yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] SGP4isokay:
I don't think I can give a better synopsis that that. I loaded Ethereal and it was ridiculously fast, but I had crash issues(probably because I butchered/reflashed my bootloader/kernel/rom within days of getting it). IcyFusion is my daily driver rom and because of it my Samsung Galaxy Player has become my $0 a month smart phone. The only thing I needed to do to IcyFusion was download setCPU(sleep function lowers cpu so much that almost all media players stutter when the screen is off).

Either rom will make you completely dismiss stock as a complete waste of time. If you have any hiccups consider it an opportunity to learn a bit about your device and what it can do.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
The only problem I ever had with Ethereal was that it lagged way to much using Go Launcher EX. I had to change to Holo Launcher because of that. IcyFusion is great an all however, it was very hard for me to set up a Groove IP and Google Voice account, because it kept asking for a number lol. Performance I'd go with Ethereal, Battery Life I'd also go with Ethereal. But if you want more of the true ICS feel. Go with IcyFusion even though it is no slouch in performance either. Klin said he got 2300 @1ghz, but I only got 1700 with EXT =(. So I don't know. I may change back to it at some point.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
for SOME reason... after I flashed the TerraSilent kernel to install these ROMS... my apps cant open.. like I see them.. but when I click them it says "Application not installed on phone" and it also shows an SD card on the apps. What also happened was that after I flashed the kernel, whenever I try to flash a ROM with ODIN, it says "USB not recognized" which didnt happen before I flashed TerraSilent. And I also want a stable ROM where the camera works...

to sum things up, I cant flash any ROMS that you need ODIN with AND I want a stable ROM to download.

thanks.
[Samsung Galaxy Player 4.0, 5.0] SGP4isokay:
I'm going to take a wild stab at this and say that you didn't flash TerraSilent as "PDA" in Odin. Unless something with your device goes horrifically wrong you shouldn't have to use "BOOTLOADER" or "PIT". To my knowledge we never use "PHONE" or "CSC" in Odin because of the nature of our devices(not being phones and all that).

If you want to wait for a more knowledgeable person to respond they should have some more insight for you

.

The camera works in IcyFusion and Ethereal. As far as I know everything works in both of those roms and this is from using IcyFusion for hours a day every single day.

Again, it sounds like you might want to retrace your steps, figure out what you did that deviated from Soultaker's instructions(or you can go to the Development section, find the TerraSilent/IcyFusion/Ethereal threads and see the unabridged instructions) then perhaps reflash the correct files in the correct sections. Flashing the TerraSilent kernel and these two roms will not break anything unless you've got a loose USB cord or a sketchy USB port and even then it takes a few seconds to find a new cable/port and flash them again.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
lol... but in reality I DID click PDA when flashing the kernel.. but thanks I will go back and retrace my steps and try to figure out what happened.
[Samsung Galaxy Player 4.0, 5.0] da1writer:
I agree on this as well, I was happy with only two different roms and only one kernal stayed the whole time- which was terrasilent.

The two roms were of course the ethereal rom and icyfusion rom. While ethereal is fast and great with battery life, it's extremely unstable when it comes to apps. Alot of apps just did not work like bandroid or Dead Space, and some apps only partially worked like my juice defender and weather apps would not pick up my gps for "location learning". Switched to Icy Fusion and all the apps I throw at it work. Juice Defender and my weather apps picked up my GPS immediately to an annoyance. While each person has their opinions of launchers, I found to really like the Holo Launcher in Icy Fusion alot more function, appealing, and eat less ram than the Go Launcher in Ethereal. While you of course can use any type of launcher you like, the "baked in" ones I found to be very different from each other and was a deciding factor.

It also doesn't help that Klin and hanthsolo have very different opinions in regards to sound quality. While some praise Beats Audio, it's really only a software mixer. Voodoo on the other hand has made a name for itself as it's a fantastic Hardware mixer that takes advantage of the Wolfson DAC inside the Galaxy Player 4.0. I'm much part of the field that would highly prefer a driver that improves the hardware inside the device instead of a software component that supposedly improves audio. Some can't avoid using the beats software mixer as it's the only way they can improve their audio like the Galaxy Player 5.0 users (who have the Yamaha DAC).

