yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Original Android Development] mahmutuslu:
waiting for wireless works and camera
[Galaxy S III Original Android Development] Oweida:
Really ! Me too .

Just joking but I'm really exhausted and I don't need you to wait but rather to participate !

Peace
[Galaxy S III Original Android Development] xboxfan:
I install the version in 2 post but it always rebooting saying: "System UI Stopped"

What can i do?
[Galaxy S III Original Android Development] Oweida:
Please installation instruction in post 2 !!

Okay just click on it very quickly when it appears and you will be good !

Once you try the rom , help us in fixing this issue :)
[Galaxy S III Original Android Development] sylier:
I congratulate you. Beta2 has been really good. I believe that a better rom. Good work.
[Galaxy S III Original Android Development] emerald123:
Guys the bug is persistent...random reboots...system ui stopped occurs many time...Not to discourage anyone.But now active participation is needed from everybody

including me.

---------- Post added at 08:46 PM ---------- Previous post was at 08:33 PM ----------

sorry guys how to provide fixes I dunno....I mean zips or what way?....Also I am unable to try fixes because I continuously get system ui stopped and phone randomly keeps rebooting...Please help guys.
[Galaxy S III Original Android Development] Oweida:
Unless you are trying to use the full functionalities of this rom, you are not suppose to get random reboots or system ui errors. Though beta means imperfect !

Reflash the rom again. Do press the first system ui error instantly. Then enjoy. If you still has same issues you described before then I can't really help you since I'm myself need help to fix other issues !
[Galaxy S III Original Android Development] Meemo23:
I will re upload this on as many websites as i can and link em here and you can put it on the main page. Then i will install it when i can and see what buggs i can help fix. I cannot garuntee anything but i will try my best..
[Galaxy S III Original Android Development] Oweida:
Kind of spirit I like :)

Thanks
[Galaxy S III Original Android Development] Meemo23:
No worries man

http://www.multiupload.co.uk/TULRWLF1D8

http://mir.cr/1QQ0QTOG

https://hotfile.com/dl/175078243/0ca7b60/Dr.Oweida_SIII_Sense_Beta2.zip.html

that's one more to come.

It is still uploading so be patient guys.
[Galaxy S III Original Android Development] Nyto75:
hi guys

i tried B2 and it's a great job :)

i saw many people talking about random reboots, i just noticed that phone reboots when holding Power (when APM appears, screen freezes and phone reboots)

Hope this could help a bit :/

Good luck guys !
[Galaxy S III Original Android Development] emerald123:
Guys I am unable to find photo widget...:(
[Galaxy S III Original Android Development] tonymontezuma:
I was installed this rom yesterday and I loved. Congratulations devs.

Some reboots.
[Galaxy S III Original Android Development] xboxfan:
Hi. Making and receiving calls are working?
[Galaxy S III Original Android Development] Pitbull_Raven:
Pretty sure your question is answered in OP.
[Galaxy S III Original Android Development] emerald123:
Hey dude!!!....

Can u make receiving calls work???...

They are not working as of yet...

No updates since long time...

My s3 gone for repairing so I may not be able to try bug fixes for sometime...

@xboxfan
[Galaxy S III Original Android Development] Pitbull_Raven:
Sure, hell get right on it now that you asked... No... wait... oh yeah, that's right: NO! The dev(s) are hard at work trying to get this and other bugs fixed, but it's slow going and not easy. Porting a rom from one device to another is always a challenge, especially when the hardware is so different. Just be patient, check in a few times and hit F5 on your keyboard every other day. At some point it might be working. And what would help heaps would be if people could get more devs interested in lending a hand here in this topic / rom.

Now please, unless you want to report a unknown bug, support the devs, help out in any way or say something otherwise useful or uplifting , try to keep the (I'm tempted to say "stupid" but I'll settle for) unnecessary questions and comments down to a minimum.
[Galaxy S III Original Android Development] Oweida:
Well done :)

I like such comments/posts.

yes we are struggling on that and we need help. Currently I'm only the one who's trying to fix the issues with the rom. Qube2 and Xboxfanj are helping but blindly as they don't own S3 !

