yashsingh1/xdaforums huggingface dataset:
[Sony Xperia P, U, Sola, Go] tommyrumbler:
my experience is first-hand. any SO-03D and any carrier-locked device for that matter, certainly has "bootloader unlock allowed = no" to protect the carrier-lock certificate.

(another server at the time was offering the SIM-unlock for 30$US. but it was thru computation of the unlock code via IMEI - and you will be sent the raw unlock code with a 90% success rate. it is only as good as getting the unlock code straight from your provider. this process however leaves the CSCA intact)

like what i've said, the guy doesn't seem to know what this tool is able to do. i have asked him the same question asked by spectre, and i was told i can only go as far as SIM-unlock. i bit the bullet and went on with the service (though it cost 15$US more than the service stated above), knowing that the process would include overwriting the CSCA, and overwriting it means altering the bootloader. and overwriting the bootloader means rendering it unlock-able. that was a 45$US gamble that paid-off for me.

i have shared to you what i know of is a way to enable unlocking the bootloaders of your devices.

certainly to be told as giving false hope makes me wanna stomp my head against the wall. it is not my fault that the admin-guy only knows so much about his tool-of-the-trade. (i'm not even sure if he has seen a 2012 Xperia device). all he knows is that his tool which he buys credit for from another server SIM-unlocks xperia S lines(Qualcomm MSM8260), and that's all it does as far as he is concerned.

it's a red and blue pill situation. pocket your 45$US, walk away and pretend this thread never existed.

or you can bite the bullet like i did..and see how deep the rabbit-hole goes.
[Sony Xperia P, U, Sola, Go] fishyweb:
eetitre now

The reply I got from another vendor offering a similar service was:

New Xperia NTX phones has new security, so there is no way to unlock those phones at the present.

As all new phones the new security has the old security holes patched and find another weak point will take some time.

I'm sure there will be a solution in the future, maybe near future.

Greetings
[Sony Xperia P, U, Sola, Go] tommyrumbler:
and here's another guy with his own hearsay findings.

well then..it's been nice talking to everyone. seems like i'm at the awful end of my own doing. i tried to help, but everyone got me crucified. let's all go home and peacefully go to sleep knowing nobody ripped you off for 45$US today.

MODS - requesting this thread be closed. Thank you all.
[Sony Xperia P, U, Sola, Go] lullesha:
Wait a bit tommy, I'll pay for this service and finnaly end the mystery.

I'll post my experience ASAP.
[Sony Xperia P, U, Sola, Go] kennycoder:
I've just bought the credits.

Server will be up at 00:30 GMT+0 and i'll try it.

Will let you know later.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] iiandskater:
I ported this ROM just for fun and to fill my free time,

So take it easy.. :p

This ROM is based on latest CM 7.2 NIGHTLY and ported MoKee OS from here..

(Thanks Adee.roy for giving me permission :D)

- WT19i MoKee OS by iiandskater -

DOWNLOAD

WT19i MoKee OS v1.0

KERNEL

THANKS

FXP Team for the kernel

Adee.roy for the ROM I based for

someguyfromhell for dual speaker fix

:fingers-crossed:
​

Good luck.. ;)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] iiandskater:
CHANGELOG :

v1.1 (in progress)
- build.prop tweaks

v1.0
- CM 7 20120722 NIGHTLY as base
- Fixed boot animation to match MDPI screen
- Fixed default background
- Fixed WALKMAN key (now it work like headset button)
- Fixed dual speaker
- Added BRAVIA Engine
- Themed CM7 Contacts.apk as contact replacement (temporary fix)
- Removed Auro.apk (a corrupt theme)

BUGS :

- Every bugs on Latest CM7 NIGHTLY will present in this ROM
- EN translation is not 100% yet
- you tell me... :)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Raider_:
looks good and nice ram usage :o
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Allen Hu:
How did u get th phone working???

The mini pro port doesn't work!!!

Can u tell me how ta fix it???

I want the original dialer not the CM7.2 dialer.....

and how do u add more languages in the language settings??

