yashsingh1/xdaforums huggingface dataset:
[Xperia Play General] nickholtus:
Yeah,

But is is quite expensive

And without a power supple the server wont turn on
[Xperia Play General] Xperia4life:
Nick if you need anyhelp on your site to write some news and more info im here to help you if you need assistance, also try get in contact with they guy with the FTP server forgot his name, as well as: :)
[Xperia Play General] Sythedragon:
Nick don't get a cheap PSU, no brand PSU's are a false economy, a cheap Corsair CX Builder Series, or a cheap Coolermaster GX series, OCZ etc would be suitable.

i3 you have is fine, you're not going to get a better CPU unless you get an i5.
[Xperia Play General] nickholtus:
Yeah, I know that

But a good one is 70 euro (at least) and I don't have that at the moment
[Xperia Play General] Motawa88:
does your GPS work?
[Xperia Play General] brainard52:
I would think that it would be listed under "What's Working" in the OP. I'm too lazy to look though.
[Xperia Play General] paxChristos:
With my 7/29 release, it works (I used google maps/navigation 2 days ago :P)

It's been added ;)

Pax
[Xperia Play General] brainard52:
Gotcha :3

Do we have screenies? I can't tell atm... For some reason, the network I'm on blocks most images in FF O.o They appear in IE, but I'm not going anywhere NEAR that hellhole.

Edit: I just realized that one of the first things I've asked for in the past couple ROMS is screenies xD
[Xperia Play General] JunDavis:
I'm having some problems such as not being to turn on wifi, it says I need to enter a similar unlock code, No mobile data. Am I getting the current Tom and kernel or are those just bugs? Thanks.
[Xperia Play General] paxChristos:
Fair enough :P

I think my problem is that i don't have a retouch_binaries binary available on CNA :P a cm9 build should fix that :P

Pax
[Xperia Play General] nickholtus:
ok, i can't fix the framebuffer error now.

it is a sony ericsson hdpi problem, on other devices it seems to work.

the best thing would be to port some things from dhd
[Xperia Play General] paxChristos:
Pssh! No Fun!! :D

I'm adding in adb to build.prop like this:

persist.sys.usb.config=mass_storage[b],adb[/b]

Maybe that will help...

Pax
[Xperia Play General] nickholtus:
thanks, forgot that:P

look here : https://gist.github.com/3160669 a temporary fix

---------- Post added at 10:58 PM ---------- Previous post was at 10:43 PM ----------

got it fully booting but with a very bad hack:

everytime i click on something (slide statusbar, open app) i need to do

adb shell

echo "U:480x854p-0" > /sys/devices/virtual/graphics/fb0/mode

but it is booting, nothing works and this is really annoying

edit2: bluetooth works

no wifi

no sound (i think)
[Xperia Play General] paxChristos:
My build uses CAF's hardware/qcom/display, maybe that has a less dirty fix ;)

Pax

Edit: Wifi could need the modules, check in mjolnir thread, he has modules for FXP wifi

Sound, well, caf has a hardware/qcom/sound, maybe that needs to be merged in...

Pax
[Xperia Play General] nickholtus:
can you upload that files??
[Xperia Play General] paxChristos:
Wifi or CAF?
[Xperia Play General] nickholtus:
caf don't need wifi for now:P
[Xperia Play General] paxChristos:
Can't upload right now, but can git clone with info here:

https://www.codeaurora.org/gitweb/quic/la/?p=platform/hardware/qcom/display.git;a=summary
[Xperia Play General] thx84:
Good to see another Xperia phone, I'm still working on getting a kernel working for the Neo...

