation, but maybe(probably) I've missed something, or there are some mistakes, also I almost don't have free time due to work.

пишу с мыла из ванны
[Android Apps and Games] Tinc:
Feedback

Hey!

Just some quick feedback.

I have the same problem. I have a HTC HD Mini running CyanogenMod 9. My screen resolution is 320x480.

As for the game, it is pretty good. Working on the Swedish translation right now.

It is one more thing that isn't very good, and that is the icon. The picture of the fox itself is OK, but the borders look bad because of the white pixels around the fox.

It makes the whole icon look bad, and I'm sure you don't want that. Good dimensions for icons are (as an example):

LDPI: 36x36

MDPI: 48x38

HDPI: 72x72

XHDPI: 96x96

I could try to make you a nice icon, if you want to.
[Android Apps and Games] naruk:
Re: [GAME][2.3.3+] Project Eldena - New Android RPG (v0.10.2 | 22.11.2012) multilangu

On my phone it looks ok... But yeah, he's got the point
[Android Apps and Games] Sh4itan:
New Version v_0.11

changelog v_0.11:

fixed russian scale bug

polished app icon (no more white trash)

fixed weird number appearence in fights

added progress bar (mirror page)

added turn counter (fight page)

added back button on quest board

swedish language added!

next version may be with the first part of the story! so stay tuned :D
[Android Apps and Games] naruk:
Re: [GAME][2.3.3+] Project Eldena - New Android RPG (v0.11 | 13.02.2013) multilanguag

A quick feedback.

When you look at the board with quests it still suggests to stop look at the mirror :)

And you probably should add "back" option to other places too. Like load character page or create character page

It would be nice if when you buy stuff you have to confirm your purchase :) I've bought 3 swords without noticing it
[Android Apps and Games] Sh4itan:
hey,

yeah, you're right with the last 2 things. but the first one is a thing i don't understand... cause you look either at the mirror or the black board, afterwards you'd 'Stop looking' right? Or is there some 'bug' in the translation that directly references the mirror?

for the back buttons, i'll implement it in the following pages:

create hero

load hero

map (maybe)

i also think it could be a great idea to implement this as some backspace option like i did it in inventory and the shop? as some sort of button that exists almost everywhere?

and yes, the confirmation button is f*cking inevitable ;) :D
[Android Apps and Games] naruk:
Re: [GAME][2.3.3+] Project Eldena - New Android RPG (v0.11 | 13.02.2013) multilanguag

Awesome :D

I think you could do both. But I intuitively push back button to go back :)

And yes it is translation bug. It says stop looking at the mirror
[Android Apps and Games] Tawura:
Hungarian translation done.
[Android Apps and Games] Sh4itan:
New Version v_0.11.1 !!

changelog v_0.11:

back button load/create hero

minus button in levelup screen

shop buy confirmation

shop 'null' for useless items fixed

hungarian language

removed useless code

inventory shows item description

sorry, but no story so far :(

i've a part ready to go but it's not implemented now. i'm looking forward to provide it with my next release.

ATTENTION: Project Eldena is now published on Google Play! Get it on xda or there :D But due to some sh*tty stuff in the play store i had to change my package name. So it's recommended to uninstall ANY old version before you install the new one! Otherwise you'll have it 2 times in your app drawer ;)
[Android Apps and Games] Sh4itan:
First part of the story!

Great news!!

i'm working on the translation of the very first part of the project eldena campaign. but for me as a non english pro it's still difficult to find the right and fitting words.

I'd like to have someone to correct my translations or better a german AND english pro to help me translating...

Sooo... Any volunteers? ;)
[Android Apps and Games] naruk:
Re: [GAME][2.3.3+] Project Eldena - New Android RPG (v0.11.1 | 25.02.2013) multilangu

I can help with Russian :)
[Android Apps and Games] Sh4itan:
It's helpful to have translators for every language :D

But to prevent mistakes from spreading i need someone to correct my english first ;)

But maybe my english will do it. We'll see :highfive:
[Android Apps and Games] Sh4itan:
Update News!

hey,

just for letting you guys know why the update takes its time:

i began this app with using the default xml data provider stuff... but it turns out this isn't very efficient and organised for large amounts of data. so i'll have to do a complete turn in my application to get my sqlite database to work properly...

but if this is done, it will be f*cking awesome! :highfive:

and f*cking easy for me to implement new content :D

so stay tuned!
[Android Apps and Games] Sh4itan:
Feature Survey !

Hey,

while i do some progress in programming my game, here are some new features i'd like to introduce. They aren't implemented now, but i'd like to hear your opinion about it:

aging (in-game-days aging)

age-depending death (maybe as hardcore mode, maybe even in normal mode)

unique quests

story dependencies on succeeded / failed (not primary story related) quests

'moving' quest events (like moving / hiding / hunting monsters)

multistage quests (like 'escape the prison' - find the exit on 5 following maps, and then fight the guardian)

I hopefully get some positive feedback for my ideas :highfive:

Stay tuned for future releases / features!

