[Samsung Galaxy Nexus] fredryk:
GTA3 worked perfectly on ICS for me. Now on JB there is no sound and whenever I fire a weapon, the game crashes to home screen.

Here is a logcat of my most recent crash. All I did was start GTA3, load a saved game, run around a little bit and fire the pistol. It crashed when I fired the pistol.

I/System.out( 6467): Extensions GL_EXT_debug_marker GL_OES_rgb8_rgba8 GL_OES_dep
th24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_
OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_co
mpressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_req
uired_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packe
d_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_eg
l_sync GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_fr
amebuffer GL_EXT_shader_texture_lod GL_IMG_shader_binary GL_IMG_texture_compress
ion_pvrtc GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format
GL_IMG_program_binary GL_IMG_multisampled_render_to_texture
I/System.out( 6467): Renderer: PowerVR SGX 540
I/System.out( 6467): glVersion: OpenGL ES 2.0 build 1.8@905891
D/OSWrapper( 6467): Initializing EGL
I/System.out( 6467): InitEGLAndGLES2 InitEGLAndGLES2 InitEGLAndGLES2 InitEGLAndG
LES2 InitEGLAndGLES2 InitEGLAndGLES2
I/System.out( 6467): Calling create surface
D/OSWrapper( 6467): phone processors 2 memory 228
D/dalvikvm( 6467): GC_FOR_ALLOC freed 257K, 4% free 10910K/11271K, paused 15ms,
total 15ms
I/dalvikvm-heap( 6467): Grow heap (frag case) to 10.892MB for 218510-byte alloca
tion
D/dalvikvm( 6467): GC_FOR_ALLOC freed 3K, 4% free 11120K/11527K, paused 26ms, to
tal 26ms
D/OSWrapper( 6467): _rwSetES2TextureType 10
D/WarMedia( 6467): OS_AnPlayMovie movies\Logo.mpg
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] AVC profile = 66 (Baseline), l
evel = 13
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 860 x 480

I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (0, 0
)
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 1024 x 57
6
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (0, 0
)
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 1024 x 57
6
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (0, 0
)
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 1024 x 57
6
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (32,
24)
I/SoftAAC2( 126): Reconfiguring decoder: 22050 Hz, 2 channels
D/dalvikvm( 307): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 307): GC_EXPLICIT freed 176K, 19% free 23126K/28295K, paused 2ms+6m
s, total 70ms
D/WarMedia( 6467): OS_AnStopMovie
W/TimedEventQueue( 126): Event 88 was not found in the queue, already cancelled
?
W/AudioFlinger( 126): session id 45 not found for pid 6467
D/WarMedia( 6467): OS_AnPlayMovie movies\GTAtitles.mpg
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] AVC profile = 66 (Baseline), l
evel = 13
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 860 x 480

I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (0, 0
)
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 1024 x 57
6
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (0, 0
)
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 1024 x 57
6
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (0, 0
)
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] video dimensions are 1024 x 57
6
I/OMXCodec( 126): [OMX.TI.DUCATI1.VIDEO.DECODER] Crop rect is 860 x 480 @ (32,
24)
I/SoftAAC2( 126): Reconfiguring decoder: 22050 Hz, 2 channels
D/WarMedia( 6467): OS_AnStopMovie
W/TimedEventQueue( 126): Event 296 was not found in the queue, already cancelle
d?