Sent from my Xperia Neo on Ics
[Xperia Play General] nickholtus:
paxchristos: can you compile a kernel with this changes?

https://gist.github.com/3160669
[Xperia Play General] paxChristos:
Have you tried the CAF hack we found? Apply to board-semc_mogahmi.c & your defconfig (or however it's spelled :P )
[Xperia Play General] paxChristos:
Soon Doing it right now, wow, there are a lot of changes cleaning, then building & next time I update will upload :P ;)

Pax
[Xperia Play General] nickholtus:
thanks:)

if i was @ home i maked the kernel by myself:)
[Xperia Play General] nickholtus:
that's weird.

i dno what can be wrong:(
[Xperia Play General] paxChristos:
Either I messed up with the brackets or it's throwing false-errors

Here's the code: http://pastebin.com/QXv8uHqb

Edit: According to Gedit's line #s it's throwing errors on brackets :\

Edit2: Gonna try a different toolchain & see if it compiles

Edit3: Doom's Linaro 4.6.2 toolchain fails at the same point as in the OP (wireless/broadcom/)

Edit4: Yupp, I messed up with brackets, re-compiling now, will post when it's done.

Pax
[Xperia Play General] paxChristos:
Still stuck with the status 6 error when installing my zip :\

I'll prick up from this point tomorrow :P
[Xperia Play General] CosmicDan:
I am only novice when it comes to GCC and building from source, but I do have one thing to point out...

Is that the exact copy-and-paste of the error? "-Wno-unitialised" is British-English spelling, change that s to a z :p

Push it over adb and chmod it manually? Or rip the set_perms portion of another zip to make a mini "Fixperms" zip which I always use :)
[Xperia Play General] paxChristos:
Yes, that's a direct copy/paste of the error :P

-Wno-uninitialised is saying not to treat warning as errors for uninitialized variables :P

The status 6 has to do with retouch_binaries, and while it works for CM9 (same calls/setup) if I try to tweak it at all, I get an installation failed due to a bad zip. :(
[Xperia Play General] paxChristos:
Hahaha, no worries mate, i don't have any screenies available, but picture cm9. Now picture a slightly different lock screen & a black, block themed notification area. That's about it (externally) that's different

Currently, Nickholtus, Supervenom & Myself do not have working computers & the mobile data fix was incorporated into the CM10 codebase this morning.

When one of us gets our computers fixed, we'll upload a new build with working data. (GSM)

For wifi -- Have you flashed the wifi modules? Have you flashed one of the newer kernels from the JBX thread? (Supervenom or nickholtus are suggested.)

edit: ninja'd you brainard ;)
[Xperia Play General] brainard52:
Sounds like they're just bugs. It IS an alpha, so I wouldn't be surprised. Submit a logcat :D

Edit: Bah, ninjad xD
[Xperia Play General] paxChristos:
Just for you Brainard, here's the new notification area
[Xperia Play General] nickholtus:
Good news!

After some calls with a friend of my I have got an used and old but fully working power supply:) ( he works at a pc shop)

This is only til I have money to buy a new one.

Going to install ubuntu server and Jenkins and hopefully the first build is compiled tomorrow
[Xperia Play General] brainard52:
Why's that so awesome? I have no idea xD Anyway, thanks pax. I'm going to love it :3 any new cool settings in CM10? Also, are there enable-able (hehe) SW keys?
[Xperia Play General] Sythedragon:
70 euros? Jesus man, I could buy you one and send you one cheaper than that.

47 euro's according to conversion on a Corsair/Coolermaster/OCZ.

Try Casekings?
[Xperia Play General] JunDavis:
Well I used the first kernel posted and also flashed something like modules. Maybe I need to look farther back in the post.
[Xperia Play General] brainard52:
Read carefully :D If you don't understand it, re-read it xD
[Xperia Play General] AntiBillOS:
D/memalloc( 1163): /dev/pmem: Mapped buffer base:0x3ce5e000 size:1781760 offset:122880 fd:61
I/Adreno200-EGLSUB( 130): <CreateImage:893>: Android Image
I/Adreno200-EGLSUB( 130): <GetImageAttributes:1102>: RGBA_8888
I/Adreno200-EGLSUB( 130): <CreateImage:893>: Android Image
I/Adreno200-EGLSUB( 130): <GetImageAttributes:1102>: RGBA_8888
D/memalloc( 130): /dev/pmem: Freeing buffer base:0x2c8b7000 size:1658880 offset:1781760 fd:51
D/memalloc( 1543): /dev/pmem: Unmapping buffer base:0x3d6ab000 size:3571712 offset:3440640
D/memalloc( 130): /dev/pmem: Freeing buffer base:0x2ca4c000 size:131072 offset:3440640 fd:66
W/SocketClient( 886): write error (Broken pipe)
D/SurfaceFlinger( 130): About to give-up screen, flinger = 0x54ab2af0

Ideas?
[Xperia Play General] KeiranFTW:
See CM git, afaik J fixed that issue.
[Xperia Play General] nickholtus:
need full logcat, not really an error.

what are you trying to do?
[Xperia Play General] AntiBillOS:
Nothin :D

I dont touch phone :D

But see this in logcat.

