yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Nexus] jeremysherriff:
Can you provide a replacement gui for, or direct link to, the music effects section? if not, what sort of thing can you provide a gui for? Coz there really isn't any settings to your stuff, we flash it and it works once enabled.

Sent from my GT-P7510
[Samsung Galaxy Nexus] hidato_aori:
★akaru★ (^_^)/

**sinister smile** o...hohoho~~ I have master and junior UIX pro-art designers here. When I mean pro-art is x1000 times pro. o...hohoho~~~
[Samsung Galaxy Nexus] dandemonic:
Gday @misledz thanks for asking for user feedback, i love this mod so am loath to tinker with it, if it aint broke dont fix it, but it could do with a bit of a ui makeover to pretty it up, noozy is bit basic, start menu page could do with some graphics or theming.

I mostly use noozxoide with google music, its set as my preferred eq, the opening page is a bit of information overload, would be better with some graphics and less info, and the translation to english is not quite right in the description of noozxoide, if i can help you there please let me know, i can speak right proper english with my crumpets and tea:D

An about/help section in options that describes what various components of noozxoide do in more detail would be great for new users and help true sound lovers to gain an appreciation of the technical aspects of noozxoide, we all know it sounds awesome but most lack further knowledge as to why.

I would like to know more myself as a person who lives for music, the descriptions of options is good but lacking further detail.

Also maybe slider controls for effects would be a nice addition if integration is possible.

I hope one day you can make it into an app for root users, its far superior to most of the amp apps imho, in that it actually works and works really good.

Once again, awesome mod for all audiophiles except maybe people who cant read the OP before posting:D cheers misledz

sent via xda prem from noozxoide maguro gnex paranoid beta9.999pro
[Samsung Galaxy Nexus] hidato_aori:
★akaru★ (^-^)/

I don't think most people here in XDA sound mod section will appreciate the technical details, they rather write their own 「tech specs」than the official. Most people here did. For example, how a Dolby Digital and Dolby TruSurround ever existed on Android, and Dolby Digital only decodes AC3 multitrack format, these even can make it happens ridiculously like magic on MP3? FLAC?. Another one I saw, Dolby Surround with bassboost and surround slider?!!! Where the hell Depth, Decay, Delay, HRTF, Width go? And where are Upmixing and Downmixing go? WRONG……!!!! I also saw "resampling ultra linear" with "Beats"?! "Dolby EQ" is ever existed? WRONG…!!!! I almost losing faith in XDA sound mod section.

People will comes over Misleadz threads to grab some information back to their nest. If you ever want to argue about your stupid stuff, talk to me in maths, bring it on.
[Samsung Galaxy Nexus] dandemonic:
Sorry @hidato i didnt mean any offense, i see some people just grab the mod and never stop to wonder at the thought and indeed highest level mathematics that goes into it, i grew up with dolby and old school amps and stack speakers, so what you guys have done is amazing to me that something so small like this gnex and your mod can produce such excellent sound, considering the stock output of gnex was not very good quality and i cant afford mp3 player. I thank you again for your work which i get to appreciate daily and did not mean to offend you, i marvel at the knowledge you have to make such an effective mod and want to learn more, the apps on market have nothing on this one for performance, that said i will leave this thread in peace, thanks again to all:D

sent via xda prem from noozxoide maguro gnex paranoid beta9.999pro
[Samsung Galaxy Nexus] viewtifuljoe71:
Yo misledz, just wondering what headphones do you use? I have a pair of Sony MDR's and a pair of Beats ear buds, but I want to upgrade to something sorta high end. Just wanted to know what the master uses.:D:good:
[Samsung Galaxy Nexus] hidato_aori:
The basic eizo

The basic and correct way to fine audio set up, either you have one or multiple frontend or backend filters. Since you are not sure if your are seeking for audiophile or special effect in digital audio, please take a look at below explanation.

