[Samsung Galaxy Nexus] Carlos_Manuel:
Hey OP!

You are Pro with these Sound MODs/Hacks?

Well I have a little issues with the sound stuff!

OK My issues is this:

When use Sony's Sound enhancement doesn't play sounds!

I have added CyanogenMod's

soundfx files and it's Media_effects.conf to /system/etc/ and /system/vendor/etc/

Also I added Xloud and Clear audio files (Not from your package, I saw that you have too the Sony's xloudwrappwer and clear audio files) (Y)

And I added some Xperia Z's system dump's soundfx files too e.g. libaudipreprocessing.so

And I have modified media_profiles.xml files and I have added CM's DSP manager to my ROM + I have added the libaudioeffects_jni.so or what is teh file to lib filder.

Because I am not good with these I checked your media_effects.conf and I copied some lines e.g Xloud, hope you don't mind! :)

OFC. I have to give credits of you for your media_profiles.xml where I copied some lines to make things work. But currently My Nexus is messed up and I have to figure out why my ROM won't work and to flash stock JB back and to learn more about making flash-able ROMs..

These are the soundfx files:

/system/vendor/etc/audio_effects.conf

# List of effect libraries to load. Each library element must contain a "path" element
# giving the full path of the library .so file.
# libraries {
# <lib name> {
# path <lib path>
# }
# }
libraries {
bundle {
path /system/lib/soundfx/libbundlewrapper.so
}
cm {
path /system/lib/soundfx/libcyanogen-dsp.so
}
reverb {
path /system/lib/soundfx/libreverbwrapper.so
}
visualizer {
path /system/lib/soundfx/libvisualizer.so
}
pre_processing {
path /system/lib/soundfx/libaudiopreprocessing.so
}
xloud {
path /system/lib/soundfx/libxloudwrapper.so
}
downmix {
path /system/lib/soundfx/libdownmix.so
}
soundaura {
path /system/lib/soundfx/libsoundaurawrapper.so
}
hearingprotection {
path /system/lib/soundfx/libhearingprotection.so
}
fnrwrapper {
path /system/lib/soundfx/libfnrwrapper.so
}
preeffect {
path /system/lib/soundfx/libpreeffectwrapper.so
}
posteffect {
path /system/lib/soundfx/libposteffectwrapper.so
}
}

# list of effects to load. Each effect element must contain a "library" and a "uuid" element.
# The value of the "library" element must correspond to the name of one library element in the
# "libraries" element.
# The name of the effect element is indicative, only the value of the "uuid" element
# designates the effect.
# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the
# generic effect type UUID.
# effects {
# <fx name> {
# library <lib name>
# uuid <effect uuid>
# }
# ...
# }

effects {
compression {
library cm
uuid f27317f4-c984-4de6-9a90-545759495bf2
}
bassboost {
# library bundle
# uuid 8631f300-72e2-11df-b57e-0002a5d5c51b
library cm
uuid 42b5cbf5-4dd8-4e79-a5fb-cceb2cb54e13
}
virtualizer {
# library bundle
# uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b
library cm
uuid 7c6cc5f8-6f34-4449-a282-bed84f1a5b5a
library soundaura
uuid 88e5be60-3911-11e0-8631-0002a5d5c51b
}
equalizer {
# library bundle
# uuid ce772f20-847d-11df-bb17-0002a5d5c51b
library cm
uuid 58bc9000-0d7f-462e-90d2-035eddd8b434
}
volume {
library bundle
uuid 119341a0-8469-11df-81f9-0002a5d5c51b
}
reverb_env_aux {
library reverb
uuid 4a387fc0-8ab3-11df-8bad-0002a5d5c51b
}
reverb_env_ins {
library reverb
uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b
}
reverb_pre_aux {
library reverb
uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b
}
reverb_pre_ins {
library reverb
uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b
}
visualizer {
library visualizer
uuid d069d9e0-8329-11df-9168-0002a5d5c51b
}
downmix {
library downmix
uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f
}
agc {
library pre_processing
uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b
}
aec {
library pre_processing
uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b
}
ns {
library pre_processing
uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b
}
Xloud {
library xloud
uuid 46af9240-dd14-11df-ae36-0002a5D5c51b
}
HearingProtection {
library hearingprotection
uuid 8d31be40-b6b8-11e0-9fa8-0002a5d5c51b
}
FNR {
library fnrwrapper
uuid e285de40-3862-11e1-b0f9-0002a5d5c51b
}
Preeffect {
library preeffect
uuid 4aad7940-6cc7-11e1-b614-0002a5d5c51b
}
Posteffect {
library posteffect
uuid 88a4e000-7940-11e1-b247-0002a5d5c51b
}
}
}
# Audio preprocessor configurations.
# The pre processor configuration consists in a list of elements each describing
# pre processor settings for a given input source. Valid input source names are:
# "mic", "camcorder", "voice_recognition", "voice_communication"
# Each input source element contains a list of effects elements. The name of the effect
# element must be the name of one of the effects in the "effects" list of the file.
# Each effect element may optionally contain a list of parameters and their
# default value to apply when the pre processor effect is created.
# A parameter is defined by a "param" element and a "value" element. Each of these elements
# consists in one or more elements specifying a type followed by a value.
# The types defined are: "int", "short", "float", "bool" and "string"
# When both "param" and "value" are a single int, a simple form is allowed where just
# the param and value pair is present in the parameter description
# pre_processing {
# <input source name> {
# <fx name> {
# <param 1 name> {
# param {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# value {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# }
# <param 2 name > {<param> <value>}
# ...
# }
# ...
# }
# ...
# }