Full lochcat
[Xperia Play General] Zerosuit Connor:
What do we need to fix data? What fix was incorporated into the source?
[Xperia Play General] paxChristos:
Yes, the fix was incorporated into the CM10 source. One slight problem. Nickholtus, supervenom & myself don't have a working computer to be able to compile it.

Pax
[Xperia Play General] CosmicDan:
And i still need to learn Git and Meld (wish I had WinMerge) in Linux :)
[Xperia Play General] paxChristos:
Are you using meld straight from the the source (the company, not source code) or are you using it from a repository?
[Xperia Play General] lightningdude:
And I need to not work so much overtime this week. x.x
[Xperia Play General] brainard52:
D: Not cool D: I was getting excited.
[Xperia Play General] paxChristos:
@ Brainard -- cdma data works. Gsm was kaput.

Don't worry, tho nickholtus is getting his computer online soon & I'm working on a super-upgrade from my previous laptop to a desktop (going from 2core 2ghz to 8core 3.6ghz)

(I'm pretty giddy about the upgrade :D)
[Xperia Play General] m2maddy:
8 Core, 3.6GHz my god :)

--

Maddy
[Xperia Play General] JunDavis:
Is there any tutorials for building ROMs on windows? <_<
[Xperia Play General] paxChristos:
check chef central -> android.

Note: you cannot compile ROMs from source on windows. (Without using a VM)
[Xperia Play General] JunDavis:
So it is best if I just boot Linux from a CD?
[Xperia Play General] paxChristos:
If you find a good Virtual machine you might be able to pull it off. Personally I just run Linux.

Pax
[Xperia Play General] CosmicDan:
Lol no, that's worse than a VM. You can't download the SDK or source or to a CD :P If you having a modern PC using VMWare Player (free) is a close as you can get to fullspeed without dualbooting. But you'll still need to create a virtual harddrive of at least 40GB so you need lots of space. If you only want to work on a kernel (and not CM10) then 10GB minimum.
[Xperia Play General] JunDavis:
Maybe I should just stick to testing and supporting for developers.
[Xperia Play General] Zerosuit Connor:
I might try and compile cm10 from source, any basic guides? Or does someone wanna run through it with me and tell me what to do? I'm very eager to learn <3 Have a ubuntu 12.4 and windows 7 dual boot running.

Also does the compiler support cm10?

How big is the Cm10 Source?
[Xperia Play General] CosmicDan:
You mean Ubuntu 12.04. There's a CM9 compilation guide in the Dev section, basic principle/setup is the same. You need to merge in the additions from JBX repo too, pax summarized it a page or two back.

The source + plus Android SDK/toolchain is at least 1GB AFAIK, compilation requires ~20GB apparently. I think the CM9 compile guide mentioned that Google recommends 25GB free space to compile AOSP. Including a Linux distro like Ubuntu (what Google recommends) installed you'd want a 40GB partition/image minimum.
[Xperia Play General] paxChristos:
Source is around 6gbs (gets bigger if you're compiling a custom ROM like aokp, gummy, etc) building you want at least 25gbs free.

SDK & tool chain get built as you build source.
[Xperia Play General] lightningdude:
It seems crazy that you'll need 25GB free just to compile a ~130mb zip.

This weekend I can get set up to compile, that way I can at least help out more than contributing one of five different kernels.