Help us in recruiting more developers with experience !

thanks a lot
[Galaxy S III Original Android Development] Pitbull_Raven:
I own a S3 and could help with testing. I'd say I'd try and help with Rom debugging but I wouldn't even know where to start. I'm more of a Windows super / power user. Know little to nothing of Linux setups. But I am always willing to help if you think I can contribute in any way.

Sent from aboard the starship Enterprise using my ComBadge.
[Galaxy S III Original Android Development] j2kquest:
Someone with influence should try contacting baadnewz.... He's a legend over many HTC devices when it comes to sense.

He's just joined the S3 forum too
[Galaxy S III Original Android Development] emerald123:
I dont value r opinions man....how the heck do u judge me....I had been having quite a few stressful weeks trying to work on that stuff myself....Do u think I m pissed off to be doing such a silly thing...Don't u ever dare think so...I am doing all that receiving calls stuff but was just looking for a bit of help....So is that considered stupid...I found u r reply utterly discouraging and cynical if that matters.
[Galaxy S III Original Android Development] xboxfanj:
Guys, we're all on the same team here. We all want the most stable Sense possible on our devices. No need for arguments. Internet arguments with people you don't know and possibly over misunderstandings in tone are pointless. Let's try to stay mature here. We're working as hard as we can and in our free times (most of us don't have very much). We'll get everything going as fast as we can. I do have a question for you guys though. Which would you like for me to prioritize: Should I try to get calls fully working in this (fairly unstable, no disrespect to Oweida, Qube, and mkalter) build (this means I'd have to do it again later for a more stable build if our rebasing attempts are successful and stable), or should I work on stabilizing the ROM and working on fixing random reboots and force closes? It's entirely up to you guys. If this is stable enough to be people's daily drivers (once calling works), then I can work on it, but if not, there's no point really.
[Galaxy S III Original Android Development] Joe-Tech:
I wish I can have that on my T-Mobile galaxy s3. That would be very nice
[Galaxy S III Original Android Development] rbtady:
3.6

First off, thanks to each of you working on this project. I definitely look forward to the chance to have sense on my GSIII (although I have it for T-mobileUSA). I thought sense4all had indicated that they were going to port sense 3.6 over since 4.0 would not work. would 3.6 be quicker and easier to port?
[Galaxy S III Original Android Development] xboxfanj:
I don't think any of us have gotten 3.6 booting and to be honest, why not start with a newer version? Also, for all 3.x ports we've tried, we haven't been able to fix graphics issues. And don't you worry, the snapdragon variants of the gs3 will still get the love.
[Galaxy S III Original Android Development] emerald123:
Yes...Its all sorted and fine now...I feel you should try to stabilize rom.

---------- Post added at 06:04 AM ---------- Previous post was at 06:04 AM ----------

@xboxfanj
[Galaxy S III Original Android Development] BaconStep:
Ditto
[Galaxy S III Original Android Development] Pitbull_Raven:
Your post seemed like you were asking for a fixed rom. If this was not the case, I apologize to you. But if not, I stand by what I said. Either way, this is the last I will say about this topic because I am not willing to get sucked in to a flame war. But know this: I generally value anyone and everyone's opinion. Hell, this is a forum:

As such, I am a firm believer that we all get to have our say in any matter, regardless of how stupid it may or may not be. But in turn, we must remember that as we are entitled to say anything we want, we are also subject to the consequences of such sayings. Hence we may be verbally bashed or even admonished and sanctioned by moderators. Therefore, whenever I see some comment that seems out of line, I bash. This one, put into context, really seemed like another one of those "hey man, if you don't do it,I'll cry and stuff and become really annoying" posts.

But again, if that was not the case, I am sorry. But if it was.... well, you get it.
[Galaxy S III Original Android Development] Oweida:
WoooW

Guys calm down ,,, we are here to share experience and to provide help and to make impossible things possible !

It is not easy task but it's doable :)

Xboxfanj you need to get S III otherwise blind development is really painful :(.