#
# TODO: add default audio pre processor configurations after debug and tuning phase
#

/system/etc/audio_effects.conf

# List of effect libraries to load. Each library element must contain a "path" element
# giving the full path of the library .so file.
# libraries {
# <lib name> {
# path <lib path>
# }
# }
libraries {
bundle {
path /system/lib/soundfx/libbundlewrapper.so
}
reverb {
path /system/lib/soundfx/libreverbwrapper.so
}
visualizer {
path /system/lib/soundfx/libvisualizer.so
}
pre_processing {
path /system/lib/soundfx/libaudiopreprocessing.so
}
downmix {
path /system/lib/soundfx/libdownmix.so
}
xloud {
path /system/lib/soundfx/libxloudwrapper.so
}
preeffect {
path /system/lib/soundfx/libpreeffectwrapper.so
}
posteffect {
path /system/lib/soundfx/libposteffectwrapper.so
}
soundaura {
path /system/lib/soundfx/libsoundaurawrapper.so
}
clearaudio {
path /system/lib/soundfx/libclearaudiowrapper.so
}
}

# Default pre-processing library. Add to audio_effect.conf "libraries" section if
# audio HAL implements support for default software audio pre-processing effects
#
# pre_processing {
# path /system/lib/soundfx/libaudiopreprocessing.so
# }

# list of effects to load. Each effect element must contain a "library" and a "uuid" element.
# The value of the "library" element must correspond to the name of one library element in the
# "libraries" element.
# The name of the effect element is indicative, only the value of the "uuid" element
# designates the effect.
# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the
# generic effect type UUID.
# effects {
# <fx name> {
# library <lib name>
# uuid <effect uuid>
# }
# ...
# }

effects {
bassboost {
library bundle
uuid 8631f300-72e2-11df-b57e-0002a5d5c51b
}
virtualizer {
library bundle
uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b
}
equalizer {
library bundle
uuid ce772f20-847d-11df-bb17-0002a5d5c51b
}
volume {
library bundle
uuid 119341a0-8469-11df-81f9-0002a5d5c51b
}
reverb_env_aux {
library reverb
uuid 4a387fc0-8ab3-11df-8bad-0002a5d5c51b
}
reverb_env_ins {
library reverb
uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b
}
reverb_pre_aux {
library reverb
uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b
}
reverb_pre_ins {
library reverb
uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b
}
visualizer {
library visualizer
uuid d069d9e0-8329-11df-9168-0002a5d5c51b
}
downmix {
library downmix
uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f
}
xLOUD {
library xloud
uuid 46af9240-dd14-11df-ae36-0002a5D5c51b
}
Preeffect {
library preeffect
uuid 4aad7940-6cc7-11e1-b614-0002a5d5c51b
}
Posteffect {
library posteffect
uuid 88a4e000-7940-11e1-b247-0002a5d5c51b
}
}

# Default pre-processing effects. Add to audio_effect.conf "effects" section if
# audio HAL implements support for them.
#
# agc {
# library pre_processing
# uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b
# }
# aec {
# library pre_processing
# uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b
# }
# ns {
# library pre_processing
# uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b
# }

# Audio preprocessor configurations.
# The pre processor configuration consists in a list of elements each describing
# pre processor settings for a given input source. Valid input source names are:
# "mic", "camcorder", "voice_recognition", "voice_communication"
# Each input source element contains a list of effects elements. The name of the effect
# element must be the name of one of the effects in the "effects" list of the file.
# Each effect element may optionally contain a list of parameters and their
# default value to apply when the pre processor effect is created.
# A parameter is defined by a "param" element and a "value" element. Each of these elements
# consists in one or more elements specifying a type followed by a value.
# The types defined are: "int", "short", "float", "bool" and "string"
# When both "param" and "value" are a single int, a simple form is allowed where just
# the param and value pair is present in the parameter description
# pre_processing {
# <input source name> {
# <fx name> {
# <param 1 name> {
# param {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# value {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# }
# <param 2 name > {<param> <value>}
# ...
# }
# ...
# }
# ...
# }

#
# TODO: add default audio pre processor configurations after debug and tuning phase
#

Thanks!