Regards,

Sh4itan
[Android Apps and Games] naruk:
aging is good :) Will it be story related?

age-depending death - hardcore is always good :D but maybe you should add an option to disable aging?

unique quests - not sure what you meant

story dependencies - non linear storyline? Awesome!

'moving' quest - not sure what you meant

multistage quests -:good:
[Android Apps and Games] Sh4itan:
hey,

thanks for the feedback :D

yes, the age will depend on the story. but it will forward on non story quests too. so you can die before you complete the story, if you do to much quests ;)

unique quests means that every quest can be done just once, like in normal rpgs. that way i'm able to implement the dependencies, because EVERY quest you'll do next to the storyline can change everything! ;) and the story will depend on your age too. so for example:

if you accept a main quest from an 80 years old women and than decide to do some other stuff before completing, it could be that you'll spend several years in completing this main part. and after those years for example, the old women has died and all that is left is her diary. you'll find it and it will show you how to complete the quest even without that old lady.

oh, and the moving quests: it's not like the quest itself is moving ;) but your quest subjects, like the wolves you have to kill, are able to move around on the map. maybe there'll be some kind of AI in the future.

AND: if this projects is a success, i'll do my best to port it on real 2D with an open world (like Pokémon or Dragon Quest)! And maybe, in a very far future, i'll be able to do some 3D stuff :highfive: but it's not like i could easyly spend several hundred dollars for a working 3D android sdk like the Unreal or Unity one...
[Android Apps and Games] naruk:
that sounds really nice :)
[Android Apps and Games] Sh4itan:
Well, i hope so :highfive:

But bescause it's just me doing the work on the code, it will take it's time.

So just be patient. And stay tuned! :D

Regards,

Sh4itan
[Android Apps and Games] Sh4itan:
Content News!!

Talents are on the way!

I made a good friend of mine to work out a talent system for this project! :D

To say so, it'll change the classes that are existent right now and brings them to a whole new level! we got the point to do 3 skill trees with various skills for every class, that can be combined. so you'll be able to skill in every tree!

Stay tuned!:highfive:
[Android Apps and Games] Sh4itan:
New Version v_0.11.2

changelog v_0.11.2:

level up stat decrease bug fixed

infinite hitpoints on levelup bug fixed

fight activity reassambled

PS: I'm really sorry for this is just a small filler, but for now i do slow progress in porting everything to SQLite :(
[Android Apps and Games] Sh4itan:
Update: Progress and Dev Preview!

Hey there,

i just wanted to tell you my progress. It's not like i'll be finished in 2 days from now, so i want to show what happens right now:

5 different map designs - completed to 100%

working SQLite database - completed to ~50% (complete english database, other languages may follow in same update)

changed data providing to SQLite database - completed to 35%

story - completed to 3% (will not be included in next update)

graphics - completed to 5% (by myself)

bugfixes - WIP till Release

skill system - completed to ~66% (skills are allmost set, but no code is written)

but there are some other (maybe much better) news i wanted to share! i found an xda member that's willing to do the whole graphics thing for Project Eldena! i don't know if i'm allowed to post the name here, but maybe i'll let you know in the future :D

PS: if someone wants to take a look at the current state (Dev Preview), just PM me or post it here.
[Android Apps and Games] Sh4itan:
New Version v_0.12.1

changelog v_0.12.1:

5 different map designs

reworked data providing (XML to SQLite)

many FC fixes

mirror page bugfix

scaling bugfixes

hey guys! here it is! the SQLite update :D

this was lot's of stuff to do but now i've finished it! have fun :D

PS: sorry for excluding every language else then german and english, but they will be reimplemented soon!

Regards,

Sh4itan
[Android Apps and Games] Sh4itan:
PROBLEM!!!

!!ATTENTION!!

everyone using any pre-JB device may experience freezes after updating to 0.12.1 from the PlayStore! Try

un

install and reinstall, this should solve the problem.

I don't know WHY this happens, but i'm not aware of Googles update prozess... :confused:
[Android Apps and Games] Sh4itan:
New Version v_0.13.1

changelog v_0.13.1:

swedish reimplemented

hungarian reimplemented

level up bug fixed

no more animation on activity change (views sliding/fading in or out)

proper effect decode in shop and inventory
[Android Apps and Games] gladson1976:
Nice game you got there. Love it.

Found a few bugs in the game ( Not really bad bugs :) )

1. Gold doesn't reduce when buying items.

I had around 1500 gold and I bought a long sword for 1000 gold. When I went to the inventory, I still had the 1500 gold and also the long sword. Happens every time I buy something. Gold never goes down.

2. Health gets filled up when viewing the inventory during quest.

I was battling the troll in the bathroom, when I tried accessing the inventory from the quest. Noticed that my health was full there. Went back to the quest and my health as full. Happens every time I go to the inventory in the middle of a quest.

3. Quests are randomly generated in the black board every time (Not sure if its a bug)

All you have to do is visit the blackboard repeatedly till you get the quest you want. Easy way to earn a lot of gold is to visit the blackboard repeatedly for the Maze quest and select it. Gives you 1000 gold. Repeat the same steps again and again for a lot of Gold. (I got around 15000 gold doing it)
[Android Apps and Games] Sh4itan:
Hey,

first: Thanks for the feedback :D

for your reports:

1. This should not happen on Version 0.13.1? Do you use an older one?

2. Yes, noticed right now too. I'll fix this with the next release.

3. this really is no bug. But i think i should reduce the quest reward for better balancing.