My point of my last paragraph is that In my opinion, the sole deciding factor if you like good audio quality is to go for a rom that caters to the Hardware mixer like Voodoo - Icy Fusion is the Rom that does this. If you so wish to do a combo with the beats software mixer, you have the OPTION to do so. Hanthesolo had an opinion that beats is the only way to go and forced it in his rom, not taking advantage of the Wolfson DAC in our Galaxy Player 4.0 at all. Installing the voodoo driver after caused weird bugs to come out of using the ethereal rom, like sometimes it just wouldn't enable unless you launched the driver app.

Hopefully with hanthesolo doing the 4.04 rom right now, he at least reads threads like these and just includes Voodoo Control inside that rom automatically by default since it takes advantage of the SGP 4.0 and he give us the OPTION to install beats if the user so wishes.

P.S. Beats Audio btw has a tendency to break video files and other things, so I highly do not recommend the ethereal rom because of this. Love hanthesolo's work, especially since he has a hand in the 4.04 rom for us, just can't recommend the ethereal rom from my experience. First post btw, long time lingerer (rooted Asus Transformer Prime with S Rom), just finally registered and posted here after using both roms (bricking once).
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
I think he took out the Beats audio mod in the last ver of his rom. I use Voodoo Control and have absolutely no problem with it. The market even updated it to the lastest and it works even better. I use DSP manager as well and still have no problem. Well it does have a weird bug in which when you choose your preset, it is supposed to show it on the graph but doesn't. But I believe you are right about it being unstable with some apps though. Mine sometimes freezes or just out right crashes and it sucks. But I think that has to do more with ram (that's why I switched to Holo Launcher too lol). I'm going to end up flashing back to IcyFusion probably today to see if I can get an improvement in the quadrant score. I think it may be sometime I'm doing wrong.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
Voodoo

I'm assuming that you downloaded Voodoo control from the Market itself, but its a paid app... can you put the apk file on this.. I would love to try it out.. I only have TerraSilent kernel installed right now..... now ROM installed.
[Samsung Galaxy Player 4.0, 5.0] da1writer:
? It's free though? Voodoo Control Plus is what cost moneys...

I would provide a link (forum won't let me post links yet, new user and all) but just check out the google play store and search voodoo, just grab the free version and if you like you can buy the Plus version to support the dev.
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Yes, I do read these kinds if threads, it's nice to read some unopinoinated reviews of my ROM :).

I did take out the voodoo APP in my ROM, as I was having issues getting it to work, but it can easily be optained from the market. I also may have taken out/fixed beats in the last version, so that it plays nicely with most things. Voodoo is integrated into the kernel itself, and beats mods the audio files in the ROM, so they shouldn't conflict with each other.

I personally find my ROM to be a bit less stable than stock, but most of the time it ran well, and pretty darn fast, IMO. For people who are having GPS issues, I have set GPS.conf (?) to search for satellites in the US/north america region, so you will have to mod /etc/GPS.conf to fix that. Of course, it's been a while since I have even looked at that ROM, so my recollection is a bit sketchy ;).
[Samsung Galaxy Player 4.0, 5.0] da1writer:
I agree, ethereal was fast/had better battery strengths (like 100mhz music) and switching back to icy fusion proved that while it (icy fusion) works better with apps (this is what i kinda meant about stability), your ethereal rom didn't eat ram like crazy like icy fusion. Right now, I'm trying to find ways to get more swap from terrasilent's kernal (or at least enable it since it's supposedly disabled) but I'm very new when it comes to scripts. zCache was easy to enable but freezes my device. I did mention though that the two best roms to get are yours and klins most recent work. Looking forward to the 4.04 rom though, I really want to jump to it but need at least your milestones you mentioned crossed first (stability aside). Voodoo please btw if you can get it working right!

P.S. hanthesolo, do you happen to have the script file to enable swap (or if you have time can you walk me through enabling the swap or upping the swap)? I keep trying with scriptmanager and the file is kicking out a very small footprint (bytes instead of kb), I don't think it's enabling. I had to resort to buying the Ram Expander app in the play store to use my 64gb [class 6] card as ram but it's having jittery results for me sometimes. I'd rather use the kernal assets than rely on a app.