W/AudioFlinger( 126): session id 46 not found for pid 6467
D/dalvikvm( 6467): GC_FOR_ALLOC freed 641K, 7% free 10913K/11655K, paused 12ms,
total 12ms
D/dalvikvm( 6467): GC_CONCURRENT freed 381K, 7% free 10917K/11655K, paused 12ms+
2ms, total 24ms
D/dalvikvm( 1491): GC_CONCURRENT freed 395K, 5% free 11806K/12423K, paused 5ms+3
ms, total 37ms
D/dalvikvm( 6467): GC_CONCURRENT freed 391K, 7% free 10911K/11655K, paused 11ms+
2ms, total 27ms
D/dalvikvm( 6467): WAIT_FOR_CONCURRENT_GC blocked 5ms
D/dalvikvm( 307): GC_CONCURRENT freed 1791K, 18% free 23271K/28295K, paused 6ms
+13ms, total 122ms
F/libc ( 6467): Fatal signal 11 (SIGSEGV) at 0x0000000c (code=1), thread 6485
(m.rockstar.gta3)
I/DEBUG ( 121): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *
**
I/DEBUG ( 121): Build fingerprint: 'google/takju/maguro:4.1.1/JRO03C/398337:u
ser/release-keys'
I/DEBUG ( 121): pid: 6467, tid: 6485, name: m.rockstar.gta3 >>> com.rockstar
.gta3 <<<
I/DEBUG ( 121): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000000
c
I/DEBUG ( 121): r0 00000000 r1 5c5fdde0 r2 00000001 r3 0000007d
I/DEBUG ( 121): r4 00000000 r5 5dadaa2c r6 0000007a r7 5ddaecc4
I/DEBUG ( 121): r8 00001b64 r9 00000000 sl 00001730 fp 0000003e
I/DEBUG ( 121): ip 00000001 sp 5e15a830 lr 5d91e50c pc 5d91e4b8 cpsr
20000010
I/DEBUG ( 121): d0 bcc6644ec0018c6c d1 3f800000b6d0906c
I/DEBUG ( 121): d2 3f79e622bcc58b6c d3 b9974cb5bcc59800
I/DEBUG ( 121): d4 b9974cc02fabffac d5 41d5f1ccc3a42b10
I/DEBUG ( 121): d6 be4cccc83f9fd300 d7 000000003ca3d70a
I/DEBUG ( 121): d8 bc7dbae13523d70a d9 3d4ccccd00000000
I/DEBUG ( 121): d10 3e4202ff3e4ccccd d11 3f46cd743f15d987
I/DEBUG ( 121): d12 3f681bc23f625914 d13 000000003f79e622
I/DEBUG ( 121): d14 0000000000000000 d15 0000000000000000
I/DEBUG ( 121): d16 0000000000000001 d17 0000000000000000
I/DEBUG ( 121): d18 3f84040444fe3fbf d19 3f611e1e334d855a
I/DEBUG ( 121): d20 3ec6cd878c3b46a7 d21 bf29fcce83570fa1
I/DEBUG ( 121): d22 3fa553f27a0233a4 d23 3fb6571840000000
I/DEBUG ( 121): d24 3fc555555555553e d25 3ff6a09e667f3bcd
I/DEBUG ( 121): d26 3fd559354c5a21fb d27 3fdb72733e73f450
I/DEBUG ( 121): d28 3fe3363e90700248 d29 bfb5f619980c4330
I/DEBUG ( 121): d30 4007504f00000000 d31 3fe2b80340000000
I/DEBUG ( 121): scr 2000001b
I/DEBUG ( 121):
I/DEBUG ( 121): backtrace:
I/DEBUG ( 121): #00 pc 001604b8 /data/data/com.rockstar.gta3/lib/libNat
ive.so (cAudioScriptObject::Reset()+8)
I/DEBUG ( 121): #01 pc 00160508 /data/data/com.rockstar.gta3/lib/libNat
ive.so (cAudioScriptObject::cAudioScriptObject()+8)
I/DEBUG ( 121):
I/DEBUG ( 121): stack:
I/DEBUG ( 121): 5e15a7f0 000011e0
I/DEBUG ( 121): 5e15a7f4 00001a94
I/DEBUG ( 121): 5e15a7f8 5e15a814
I/DEBUG ( 121): 5e15a7fc 00000001
I/DEBUG ( 121): 5e15a800 00000000
I/DEBUG ( 121): 5e15a804 4496a56e /dev/ashmem/dalvik-heap (deleted
)
I/DEBUG ( 121): 5e15a808 c3a51aa9
I/DEBUG ( 121): 5e15a80c 41c7c84c /dev/ashmem/dalvik-heap (deleted
)
I/DEBUG ( 121): 5e15a810 5c346008
I/DEBUG ( 121): 5e15a814 bf4c619e
I/DEBUG ( 121): 5e15a818 41d400cf /dev/ashmem/dalvik-heap (deleted
)
I/DEBUG ( 121): 5e15a81c 02000000
I/DEBUG ( 121): 5e15a820 404607f6 /system/lib/libGLES_trace.so
I/DEBUG ( 121): 5e15a824 3523d70a
I/DEBUG ( 121): 5e15a828 df0027ad
I/DEBUG ( 121): 5e15a82c 00000000
I/DEBUG ( 121): #00 5e15a830 00000000
I/DEBUG ( 121): ........ ........
