yashsingh1/xdaforums huggingface dataset:
[T-Mobile Samsung Galaxy S II SGH-T989] Android Policeman:
faqd

Man I cant get that kernel to install. I'm using twrp and I keep getting an installl error grrrrr...
[T-Mobile Samsung Galaxy S II SGH-T989] hazmattt:
Instagram is blinking/unstable with this build.

Other than that, it's lookin' good

**EDIT : After ticking the option "Disable HW Overlay" in the Dev options, the issue went away. Any downside in choosing this option?
[T-Mobile Samsung Galaxy S II SGH-T989] adil17:
i did reboot a few times and still they dont come up. please help?
[T-Mobile Samsung Galaxy S II SGH-T989] ghost_kid:
Just flashed build 5 and noticed that it said Instagram isnt compatible and a few other apps and also My recording seems to not work. 1080p just looks pink static like when playing and 720p just says cannot be played :/
[T-Mobile Samsung Galaxy S II SGH-T989] tikay00:
So. I don't know which thread to post this question in. I'm using aokp right now, so I'll post in here.

Besides the customization of this ROM, any core differences between aokp and cm10? I was always more of a cm user.
[T-Mobile Samsung Galaxy S II SGH-T989] v3rsatile23:
Bad download or incorrect flashing procedure... did you wait ten minutes after flashing then reboot?
[T-Mobile Samsung Galaxy S II SGH-T989] bobpantsspongesquare:
Actually, this is normal. Certain apps won't be updated to work with Jellybean. Until the devs of those apps update them, you won't be able to install them from the market.
[T-Mobile Samsung Galaxy S II SGH-T989] Devilman539:
That's only partially true. Instagram works fine on jb. If he's having issues with those them he probably had a bad flash or download. Another thing could be framework inconsistencies causing it.
[T-Mobile Samsung Galaxy S II SGH-T989] mataflakitas:
Veetle apk.... Not work...:(

Enviado desde mi SGH-T989 usando Tapatalk 2
[T-Mobile Samsung Galaxy S II SGH-T989] bobpantsspongesquare:
More information would be helpful. Simply saying something does not work won't get it fixed.
[T-Mobile Samsung Galaxy S II SGH-T989] Devilman539:
Someone mentioned some apps aren't compatible earlier. Could be rom related. Try a fresh download and re flash.
[T-Mobile Samsung Galaxy S II SGH-T989] mojorisin7178:
Which version of TWRP are you are using? I ask because ver 3.x.x.x I think has had some problems on IEC they told me to go back to 2.2.0 be cause it is more stable. I could not back up anything and I could not install any .zips I had to make a Odin flash able version of it.

Is the kernel the only file that won't install or are there others? Also did you try to re download it maybe you had a bad download.
[T-Mobile Samsung Galaxy S II SGH-T989] RushAOZ:
WOW. First cycle is nearly complete and battery life has been AWESOME!! Everything worked amazingly well. My new daily driver!! =D
[T-Mobile Samsung Galaxy S II SGH-T989] bobpantsspongesquare:
Again, if an app dev has not updated their app to run on jellybean, it won't. It's a simple fix in the manifest but, it still must be done. It's only ROM related in the sense that certain apps only go up to ICS with compatibility. This ROM is working as good as it can at this point. App devs simply need to keep up.
[T-Mobile Samsung Galaxy S II SGH-T989] HiM@L:
i think there is a bug in battery section...try rebooting the phone and check it again....it doesnt change at all.
[T-Mobile Samsung Galaxy S II SGH-T989] RushAOZ:
Nah no bug here. I actually left it on the screen-on screen for about 5 minutes. Exited and came back a few minutes later and it was updated.
[T-Mobile Samsung Galaxy S II SGH-T989] Devilman539:
If it was working on 4 but not 5 it's Rom related as 4 is jb as well as 5.
[T-Mobile Samsung Galaxy S II SGH-T989] peppersu812:
Not really sure what is the best settings to go with on this kernel and what we can overclock it to. I don't want to go to high with it lol
[T-Mobile Samsung Galaxy S II SGH-T989] Raul69.atl:
Hey im having trouble with some apps not downloading or upgrading on wifi. What do i do!??
[T-Mobile Samsung Galaxy S II SGH-T989] mulletcutter:
Try and wipe the market cache