I only have simplified chinese in the sk17i port........(don't know why)

PLZ　anyone help!!!
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] milon521:
Awesome work mate. I like your ROM. Now downloading it.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Adee.roy:
Nice dialer mod bro..... Impressive indeed :D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] iiandskater:
yeah the original dialer is not working and maybe i'll try to fix it later,

i'm using CM 7 dialer (with mokee skin) as temporary fix.. :)

there're an app called More Locale 2 on the drawer, you should use it..

hehehee..

thanks for ur work too :laugh:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] smokerman:
seems like lewa rom..i give it a shot..now testing. thanks man.:good:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] I9103:
what is do not work?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] john9:
Looks great! I'm about to try. Thank you!
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Allen Hu:
Can u send me the dialer skin???
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Exgen:
Hey, where russian language????
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] smokerman:
only english and chinese.:good:

rom very smooth and fast..android 2.3.7..its GB rom..so should be fast as hell..and it is..i liked a lot..need some improvement but for 1 release very nice..:good:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] iiandskater:
see post 2..

sorry I can't do any upload right now,

please be patient or download my rom and

take the dialer.. :)

use MoreLocale 2 on the app drawer,

u'll get Russian but still not full..

thanks for ur review matey.. :D

yeah,

i will add stuff to the rom whenever i get new idea..

;)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Galon123:
based on latest cm7?so i guess everything works..great work dude,will give it a try..:D

back to GB then..:D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] D-dy:
Im waitin next update. It look awesome :d
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Galon123:
i have a problems with root after flashing the rom,do I need to install super user manually,or there's a spesific settings to get the root working?

sorry for my noob,:D

and camera record FC? :D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Black_jackss:
Waiting for final version :D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] SirMatin:
gr8 rom but some bugs. SU has problem.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] milon521:
Just install SuperUser manually, your problem of root will be solved.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] iiandskater:
Does anyone have issue that this ROM silently deleting files in your SD card ??
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] smokerman:
no way..rom cant erase files from nowhere..i used only for a few hours but i didnt notice that..:confused:

just waiting for you get new ideas and maybe improve this a bit.

this rom can be the best GB based..but now we are going to CM11 ICS..so maybe a new ICS based rom maybe better.:good:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] iiandskater:
yes it can..

since apps can have full permission of sd card files, there's much possibilities about this..

i got it since the first time i'm using this rom, it silently deleting ALL my rom backup and ALL apps backup from ROM Toolbox..

(such a bit pain since i don't have pc to backup them)

i didn't know what happen that time,

and the second time i flashed the mokee again (to improve it) the same thing happened again to me, and get worse..

now i lost my re-backed up rom and ALMOST ALL files in my sd card,

including contacts backup, sms backup, roms, photos, vids, songs, downloaded files, and many important things..

now i must start everything from begining again :(

what do u mean by CM11 ICS ??

ICS is CM9 and JB is CM10, there're no CM11 yet..

yes maybe,

i have a plan to make a custom rom based on JB, hope this will be realized.. :)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Galon123:
maybe that's a virus's job?:D

when is v1.1 released?also i have issues with camera and root perm in this v1.0,

but still a great rom this is dude,nice work :D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] smokerman:
yes..my bad..CM10 of course..i think you got a virus on your card..or maybe just bad luck.never happened to me.:D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] h3llpoison:
Does anyone know how to use just the notification pulldown in stock rom instead of flashing this rom cause I want the three sections in my notification bar
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] prime3045:
where is the update ???? or its a dead project??
[Samsung Galaxy Nexus] Williamsss:
I want to change this

To look like this

so the notification that are grey and ugly will match the black pretty background like in gsxrdon ICS black mod for 4.1 (that mod makes me bootloop that's why I don't use it)I have already gone over all the images in systemui.apk so I have got to down to being a xml edit anyone have any idea which xml would control this?
[Samsung Galaxy Nexus] vicino:
C:\apktools\SystemUI\res\values\styles.xml