I'm working on port for att variant of S III which has the exact hardware of att one X (XL ) and so far I was not successful to make the rom booting :(

Hopefully someday will get both working flawlessly.
[Galaxy S III Original Android Development] Pitbull_Raven:
It's all good. I am pretty sure no one got their feelings hurt and we can all move along happily. Also, I have been trying to contact some devs in hopes that they might lend a hand here or there in trying to get this rom back up and running. Some say they'll pop by and check progress, others say they don't have the time to dedicate to 2 projects, and other said they'd come on over once they got more acquainted with the S3. But the general consensus from those that have done HTC ports before is that this is going to be one very bumpy ride.
[Galaxy S III Original Android Development] Net.silb:
Nice!

Will try it out again when it's more stable.

Ps.

You guys know that 4.1.1 is available for the One X?
[Galaxy S III Original Android Development] kecodoc:
very nice !

Sense 4.1 use custom kernel working ?
[Galaxy S III Original Android Development] Oweida:
Yes thanks .
[Galaxy S III Original Android Development] IOIDroid:
Hi Guys

One of your users has requested that I have a look at doing some bug fixes etc :) is that ok with you ??

Regards

Ioidroid
[Galaxy S III Original Android Development] QuBe2:
If you want it is okay every help is welcome
[Galaxy S III Original Android Development] Oweida:
WooW again ,,,,

It seems we will get soon a working phone !!!

Calling and receiving is now working though I'm still geting troubles with phone app ( stop responding ) but it is indeed a progress !!!

I'm missing something and I don't really know what is it :)
[Galaxy S III Original Android Development] Pitbull_Raven:
I am pretty sure I speak for all when I say that all help is more than welcome. And I'd like to thank you in advance for any help you do give.

This is great news. Great indeed.

Aside the fact it's still beta, has anyone benchmarked the rom to see how it stacks up against our Sammy based Roms?

Sent from aboard the starship Enterprise using my ComBadge.
[Galaxy S III Original Android Development] Oweida:
Some body did a benchmark few posts up :)

I need somebody how is really good in editing framework2.jar .
[Galaxy S III Original Android Development] IOIDroid:
Ill start looking tomorrow whats the firat priority ?
[Galaxy S III Original Android Development] lazboyz:
hey you said calling and receiving is now working ...is it possible you can tell me which file did you flash it to get it work...i just flashed the beta 2 and its still gives me problem on some apps...just restarting the phone again...and also about calling and receiving i can call someone but if somebody tries to call me it just rings...i know you guys are already mention that calling isn't working yet...i know you guys are trying hard to make this work but just want to know will there be a total new beta version to flash in order work calling and receiving....i don't know but i am really waiting for this one ....i have been looking everyday to this forum to see if HOX works 100% ON SG3.....i can't wait for it..and again thank you guys....
[Galaxy S III Original Android Development] emerald123:
@ IOIDROID :

First priority is to get receiving calls bug fixed and to make dialer more stable.As posted its fc.

1)So first we need to fix receiving calls bug.

2) After that try to stabilise the rom.

Then we can fix other issues atleast the beta build becomes a daily driver...:)
[Galaxy S III Original Android Development] xboxfanj:
IOIdroid, the rom seems to think we're on tegra, which means its looking for files we don't have (typically outside of root such as somewhere in sys) and randomly rebooting. I think the issue is libhardwarelegacy (I've already replaced libhtc-opt with the qualcomm compatible one and then modded build prop to link to it). Replacing libhwlegacy with one from the one v leads to only netd errors, which means that too much was replaced. So, not sure what to do there. Also, when I try the one v app and framework (had to modify them to boot), they booted, but gave several systemui fcs and sense fcs and reboots.
[Galaxy S III Original Android Development] Oweida:
Okay I need to clarify something !

1- Porting earlier ruu of HOX ( 1.29 ) which is based on android 4.0.3 will result in system UI error FREE rom ! but no sound although the logact is saying everything is alright. No system sound but there is touch tone on the dialer and when you dial you will hear the other side and also he/she can hear you !!

