yashsingh1/xdaforums huggingface dataset:
[T-Mobile, Samsung Galaxy SIII] stonew5082:
Yay Bluetooth audio quality fixes coming in the next nightly!
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Do you think there's any chance aptx gets thrown into the mix?
[T-Mobile, Samsung Galaxy SIII] P06o:
According to CM via their G+ page, nightlies are just tests to make sure it still builds (nothing they have changed prevents it from building). M releases are for bug tracking. They aren't doing this for us, we just benefit from it.
[T-Mobile, Samsung Galaxy SIII] c_brown93:
Is the super low video record audio still present in M2?
[T-Mobile, Samsung Galaxy SIII] stonew5082:
No that will never happen, ever. It's proprietary. It's trademarked. We're screwed in that regard, unless we go back to stock or someone hacks it into a add on. Cm doesn't infringe. Which sucks because I just bought aptx speakers.
[T-Mobile, Samsung Galaxy SIII] xnatehatex:
I'm onto JellyBAM ROM. Thanks for the help/info everybody.
[T-Mobile, Samsung Galaxy SIII] elesbb:
Interesting.. -.-

Looks like a clean install is in my near future. Can't get either one to work.
[T-Mobile, Samsung Galaxy SIII] mdfritz:
^ yeah you might try that. Incidentally, I was reading a G+ post by the man, and in the comments someone asked him if it is necessary to wipe going from one version of cm to the next (like 9 to 10, etc). He said, "You should never have to wipe between versions. If something goes wrong, it's our fault (or yours if you made a bunch of changes yourself!). That said, you should always do a backup when upgrading."

I know we've kicked this topic around in the past recently, and not to beat a dead horse, but there it is straight from the horses mouth.
[T-Mobile, Samsung Galaxy SIII] elesbb:
Yes. Especially since I've been dirty flashing for a very long time xP and I've been making my own mods to my ROM. But there are still pieces left here and there from dirty flashing. I remember I had an issue before where something wasn't working and the only way to fix it was by a clean install. It's nothing to major. I have all my settings backed up for each app so I don't mind.

Sent from my SGH-T999

"So I put my phone into airplane mode and threw it... worst transformer ever. -.-" -My friend
[T-Mobile, Samsung Galaxy SIII] corkythetard:
I dirty flashed the m2 build over the 3/2 build. 3/2 was my first clean install in a while.
[T-Mobile, Samsung Galaxy SIII] elesbb:
My last clean install was probably back in January. :P
[T-Mobile, Samsung Galaxy SIII] P06o:
Haven't done a clean install in a while myself. But I'm thinking of reflashing 3/2 clean...
[T-Mobile, Samsung Galaxy SIII] elesbb:
Welp, clean install and flashed the M2 build, still no DSP or Volume+ :'(

So after pondering this all day, i do recall that we had an issue with Volume+ and DSP not working on the CM10 stable. Well it appeared that it would work but only for music players, but not for all audio.

The people who are saying DSP is working, what music player are you testing it with?
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Using play music, go to equalizer settings to toggle dsp features. If I remember correctly, the first build that it worked on with Bluetooth (Feb 24 I think) I had to toggle stuff on and off for about 5 minutes before things settled and it started working correctly. Ever since, its been excellent (except for popping when certain virtual room enhancements are enabled).

I looked into volume+ (premium) app. Wasn't going to drop 2 bucks to test it. I couldn't get access to the free download from his site. Sorry, looks cool but many people say it doesn't work on 4.2 regardless of Rom.
[T-Mobile, Samsung Galaxy SIII] elesbb:
Thanks for the reply, i am trying to get it to work with Pandora, and they(cm team) had this issue before. And nothing, not even DSP is working for me.