<style name="TextAppearance.StatusBar.Expanded" parent="@android:style/TextAppearance.StatusBar" />
<style name="TextAppearance.StatusBar.Expanded.Clock" parent="@style/TextAppearance.StatusBar.Expanded">
<item name="android:textSize">42.0dip</item>
<item name="android:textStyle">normal</item>
<item name="android:textColor">#ffffffff</item>
<item name="android:fontFamily">sans-serif-light</item>
</style>
<style name="TextAppearance.StatusBar.Expanded.Date" parent="@style/TextAppearance.StatusBar.Expanded">
<item name="android:textSize">14.0dip</item>
<item name="android:textStyle">normal</item>
<item name="android:textColor">#ffcccccc</item>
<item name="android:textAllCaps">true</item>
</style>

one for clock the other for date
[Samsung Galaxy Nexus] Williamsss:
No I dont want to change the font color of the clock and date I want to change the background for the individual notifications
[Samsung Galaxy Nexus] vicino:
oh sorry, i don't use this mod so i really don't know
[Samsung Galaxy Nexus] Williamsss:
also when i decompile the systemui.apk in the res/value folder i get different stuff off of the same systemui.apk one time i got just bools.xml another time i got bools.xml strings.xml and something else and last time i just got colors.xml. Any Ideas on what is causing that?

Never mind found it in framework.res.apk :D thanks alot
[Samsung Galaxy Nexus] Plunky Duck:
Hi friends

Please can you tell me what files you modify because I want to make the same thing for my SGS 1 .

I would make all black , not the toggles or the font but the grey and the blue/grey on incoming notification
[Xperia Play General] sasukekun67:
I came across this by googling, hope that helps :

http://xdaforums.com/showthread.php?t=1104142&page=4

Cheers, I'm willing to learn if you don't mind teaching a newbie in dev :p
[Xperia Play General] paxChristos:
Thank you, I think for JB CM wants to use -O2 when compiling so I'm not gonna touch that one (for now)

A Good place to start would be with Keiran's building ICS tutorial with some changes.

First off, I'm using Ubuntu 10.04 LTS, but Ubuntu 12.04 LTS *should* work (no guarantees)

To download the vendor tree (vendor/semc)

use this instead of what Keiran has (koush cleaned out a lot of the vendor trees out of his git, and mine is outdated)

git clone https://github.com/kali-/proprietary_vendor_semc.git -b ics semc

also, I'm using the ICS device tree (same as keiran) instead of JB because the JB tree's are not 100% functional right now.

Pretty much if you follow that (& I suggest instead of doing make -j# bacon do mka bacon) & run into any errors, i'll help with whatever suggestions I might have (or anybody else)

Note: If somebody needs help trying to build AOKP, I'll help, but I'm not as familiar with the source as I am with CM :P

Pax
[Xperia Play General] paxChristos:
Also, before I forget, here a how-to sync caf's (code aurora forums) repo (similar to cm/AOSP/etc)

https://www.codeaurora.org/xwiki/bin/QAEP/

The branch I synced was jb.

Pax
[Xperia Play General] paxChristos:
First build is complete, I'm need to make a nanadroid & flash a new kernel (I'm on keics/CNA right now so it'll be a little bit before I post results :P )

Pax
[Xperia Play General] nickholtus:
hi,

it won't boot on sony ericsson hdpi devices without msm.... changes (look at mini pro thread you will find a lot of usefull information about it)

you need to enable triple buffer in the kernel
[Xperia Play General] paxChristos:
Thanks Nickholtus, i'll look into it.

Status 6 error in the update-script (really? off the cm-10 building ?!?!) so i'm working on that now...
[Xperia Play General] nickholtus:
if you can fix the framebuffer error in the kernel we have a fully booting rom:)

kamarush made a build for me (from cm10 sources) with play device tree (his own)

only that error is preventing a boot

edit: can you upload your current kernel?

i know a ugly fix to get it at least booting, but i am on holiday now and i only have a windows pc with slow internet and no kernel:P
[Xperia Play General] paxChristos:
I'll probably base it off either FXP or Mjolnir's kernel (sorry Lupus) :P

[sritke]Do you have a link with a how-to add in triple buffer? [/strike] CAF!! - https://www.codeaurora.org/gitweb/q...it;h=50c3bc621e2cf0c3587b1827d931738d148c33d8

UPDATE: Nickholtus, it's not this easy, is it?!?! https://www.codeaurora.org/gitweb/q...;hpb=1125e58c5744e1ad833e30e5d2a74eb6dca1ca20