2- Porting newer ruu of HOX (2.xx ) which is based on android 4.0.4 will result in system UI error FULL rom that can be only partially fixed by adding older Rosie and System UI apks. Here the sounds works perfectly well !!

Call issues !

So I added ril smalis and patching the phonefactory.smali ( but editing ril into smdk rils ) and here the phone calls/receiving will work but with occasional phone app stopping and few erros.

I believe my patching is either incorrect or incomplete and what I need to do is to add constructor string in phonefactory.smali so that it would recognize or ril_class. unfortunately I'm still learning how to do that but need a great help on it.

to sum up things.

1- if we solve the sound issues on the older builds ( RUU 1.29 based ) and edit ril smalis we will get a stable rom !.

2- if we solve ril issue on newer builds ( RUU 2.xx based ) we will having a working phone with system UI errors and probably we need to do a lot of fixing inside framework.jar.

Now I'm really confused which is which to start with but at least I believe the rom will someday work's flawlessly in our S 3 if you guys do help !!
[Galaxy S III Original Android Development] IOIDroid:
Ill look at all this tomorrow or maybe sunday hopefully get it sorted :)
[Galaxy S III Original Android Development] clewis.it:
This! This sounds amazing! I know my vote won't count because I don't have this phone, but I would vote to fix this one first, then work on the upgrade.

Btw, I'm watching your progress because I intend to upgrade to a Samsung soon. Hoping to see a dev port this to the galaxy note 2.

Good luck!
[Galaxy S III Original Android Development] DutchDanny:
Hi guys,

I'm a One X dev, been asked to look here....

did not read all...but saw SD card issue in OP

Try to edit: system/etc/vold.fstab

This might get your SD working if correct partitionblock is selected
[Galaxy S III Original Android Development] emerald123:
Sir,

Sd card has been fixed.

Bugs:

1- Calls ( you can make calls but you can't recieve any )

2- Wifi.

3- Camera.

4- ? GPS.

5- Video playback

Also a few posts before the actual dilemma is discussed by Qweida and xboxfanj on this page.
[Galaxy S III Original Android Development] sharingan92:
OP isnt updated read second post as sd card is fixed great to have you hear
[Galaxy S III Original Android Development] QuBe2:
OP is updated :)
[Galaxy S III Original Android Development] Meemo23:
If you guys upload again and need mirrors please ask me..
[Galaxy S III Original Android Development] Pitbull_Raven:
Brilliant stuff, this. Nice to see people getting involved with this rom. Really hoping to see it get off the ground in the next couple of days. Makes me wish I was young enough and had enough time to learn my way around rom building.

Sent from aboard the starship Enterprise using my ComBadge.
[Galaxy S III Original Android Development] Oweida:
Unfortunately , the thing which makes the progress is really slow is being the only developer with S3 neither Qube2 nor Xboxfanj have S3 !!

Testers are appreciated but I just wanna say that I have another S3 for development aside from my daily one ! so testing is unhelpful now unless it is accompanied with trying fixes !

Let's start with system UI erros :- No body at least pointed out what could be the problem from the logcat !

secondly the ril issue which I will explain again ! and I need somebody to help with it :( .

Editing the phone factory smali along with adding ril smalis specific for our device will result in working calls recieving and outgoing but there will be few Fcs for the phone app !

what we need is fixes based on true working experiments not just thoughts although both are really appreciated :)

In case we get stuck at this point I'll be sorry to say this :- Iphone 5 looks interesting and I would sell my S3 and buy Iphone 5 :) and I hope somebody will work on this project
[Galaxy S III Original Android Development] oliseo:
It would be a shame to see all this hard work go to waste.

I love Sense 4.1 on the HOX, just a shame the HOX (several of) all had hardware issues.

I've now got the S3 as a replacement and I sure sense.

Now, I'm now ROM developer. (Just a lowly web designer). And I'm going to ask a few, really, really, noob questions.

As I understand it, the two phones use a different chip. One being Tegra, the other being a Sammy.