CORRECT

[source] --- [DAC] --- [EQ] --- [AMP] --- [MONITOR]

[source] --- [DAC] --- [DSP] --- [AMP] --- [MONITOR]

WRONG

[source] --- [DAC] --- [EQ1] --- [EQ2] --- [EQ∞] --- [MONITOR]

[source] --- [DAC] --- [DSP1] --- [DSP2] --- [DSP∞] --- [MONITOR]

[1] Audiophile in Digital Audio (0% no filter)

[source (lossless)] --- [DAC] --- [AMP] --- [MONITOR (XLR)]

**Some latest XLR Balanced headphone is not work on DSP or EQ.

[2] Special Effect in Digital Audio (100% with filters)

[source (lossless)] --- [DAC] --- [DSP] --- [AMP] --- [MONITOR (non-XLR)]

**DSP (Digital Signal Processing) requires SPU or CPU to process the digital signals on-the-fly. DSP can be available on embedded chip or software-layered.

DSP trying to replicates nearly audiophile from the (e.g. Vinyl records) but added fancy effects to simulate an environment and creating magical sweetness on the listening contents. But it cannot break the law of physic by just using only DSP (DOLBY, THX is going to break it). To get absolutely fine audio which is audiophile experience in digital audio. You need all highend equipments with the setup [1]. So there are TWO different basic sound system setup and listening experience you can choose either one or both anytime.

Noozxoide is a software-layer special effect digital audio with added a quantity of ATTACK and RELEASE on the bassline. Create a room in your head with DEPTH, HEIGHT, VELOCITY. and added WET/DRY HREF to make it more organic and less listening fatigue, this modeling is to make your listening content sounds tastier and delicious. Yet leads you to TRUE AUDIOPHILE but to a new world.

SOUND DESIGN with EIZO-rewire PRO

(VSUR) virtual surround, air level, room size

(PSYC) psychoacoustic, warmth level

Vacuum-Tube Effect = Digital Preset (Audiophile) + (PSYC) + (VSUR)

Vacuum-Tube 2 Effect = Digital Preset (Soft) + (PSYC) + (VSUR)

Vacuum-Tube 3 Effect = Digital Preset (UNIQUE II) + (PSYC) + (VSUR)

Classic Effect = Digital Preset (Audiophile) + (VSUR)

Modern Effect = Digital Preset (UNIQUE III) + (VSUR)

Modern 2 Effect = Digital Preset (UNIQUE) + (VSUR)

Cinema Effect = Digital Preset (Cinema) + (PSYC) + (VSUR)

Gaming Effect = Digital Preset (Gaming) + (PSYC ) + (VSUR)

Note: When the psychoacoustic (fx) is in effect, MaxxBass (fx) will turns off.

(VSUR) Distance & Velocity

Focus [=.=] -- 1 meter

Studio [[=.=]] -- 3 meters

Studio II [[[=.=]]] -- 4 meters

Live [[==.==]] -- 20 meters

Live II [[[==.==]]] -- 30 meters
[Samsung Galaxy Nexus] hidato_aori:
THE BASIC EIZO-rewire PRO

MOVIES . GAMES . MUSIC . SOUNDOLOGY

EIZO-rewire [PRO Series] (Android prototype)

Noozxoide XLimiter™ is a compressor with 3-levels automatic gain compensation. Threshold response from -30dB to 0dB. Good for poor audio condition or on a low-end micro-driver.

Noozxoide Balanced X-EQ™ is a semi-Q featured overload-free parametric filter to delivers a versatile warm, analogstyle sound and details control.

Noozxoide MaxxBass™ (Noozxoide Psychoacoustic™ II) is a signal processing algorithm which enables monitor to sound deeper and more powerful, it takes bass to the maximum on more speaker sizes, from any sources, by adding a series of harmonics to the signal. These harmonics stimulate a psychoacoustic bass-enhancing effect under 1 octave - a phenomenon that small speakers rely on to play audible bass. MaxxBass simply maximizes this known acoustical phenomenon.