I was using a ram bootser app (green paint brush looking app) but eventually the ram would just top off no matter what! Why is this like this btw - why does the ram fill up so badly on these roms? Maybe I'm just not use to low ram androids, tablet has 1gb so i never even worry about it :p ! I really hope the ics rom you are making with your team is friendly with the ram or has a high swap rate... You can pm me if this seems a bit too offtopic with my request in the above paragraph.
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
I was actually just looking at his thread and he said that beats mod is still installed lol. Then I read that it broke Flac so now I'm switching back to IcyFusion since I have some flac files, and don't feel like converting them lol. Actually I think Ethereal came with Voodoo Control (Voodoo Sound now), and all I did was extract the apk file and then installed it to the player. It also isn't a paid app only the plus ver is. You have to side load the apk file though since it doesn't show up in the market.
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Yeah, RAM really is the achilles heel of this device, as we have the bare minimum to keep things running well (341 MB is user-availible), out of which only ~150 is actually usable for apps, as GB takes up the rest, which made that a MAJOR focus in my ROM. Hopefully now that we have ICS and with it it's awesome RAM management, we will not have as hard of a time keeping things balanced.

Believe me, I had tried every way possible to run modern/intensive games on it, but our ram physically limits us from actually running these games. I tried mass effect infiltrator a while ago, and I had to create a 100MB swapfile for it to run, and it ended taking up 100% of hard ram, and over 60% of the swapfile! Ran a lot better than I hoped though.

To run Zram, all you need to do is create a script (don't forget #!/system/bin/sh at the beginning), and enter these commands into the script:

mkswap /dev/block/zram0
swapon /dev/block/zram0

To create a swapfile I forget the exact command, but you can easily look it up or use a swap app from the market :).
[Samsung Galaxy Player 4.0, 5.0] the playa!:
my bad.. I will look into this and download it!
[Samsung Galaxy Player 4.0, 5.0] the playa!:
handthesolo..... when will the camera start working in the ICS 4.0.4 ROM? I WILL download it after it starts to work.. cuz I use the camera often.. lol.. and bluetooth also doesnt work right? but watever... I can manage without bluetooth.. lol

I guess after the 4.0.4 ROM gets a bit more stable.. it will be the best one to flash.
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
The camera will probably be the last thing we fix, but we are quickly approaching a usable release. Believe me, we're working collectively about 100-150 hours a week so that you guys can have ICS on your neglected players. Just give us some time, and believe me, we will get there.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
ok sure! :)

btw.. u guys are working real fast... when will build 4 be up by?
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
No ETA's, but probably sometime next week, as I am planning on having HW acceleration fixed by the next release.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
oh... when u fix hw... does that mean we could use chrome on it?
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
I was just about to ask how to make a swap file lol. So basically is the swap file used to make more ram? If it is then I'm definitely going to use it. I downloaded it on the market but how do I know if it is working lol?
[Samsung Galaxy Player 4.0, 5.0] the playa!:
when you make a swapfile and more ram gets "added/made," that makes the device run faster?
[Samsung Galaxy Player 4.0, 5.0] da1writer:
Sorta - to make sense of it, do you remember Ready Boost that was introduced by Windows Vista? It allowed you to use a memory stick as "ram". Speed Improvements were seen on 2gb ram systems (PC's) with a high gb memstick of 2gb or more.

This is the same thing sorta but imo not as reliable. Gingerbread is not really good at ram management so no matter how much you use for a swapfile it eventually get's filled up. I eventually just ended up enabling zram which added about 50mb of usable virtual ram. Swapfile programs (like the one i mentioned earlier) have to use at least class 10 cards to run android well due to a minimum requirement of 6mbps r/w, my (converted SDXC to SDHC) 64gb class 6 card popped only 4mbps. If you got a class 10 card than go for it.

Seeing as my tablet has ICS, it's ram management is freakin fantastic as it always is trying to give you free ram! So often to the point that if a heavy app needs it, it will go a somewhat Apple way and FREEZE panes in a low memory state. Can't wait for a fully functional ICS on the 4.0! The greatest achievement once that ICS rom is done by hanthesolo is that we will finally prove to Samsung that the device could run it all along and this community is more capable of improving is most likely better than Samsung (with performance tweaks/OC/ and probably even better battery life)!

