[Android Apps and Games] aSiD1712:
Version 3: Can't stop touching my phone!

Updates:

Can't stop touching my phone!

BIG UPDATE Liquid Version 3 22.09.2012:

So much new stuff: New Objects, New Features, New artworks, New Settings, many Fixes and Changes, improved stability.

New Objects:

-The amazing Color Fluid Surface(including; Liquid Colors, Anti-Color, Particles, a swimming Object, Connections to other Objects, own new sub-section in Settings)

-Full Screen Image(just shifting a little with homescreen)

-New Liquid Beta-Particles (linked to the Fluid Surface to make 2 fluid physics engines connected driving each other!)

-The amazing Color Fluid Surface:

Get a realy liquid screen.

Make fine colorfull swhirls with each finger or mix the whole fluid witch all touch points.

Continuously auto-selecting the "next most-amazing color" for each touch point.

See the colors mixing transparent on any background.

Finger 4 will dropp Anti-Color, the mathematical opposite of Color. Anti-Color and Color will be colorfull neutralized against each other. Naturally Anti-Color is invisible but I found a way to show it. It´s enabled on default and will change to it´s naturally invisibility if switching to "Inverse Fluid Colors".

The Engine has it´s "own" swimming Particles and a swimming customizable Object.

Some Objects are connected to the fluid and will swimm in fluid and/or add forces to it.

The Fluid Particles are very fine and have some options, you can select an independent build-in texture to keep them look Particle-like while using any Picture on other Objects.

Fluid Surface code is great but calculated on cpu and needs power at higher fluid resolution. This needs some optimizations, I will try to move some expensive calculations to faster scripts or buffer-array-operations to make it run faster at higher resolutions. Rendering fluid is already fast.

-Static Background Picture. It´s just shifting a little with homescreen. If you select a not-transparent Picture, background will hide the 3D-Android and the 3D-Background Particles, so don't forget to disable hidden Objects to safe power.

-New Liquid Beta-Particles.

Interesting dynamic physics. Connected to Fluid Surface, if active together, engines will move each other, result will move very dynamic or chaotic.

Beta because unoptimized, slow, cpu draining, laggy touch and unstable physics could force close somtimes because moving out of bounds. But It can blast the Fluid ;)

-New Image Artworks all supporting Transparency:

If you want to use old removed Images, you can extract the Images from old apk file.

-New Settings. Added icons to most options. Select Picture direct from Image-Buttons.

As simple and friendly as possible.

Linked gravity-sensor-delay to framerate slider to make it fast or power-saving together.

Added info and contact button linked to this thread(nothing else online yet).

Wallpaper runs fine without sdcard now. Just Cropping Image is not possible without sdcard reasonable.

- Build on Android 4.1.-, minimum required Android 2.2.

Runs Best on 4.1 with "additional features" and best stability. Settings Icons will not be visible on older Androids than 2.3.3 if I am right.

Runs on every phone and virtual device I tested. Also it runs on my TegravII Tablet on Android x86 4.0 R2 but only the 3D-Android is shown and changing Picture works but everything else not. So I will try to get it running complete on not fully compatible Android x86 later.

-Bugs: Nothing is realy broken for me. For left bugs seems just trying again makes it fine.

Loading or Cropping Pictures could still fail on bigger images or incompatible formats. I will rework the image handling a little softer to make this stable. Unfortunately Wallpaper can force close on first start in some cases.

This was next step to get everything ready for more interesting stuff.

Please send some feedback after testing.