Noozxoide LogicSurround™ ES is a virtual surround sound provides illusional phantom effect and spacious listening experience through a single stereo monitor.

The noise-reduction filter is an experimental, it operates beneath EIZO, the aggressiveness is about 3% effect.

Noozxoide NRxn™ delivers audio restoration from the compressed audio format. Eliminates crackles ad surface noise. high-pass filter removes rumble and DC-Offset. Also eliminates background noise from any sources, removes broadband noise reducing any overload curves.

Compatible DAC-2-EMU: Sabre (100%), Tegra 2/3 (100%), Wolfson (100%), Realtek (70%), Yamaha (40%), Cirrus Logic (80%), Texas Instruments (90%), Qualcomm (50%)

THE MODELING

[source] --- [EIZO-PRO + (limiter + NRxn) (fx)] --- [OUTPUT]

EIZO-rewire PRO is a system wide sound engine. Overall performance reproduces softer, smooth and clean sound. The curve is slightly tad narrowed especially for vocal. The 5-CH parametric filter is a Semi-Q, half of it is automatically monitored by DSP itself. Another half of it is manually. The fx limiter is active when reached +5db at low-pass and high-pass. Proudly reproduces 1 octave/20Hz low-harmonic bassline.
[Samsung Galaxy Nexus] hidato_aori:
★akaru★ (^-^)/

No, you are offended nothing to me. I am just a boy, I listen to elder sometimes. I wish I can just write it here to someone who can read it. (definitely not pointing at you, 0%). I am just can't withstand someone insulting my idol 「DOLBY」. Everything I learn from it. Even attending their events (that was exciting!). All my AV equipments are DOLBY certified. I fall in love with Dolby since I have my first expensive Sony NetMD type-R player. Then after I started to write my own basic algorithms on PC version. This year, I am planning to make a hardware version of EIZO. I begin practicing with something very small and practical like using ARM Cortex-A8 NEON SIMD industrial-level platform as a SPU unit. I just spend about 84,500 YEN (USD $965) just for this prototype platform. The idea is to allow developer to add this module into their AMP design and allows consumer to experience Noozxoide Labs. Because, if i continuing update the Android version which is very tired, so I am thinking to make it into a hardware version, so that a version can last very long. For PC version is another story, x86 has gone so much powerful floating-point CPU 24 GFLOPS, the PC version is much more advanced and future proof and less updates. On Android is limited.
[Samsung Galaxy Nexus] hidato_aori:
★akaru★ (^-^)/

At earlier Creative has only DAC but using DOLBY. Since Creative and EMU has work together, they developed their own high end SPU with million of transistors and the sound engines like SBX ProStudio, Sound Core3D, CMSS, EAX AD5, etc. If DOLBY still available on Creative SPU, you have to pay the high cost for it. The DOLBY mentioned on today's Creative that is not any DOLBY decoders, it is a direct steaming from the DVD or Blu-ray audio, with no algorithm reproducing. The DOLBY decoder is processed from the a software DVD/Blue-Ray player.
[Samsung Galaxy Nexus] Vladivid:
Hello, Misledz! You know, probably, that the player PowerAmp doesn't work with your mod. Any changes in settings of yours mod change nothing in a sound. PowerAmp uses any other resources. But here in this post there is an output. If flash the offered fix, PowerAmp starts using DSP Manager libraries. But then yours mod doesn't work. Whether it is impossible to integrate that fix with your mod that PowerAmp could work fully, using yours mod?
[Samsung Galaxy Nexus] Misledz:
Or better yet I'll forward this to akaru, considering this works (Although I don't see any download # on it, weird) perhaps we can take a look at the code and have it added to EIZO making it a perfect mix. :good:
[Samsung Galaxy Nexus] yuval35:
xlouder mod

If I'm installed air kernel this mod is working?

Sorry of my English......

