[Galaxy S I9000 Android Development] yahyoh:
alawys GC_EXPLICIT cuzed lags on some games like dead traeger or template run

is it problem with dalvik ??

I/Unity ( 2460): PROMO: Check promo next: 08/05/2012 02:46:22
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
I/Unity ( 2460): PROMO: NO Instruciton to run
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
D/dalvikvm( 576): GC_CONCURRENT freed 828K, 33% free 11286K/16771K, paused 14ms
+19ms, total 223ms
I/Unity ( 2460): PANEL HIDE ALL: Main Menu Root
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
I/Unity ( 2460): Scenery Reset: PathElement: 10 (PathElement)
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
I/Unity ( 2460): PANEL SHOW ALL: Game GUI Root
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
D/dalvikvm( 839): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 839): GC_EXPLICIT freed 135K, 65% free 2704K/7680K, paused 30ms+7ms
, total 108ms
D/dalvikvm( 2266): GC_FOR_ALLOC freed 2324K, 62% free 2979K/7680K, paused 135ms,
total 184ms
D/dalvikvm( 2266): GC_CONCURRENT freed 441K, 45% free 4267K/7680K, paused 21ms+1
7ms, total 146ms
D/dalvikvm( 2266): WAIT_FOR_CONCURRENT_GC blocked 80ms
I/Unity ( 2460): ... but no bonus placed, skipped! (0)
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
I/Unity ( 2460): ... but no bonus placed, skipped! (0)
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
D/dalvikvm( 576): GC_FOR_ALLOC freed 3041K, 39% free 10384K/16771K, paused 199m
s, total 206ms
D/dalvikvm( 2073): GC_FOR_ALLOC freed 2182K, 48% free 7653K/14659K, paused 73ms,
total 74ms
D/dalvikvm( 576): GC_CONCURRENT freed 2220K, 40% free 10111K/16771K, paused 4ms
+19ms, total 176ms
D/dalvikvm( 956): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 956): GC_EXPLICIT freed 2K, 72% free 2176K/7680K, paused 8ms+15ms,
total 59ms
I/Unity ( 2460): ... but no bonus placed, skipped! (0)
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
D/dalvikvm( 576): GC_CONCURRENT freed 1727K, 39% free 10261K/16771K, paused 3ms
+26ms, total 176ms
D/dalvikvm( 686): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 686): GC_EXPLICIT freed 157K, 40% free 6512K/10819K, paused 2ms+18m
s, total 117ms
D/dalvikvm( 797): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 797): GC_EXPLICIT freed 24K, 71% free 2229K/7680K, paused 11ms+16ms
, total 88ms
I/Unity ( 2460): PANEL SHOW ALL: Pause Game GUI
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
I/Unity ( 2460): PANEL SHOW ALL: Pause Game GUI
I/Unity ( 2460):
I/Unity ( 2460): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngi
neDebug.cpp Line: 43)
I/Unity ( 2460):
D/dalvikvm( 821): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 821): GC_EXPLICIT freed 207K, 52% free 3695K/7680K, paused 3ms+3ms,
total 90ms
D/dalvikvm( 576): GC_CONCURRENT freed 1908K, 39% free 10268K/16771K, paused 3ms
+20ms, total 169ms
D/dalvikvm( 1433): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 1433): GC_EXPLICIT freed 100K, 62% free 2953K/7680K, paused 31ms+4ms
, total 102ms
D/dalvikvm( 2266): GC_FOR_ALLOC freed 2340K, 62% free 2980K/7680K, paused 112ms,
total 123ms
D/dalvikvm( 2266): GC_CONCURRENT freed 441K, 45% free 4267K/7680K, paused 19ms+5
ms, total 49ms
D/dalvikvm( 2266): WAIT_FOR_CONCURRENT_GC blocked 27ms
D/dalvikvm( 576): GC_FOR_ALLOC freed 1266K, 39% free 10302K/16771K, paused 136m
s, total 147ms
D/dalvikvm( 2073): GC_CONCURRENT freed 51K, 36% free 9402K/14659K, paused 5ms+9m
s, total 65ms
D/dalvikvm( 2073): WAIT_FOR_CONCURRENT_GC blocked 61ms
D/dalvikvm( 576): GC_CONCURRENT freed 2122K, 40% free 10106K/16771K, paused 3ms
+13ms, total 149ms
D/dalvikvm( 2266): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 2266): GC_EXPLICIT freed 2197K, 64% free 2828K/7680K, paused 18ms+13
ms, total 99ms