yashsingh1/xdaforums huggingface dataset:
[Verizon Samsung Galaxy S III] newuser134:
I tested this last night, when you go into netmonitor and choose band selection, you get choices for gsm, wcdma and lte, gsm has 850, 900, 1800, 1900 and combinations of those, and "all", wcdma has 850, 900, 1800, 1900 and "imt2000" which will give you 2100 if you choose it. If you choose ANYTHING on gsm other than 850 or 1900, you lose signal, but you also get a * (asterisk) next to that choice showing it was switched to that. On wcdma however, you can choose anything, but you won't get the asterisk next to it after choosing, meaning that band was NOT switched to, and if you had gsm signal already, you keep the signal, again meaning it did NOT switch to the wcdma band you chose. If you choose the wcdma 2100 (next to last choice on wcdma), you lose signal immediately again, and you get the asterisk next to it, meaning that's the ONLY wcdma band this phone will switch to. Now I don't know if this means the radio hardware for wcdma 1900 isn't there, or if it means that the Verizon radio/modem firmware is blocking you from activating it. I just think it's strange that you get all these different choices, but only 2100 works (which is what Verizon needs for international roaming), while all the same frequencies work on the gsm side. The gsm and wcdma options work hand in hand, you don't need separate chip modules for one or the other, it's not like gsm and lte or wcdma and lte or something different like that.

The T-Mobile version has an 8960 CPU with an msm8260A modem module, and that one can get wcdma 1700 and 1900, but the AT&T and Verizon versions both have 8960 CPU with msm8960 modem module, so I doubt that they made a 3rd version just for Verizon, the AT&T and Verizon are identical in hardware modules, so if AT&T can receive wcdma 1900 and 2100, there is no reason wcdma HARDWARE would have been disabled on an identical chipset, especially since the 1900 MHz band is there for gsm, that frequency band filter and amplifier is already there. So this leads me to think that Verizon disabled it on purpose to prevent use of domestic high speed data on 1900 MHz HSPA+. They allowed 2100 MHz wcdma because if you went overseas and got a Verizon gsm/wcdma roaming feature, they would need the 2100 band to work for you to be able to roam on foreign carriers' networks since they all use 2100 as it has been confirmed. This means the only way to get around this is either prove that the wcdma hardware is physically missing, or to flash a modified AT&T modem that will unlock the wcdma 1900 band without hard bricking the Verizon GS3. Anyone know of a way to physically check (through terminal commands) if the wcdma 1900 hardware exists on the phone?
[Verizon Samsung Galaxy S III] ali_alex:
unfortunately i sold it...because i wanted to try at&t modem to end with to be or not to be

i have riff box and for me there was no problem if breaks,even we have "Elco" king of samsung from gsmforum in my town for full repair

I helped as i could ,i hope to be useful

thanks to lair12 for the first post due to which i was inspired
[Verizon Samsung Galaxy S III] mybook4:
Not sure I understood. Did you flash an AT&T modem on the Verizon i535 before you sold it? Did it brick the i535?
[Verizon Samsung Galaxy S III] ali_alex:
I had plans but I did not because I sold it before
[Verizon Samsung Galaxy S III] newuser134:
WCDMA 1900 MHz HSPA+ Bounty Thread

Hi everyone, and sorry OP, don't mean to steal your thread, but just wanted to let everyone who wants this just as bad, to know that I created this bounty thread to get some momentum behind this, since all of us who visit this page have a goal to use this phone as a fully functional gsm phone with 3G/4G data. Please feel free to visit, if you have the dev knowledge, please help and you could get the bounty, and if you're interested in the goal as bad as everyone else that has posted here so far, please donate to make it worth the while for the devs to help solve this issue, so we can all unlock the full potential of this phone and use it with HSPA+ speeds on U.S. gsm carriers.