I have AOKP bulid 1- 4.2.1 verison and Franco kernel
[Samsung Galaxy Nexus] Vladivid:
I think it it will be very good. Let's wait for the EIZO updating... ;) Thanks!
[Samsung Galaxy Nexus] ryno0023:
Is there a revert for the aokp beta you posted a few pages back?
[Samsung Galaxy Nexus] rshankar:
Using the Noozxoide app. Noticed that every time I click Next Song, the volume goes max. any fix??
[Samsung Galaxy Nexus] Tommebaas:
I hear notifications twice whenever I receive a Whatsapp message.

The notifications only plays once with other apps.
[Samsung Galaxy Nexus] Misledz:
Yes, it's not kernel dependent. Kernel is only if ever you want earphone loudness (But only works for 4.1.2) :confused:

Nope since it was a test build. It worked fine for most though. V6B2 is the ideal usage, don't know why you used that though.

Disable Compression in EIZO.

Im using 4.2 on my N4 and I don't get that issues, That happens when you're using a kernel with the volume mod, Like trinity or such.
[Samsung Galaxy Nexus] Misledz:
On another note. EZIO new update is out in Play store. Grab your update for it :) will update it in the thread by today
[Samsung Galaxy Nexus] vlc_marcos:
hello,

I have install this pacth and honestly i didnt feel any difference.

lket me tell you what i did only to be sure that i have done all the steps.

i have cm10.1 with franco

instal the v6 version and after restart the phone i went to the sound options and i have change the music effects.

so after done all this i change some stuffs on the music effect and still nothing. using google music.
[Samsung Galaxy Nexus] mixtapes08:
Can't see any update. Weird

Sent from my Galaxy Nexus
[Samsung Galaxy Nexus] Misledz:
Got a new Grey/Black logo. You gotta have Market Unlocker or such to be able to see it.
[Samsung Galaxy Nexus] bombadier:
Whats the new version number as I am running the .10 and has the funky logo
[Samsung Galaxy Nexus] Tommebaas:
I'm on CM10.1 and have the stock CM kernel...
[Samsung Galaxy Nexus] A.L.2009:
Hi All,

The in-call volume on my GNEX (LTE/Stock/Rooted) is too loud no matter how low it is set. Any thoughts on whether this MOD will help? Thanks,
[Samsung Galaxy Nexus] Droid-21:
Have you thought about upgrading this mod?

Update All.
[Samsung Galaxy Nexus] mixtapes08:
I have those logo since last update and i can view eizo without using market unlocker. Anyway what's the new version number?

Sent from my Galaxy Nexus
[Samsung Galaxy Nexus] kooldude.4141:
Eizo continues to crash most of the time. Tried flashing rom twice. First was on 4.2.1 aosp then switched back to 4.1.2 paranoid android. Still after removing headphones/song change it crashes. Anybody else facing this problem and how to fix it?

Btw will be flashing xenon hd 2.0, i hope this mod works with it along with eizo. :D
[Samsung Galaxy Nexus] osm0sis:
Yeah EIZO also still crashes on multiuser JB on my N7. Makes me sad because I can't use it until that works. Shared device means things have to work. :(
[Samsung Galaxy Nexus] dandemonic:
+1 if the manufacturers would make a nexus with a dedicated audio chipset i would find the money somehow, it would be worth it for sure. I hope you and hidato can come up with hardware and make yourselves enough to pursue your dreams.

Miss my old school HMV dolby, had to retire it due to expense of repairs, so now only got a donated yamaha s200, is ok but not loud enough, but better than no music.

HMV seemed clearer and had better bass output through my heavy duty 150w stack speakers than the yammy does, had better output controls too, but your mod has made up for these deficiencies somewhat so am still louder than neighbours brand new plasticky stereo:D

Thankyou to hidato for the further info you put up on the thread, and where you feel the future lies with this mod, and time and investment you've made, you might be young fella but you know plenty more than many old fellas!!

Sorry i mistook your frustration, i miss true dolby too, thankyou for your kind offer, will pm today with ID.