---------- Post added at 06:49 AM ---------- Previous post was at 06:48 AM ----------

Stock kernel tops out at 1.5.
[T-Mobile Samsung Galaxy S II SGH-T989] johnyu950:
This is my first time using any AOKP rom and I'm having some trouble with the lock screen. Every time I unlock it the brightness gets turned up very high for about a second and then goes back to normal. I usually keep my brightness on the lowest setting, is there anyway to fix this?
[T-Mobile Samsung Galaxy S II SGH-T989] superlantern:
Take out the micro sd and reboot
[T-Mobile Samsung Galaxy S II SGH-T989] adil17:
All of my pics and music are on the microsd card so does that have to do with anything?
[T-Mobile Samsung Galaxy S II SGH-T989] ghost_kid:
To everyone who replied to my post thanks, but just as a bit of an insight instagram and other apps worked fine on build 4 and on doughsells nightlies. There was one instance on a nightly I used a while back the I messed with it then I had an issue with Slacker (which I Downloaded from the play store) then I uninstalled it then went to reinstall it and it said it was no longer compatible and even after changing DPI to stock and clearing market data I had no success so I restored back to a file I backed up days prior to that. But for this I guess I'll do a fresh new download and my procedure for flashing has always given me spot on results
[T-Mobile Samsung Galaxy S II SGH-T989] RushAOZ:
Anyone having storage issues check your root SD and internal storage for a file named .nomedia. if you find one delete it. I had this same issue where my music and pictures wouldn't show and that was the culprit. I have no idea how it got there. It might be named something else but the important part is that there's a period at the beginning of the file name.
[T-Mobile Samsung Galaxy S II SGH-T989] peppersu812:
I know deep sleep is working perfect. 67% so far battery is awesome
[T-Mobile Samsung Galaxy S II SGH-T989] Duolos:
Just curious about something. I'm running build 4, interactive/deadline, 486 minimum. It's been rock solid (one SOD in about a month).

Does build 5 add any substantial FEATURES to justify flashing away from a stable rom to a potentially unstable one?
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
http://aokp.co/index.php/releases/_/jb-build-5-r33 to me that is the best place to start take a look at the stuff on that page. Check out the upgrades in the update that they have done and you can decide for yourself if you feel it's worth it to move from where you're at to the newer build
[T-Mobile Samsung Galaxy S II SGH-T989] RushAOZ:
I would say yes. Build 5 is RR and SoD free. Means you can run the ROM at stock CPU settings and squeeze more battery life out of it seeing as you're running interactive/486. It's much more stable than build 4. No force closes, no RRs and SoDs, graphical glitches are non existent and battery life has been awesome for me. Not saying it will or won't for you but usually a new release means bugs and issues in the last release are squashed. Go for it. Just nandroid back up if anything.
[T-Mobile Samsung Galaxy S II SGH-T989] Project: Awesome:
does this rom have init.d support?
[T-Mobile Samsung Galaxy S II SGH-T989] ScumDroid:
It does that on mine too, i don't think there is any way to adjust it, not one that i can find anyways.
[T-Mobile Samsung Galaxy S II SGH-T989] PlatinumMOTO:
My data sucks and is sooo slow I've wiped and reflashed 2 times it is still bad is there a specific radio I need?
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
Nothing specific but maybe you should try other radios and try cm10 to see if you still have bad data speeds

---------- Post added at 06:41 PM ---------- Previous post was at 06:39 PM ----------