I/DEBUG ( 121): #01 5e15a830 00000000
I/DEBUG ( 121): 5e15a834 5d91e6c8 /data/data/com.rockstar.gta3/lib
/libNative.so (PlayOneShotScriptObject(unsigned char, CVector const&)+36)
I/DEBUG ( 121): 5e15a838 5ddaecc4
I/DEBUG ( 121): 5e15a83c 5ddcbe54
I/DEBUG ( 121): 5e15a840 5dadaa2c /data/data/com.rockstar.gta3/lib
/libNative.so
I/DEBUG ( 121): 5e15a844 5ddaf13c
I/DEBUG ( 121): 5e15a848 00001b64
I/DEBUG ( 121): 5e15a84c 5da2db5c /data/data/com.rockstar.gta3/lib
/libNative.so (CParticle::Update()+3396)
I/DEBUG ( 121): 5e15a850 3c75c28f
I/DEBUG ( 121): 5e15a854 5e15a97c
I/DEBUG ( 121): 5e15a858 ffffffee
I/DEBUG ( 121): 5e15a85c 00000000
I/DEBUG ( 121): 5e15a860 00000000
I/DEBUG ( 121): 5e15a864 00000000
I/DEBUG ( 121): 5e15a868 5dc56a6c
I/DEBUG ( 121): 5e15a86c 5dadaa2c /data/data/com.rockstar.gta3/lib
/libNative.so
I/DEBUG ( 121):
I/DEBUG ( 121): memory near r1:
I/DEBUG ( 121): 5c5fddc0 80808080 80808080 80808080 80808080 ...........
.....
I/DEBUG ( 121): 5c5fddd0 80808080 80808080 00000004 0000001b ...........
.....
I/DEBUG ( 121): 5c5fdde0 5c5327d8 40e3cd20 00000100 00000100 .'S\ ..@...
.....
I/DEBUG ( 121): 5c5fddf0 0000000d 0000001b 00020001 00040004 ...........
.....
I/DEBUG ( 121): 5c5fde00 00010000 00020004 00000003 0000001b ...........
.....
I/DEBUG ( 121):
I/DEBUG ( 121): memory near r5:
I/DEBUG ( 121): 5dadaa0c 00000000 00000000 00000000 00000000 ...........
.....
I/DEBUG ( 121): 5dadaa1c 00000000 00000000 00000000 00000000 ...........
.....
I/DEBUG ( 121): 5dadaa2c 0031c934 00000000 00000000 4049800c 4.1........
...I@
I/DEBUG ( 121): 5dadaa3c 400ea1c1 404983f0 400e4d4d 40498024 ...@..I@MM.
@$.I@
I/DEBUG ( 121): 5dadaa4c 4001a8f9 400db300 400e7711 404987c4 ...@...@.w.
@..I@
I/DEBUG ( 121):
I/DEBUG ( 121): memory near r7:
I/DEBUG ( 121): 5ddaeca4 3ee4dd2d 3cd4fdf4 00000000 000077ff -..>...<...
..w..
I/DEBUG ( 121): 5ddaecb4 00030000 ffff0033 000000ff 00000000 ....3......
.....
I/DEBUG ( 121): 5ddaecc4 44968285 c3a4cae3 41be63f1 ba5efd8f ...D.....c.
A..^.
I/DEBUG ( 121): 5ddaecd4 3a723b3b bdd69d14 00000000 00000000 ;;r:.......
.....
I/DEBUG ( 121): 5ddaece4 00000000 003f459d 00000000 41bf7660 .....E?....
.`v.A
I/DEBUG ( 121):
I/DEBUG ( 121): memory near r8:
I/DEBUG ( 121): 00001b44 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001b54 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001b64 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001b74 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001b84 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121):
I/DEBUG ( 121): memory near sl:
I/DEBUG ( 121): 00001710 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001720 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001730 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001740 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121): 00001750 ffffffff ffffffff ffffffff ffffffff ...........
.....
I/DEBUG ( 121):
I/DEBUG ( 121): memory near sp:
I/DEBUG ( 121): 5e15a810 5c346008 bf4c619e 41d400cf 02000000 .`4\.aL....
A....
I/DEBUG ( 121): 5e15a820 404607f6 3523d70a df0027ad 00000000 ..F@..#5.'.
.....
I/DEBUG ( 121): 5e15a830 00000000 5d91e6c8 5ddaecc4 5ddcbe54 .......]...
]T..]
I/DEBUG ( 121): 5e15a840 5dadaa2c 5ddaf13c 00001b64 5da2db5c ,..]<..]d..
.\..]