Thanks to you and misledz for overcoming gnex sound deficiency, and looking out for fellow audiophiles, my neighbours noticed difference, as i shook their house with bass, lucky they audiophiles and friends too, now they wish they had rooted gnex with eizo instead of locked s2 9210t's with crappy sound:D

Gettin paid friday so will donate, as a token of my appreciation, wont be heaps as am broke-ass disabled pensioner:D

life without music is like sex without pleasure or food without flavour

sent via xda prem from noozxoide maguro gnex paranoid beta9.999pro
[Samsung Galaxy Nexus] Misledz:
Yeah that's the one apparently, and hey gotta personally say thanks for your contribution ( Jesus I sound like a church ) LOL real awesome of you buddy :)

Decided to try it for my own and not getting it now on CM10.1 perhaps it's a nightly issue?

:| I'm confused on a Nexus Louder thread you want to make it lower? Anyways all I can say is try the MOD and if it doesn't appeal to you, you can always revert.

What do you mean? I always write the date on the thread. Currently waiting on the a2dp issue before posting up the next update. DSP Libraries to be reworked, and a few other things. Updating a MOD based on half baked part's does not make it better, just makes it a hassle to flash every now and then ;)

If you;re asking as to why the version numbers are different with N7, N4 and GNexus is because the GNexus was my ground 0 on testing it constantly till it worked. The other's followed based on the success of the currently working GNexus MOD.

:( Well Chris, Louis is reworking the whole thing ground up now. the .10 should be the last (For some odd reason it showed as I had an update, weird :|) then again, just waiting for a few issues to be reworked. Figured out the PowerAMP issue thanks to some guy in the Android Development section of GNexus, he got flamed pretty hard by alot of developers since he's using CM9 DSP Libraries and they will break a few features. The reason why PowerAMP doesn't work with DSP/DSP Libraries is because CM team had made some changes and they said that 4.2 since it had to be reworked aswell completely that most of the libraries were considered incompatible and all I got from the CM team was "expect a lot more DSP related issues to happen" :crying: Currently holding up the latest update as the a2dp bluetooth fix for all Nexus devices was recently fixed. Then again did you know they had the N4 factory image removed from the website? There is so much **** flying left and right about Google's ignorance (Yes N4 doesn't have OTG and it's practically Google SW Engineer's fault and false advertising on their part but can be fixed) Yet again the waiting game. :good:

Yeah the MOD works with it. Me and louis had it compliment each other than have it bite each other's throats :P

It's the .10 tol :P Apparently I was updated but it still asked me to update. Weird.

"life without music is like sex without pleasure or food without flavour" Instantly my favorite status for the night. Shamelessly copying it off you and onto facebook. HAHA. :p Much appreciated buddy, seriously. Well there is an update just around the corner, been holding off because they've fixed the a2dp bluetooth issue and a few more issues that persist (Google)

http://code.google.com/p/android/issues/detail?id=39633

After having this issue pushed forward constantly It;s about time some solid feedback was given from them,
[Samsung Galaxy Nexus] sg1969:
Weird, i never experienced any seriou bluetooth problems since i got my mdr-rbt. Yes it stutters but rarely, usually when im using cpu intensive apps but that's it. Sometimes though the bt does cut off completely for maybe 2-3 seconds (as in device gets unpaired) and during those few seconds the music comes out of the speakers instead of pausing, which as you can imagine can be a bit embarrassing on public transport...

However my friend with a n7 and same headphones does have the issue.
[Samsung Galaxy Nexus] rrohanjs:
hey misledz ( or anyone else ) can you recommend some headphones which will work well with galaxy nexus and your mod, i'm looking to spend around 5000 INR ~ 80-100 USD
[Samsung Galaxy Nexus] Misledz:
Easy for casual listening I would go with the ATH 55's

Theyre' pretty good and affordable

http://www.whathifi.com/review/audio-technica-ath-es55
[Samsung Galaxy Nexus] Rjev07:
Currently listening to donalfagen on noozy with this mod on(audio technica ATH ckm500) they sound incredible. Really happy find this mode.