Bounty thread

Please also visit this page if you want to read or make suggestions about flashing an AT&T modem to the SCH-I535, add your thoughts/concerns/ideas/solutions to the issue. Modem flash thread

Thank you
[Verizon Samsung Galaxy S III] n80k:
couldn't get your link to work but i i searched around and i think this is what you meant: http://xdaforums.com/showthread.php?p=31776303
[Verizon Samsung Galaxy S III] Strothmann:
This worked perfectly for ATT.
[Verizon Samsung Galaxy S III] jclendineng:
With data?
[Verizon Samsung Galaxy S III] Watoy:
So theoretically, this would work with ATT prepaid? I mean just for Text & Messaging
[Verizon Samsung Galaxy S III] mybook4:
Right now calls, texts, and edge (slow) data work on AT&T
[Verizon Samsung Galaxy S III] newuser134:
What worked perfectly for AT&T?

---------- Post added at 02:50 PM ---------- Previous post was at 02:47 PM ----------

Thank you for pointing this out, fixed the links. Wonder how many other people didn't get to it and decided not to read it or find it on their own because it was not linked properly? Lol.
[Verizon Samsung Galaxy S III] koriotto:
Hello, I was wondering if Im screwed. Im on mexico using verizon sgs3 following the simplidued method and it was working very nicely until i decided to go into phone info app then click the setting soft button on sgs3 and select the last option " select band" then it appeared "CELLULAR band" so i said why not!.... now i cant get signal im stuck on " looking for signal... any ideas? Tnks
[Verizon Samsung Galaxy S III] lair12:
See if you can get back to what you want with this post:

http://xdaforums.com/showthread.php?t=1873561
[Verizon Samsung Galaxy S III] Beemer533:
Not that I had any doubt, but I was able to use my SG3 in Kyrgyzstan (Beeline) without issue (voice, SMS & data).

Next up is Portugal....
[Verizon Samsung Galaxy S III] Beemer533:
What have you tried so far?
[Verizon Samsung Galaxy S III] MadManMoon:
I can confirm this works, as I'm posting this from my Verizon GS3 using a T-Mobile prepaid SIM via EDGE! Thanks so much for this! Can't wait to try it overseas next month.
[Verizon Samsung Galaxy S III] koriotto:
Tnks unfortunately I already sent it back since I believed it was beyong my capabilities to fix it =/ tnks for the thread link its very interesting.:good:

---------- Post added at 04:13 AM ---------- Previous post was at 04:09 AM ----------

I tried installing the firmware from Odin, I used a few Qualcomm software I found on a webpage about "fixing IMEI" etc i tried changing back and forth to Only gsm, gsm/WCDMA, etc to global, Only LTE etc. I tried APN pro and inserting the APn info I went back to stock with Odin at least 4 times, I flashed a few modems, ATT, Verizon and T-Mobile ones.

No good.

I read the thread link Lair nicely apported to me a bit too late since i sent it back to the original seller this morning to get a refund, since they will actually use it on Verizon and a GSM failure wont "damage" them.

For anyone else heres the link Lair wrote about it:

http://xdaforums.com/showthread.php?t=1873561
[Verizon Samsung Galaxy S III] Beemer533:
I don't know if anyone here has done this in Portugal yet, but I'm trying to get setup on Vodafone here...

I have voice working without issue, but no matter what I do I can't get data or SMS to work...

I have tried all the settings from Global, WCDMA etc... Ive edited the ApN several times with no change either. It is acting like I don't have the correct radio for data; I never see any icon in the status bar other than the GSM signal strength.

It is strange because I did not have any issues at all with data or SMS in Germany on Vodafone, it just worked.

Any ideas or theories would be helpful...:p
[Verizon Samsung Galaxy S III] lair12:
Do the steps in this post: http://xdaforums.com/showthread.php?t=1873561 get you to some options to try that are different than what you have done?
[Verizon Samsung Galaxy S III] Beemer533:
No I hadn't seen that... even though it isn't exactly the same (I can make calls, just no data) I'm going to give it a shot!

