[HTC EVO 3D] aSiD1712:
Updates:

I can't stop touching my phone!

BIG UPDATE Liquid Version 3 22.09.2012:

So much new stuff: New Objects, New Features, New artworks, New Settings, many Fixes and Changes, improved stability.

New Objects:

-The amazing Color Fluid Surface(including; Liquid Colors, Anti-Color, Particles, a swimming Object, Connections to other Objects, own new sub-section in Settings)

-Full Screen Image(just shifting a little with homescreen)

-New Liquid Beta-Particles (linked to the Fluid Surface to make, 2 fluid physic engines connected driving each other!)

-The amazing Color Fluid Surface:

Get a realy liquid screen.

Make fine colorfull swhirls with each finger or mix the whole fluid witch all touch points.

Continuously auto-selecting the "next most-amazing color" for each touch point.

See the colors mixing transparent on any background.

Finger 4 bill dropp Anti-Color, the mathematical opposite of Color. Anti-Color and Color will be colorfull neutralized against each other. Naturally Anti-Color is invisible but I found a way to show it. It´s enabled on default and will change to it´s naturally invisibility if switching to "Inverse Fluid Colors".

The Engine has it´s "own" swimming Particles and a swimming customizable Object.

Some Objects are connected to the fluid and will swimm in fluid and/or add forces to it.

The Fluid Particles are very fine and have some options, you can select an independent build-in texture to keep them look Particle-like while using any Picture on other Objects.

Fluid Surface code is great but calculated on cpu and needs power at higher fluid resolution. This needs some optimizations, I will try to move some expensive calculations to faster scripts or buffer-array-operations to make it run faster at higher resolutions. Rendering fluid is already fast.

-Static Background Picture. It´s just shifting a little with homescreen. If you select a not-transparent Picture, background will hide the 3D-Android and the 3D-Background Particles, so don't forget to disable hidden Objects to safe power.

-New Liquid Beta-Particles.

Interesting dynamic physics. Connected to Fluid Surface, if active together, engines will move each other, result will move very dynamic or chaotic.

Beta because unoptimized, slow, cpu draining, laggy touch and unstable physics could force close somtimes because moving out of bounds. But It can blast the Fluid ;)

-New Image Artworks all supporting Transparency:

If you want to use old removed Images, you can extract the Images from old apk file.

-New Settings. Added icons to most options. Select Picture direct from Image-Buttons.

As simple and friendly as possible.

Linked gravity-sensor-delay to framerate slider to make it fast or power-safing together.

Added info and contact button linked to this thread(nothing else online yet).

Wallpaper runs fine without sdcard now. Just Cropping Image is not possible without sdcard reasonable.

- Build on Android 4.1.-, minimum required Android 2.2.

Runs Best on 4.1 with "additional features" and best stability. Settings Icons will not be visible on older Androids than 2.3.3 if I am right.

Runs on every phone and virtual device I tested. Also it runs on my TegravII Tablet on Android x86 4.0 R2 but only the 3D-Android is shown and changing Picture works but everything else not. So I will try to get it running complete on not fully compatible Android x86 later.

-Bugs: Nothing is realy broken for me. For left bugs seems just trying again makes it fine.

Loading or Cropping Pictures could still fail on bigger images or incompatible formats. I will rework the image handling a little softer to make this stable. Unfortunately Wallpaper can force close on first start in some cases.

This was next step to get everything ready for more interesting stuff.

Please send some feedback after testing.

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Update II : 20.07.2012

I like it now. XDA-Texture is attached right way. I added perlinNoise like wavy movement to get it a little more interesting and flaglike.

No more forceClose in settings menu but still no effect on now selectable options. Next step= Lsd-colors(see LsdCam effect1) and settings. Will see to get the waves more harmonic and with some settings and more(maybe custom) images and it should be fine for first effect.

Have to come more and better.

Update 4 (26.07.12) : LSD-Wallpaper V4 XDA-Version V3! Resize and own Pictures.

Wallpaper should work on any display resolution.

-Options are working. -

-3 build in images or load own picture. Picture will be resized on load. Transparent png working.

-You can toggle waves on or off now..

Wallpaper is funny with own pictures of peoples and faces.

Issues:

If you want to use options to load own foto.png or own foto.jpg there must be the files foto.png or foto.jpg direct on sdcard, else it will forceClose. Will add a album selection with cropping there.

If you toggle waves on or off it will load xda image, so you have to select the picture you want again after toggling waves.

LsdWallpaper is drawing delayed @ 30fps while not consuming much power. Also it should release resources on hide so it should only consume power if you (could)see it. I can confirm the mesh dont moves if phone is locked. Also fps, texture- and mesh-resolution will be adjustable in settings.

This runs on other roms and display resolutions on emu, should run on most Android Phones now. should we give it to all Android phone section? I will not give them 3D if it is finished ;)

You are right, I will try, I will have it also. But this will take some time.

Update: XDA-Version V1! There was not much time but here is the Result so far. Will add more effects and more options (current option is without effect). (Multi)-Touch to see XDA-logo. Note:Image is not attached the way it should and will be but this is also just a nice and free multitouch XDA-Life-Wallpaper. Works nice with the attached analog clock from the Android IDE.

It´s Live-Wallpaper-Whish-Week,

So please post any whish how your favorit dream live wallpaper should be and I will do my best to release it here (if I like the idea).

While porting my LSD-Cam to latest Android-Apis for supporting ICS-Roms I started creating life Wallpaper.

This I am currently locking into Android drawings and will attatch Textures first to my physics and implement many Effects for easy creating intresting and custom Live Wallpapers also for XDA community. This will keep some days, Eclipse-Android is not so diffrent to my mother language processing and everything runs like suspected, it is "just" porting to diffrent drawings and handlings.

so you may post whishes for wallpapers.

Also I will be able to create widgets, lockscreens or any professional android content.

Also I will look int 3D to bring up stereoscpopic content(I am also 3D-Master ;))