Flash the new kernel in development and you will definitely have init.d support and everything else you want...
[T-Mobile Samsung Galaxy S II SGH-T989] johnyu950:
Aww man, it's really bothering me and if I get rid of it, I would really be satisfied with this rom. I was doing some reading before, would this be considered the flicker that people are talking about or something else?
[T-Mobile Samsung Galaxy S II SGH-T989] thecobra:
Loving Build 5! Bluetooth phone audio, t-mobile visual voicemail, no rr/sod, lockscreen targets: what more could a guy ask for?
[T-Mobile Samsung Galaxy S II SGH-T989] LoopDoGG79:
Bacon?
[T-Mobile Samsung Galaxy S II SGH-T989] firebane:
Any reason why I might be getting a FC on "Device Options"?
[T-Mobile Samsung Galaxy S II SGH-T989] v3rsatile23:
Build 5+kk kernel= 8===D~~~
[T-Mobile Samsung Galaxy S II SGH-T989] peppersu812:
Source code :D
[T-Mobile Samsung Galaxy S II SGH-T989] adil17:
I wasn't able to find any file like that on my external micro SD or internal storage. Please help because I didn't have this problem in build 2 and now this is making me want to switch back.:(:confused:
[T-Mobile Samsung Galaxy S II SGH-T989] JaylanPHNX:
Try backing up your SD card and then wipe it. Reload your data and see if it finds it after that. It's a pain, I know.

Sent from my beastly Galaxy S 2.
[T-Mobile Samsung Galaxy S II SGH-T989] jpnelson40:
HDMI?
[T-Mobile Samsung Galaxy S II SGH-T989] mbk17:
Where is this new kernel?
[T-Mobile Samsung Galaxy S II SGH-T989] BRKotucs:
http://xdaforums.com/showthread.php?p=33147859
[T-Mobile Samsung Galaxy S II SGH-T989] bhowanidin:
Every time I reboot, I cannot get call audio to connect until multiple reboots. Even wiping caches, flashing radio, and fixing permissions doesn't help. Starting to bother the F*** out of me. This is after 2x full wipes, too (internal, factory, caches).

Get the message:

"Activity Phone isn't responding"
[T-Mobile Samsung Galaxy S II SGH-T989] chicohonda91:
Just a couple of bugs. Reboot and shut down hangs. Also my sd card is not readable with any file manager and some visual glitches. Other than that very smooth and stable release.
[T-Mobile Samsung Galaxy S II SGH-T989] bobpantsspongesquare:
I'm aware of this however, the poster we both replied to did not state any thing to indicate he/she had been on build 4. So, my statement, which is true. Certain apps simply won't be compatible with Jellybean in general.
[T-Mobile Samsung Galaxy S II SGH-T989] 8Fishes:
I don't know about that. The movie wasn't that great....
[T-Mobile Samsung Galaxy S II SGH-T989] Rod3:
Love this ROM and all its options, but had a couple of bugs that forced me over to CM.

1. GPS was kinda flaky. The icon would appear to lock, but Maps location would not. It would only get accuracy to 1300 meters, and then jump around.

2. Artifacting during video recording (720P). Lines would randomly appear while taking video.

As AOKP is my preference, I think I will give it another go with the custom kernel and see if that solves either of my issues.
[T-Mobile Samsung Galaxy S II SGH-T989] Psychokilz:
I flashed the new KingKangersOne kernel, and the rotation fix provided but the rotation on my phone is messed up. Is there anything that I am not doing?
[T-Mobile Samsung Galaxy S II SGH-T989] datrapstar:
The updated kernel does not need rotation fix

Sent from my "Collected"© Hercules banging Beats with MIUI player
[T-Mobile Samsung Galaxy S II SGH-T989] nkia2sg:
Reading and flashing this since build 1 I think my phone was one of the worst with bugs and rr's/ sods, but since flashing build 5 everything has been smooth. Not a single rr or sod, never freezes in the lock screen when unlocking, even reboot and shut down works without pulling the battery or holding down the power button. I don't even have to disable hw overlay any longer even Swype beta works perfect without any flicker. Gps is taking a while to lock in but it's not crucial for me, I love the quick reply for text messaging, and sending pictures through whatsapp has been fixed too, no more lines in the pictures sent.
[T-Mobile Samsung Galaxy S II SGH-T989] peppersu812:
Trying not to be a stickler here but if people would read before they post there bugs and sayings about the ROM and do a clean flash.. There wouldn't be no clutter. Of course it's gonna be better then the other builds. There has been so many bug fixes. If your GPS or your reboot hangs you probably got a bad download and try and download it again and flash it clean it would run like it's suppose to.
[T-Mobile Samsung Galaxy S II SGH-T989] superlantern:
I had to move some media to internal, still can't get media from microsd
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
have you tried an app called rescan? from the market