As for Volume+ i am using his older 1.8.x.x build. As i find it to be a lot better and with more options than the current version. but anyhow, they both function off the same libs and core files as DSP does. So if DSP works, Volume+ (in theory) should work. And previously, its always been working. It was working on CM10.2 (4.2.x) awhile back flawlessly, but then CM changed something and it stopped again. But i cannot get either DSP or Volume+ working with pandora. And i only care about pandora cause thats all i listen to. :P
[T-Mobile, Samsung Galaxy SIII] Aerowinder:
Just curious if you heard about the new 40 hour per month Pandora limit?
[T-Mobile, Samsung Galaxy SIII] KeithLM:
3/4 still has the long press bug. I would love to see a release that doesn't have to be rebooted every day or so. Anybody know if this problem will ever be addressed?
[T-Mobile, Samsung Galaxy SIII] nakolas69:
Went to M2 and dsp still isnt working... clean flash and tryed it right away...still crackles and sounds terrible
[T-Mobile, Samsung Galaxy SIII] KeithLM:
That may be coming if I read this right.
[T-Mobile, Samsung Galaxy SIII] stonew5082:
For bluetooth, yeah. I'm waiting to get dsp for Pandora too, it used to work.
[T-Mobile, Samsung Galaxy SIII] corkythetard:
DSP works for me with both Play Music and Rocket Player. Pandora is still not allowing me to make a new station manually, but DSP is working for TuneIn Radio.
[T-Mobile, Samsung Galaxy SIII] elesbb:
No i wasnt -.- ugh first a boat load of ads, now a limit? They really like pissing off their users dont they? I was okay with the commercials, but a limit? Come on now. I personally dont think i use 40 hours though.. But still >.<
[T-Mobile, Samsung Galaxy SIII] DsturbD:
try spotify, free radio stations, arent bad either. i tuned into the 80s channel and never skipped a song (you get 5 skips a day)
[T-Mobile, Samsung Galaxy SIII] mofogx:
I've noticed just now that whenever I plug my phone in to charge, it doesn't vibrate like it did with the stock ROM. Does anyone here have that issue? Is there a setting to change that, or is that a bug?
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Could it be that dsp works fine in the nightlies but not on m2? I haven't tried m2 and I've been golden up thru 3/4.
[T-Mobile, Samsung Galaxy SIII] corkythetard:
DSP works just fine for me on m2.
[T-Mobile, Samsung Galaxy SIII] mofogx:
Can any of you guys plug your phones into the charger to see if yours vibrates when plugged in? I'm interested in knowing if it's just my device or not.
[T-Mobile, Samsung Galaxy SIII] sarni84:
Well dude these are previews.....so stuff like this will happen ya know? If your not happy and need something that much stable then flash back to stock. I think these preview builds run awesome for being just a preview. So im thankful to be running these. Alot of phones still dont have a jb preview
[T-Mobile, Samsung Galaxy SIII] ImARaptor:
:D sweet! AOKP is based off of CM 10, so it doesn't have Butter right?
[T-Mobile, Samsung Galaxy SIII] sleevasteve:
Regarding the "storage space running out" error, would my best bet be to backup then format the SD card thru TWRP? And if that doesn't work, should I flash the stock boot image in odin to go back to stock, and run thru the root process again? Is that how most of you are going back to stock? I got the link from the "how to unbrick" thread.

I don't imagine just flashing a stock ROM will do the trick, if I already re-flashed my current ROM from a clean wipe, correct? Any suggestions here are appreciated. I can't load contacts, no google voicemail...kind of bummed and want to take a stab at the new build again!
[T-Mobile, Samsung Galaxy SIII] seksmeup:
Am I just being stupid or is there no way to change the grid size? I miss my 5x4 grid size from CM9. The 4x4 feels like a lot of space is wasted.
[T-Mobile, Samsung Galaxy SIII] stonew5082:
Setting for launcher arent implemented yet. Use nova or apex.
[T-Mobile, Samsung Galaxy SIII] seksmeup:
Oh, okay. I'll just wait for the settings then... I've had enough of setting up my homescreens over and over again (unless nova and apex are really good and can replace even a finished JB trebuchet?).
[T-Mobile, Samsung Galaxy SIII] cyanogendroid:
Yeah its like a ghost town in the android dev section
[T-Mobile, Samsung Galaxy SIII] jgalan14:
Yup so same bugs are present
[T-Mobile, Samsung Galaxy SIII] stonew5082:
I consider the paid nova version to be superior. It also integrates with your phone settings.
[T-Mobile, Samsung Galaxy SIII] theghazi:
thanks

I am getting installation error while installing the new 07/27 built coming from stock . Anyone else ?
[T-Mobile, Samsung Galaxy SIII] Jaxidian:
Go create a new thread in General about this. Your phone is having issues - it's unrelated to this ROM. And make sure your battery is charged. That's the culprit 75% of the time this happens.

