yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Q&A, Help & Troubleshooting] T__:
This applies to all Samsung devices that I am use too. It is due to a line with in the messaging xml build I believe (I may be wrong but I have read it somewhere); but for other phones there was mods released to alter the xml so that this restriction was not implemented. I am sure as more developers purchase the phone a mod will be released. It took a few months for someone to release it for the GS2, so I am sure one will be released for this phone at some stage.

Until then I would recommend HandCent which is popular. Or always send them the long message in multiple SMS rather than one long one. Or as previously mentioned, use a customer ROM that is close to stock with the alteration already done.
[Galaxy S III Q&A, Help & Troubleshooting] radeonxt:
oh come on, many of you forgotten the good ol nokia symbian days?

if chars exceed 160 chars in sms, good ol nokia symbian phones don't convert the text to mms.

it just appends to 2/2 3/3 that sort of thing.

and btw, this wasn't the case in early stock roms of sgs3, because i tend to send 1 long message and it didn't automatically convert to mms.
[Galaxy S III Q&A, Help & Troubleshooting] KMino:
Because it's a Short Message Service.

Send your SGS3 here and I'll mod it... :)

Or download a modified SMS app or extract one from one of the many custom roms available.
[Galaxy S III Q&A, Help & Troubleshooting] Sar17:
Exactly, its so frustrating! For such an expensive and good phone, to have limits while youre texting!
[Galaxy S III Q&A, Help & Troubleshooting] T__:
The phone allows 480 characters (160 x 3) before converting to MMS (tested on 4 different handsets - all unbranded, 2 running newest update, 2 running original). So it allows 3 pages of 160 characters before converting.
[Galaxy S III Q&A, Help & Troubleshooting] Sar17:
Heres what i found for my galaxy note to solve that problem: http://xdaforums.com/showthread.php?t=1371755 (i dont have that phone anymore) if someone has contact whit this developer (or other one) he can easily do this for SGS3, its a little file (1.8 mb) you just have to overwrite the stock MMS. apk (with the phone rooted) and thats all, they edit the file to erase the limit so you can text free!!! It can be that hard, there are people that doesnt like custom roms, so this would be a big help for us! (i repeat , apps like gosms, or chompsms or i any other sms app sucks in my opinion , they are just horrible and they look so cheap) i just want the stock messaging app with no restrictions, i guess im not asking for much :/ ***when i tell my girlfriend or friends that i cant send big texts , or long texts with my "super phone" they think that im joking..because its ridiculous the fact that i cant do it, and they are with their old phones or ipones freely texting with no problems, its unbelievable in my opinion***
[Galaxy S III Q&A, Help & Troubleshooting] tremblingwater:
Hey Guys

can't believe this thread is 4 pages long. I haven't read most of it because well, discussing such a thing is a pretty tedious subject.

Simple thing is, use a custom rom. Ive used CM9, AOKP and Paranoid Android so far and they all have the option to allow you to make as many texts as you want without converting to MMS.

When you're in the SMS app, just hit menu and go to settings, it'll be at the bottom. If youre not using a AOSP based rom, then im sure there are loads of Sammy Roms that have this feature.

If you haven't rooted then, well, you should.

Hope this helps in some way.
[Galaxy S III Q&A, Help & Troubleshooting] hboos:
Maybe write haikus :cyclops:

BUt this problem has been around for a while since the GS1 days. I think you can look for a modified messaging app.
[Galaxy S III Q&A, Help & Troubleshooting] T__:
Maybe you should read and find that your "solution" has been suggested. So don't chime in unless reading prior posts to understand the situation fully, since that is unhelpful.
[Galaxy S III Q&A, Help & Troubleshooting] Mr. Droid:
How can this be an issue? This thread is ridiculous.