Hey hanthesolo, do you think you can implement voodoo control this time around? Maybe ask klin's help since he knows how to implement it. Of course the kernal may need to have this implemented instead of the Rom (or both, who knows - you know better than me). Which also brings something into question. IF the kernal is based on ICS, does this mean it's being built from scratch? If so, do you think some of the tweaks from terrasilent may be able to be merged with the fresh one? I'm only asking as it might be possible to implement features like the voodoo control more easily. If not that's ok, a fresh kernal is probably the way to go - just fell in love with the voodoo driver that's all (which saddened me when I found out you chose beats over it in your ethereal, despite a separate driver install is possible due to the kernal, beats beats the crap out of alot of things to the point of breaking like mkv/flac/ and apps).
[Samsung Galaxy Player 4.0, 5.0] the playa!:
i see...... so when the ICS ROM is stable.... we can do alot of stuff ICS can do right... and might be able to do even more? like the awesome multitasking and the awesome ram management u mentioned... and it will be able to run google chrome on it too right?

this is getting more exciting by the minute...
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
So that's why it crashed when I used it lol. It just froze and I was like lol. But I thought Voodoo Control depends on the kernel and not the rom. I used it being stock and it said that your kernel doesn't support it. Yeah I rather not have the beats mod if it means breaking mkv and flack (which just sucks) and apps.
[Samsung Galaxy Player 4.0, 5.0] da1writer:
I believe it's kernal dependant as well, just that some roms have the "options built in " . This is why with Ethereal Rom you have to re-enable the options/settings every time you restart your device through the voodoo app, it never saves it every time (sometimes it does but rarely) because it's not really supported by the rom (but still works due to the kernal), beats is fully supported though :/ . Icy Fusion Rom FULLY supports the voodoo driver by keeping your settings every time you restart your device, the app is really not necessary once you set it up the way you like it, beats is optional.
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Yes, enabling swap will allow you to have extra "virtual ram", that will allow most heavy games to run more smoothly. The downside to that though, is that you need a really fast microsd card, or live with the occaissonal stutter that is caused by the slow internal storage. If you type "free" into the terminal emulator, there should be in the bottom an entry for ~25MB for Zram, and anything else is the swapfilr you enabled.

Yes, once we get HW acceleration working, not only will our ROM be MUCH faster, but will be usable as a daily driver, and allow you to use chrome, play 3d games, etc. Hopefully this will happen sooner rather than later, but I'm shooting for a few weeks from now as the absolute latest.

Finally yeah, we have voodoo in the ICS kernel as of right now. I was just using it yesterday. That "not sticking" bug occurs within ICS as well, so its not solely related to my ROM. BTW, son t give me 100% of the credit for ICS. Yes, I made the initiative, yes I'm the ROM dev, and yes I'm the founder I'd the team. But with me are several other devs that have been working their tails off as well (on the kernel) to get this all working. Heck, we would probably still be working in the kernel if it wasn't for Oisis!
[Samsung Galaxy Player 4.0, 5.0] da1writer:
Fantastic news d @_@ b! Glad you implemented it, for the SGP 4 voodoo is a necessity!

Thanks for taking my want to heart, really looking forward to the ics Rom! The hardware acceleration will be thoroughly thanked, especially since you got a few games here (please test Dead Space if you got the time uring qa.) Another request, can you possibly find a way to get bandroid and the verge to work, ethereal Rom spit those out every time.

Small requests aside, unlike the others who want the camera, a fully functional GPS will be more appealing to me. My juice defender app uses my GPS for location enabling for Wi-Fi.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
True for all of this (not completly on the ICS initiative but the biggest piece). As I'm discussing with the taobao's agent to get the freaking device shipped (it's retained), I will try to do the most I can (even though I think I'm useless right now :p) and we WILL get ICS, this is the promise I made myself 1 year ago and We (supernova) will fulfill it :D. Now if only I could get more knowledge about this... -.-

and to @da1writer, the GPS works flawlessly (It does take some time to get a lock though.)
[Samsung Galaxy Player 4.0, 5.0] the playa!:
Im REALLY looking forward for ICS on the galaxy player 4.0... looks like the 4.0 is FINALLY getting some ROMs now..