---------- Post added at 11:24 PM ---------- Previous post was at 11:23 PM ----------

You probably have a bad download. Compare your md5 to somebody else (it's not posted yet, I don't believe).
[T-Mobile, Samsung Galaxy SIII] seksmeup:
What do you mean by integrating with my phone settings? How exactly does it integrate? What features make it superior?
[T-Mobile, Samsung Galaxy SIII] AllAboutAndroids:
Nope. Try redownloading and before you flash, check the MD5 sum :)
[T-Mobile, Samsung Galaxy SIII] stonew5082:
It has tons of animations and options.don't make me list them all!! Lol it integrates into the system settings menu same as trebuche no biggie.
[T-Mobile, Samsung Galaxy SIII] capcanuck:
So do you just have a black screen, getting nice response from the phone at all ? Can you get into download mode ?
[T-Mobile, Samsung Galaxy SIII] titan703:
Sounds like not since he says he gets no splash screen or anything. This is why I ordered a USB JIG to have on hand just in case. I wouldn't want to be waiting a week for one to come if I soft bricked my phone.
[T-Mobile, Samsung Galaxy SIII] seksmeup:
Eh, just tried it and it doesn't have the JB feature for apps to move themselves out of the way. Other than that, the features seem decent.
[T-Mobile, Samsung Galaxy SIII] blacknight1114:
Is there a way to get rid of the Google search bar yet??
[T-Mobile, Samsung Galaxy SIII] Chilled26:
Nova or Apex launchers.
[T-Mobile, Samsung Galaxy SIII] ikhtiaralam:
Actually, just go settings, launcher, home screen and the uncheck the Search Bar option.

EDIT: LOL, never mind. I forgot this wasn't CM9.
[T-Mobile, Samsung Galaxy SIII] mdfritz:
^ negative, ghost rider. Can't recall it ever doing that on cm10 and up.
[T-Mobile, Samsung Galaxy SIII] s_special:
No vibration because it's not touch wiz anymore.

If you want some feedback when you plug in, use the app called "plug sound" in the play store
[T-Mobile, Samsung Galaxy SIII] PostMeridianLyf:
Mine vibrates when the phone is off/dead and u connect the charger.
[T-Mobile, Samsung Galaxy SIII] elesbb:
Are you guys testing it with pandora? Cause where the issue is.
[T-Mobile, Samsung Galaxy SIII] mofogx:
So you're saying it was a touchwiz feature, and not the hardware at all? This sounds like good news, as my hardware is not faulty as I thought. I don't really need the feature, but unjust thought it was odd that it wasn't there after coming from Touchwiz.
[T-Mobile, Samsung Galaxy SIII] corkythetard:
I would have tried that if you had said that's where the issue was! LOL No, I wasn't because I don't use Pandora that much since I can't manually create a station. Can only create a station from the song/artist playing. Confirmed DSP does not work for me in Pandora.
[T-Mobile, Samsung Galaxy SIII] s_special:
Is anybody having issue with contacts not syncing?