If you have an issue with mms flash a new rom or go back to your i**** device.

go to rootzwiki for help and stay there
[Galaxy S III Q&A, Help & Troubleshooting] Sar17:
I dont know why some people just post to hate, i just want a solution.... it cant be that difficult to solve, so if you cant help i would suggest to not post. i mean a lot of people hating, if you have a custom rom than ok, but i dont like custom roms, i like the phone how it is by default... the only thing i want is freedom when i text with the stock sms app! If the problem doesnt affects you, then dont post here -.- I just want someone to help me. Since this forum is for that!
[Galaxy S III Q&A, Help & Troubleshooting] T__:
You already answered your own question with the post you submitted above (provided below). Contact that developer, or there was a developer who done it for the S2 (may have been same person). If you already knew that it was possible, why didn't you contact the developer yourself.
[Galaxy S III Q&A, Help & Troubleshooting] Sar17:
I already done that, but i did not got an answer yet, and im not sure if he read that because i cant even post on that thread because im new here, i send him a private message but i dont know if he read it! :(
[Galaxy S III Q&A, Help & Troubleshooting] Mr. Droid:
Find a rom that says the mms is modified.

Extract from rom and insert in your stock rom, however you need root though
[Galaxy S III Q&A, Help & Troubleshooting] delsus:
We have been giving you answers, but you refuse to try them, "I don't like custom roms" "I don't like alternative apps" if its bothering you this much learn to make mods and mod the app/xml/whatever needs changing.

As far as I know we have given you all your options as far as I am aware there are no mods except pulling modded files from a custom rom and pushing them to the stock rom or writing your own mods. If this seems like too much work then perhaps you should go back to the iPhone, this is how android works, we aren't stuck with the options given to us by the manufacturer we can do what ever we want.
[Galaxy S III Q&A, Help & Troubleshooting] Sar17:
Thats the best idea so far, is it possible to extract the file (MMS.apk) and overwrite it with the original file? is it compatible? i will try that, Thanks for the idea!
[Galaxy S III Q&A, Help & Troubleshooting] barondebxl:
I'll be impatient writing three pages of sms so just call the person, problem solved!
[Galaxy S III Q&A, Help & Troubleshooting] MrIwik:
Why on earth are you needing to send a sms of over 480 characters on a regular basis for anyway? Its a phone if you're needing to pass on that much information have you thought about calling the other person?

This isn't a big problem like you're making it out to be.
[Galaxy S III Q&A, Help & Troubleshooting] delsus:
What??? Use a phone to make a phone call??? :eek: :eek: :eek: Shocking.
[Galaxy S III Q&A, Help & Troubleshooting] qwerty12:
Here, jongen, no spasticated reply from me, although I do have to admit that I would probably end up calling the recipient instead of writing four text messages all the time (especially on a phone that lacks a physical keyboard).

Backup the originals first and put the files in the attached rar in /system/app and make sure you chmod 644 them. (You might be able to get away with just putting the odex file since I made the changes to the code [which is stored in the odex] rather than the resources [which are stored in the apk] but I haven't checked) Reboot and the threshold should now be 200. This is for an odexed stock XXLFB firmware. Bear in mind that I don't have a SIM in my GSIII so I can't fully test.
[Galaxy S III Q&A, Help & Troubleshooting] Mr. Droid:
Yes it should work.
[Galaxy S III Q&A, Help & Troubleshooting] Tachikoma_kun:
The iPhone doesn't convert to MMS as it's a throwback to when the iPhone couldn't even do MMS.
[Galaxy S III Q&A, Help & Troubleshooting] Product F(RED):
Use GoSMS and enable message splitting in Send options. It'll split your large message automatically while the messages as SMS.
[Galaxy S III Q&A, Help & Troubleshooting] ardeban:
If you don't like custom roms and you don't like alternative apps, then you don't like android.

It's the good thing of android devices: if you don't like the stock app for keyboard, you have a hundred options in the store, and so on...

I don't really see the problem in downloading an app...

Enviado desde mi GT-I9300 usando Tapatalk 2
[Galaxy S III Q&A, Help & Troubleshooting] JF-GINO:
Could not have said it better as this sums up the stupidity of this guys attitude towards the help he has been receiving.

In my opinion, this thread should now be closed.
[Galaxy S III Q&A, Help & Troubleshooting] MotasemBT:
you can ....

go to messages then input mode and change it from automatic to GSM alphabet
[Galaxy S III Q&A, Help & Troubleshooting] grosko971:
how to write more that 160 ch in SMS

you can go to messages - settings - SMS/MMS - SMS input mode and change from Automatic to GSM alphabet

This will solve the problem.
[Galaxy S III Q&A, Help & Troubleshooting] Darke5tShad0w:
There is also an xposed module for this

http://repo.xposed.info/module/uk.co.villainrom.pulser.allowlongsms
[Galaxy S III Q&A, Help & Troubleshooting] prank1:
Thanks for the tip, although I posted that back in July 2012 (over a year and a half ago) and I remember already trying this but to no avail.