---------- Post added at 02:03 PM ---------- Previous post was at 02:00 PM ----------

Glad someone helped you but lets be honest development is not that bad that you could not click the link for development and scroll down and find the kernel.. Since it was the only kernel on page 1 probably page 2 as well... LOL

We got to at least try people.... SMDH
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
Every problem you posted has a fix my friend have you searched for them and have you tried them? Your issues are not beyond repair and no need to leave something you like.

1. GPS fix in development plus a million tricks to get a lock

2. Try flicker fix try Developer Options fixes try build prop fixes...... smdh

You gave up too fast or I hope you are still trying but the kernel is not the answer to your particular issues
[T-Mobile Samsung Galaxy S II SGH-T989] inaudible101:
The only really annoying problem I've had on build 5 is that my developer options that I change don't stick. I try to disable hardware overlays and it just doesn't save the setting. I did a fresh install and it's the only problem I've seen so far so I'm just living with it for now.

Anyone else see this problem?
[T-Mobile Samsung Galaxy S II SGH-T989] RushAOZ:
Its supposed to do that lol that option won't stick on any ROM.
[T-Mobile Samsung Galaxy S II SGH-T989] JaylanPHNX:
As above, that has never stuck, but I believe there is a build.prop fix that turns it off permanently.

Sent from my beastly Galaxy S 2.
[T-Mobile Samsung Galaxy S II SGH-T989] ghost_kid:
Well just as an update I was on build 4 then on a nightly from Dougshell and apps worked fine. I actually ended redownloading and flashing and now everything is perfect! Apps download from market fine. Finally SODs and RRs are NONE! :)
[T-Mobile Samsung Galaxy S II SGH-T989] jRi0T68:
Build 5 running near 100%. My only problem, which I'll work on myself and am just posting in case someone else has/will encounter it:

GPS (with the posted fix) locks quick and accurate both in Maps and GPS Status, but Navigation hangs on location indefinitely. I'm going to uninstall the app, reflash gapps and GPS fix, reinstall app and hope it works.
[T-Mobile Samsung Galaxy S II SGH-T989] Lo N Slo:
Ive had this issue as well on build 4, now on build 5. Coming from a fresh flash the "Volume buttons for music control" function works and then 1-2 days later that function stops working and I cannot restore it.

Has anyone else had this issue?? Anyone know how to restore these volume button functions?

Other than that, with build 5 Ive had ZERO RRs and SODs and I am on day 3 with a LOT of usage so I am glad.
[T-Mobile Samsung Galaxy S II SGH-T989] iburnhearts:
Build 5 is awesome...does anyone else's screen freezes when toggling torch while headset is plugged in? That's my only known bug.
[T-Mobile Samsung Galaxy S II SGH-T989] JaylanPHNX:
Try going into recovery and running fix permissions. I've found that fixing perms again after all your apps are loaded and the ROM has had a few days to settle helps with these little issues. I'll allow that it could just be placebo, but it's been helpful to me.

Sent from my beastly Galaxy S 2.
[T-Mobile Samsung Galaxy S II SGH-T989] OneOneSix:
I'm also having screen flickering while recording, can you explain what flicker fix is?
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
We have been suffering with graphical issues with youtube and the camera for a while now. It seems that the fixes located below cures these woes. It is just a few minor changes to your build.prop that helps your phone run a lil smoother and with out all the graphical errors throughout.
[T-Mobile Samsung Galaxy S II SGH-T989] Chochiwpg:
Hey playya,

Obviously this build prop edit is a known fix for the graphical issues and it will make the system run smoother.