---------- Post added at 04:31 AM ---------- Previous post was at 04:29 AM ----------

If you're phone doesn't vibrant at all anymore then you have a hardware issue. Otherwise it's software that tells the phone to vibrant when plugged in
[T-Mobile, Samsung Galaxy SIII] mofogx:
Vibration works fine, there just isn't vibration feedback when plugging it into a power source, and I was wondering if it was a hardware issue or a feature that was exclusive to the stock ROM.
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Contacts sync fine here.
[T-Mobile, Samsung Galaxy SIII] ajm786:
Just bought the GS3 Titanium from T-Mobile, and loaded CM 10.1 straightaway. Everything is perfect....except the DSP. It needs a lot of work. Coming from the Galaxy Nexus, the DSP on the GS3 pops a lot, and EQ needs serious tweaking. For instance, enabling bass boost even at the SLIGHT setting is enough for music to start clipping.
[T-Mobile, Samsung Galaxy SIII] s_special:
Is 12/12 still the latest gapps?
[T-Mobile, Samsung Galaxy SIII] elesbb:
Latest gapps gapps-jb-20130301

It's nor on cyanogens website but they still work.
[T-Mobile, Samsung Galaxy SIII] mdfritz:
On 3/6 now, lots of good changes in changelog such as koush's new super user which is now in settings, (not app tray). A2dp was upgraded to high quality bit rate and, yes, I can tell the difference right away. Sounds very close to wired headphone quality. That said, some of us are enjoying dsp enhancements with no issues and others not so. Dsp is working just as good as it has been for me. Only popping I get is when virtual room stage or large room is selected. That hasn't changed on this nightly, so I am thinking that it might not have been fixed for those who can't get it working. FWIW, back in Feb when it started working, I had to toggle dsp features on and off for 5 minutes before they started working correctly, they have worked ever since.
[T-Mobile, Samsung Galaxy SIII] mofogx:
On 3/6 now, and audio skips and cuts off when doing anything like accessing menu elements and just about anything that requires system resources. Will see if I can downgrade back to M2 for now.

Edit: back on M2 and audio issues are gone, so I think I will just stick with milestone releases for now until further notice.
[T-Mobile, Samsung Galaxy SIII] stonew5082:
Yeah but have you tried dsp with Pandora or iheartradio or any other streaming apps?
[T-Mobile, Samsung Galaxy SIII] mofogx:
DSP is all kinds of jacked on 3/6. Anyone saying otherwise is lying.
[T-Mobile, Samsung Galaxy SIII] pgg285:
Has anyone else been getting "Unfortunately, Trebuchet has stopped" on startup on the last few nightlies?
[T-Mobile, Samsung Galaxy SIII] skyxliner:
Where did the download and recovery mode reboot go on the power menu?
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Just checked, with iheart radio dsp does nothing. But it does work great on Play-no lie.
[T-Mobile, Samsung Galaxy SIII] elesbb:
Same place as the search button on this thread. Search and you will find ;)

Sent from my SGH-T999

"So I put my phone into airplane mode and threw it... worst transformer ever. -.-" -My friend
[T-Mobile, Samsung Galaxy SIII] stonew5082:
Exactly. That's my issue. I use Pandora a lot. Also no third party dsp work either on cm anymore.
[T-Mobile, Samsung Galaxy SIII] layzer253:
So I gotta say ever since I bought my phone I've been having unstable wireless data on both stock and custom roms. I've always been on edge at my work office with barely any 3g or 4g. Today I was messing around and decided to change my network type to LTE/WCDMA and holy **** its like a brand new phone!!!! My mobile data feels 100 times faster!! I am on the LJC Modem and 11/5 nightly.
[T-Mobile, Samsung Galaxy SIII] atman8r:
Just did this too...wtf?? Why is it so fast??

Sent from my blue SGS3 running LiquidSmooth/Illusion powered by LeanKernel;)
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Didn't do anything for me, guess it depends on what the network has rolled out in your area.
[T-Mobile, Samsung Galaxy SIII] elesbb:
WCDMA is 3g 4g only. So it's focusing on those frequencies only. And ignoring 2g. What was prolly happening is that your 2g signal was stronger. So the radio defaults to the strongest signal. It's how it is in my house. If I force WCDMA I get decent h+ service.
[T-Mobile, Samsung Galaxy SIII] rojovilla:
As much as I've tried to read every single post in this thread, I'm not sure I've seen this issue (and yes, I searched as well).... When my bluetooth headset (Plantronics Voyager Pro) is on, playing with the different notification sounds isn't audible. However, the moment I turn it off, they become audible. Anyone? Anyone? :D
[T-Mobile, Samsung Galaxy SIII] elesbb:
Um, wouldnt it be playing the sound through your bluetooth headset? Just a guess.... Or is that where you are not hearing them?
[T-Mobile, Samsung Galaxy SIII] rojovilla:
Not hearing it on headset