I have changed phones twice since then, although now most custom ROMs actually remove this 'feature'. It's never been a problem since, although there exists many options for removing this 'feature'
[Galaxy S III Q&A, Help & Troubleshooting] pmkool:
If you are rooted download xposed and in the app serch for mod....there is a mod I dont remember the name but I am fully sure that there is

If you are non rooted send long text from a app called

Ninja sms....I like it it is better than the stock app and also has chatheads too so you can text from anywhere

---------- Post added at 09:14 AM ---------- Previous post was at 09:10 AM ----------

Friend that doesnot work just tried it on my phone....thats why I am using ninja sms
[Galaxy S III Q&A, Help & Troubleshooting] Darke5tShad0w:
Xposed module is 2 posts up
[Galaxy S III Q&A, Help & Troubleshooting] pmkool:
Oh yes its 2 posts up....thanks for it....sry I din't see it
[General Questions and Answers] maxxdout:
Bought a brand new unlocked Moto Defy and I'm having some WiFi and data connection issues...

To start things off, I cannot get any kind of data on this phone. I'm able to make/receive calls and texts with no problem but when it comes to accessing data, it's a total fail. I've added APN's for ATT (ATT MMS, ATT PHONE, AT&T PTA), switched the 2G/3G/auto under Mobile Network Settings, and I just can't seem to get data working. I get data just fine on my At&t Samsung Focus with WP7.

Secondly, I cannot connect to my WiFi router. I've reset the router numerous times, disabled WPA security, tried different security methods, and it just doesn't want to connect. The network occasionally shows up with great signal strength but soon after disappears. I went to the same room as the router and it shows up. When I tap on it to connect, it shows "connecting" and then "disconnected". I also get a WiFi symbol in the upper left hand corner with a question mark over it.

And to top things off, I can't seem to format my WP7 memory card so I can't even install any apk's or ROMs. For some reason, the 2GB card that supposed to come with this phone wasn't even in the box!

Any ideas? Starting to get frustrated, this is my first android phone (3rd android device, first 2 were tablets) so I'm eager to mess with this thing.

Uploading a short video showing the WiFi problem.

Thank you so much!

Also, running 2.2.2
[General Questions and Answers] maxxdout:
Anyone?
[General Questions and Answers] maxxdout:
So I've installed Cyanogenmod 7 and was able to get to the band settings but when I select USA Band, it says "Set [USA Band] Unsuccessful.

I found a working bp_nvm_default folder for ATT, replaced original with that, set permissions, and nothing has changed.

I am at a loss of what to do now. And after installing CM7, I have no signal what so ever.

Please!!!! Any ideas?!?!?
[EVO 4G Q&A, Help & Troubleshooting] bennyboy78:
Which do you guys prefer?
[EVO 4G Q&A, Help & Troubleshooting] sy224048:
Whats prime xl 3d? Sounds cool.
[EVO 4G Q&A, Help & Troubleshooting] bennyboy78:
Its an older rom, sense 3.5 pretty good. Heres the link if you want it. http://d-h.st/HeY
[EVO 4G Q&A, Help & Troubleshooting] Soap:
Could you please post a link to the thread for this Rom?

Coming soon! Bar-o-Soap tweaks! make your system run squeaky clean! WARNING: not responsible if you drop the soap.
[EVO 4G Q&A, Help & Troubleshooting] bennyboy78:
http://xdaforums.com/showthread.php?t=1354283

Just use the dev host to download. I tried to use original link, but it just got slow and died, then wouldnt reload page.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Okay, I have been trying to change the sliders color and size by editing XML in framework-Res.apk. I set up APKmanager 5.0.2, installed the framework files, and decompiled the apk all flawlessly (I think). I then edited "progress_horizontal.xml" found in /Res/drawable/ and also edited "styles.xml" found in /Res/values/. I then recompiled and selected yes to the option to copy unedited files to reduce errors, and of course followed the instructions to delete the edited files in the "keep" folder. I continued recompiling and it finished with no errors. I then used the apk manager option to sign it, and then I copied onto my player. It booted without bootloop (surprisingly) but after it loads, framework-Res, followed by almost every system app fcs. Any ideas as to what I am doing wrong?