I'll let you know...
[Verizon Samsung Galaxy S III] AshtonTS:
so will this work on AT&T? (EDGE Obviously) or is it just for global gsm networks?
[Verizon Samsung Galaxy S III] mybook4:
Works on both international and domestic gsm networks. Edge-only on AT&T and TMobile. We are working to try to get hspa working on domestic networks. There is another thread covering the details.
[Galaxy S III Q&A, Help & Troubleshooting] evivbulgroz:
Hello,

My screen randomly lights up by itself during calls.smartstay is deactivated.Does some of you have an idea of what is causing it?

Cordially
[Galaxy S III Q&A, Help & Troubleshooting] sewe:
Mine too sometimes, have no idea though

Skickat från min GT-I9300 via Tapatalk 2
[Galaxy S III Q&A, Help & Troubleshooting] Iormangund:
Not sure if it's part of smart stay, but there is an option to make the screen turn off during a call if it thinks the phone is at your ear, then turn on again when you are looking at it. If I can remember where the option is (if not smart stay) I will post the process to turn it off.
[Galaxy S III Q&A, Help & Troubleshooting] sewe:
For me out happens when it's connected to a Bluetooth headset

Smartstay is off

Skickat från min GT-I9300 via Tapatalk 2
[Galaxy S III Q&A, Help & Troubleshooting] Iormangund:
Hmm, haven't used a headset with the S3. I will dig my jabra out in a bit and see if I can replicate the problem.
[Galaxy S III Q&A, Help & Troubleshooting] Michael_P:
It just sounds like the proximity sensor that turns screen off when it detects phone up to ear and don't think there's anyway to turn it off.
[Galaxy S III Q&A, Help & Troubleshooting] sewe:
and with Bluetooth, no ear so the sensor can't be the problem

Skickat från min GT-I9300 via Tapatalk 2
[Galaxy S III Q&A, Help & Troubleshooting] evivbulgroz:
It happens with bluetooth headset but also with the wired headset.I least I know that is probably a software related issue
[Galaxy S III Q&A, Help & Troubleshooting] Iormangund:
Probably didn't matter, but found where the option for auto screen off during calls Is.

In phone app, menu, call settings, auto screen off.

If that is part of the problem.
[Galaxy S III Q&A, Help & Troubleshooting] LEENO:
Same problem for me, only with bluetooth headset.

Any solution?

Sensation V rom
[Nexus S Q&A, Help & Troubleshooting] hitokiri_id:
hi, i want to ask when i charge my nexus s when its turned off its automatically turned on, and when i turned it off the charging indicator dont display..

the problems just recently occur, also when i tried charge from laptop its normal (the phone doesnt turn on and charging indicator is display)..

so whats my problem? is anyone can help me?? sorry for bad english

thanks
[HTC EVO 3D] marquise10:
I recently downloaded the ICS update for my rooted evo 3D. Do I have to unroot the 3D or is there a way to install the OTA while the phone is rooted??
[HTC EVO 3D] davelis828:
rooting implies a custom recovery. Custom recovery will prevent OTA from being applied.

Restore recovery or run a RUU and you ll get the update eventually
[HTC EVO 3D] SmakBerry:
RUU?:confused:

---------- Post added at 05:42 PM ---------- Previous post was at 05:30 PM ----------

Can someone put this is dummy terms for me? I'm rooted so I know I can't run the OTA update, but all this info is a little overwhelming.

Thanks
[HTC EVO 3D] sitlet:
not hard

That's why there are tons of guides, as well as a search function here to help you. If you are rooted and s-off, it's assumed you have a custom recovery. If you don't know what that means, then you shouldn't have rooted your phone in the first place. If you have a custom recovery, you cannot take an OTA update. You shouldn't take an OTA anyway if you are rooted, you should only flash roms through recovery.
[Nexus S 4G Android Development] Highway 55:
https://developers.google.com/android/nexus/drivers

Have at it fellas!
[Nexus S 4G Android Development] noizy1234:
First post :D... & yes!!
[Nexus S 4G Android Development] pitmaster:
:) !!!!!!