My question is if this is a known fix for the current graphical issues, why isn't the fix implemented by default into the Nightlies? I don't know anything about programming, but I would assume if it's an easy build prop edit from the users end, it would probably be an easy fix to have merged into the code.

Thoughts?
[T-Mobile Samsung Galaxy S II SGH-T989] Guatiao:
Thanks to all for the great feedback on build #5, flashing now, I hope it's as awesome or more than the last nightly!!!!

OH, I SEE THE UNICORN ALREADY! WOOT!
[T-Mobile Samsung Galaxy S II SGH-T989] tdizzle404:
Anyone on the official build 5 are you able to view your pictures from the internal sd? I been on the unofficial nightlies but I haven't been able to view my pics.
[T-Mobile Samsung Galaxy S II SGH-T989] inaudible101:
Actually I'm quite positive I had to check that in earlier build so I could play dead trigger without a horrible amounts of artifacts...

{edit}

Just did a thread search and like I thought. Tons of people disabling hw overlays to fix graphical problems so I don't know what you guys are talking about...
[T-Mobile Samsung Galaxy S II SGH-T989] Dougshell:
Any word on where whitehawkz is?
[T-Mobile Samsung Galaxy S II SGH-T989] tdizzle404:
#Borderlands 2
[T-Mobile Samsung Galaxy S II SGH-T989] thecobra:
I'm seeing all pictures, both internal and external sd.
[T-Mobile Samsung Galaxy S II SGH-T989] Chochiwpg:
That and playing with his Note 2 :)
[T-Mobile Samsung Galaxy S II SGH-T989] bhowanidin:
No one else having trouble with no in-call audio? Randomly happens after battery pulls or shut downs. Can't figure it out.

Only comes back after multiple reboots or wiping caches, reflashing radio, then fixing permissions.

P.S. Note 2 FTW
[T-Mobile Samsung Galaxy S II SGH-T989] mulletcutter:
Is this Twitter?
[T-Mobile Samsung Galaxy S II SGH-T989] peppersu812:
Guess it's just me but I just wouldn't feel right talking with a coffee table up to my head. Note 2 is not my type :screwy:
[T-Mobile Samsung Galaxy S II SGH-T989] mulletcutter:
Is there a mod for the alarm clock icon on status bar to disappear?
[T-Mobile Samsung Galaxy S II SGH-T989] tdizzle404:
no but its where you can find him.
[T-Mobile Samsung Galaxy S II SGH-T989] iburnhearts:
I think he meant what's the point of hashtagging
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
In case anyone is interested another kernel for us to try out http://xdaforums.com/showthread.php?t=1954275
[T-Mobile Samsung Galaxy S II SGH-T989] peppersu812:
Scratch that one it's in our threads now for us to flash :p
[T-Mobile Samsung Galaxy S II SGH-T989] Devilman539:
Build 5 has screen glitches all over the place...hope build 6 fixes it cause I miss me some AOKP :(
[T-Mobile Samsung Galaxy S II SGH-T989] mulletcutter:
If you read back, you'll find "fixes" to make glitches go away.
[T-Mobile Samsung Galaxy S II SGH-T989] tdizzle404:
Easy fix bro get root explorer or something similar and edit these lines in the build prop.

Change the value of debug.mdpcomp.maxlayer from 3 to 2

Then change the value of debug.composition.type from dyn to gpu

exit and make sure it saves.
[T-Mobile Samsung Galaxy S II SGH-T989] Raul69.atl:
Man this ROM was working fine and suddenly video camera not workin...cant upload videos online ...did a wipe cache and same problem.
[T-Mobile Samsung Galaxy S II SGH-T989] Lo N Slo:
Tried this option and sadly did not change it. Volume buttons on lockscreen still do not change audio tracks.