I/DEBUG ( 121): 5e15a850 3c75c28f 5e15a97c ffffffee 00000000 ..u<|..^...
.....
I/DEBUG ( 121):
I/DEBUG ( 121): code around pc:
I/DEBUG ( 121): 5d91e498 e593200c e1510002 b583100c e12fff1e . ....Q....
.../.
I/DEBUG ( 121): 5d91e4a8 001bc5c8 00000790 eddf7a07 e3a0307d .........z.
.}0..
I/DEBUG ( 121): 5d91e4b8 edc07a03 e1c030b0 edc07a01 e3e03004 .z...0...z.
..0..
I/DEBUG ( 121): 5d91e4c8 edc07a02 e5803010 e12fff1e 00000000 .z...0..../
.....
I/DEBUG ( 121): 5d91e4d8 e92d4010 e1a04000 ebfffff2 e1a00004 .@-..@.....
.....
I/DEBUG ( 121):
I/DEBUG ( 121): code around lr:
I/DEBUG ( 121): 5d91e4ec e92d4010 e1a04000 ebffffed e1a00004 .@-..@.....
.....
I/DEBUG ( 121): 5d91e4fc e8bd8010 e92d4010 e1a04000 ebffffe8 .....@-..@.
.....
I/DEBUG ( 121): 5d91e50c e1a00004 e8bd8010 e92d4010 e1a04000 .........@-
..@..
I/DEBUG ( 121): 5d91e51c ebffffe3 e1a00004 e8bd8010 e59f316c ...........
.l1..
I/DEBUG ( 121): 5d91e52c e59f216c e08f3003 e92d0ff0 e7933002 l!...0....-
..0..
I/BootReceiver( 307): Copying /data/tombstones/tombstone_02 to DropBox (SYSTEM_
TOMBSTONE)
I/WindowState( 307): WIN DEATH: Window{42009258 SurfaceView paused=false}
I/ActivityManager( 307): Process com.rockstar.gta3 (pid 6467) has died.
W/ActivityManager( 307): Force removing ActivityRecord{42074cd8 com.rockstar.gt
a3/.GTA3}: app died, no saved state
W/InputDispatcher( 307): channel '41fd4058 com.rockstar.gta3/com.rockstar.gta3.
GTA3 (server)' ~ Consumer closed input channel or an error occurred. events=0x9

E/InputDispatcher( 307): channel '41fd4058 com.rockstar.gta3/com.rockstar.gta3.
GTA3 (server)' ~ Channel is unrecoverably broken and will be disposed!
W/InputDispatcher( 307): Attempted to unregister already unregistered input cha
nnel '41fd4058 com.rockstar.gta3/com.rockstar.gta3.GTA3 (server)'
I/WindowState( 307): WIN DEATH: Window{4200a838 SurfaceView paused=false}
I/WindowState( 307): WIN DEATH: Window{41fd4058 com.rockstar.gta3/com.rockstar.
gta3.GTA3 paused=false}
I/WindowManager( 307): WINDOW DIED Window{41fd4058 com.rockstar.gta3/com.rockst
ar.gta3.GTA3 paused=false}
I/InputReader( 307): Reconfiguring input devices. changes=0x00000004
I/InputReader( 307): Device reconfigured: id=6, name='Melfas MMSxxx Touchscreen
', surface size is now 720x1280, mode is 1
D/dalvikvm( 307): GC_CONCURRENT freed 1561K, 17% free 23748K/28295K, paused 21m
s+15ms, total 130ms
D/dalvikvm( 307): WAIT_FOR_CONCURRENT_GC blocked 100ms
D/Zygote ( 124): Process 6467 terminated by signal (11)
I/ActivityManager( 307): Config changed: {1.0 310mcc260mnc en_US sw360dp w360dp
h585dp nrml long port finger -keyb/v/h -nav/h s.17}
W/InputMethodManagerService( 307): Got RemoteException sending setActive(false)
notification to pid 6467 uid 10089
D/dalvikvm( 1491): GC_CONCURRENT freed 398K, 5% free 11806K/12423K, paused 5ms+3
ms, total 40ms
D/dalvikvm( 307): WAIT_FOR_CONCURRENT_GC blocked 0ms
D/dalvikvm( 307): GC_EXPLICIT freed 1379K, 20% free 22735K/28295K, paused 7ms+8
ms, total 99ms
D/dalvikvm( 1491): GC_CONCURRENT freed 390K, 5% free 11806K/12423K, paused 16ms+
3ms, total 56ms