Thanks misledz.
[Samsung Galaxy Nexus] joshuajones:
I use my Grado SR60i's on my gnex. They're not real portable, nor do they look that cool.. But damn they sound good for <$100.
[Samsung Galaxy Nexus] Misledz:
>:D! Its the illusion most headphones bring. My Razer electra looks huge and bulky and definitely like Mickey Mouse ears when I have them on but they sound incredible. Looks like im joining Disney
[Samsung Galaxy Nexus] Andrew025:
Some might say they're a bit ghetto, but now they're more portable :victory:
[Samsung Galaxy Nexus] Misledz:
Woah they look pretty oldschool, Didnt know they made those giant earmuffs still
[Samsung Galaxy Nexus] Andrew025:
Yea, they definitely have the retro/old school look, but they sound awesome.
[Samsung Galaxy Nexus] Kohawk09:
I have been patiently lurking the forums waiting for a flashable fix that I could use on stock - so thank you Misledz, this has greatly improved the external speaker for me. I was checking volume+ website every day hoping for a fix to allow me to hear my ringtone and notifications better. I did a few informal tests prior to flashing, was in my office at home which is nice and quiet, and tested my volume levels. Installed, selected DSP Manager from the sound effects, and rebooted. After boot up, it is noticeably louder after testing my notification and ring tones. The volume levels have been my one and only flaw since moving to the Nexus just recently. Now everything is perfect :)

I'm running stock, de-odexed, rooted.

for those wanting to test before after... it was most noticeable on my alarms. Set the Hassium stock alarm tone and listen to it at full volume prior to the patch. Go in afterwards and there is louder to the point that it distorts a little even. So I've actually turned DOWN my alarm volume a little now :)

I haven't tested music yet, it was tolerable prior to any fix. so any gains will be icing on the cake for me.

EDIT: I went ahead and tested the previously reported issue of a play/pause/play in GMusic caused the music effects to switch from DSP to MusicFX. I did NOT see this same behavior with headphones or on speaker. Again, I'm on a stock de-odexed rom and did not have any previous fixes applied. Since I'm on the topic of music and headphones, before the fix I usually had it on max the whole time (i like loud music), after the fix no way I can keep it on max :)

Hopefully the above is an un-biased review from someone that was really looking for this fix. Thanks again Misledz - great work :)
[Samsung Galaxy Nexus] Misledz:
Then again, it all depends on your perspective. I hope it's the v3 you're flashing. :good:

Loved the review, finally one that doesn't have "Doesn't work"/"Can't notice anything", I'll keep doing what I do and hopefully after my exam's finish on friday, there will be major changes and compatibility resolved
[Samsung Galaxy Nexus] veatbreaker:
so for testing...

i'll choose MusicFX as a basis then switch to DSPManager and see if there are any improvements?

how about the DSPManager settings which should i pick? (so far i only have Bass Boost Enabled)
[Samsung Galaxy Nexus] Kohawk09:
you should notice it without having to select it. the only way to compare is before and after flashing it.

http://xdaforums.com/showpost.php?p=29620806&postcount=296

I haven't started messing with the settings yet on whats considered 'optimal' but I'm guessing that's probably fairly subjective :)

---------- Post added at 04:46 PM ---------- Previous post was at 04:22 PM ----------

one thing I do notice - when messing around with DSP settings - the stoping/starting of a song does seem to then wipe out any presets you just had configured. They come back though as soon as you re-launch DSPManager apk and they stick until you go to next song or press pause/play again. Just pointing it out since its still in beta form.
[Samsung Galaxy Nexus] DaX05:
Why does mine still say Awesome Beats after flashing version 3?? I'm not getting the DSP Manager option but I did it for NY girl's GNex and her is working.

I'm on the stock rom with the latest Trinity stable version.

Beamed from my Galaxy Nexus using Tapatalk 2