While I'm on this topic, does anyone know what lines to edit in strings.xml to change the width of seek bars (ex. the brightness slider in display settings)?

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[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Did you sign the apk file with the original signature?

Sent by my Robot Butler
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Umm, idk. I just used the "sign" option in apk manager after I compiled it.

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[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Okay, it seems to have had a more permanent effect than I thought. I replaced it with my old framework-Res, but when I try downloading an app from the market it fcs when it tries to install. Anyone ever have similar problems?

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[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Alright, a reinstall of the market solved that, but I am still trying to figure out what I am doing wrong. If I took the xmls from my compiled unsigned apk, and used 7zip to put them in the original apk, would that work?

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[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
You cannot see the XMLs in 7zip. Try copying the resources.arsc file

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[Samsung Galaxy Player 4.0, 5.0] KOala888:
exacly, you have to decompile to open properly xmls.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Yes, I know that, but I mean after I edit and recompile.

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[Samsung Galaxy Player 4.0, 5.0] gmillz:
Your not supposed to sign framework-res.apk
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Okay, so will the unsigned version work correctly?

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[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
You must sign it with the original signature or you will be bootlooping

Sent by my Robot Butler
[Samsung Galaxy Player 4.0, 5.0] gmillz:
I never sign any system apks and it always works.. If I sign them then I bootloop
[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
It depends on which tool you use to decompile it. Some don't remove the signature but some do. If the tool does remove the original signature then you need to sign it again with the correct signature.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
So how do I sign it with the correct signature?

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[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
There is a guide here on xda on how to create your own ics style settings. Its basically a guide on how to edit XML files and recompile and resign the apk file. I'll add the link to the thread when I get to my laptop

Sent by my Robot Butler
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Okay, I found the tutorial you are talking about, and have been experimenting on lidroid-res.apk (less fatal if I mess up). However, I am still having issues. I decompile with apkmanager, then edit strings.xml with notepad++ (nothing big, just changing the text of the status bar toggles). I recompile, and follow his steps to put resources.arsc into the original apk. I push it to system/framework/ with root explorer and reboot. I then get a fc from systemUI and no status bar up top. Am I missing something?

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[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Sorry I totally forgot to post the link :(. I would recommend using apktool as it makes the tutorial easier to follow. Also I think its easier to use but that's just personal preferance. I don't know why it doesn't work. My advice is to redo the entire process using apktool and see if it makes a difference. I hope it works :D
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hmm, tried apktool, same result. One thing I saw when recompiling it was it said "could not find sources" but it continued normally with no other errors. I will try to see if it works on a different PC, since mine often has weird problems like this.

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[Samsung Galaxy Player 4.0, 5.0] Supermaster34:
Try using apktool to decompile the apk and then see if you can recompile it without any errors. If you do get errors then something is going wrong...
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Well, I did it, no errors, just the "could not find sources" witch I read was normal for some system apks. I tried the compiled app but it still gives me fcs. I will let you know if I have better luck with my xp desktop.

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[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
I tried it with my XP PC, exactly the same results. :(

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[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hmm, I am really stumped! I tried editing systemUI.apk and I still have the status bar, but my changes didn't stick. I changed the text of the "clear" button in the notification panel to "wipe" by editing strings.xml, but after copying the modified apk into /system/app/ and replacing the original, it still says "clear"! :(

Does anyone want to try to edit it for me just to see if it is just my setup, or the apks themselves?

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[Samsung Galaxy Player 4.0, 5.0] KOala888:
I am kind of familiar with theming and xmls, with sgp too. Tell me what do you want achieve and i can send you package or files. I have succesfully enabled miui battery bar, centerclock, transparenylt statusbar and icons like wifi on the left in few minutes.

send from my samsung galaxy s wifi 5.0
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
I was wanting to remove the text labels of the quick toggles in lidroid-res.apk. I will upload my framework files in a sec.