Sent from my SGH-T999
[T-Mobile, Samsung Galaxy SIII] elesbb:
Interesting, is your headset capable of playing music? I think the techonology is called A2DP or something like that. You should be hearing it though. Check sound settings too to make sure everything is working properly.
[T-Mobile, Samsung Galaxy SIII] rojovilla:
Indeed it does.

I did, thanks :D
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Does it miss the notification sound whilst listening to phone audio (hands free profile) or whilst listening to media audio (a2dp profile)? Or both?
[T-Mobile, Samsung Galaxy SIII] snuglyrugly:
Wi-Fi Hotspot Issues

Hey Guys! I've been looking for a while and can't seem to see anybody talking about any issues with Wi-Fi hotspot. Ever since I started using 10.1 from 10.0 I haven't been able to get it to work. I've tried it all! Is this a known issue?
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Wi-Fi hotspot works fine (both open and secure) on the latest nightlies (March) and m2. But not on secure tethering before those.
[T-Mobile, Samsung Galaxy SIII] blazegunz:
If im not mistaken, its a issue with the password security. Try it without a password and see.
[T-Mobile, Samsung Galaxy SIII] DsturbD:
i agree, wifi-tethering working on M2 with a password, was using it all day today
[T-Mobile, Samsung Galaxy SIII] snuglyrugly:
That was it! I took off the password and it worked. I'll download tonight nightly and see if the password will still keep me out. Thanks a million!
[T-Mobile, Samsung Galaxy SIII] atman8r:
So I did this today, and it seems that the major tradeoff here for the improved speed is that you get greatly decreased battery life(should have seen that one coming) as you can see, my current setup is all about batt life so I'm changing back.

P.S. if you can bear the tradeoff, by all means utilize the mode mentioned here guys! Really releases 4g:)

Sent from my blue SGS3 running LiquidSmooth/Illusion powered by LeanKernel;)
[T-Mobile, Samsung Galaxy SIII] ajm786:
I just noticed something. I am absolutely unable to control volume while in a call; using the volume buttons do nothing at all.

Is anyone else seeing this problem? It's a major annoyance for me to have people constantly blaring in my ear. If there's a workaround for it, I'd appreciate if someone can tell me what it is.

Thanks.
[T-Mobile, Samsung Galaxy SIII] dayumitzmark:
Hey guys! I switched from CM10 to CM10.1 today. I notice that the home screen is now 5x4 grid and my signal is noticeably weaker. Before it use to be H+ all around my house, but now its hanging on 3g until I go online it switches to H+. Just wondering if its normal. Thanks!:laugh:
[T-Mobile, Samsung Galaxy SIII] elesbb:
Yeah it's a known issue. Same thing happens here. What I do is pull the phone away from your ear just enough so the screen comes on the screen comes on then adjust the volume.

It should be 3g until it needs a better data connection. If it was hanging on h+ all the time it wasn't sleeping properly. What you are experiencing is normal.
[T-Mobile, Samsung Galaxy SIII] mdfritz:
Go to settings>launcher> home screen> grid size, then you can customize it. I personally like to go 6x6, tighter than that and widgets get weird.
[T-Mobile, Samsung Galaxy SIII] gdmlaz:
On 3/7 when listening to pandora Pandora when you start using the phone while listening to Pandora does music start cutting off.... Works perfectly when u are not using apps or putting the phone under some load ?