one question: why are all the devs working on the player 5.0 WAY MORE then the 4.o, is there a difference in the hardware?
[Samsung Galaxy Player 4.0, 5.0] the playa!:
YES! IT WILL BE THE DREAM OF MY LIFE WHEN IT BECOMES STABLE! lol... can other devs start working on a jellybean port for the 4.0?

because the work already started for the 5.0
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
it's not that all the devs work more on the 5.0, it's that there's more devs on the 5.0 than the 4.0, in the 4.0 we are kinda 3 (I count myself as semi-dev/helper).
[Samsung Galaxy Player 4.0, 5.0] the playa!:
but WHY for the 5.0? whats the difference between the 5.0 and the 4.0.. ? besides the one inch and the flash and the removable battery differences...
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Because it's bigger and thus easier for watching movies or playing games, etc.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
wow... so what does that have to do with making ROMs?
[Samsung Galaxy Player 4.0, 5.0] shahrukhraza:
Nothing. It just so happens that the player 5.0 is bigger and more people have it. And stop whining... you have a lot of dedicated devs too!
[Samsung Galaxy Player 4.0, 5.0] the playa!:
ahaha... good to see u here shahrukh... lol :P

im not whining.. its a serious general question.. just cuz its bigger... people go for that?

in my opinion there should be the same amount of devs for the 4.0 as on the 5.0.
[Samsung Galaxy Player 4.0, 5.0] shahrukhraza:
Well there isn't and I don't think you could do anything about that. Unless if you want to be a dev yourself :P
[Samsung Galaxy Player 4.0, 5.0] the playa!:
lol.. true true.. but it takes dedication to be a dev... and i dont think i can do that cuz of friken school.
[Samsung Galaxy Player 4.0, 5.0] -sandro-:
I thought there actually was a difference between the two that made ics very easy to develop on the 5.0
[Samsung Galaxy Player 4.0, 5.0] the playa!:
ikr! turns out people go for it bcuz its "bigger"
[Samsung Galaxy Player 4.0, 5.0] -sandro-:
No I mean I remember there truly is a difference.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yeah the 4.0 needed to convert himself to yaffs2 where's a the 5.0 needed nothing (the cm7 kernel worked flawlessly).
[Samsung Galaxy Player 4.0, 5.0] the playa!:
whats a "yaffs2?"
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yaffs2 is a acronym for yet another flash file system 2. It's a filesystem like rfs and ext4. It's been proven to be much more stable than ext4 and a bit faster than it too. (don't have lags when playing games, seriously) TDM (the original dev of CM for SGP 4.0) wanted to use it because he didin't like the proprietary modules (BML/STL/FSR/RFS),
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Yes, there are currently exactly 4 devs for the 4.0 right now: Me, Oisis, and zaclimon, and all 3 of us are working very hard to get ics booting for you guys, whilen chaoschris is doing an excellent job porting over SGS roms with my conversion pack.

Unfortunately, the 5.0 does get the heavy-hitting devs and increased support because, well, it's just more popular, since it's essentially a perfect phablet for playing games, watching video, etc. Heck, I would have bought one over the 4.0 if I had known it would fit in my pocket (I was looking for an android competitor to the Ipod touch, and these were perfect).

But hey, at least you have TeamSuperNova, and I can tell you that we aren't leaving the Player until we get JB and a 3x kernel fully functioning (which is our goal), even if I have to do it completely by myself. After that, I guess we will start branching off, each creating our own rom, kernel, mod, something like that. Trust me, one Oisis gets his Player (which should be sometime this week, hopefully), development will SKYROCKET. One of the main bottlenecks for us right now is HW acceleration, as my hands are tied until we get tht working, and with Oisis working at 100%, we should have a 3x kernel running in no time, and JB should be easy after that. So development for this device, in some ways, is better and stronger than the 5.0, as you guys have a regularly working dev team, while they have 4-5 part-time devs.
[Samsung Galaxy Player 4.0, 5.0] the playa!:
i see.... thats good news then :D

so right after you guys finish the ICS ROM u guys will start JB right?

this is exciting. :D

good work guys!