Sent from my SCH-I500
[Xperia Play General] brainard52:
That's one powerful phone ;D

And I might try it soon. I think I'll wait until your next update, though.
[Xperia Play General] KeiranFTW:
Remember to give me SSH access haha lol
[Xperia Play General] fma965:
I have a 6core 3.3ghz with 8GB ram and ubuntu but I have no idea how to build from source , might look in to it soon , I will check previously suggested sites and links. Good luck with your new computers
[Xperia Play General] brainard52:
I've got a 2-core 2.0 ghz :D 4 gigs of ram :D (sarcasm) pax, how long would it take to compile on mine?
[Xperia Play General] Sythedragon:
Depends what it is, cores/frequencies aren't equal.

One one CPU architecture a 2GHZ CPU could be as fast as 3GHZ of another architecture.
[Xperia Play General] CosmicDan:
Generally speaking, newest AMD's are nothing compared to i# series. But I dunno about server processors nor of any ARM optimizations in the GCC geared for a particular instruction set.

Too many variables. Can't forget bus speeds, RAM speed and HDD speed either.

Sent from Xperia Play (R800a) with Tapatalk
[Xperia Play General] Sythedragon:
Not even comparing against the Intel stuff, they're nothing compared to their previous Phenom II line up with the larger IPC deficit Zambezi brought in, along with the scaling not being as good as two fully fledged cores due to the module approach.
[Xperia Play General] CosmicDan:
Not sure I understood that, but I hope you're not trying to convince us that AMD outperforms Intel there :) Not that the synthetic benchmarks being dominated by Intel (always were really) mean that much, but AMD intentionally focus on the "value for money" approach. They are a lot cheaper, yet working with media encoding and doing x86 compiling on an AMD was always pretty poor in comparison to same (and sometimes previous) generation Intels.

Regardless, I've gone OT.
[Xperia Play General] Sythedragon:
You didn't understand (Not even sure how you didn't, after re-reading through my post, I've mentioned an IPC deficit with the Zambezi, not sure how anyone could extrapolate a pro AMD point from that)

I was stating AMD's current FX (Zambezi) line up is nothing compared to their previous line up (Callisto/Deneb/Thuban) with their IPC deficit and module approach (Lower performance per core per clock and lower performance scaling)

Also, synthetic benchmarks on CPU bench? Ew.

Also, on the "Alot cheaper" it's not really the case, AMD's current cheapest CPU's at their lower Llano stuff with the A4, that's in the price region of Intels dual core SB's (Which kick the liviing day lights out of the Llano except when it comes to the IGP)

Anyway, off topic sorry, just defending myself :p
[Xperia Play General] brainard52:
Hm. It seems I've started something by accident. I'm not really in-the-know about hardware. Hell, I'm not even proficient with a lot of the software out there. I have learned what I needed to in order to learn more xD My own learning style, I guess. But yeah, I've only ever taken one computer class, and that was in Highschool. Unfortunately, it was mediocre due to a sad series of events. Anyway, I have an HP Pavilion DV6, if that helps any.
[Xperia Play General] paxChristos:
@Brainard - the laptop I used to build on was a HP dv5...

@everybody else -- yes, I went with AMD over Intel 2 reasons

1) Intel uses hyper-threading, so each core is really running two threads, so if I use make -j16, each core would be running 4 threads as opposed to AMD running 2.

2) ncix has a deal going until the end of the month where the FX-8150 IS $179.

Pax

Edit: 3) CPU Benchmarks never include make(ing) large files, so i'm curious to see how well it works, anyways :D (All cpu benchmarks are done inside of windows, where make(ing) from source code is not taken into account, see #1 ;) )
[Xperia Play General] brainard52:
How'd that work for you?
[Xperia Play General] paxChristos:
Weeping, gnashing of teeth, etc. etc. ;)

(Everything i've built has either been done on the dv5 (all cm9/cna/cm10/Gummy) or on a(n) (even worse) netbook (kenrel))

Pax

(Parts ordered... now I need to wait until I build it :D)
[Xperia Play General] AntiBillOS:
My laptop.

I use for build laptop Samsung RV513

CPU: AMD E-350 1.6GHZ (dual-core)

Ram: 2gb (DDR3)

But it complete :D
[Xperia Play General] paxChristos:
You atleast used ccache, right? (or else how long did it take to build?)