It actually does it on any music player when you start messing with the phone while listening to music it lags and music cuts of then comes right back on blahhhh

Sent from Galaxy s3 cm10.1
[T-Mobile, Samsung Galaxy SIII] mofogx:
So what you mean to say that, on the latest nightly, audio cuts on and off when the phone is under any load? I've experienced the same thing with the latest nightly, and since reverted to M2.
[T-Mobile, Samsung Galaxy SIII] gdmlaz:
Yeap even does it with phone calls really annoying I hadn't flashed a nightly for a couple of days I'm reverting back to my backup this is annoying lol

Sent from Galaxy s3 cm10.1
[T-Mobile, Samsung Galaxy SIII] GameOver69:
I have noticed that just listening to music in general... no heavy load... with the latest nightly produces some choppiness of sorts... very subtle... not very long, but annoying because it is frequent enough.
[T-Mobile, Samsung Galaxy SIII] Aerowinder:
I listened to some streaming and some Poweramp and didn't have any problems.
[T-Mobile, Samsung Galaxy SIII] mofogx:
It's anything but subtle... It's actually a showstopper, as that problem seems to affect calls too.
[T-Mobile, Samsung Galaxy SIII] gdmlaz:
I totally agree with this.... Question does anybody know where the volume wake key option is under now ? or was it removed ? I can't seem to find it anywhere now :P
[T-Mobile, Samsung Galaxy SIII] s_special:
What modem are you guys having the best luck with?
[T-Mobile, Samsung Galaxy SIII] mdfritz:
UVDLJC has been flawless for me.
[T-Mobile, Samsung Galaxy SIII] gdmlaz:
Btw I flashed my just to test out if the skipping/stopping music/audio bug is still there under load and it doesn't seem to be present So im guessing this started on 3/6 which seemed like a big update..... I'll stay using m2 for now till this audio bug is fixed.... I'm always using the phone while talking thru the headset and now Is impossible to do this since it stops every 30sec when you give it any type of load
[T-Mobile, Samsung Galaxy SIII] aNYthing24:
Thank god...finally a patch that will fix short presses registering as long presses.

http://review.cyanogenmod.org/#/c/33383/
[T-Mobile, Samsung Galaxy SIII] pgg285:
Same here ...
[T-Mobile, Samsung Galaxy SIII] skewty:
Anyone on Wind/Mobilicity running UVDLJC?

Any issues?
[T-Mobile, Samsung Galaxy SIII] ajm786:
That's really bad. Do you know of any effort underway to get it fixed (i.e. any reports of the bug on Cyanogenmod's git)? I saw one thread, but it was for d2vzw (the Verizon version of our phone), and it was started way back when CM10 first came out (not CM 10.1, so I'm actually surprised that this hasn't been addressed yet).

Has anyone been able to narrow it down to being either a kernel thing or a ROM thing?
[T-Mobile, Samsung Galaxy SIII] xObey:
That's a T-Mobile Modem and should be used for T-Mobile only.

Flashing it on Canadian variants could potentially brick your device.

Here's the latest Mobilicity Modem and the Wind Mobile Modem
[T-Mobile, Samsung Galaxy SIII] ajm786:
Just tried the latest nightly; it's a complete showstopper. Listening to music is impossible.

Restoring to an earlier nandroid.
[T-Mobile, Samsung Galaxy SIII] elesbb:
I actually think it has something to do with the phone.apk found under /system/app or maybe even the keyguard policy not realizing it's in a call.

Sent from my SGH-T999

"So I put my phone into airplane mode and threw it... worst transformer ever. -.-" -My friend
[T-Mobile, Samsung Galaxy SIII] s_special:
Sorry for having to ask since I've never flashed a modem.

Do I just flash as normal? Do I need to do a wipe? Sorry again
[T-Mobile, Samsung Galaxy SIII] timosuomi:
Just flash it in recovery. No wiping needed.

Sent while playing on my phone.
[T-Mobile, Samsung Galaxy SIII] mdfritz:
I've been trying to reproduce the audio issues I've been reading here. Spent hours on 3/7 and about 30 minutes on 3/8 using play, i heart radio, and power amp and trying to introduce other cpu intensive activities whilst playing to try and break it. I may be an anomaly but it has been absolutely flawless-on BT, headphones, and speaker (dsp no go on streaming radio but good on play-power amp has its own eq which is good).