Also, if anybody wants to try to fix the update-script, i've attached it
[Xperia Play General] nickholtus:
no i don't know, we think it is in msm_fb.c in the kernel source

see this post for more info: http://xdaforums.com/showpost.php?p=29062634&postcount=177

edit:

i don't think so, but i can't try it.

kamarush couldn't find it (how to enable triple buffer) but if that's it it is an easy fix:)
[Xperia Play General] paxChristos:
Here's the best diff (all 3) i've found for the commit :P

https://www.codeaurora.org/gitweb/q...ff;h=acffb1675f468a85f528e01707f3fa98f45b77f8
[Xperia Play General] nickholtus:
i am going ask kamarush and see what he thinks:)

he thinks it can probaply fix it:)
[Xperia Play General] Sythedragon:
While I'm no help for this, for the script stuff, can't you enlist the help of the supercharger guy? He seems to be pretty adept with script lark.

Obviously, that's coming from an outsider.
[Xperia Play General] paxChristos:
hahaha, different type of scripts, but thanks for the idea ;)

Pax

Also: Made the changes in the kernel I have on hand, fxp's from cm9/10 source. I've added in the correct stuff to cyanogen_zeus_defconfig & mach-msm/board-semc_zeus.c as soon as I'm done downloading Doom's ndk, i'll try & build it & see if it works

Pax
[Xperia Play General] nickholtus:
kamarush is making the kernel for me, with triple buffer enabled:)

edit: haha you was faster:P
[Xperia Play General] paxChristos:
I was, then I got arrowed in the knee :P

Or i would be, but then my git clone downloads at ~200 kb/s :(
[Xperia Play General] paxChristos:
Nickholtus,

Here's a test kernel, the changes are in the zImage, the ramdisk is FXP's from well, it's a source build off code from yesterday.
[Xperia Play General] nickholtus:
thanks:)

going to try it now:)

still the same error:(

edit: i need to get adb working:(

doesn't find the device:(
[Xperia Play General] paxChristos:
Lemme look into it, i'll test it out shortly (trying to get my build of cm10 to install :P )

Pax

Edit: Nickholtus, could you post a link to your build, mine just doesn't want to work :(

Pax

Edit 2: I think it's because i'm coming from CNA to CM10, i'm gonna build cm9 then retry with that :P

Pax
[Xperia Play General] nickholtus:
i can't upload my build, the upload speed here is 15kbps atm:(
[Xperia Play General] nickholtus:
I don't even have a pc with ubuntu (only an old notebook with windows, 40gb hdd)

so i am using a pc from my father to do it with a old P4 so everything faster is better:P
[Xperia Play General] Supervenom:
Sorry but I'm going out with friends for next 2 hours. When I return home I'll continue testing.

P.S. What's your possible data fix?
[Xperia Play General] lightningdude:
There's no going out with friends, there's development work to be done! ;)

I've been working on trying to get the kernel to recognize the sdcard properly, but I'm having a hard time of it. I'm syncing the gist that was posted with my kernel sources and will try from there. Hopefully I can have something working before too long.

Edit: Well, I've got Smiley's fixes in my kernel, along with my altered init.semc.rc, and I have a kernel that gives good image and will actually mount the SD Card! It can be away from the computer and run fine now!

I haven't tried getting wifi to work yet, I'm actually going out with my wife for a while. (Wife trumps friends, okay?)

Edit2: I just realized that since I used my own sources, along with the fixes provided by others, this kernel has overclocking and the numerous governors that I've added in. So I guess it's welcome to Mjolnir Test.
[Xperia Play General] Motawa88:
nice. glitches are gone. is there a gapps for jb yet?(for gnow)

also: I dont really feel the project butter. <- this is not a complain.
[Xperia Play General] nickholtus:
if you guys are ok with it i will make a thread with the rom.

if you guys (who are going to help) make a 3 post 4 post etc. so you guys can post on 1 page??

i will give everyone credits

ok?

i will ofcourse post my version
[Xperia Play General] lightningdude:
I'll bring Mjolnir with me, if you want to use it. I'll futz around with a different boot logo and such later, so for now, it's just fxp.