Pax
[Xperia Play General] fma965:
Just read about AMD vs Intel (well thats how i saw it) and thought i would say i have the FX-6100 Bulldozer CPU and it seems fine for everything i use it for (Gaming, OS X, Windows, Converting) but yeah.
[Xperia Play General] KeiranFTW:
I need to set up fastboot and adb again after reinstalling ubuntu.

And then I can flash CM10 to my Play and CWM to my Xperia U :)

And also need to setup udev rules.
[Xperia Play General] CosmicDan:
Pavillions are notorious for overheating issues.... although the new ones might be better.

(1) Yeah I wish I could turn off HT, sick of seeing a process peaking at 25% instead of 50% >:(

(3) That, but I've built large code on a Phenom II and it was shocking compared to my older Pentium D... although to validate your point, it was in Windows and with Visual C which tends to have heavy Intel optimizations.

Don't get me wrong, I'm not bashing AMD here. My home theatre still runs my ol' Athlon X2 and it's tops. I used to love AMD when I was younger and had less money and all I did was gaming, but then I got in to music production, later replacing the X2 with a Core 2 setup and I was blown away by the difference. Never really bothered going the AMD route again, and all my mates who later swore by AMD but also eventually swapped for Intel (last one was a few months ago) had the same reaction.
[Xperia Play General] Sythedragon:
You can.
[Xperia Play General] fma965:
http://www.youtube.com/watch?v=7rscmqrFWac < like this?
[Xperia Play General] JunDavis:
Do you guys mind if I work on a boot animation for this? The current one is kind of old...

Sent From My Xperia PLAY running Jelly Bean thanks to pax and nick!
[Xperia Play General] AntiBillOS:
Pax[/QUOTE]I dont remember but i think i dont enable ccache. Its completes 2-4 hour (because sometime i use my laptop them it builds).
[Xperia Play General] szl.kiev:
I use Phenom II X2 BE955, unlock to 4 cores & oc to 3.6, and 8gb ram, using win7 64 + VM allocate 4 cores & 5gb ram, when I use mka -j4 instead make -j4 it utilized my CPU almost 100% every time n still can do light operation under windows like browsing etc, complete under 2 hrs. Never bother with mka -j8, cause even with mka -j5 I barely have CPU resource left to do other task.

I think it depends how the way we can max out its performance, just my 2 cents
[Xperia Play General] fma965:
Can any one guide me to a website or guide on using git/github everything I read seemed to over complicate things.

I didn't mean to post this message in the other thread. Sorry for double post
[Xperia Play General] paxChristos:
https://help.github.com/

Otherwise, there is no real good github guide (that i've found.) If you need help, post & we'll try to walk you though :D

Pax

Edit: read your other post gonna update this one.

Easiest way I've found

1) git clone ssh (git@github.com:...) your repository

(Make sure your on the correct branch with git branch, if its the wrong one, git checkout )

2) fix the file(s) you want to.

3) either git add <filename> or git add . (This adds all the files that have been changed in the folder you're working in)

4) git commit -m "what you changed, try to be specific if its one or two things"

5) git push (this pushes changes to your repository, online)

Edit2: The last of my parts show up 8/8 so hopefully I'll have the system up & building by 8/9

Pax.
[Xperia Play General] JunDavis:
How come I cant get any of the voice search stuff to work?
[Xperia Play General] CosmicDan:
How come you don't know what "pre-alpha" means?

Sorry, but seriously. C'mon.
[Xperia Play General] paxChristos:
Could be that ./hardware/com/audio/msm7x30/ isn't completely finished.

Try running a logcat & tell me what you see.

Or ... why u no logcat?
[Xperia Play General] fma965:
Thanks, Will check this out :)

Also what would you recommend for VM settings? i have 8gb ram a 6core 3.3ghz FX-6100 AMD CPU and 1GB HD 6770 with a base operating system of OS X 10.6.8 (Snow Leopard) and i want to run Ubunru 11.10 x64 with the best results :)
[Xperia Play General] AntiBillOS:
Can anybody give me normal

/hardware/qcom/display/

With fixes?
[Xperia Play General] Supervenom:
Bought a new power supply! Later a new build!