10....0011....10101
[Nexus S 4G Android Development] osbaldov:
So Much Win!!!
[Nexus S 4G Android Development] JiminyCricket64:
the Nexus S & the Nexus 7 both have DRM ? The Galaxy doesn't? :confused:
[Nexus S 4G Android Development] ebs512:
I've been checking this for the past week and it figures the day I don't check it they drop lol
[Nexus S 4G Android Development] adamw1101:
Hell freakin yeah!
[Nexus S 4G Android Development] madeincanon:
Yes, finally! The race begins!
[Nexus S 4G Android Development] JiminyCricket64:
...this explains the DRM binary a little more in depth :rolleyes:

http://gigaom.com/video/google-widevine-acquisition/
[Nexus S 4G Android Development] wamsille:
Is there an easy to follow guide on how to compile your own ROM? I just want a stock 4.1 experience for now. I saw a write up somewhere else for the Galaxy Nexus on Verizon but I didn't want to assume they were interchangeable.
[Nexus S 4G Android Development] cteneyck:
source.android.com
[Nexus S 4G Android Development] ebs512:
Not even updated for 4.1.1
[Nexus S 4G Android Development] cteneyck:
Its the same process. The only difference is the branch that you initialize when you run repo init
[Nexus S 4G Android Development] ebs512:
I take it this process can't be done on windows?
[Nexus S 4G Android Development] cteneyck:
No Ubuntu is the preferred OS. be sure to notate my edited post above about the branch that you will initialize. I'm sure someone knows the latest and can help out.

---------- Post added at 03:48 PM ---------- Previous post was at 03:30 PM ----------

The branch is android-4.1.1_r1 so you would run

repo init -u https://android.googlesource.com/platform/manifest -b android-4.1.1_r3

You can find all the branches here

https://android.googlesource.com/platform/manifest

---------- Post added at 03:58 PM ---------- Previous post was at 03:48 PM ----------

BTW. I am working on getting an AOSP Build going now. It may be late this evening before I post it, but someone may beat me to it.
[Nexus S 4G Android Development] wamsille:
Thanks a million. You are a scholar and a gentleman.

I'm going to have to make an excuse to the wife now why I'm running Ubuntu on the computer again. Props to you and a cup of your favorite non-adult beverage if you happen to post it first.
[Nexus S 4G Android Development] xuser:
Cant you run Ubuntu from a USB drive? I've done that with other Linux distros.

http://www.howtogeek.com/howto/linux/create-a-bootable-ubuntu-usb-flash-drive-the-easy-way/
[Nexus S 4G Android Development] jeremy112683:
Let the excitement commence:D
[Nexus S 4G Android Development] madeincanon:
Man, I wish I knew what the hell you are talking about. I'd love to start developing ROMs
[Nexus S 4G Android Development] rj88:
What does one do with the binaries?????
[Nexus S 4G Android Development] joenathane:
They are proprietary bits of compiled code(rather than source code) specific to the NS4G's hardware. Since the code isn't open source, developers have to either hack around the old versions or wait for new versions to be released in order to get full functionality of all the hardware in the phone.

edit: some more explanation for the uninitiated :

One comparison that I've used in the past is that of cakes. Having Binary/Compiled code is like going to the store and buying a cake, if you want to make changes to the cake you are very limited in what you can do, since the cake is already baked, you could maybe scrape off the frosting or add sprinkles but you couldn't for example make a chocolate cake in to a vanilla one. In order to do that you would need the recipe/source code, with the recipe you could make any changes you want and then bake/compile and your good to go.