You can find gapps for jellybean at goo.im
[Xperia Play General] Motawa88:
thank you for the link. why is it that jb doesnt feel as smooth as promised on the play? i tried gameboid and its laggy and also the feature from the notificationbar (light goes down as you pull it down) isnt working. can that be an issue of the gpu driver? just asking...
[Xperia Play General] nickholtus:
maked the thread, uploading things tonight or tomorrow.

paxchristos i reserved posts for some people, can you change the owner of that posts to the owners i called?
[Xperia Play General] lightningdude:
You do realize that this is still technically in its alpha stage, right? Pax hasn't had a chance to work with the other graphical fixes that nickholtus and Smiley have posted, so it's going to be a little bit before it's truly optimized.
[Xperia Play General] Motawa88:
i didnt complain dude.. i want to know how and why that is. if im not worthy to learn then ignore it. jesus..
[Xperia Play General] nickholtus:
nope we have it working without glitches (only glitches in recovery)

hopefully data works:)
[Xperia Play General] TheCraig:
I'm flashing now will log cat errors.
[Xperia Play General] lightningdude:
Sorry, I didn't mean to come across as being rude. I would assume the reason for it not being as smooth as it's been advertised is because of the fixes that have been posted. If you take a look at the files, you'll see the differences that have been made. Forgive me for thinking that you'd read the development going on if you were really interested in learning.
[Xperia Play General] Motawa88:
no problem.

so you guys basically kept out the project butter features to get it working for the play?
[Xperia Play General] nickholtus:
Ok USB problem is back only boot when USB plugged in for a strange error

Can you give me the exact kernel changes? Maybe it works when I try it with kamarush sources (i will ask him to do that/upload sources)
[Xperia Play General] TheCraig:
Its really smooth even if you kept Butter out :P
[Xperia Play General] nickholtus:
To the developers:

Who wants to go further with icxplay (team icxplay/team JBX)?

I mean who wants to join it?
[Xperia Play General] paxChristos:
Ok, I'm being a little think skulled here, what goes before -DFORCE_RILD_AS_ROOT :P

EDIT: *Facepalm* COMMON_GLOBAL_CFLAGS correct?

Also, nickholtus, i'll wait before the downloads are up until the people take over their posts :P (Bad nickholtus! Placeholder threads are a no-no ;) )

Pax
[Xperia Play General] nickholtus:
Should be correct

Sorry for placeholder (fxp also haves one for JB:p)

Would upload later you got the 2e post so you can post a Rom if you want:) so everything is at 1 place
[Xperia Play General] aDigitalPhantom:
using jbtestLD.img my phone shows up in adb like this

List of devices attached

????????????	no permissions

edit: silly me forgot my udev rules for android are broken and i need to run adb as root
[Xperia Play General] Supervenom:
So, in 5 minutes I'm going to compile a build with framebuffer.cpp changes, GSM. For the USB/boot/SD card mounting problem it's Ramdisk related.

@lightningdude: can you upload your WiFi modules?

I'm going to try this: http://r.cyanogenmod.com/#/c/20267/ maybe fixes OMX building

For audio FXP is working on it: http://r.cyanogenmod.com/#/c/20191/
[Xperia Play General] lightningdude:
It'll be a couple of hours before I get modules up, is that okay?

Sent from my SCH-I500
[Xperia Play General] nickholtus:
Paxchristos can you change the owners of the first posts so they can post their build there? Or fixes
[Xperia Play General] paxChristos:
On it :P

OMX Building should be good, i'm building right now.

I'll clone mjolnir JB & build it & get the wifi modules up here :P

@Nickholtus -- once links are up, i'll get hold of a Senior Mod & They'll take care of it (in other words, settle :P )

Pax
[Xperia Play General] nickholtus:
Haha ok no problem
[Xperia Play General] paxChristos:
Mjolnir Modules -- attached :P (Built off his kernel source)

I'm about to test out the newest build of CM10 (synced today) should have the fixes for screen & rild, wish me luck!

Pax
[Xperia Play General] MilkyJoePD:
Audio worked on the one I mentioned earlier.