P.S. BTW I have an i7 2600k, very good CPU by Intel!

P.P.S However I will leave home for holidays from Thursday.
[Xperia Play General] JunDavis:
I do know what preALPHA means but I have heard that some can use that stuff on the CM10 build.

I'll log cat it then try flashing r800At firmware and installing cm10.
[Xperia Play General] brainard52:
Gah, I don't want to wait. It's been so long since I've flashed anything... I think I'm going through withdrawal. I have been watching to see if a CM9 RC3 becomes available. I'll take it so fast. *flails*
[Xperia Play General] Supervenom:
So, now all works exept for camera. Has someone any idea to solve this issue?
[Xperia Play General] JunDavis:
Perhaps kernel issues? I logcatting right now trying to figure out the issue. Also installing linux on my pc so i can compile kernels and roms! ^_^

EDIT: GSM data now working :D
[Xperia Play General] AntiBillOS:
Ti_fmradio

Anybody turn FM-Radio on JB?
[Xperia Play General] JunDavis:
Not sure if its possible on the play. Right now let's fix the camera first.
[Xperia Play General] CosmicDan:
Pmem allocation ok for Camera?

Sent from Xperia Play (R800a) with Tapatalk
[Xperia Play General] AntiBillOS:
Not Play, i am about Xperia Neo :D
[Xperia Play General] lightningdude:
According to the board-semc_zeus.c in Cyanogenmod github, the msm_pmem_camera_size is 0x0000000. I wonder if we can throw a number in there and make it work?

Edit: My mistake, it's the same in the ICS kernel, so I'm not sure if that would actually do anything.
[Xperia Play General] CosmicDan:
I think that's because it's sharing memory with something else.

Anyone know how/if it's possible to get kernel console output over USB (not Jtag)? i.e. read ttyMSM2 over USB.

EDIT: I see CONFIG_HAVE_ARCH_KGDB=y is already there (on CM9) and have read about implementing KGDB in Android but I don't know if it's already done nor how to do it.
[Xperia Play General] Supervenom:
Pax knows that... When we hadn't signal he posted a strange log from kernel.
[Xperia Play General] paxChristos:
I posted my kmesg, not sure how to do what cosmicdan is talking about.

(Kmesg is stored at /proc/kmesg)
[Xperia Play General] CosmicDan:
Yeah, well... I mean accessing the kernel console output which is initialized by the bootloader - enables reading the kernel output much earlier in the bootphase. On other ARM/embedded Linux systems this can be read directly via JTAG/Serial connectors, but with the console= paramter on the kernel commandline I was hoping it was possible (maybe already implemented) to piggyback it over USB instead of connecting to the gold terminals under the battery. It would not only help with my own kernel experiments but it could give us additional information which kmesg and dmesg does not.

I guess J would know, he would of def. used it when developing for new devices... but he's impossible to get a hold of. I could investigate putting KGDB in the kernel but I still don't know if we can access a tty serial device over USB.
[Xperia Play General] paxChristos:
OK, got it. My netbook is OK for compiling kernels, so I'll see what I can do :P

Pax
[Xperia Play General] CosmicDan:
LOL. Don't accidently distclean.....

Sent from Xperia Play (R800a) with Tapatalk
[Xperia Play General] paxChristos:
FYI: Anybody building for zeusc, check zeusc/cm.mk

Change gsm.mk to cdma.mk

Pax
[Xperia Play General] AntiBillOS:
@paxChristos, Can you give me normal hardware/qcom/display/ ?
[Xperia Play General] paxChristos:
Laptop = dead.

I'll see what I can do with my enclosure later

Pax
[Xperia Play General] AntiBillOS:
Okay. And next be good way for make github with ALL fixes for JB (such as hardware/qcom/audio and framework/base etc..).
[Xperia Play General] paxChristos:
I don't understand what you're asking. Have you tried to git clone the individual repos?
[Xperia Play General] JunDavis:
I'm trying to port the camera from ICS to this ROM. Sorry if I'm slow. I'm a noob at this.
[Xperia Play General] AntiBillOS:
I am asking for make repo with varios JB build fixes.