Regards,

Sh4itan
[Android Apps and Games] gladson1976:
1. Guess this was my mistake. I had 0.12.1 installed from play store and then updated to 0.13.1 from the first post. Will try a clean install of 0.13.1 and check :)

EDIT: Did a clean install of 0.13.1 and this works fine :)

3. I'm not complaining about this ;)

Sent from my SK17i
[Android Apps and Games] Sh4itan:
1. nice! :D looks like that crappy google update routine won't work properly...

3. i know ;) but i think i have to reduce the reward for balancing ;)
[Android Apps and Games] gladson1976:
Using the 0.13.1 now.

One more issue I am facing is a force close every time I try to battle with a dwarf in the Dwarf quest. The map loads fine, but when I confront any dwarf, I get a FC.

One suggestion from me on the Blackboard is not to generate 3 random quests everytime the blackboard is accessed. Generate 3 random quests first and if any one is selected, replace the selected quest with another one random quest. So the only way to get new quests would be to complete the quests in the blackboard.

Sent from my SK17i
[Android Apps and Games] Sh4itan:
right. don't know why but the warf is the only class i ported not properly to the database :eek:

till will be erased in the next update.

the suggestions sounds awesome! i'll keep it in mind :D
[Android Apps and Games] gladson1976:
Done some checking on the quest health increase bug and found that this does not happen on all quests.

I've checked almost all the type 1 and 2 quests and the list is below. Type 3 quests are not a problem 'cause there is no combat in them.

Quests With Health Increase

---------------------------

Wolves

Heretics

Vultures

Owl

Troll

Poachers

Amnus

Imps

Quests Working Fine

--------------------

Cockroaches

Ghosts

Parrot

Will O' the Wisp

Rats

Blood Raven

Cats

Markus

Lizard

Quests not checked

-------------------

Feathers (Never got the quest even once, maybe because of the unlucky Id 13 :silly: )

Dwarfs (Got a FC every time during combat)

Sorry I had to peek into the database to get the list :)

Hope this helps in narrowing down the issue.

BTW, I'm playing the game on a Xperia Mini Pro (SK17i) Stock ICS .587 / Rooted / Unlocked Bootloader / Stock Kernel
[Android Apps and Games] Sh4itan:
hey,

thanks again :D

i'll take a closer look what could cause this trouble...

btw: the dwarven quest is bugged itself. you can fix it yourself in the db, if you exchange the ':' in the dwarf monster damage column with a ';' ;) or just wait for the next update with some more quests :p

regards,

Sh4itan
[Android Apps and Games] gladson1976:
Fixed the dwarf quest and checked it out :) It also has the bug with the health increasing.

Sent from my SK17i
[Android Apps and Games] Sh4itan:
i found the mistake! :D

will be fixed with the next big update.
[Android Apps and Games] gladson1976:
Good work. Waiting for the next update. :)

One suggestion, could you change the colors of the maze with the yellow background (mapstyle 3). It's quite hard to find the X and E's with that background. (Cats, Husband, Markus, ...)

Sent from my SK17i
[Android Apps and Games] Sh4itan:
well, i'm not going to change the background...

BUT:

i'll change the markers for the char and the events ;)

it's just not very professional to do this stuff with simple text :D
[Android Apps and Games] Sh4itan:
new version v_0.14.1

changelog v_0.14.1:

fixed dwarven quest

fixed random health on potion

fixed freeze on levelup

25 additional quests (for higher levels)

messagebox on ‘go outside’

sorting buttons in shop

improved meadow / forest / mountain design

PS: I decided to remove all languages i can't do myself, cause this would take to much time for now... I'll try to get more translations after this game is finished! I promise! :D
[Android Apps and Games] gladson1976:
Downloading now....

Can't wait to check out the new quests :)
[Android Apps and Games] Sh4itan:
New Version v_0.14.2

changelog v_0.14.2:

I forgot to update the database, so here is the real update... :eek:
[Android Apps and Games] Sh4itan:
New Version v_0.15

changelog v_0.15:

map is now 'fogged' in the beginning

YOU explore the map while moving

X marker for events

dice marker for hero (fits the PnP background)

quests are now on the board, till you choose them

bugfixes (german, scaling)
[Android Apps and Games] Sh4itan:
Collecting ideas!

Since it worked well till now and i got some nice ideas from the xda membership, i'd like to get your opinion to the progress till now and maybe some more ideas? :highfive:

I'm going to collect ideas / bugs / etc for one week now, till monday 17.06.2013 to build a new version afterwards (consisting of todays progress + hopefully all fixes + all awesome member ideas). It's slow progress now, cause i have to write the whole story / think of all skill trees / build a weapon (dis-)advantage wheel and so on.

So post your ideas here! Get part of the development :victory:

Or if you're shy, just PM me :P

Regards,

Sh4itan
[Android Apps and Games] jacobas92:
Thought it said project eden at first lol, I got soo excited.