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[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Here is lidroid-res and my framework-Res and twframework-res, just in case you need to install the framework with apktool. http://db.tt/T4nTclqD

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[Samsung Galaxy Player 4.0, 5.0] KOala888:
trying to get it workin, but still fails. I have few more ideas, gimme some time, I need that mod too.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
I'm gona ask klin if he had this issue when editing his xmls.

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[Samsung Galaxy Player 4.0, 5.0] KOala888:
The easiest method is to change colour opacity to 00. But after compiling, signing and pushing or zip package the statusbar disappears. Maybevusing if command with our frameworknwill do the trick because i use spica's one xd

send from my samsung galaxy s wifi 5.0
[Samsung Galaxy Player 4.0, 5.0] klin1344:
If I remember correctly lidroid-res would fc unless you modify one file.

There is a file named apktool.b? or something like that after you decompile your apk. Open it and you should see something along the lines of

"uses framework

-1"

You have to add a -2 under the -1 and recompile. It should solve the fc issue.

Sent from my One S
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hmm, Ill try that, but what about when editing framework-res or systemUi? Both of those also gave me force closes. Thanks for the reply.

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[Samsung Galaxy Player 4.0, 5.0] klin1344:
Did you delete the resources.arsc file along with all modified files in the keep folder?

Also don't sign system apks if your using apkmanager. It copies the signature over for you if you choose yes it's a system apk.

Sent from my One S
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Yes, I deleted rescources.arsc and didn't sign. I think I will try re-flashing, then try again.

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[Samsung Galaxy Player 4.0, 5.0] KOala888:
be sre that you use zip package, it solved most of my problems with theming on previous phone.

I can help you, I use apktool, better that any scripts, just tell me what should I do ;)
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hmm, you say use a zip package, would that solve this issue? Right now I just push them via root explorer. I am trying to use apktool too. This is more just experimental right now to figure out how to edit xml so I really need to figure it out on my PC, but thanks for the offer to help!

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[Samsung Galaxy Player 4.0, 5.0] Mevordel:
This is what I do:

$ apktool d <apk>

Edit xml

$ apltool b <folder> <newapk>

$ cp <newapk> <dsixda-kitchen working folder>

Go to dsixda kitchen, option 0, option 22

$ adb push <signedapk> /system/<app or framework>

Sent from my YP-G70
[Samsung Galaxy Player 4.0, 5.0] tchen510:
Recompile

I ame having trouble recompiling the settings.apk. I decompile it but there is not resources.arsc file. The apk can't recompile unless I paste in the .arsc file from the stock apk (by unziping). The problem is that when I edit the xml, it needs to make a new .arsc file since I edited xml within the layout folder.

On another note, if I decompile, put in the resources.arsc file, and recompile, the new apk file is smaller. In addition, if I unzip the recompiled apk I can edit the xml w/o a problem. This is weird because when I unzip the stock settings.apk the xml files are un-readable.

Any Ideas about what I am doing wrong?

Sorry for being a noob,
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Well, first are you deodexed? Second, the resources.asrc file is decompiled into the /drawable/values/ folder, then when recompiled it should take that folder and make a new resources.arsc file.

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[Samsung Galaxy Player 4.0, 5.0] tchen510:
Thanks

Thanks for the reply.

Yes, I am deodexed. I realize the resources.arsc file becomes the values folder which is part of my problem. I edit some XML inside the values folder, but the files for the settings.apk won't recompile unless I copy in the resources.arsc file. As far as I can tell, this is a problem because then my XML from the xml folder doesn't have the right resources. I just tried this with the calculator app and it decompiled and compiled correctly without me having to copy in the resources.xml file. When I unziped the recompiled calculator.apk, the XML files were skrewed up like I expected (and like the original apk) since they were not decoded.

Interestingly, when I unzip the recompiled settings.apk, I can see the xml files are still legible as if they were never "re-coded" when compiling. I'm not.

Thanks again for the reply!
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hmm that is odd. Sorry that I can't help you more, as I am trying to get it working myself, lol!

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[Samsung Galaxy Player 4.0, 5.0] tchen510:
Thanks!

Thanks for trying. Maybe someone can help us out :).
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
What tool are you using?

Sent from my YP-G70