[General Questions and Answers] Nazo:
Not the SoC anyway. Few can undervolt as much as I can and it remain stable. However, there are points to undervolting that are less obvious. Namely, increased lifetime of the hardware. More voltage = more stress. Now, I'm not saying it's a huge difference by a long shot, but, while I am wanting to upgrade to something newer, I fully plan to keep my SGS 3 around (for one, I've scratched up the edges a bit and for another I've added Sugru to the sides to give it a much better, more comfortable grip that makes it very hard to accidentally drop, so it wouldn't really have any trade in value anyway, for another, for all that it has troubles for me in a grand total of about three games, it's still an amazing device with a lot of future life left to it and a potential backup device if nothing else.) So I do kind of want it to last a long time. Unlike most people, I don't feel a need to throw out all my hardware after two years or so (yes yes, I know,

Again: I was talking about while the screen was off. Oh, and just to be clear, I don't have any of those "tap to wake" mods going (if there is such a thing for the SGS3? I know they've made them for the Nexus 7. Supposedly it's not too bad for battery life, but it's really not that hard to press a button...)

That said, I never said "great battery life" (though I'd point out here that it's not as bad as perhaps you're thinking here. I still get hours out of it in games or movies or whatever.) I said "better battery life." To use your metaphor, it's like taking that V8 SUV with the 15 gallon fuel tank and trying to modify the engine to burn less fuel more cleanly to maybe squeeze just a tiny bit more out of that tank between fillups. (If anything, it's almost more like filtering the air coming in a little better so it gets a bit cleaner combustion. Nothing major -- +1MPG is the usual result -- but, if combined with other things -- in this case the best example being the disabling of bloatware applications in the background -- it can actually have an overall nice net result.) Even if it's not much more, would you blame the person for doing it? Even just one more mile to the gallon is that much better (and that much more likely they won't run out at a critical time unable to get to a gas station to get more -- a metaphor which really carries over beautifully to a cellphone...)

No. I'm using a very good quality third party battery. 4400mAh versus 2100mAh (not 2300.) And don't get me wrong, my battery life is basically excellent. Only games can drain it quickly and usually after an 8 1/2 hour work shift it's only down to 98% or so (sometimes 99, sometimes 97. I think depending on how much it has to fight with signals and such.) More than anything else, I'm just trying to make it more efficient all around when it comes to stuff like undervolting.

BTW, just so we're clear, undervolting isn't going to physically damage the hardware or something. The worst it can do is make things unstable such that it might spontaneously reboot or something (which maybe has the potential to cause incomplete writes, perhaps even messing things up, but not permanent damage. However, I have utilized the stability test program to test each frequency separately and to test frequency shifting all under load and am not using an undervolt that is not 100% stable. In fact, I was having troubles which I assumed was due to it -- it turned out it was something else entirely -- so I raised things across the board a bit and really kind of need to retest and go back down...)

Anyway, I never expected much from that. Mostly I just wanted games to produce less heat because the phone gets ridiculously hot (which is bad for pretty much every part -- battery included.) Unfortunately, I don't think anything can actually be done for that. I just meant I was eliminating the SoC from the list of prime culprits in this.