Now, I know they are both ARM based. I also imagine that there are slight hardware differences.

Now then. Here's where my knowledge gets shaky. But asking these questions may (or most likely may not) help with a perspective from someone standing waaay far back from the problem.

So, what goes on top of the hardware? Is Android?

And then android looks for drivers, so that it can pick up the sensors and sound chip, and graphics chip?

Are these drivers baked into android, or can you swap them around?

Am I right in thinking that TouchWiz and Sense sit on top of Android?

Does sense make any low level calls directly to the drivers, or does it go through android?

I'm wondering that HTC may have baked some of the drivers directly into Sense itself. Is that possible?

Or if not, is Sense making direct calls simply bypassing Android. Is that possible?

Are all the widgets similar to the apps you can download? Kind of like seperate entities? Or are they basically nothing more than a gui shell to Sense, which occasionally makes direct driver calls?

I'm wondering if the sound (not ringing) is related to the Beats Chip in the HOX.

I will point out, that when I had my HOX (several of, for three months), the sound did glitch, quite a lot, on notifications. ESPECIALLY if you had music playing. Kind of like it was switching sound chips almost. A clicking sound it made.

I'm wondering if there may be a need to create a loop in the sound stack, one that checks the status of the sound, and if to loop it through the beats chip or not. Perhaps sending a continuous loop NOT to might do the trick. Otherwise the ROM may not make any sound because it's trying to use non existent chip?

If there isn't such thing as a beats chip, then perhaps even in software the loop could be used.

As for the SD card issue. Well, the HOX doesn't have an SD port. I imagine fixing this would require some quite heavy duty modifications to Android itself, not to mention the hardware drivers that are internal memory and SD memory.

Also, the HOX only has a 2gb allowance for Internal Memory. Everything else, (on both 16gb and 32gb) is considered an SD card by both the OS and by Sense.

Maybe a simple partition might be order? Maybe sense is looking for that 2gb Partition, can't find it, and then installs everything as SD, and then simply won't allow another SD partion....

I'd be happy to sacrifice 14gb of my Sammy internal memory, if it mean't I could still use a 64gb sd card.

Anyway, I'm probably waaay off track here. But, from a completely laymans persons, that's the questions I would be asking myself.

Don't shoot me if I'm wrong about a lot of things. :D
[Galaxy S III Original Android Development] Oweida:
WooooW

Okay I really can't answer all of your questions :)

Probably someone will help you in answering all these questions :)

PEACE
[Galaxy S III Original Android Development] xboxfanj:
Your thinking is somewhat right except what goes directly on top of the hardware is more of the kernel and ramdisk (which together make up the boot.img and that starts the necessary services in the rom. There are also libraries (lib files which are device specific). Our kernel is device specific so it has no tegra files. However, the way tegra is coded means that some of the libraries like libhtc-opt2.so and libhardwarelegacy point to it and tell it to start some kernel files we don't have. Libhtcopt can be replaced with libqc-opt from a qualcomm htc sense 4 rom as long as you rename it or modify build.prop to link to it. However, it doesn't seem to like other libhwlegacy files, which means we may need to port from a qualcomm device to get everything stable. Nvidia and htc made several libraries dependent on the tegra hardware. So the problem here are the libraries and binaries (bin files). There are sense clone widgets if that's what your asking, but the actual apks are dependent on framework and libraries. Hopefully that answers some of your questions. To sum up, it looks like we need to get to work on porting from a non tegra device so the libraries don't look for something we don't have.
[Galaxy S III Original Android Development] xboxfanj:
By the way, off of what I said earlier, the libs could be hexedited (edited with a hexadecimal editor which breaks down binaries), but that would be a lot of work, so it'd be easier to just work off a qualcomm one.
[Galaxy S III Original Android Development] Oweida:
Ril fix ( Partial )

Thanks for answering him :)

Now If you guys wanna try the ril fix download the attachment and play with it safely :)
[Galaxy S III Original Android Development] emerald123:
Sry if I am noobish...

But does that mean we get less fc and receiving calls works?...