Although most of Android is open source there are certain parts of phones bits or drivers that have proprietary code that for whatever reason the manufacturers don't want to make public(like trade secrets). So those drivers/bits come precompiled(or already baked). Sometimes the bits/drivers released for an older version of Android have to be updated to work with a newer version and our friendly commmunity developers can't update those bits because they aren't open source(no recipe), they are pre-compiled binary bits. So for full functionality/performance we have to wait for updated binaries to be released.
[Nexus S 4G Android Development] .OmEgA:
You let them sit in the sun for a few hours and watch it grow flowers.
[Nexus S 4G Android Development] rj88:
So combining the two would b like making an OTA update?
[Nexus S 4G Android Development] joenathane:
Exactly :)
[Nexus S 4G Android Development] rj88:
Thanks for the clarity
[Nexus S 4G Android Development] cteneyck:
Compiling now for the NS4G. Crossing fingers,
[Nexus S 4G Android Development] jeremy112683:
I'm just gonna assume one makes sh#t work correctly
[Nexus S 4G Android Development] cteneyck:
I Started a Hang out on google plus if you want to watch it compile.

Search for NS4G Comile

Or Watch it on youtube

https://www.youtube.com/watch?v=rXtD_qUmNZg&feature=player_embedded
[Nexus S 4G Android Development] Andy:
Beat you by 10 minutes. No need for duplicate threads.

Continue here guys --> http://xdaforums.com/showthread.php?t=1809302

Thread Closed.
[Galaxy S III Q&A, Help & Troubleshooting] jbonetwo:
Installed this rom and gappa from here earlier today:

http://xdaforums.com/showthread.php?t=1720628

I cant get the wireless to work. i get the 'unfortunately stopped working' error everytime i enter in the network settings...

any way to get around this?

tried flashing my xxlfb moder driver but i guess that was a long shot to begin with.
[Galaxy S III Q&A, Help & Troubleshooting] JJEgan:
Try factory reset or reinstall rom with wipe .

jje
[Galaxy S III Q&A, Help & Troubleshooting] jbonetwo:
I've done just that. factory reset/wipe cache/wipe dalvik but no luck!
[Galaxy S III Q&A, Help & Troubleshooting] jbonetwo:
according to this faq for cyanogen 9:

http://teamhacksung.org/wiki/index.php/Experimental:GT-I9300:Frequently_Asked_Questions

i should delete /data/.cid.info

unfortunately that file does not exist so im stumped. no1 else had this problem and figured out a workaround?
[LG Optimus 3D] schubeir:
Hi,

I am using Promethius V1.5 21E ROM with Promethius Kernel V-Ex+.zip.

When I go to settings > about phone, it shows

Baseband Version L6260_MODEM_SIC_01.1042.00

Kernel Version 2.6.35.7+

Build number PromethiusProject v1.5 21E

Software version LGP920+V21e-Apr-19-2012

When I use GetRIL, it shows

RIL LGP920+V21e-Apr-19-2012

Baseband LGP920AT-00-V20c-ESA- (rest not visible)

Now my question is

what is my actual baseband version? Is is 21E as I have Promethius V1.5 21E ROM, and is shown by the Software version in "about phone"

or is it V20C as shown by GetRIL?

I want to be on 21E. how do i now go about doing this?

Please help.

schubeir
[LG Optimus 3D] defcomg:
you flash 21e kdz?

if yes you are 21e bb

if you flashed .bin

chances are you are on previous bb of what ever kdz you flashed last
[LG Optimus 3D] schubeir:
No, I did not flash 21e kdz or .bin

I rooted and flashed ROM DNA_GB 3.3.3 based on the new V21E. then tried 2 other ROMS, had network missing .. then went on to Promethius. Still on Promethius, but have been successful with Acura 3d Max rom, ThiaizO3D rom. reverted back to promethius. Now this issue was discovered. I have absolutely no problems with the phone though, everything is fine. but i would love to change over to 21e if it can be done without hassle.