What puzzles me is that both times I have flashed the rom this feature worked perfectly for the first few days! Guess Ill have to deal with it, not that big of an issue anyways. Thanks
[T-Mobile Samsung Galaxy S II SGH-T989] ihateDISCO:
I've noticed that having Google music installed will fix those problems had that issue on build 4 after a few days I'd notice those features and the lock screen player wouldn't work because I would uninstall Google music. Otherwise I'd check your apps/settings because I don't have Google music installed and all those options work.
[T-Mobile Samsung Galaxy S II SGH-T989] Lo N Slo:
Ive only used Google Play Music from the beginning of Build 4 till now. Maybe I will try uninstalling and re-installing google play music?

EDIT: Tried that, still no solution to this issue. Ahhh small annoyance but Im dropping it for now. Hopefully this wont occur in build six. Otherwise perfect rom!
[T-Mobile Samsung Galaxy S II SGH-T989] Duolos:
I used Build 4 for several weeks, only one SOD since changing my CPU settings. I flashed build 5 two days ago but decided to restore my build 4 /data partition instead of restoring through Titanium.

Surprisingly, everything is still running perfectly. Only bug I notice is that the screen takes an extra second to come on after waking with the power button. Not a single SOD/RR since flashing 5, all my apps and settings were restored perfectly (except two or three apps that just needed a Titanium restore).

Very impressed!

Question, though. Now that the SODs aren't much of an issue, what CPU settings do you all recommend for optimum performance/battery life balance?
[T-Mobile Samsung Galaxy S II SGH-T989] aaki_rocker:
+1
[T-Mobile Samsung Galaxy S II SGH-T989] ShaPrince:
I'm viewing photos from both internal and external.

---------- Post added at 07:45 AM ---------- Previous post was at 07:33 AM ----------

I used this fix and while it fixed my screen flicker issue, it also messed up my folders. Now my on screen folders are not lined up properly. I can only see some of my apps in folder. The other ones are pushed off the screen.

Edit: After a cache wipe and fixing perms all is well. This ROM is damn near flawless!
[T-Mobile Samsung Galaxy S II SGH-T989] mulletcutter:
I know I've asked this about the app, but nfl.com fantasy webpage. The only way to navigate is to long press and open page. Just tapping does nothing. You can't log in. Using browser and chrome. Is it them or jelly bean?
[T-Mobile Samsung Galaxy S II SGH-T989] playya:
See no need to panic with a lil trouble shooting and too me less panicking we can under normal circumstances find the answer to our problems. Glad to hear you got it fixed and at least for the future you know to try a few things.... :good:
[T-Mobile Samsung Galaxy S II SGH-T989] Dougshell:
Is anyone else currently experiencing build issues as of yesterday?

I am away from my desktop or i would paste the error, but it was from a straight source, no cherry build
[T-Mobile Samsung Galaxy S II SGH-T989] zenlakin:
Just out of curiosity as it has been awhile since I have flashed some of the new ROM's. Is it still required to calibrate the battery after flashing a new ROM?
[T-Mobile Samsung Galaxy S II SGH-T989] timosuomi:
I've never heard of that ever being a requirement. I can tell you that I've never done that on a handful of phones.

Sent from my AOKPified SGS2
[T-Mobile Samsung Galaxy S II SGH-T989] zenlakin:
I guess I shouldn't say requirement and instead say... recommended?
[T-Mobile Samsung Galaxy S II SGH-T989] mulletcutter:
It's worthless
[T-Mobile Samsung Galaxy S II SGH-T989] zenlakin:
Awesome, good to know. Thanks much!!
[T-Mobile Samsung Galaxy S II SGH-T989] mulletcutter:
Is anything touch related laggy when plugged in? It's been weird
[T-Mobile Samsung Galaxy S II SGH-T989] Lo N Slo:
Another new issue just popped up today

In Google Maps, when it attempts to find my location it says "Please Enable Google Apps Location access" and as far as I know Location access is checked on and gps is on. Furthermore, in GPS Test I have confirmed satellite lock with up to 15ft accuracy so I believe its an app issue. Tried uninstalling and reinstalling Maps already.

Anyone else have this problem or have a solution?