Can you please advise?

schubeir
[LG Optimus 3D] rezzsha:
yeh you need to find the thread for updating via kdz, and update your firmware to v21e. at the moment what you have ,from the looks of things, is firmware v20c + a rom based on v21e, this is why you get no reception.

so find the thread + dl v21e rom--then root--then install ROM DNA_GB 3.3.3 again..cool :)
[Acer Iconia A500] jnktechstuff:
Im saving alot of time for people here by saying this:

MAKE SURE YOU ARE ON THE ICS BOOTLOADER OTHERWISE NONE OF THE NEW ROMS WILL WORK!!!!!!!!!!!
[Acer Iconia A500] Moscow Desire:
My God! He discovered the "extra" large "bold" red fonts again!
[Acer Iconia A500] mvan4310:
Aww, you should have used Picard, :P
[Galaxy S II Q&A, Help & Troubleshooting] SyzwnFrzRdz:
Now I'm running a custom ROM with custom recovery. If I ever want to have back the stock/original recovery, what is the possible way? Or should I just flash stock ROM? :confused:
[Galaxy S II Q&A, Help & Troubleshooting] nicholas1520:
You won't be able to replace the stock recovery by flashing over it or anything. That's something in the kernel. Flashing a stock ROM will give you back the recovery though.
[Galaxy S II Q&A, Help & Troubleshooting] SyzwnFrzRdz:
Ohh I see. Because before this, I used Galaxy Wonder. The system file is rather differenece with Galaxy S II. :)

Anyways, thanks for the fast reply. :highfive:
[Samsung Galaxy W I8150] saarx123:
why i cant open folders on the apps menu ?
[Samsung Galaxy W I8150] wong.izzat:
Screen shot please
[HTC One X] ekorol1:
Hi evryone,

I have one x( tegra 3),after root and custom rom installation,the riptide gp effects (splashes&blur) are disappear.

What i can do to (fix) enable this effects??

10X
[HTC One X] :
You sure you downloaded the Riptide THD version?

Sent from my HOX running CMX by Tbalden.
[HTC One X] ekorol1:
Hi,

I'm not sure,what is the THD version?

i downloaded the game from applanet.

Thank you
[HTC One X] orb3000:
Just a reminder, XDA does not allow warez
[HTC One X] :
Sorry man, didn't know. To the OP, just search for it on google, and you'll find a answer

Sent from my HOX running CMX by Tbalden.
[HTC One X] ekorol1:
10X any way:)
[HTC One X] jonshipman:
Buy the retail version, that'll fix it :)
[Galaxy S III Themes and Apps] Aimara:
Anyone using this app gotya!
[Galaxy S III Themes and Apps] demon-knight:
friend has it works well, worth a punt any day of the week
[Motorola Atrix 2] seedoubleyou:
Guys,

If you haven't seen the thread yet, they've figured out how to get Google Now, normally just for Jelly Bean, working in ICS.

Initially they had it working without the voice features, then someone hacked in a half-attempt which sort of worked.

As of this morning, they've figured out how to get the entire shooting match working, though from what I can tell, there doesn't seem to be a way to get it to work on the Atrix 2 due to space limitations on our /system partition. I was hopeful one of the more knowledgeable devs could take a poke in the thread and see if they could wrangle a way.

Here is the thread: http://xdaforums.com/showthread.php?t=1747224&page=246

Someone in the thread talks about symlinks to sd-ext, but frankly that makes me a little nervous. Anyway, I'd be curious to see what you all could do with it. As it stands I have been using the original .apk in the OP of that thread without voice for a week or more now and its pretty slick.
[Motorola Atrix 2] lilhaiti:
I believe they only got this to work with ROM's based off of AOSP, which ours isn't. I saw this as well, but I chose to forego until I hear more bases working.
[Motorola Atrix 2] seedoubleyou:
again, as i said, the initial apk works fine.... albeit without the voice piece... they now have the voice piece working assuming you paste in a bunch of libs and such... again, read the end of the thread where they have posted new info...
[Motorola Atrix 2] farshad525hou:
I got it to work!!!! HELLL YEA! Works perfectly! Just follow the directions from here http://xdaforums.com/showpost.php?p=29635284&postcount=2439 and then replace the velvet apk from here!

http://xdaforums.com/showpost.php?p=29635290&postcount=2440

I had to push with adb though to get it all working!

I am making a backup of my system that you can probably use...